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"The name's Doomguy. You spell it—" *KLA-CHACK* *BLAM*

"In the year 2026, archaeologists working in the Nevada desert discovered a portal to an ancient city on Mars. They call this portal the Ark. Twenty years later, we're still struggling to understand why it was built and what happened to the civilization that built it."
Samantha Grimm

Doom is a 2005 Sci-Fi Horror film, loosely based on the Doom series of video games created by id Software. It was directed by Andrzej Bartkowiak and stars Karl Urban, Dwayne Johnson, De Obia Oparei, and Richard Brake as Space Marines and Rosamund Pike as the Determined Doctor who have to figure out what went wrong with an outpost on Mars.

After option deals with Universal Pictures and Columbia Pictures expired, id Software signed a deal with Warner Bros. with the stipulation that the movie will be greenlit within 12 months. Warner Bros. lost the rights, which were subsequently given back to Universal Pictures who started production in 2004.

In an interview with executive producer John Wells, he stated that a second film would be put into production if the first was a success at the box office. Ticket sales for the opening weekend totaled more than US$15.3 million, but promptly dropped to $4.2 million in its second weekend and the story for a sequel was never written.

Ultimately the movie wasn't poorly acted or badly written nor were the effects bad, but it still got mixed reception, carried only on the game it was based on, and related to the game mostly by shout-outs (and the monsters used) rather than the actual plot - not that the game's plot was much deeper than "you see it, you shoot it".

Nearly 14 years after the release of this movie, Universal released a second adaptation, Doom: Annihilation, Direct to Video in the fall of 2019. That adaptation is a Continuity Reboot, with no connections to this movie.


This movie contains examples of:

  • Absurdly-Spacious Sewer: The Olduvai complex has one of these. For some reason.
  • Adaptational Wimp: The demons in the film are just mutated humans, rather than genuine demons from Hell, and as a result can't throw plasma fireballs. Doom 3 also has a scientist note that the demons have bullet-resistant skin (it takes a good 15-20 bullets to put down a basic Imp), which doesn't seem to be the case in the film. However, the demons in the film do seem somewhat smarter than their game counterparts, one Imp is even intelligent enough to run away when shot at and set up an ambush later down the line.
  • All Men Are Perverts: Portman and the Kid come across a woman stripping naked. It seems that like many members of the crew she has been driven insane from whatever horrors she has witnessed. They both ogle her for a few seconds, but then the Kid gets embarrassed and steps in to try and help her, and Portman gives him a dirty look for spoiling it. It turns out that she's mutating into a demon.
  • Always Chaotic Evil: The monsters are driven to kill, unable to be reasoned with.
  • An Arm and a Leg:
    • A scientist in the opening gets her arm lopped off by a closing door. It becomes a plot point later on, providing a means to access the BFG.
    • Pinky was subject to this with the first teleporter tests. As succinctly put by a UAC Marine, "his ass went to one galaxy"...
  • And Then John Was a Zombie:
    • John himself, appropriately enough, seems like he's going to when his sister gives him the demon gene to save his life. Subverted when it turns him into an "angel" instead.
    • Sarge starts to turn into one himself. He eventually goes crazy and Reaper has to stop him.
  • Ankle Drag:
    • Duke is killed by an especially gruesome version of this. An Imp grabs his ankles and pulls him through the floor grate he was unlucky enough to be standing on, to quote the script, "as though through a strainer."
    • This is also how Pinky is killed, dragged by the wheelchair-leg offscreen by a demon.
  • Armor-Piercing Question:
    Reaper: What was in the files? What were you sent to protect?
    Sam: The research data!
    Reaper: Research into what?
  • Artistic License – Gun Safety: The Marines check their personal cameras, by circling up...and pointing the muzzles of their rifles at their teammates. Adding insult to injury, this is with weapons that they have already knowingly loaded for combat.
  • Asshole Victim: Portman and Dr. Carmack, who performed torturous experiments on prisoners that involved agonizing transformations and live dissection. One of the first things we see Dr. Carmack do is close the door on a panicking lab tech to save his own skin from a Hellknight.
  • As the Good Book Says...: Goat quotes 1 Peter 5:8 (KJV) while the squad is in the sewer.
    Goat: Be sober. Be vigilant. For your adversary the devil walketh about, seeking whom he may devour.
  • Atrocious Alias:
    • Invoked by Samantha when she asks about her brother's nickname 'Reaper'.
      Reaper: They're Marines, Sam, not poets.
    • The Kid is, understandably, not pleased about being given this nickname.
  • Awesome, but Impractical: Nanowalls. A wall whose mode can be toggled between solid and able to pass matter? Cool, great way to show off technical prowess, but in a facility on another planet that clearly has some ongoing power and brownout issues, a good old-fashioned door would've been a smarter choice. Since there's only one shown in the colony, it exists purely to provide a mediocre plot cheat.
    • Though considering that the nano wall led into a medical facility, it may be used to keep any unknown airborne pathogens contained if any were to be discovered. It would certainly be useful to have something that a virus or bacteria physically can’t pass through.
  • Axe-Crazy: The infected, though capable of some basic reasoning and even problem solving, become this as their infection starts to take hold and they start to turn. By the time they've completely turned, they're Always Chaotic Evil.
  • Better to Die than Be Killed: Goat is Driven to Suicide by slamming his head into the glass over and over again before he can fully become a monster.
  • BFG: Sarge liberates one from the armory. It's called "Bio Force Gun" there, but Sarge states its TRUE full name when acquiring it ("Big... Fucking... Gun...").
  • Big Bad: Dr. Carmack, who is responsible for the experiments that caused the outbreak in the first place.
  • Big Brother Instinct: Inverted, John will fight the hordes of hell to save his elder sister. Though to be fair, they're twins, and she's only a handful of minutes older than him.
  • Big "SHUT UP!": "Portman, you need to SHUT THE FUCK UP!"
  • Black-and-White Morality: Chromosome 24 seems to have this. It turns good people into supermen and bad people into monsters. Furthermore, the mutants choose who to infect based on this, preferring to infect bad people, to grow their numbers and not give their prey an advantage.
  • Black Dude Dies First: Averted. All three black characters make it a decent chunk of the way through the movie.
  • Body Horror: Rife throughout the movie, what with Chromosome 24 mutating people into monsters. Although one notable point was the video depicting Curtis Stahl's mutation into a hulking monster. The transformation starting in the hand and wrist where he was injected and slowly progressing up his arm...
  • Borrowed Biometric Bypass: The Sarge uses the severed hand of the woman from the intro, to access the BFG.
  • Brick Joke: When Duke first encounters a nanowall, his response is: "No, I don't do nanowalls," but no explanation is given. A while later, when Carmack, who has mutated into an imp, attacks and gets caught in the nanowall Duke tells Sam: "That's why I don't do nanowalls."
  • The Cameo: Brian Steele, the Hell Knight's suit performer, makes a brief appearance out of the suit in the research footage that the main characters watch where he plays Curtis Stahl (the Hell Knight's pre-infected human identity).
  • The Can Kicked Him: Portman is attacked on the john, and if the monster didn't kill him all the way, Sarge's BFG sure did.
  • Cat Scare: Several. Throughout the movie, random animals appear for no reason other than to spook the Marines, and then quickly vanish with no explanation.
  • Chainsaw Good: During the FPS sequence, Reaper is attacked by a monster wielding a chainsaw. Later, he has to use one against monsterized Pinky.
  • Chivalrous Pervert: Duke makes no attempt to hide his attraction to Sam, which is contrasted with Portman's utterly inept and offensive passes at the female scientists.
  • Covers Always Lie: At no point in the film is an FN P90 used. The movie also has nothing to do with Hell, despite the poster's tagline. Although they do try to make some connection, mostly with the following line:
    Reaper: Christ, don't you get it? It's this place, it's hell, it always was.
  • Creative Closing Credits: The first part of the end credits is an another FPS sequence, with someone gunning down names instead of monsters. Fittingly, when the actors' names start showing, only the names of those whose characters died during the movie get shot.
  • Darkness Equals Death: The first squad member death occurs in the sewer, after his flashlight fails.
  • The Darkness Gazes Back: When one of the soldiers sees a pair of eyes in the darkness. He calls out, thinking it's one of the scientists he's looking for... only to see all the other eyes of the mutated monster opening just before it springs.
  • Death of a Child: If offscreen. When the Kid finds a group of survivors, there are several children among them. Later, when John inquires about them, Sarge remarks that he "took care of that problem".
  • Decoy Protagonist: Sarge. The actual Doomguy is Reaper. Sarge even thinks he's still the hero, as prior to being dragged off to certain death, screams "I'm not supposed to die!" Turns into a Genius Bonus when you remember that video game Doomguy was a grunt who killed his Sergeant. And even moreso when you realise that Sarge resembles the former human Sergeants from the games.
  • Demonic Possession: Averted. Rather than being literal demons from hell, the monsters of the film are mutated humans who had a 24th chromosome pair inserted into their genetic structure, with the effect being that, rather than a demon invading their bodies, it reduces a person to their own inner demon.
  • Disproportionate Retribution: When Pinky asks what Portman is doing in the bathroom, he calls him a "fucking gimp". Later when he's attacked by one of the monsters, Pinky doesn't give out his position to his teammates so they can save him.
  • Dirty Coward:
    • Portman, though he has several moments of Lovable Coward, too.
    • Pinky, given that he apparently flees through the Ark rather than destroy it and the hell knight attempting to get through it with a grenade, as he was ordered.
    • Dr. Carmack, who shuts the door on his utterly terrified assistant and abandons her to a brutal offscreen fate rather than giving her one extra second to make it inside with him. His cowardice doesn't save him for long, though.
  • Distress Call:
    • Dr. Carmack sends one in the opening scene, though it wasn't so much a distress call as it was a command to initiate the containment procedures.
    • Later, Portman sends one, which really doesn't accomplish anything.
  • Doing In the Wizard: An element of the adaptation being changing the antagonists from demons from hell in the original game, to mutants created through splicing some LEGO Genetics learned from alien ruins.
  • Doomed by Canon: Fans of the game will have known what will happen to Pinky the moment they heard his nickname.
  • Dull Surprise: Done deliberately when it’s discovered Mac got his head torn off.
    Sarge: Aw, shit.
  • Dying as Yourself: Goat realizes he's turning into a zombie, and kills himself. He crosses himself before bashing his head fatally against the wall, showing that he was still himself at the time.
  • Dying Moment of Awesome: Destroyer doesn't survive his encounter with the Hell Knight, but he sure puts up one hell of a fight before succumbing.
  • 11th-Hour Superpower: Sam injects Reaper with C24 to save him from bleeding to death after he is struck by a ricocheting bullet near the end of the film, granting him superhuman abilities for the final fights.
  • Empowered Badass Normal: Reaper becomes one after the injection of C24 Sam gives him "judges" him to be worthy of the Super Serum effects. Sarge also gets infected and despite it turning him Ax-Crazy and slowly turning him into a monster, the mutation grants him enough strength to fight evenly with Reaper.
  • Epic Fail: Mac spends the first half of the movie guarding the Ark. When he is finally called into the facility, his head is ripped off pretty much instantly. Not once did he fire his weapon, nor did he likely even see a demon.
  • Epic Flail: During his fight in the prison pit, Destroyer uses a computer monitor in this manner.
  • Faux Affably Evil: Sarge becomes this at the end of the film, when the virus begins pushing him into Ax-Crazy violence, and even acting friendly and chatty with Reaper despite literally twitching with bloodlust.
  • First-Person Perspective: Perhaps the best known scene in the movie involves Reaper slaughtering waves of zombies and demons in the games' first person perspective.
  • Fold-Spindle Mutilation: More pressed than folded, in the case of Duke's death: dragged down through a floor grating with gaps barely wide enough for the monster that seizes him to get its claws through.
  • Foregone Conclusion: Any viewer who's familiar with the video game source material will immediately know what Pinky's ultimate fate is (and possibly have a fairly good idea about the film's main twist of the monsters being mutated humans) as soon as they hear his name.
  • Half the Man He Used to Be: Pinky, thanks to a glitch in teleportation, lost the lower half of his body. Fortunately, thanks to the advanced technology, he survives and has a Super Wheelchair grafted directly onto his spine instead.
  • Heroic Willpower: Carmack and Goat possess this. When Carmack is infected and is Ax-Crazy enough to attack on impulse, he resists it and tells Samantha to "shut [the facility] down" and "It's inside" before he lapses back into violent delirium and Goat, when he reanimates, retains enough of himself to know that he's changing and so kills himself to stop it.
  • Heroic Sacrifice: Goat is killed by an Imp, and infected. He comes back to life early in his mutation. Realizing he is turning, he makes a sign of the cross, before smashing his head repeatedly against a bulletproof window, killing himself.
  • Hope Spot: As Destroyer is battling the Hell Knight inside the holding cell, he manages to pin it against the electrified wall and starts climbing a chain to get out. He almost makes it, but the Hell Knight gets free and rips the chain from the ceiling, bringing Destroyer down with it.
  • I Don't Pay You to Think: Sarge does this to himself when he refuses to destroy the research data despite its obvious flaws, claiming he isn't paid for that.
  • Improvised Weapon: Destroyer turns the entire holding cell into one.
  • Incorruptible Pure Pureness: Anyone Chromosome 24 refuses to infect and turn into a monster. Reaper and Destroyer are outright confirmed as this. Duke and Mac are implied due to the monsters choosing to kill them rather than turn them despite there being clear opportunities to infect them both.
  • Indecisive Medium: The film has a suspicious amount of scenes shot in "first person".
  • In Name Only: The film borrows almost nothing from any previous source, not even Doom³, which is the biggest inspiration for the film. About the only thing carried over is the demon designs from 3, and a Shout-Out with the first-person scene. No demons, almost no Mars (it's never shown, which the games always did), none of the iconic weapons aside from the chainsaw (the BFG almost makes it, but suffers from looking and acting nothing like its game counterparts), even the plot is completely different from any of the the games or novels.
  • Incest Subtext: The framing and general vibe of John and Sam's relationship, despite them being siblings, comes off as noticeably tense and non-familial.
  • It Can Think: The infected seem to retain some cognitive functions at the very least. The zombified Dr Olsen used a scalpel to attack Reaper and Goat. The Hell Knight noticeably adjusts its tactics mid-fight against Destroyer when its initial tactics aren't working, later uses a bone-saw to break through the Ark vault door to get to Earth, and is even able to competently use a chainsaw in its fight with Reaper. Later still, one of the 'demons' disables the computers in the UAC facility on Earth to prevent the marines from extending the quarantine countdown. Even lampshaded:
    Kid: They're disabling computers now!?
    Duke: Yeah, Kid. They're rocket scientists, remember?
    • It's also clearly shown that the infected can somehow sense whether a potential infectee would become another monster or a superhuman and they are actively choosing to only infect those who will become monsters to increase their own numbers while avoiding infecting anyone who would become superhuman.
  • Jerkass Has a Point: The usual reply to anything Portman has to say is "shut up," and for good reason. But when Sarge announces his plan to send the remainder of his team back into the facility to search and destroy however many monsters might be running around, Portman rightly points out that this is a needlessly dangerous plan and that calling for backup would be a better idea. This would've been the one good time to listen to him.
  • Jumping Off the Slippery Slope: Sarge near the end of the movie when he orders all the remaining UAC personnel killed, even the uninfected ones. He then clinches it by shooting The Kid when he refuses to follow said order. Note that he isn't infected yet.
  • Kick the Dog: An infected Dr Olsen quickly glimpses Goat and Reaper, but instead of attacking them straight away turns back to the cage, grabs a rat and devours it alive in front of them, flashing a brief sadistic smirk after doing so and reaching for the scalpel...
  • Large Ham: After getting infected near the end of the movie, Sarge proceeds to start hamming it up.
  • Leaning on the Fourth Wall: Sarge's faux dying words could be seen this way, given the level of fame enjoyed by Dwayne Johnson:
    Sarge: I'm not supposed to die!
  • Logo Joke: The Universal logo has Mars instead of Earth.
  • Ludicrous Gibs: The hell knight's death via Reaper's proximity mine.
  • Make Sure He's Dead: After discovering that some of the previously-thought-dead scientists might reanimate as monsters, the marines take to double-tapping any "corpses" they come across.
  • Mythology Gag:
    • Reaper confronting and subsequently fighting with Sarge for ordering him to kill innocent civilians mirrors Doomguy's backstory in the original Doom video games, though it happens at the climax rather than before the beginning.
    • The first-person sequence at the climax of the film is, of course, a tribute to the First-Person Shooter genre of the games.
    • Although the monsters are not really demons in this version, there are still plenty of references to Hell and other Christian mythological concepts all the same, such as characters referring to the beasts as "demons", John declaring that the research facility is "Hell", and his finishing off Sarge with the Pre Ass Kicking One Liner "go to Hell".
  • Named After Somebody Famous: Dr. Todd Carmack is named after John Carmack, co-founder of id Software. Similarly, Dr. Willits is named after video game designer and longtime id Software veteran Tim Willits.
  • Named by the Adaptation: The Doomguy is given the name Reaper.
  • No OSHA Compliance: Even if they weren't worried that someone in the holding cell could get out, you'd think the UAC would put a lid on the thing (or at least some guardrails at the top) so that valuable research personnel did not accidentally fall in.
    • Not to mention simply installing a hatch/ceiling above the cell or at least a nanowall...
  • The Not-Love Interest: Instead of your typical hero/heroine love interest angle, the film uses a familial/platonic bond to great effect: John and Samantha Grimm are estranged but loving fraternal twins.
  • Off with His Head!: Mac loses his head to a surprise monster claw swipe from the shadows.
  • Oh, Crap!: Imp-Sarge's reaction when Reaper throws a live grenade into the teleporter Imp-Sarge was just thrown in.
  • One Bullet Left: In the final battle, Sarge has one shot in his BFG. He narrowly misses Reaper with it.
  • One-Word Title: Doom.
  • Only Known by Their Nickname: Though every soldier has a name in the script, most of them are referred to only by their handle ID's. Played for Laughs in the case of "Mac."
    Pinky: You don't look like a "Mac."
    "Mac": Katsuhiko Kumanosuke Takahashi.
    Pinky: So... "Mac."
  • Only Sane Man: Reaper, obviously, but also, surprisingly, Portman, once the squad finds out that they aren't dealing with a bunch of psychos or escaped animals, but honest-to-god monsters, Portman immediately suggests they evac and call for backup, because, as he points out, they have no idea what they are up against, they don't know how many "demons" are running around, nor exactly how strong and/or smart they are, and a single one took down Goat without much trouble, he wisely tries to call for backup once he has a moment to himself sadly, one of the creatures kills him and it seems the S.O.S never got outside the Ark facility.
  • Ooh, Me Accent's Slipping: Rosamund Pike and Karl Urban's American accents get a bit dodgy during parts of the film.
  • Open Mouth, Insert Foot: Upon meeting Samantha and discovering that she and Reaper share the same last name, Duke asks Reaper if he let "that fine piece of ass get away", to which Reaper responds "she's my sister."
  • Orphan's Ordeal: John and Sam lost their parents in an accident at the site when they were kids. Heavily implied in an audio-only flashback to be caused by John himself.
  • Our Zombies Are Different: These are mutated by a Martian virus to give them superpowers and increase their violent tendencies. Some of them resemble wounded corpses, and some resemble various other monsters, but all have an uncontrollable urge to kill.
  • Palate Propping: Subverted, and in a grislier-than-usual fashion; the monster bites down on the flashlight that was used on its mouth, making the thing go through its head.
  • Parental Abandonment: The Kid’s parents up and left him one day. He claims they wanted the TV more than they wanted him. It's hard to say how accurate this is, though, since he's stoned at the time.
  • Patient Zero: The Hell Knight. Originally a death row inmate named Curtis Stahl, he was injected with Chromosome 24 and quickly mutated into the Hell Knight before escaping and infecting or killing every scientist he could get his hands on before the area was quarantined.
  • Portal Cut: How the nanowall does something like this when Imp-Carmack gets caught in it as the thing solidifies. Pinky lost his lower half in a botched foray through the Gate.
  • Pre-Mortem One-Liner: Like the Kid said, "Go to hell."
  • Punny Name: John Grimm's nickname on the team is Reaper. Grimm Reaper. His sister is less than impressed by this, but as John points out:
    Reaper: They're marines, Sam, not poets.
  • Real Men Love Jesus: Goat. He's so religious that he cuts a cross into his arm when he takes the Lord’s name in vain.
  • Relative Error: The team (and likely also the audience) initially assume from the shared surname that Sam is John's ex-wife, shortly before he informs them that she's actually his sister.
  • Right Behind Me: Pinky and the Hell Knight.
  • Romantic False Lead: While Duke (Greg) is guarding Dr. Sam Grimm (Reaper's sister), there is mild sexual tension as well as affectionate or intimate semi-flirting after the two spend a tiny bit of time together. Duke even thinks she's about to ask for a quickie when she's only asking him to hand over the bone-saw during an autopsy she's performing.
  • Rule of Cool: Despite the obvious need to safely contain Chromosome 24 experiments, one would think the UAC would come up with something a little more practical than a massive pit with electrified walls.
  • Self-Harm: Goat at one point cuts a cross into his arm because "I took [the Lord's] name in vain." At the same time, it can be seen that he has dozens of other cross-scars on that arm.
  • Shoot Everything That Moves: Sarge's orders when the surviving squad members are about to head back to Earth through the Ark.
    Sarge: We uphold quarantine. Nothing gets to the elevator back on Earth..... If it breathes: Kill it!
  • Shot to the Heart: While the squad is attempting to revive Goat.
  • Spiritual Adaptation: Many fans consider this movie to have little in common with the Doom video game it's supposed to be based on, but consider it to have a fair amount of similarities with Resident Evil,another violent video game from the 1990s, the most obvious reason being that it's about a paramilitary tactical team sent on a rescue mission in a area around a secret lab that find themselves attacked by zombies and mutants that were created by a corporation, more specific similarities include the fact that Reaper has more in common with Chris Redfield than he has with Doomguy, because of his overall appearance, his outspokenness (whereas Doomguy is a silent protagonist) and his feud with his now mutated former commanding officer, along with his protectiveness of his sister.Sarge's betrayal of his unit in the name corporate loyalty which he takes to the point of shooting The Kid, is reminiscent of how Wesker acted in the original Resident Evil, the fight between Reaper and the now mutated Sarge, is similar to the showdown between Chris and Wesker in Resident Evil – Code: Veronica, as is Samantha's refusal to kill fellow scientist Carmack despite his grostesque mutation, being much like Annette Birkin's affection for her fellow researcher/husband William in Resident Evil 2. In addition, many also consider this movie to be a thiny vieled remake of Aliens, with certain scenes (such as Duke's Death compared to Hudson's) being almost identical, along with the fact that both are about gung-ho Marines on another planet that are lead by a tough black Sergeant Rock.
  • Shout-Out:
    • The introduction of the Space Marines is a shout out to similar introduction of the heroes of Predator.
    • id insisted the main character be named John, likely after Carmack and Romero.
    • The fact that the commanding officer is simply called "Sarge".
  • Side Bet:
    Portman: Five bucks says this shit ain't nothing but a disgruntled employee with a gun.
  • Sudden Video-Game Moment: The First-Person Shooter sequence. There's even a point where Reaper is "killed" by the Pinky monster, but his advanced healing abilities, mentioned by Sam earlier, kick in and he gets another "life."
  • Surprisingly Sudden Death:
    • In the middle of holding off a group of infected scientists, Duke is suddenly yanked through a floor grate by an imp.
    • Mac. In terms of time actually spent in the facility, he lasted the shortest, by far. Never even saw his killer, never saw a demon, never fired his weapon.
  • Teleportation Sickness: Using the Ark isn't shown to be that pleasant an experience, what with the vomiting it may cause. It used to be far worse, subject to "turbulence".
  • Teleporter Accident: Pinky lost his lower body in the past due to "turbulence" in interplanetary travel.
    Reaper: He means he went to one galaxy, his ass went to another.
  • This Is for Emphasis, Bitch!: "Semper Fi, motherfucker!"
  • Undignified Death: Portman. Granted, he wasn't USING the toilet, but yeah.
  • Used to Be a Sweet Kid: According to his sister, Grimm used to be sensitive and empathetic.
  • Vertical Kidnapping: How Portman is finished.
  • The Virus: Chromosome 24. Visible in the blood, and transferred via parasitic tongues, bites, or scratches. It converts the host into a rage-filled monstrosity that will kill anything it can find. Although this is a Zigzagged Trope, depending on the morality or capacity for violence and ill will of the host. If the host doesn't have the potential to (or at the very least possesses less potential) for malicious and violent behaviour, then C24 will act as a Super Serum.
  • Walking Armory: Near the end of the movie when the surviving marines are clearing the UAC facility back on Earth, one can clearly see all of the extra weapons they are carrying (taken from the fallen squad members) slung on their bodies.
    • Sarge is carrying both Destroyer's chaingun and the BFG in addition to his own weapons.
    • Duke has Goat's shotgun plus his own assault rifle and sidearm.
    • The Kid has his two submachine guns plus Portman's assault rifle.
  • Was Once a Man: All of the "demons" in the movie are revealed to be this, monsters created by the addition of a 24th chromosome pair.
    Sam: This thing didn't butcher Willits, it is Willits.
  • What You Are in the Dark: When faced with the chance to destroy the data, which could be used to create more mutant monsters, Sarge refuses to do it. Later on, he kills all the personnel despite Grimm telling him some aren’t infected. Chromosome 24 is supposed to emphasize this trait in a person... be it good, or bad.
  • Would Not Shoot a Civilian: Kid, when he disobeys Sarge's order to "clear" a room full of unarmed UAC personnel. Sarge doesn't take this well at all.

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