Super High-School Level Seiyuu
Meet the boy behind the voice whose stolen the hearts of teenage girls everywhere! Hailing from Monbetsu, Hokkaido, Kiyoyuki is a star constantly on the up and up. Containing a million voices from growling demons to grandfathers to cute little boys, he's acquired an impressive range at such a young age. At times, voiced pretty much whole casts! He has been in a variety of video games and anime the most popular of which is the magical boy shounen anime and game series Ike Ikemen X, though die-hard gamers will know him from the RPG Eternal Fantasia. He is the little brother of the popular model and actor, Irino Tetsuhiro. Articles reveal that his parents Ayumu and Miho respectively, are close to the business themselves, Ayumu owning his own karaoke bar the Common Starline and his mother working as a journalist. While the Irino family arent exactly rich they are certainly well-known and will only be getting more and more popularity from here on out. He survives the final trial and escapes the prison.
- Always Someone Better: Has this kind of attitude near the start of the game, towards his big brother and some of the others. It seems to fade after his character development post Chapter 2 trial.
- His post-game write-up explains it a little more; His brother Tetsuhiro was The Ace at everything he did, including acting, which Kiyo wanted to do for a long time. However he couldn't get the parts he wanted because he didn't look the part, so in an effort to finally work himself to where he wanted to be, he dove headfirst into overexerting himself in all of his work and puts up a persona, if only to keep himself in one spot.
- Aroused by Their Voice: Has this effect on Aiko and maybe Sumiko, at the very least. She notes that his natural speaking voice is smooth and pleasant to listen to.
- Becoming the Mask: After Tetsuo's death, he tries to emulate his bravery and behavior as best he can, but he ended up becoming an actually brave boy somewhere along the way.
- Bishounen: Deconstructed. He has a lot of hangups about appearing feminine and wants to work himself up to a more masculine image.
- Chick Magnet: Pre-game he seemed to attract a lot of female attention for both his looks and his roles, even though he was shorter and thinner than the average male. In-game, he gets the attention of Aiko as well. If Kiyo's inner monologues are anything to go by, his brother was even worse with this.
- Conspicuous Gloves: He is never seen without his black gloves.
- Determinator: Develops this sort of mindset near the end of the game. He's all but hopeless once the information concerning the location for the cure to Despair Disease dies with Sumiko, as he's sure that the group can find the place even without assistance and won't rest until they do.
- Friendless Background: Has said on occasion he focused too much on work to make friends.
- Get A Hold Of Yourself Man: Is on the receiving end of this at the hands of Ozu during his breakdown following the commencement of the mutual killing game, complete with Armor-Piercing Slap.
- The Heart: Particularly following his character development, in Chapter 3; he's delivered several motivational speeches to the other students since, and genuinely seems to have gained a new strength, hope, and resolve to see as many students out of the place as he can.Kiyoyuki: But you youre alive. You can never ever underestimate that. You and I both need to work hard and stand up. Ihara-san would definitely be upset if she saw you this sad. And she deserves she deserves more than this. She deserves justice. Thats something only we can give her, right? So will you help me? This is this is the only way we can give them the rest they need.
- Important Haircut: Post-Chapter 2 trial, symbolic of ending his reliance on other people and doing things for himself.Kiyoyuki: It's not about what Shingen-san would do... it's about... what I can do.
- Irony: Irino puts a lot of his faith in the masculine ideal, and definitely looks up to born-leader Tetsuo as a symbol of what to be as a man. Yet it is Irino— the short, feminine looking worrywart and The Heart of the team— that ends up being the leader of the surviving inmates.
- I Want to Be a Real Man: A major driving force in his character arc. He very much idolizes the masculine ideal and is disappointed in himself for not living up to it. He didn't like his "Kiyoyu" nickname for precisely that reason; because it made him seem weak and girly.
- Meaningful Name: His surname (入野) matches that of the seiyuu Miyu Irino. His first name also has the kanji for "cleanse" (清), which he desperately tries to do with his hands after destroying Tetsuhiro's Hope's Peak letter.
- Man of a Thousand Voices: He's voiced everything, from heroic shounen heroes to even girls at points. This ability also extends to people, as noted below.
- Nice Guy: By the first Chapter he's already helping out people who approach him or calming them down, but because he's not good with people he mostly associates his actions with how his characters would usually act. By the end of the game though, he's become a fully fledged "good guy" through and through.
- Out, Damned Spot!: After he ripped up his brother's Hope's Peak letter, he scrubbed his hands until they were raw and bleeding.
- Primary-Color Champion: Wears a yellow jacket and boots, a red tie, and has blue hair.
- Stepford Smiler: He puts on a facade of kindness and smiles to hide his massive paranoia over getting replaced and his insecurities over his feminine image.
- Teens Are Short: Not as short as Eiji, but he's on the low end for male height at 168 cm. That's about as tall as most of the girls in the game.
- Voice Changeling: Well he is the SHSL Seiyuu, after all. At times he tends to imitate his fellow inmates, sometimes just to repeat something they said or even for some therapeutic value. He did so when Ozu was down about Kyo's death in Chapter 4.
- Workaholic: His fear of getting replaced led him to put his all into his work, leaving him with no time to relax or to socialize. In fact, by the time he got into prison, he describes this as his first actual break.
Super High-School Level Yokai Specialist
Although quite unhappy with his new city life, Eiji eventually worked up the inspiration to visit Mitsuishi shrine to see the fabled relic of Oni no Tegata. This visit and his talks with the shine keepers gave him the motivation to create something from his talent. He worked on a project for the Sansa Odori festival of the next year. He made illustrated Taiko drum covers based off of his knowledge of the tale. The new visuals caught the attention of many tourists and the popularity of the event fluctuated positively. Hopes Peak looked into Eijis behind the scenes work and eventually found that he was a diligent reader and student of folklore and sent him and invitation to attend as the SHSL Yokai Specialist. The first victim. Died of external bleeding on the head, stored in the fridge to be discovered by Kaitaro Kobayashi.
- Apologizes a Lot: He tends to get overly nervous during conversations, so he tries to apologize for his erratic behavior.
- Beady-Eyed Loser: He's chubby, not very sociable (or at the very least very bad at it), and has some terrible self-esteem. All paired off with those dot eyes of his.
- Conversation Casualty: It was stated that Eiji's death happened during a normal conversation between him and Kemono at dinner. Originally, Kemono was going to kill both Kaitaro and Kiyoyuki, but due to some words spoken by Eiji Iseri, Kemono decided to end their life there.
- Dogged Nice Guy: The only reason Eiji got into his profession is because of a little crush.
- Nonstandard Character Design: As is wont for a Danganronpa derivative, his design is the only one that looks noticeably different from the rest.
- Tiny Schoolboy: Stands at a whopping 4'2" at 16 years old. That's far under the average height of the rest of the students; Tetsuo is a full 2 feet taller. As strange as it is, this trope is part of the reason why Kaitaro was excited to meet him in the beginning; because they were glad to meet someone shorter than them.
- Sacrificial Lamb: Nice, seemingly harmless kid whose death brings the Killing Game to a reality for the inmates.
- We Hardly Knew Ye: An unfortunate consequence of being the first victim.
The Gingerbread Man
Super High-School Level Informant
If you hear the sounds of wheels turning and feel a rush of air sweep past, it is likely you have just crossed paths with the man who calls himself The Gingerbread Man. Whilst his alias takes a while to say, his speed on his bicycle or on his feet is unparalleled. Zipping from one place to another, he seems to always be getting tangled into one mess or another. The Gingerbread Man gained his fame when he happened to prevent a murder by delivering a message to the target quickly, and has since been informing potential victims and the police over all sorts of mischief and mayhem. His methods are questioned frequently, but it is rather clear that he is aiming to be on the side of modern day heroes. Whether it be robbers, killers, or some other type of criminal, he will be speeding away with a running mouth.
He is the victim of Chapter 4.
- Dissonant Laughter: After finding Tetsuo's dead body, he bursts into an unnerving fit of laughter, finding a tragic sort of humor in the game's justice symbol being taken down.
- Everyone Calls Him "Barkeep": Not even the audience learns his real name until well after the story's over.
- Hypothetical Casting: His roleplayer notes that, if he were to be voiced, his seiyuu would be Mitsuhiro Ichiki in Japanese, or Sam Riegel in English.
- In-Series Nickname: Gingie. Though it seems to be a case of a nickname of a moniker, since nobody actually knows his real name.
- Jade-Colored Glasses: Seems to be developing these as time passes.
- Only Known by Their Nickname: First, his "Gingerbread Man" name, only to be seemingly subverted when he reveals his name to be John Dough. Goes right back to it once his birth name is finally revealed in the end.
- Pointless Band-Aid: Several. And they're all multicolored, too!
- Secret Identity: His real name is Daisuke Suzuki.
Super High-School Level Street Artist
Guy with a TV on his head. Makes art, on occasion. He survives the final trial and escapes prison.
- Emoticon: How he expresses himself, via the display on his TV.
- The Faceless: Due to the TV on his head. Turns out this is deliberate — mostly because of his illegal graffiti, but also to hide his assigned sex.
- Fun T-Shirt: Seems to have a fondness for these. Has My Face Is Up Here on his usual one, though given his 'face' and other things, it's hardly being played straight. He seems inordinately delighted with the gift of another from Sumiko, having been blown away by its 'unbelievable shittiness'.
- Hates Being Touched: Whenever someone even so much as held his hand, he went into a small panic attack. He's starting to become more open to the idea by the end, but coming up to him and touching him by surprise still freaks him out a little.
- In-Series Nickname: Appropriately, Mike TV.
- Language Barrier: Hails from Britain and admits to not being very fluent in Japanese.
- Le Parkour: Surprisingly proficient in this!
- Meaningful Name: His name as assigned at birth, Kalpana, means 'imagining' or 'fantasy' in Sanskrit.
- As an aside, his sister's name, Priya, means 'beloved' in the same language - appropriate, considering how much he seems to care for her.
- No Peripheral Vision: Due to the TV.
- Pretty Boy: What he looks like under his TV head.
- The Quiet One: Chill as hell, and content not to speak much unless spoken to. May or may not have to do with the Language Barrier; from the way it's described IC, the translation program is a little difficult to get used to.
- Secret Identity: Mike TV functions as this. His art is technically illegal, so this is more of a necessity than anything else.
- Shout-Out: His nickname, "Mike TV", is one to Mike Teavee, from another story where a group of bad and naughty children get punished in thematically appropriate ways. His character as a whole is probably a nod to Banksy, too.
- Spot of Tea: Made it several times throughout the game, sometimes for other people.
- Surreal Symbolic Heads: Wears a CRT TV over his head.
- Translator Buddy: To Antoinette, due to the translation software in his TV. He's the only one that can understand her when she speaks in her native language. Possible Cloud Cuckoolander's Minder.
Super High-School Level Virtuoso
Having descended from a world-renowned line of classical musicians with roots in Germanys Romantic era, Kyo Otonomiyas lot in life was assumed to be set in stone from the moment he was born. By the age of 10, the boy was already winning accolades that would put grown virtuosos to shame, including stealing grand prize at various WFIMC events. Kyos blind love for classical music would continue until the age of 13, when he discovered that his true passions lied in the heavy metal genre. After a year of reigning over Tokyos underground scene as Akaki Bouji - the Red Dead Child, Kyo was finally sought out by one of Japans top talent agents, Yoshino Hijiri, who insisted on offering him a monopoly on her services as both a manager and audio engineer. With her support, the virtuoso once again took Japan and the world by storm with his golden combination of raw passion and technical prowess, just as he did as a child. He is executed by Monobear for attacking him in a blind fit of rage.
- Accidental Pervert: If his unintentional lapses into innuendo when talking about music are any indication... and his reaction to Nana's hug.
He is burning.
- Once more when he happens to receive Nana's underwear from the Monomono Machine.
- The Ace: Hails from a family that is this in the field of classical music. Kyo himself is no slouch, having won grand prize at several WFIMC events by the age of 10 before moving on to become a big name in the Heavy Metal genre.
- An Odd Place to Sleep: His first order of business upon waking up in an underwater facility is to fall asleep on a break room couch...
- Blind Without 'Em: Or in this case, deaf: Kyo's headphones function as hearing aids; he's practically deaf.
- But Not Too Foreign: Is part German by ancestry.
- Cultured Badass
- Curbstomp Battle: On the receiving end of this in Chapter 4, after challenging Monobear in a blind fit of rage. Monobear and his duplicates beat him to a bloody pulp as punishment.
- Death Seeker: At least, that's how Ozu sees his apparent death by Monobear. He cites that after all Kyo's done to let him not throw his life away, in the end, Kyo might have just been tired of the whole game.
- Declaration of Protection: To Nana, in the wake of Tetsuo's passing.Kyo: Please do not apologize, much less ever assume that you are alone here. You could despise me for all I care, but I will still come running should you ever find yourself in need; starting with bringing justice to Shingen. That is a promise.
- Disproportionate Retribution: When he punches Kaitaro for speaking callously to Nana — being verbally cruel is one thing, but punching a kid you're more than a foot taller than when you know they have no chance of fighting back is quite another.
- Expy: From the hair over his eye and his voice claim, to his long and sometimes confusing monologues, to his green-haired Abhorrent Admirer and his Covert Pervert nature, he's just one long, walking shoutout to Koyomi Araragi.
- Gratuitous German: He refers to Antoinette as "Schwester", the German word for sister.
- Hypothetical Casting: His mun declares his voice claim as Hiroshi Kamiya.
- I Am the Band: Writes and samples all of his studio albums himself.
- In-Series Nickname: Has been called Akaki Bouji and Autonomy by his fans and the media.
- Instant Waking Skills: ...which leads to various other students waking him up in increasingly unusual ways.
- I Want My Beloved to Be Happy: Seen in his internal monologue during the Chapter 2 investigation and some in Chapter 3 (Ab)normal days, while speaking to Nana. He's willing to put his own feelings aside as long as she's happy, especially after Tetsuo's death.
- Killed Off for Real: [[spoiler:In Chapter 4.
- The Lancer: To Tetsuo Shingen, in several respects; visually, they have contrasting colour schemes (Tetsuo has light hair and dark skin, with a blue and white colour scheme; Kyo has black hair and pale skin with a red/brown and black colour scheme. Tetsuo is more of a hero, while Kyo is more of an antihero, due to the former's preoccupation with justice and sillier qualities and Kyo's tendency towards stronger emotions, despite his colder exterior. His previous jealousy over Nana definitely counts towards this, too — add that to the fact that he and The Judge have seemingly encountered one another before, and it all starts to add up.
- Meaningful Name: His surname, Otonomiya (音之宮), means Palace of Sound.
- Messy Hair: His idea of a hairstyle is apparently whatever his hair ends up like after headbanging. This is in direct contrast with the rest of his put-together ensemble.
- Minored in Ass-Kicking: Fighting isn't his main interest by a long shot, but he can still throw down with the best of them when he has to. Ironically, that doesn't actually save him when he needed that ability most.
- No Social Skills: Stemming from his background; Kyo can be blunt to the point of seeming malicious and tends to forget that smiles are not supposed to be creepy.
- No-Holds-Barred Beatdown: He suffers this at the tail end of Chapter 4 when he openly defied Monobear, prompting him to be pummeled relentlessly by two or more of them. He does not survive this incident.
- Out of Focus: After Chapter 3, he has a few conversations with some of the other characters but ultimately does not do much up until his sudden declaration of defiance to Monobear.
- Princely Young Man: The way he carries himself when not performing can border on this, especially given that he's pretty wealthy.
- Sesquipedalian Loquaciousness: Often accused of this in the game. Even Ozu made a comment about his habit of using large words when Kiyoyuki imitates him.
- Scary Musician, Harmless Music: Supposedly inverted. Although he portrays himself as an 'unrestrained hedonist' on stage, he is comparatively reserved during interviews.
- Spot of Tea: The boy certainly does love his tea. He keeps a nicely organized compartment of tea bags and tea leaves in his drawer, and his room is described as having a sweet fragrance from whatever pot of tea he's brewing today. One wonders where he even got all of that...
- Tranquil Fury: When delivering a liver punch to Kaitaro. Deeply unsettling.
- Unkempt Beauty: His hair is messy, his face is pale, and he has some serious eyebags. None the less, fans all over the world still found him attractive.
Super High-School Level Electrician
Ozu is a very showy person. He literally flashes. Hes loud and wild, and in your face. If you yell at him, it wont stop him, hell just laugh at how mad youre getting. He will never apologize, and it would take a lot to ever make him admit hes done something wrong. If hes having fun, thats all that matters. Hes pretty selfish, and can be prone to jealousy. But that doesnt mean hes cruel, hes just a huge pain. Hes the kind of guy that would turn up the radio and not turn it down when you ask him too. Ozu is all about having fun... for his own means. If you can keep up with him, hes a real party animal. He survives to the final trial and escapes prison.
- Break the Cutie: Having two of the people that he admires the most die will tend to have that effect on him.
- Character Development: His insecurities are brought out into the forefront as the rolepay goes on, and his hedonism is virtually nonexistent by the time the last Chapter rolls around. That said, he swore to the long dead Tetsuo that he'd go on fighting for justice and that he'd try to be more responsible in the future.
- The Hedonist: All he cares about is having the most fun he can. He doesn't much care who or what gets in the way.
- How Dare You Die on Me!: His Relationship page in the late-game shows him to act like this towards Otonomiya a little bit, especially given the character's willingness to give him a reason to keep his chin up despite the game.
- Hidden Heart of Gold: After the first death and trial, he tried desperately to pass himself off as excited and encouraging of the whole game when he was absolutely scared out of his mind that his fellow inmates would actually try to kill each other.
- I Just Want to Have Friends: ...But pushes people away, despite this. It seems like the underwater facility is the first time he's ever been successful at it.
- Impossibly Cool Clothes: His hoodie is rigged with LED panels that light up like a soundboard whenever he makes sound.
- Irony: Cue Antoinette and Tetsuo, two of the people closest to Akihito, dying shortly after the reveal of this secret.
- The Promise: With Antionette, saying that he'd be able to take her back to St. Olaf after the whole game blows over. Now that Antionette has passed on, he no longer gets to keep that promise.
- Red Oni, Blue Oni: With Harper. Akihito would be the Red oni.
- Survivor Guilt: Has a surprising amount of it in his Relationships page. He even says as much when he talks about Eiji posthumously.
- Wingding Eyes: Lightning bolts.
- You Are Not Alone: Has to get told this by Kiyoyuki after all of the heartbreak he's been through.
Super High-School Level Police Chief
Tetsuo Shingen is a name feared by many, and respected by far more. Tetsuos career began with a recommendation made by his adoptive father; an older and respected police officer. With this he was able to enter the Police Academy at age 13, and managed to graduate in record speed. He moved up the ranks quickly, and by age 15 he had managed to become Chief of Police. As soon as he came into a role of power, his intentions became clear. The police chief was a man that respected justice more than anything else, and he planned to crush any speckle of corruption under his steel-toed boot. Tetsuo not only cracked down on crime, but also the officers under his command. In almost no time the crime rate across Japan dropped close to 0%, and corruption in the system became seemingly nonexistent. Japan was safer than it had ever been, and the police had become a united army under Chief Shingens command. The victim of Chapter 2, found dead in the water by Miya Iwazumi.
- Accidental Pervert: Picks up on any and all innuendos, even if they aren't intentional.
- The Ace: He's handsome, strong, is the moral compass for the early stages, and very personable with a lot of the inmates. As Antoinette noted as she apologizes for his death, "Everyone loves him".
- A Death in the Limelight: The mun started cranking out a lot of posts before Tetsuo's body was discovered.
- Authority Equals Asskicking: As Chief of Police, he is reputed for successfully cracking down on crime and corruption across Japan.
- The Big Guy: Is both the tallest and heaviest member of the cast. Unfortunately, this is also a Danganronpa derivative, so he's marked for death immediately because of this.
- Braids of Action: A male example that leads into a short ponytail.
- Closet Geek: Really into anime, idols, the works.
- Cop and Scientist: The 'cop' part of the duo, in his tentative partnership with Sumiko Ihara.
- Dark-Skinned Blond: Of the white-haired variant.
- Drunk with Power: Averted, except when you embarrass him... in which case you will likely be serving a life sentence with no bail.
- Fair Cop: Japan's Chief of Police at just 17 — and he's pretty easy on the eyes, too.
- Gratuitous English: Uses it from time to time. His favorite thus far is "OH MY GOD!"
- The Knights Who Say "Squee!": He's over the moon when he meets Kiyoyuki, due to the fact that he voiced some of his favorite characters in anime. But unlike a lot of other inmates, it's also inverted; Kiyoyuki looks up to him as well.
- Improbable Age: A seventeen year old police chief. Most people his age would be starting out in the lower ranks. Becoming a notorious vigilante at the age of thirteen is no small feat, either.
- Large and in Charge: The tallest of the inmates, and presumably had a fair bit of height on him over his subordinates as chief of police.
- The Lost Lenore: He doesn't have one himself, but he becomes one to Nana Yasuda after Chapter 2.
- Meaningful Name: One reading of the "tetsu" in his name stands for iron, showcasing him as a symbol of mental nd physical strength in the group.
- Mysterious Past: He is cited as having no records of a past before the age of 13.
- Reformed Criminal: Turns out that between rising in the ranks of the police and this time, he became a criminal devoted to meting out vigilante justice known as the Judge.
- Nice Guy: As befitting for a cop of his caliber, he doesn't seem to have a bad bone in his body. Even when he talks about people he doesn't necessarily like, he'll still say something good about them.
- Sacrificial Lion: It's rare for a character in a later chapter to have this effect since even the first death should be plenty, but his death in Chapter 2 affects everyone who he's touched, whether it be for romantic reasons (as with Nana), for mental reasons (Gingie) or for mentor/father figure reasons (Ozu and Kiyoyuki). Whatever the case, after his murder nothing is quite the same anymore.
- Ship Tease: With many, many characters, but mostly with Nana Yasuda, though it's a little more uncertain in his part in most of his posts. His post-mortem note at the end of his relationships page pretty much confirms it, though.
- Ship Sinking: The nature of said note pretty much confirms this, unfortunately, unless there is Ghost Shipping.
Super High-School Level Nun
A pious, daydreaming beauty of the Church of St. Olaf, well-loved by the inhabitants of her home. Kind, gentle and sweet, if a little strange, Antoinette carries an aura of peace about her absolutely befitting of a Super High School Level Nun... unlike some people we know. The culprit of Chapter 2; she intended to murder Jiang-li de la Rosa, murdering Tetsuo by accident. Executed by drowning in a glass casket, in a mockery of a traditional St. Olaf funeral.
- Affectionate Nickname: Called "Annie" during her time in prison.
- Alliterative Name: Antoinette Adheir.
- Character Tics: Whenever Annie gets nervous or upset, she tends to mutter "Muu" to herself. Becomes somewhat haunting when she does it as an Alter Ego.
- Cloudcuckoo Lander: She claims to be able to communicate with animals and offers her classmates some rather silly fortunes by way of asking fish.
- Contrasting Sequel Main Character: Of Etsuko Reiki, the Big Bad of Roulette Rampage. A dramatic foil, which is further exemplified by the fact that they have similar aspects. Her contrasting character traits to Etsuko are already abundantly clear only in appearance: green eyes instead of purple, a white habit instead of black, and no hair showing as opposed to Etsuko's braids. And ultimately, while Etsuko lasts until the very end of the first session, poor Antoinette only lasts until the second Chapter.
- Cruel and Unusual Death: She's subjected to a glass casket, and then made to sink into the water, either dying of suffocation or dying by drowning. Either way, it was not a pleasant way to go.
- Dark Secret: Antoinette and her parents crashed into the island of St. Olaf while on a boat, herself being the only survivor. The locals, believing her to be 'a person made from the shore' as stated in prophecy, took her in and raised her to be the prioress of their church. Although she reluctantly accepted this turn of events, she would hide the deaths of her parents from all.
- Face Death with Dignity: After trying to pry the glass casket open during her execution, she finally relents to her fate and prays one last time before being taken under the water.
- Fortune Teller: In the beginning she asks around if anyone wanted their fortune told, and even gives some to Ozu, Sumiko, and Harper.
- Funny Foreigner: Fits the mold more than Harper and Jiang-li, due to her quirkier nature.
- I'll Kill You!: In chapter 2 to Kaitaro after they reveal they know her secret, and terrifyingly so.Antoinette: You talk, I kill.
- Intentional Engrish for Funny: Does this fairly often.
- Mystical White Hair: Of the grey variety. This becomes instrumental in outing her as Tetsuo's murderer.
- Princess Classic: She's not one herself, but she shares many of the tropes despite being a silly character; gentle nature, supposed ability to talk to animals, kind, helpful, and somewhat graceful. Her execution even mocks this by having her casket start in a forest, mimicking Snow White's wake.
- Ship Tease: Gets some with Ozu and Harper. She even expressed an interest in marrying the former. Officially sunk as of Chapter 2.
- Speaks Fluent Animal: Claims to do this during the early chapters. Ozu even refers to it as a "Doctor Dolittle routine".
- Too Good for This Sinful Earth: The girl is a genuinely kind-hearted person, and though she kills the equally as kind-hearted Tetsuo she feels immediately regretful about it.
- Victim of the Week: Averted. Though someone managed to flood her room using the buttons provided by Monobear in Chapter 1, she was outside and thus avoided becoming a victim. She does end up dying later, but that's only because she ended up being the killer instead of the killed.
- Wingding Eyes: Crosses.
Super High-School Level Virologist
The rising star of commercial virus research, Sumiko Ihara is the teenage queen of Parasol Pharmaceuticals R&D department. Juggling her time between attending school and attending work despite a virus outbreak in the lab some time back that nearly stole her life, her work ethic is to be reckoned with, despite her gyaru-girl image. Though not well known outside the scientific community, shes received some small amount of newspaper attention recently for her involvement in the publication of a paper of a potential new treatment angle for rhinovirus strains, including the common cold. If you never have to worry about getting the sniffles again in a couple of years, youll have her to thank.
One of the two victims of Chapter 3's murder, killed accidentally by Aiko Oshiro. However, she might not be as dead as the other inmates think she is...
- Cop and Scientist: The 'scientist' part of the duo, in her tentative partnership with Tetsuo Shingen.
- The Fashionista: Has an interest in gyaru fashion, though she doesn't subscribe to all the tenets.
- Hot Scientist: Judging by her full design, she's certainly one of the curvier and bustier inmates.
- Ill Girl: She has some nonspecific damage to her respiratory tract after an outbreak of a dangerous virus strain in her lab, causing shortness of breath and possible fainting under high exertion or stress, and some non-fatal Blood from the Mouth if she coughs too hard for whatever reason.
- Takes on a much more sinister spin when you consider what exactly it is she's been working on.
- Labcoat of Science and Medicine: Lampshaded in Chapter 1, when she points it out as an indicator of her scientific ability to Tetsuo.
- Like Brother and Sister: With Kaitaro Kobayashi until Chapter 3. She's the big sister of the duo.
- Like Is, Like, a Comma: Has a tendency to speak like this.
- Purely Aesthetic Glasses: She freely admits in a pre-game ask that they're fake.
- Shout-Out: Sumiko works for Parasol Pharmaceuticals doing virus research... I wonder why that sounds familiar?
- Chekhov's Gag: Turns out that pharmaceuticals isn't all Parasol do. They're a front company for the Japanese government, creating bioweaponry for use in war... research Sumiko herself is part of.
- Wingding Eyes: A radioactivity symbol.
Super High-School Level Matchmaker
At first glance, Miya is confident and collected. To most she acts casual and friendly and she loves playfully teasing people, especially if they get along. Shes laid-back to the point of being a bit lazy, and tends to play down the seriousness of bad situations. Miya shamelessly enjoys drama from the sidelines but would rather not be involved herself; she acts like shes above such things. Shes used to being popular among her peers and enjoys the attention. She survives the final trial and escapes prison.
- The Gadfly: She likes to tease Kiyo when they talk together.
- Giver of Lame Names: Miya calling Aiko "Oshiri-chan", considering that she's calling her the equivalent to "Butt-chan". Though it is quite meaningful since it accurately describes her personality.
- The Matchmaker: By her very title.
- The Nicknamer: Almost everyone gets a nickname from her. She calls Irino "Kiyoyu", Antoinette "Annie", Tetsuo "Cap", Sumiko "Sumi-chan", Kaitaro Kaikoba", The Gingerbread Man "Gingie", Mike "Mikey", Terumi "Mimiuchi", Aiko "Oshiri-chan", Kyo "Kyototo", Ozu "Akizu", Jang-Li "Jangly", and Nana "Nananan". Phew!
- Ship Tease: With Tetsuo.
- Sympathy for the Devil: In the wake of the second Trial, Miya still thought what Antoinette did to Tetsuo was unforgivable, but she couldn't find it in her heart to think of her as an all-the-way villain.
- Took a Level in Badass: In the Chapter 2 trial, with Kyo; as a team, they displayed some pretty damn impressive deductive reasoning.
- Tragic Keepsake: She holds onto Tetsuo's necklace after his death, which also happens to include Kemono's jaguar tooth amulet.
Super High-School Level Gameshow Contestant
To most people, Terumi may seem like just an archetypal, bullyish snob— which really would be a pretty correct assumption. Shes acts arrogant, as if she believes herself to be superior to those around her, and in everything she does theres a calm confidence. In her eyes, her own success is guaranteed - failure is just something completely unnatural to her. It doesnt end with her having an unbearably smug aura around her, worse than that is the way that she will treat other people, with a strange mixture of pity, scorn and admiration. Being a person who has never had a need to work hard for any goal, the idea of doing so is both something Terumi views with disdain and envy, and as a result views hardworking, energetic people in the same vein. She's executed via Monodeath.
- Break the Haughty: Up until Chapter 2, she had been snarking at everyone internally and externally without anyone taking that smug grin of hers off of her face. Her surprise drop in the spiked pit took a little edge off of her.
- The Cynic: She looks upon most things in her life negatively, from work to optimism to other people's talents.
- Hard Work Hardly Works: Believes it's useless and pities people who have to rely on it.
- If We Get Through This...: Asks Ozu is they could go skydiving together after the game blows over.
- Instant Expert: Her forte. She even brags that she could master Kiyoyuki's vocal technique with minimal practice.
- Jack-of-All-Trades: Competent in a wide variety of skills and picks up new ones effortlessly.
- Jerkass: She's not the nicest person in the group by a longshot, and even her Relationships page reflects her cynical attitude on the other inmates.
- Out of Focus: Terribly so. By the time Monobear executes her, she barely made a blip on most of the inmates' radars. That's not to say that they don't like her or have no feelings for her either way.
- Plain Jane: Her appearance is described as being plain in every way.
- Smug Smiler: Has quite a few variants, each more smarmy than the last.
- Trap Door: Since she was the only lucky student to land the spinning wheel on "LEAVE", she was the only one to activate the trap door that led to the Spikes of Doom at the very bottom. She only survives due to reflexes and sheer luck.
- Victory Is Boring: Would routinely switch school clubs every month and only started doing game shows as a distraction after she ran out of clubs to 'defeat'.
- When She Smiles: As noted in Smug Smiler above, her smiles range from mocking to merely irritating. But she does give off a sweet, genuine (if cheeky) smile when she starts talking to Ozu in Chapter 2.
Super High-School Level Sukeban
When her popularity reached an all time high, her title as Sukeban was well known. Her gang began to absorbed other school girls from out of district and even out of the prefecture. Most other girl gangs either joined within her own or fought to protect their own territory. This was enough to get her noticed by Hopes Peak Academy and shortly after everything calmed down she agreed and joined the school. The mastermind's helper, and the one who pushed the button to begin the murder game in Chapter 1. The culprit of Chapter 3, and the killer of Sumiko Ihara and Kaitaro Kobayashi. Executed by being overwhelmed by a mob of sukeban Monobears who turned against her.
- Anyone Can Die: The first of the GMPC characters to be [[spoiler:executed, especially in conjunction with the previous session.
- Batter Up!: A very adorably decked-out pink spiked bat is her Weapon of Choice for asskicking, complete with a bow and stickers.
- Turns out to be her downfall When it's used to implicate her in the trial.
- Bitch in Sheep's Clothing: Covers her abrasive, mean demeanor with a cute facade. See Rose-Haired Sweetie.
- Cruel and Unusual Death: Especially cruel, since she is betrayed by her sukeban stand-ins at the very last moment and the very last thing the survivors see is her tearful, scared expression as the police and sukeban-Monobears drag her back into the violence.
- Cuteness Proximity: Consciously tries to invoke this reaction in others.
- Eyepatch of Power: Her icons seem to indicate that the eyepatch is for aesthetic purposes.
- Hates Being Alone: After being shuttled around by caretaker after caretaker, she started to develop this facet of her personality. Played for a cruel joke in her execution, which simulated Aiko being abandoned at a crucial moment by her gang and left her to face the police stand-ins by herself.
- Little Miss Badass: As cute and pink and fluffy as you can imagine, and a SHSL Sukeban.
- Manipulative Bastard: Is not above letting her gang do the dirty work while she sits back and pulls the strings.
- The Mole: Turns out she struck a deal with the mastermind; she was the one that pushed the flood button in Chapter 1, and claims to have received a promise from the mastermind that she wouldn't die no matter what...
- You Said You Would Let Me Go: ...Only for Monobear to claim to have no knowledge of it, and immediately drag her off to be executed.
- Running Gag: Frequently makes references to having romantic feelings for Junpei Nakagawa, from the first roleplay.
- Has given way to her crush on Kiyoyuki, in a major way.
- Shout-Out: See her character quote.
- Suspiciously Similar Substitute: Seems to be one of the previous session's Ai Senzaki. Both have a habit of disguising their uglier personalities under a more approachable, adorable facade, and both have the same sort of hairstyle (warm colored hair in a ponytail). There's also the fact that Ai used to be a delinquent before the start of the RP. At the end of the day however, the similarities are most likely unintentional; Out of universe, Aiko was created before Ai was.
- You Gotta Have Blue Hair: rose pink
Jiang-li de la Rosa
Super High-School Level Hairstylist
Her skills soon became nationally-recognized gaining her fashionably esteemed status as a hairstylist. She soon booked a job in Japan, finding a potential and opportunity to spread her expertise and gain even more funds to send back to her family as financial support and aid as well as with cutting all her ties with the Whitesmoke Vipers. She was soon found by an agent working for Hope's Peak and invited to the school. She turns out to be the fourth culprit, and is executed by ensnaring her in web-like hairs and having a bite taken out of her by a spider-Monobear.
- Cassandra Truth: Throughout Chapter 4 she keeps dropping hints that she killed Gingie, but no one believes her until the trial.
- Eaten Alive: If she didn't suffocate first, she was finished off by the Mono-Spider taking a big chunk out of her.
- Madness Mantra: If it's her Alter Ego, then "I'MSORRYI'MSORRYI'MSORRY" after killing Gingie.
- Multicoloured Hair: A gradient that goes from purple to red.
- Prone to Tears: Is rather prone to bursting into tears.
- Red Eyes, Take Warning: Subverted. She's one of the sweetest characters in the whole game, despite her eyes being a deep blood red. And then later Double Subverted when she kills Gingie.
- Thanks for the Mammary: The perpetrator, in prologue, against Nana Yasuda.
- Wingding Eyes: Scissors.
Super High-School Level Drummer
When she sat herself at the drum set or what Nana called The Bangy Seat an unbelievable rhythm sounded. None of the band members couldWhen she sat herself at the drum set or what Nana called The Bangy Seat an unbelievable rhythm sounded. None of the band members could believe she had never played before. The unlikely virtuoso was quickly accepted into the band, and they traveled together under the name NOVA☆CAINE. Spreading rock and roll tunes across Japan, they were noticed by one of the biggest agents in the business. His name was Hayate Oyama, who Nana soon came to call Yama Sama (Probably because of his mountain-like build.). With his skills the band began to tour the entire world, building mass amounts of fans, money, and fame. As the gigs got larger and crazier, so did the after parties that Nana enjoyed attending. Soon, Nana was in the papers nonstop because of her countless arrests for underage drinking and public mischief. She became branded as Japans biggest Bad Girl and won the hearts of rebellious teenagers from all over. She is one of the five that survives the final trial and escapes the prison.
- Absolute Cleavage: Featured on her full character sprite.
- Break the Cutie: Most definitely, when Tetsuo dies. Even the tone of her relationships page becomes more subdued.
- Controversy-Proof Image: Deliberately invoked by the manager of NOVA☆CAINE; Nana's been instructed to have at least three misdemeanours a week, along with a whole list of other things to maintain her 'troublemaker' image.
- Cooldown Hug: Offers one to Kyo during Chapter 1's investigation phase, under the assumption that the murder had shaken him up.
- Hard-Drinking Party Girl: At least, that's what her manager would have the public believe.
- Idiosyncratic Episode Naming: She's the only character to have her sections consistently include a recurring motif. In this case, it's "Ba Ba Ba", which mimics the banging of the drums.
- Innocent Fanservice Girl: She seemed to be unaware of how her antics for getting Kiyoyuki to sign her bra was affecting him.
- Innocent Innuendo: Nana usually means well when she tries to talk to people. But when she says things like "I want to sleep with you" or "sign my bra" with a straight face, it's not hard for people to get the wrong idea.
- Ship Tease: With Tetsuo, mostly, (despite how Kyo might feel about it) — she has clear romantic interest in him, and they have some history prior to the game.
- Ship Sinking: Tetsuo's death puts a swift end to this, conveniently enough.
- Statuesque Stunner: At 5 feet 9 inches, she's easily the tallest and curviest of the female cast.
- Thanks for the Mammary: Receiver in prologue, from Jiang-li de la Rosa.
- Unusual Eyebrows: They're stars.
- Victoria's Secret Compartment: She at the very least keeps permanent markers up there. Never know when you could run into a fan, and all that.
Super High-School Level Huntsman
Their legacy started upon entering various hunting classes and competitions, they proved to be more successful than other students using their instincts alone. In monthly tournaments, they had won more captured animals than any other adult or teenager, although because of the prey not being killed, they were not considered in the competition. But, their results had caught Hope Peaks attention, choosing them as the Super High-School Level Huntsman. Upon receiving the letter, they hadnt felt any urges to attend such a school, they had fully expected for the people who attended to be alike to their family. Ignoring their feelings again, they were forced to enroll in Hope Peaks Academy upon their parents request. They are the first culprit of Chapter 1, and executed by forcing them to escape a shootout and then dropping a helicopter on them once they find a method of escape.
- Attack Animal: Hunts with the assistance of their beloved-ed dogs.
- Beauty Mark: Has one underneath their right eye.
- Covered with Scars: There are two notable scars on their nose and cheek, although their entire body is riddled with gashes and various scars.
- Cruel and Unusual Death: Getting their hopes up by finding a helicopter to escape a shootout, and then shooting the helicopter right over their heads is nothing less than a cruel execution.
- Cuteness Proximity: Although confused, they had a strong urge to hug and snuggle Usami upon first meeting her. That's why Monbear used Usami clones to save them and repeatedly fail during their execution.
- Death by Looking Up: Looks up just as a helicopter drops right on them, ending their life.
- Hope Spot: They find a helicopter hovering above them that would presumably take them away from the execution, but Monobear shoots it down before they even have a chance to get on it. Justified because of the nature of the scene.
- Horned Hairdo: Which ends up looking a bit like animal ears.
- Implied Love Interest: In their abandoned room, there appear to be many pictures of them smiling with a girl, this girl is implied to be Manami, the person Kemono wished to apologize to at the very end. It's unclear if this person is merely just a friend of the Huntsman or their love interest.
- Meaningful Name: Their first name, Kemono (獸), which means animal or beast.
- Shout-Out: Though it's not explicitly stated, the setting of their execution is described as looking similar to the backdrop of Duck Hunt.
- Wounded Gazelle Gambit: Fittingly for a hunter, Ito used their cut in order to get Eiji to lower his guard and follow them into the infirmary, where he gets killed.
Super High-School Level Embroiderer
A small town embroiderer who made a big name in the textile industry, they're renowned for the speed and technical accuracy of their hand-made works, fetching high prices on the market above the new, industrialized and mass produced designs commonly available in this day and age. Just like in the traditional age of nijon shishu, their work with silk and metallic threads are the goods of the small upper class and appear often in religious ceremoniesthose that can afford such a pricy work fee for the very best goods. Though many offers have been made to move them to bigger and better shops and stores around the country to utilize their talent under different brand names, theyve stubbornly refused to move from the still small but highly flourishing mom and pop seamstress store where they started out. Their specialty, however, is far from the expensive decorative work but is instead sashiko, the little stabs which repair garments in stronger and more aesthetic ways. Send a shirt in to their store for mending and youre just as likely to get beautiful small stitches placed in by Kobayashi themselves, returning back to what they enjoy where they can help people like themselves, not just those with enough money to buy them out.
With the reveal that Sumiko Ihara was alive all along, Kaitaro is the only true victim of Chapter 3, and was killed by Aiko Oshiro.
- Alliterative Name: Kaitaro Kobayashi.
- Berserk Button: Waste. Having not grown up with much, Kaitaro and family tried to make do with what they have, which Kaitaro still considers and even incorporates into their dress style. They hate the rich as well.
- Get A Hold Of Yourself Man: Gives one of these to Kiyoyuki during his breakdown following the commencement of the mutual killing game.
- Heroic Self-Deprecation: Even in death the poor kid keeps berating themselves and thought themself to be useless.
- Hypothetical Casting: According to the mun, Kaitaro would be voiced by or sound similar to the seiyuu Suzuki Yuuto.
- Improvised Clothes: Their entire outfit is stitched together from scraps of old clothing and touched up to look elegant rather than decrepit. The mun even points out that their scarf was just a pair of recycled jeans.
- Kick the Dog / Pay Evil unto Evil: To Nana, after Tetsuo's death; it's the latter from Kaitaro's point of view.
- Like Brother and Sister: With Sumiko Ihara and Mike TV. They call the two Onee-chan and Onii-chan respectively, and says that Sumiko reminds them of one of their actual sisters back home. It's probably for the best that they didn't get to live to see who Sumiko really was.
- Massive Numbered Siblings: They're the fourth in a family of five.
- Megane: Actually proved false in chapter two when they revealed their glasses are fake. This was also their deepest secret.
- Neat Freak: Also comes with a bit of Super OCD for good measure. If they can't find something that was previously placed in a specific area, they'll rip art the hole area to find it again and then place everything neatly in a different order.
- Outnumbered Sibling: Has four sisters.
- Shout-Out: Their given name Kaitaro is a reference to the Vocaloid KAITO.
- Teens Are Short: Very. 4 foot 11 would look short on anyone.
- Trademark Favorite Food: Kaitaro is usually eating something or other. In over half their replies, they can be found drinking tea of some sort.
- What the Hell, Hero?: IC and meta example, upon Kaitaro's verbal assault of several other characters.Anonymous: what the fuck
- Younger Than They Look: The kid is about 4 foot 11, and is constantly mistaken for a middle schooler with their round face. They're 16 by the time the roleplay starts.
- Death Seeker: Not in any sad way mind you, but she was perfectly willing to be executed and die for her crimes against humanity and to her fellow inmates, because even after all of this, she still holds empathy for them.
- The Dog Bites Back: Invoked when she gets executed, as the Monobears who beat the ever-loving shit out of her have physical characteristics that represent all of the inmates killed in the current session.
- Dying Smirk: After the savage beating given to her during her execution, she's able to crack one last, weak smile while mocking the students with the existence of the Despair Disease antidote.
- Girlish Pigtails: Tied up with black and white Monokuma scrunchies, further likening her to Junko.
- Karmic Death: Assuming she was the one in control of Monobear when Kyo died, seeing his shade take part in her pummeling is deliciously ironic.
- No-Holds-Barred Beatdown: At the receiving end of this in her execution.
- Sadistic Choice: She gives the survivors the choice of two options; either they let her survive and have the answers for stopping the virus, or she's punished for her crimes and the secret to the antidote dies with her.
- Taking You with Me: Not with the survivors, but to the rest of humanity since she's insistent on not giving them the antidote should she be executed.
- The Virus: She's the one that helped administer it to the outside world. She's also the only one who knows how to stop it, and she chooses not to all for the sake of Despair.