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Sugar Wiki / Visual Effects of Awesome

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This walking blob of mercury made us believe it would kill us in a heartbeat.

Admit it: When the White House got blown up and the Empire State Building got incinerated, you wanted to turn on the news and make sure that they were still there.

When that first T-Rex roared you had to fight the urge to run out of the chair.

You spent years wondering where the casting department found those talking trees.

...and just what the hell kind of stuntwoman could really make her head turn a full 360 degrees.

You see the Big G marches on the screen with his pals, the earth trembles.

and when that giant ape comes, your spine tingles.

You really did believe a man could fly,

and shouted "Hallelujah!" as the cliffs floated by.

When the thing revealed itself, you screamed "WHAT THE FUCK?!"

and then when that Star Destroyer flew overhead, you wanted to duck.

This is the work of Visual Effects artists. Some should be called Visual Effects Geniuses. For some reason, most of them are called employees of Industrial Light and Magic or the Weta Workshop, but that's another story....


The unique properties of film and video allow people to contrive images of things that aren't actually there, or aren't actually happening. Some are things that are impossible, like say, liquid metal that can mimic people and objects. Others happened at a time long ago, like ancient Roman battles. Others can and do happen all the time, but are too difficult to actually film, like a train derailment for instance.

The advent of computer technology has allowed film and television to reach a point where it seems ANYthing that can be imagined can be filmed. Surprisingly though, visual effects go back to the very beginning of filmed work. Some of the methods used are surprisingly low-tech, they include animation, double exposure of film, models and stop-motion. Some are so effective, they are used even today.


There are plenty examples of bad attempts. These are the awesome moments; the visual effects achievements that have set the standard and helped sell tons of tickets.

When this standard applies to everything, from historical accuracy and technical competence, this would be called Doing It for the Art.

Compare it to Scenery Porn, Awesome Art, and Technology Porn. See also Demoscene, as those guys deal with this all the time.



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  • This Aardman Animations Duracell ad; Parkouring pink rabbits have never looked so good.
  • Pretty much any commercial done by Digital Domain, Framestore, Image Engine, Industrial Light and Magic, The Mill, Moving Picture Company, Prime Focus or WETA will fall into this. Partially because they're also responsible for many high profile shows and films. Such as Walking with Dinosaurs, Primeval, Stargate SG-1, Star Trek: The Next Generation, the Harry Potter series, The Tree of Life, The Transformers movies, Avatar, Watchmen, District 9 and Titanic among others.
  • This ad for Romanian mineral water.
  • The Cartier ad, L'Odyesse de Cartier.
  • The ad for Absolut Greyhound set to Swedish House Mafia is absolutely amazing.
  • This Ikea adnote  utilizes very seamless editing. There are also two similar, yet unique, versions in one minute and in 30 second long formats. The best part? all three were done in under a week.
  • Transformers: Generation 1 managed to pull this off in their commercials' hand-drawn segments later on, take a look.
  • This ad for BMW X4 features the car driving through several cities as the entire world literally rolls and undulates like waves in the ocean. The way the earth itself waves up and down and the buildings on it swaying accordingly is nothing short of breathtaking, especially in the second-to-last scene, showing the undulating city from the air just to show how huge those rolling waves are. It even cuts to an interior shot of a building at one point, showing balls on a Pool table rolling around as the room slowly falls and tilts due to a wave rolling underneath the building, and you can just see another building moving outside the background window. That's not even getting into the dynamic shadows the shifting buildings cast, and the cars seen driving on the undulating streets. One year later, they then produced this follow up advert for the BMW X1, this time with a focus on natural landscapes, and it's just as awe-inspiring to witness them undulate and shift.
  • An ad for Empire Beer uses CGI to turn a normal looking castle full of people into a huge and impressive bouncy castle, with its interior fluidly wobbling and bending like crazy as a party raves inside, and shows people on an upper floor balcony actually moving with it as it heavily sways with the bouncing. What makes this all the more impressive is that the advert was shot back in 2003, when incredible CGI effects such as this was a rarity in adverts back then.
  • Marvel's 2016 Coca-Cola Super Bowl ad with Film/Ant-Man and the The Incredible Hulk features stellar CGI on both heroes that's on par with anything in the MCU, including glorious bouncing Coke droplets when Ant-Man gets the Coke open.

  • Whenever a Digivolution sequence in Digimon features heavy use of CGI, the result is usually nothing short of awesome.
  • Blood: The Last Vampire is one of the most disturbingly realistic, ultra-fluent pieces of animation out there. At times you really don't know if it's CG, digitally animated or actually filmed material.
  • Afro Samurai. Both it, its compilation movie, and the video game adaptation. It has perhaps some of the most stunning, mind-bending visuals ever produced. Yes, even Gorn is beautiful here.
  • Anything Studio BONES produces. Just watch the opening to Ouran High School Host Club and tell me you didn't climax to all the awesome.
  • The Rebuild of Evangelion series certainly qualifies. While anime and animation in general has a reputation of having really cool special effects (helped by the fact that they don't have to worry about inserting live action actors into the shot) the first Rebuild movie stands out because if it weren't for the characters' heads and a slight color change a lot of scenes and character models would be indistinguishable from Real Life.
    • Bonus points to Ramiel, who went from just a giant floating octohedron to a shapeshifting, incomprehensible horror.
      • The thing that really sells the portrayal of Ramiel in Rebuild, though, is that while Ramiel's transformation effects are almost painfully easy to render in CGI, it's done in a way that looks photorealistic when you know for a fact that such a thing in real life would be physically impossible. Result: The scene would have been less terrifying if it had fallen into the Uncanny Valley. That's right, the visual effects are actually more horrifying than the darkest depths of the Uncanny Valley. Bravo, Anno. Well played.
    • Additionally for the first Rebuild movie, its Blu-ray release was the first test of a new video codec designed to get rid of "color-banding" (example here. Severe color-banding on the left, with the best elimination of it shown on the right). According to the developers of the technology, it exceeded their expectations tenfold. Even if they had failed to meet those expectations, they would still have managed to achieve impressive results.
  • The original Neon Genesis Evangelion itself had some spectacular-looking battles, which can be further appreciated by the fact the series was made on a very tight budget.
  • Karas. Along with the above-mentioned Evangelion 1.11, it is one of the most beautiful anime ever created.
  • Tengen Toppa Gurren Lagann certainly qualifies. Gainax is probably the only anime studio that can take a battle between two robots in space, a concept that's been used hundreds of times, and make it look so overwhelming. Freaking galaxies are being thrown and blown up, the special attacks become more devastating with each move and Gurren Lagann JUST. KEEPS. GROWING.
    • Cranked Up to Eleven with the two compilation movies. Especially the second one....
  • Summer Wars. The scene where Love Machine rises into his One-Winged Angel form is what dreams are made of
  • 5 Centimeters per Second. The Scenery Porn is overwhelming! Current poster movie for Scenery Porn.
  • AKIRA is gorgeously animated throughout (complete with phonically-animated lips), but the best animation has to be Tetsuo's mutation. That scene definitely would not have been as effectively horrific if it had been handled by lesser animators. And the film wasn't animated by any computers whatsoever.
  • Similarly, the original Ghost in the Shell had great animation, most notably in the beginning when Kusanagi's body is being created during the opening credits.
  • Paprika. In terms of both technical quality and pure visual imagination.
  • Yu Gi Oh The Darkside Of Dimensions is the best the Yu-Gi-Oh! franchise has ever looked. Special mentions go to the CGI appearances of the Egyptian Gods, and whenever Atem appears onscreen.
  • The transformation sequences from 80% of Magical Girl anime.
  • When the Pokémon Contest battles and appeal rounds (special mention goes to the Grand Festival) in the Diamond and Pearl series are one thing, the upgraded effects and animation in Unova have skyrocketed to coolness levels off the freakin' charts.
  • Haruhi Suzumiya. The Yuki v. Asakura battle.
  • Magical Girl Lyrical Nanoha The MOVIE 1st. Every. Single. Second. of. it. The Nanoha series is known for having good animation and detailed fight scenes, but The Movie takes it to another level entirely. The animation quality is so incredible, so vast, so amazingly detailed, that it must be seen in order to be believed. It makes the animation of the original series that it's retelling look several decades older than it actually is.
  • Currently, Mobile Suit Gundam Unicorn is the single greatest example of this trope throughout the Gundam franchise. While it is expected for an OVA series to have higher quality, the amazing detail of every fight in this is awe-inspiring.
  • The silver eyes and Awakened Beings in Claymore.
  • Naruto Shippuden really started ramping up its appearance in the Pain Arc, specifically episode 166-167. The story of Naruto's birth was portrayed in movie-quality animation, and the beginning of the Fourth Great Ninja War mixed a little CG into the awesomeness.
    • Arcs which are really great for animation are the Immortal's Arc where we get movie quality animation for the final fight with the immortal duo, as well as the Hunt for Itachi arc where both Jiraiya and Itachi's final living arc with both their deaths and their final fights getting excellent animation. However, after that the people at Studio Pierrot had a change of leadership or something, since quality... dropped, even for crucial arcs like the Invasion of Pain (which was barely passable). It became joked by Naruto fans that Studio Pierrot only cares about Sasuke which gives his arcs the best animation... at least until Sasuke and Kakashi's skirmish which a flash animator did far better. The aforementioned Birth of Naruto mini-Arc did have movie quality animation, shame that Naruto vs Kurama (Kyubi) couldn't have the same treatment despite how crucial it was. However, the best animation in the War Arc was episode 322, when Madara Uchiha is reincarnated as an Edo Tensei. Movie quality animation, minus a few glitches, as well as movie quality art. And the Final Battle between Naruto and Sasuke in Final Arc is nothing short of Magnificent.
  • Basically any work where ufotable is involved. It's TYPE-MOON productions are probably the greatest examples as they provide the Moment of Awesome and the Awesome Music to go with the stunning visuals.
    • Kara no Kyoukai has some amazing fight sequences, pretty much all of Shiki's battles fall under this category, with special mention going to her psychic power animation filled clash with Asagami Fujino, her high paced and dizzying battle with Araya Souren, and her knife fight against Lio Shirazumi. Even some of their non battle scenes, such as the falling snow filled epilogue were truly beautiful.
    • Their next foray, Fate/Zero, was even more amazing with its battle sequences, the five way, Noble Phantasm powered, clash at the docks being only the tip of the iceberg. The entirety of the dogfight sequence between a F-16 riding Berserker and a Vajra riding Archer was amazingly done, but probably the most powerful was Rider and the Ionian Hetaroi's final charge against Archer and Ea near the end of the series.
    • And somehow their next Type-Moon project Fate/stay night [Unlimited Blade Works] was even more amazing. Episode 3 was a masterpiece
  • One Piece on some occasions. Luffy's Dynamic Entry kick on Hody shows exactly what Toei Animation is capable of when they're not cutting corners.
  • Every movie that came out of Studio Ghibli. EVERY. SINGLE. MOVIE.
  • The 2011 Hunter × Hunter by Madhouse is astounding. All one needs to do is watch the fight between Gon and Hisoka in heaven's arena to realise that the animation is on par with most big budget anime films. Later on, Kurapika vs Uvogin gets movie level animation.
  • The Fall 2012 Anime K was highly acclaimed overall, with much of the praise given to the extremely high quality of the art; the animation was done beautifully , the special effects are top-notch, and the combination of vibrant color effects and Scenery Porn are so fantastically done, it's almost surreal.
  • The 2013 anime adaptation of Attack on Titan. Special mention must go to the Three-Dimensional Maneuver Gear sequences, which turn the human characters into what can only be described as Spider-Man on steroids.
  • The witch labyrinths in the original Puella Magi Madoka Magica were really fascinating and creepy and beautiful, but they took it Up to Eleven and beyond for Puella Magi Madoka Magica the Movie: Rebellion. Almost the entire film is done in labyrinth style, and regardless of what you think of the movie itself there's no denying it's gorgeous.
  • Captain Harlock 2013. Many fans have watched trailers for the film and thought it was live action.
  • The anime of Daily Life with Monster Girl may not hold a candle to most examples listed here, but the animation quality is well above most usual harem comedy adaptations. The last episode alone has several examples like numerous art shifts, the scene of Papi's takeoff and flight and Centorea's Disney Acid Sequence.
  • One-Punch Man: The anime, particularly in the fight scenes, is praised for being downright gorgeous to look at, with many seeing it equalling (and in some instances, to some people, surpassing) ufotable levels of quality. Making it all the more impressive, however, is that it's being done on the usual budget for an anime - it's all, aside from having some of the best animators in the industry working on the anime, the passion for the original work that these animators have for it, working their best on an average budget.
  • Dragon Ball Super:
    • The Super Saiyan God ritual. It puts the movie version to shame.
    • Freeza blowing up the Earth, combined with the music is a chilling combination of horrifying and breathtakingly awesome.
    • The double auras for the Super Saiyan God Super Saiyan/Kaioken combo is amazing. Instead of merging the auras to create a purple hue like many expected, the red aura of the Kaioken is stacked onto the blue godly aura of Super Saiyan God Super Saiyan, creating an effect not seen in the entire franchise. The epic Kamehameha that Goku uses on Hit while using this combination is also a sight.
  • Every Single Episode of JoJo's Bizarre Adventure. The manga is a long running seminal classic that has had artwork from it featured in the Louvre, so the Anime had a hell of a reputation to live up to. Part of the reason it took so long to get a proper animated adaptation off the ground was that the technology wasn't good enough to properly do justice to the colorful, campy, Hot-Blooded and larger-than-life series. Then along comes 2012 and a proper anime adaptation finally gets going, and the animation ois every bit as good as the series deserved. The Openings alone are masterworks from both a Technical and Artistic standpoint.
    • The OVA adaptations of Stardust Crusaders from 1993 and 2000 are no slouches, either; while both took liberties with the story, from a purely visual and technical standpoint, the two look incredible and feature some of the most impressive animation from their respective eras.
  • Demon Slayer: Kimetsu no Yaiba, while not quite at the level of Ufotable's Fate adaptations in an average episode, there are still plenty of scenes with beautiful visuals and outstanding animation. Episode 19 was so impressive that it set the anime fandom aflame and interest in the show exploded. Mostly for this scene, but with plenty more in the episode beyond it.

    Film - Animated 
  • Dragon Ball Z: Battle of Gods take this up to 9000. The movie, visually, is flat out amazing from start to finish. The blend of CGI and top quality animation and art used throughout the movie makes everything look spectacular. Ironically, there's more detail placed in the background art and animation when fights occur. However, the standout scenes for where things get visually breathtaking is when Beerus takes on Goku on Earth and then in space. EVERYTHING. LOOKS. BEAUTIFUL.
  • The Adventures of Tintin. The 2011 film. The absolutely gorgeous 2D opening sequence was incredible enough, but then you see the CGI, and it's so realistic that within a few minutes you forget you're watching a CGI, motion-captured film. Some of the effects used for different scenes were incredible, as well-in order to film a scene on a rocking boat, the actors were put on a swinging walkway. And Snowy the dog? No motion capture whatsoever. The animators thought that motion-capturing a dog wasn't realistic enough and just animated him by scratch. Special mention has to be given to the transitions between scenes, as well, especially the one between Tintin and Haddock being lost at sea to the Thom(p)sons walking down the sidewalk.
    • Two scenes that must be mentioned here: the insane Epic Tracking Shot Chase Scene through Bagghar, and the transition between flashback and present day while Captain Haddock is telling the story of the Unicorn while he and Tintin are in the desert. The way the Unicorn just crashes over the dunes and everything transforms into ocean has to be seen to be believed.
  • Bambi had more multiplane camera shots than any other film in Disney's history, and they are used to stunning effect, especially during the final shot of the opening, the "Little April Showers" sequence, and the ending. And then there's the painstakingly elaborate effects animation of the climatic forest fire...
    • Rather surprisingly, following a pile of cheaply made Direct to Video sequels by Disney, Bambi II was granted a budget and supervision in animation to match it's predecessor. Some of the forest shots are as lush as the original film and some impressively animated panning shots are used, so much that regions outside the US considered it cinema worthy and released it in theatres first.
  • Beauty and the Beast was one of the first animated movies to use CGI, in the famous ballroom scene, and it has aged -very- well. The rest of the movie, especially when animating the Beast, or showing any shots of the Castle, are absolutely gorgeous and some of Disney's finest.
  • Brave is absolutely incredible, too. There are over 100,000 hairs rendered on Merida's head.
  • Coraline stretches the limits of what can be done with just stop-motion and a crapload of patience. Not counting mistakes, the average production speed is 3 seconds per day. The movie is 100 minutes long.
    • Coraline's sweater? Hand-knitted by a real, live human being.
    • The garden scene is CGI, right? WRONG. They made loads of flowers that lit up for the scene. A sequence that is impossibly beautiful, even by CGI standards, was made with A BOX OF SCRAPS!
    • The scenes where parts of the Other World disintegrated. Try telling yourself that they're from a stop-motion film.
    • As an example of Tropes Are Not Good, the sheer beauty of the animation made some people think that it's just a generic CGI animation.
  • The 2006 theatrical film adaptation of Curious George is arguably an underrated example. Everything in the film (the characters, objects, and environments, etc.) has an soft illuminated/shaded look, and the backgrounds are strikingly reminiscent of the watercolor illustrations from the original books; both of which bestow to the film a warm, radiant visual style. More impressively, though, is that the film accomplishes this primarily through traditional animation, despite being released in an era when traditionally-animated films had recently fallen out of style and CG animated films had supplanted them as the new standard. (The film does also incorporate a fair amount of CG elements, but they blend in with the artstyle and animation well enough that you hardly notice them in most cases.)
  • The "Night on Bald Mountain" sequence from Fantasia. Especially when you think about the fact that it was originally made pre-computer, so it was all done by hand. In fact, Fantasia as a whole is filled with beautiful animation.
    • Fantasia 2000 is no slouch when it comes to amazing-looking sequences. The Firebird segment is the most prominent demonstration of this.
    • The Rhapsody in Blue segment may actually be an even better example the visual effects. The animation is ridiculously smooth and yet manages to remain in sync with the very fast paced "Rhapsody in Blue", thanks to an obscene amount of frames per second. It also pushed the limit of computers, by using nearly more colors than it could display.
  • Every single scene from Final Fantasy VII: Advent Children. It's debatable if the plot was good, but every single frame was a masterpiece of CG gorgeousness.
    • Especially when Advent Children Complete was released. Taking advantage of Blu Ray's high definition to touch up the effects such as adding dirt stains on faces/clothes etc. It looks stunning, even moreso than the regular edition.
  • There are points in watching Finding Nemo when you can't tell what's computer graphics and what's real ocean.
    • Here's a hint: it's all computer graphics.
    • Also traits of the ocean characters in the movie were based off actual marine biology. Seriously if you research the fish, you'll find that almost all of it is accurate, minus the extra intelligence and Carnivore Confusion, of course.
    • According to the Making Of documentary, as part of the research for this movie Andrew Stanton got some real underwater footage and challenged the animators to duplicate it. When the results were screened a few days later, Stanton couldn't tell which clips were original and which were animated.
      • Pixar works with a rendering algorithm called REYES, an acronym for "Renders Everything You Ever Saw".
  • How to Train Your Dragon. Some of the most well-animated hair and fur Dreamworks has produced (checkout the Badass Beard on Stoic the Vast), as well as eyes that obviously had irises BEHIND a transparent cornea, as opposed to painted on top of a ping-pong ball shape and stuck into the sockets. Not to mention Hiccup's WET hair. Each character also moved in a unique fashion, and ZOMFG The Red Death.
    • The flying scenes especially had enough details to qualify as more than just Rule of Cool dragonriding. When Toothless wasn't being cartoony, his behavior and movements were incredibly realistic, down to his pupils widening and shrinking slightly when he blinked.
  • The Hunchback of Notre Dame. Ditto for this movie for being some of Disney's finest animation. Any scene featuring the titular Cathedral are painstakingly copied from the original building, considered a masterpiece of architecture. The way Medieval Paris is animated makes it look big and grand, and while perhaps not as polished as Beauty and the Beast, still counts for scenery porn when it's not being nothing short of epic during the climax's battle for the Cathedral.
    • Much was made of Hunchback's large crowd scenes, which feature hundreds of moving peoplenote . A computer program called CROWD, developed specially for Hunchback, allowed the animators to give it that extra little bit of realism.
  • You may be surprised to see Kingsglaive: Final Fantasy XV here, considering that the animation is so good, it's practically live-action. Follow that up with breathtaking battle scenes involving giant monsters, teleporting soldiers and massive statues and it would have landed here even if it wasn't almost live-action.
  • The Kung Fu Panda films not only have beautiful scenery, but stunning action scenes as well. Special mention goes to Tai Lung's escape from prison in the first film and the Zen Ball Master scene in the second.
  • From The Lion King, the wildebeest stampede. Even without the emotional torque that comes with the scene, the sight of hundreds of individual wildebeest thundering over the cliff is nothing short of spectacular.
  • The CGI animation in Megamind is generally solid, but when the top of the tower collapses, it's like a massive Art Bump.
  • Mulan had some amazing CG effects such as the Hun army barging down on the outmatched Imperial Army was a truly amazing piece of animation, and terrifying.
  • Laika topped their work on Coraline with ParaNorman. The flying dirt clods when the Zombies rise from their graves involved actually rigging the dirt clods to "fly" up. And the climax with Norman confronting the witch
    • ParaNorman:
      • The swirling clouds that form the witch's face, especially in the scene when Norman tries to read the book to her, utilized thin delicate fabrics.
      • The pinnacle of spectacular visuals has to be the climax, in which Norman confronts Agatha's ghost, which is electrified and constantly shooting out bolts of lightning through the air and earth, with her face becoming horrifically distorted in her anger. As the scene continues, the backdrop changes from a forest to pieces of rock floating through the void. It was achieved through Medium Blending all three animation mediums of stop motion for the body with sculpted smear frames to achieve a face warping effect, with 2D and CG elements for effects such as lightning.
    • And now, they appear to have topped their work yet again with the awe-inspiring trailers for Kubo and the Two Strings. Puppet-scale battles between tiny transforming origami warriors, flowing, individually-feathered capes on the evil Sisters, Kubo playing his shamisen furiously while a flock of thousands of origami cranes lift him into the air and form bird wings, a woman playing the shamisen in the rain, during a storm, on a tiny, pitching boat, on massive ocean waves, with long flowing, realistically-wet hair.
  • The animation in Planes, despite being produced on a lower budget, is on-par with Pixar's.
  • The colors in Pocahontas! Oh god, THE COLORS! ..of the wind. No, but seriously. Check it out.
  • The Prince of Egypt, while mostly using 2-D animation, has segments that used a bit of CGI. Thankfully, all of them are still stunning to look at. They include the following scenes: the burning bush, the plagues, the angel of death, and the crossing of the Red Sea.
  • The Princess and the Frog is an amazing return to style for Disney Animation. There is an incredible amount of detail on buildings etc., lots of cool colors, and prepare to be blown away by "Friends on the Other Side", "Almost There" and "Dig A Little Deeper".. That last one takes the cake. It's jaw dropping in its use of lighting effects and it looks breathtaking.
  • The Greedy sequence in Raggedy Ann & Andy: A Musical Adventure.
  • Rango: Holy Fuck, Rango. By Industrial Light and Magic, this is one of the most detailed animated films ever. And it is beautiful.
  • Ratatouille should be on the list just because they actually managed to make food that did not fall in the uncanny valley using CGI. Fabric is actually really hard to animate well so it was actually very impressive that they were able to make it work well.
  • Rise of the Guardians. All of it. Special mention, however, must go to the Sandman's giant dinosaurs in the climax.
    • There's a good reason why it won the Annie Award for Best Effects in an Animated Production.
  • Try watching Sinbad: Legend of the Seven Seas in Blu-ray / Hi-Def. The scenes with The Roc are especially well done; and its movements are scarily birdlike.
    • Holy fucking shit ERIS ALONE. She is constantly shifting and morphing and moving and changing as if she's nothing but smoke. SOMETHING is always moving around chaotically on her body in her scenes- most often her hair with gorgeous fluidity. Sometimes she flat out changes shape complete with five million smoky effects. Major props to her animators because she looks gorgeous and fluid and just flat out amazing.
    • The awesome is enhanced by the fact that Sinbad was the first feature film of any kind made entirely in Linux. And in 2003, when Linux was severely lacking in the "filmmaking software" department.
  • The hair in Tangled. They went out of their way to make it wet, blow, touched. Then the detail paid to the textures, water, everything but the skin. That's probably for the best.
    • There's also the unbelievably beautiful "I See the Light" scene. Anyone who didn't find their jaws dropping at the sheer gorgeousness of the lanterns slowly emerging and surrounding the two watchers so obviously falling in love with each other has a heart of stone.
  • The Thief and the Cobbler certainly counts. The film was completely drawn at 24 FPS as opposed to 12 FPS for even the best animated films today. The film also includes unbelievably accurate 3D polygonal effects that were entirely drawn by hand. In fact, despite the film's visual complexity, no computers were ever used to produce the film - every minute was drawn on traditional cels. There's a good reason the film took over 20 years to complete.
  • Pixar has quite a few.
    • It's easy to take it for granted now, but Toy Story's CGI animation was absolutely groundbreaking for its time, to the point where it became an overnight game changer for the entire medium of animation—CGI up till then was still a technique in its infancy that had only shown glimmers of potential, and there just weren't CGI films as well animated, lit, or designed at the time, much less any that kept it up at feature length. The CGI was so advanced that it pushed the limits of what Pixar's then state of the art computers could do at the time—it took the whole array of Pixar's desktops and an insane amount of time to render even one of over 100,000 frames of the films animation. The sheen may have worn off due to just how far CG tech has come since, but its a technical milestone regardless. And from an entertainment standpoint, the appealing cartoon art has helped take the burden off the aging CGI. And even today, video game fans are still using the film as a template for what real time video game graphics should strive to achieve (although its safe to say that the Toy Story level in Kingdom Hearts III has caught up with and even surpassed the film in technical quality).
      • If you really want to appreciate how incredible Toy Story was for its time, look at any CGI that came before it. Animation principles like squash and stretch and overlapping action were a rarity in CGI animation prior to 1995.
      • Pixars early shorts may look incredibly dated now, but CGI was at such an early stage, that any breakthrough was considered a huge step forward. For example, The Adventures of Andre & Wally B. was the first CGI film to use Squash and Stretch and Motion Blur—and it took a 13,000,000$ Cray X-MP supercomputer (which is a truly massive contraption roughly the size of several grown men lumped together) and 10 more superminicomputers to accomplish even that much in 1984. When Luxo Jr. premiered and demostrated natural, simple looking principles of movement, it got a standing ovation from the audience before the film even finished! And to say nothing of the naturalistic lighting their homegrown Renderman software provided for shorts like Tin Toy.
    • In the close up shot of Woody and Al in Toy Story 2 you could swear Al is a live actor because he just looks so real.
    • So Pixar's Moment of Awesome is that they averted the Uncanny Valley? Awww yeah.
    • Toy Story 3. The incinerator scene has the best CGI fire ever. Well played, Pixar. Holy SHIT, but well played.
    • Monsters University. The little girl towards the end. Specifically, her hair. The way the moonlight blooms through it, illuminating each strand to create an almost photorealistic effect. Goodness.
    • Inside Out: The main characters have a kind of glittery "grainy" texture to their skins, which apparently was extremely difficult feat to pull off.
    • The Good Dinosaur is noted for having extremely photo-realistic settings like mountains, rivers, and valleys. The film includes shots that are technically challenging, such as water dripping off of leaves and characters digging into the dirt.
    • WALL•E. There are moments — fairly frequent moments — where you wonder how EVE actually works, because she and WALL•E are obviously real machines...
  • The spectral rabbits in the Watership Down film. Holy crap. They seriously look like they were pencil-shaded, and that alone is awesome - pencil shading would take a very long time to animate effectively!
  • Pinocchio. Just everything about it. The sparkle when the Blue Fairy brings Pinocchio to life, the multiplane pans through the village at morning, the ripples under the sea, all amazing, and not a single computer was used. There's a reason it's still called the most technically perfect animated film ever made.
  • Frozen has incredibly realistic renditions of ice and snow, especially the scene where Elsa creates her castle of ice.
    • The sequel takes it even further, with Elsa trying to cross a stormy sea by alternately freezing and diving through the high waves, fighting a Nokk (horselike water elemental), and ultimately taming and riding it across the water, which itself is tamed and turns glassy.
  • FernGully: The Last Rainforest. Say what you will about the film itself, but the imagery and animation is a feast for the eyes. Special mention goes to all of the images of Hexxus, Batty's flight through the construction machine toward the climax and all those montages of forest magic. Too bad the sequel had to throw that out the window.
  • The LEGO Movie:
    • The Animal Logic team animated the movie deliberately in the style of old Stop Motion "brick films" that Lego fans would make themselves, and it looks very real. They animated so well, people thought it was stop motion when it was in fact, ALL CGI (not counting the bits in the real world). Even the invoked Special Effect Failure looks rather convincing - even doubles as Foreshadowing.
    • Behind the scenes footage shows they designed at least Good Cop/Bad Cop's transforming police car/hovercraft so that both really are built from the exact same parts — no cheating by having the pieces change during transformation.
  • How to Train Your Dragon 2. It's Dreamworks. What do you expect? Of particular note in the flying scenes where Hiccup and Toothless are flying about among the clouds and Valda slowly rises out of clouds, standing on the back of a dragon.
  • The Boxtrolls. Gorgeously animated and detailed stop motion, with little cgi used in the film!
  • Strange Magic. Even though there's occasionally the Uncanny Valley face, the faces are incredibly expressive. But where the movie shines are the absurdly detailed and beautiful backgrounds.
  • The Book of Life:
    • Most of the movie, but Xibalba alone is so incredible-looking and overflowing with detail that it's almost overwhelming. He's really a character that had to be computer-animated.
    • Seriously, there's so much detail from the scenery down to the character's costumes that it's impossible to see it all in one sitting...which was certainly Gutierrez's intention.
  • Big Hero 6: Disney invented the Hyperion engine for this movie and the results look amazing for its first outing. It is both aesthetically and technically impressive. Every street of San Fransokyo is unique and highly-detailed. In addition, the movie completely averts No Flow in CGI, as cloth, hair, liquid, fractal-like clouds, and Baymax's balloon-like body are rendered and animated with high accuracy.
  • The SpongeBob Movie: Sponge Out of Water:
    • The CG is very well-done in keeping the same kind of stylized cartoony look of the show.
    • For those that saw the movie in 3D, the time travel sequences look incredible. The traditional animation also looks pretty neat itself.
  • Minions: The scene where Kevin grows into a giant and destroys the building he was in features amazingly detailed animation, and generally looks extremely impressive for such a light-hearted, absurd film. Doubles as a mythology gag for anyone who's played the Minions Rush mobile game.
  • The Black Cauldron: An underrated Disney classic! Just look at the extremely detailed backgrounds in the castles and the pastures! Oh, and this was also the first animated movie to use CGI and the results still hold up magnificently to this day.
  • 9: Just look at the detail on all those dolls. Their textures are so unique from each other to show their different materials, and it takes a lot of work to make goggle eyes expressive without Toon Physics. Of course, the Scenery Gorn and Schizo Tech deserve mention too.
  • The 2015 adaption of The Little Prince, good God. The 2D and stop-motion sections are gorgeously faithful to the original iconic illustrations, with their simple ink and watercolor look. It's hard not to try and touch the screen just to feel the paper textures.
  • South Park: Bigger, Longer & Uncut apes the Stylistic Suck look of the show for the most part, but the sequence where Kenny dies and goes to hell is incredibly well done, successfully blending Kenny's crude look with unsettling 3D graphics.
  • Moana: Par for the course with Disney, but even by their standards this film is VERY well-animated. The ocean and scenery are absolutely breathtaking, with particle effects and finely-detailed scenery that shifts with the characters' movements that blows Frozen's out of the water. The water looks as realistic as never before, and this time around hair actually looks like real hair.
    • Maui's tattoos, which are animated in 2D on a 3D CGI model, constantly moving and interacting as Maui walks, with several unique character designs that blend in perfectly. This goes a step further when Moana and Maui are placed in hand-drawn animation in the middle of "Your Welcome", interacting with the fish seamlessly.
    • The movie also experiments a lot with animating light. Special mention goes to the scene in Tamatoa's cave where the cave turns dark and lights up with glowing neon colours. Unsettling yet gorgeous.
  • Most of Disney's version of The Sword in the Stone is pretty by-the-numbers, but the Wizard's Duel between Merlin and Madam Mim is spectacular, both in animation and characterization.

  • Every. Single. Cirque du Soleil. Show. Ever.
  • Many huge spectacle musicals of The '80s and early 1990s feature magnificent live theatrical effects. From The Phantom of the Opera's falling chandelier to the helicopter from Miss Saigon, it's all very very cool.
  • The mother of all stage effects spectaculars has to be Walking With Dinosaurs: The Arena Spectacular. Fifteen life-sized animatronic and puppeteered dinosaurs, including a Tyrannosaurus and her baby, a Stegosaurus, a very large Brachiosaurus and a flying Ornithocheirus invade a stadium or arena, move around, roar and interact with a time-travelling narrator. Have a look for yourself.
  • The West End musical version of Charlie and the Chocolate Factory brought out almost every theatrical trick there is to delight kids of all ages. Not counting the Costume Porn that allowed Violet to bloat into a blueberry and full-sized actors to portray the little Oompa-Loompas, there's such high-tech Spectacle as film projections that turned the stage into a twisting maze of corridors, the syncing of multiple TV screen images with live performers in the Department of the Future (where Mike Teavee gets his comeuppance), and a Great Glass Elevator that rose into a starlit sky and actually "flew" over the first few rows of the stalls. But the low-tech tricks/illusions were audience favorites thanks to the element of surprise and the flair with which they're executed: Charlie sending a paper airplane flying right up to the balcony, Willy Wonka's stunning Instant Costume Change when he first emerged from the front door of his factory, the sudden appearance of a butterfly perched upon his walking stick, and his vanishing into thin air in the final seconds of the show. The Broadway production, alas, was a severe Retool that dropped the bulk of these effects and their accompanying Scenery Porn, and lasted only 9 months as opposed to its West End counterpart's 3 and 1/2 years — and that's the version subsequent stagings are modeled upon.
  • Wicked has "Defying Gravity". You'll really have to convince yourself Elphaba isn't actually flying.
  • La Légende du Roi Arthur has beautiful projected backgrounds throughout the show, opening with a dragon and a giant that forms from the earth to discus what must be done now that Uther Pendragon is dead. And the puppetry with the horses and the statue of Morganne and Arthur's mother that holds her and levitates while she's having a nightmare. But special mention goes to Merlin going into the next world, leaving his cloak behind Obi-wan style and disolving into a flock of blackbirds.
  • When watching War Horse, you will forget that the horses are puppets. And that's before the first tank shows up...

    Theme Parks 
  • Universal Studios
    • Universal Studios' Halloween Horror Nights has quite a few scenes and effects that seem far beyond the capabilities of a theme park trying to fit everything into a single, small building. Some examples from 2011:
      • Saws n' Steam: Into the Machine includes a full waterfall inside the queue of the Jaws ride.
      • The In-Between uses special paint and 3D glasses to give the impression of having walked into another dimension that violates all laws of physics and perspective, including a near-invisible floor (giving the impression of walking on fog) and a room full of lasers reflecting and refracting off of glass walls.
      • Winter's Night and The Thing both have falling snow indoors, and Winter's Night manages to create actual frost on props in Florida.
      • Acid Assault using 3D projections to make it look like the buildings on New York street are collapsing.
    • Universal Studios Tour's new King Kong 3D experience, where Kong saves the tram from a bunch of hungry T. rexes... after they drool all over the passengers!
    • The entirety of Transformers: The Ride, due to being animated by Industrial Light and Magic, but special mention goes to a mixture of great 3D, heat, and pyrotechnics to make it genuinely feel like there's a heat-seeking missile heading right for your car.
    • The Amazing Adventures of Spider-Man starts with making it feel like Spider-Man is jumping onto the hood of your car (complete with the car actually dipping down at the front) and just keeps getting better from there.
  • Disney Theme Parks
    • At Disneyland and Disney World, the mist screen projections in Fantasmic! were definitely this when it first premiered, although don't have quite the impact these days due to Technology Marches On. However the new version of the show in Tokyo, along with World of Color, use an updated, high definition version of the same system that is flat-out breathtaking.
    • And now Disney Dreams at the Paris resort, which has combined the mist screens with projections on the castlenote  and Disney's trademark fireworks of awesome.
    • ILM's contributions in Star Tours and Captain EO should all warrant mentions. C-3PO is possibly one of the best animatronics at Disneyland — and not just because he was already a robot.
    • While a good number of effects go into a typical attraction at the Disney Theme Parks, special mention has to go the Haunted Mansion's including a disappearing ceiling in the Stretching Room and the Ghost Ball Room sequences, which are some 60 year old effects that still look real today.
      • After Special Effects Failure caused the Hatbox Ghost to be removed before the ride even opened, they actually got the illusion to work when he returned in 2015.
    • Tokyo DisneySea's version of the Tower of Terror is as remarkable as all of her sisters, but one of the simplest yet most jaw-dropping effects in the whole ride is the evil idol Shiriki Utundu vanishing in literally faster than you can say his name.
    • The Yeti at Expedition Everest is a technical marvel on him own, but when unforeseen technical difficulties forced them to shut down his movement mode, they fixed it with one of the simplest tricks in the book: a flashing strobe light aimed at the stationary figure. Low-tech? Oh yeah, and yet to this day, the "Disco Yeti" still fools enough people that every month or so an excited parkgoer will post on Twitter "The yeti is moving again!" even though he's been immobile for more than a decade.
    • The "portable hole" scene ending Roger Rabbit's Car Toon Spin, for being nigh-entirely seamless. In short: Your car approaching a dead end, Roger holds a massive "portable hole" a couple feet away from the wall, to save you. After he stretches his arm and sticks it to the wall (cool in itself), your car drives straight through, and towards the end title (and unload dock). Spoil the illusion 

    Web Comics 

    Web Original 
  • There is a subgenre of YouTube Poop known as Flash Poop, which is when the Poop tries to tell a story through the use of visual effects which go above and beyond the usual norm for YTP. A good example would be this video.note 
  • The Slender Man Mythos tends to have nice visual effects, especially in terms of the wicked distortion that goes on when Slendy's about, but in particular Tribe Twelve's greatest strength is its spectacular Slenderman-tentacle effects. They may not be shown for long periods of time, but seeing them is awesome. Similarly, the sadly deleted series AKoolStick or SAVETHEARK had badass tentacles and jumping Slender Man, in addition to some of the best distortion effects ever used for the Slender Man Mythos.note 
  • Ryan Vs. Dorkman. Two visual effects animators stage a lightsaber duel in an abandoned warehouse. End result: millions of views, worldwide adulation, and its own page on The Other Wiki.
  • FedConIX (2009) opening video, features a CGI short film featuring the USS Kelvin from Star Trek (2009) exploring a ringed planet when they are attacked by what looks like a squadron of Klingons. In swoops the Enterprise to save the day. Honestly, of all the computer-generated models, this video was the most seamless ever. Every phaser and torgedo blast, every asteroid, they even showed the subtle difference in the metal plating of the older Kelvin and the newer Enterprise. Awesome? Ya think??!
  • There she is!!. As if the whole damn thing wasn't gorgeous enough from the beginning, the scene where the screen explodes at the airport in Step 5 is something else.
  • Jon Lajoie's video for "Pop Song", which parodies the music videos of young male pop singers such as Justin Bieber.
  • Season 8 of Red vs. Blue is this with Rooster Teeth's addition of Monty Oum (the maker of Haloid) into their ranks. Not only is the CG very cool in it self but even better is that it is put into several Halo 3 levels perfectly. And then the fights (especially ep. 10 and 19) is just jawdropping, especially for a online-show. Episode 19 takes the cake however, as the characters fight amongst cliff in the process of collapsing around them, and an entire ice shelf breaking off. (ep 10 can be found here)
  • Speaking of Monty Oum, RWBY gets better looking with every Volume. Even though the first volume was occasionally a little rough, Volume 3 added upgraded facial rigs for more expressive characters than in past episodes, and Volume 4note  uses all new software and a new cel-shaded art style with plenty of visual treats.
  • Freddie Wong. This one man can do what entire effects studios strive for.
  • The guys over at Corridor Digital must have sipped from the same Fountain of Visual Awesomesauce as Freddie Wong.
  • This animated short. No words can describe it's beauty, especially on a low budget.
  • Homestar Runner, mainly starting with 'A jorb well done', pretty much teaches us how well you can animate with Flash (minus the Power by the cheat shorts, but's that's intentional).
    • Keep in mind that most of it is done at less than 20fps. Now tell us it isn't impressive.
  • The Backwater Gospel, an animated short about a small town who is terrified by the appearance of the Undertaker, whose arrival always means death. The animation is 3D, but looks very sketchy and gritty, and the whole thing has a dark, eerie and extremely atmospheric feel to it. Points for when (spoilered because it's best if taken by surprise) the Undertaker's wings first flicker into view and the scene where all the villages turn on each other and rip each other to shreds, which is almost entirely in silohette. Even just the detail put into the props, such as the Tramp's guitar, and the little details like only animating the details of the eyes during strong moments of anger and fear, is absolutely fantastic. And all from a small group of college students.
  • Mirror City takes timelapse into a strange and artistic turn. The results are just incredible.
  • The Mata Nui Online Game, featuring creative, colorful, stylistic and expansive Scenery Porn with several drastically different landscapes and fantasy architecture. Though some of the animation can be rough at parts and it may not seem that impressive compared to modern standards, but considering it was released in 2001 as a freeware Flash-based point-and-click game, one can easily understand why even slow dial-up users kept waiting patiently for every next bit of scenery to load.
  • This video may just be a demonstration of projection mapping, but it's a glorious demonstration of projection mapping. It was made in-camera, with no cuts and no post-production.
  • Naturally, there are a good many tutorials on how to pull this off, in addition to software and plugins for them that serve the single purpose of generating this (i.e. Adobe After Effects)
  • Freeware program MikuMikuDance (MMD for short) is made with the intent of producing 3D animated films with an ever-increasing selection of models that can be designed at your own leisure. While a good chunk of the videos firmly end up in the YouTube Poop category due to obvious Off-Model problems or limited knowledge of the software's abilities, once in a while perfectly choregraphied gems will be found. Some MMD Cup competitors take the cake for the insane amount of effort put into it.
  • YouTube user minusT is a proficient user of open-source 3D animation software Blender, which is far more extensive than MikuMikuDance mentioned above. His speciality? Recreating Bullet Hell boss battles from the Touhou series in 3D. You'll probably never look at a 2D-scrolling shoot-em-up the same way after witnessing these pieces of art.
  • Don't Hug Me I'm Scared. Each episode just looks better and better than the last (save for the "digital world" in Epsiode 4, though this is Stylistic Suck), with increasingly better puppet effects and tons of Medium Blending. The mixture of puppets, realistic props, 2D and stop motion animation, and CGI makes for some great Scenery Gorn.
  • Satellite City has some brilliantly twisted, creative, and cool character designs for its interdimensional CGI creature cast that look good even in still images, but the sheer level of intense emotion and expression that creator Sam Fennah's able to wring out of the distinctly non-humnaoid characters is nothing short of astounding. Not only that, but the animation is done primarily by Fennah alone, and completely averts No Flow in CGI, something that major studios have trouble with, let alone one guy working for free. Every character either has a thick, lush and realistic coat of fur, human-like hair, flowing clothing, or all of the above, and even the subtle details stand out. You can see the characters visibly breathing, and getting soaked through by a light rain in one scene.
  • Atop the Fourth Wall:
    • For the most part, Lewis playing so many characters is accomplished by only showing one at a time, or using fairly obvious splitscreens. Then comes the redone version of the Entity finale, which includes a shot of Linkara walking around '90s Kid, completely seamlessly.
    • The kicker was during the first battle with Mechakara. Not only was Lewis fighting himself in that battle (first as the Ninja Style Dancer, then as himself), but he also utilized Triple-Vision to allow himself, 90s Kid, and Harvey Finevoice to stand together and fight Mechakara as a team.
  • The Nostalgia Critic's Mad Max: Fury Road review had a ton of hand-built props and sets, done by Jim Jaeroz in three weeks, and Tamara's Furiosa costume (complete with prosthetic arm) made even her squee.
  • Paul Johnson, aka "OtaKing77077", makes stunning animations rotoscoped over 3D models, creating videos comparable to high-quality animations from the 80s. His best-known work using these techniques is this epic tribute to Star Wars. He also payed homage to R-Type.
  • Too Many Cooks features a foray into science fiction, parodying Battlestar Galactica (1978). The sets and spaceships are all computer-generated, but they look astonishingly like actual cheesy sets and model shots from the late 70s.
  • Among the My Little Pony: Friendship Is Magic fan-artists:
    • Duo Cartoonist deserves accolade for their "Children of the Night" animated music video alone. The animation is very well choreographed and reaches quality of the original show.
    • JanAnimations's animated shorts are comparable in quality to the original show as well. Check out the "Don't Mine at Night" music video for a good example. (Unfortunately, most of his pony videos, such as the ones with Button Mash, fell prey to cease & desist takedowns; but you can find mirrors around the internet, e.g. here.)
    • But perhaps the greatest of all is "Lullaby for a Princess", a fan video produced over the course of two years showcasing Luna's transformation into Nightmare Moon and ultimate defeat by her sister. The visual effects are absolutely stunning, surpassing the quality of the show itself at several points; most notable is probably the battle in front of the eclipsed sun, which you would swear was the climax of a professional big-budget animated movie.
  • Almost all of the animations by Vivienne Medrano, best known as the author of Zoophobia, especially the fanmade music videos. Her animation is surprisingly fluid, bouncy, and expressive, on par with many traditionally-animated feature films.
  • SallyRose975's Sonic the Hedgehog Fanvids use a lot of dazzling transitions and video effects that you wouldn't except from an average Fanvid. A good example.

    Western Animation 
  • Pick a Puppetoon. Any Puppetoon. Its a series of puppet cartoons that take exaggerated cartoon principles and applies them to stop motion, all pulled off with thousands of puppets carved out of wood and animated straight ahead! Unlike other stop motion films, they usually eschewed articulated limbs used in films like King Kong (barring small amounts of articulation in the rubber limbs or in certain shorts with more naturalistic designs like "John Henry"), George Pal developed his own unique method; each individual movement or expression of a puppet, be it a walk, pose or expression change, required either a new part or an entirely new puppet to be made altogether for the film. As such, a single Puppetoon required thousands of painstakingly crafted, custom made models for each scene, and forced the films to be made on a painstakingly sporadic release schedule. But as a benefit to this expensive, time consuming process, the Puppetoons achieved a cartoon like motion that would have been difficult or flat out impossible to achieve with standard stop motion effects, such as broad Squash and Stretch effects, and this allows the characters to move very expressively and with vigor and vitality, and in very creative, funny ways. Shorts like "Philips Cavalcade" and "Mr. Strauss Takes A Walk" really get to show off the series technical prowess.
  • Star Wars: The Clone Wars is beautifully animated, with very expressive faces, smooth movements, visually appealing character designs, beautiful art style, and downright gorgeous action sequences. The animation quality of the pilot film and the first season was debatable (especially with the early production episodes), but it was still decent for an all-CGI program. As The Clone Wars progressed, the animation quality improved and the characters moved more naturally. Even in the early episodes, the action scenes were impressive and the environments very detailed (including some extras most wouldn't notice on the first watchthrough of an episode), and by the second season and onwards, the animation quality and of detail were very visually appealing and near-cinematic.
  • Avatar: The Last Airbender...just, all of it. Particularly stunning examples include 'The Siege of the North' and the series finale 'Avatar Aang'. Here we see the pure might of the Avatar and his elemental powers, and it is awesome.
  • The Legend of Korra uses very dynamic "camera" angles and effects. A great example (but still really just a drop in an ocean) is the scene in episode three when Korra uses fluid, circular dancing motions to get through a spinning maze used for airbending practice.
    • The scene in Episode 1 where Korra is riding on Naga through the snow is almost heartbreakingly beautiful.
    • The hand-drawn animation is so good it is almost movie quality.
    • They seemed to have stepped it up for Book 2, if that's even possible. Look at the trailer. Just... Look. At. It.
  • She-Ra's Transformation Sequence in She-Ra: Princess of Power. For an otherwise totally low-budget show, this is a true moment of brilliance. Worth seeing Once an Episode.
  • Thomas the Tank Engine and Friends had absolutely spectacular model work. The people and animal miniatures were the only tells that those weren't real trains. Sadly, from the eighth season onward, things became less and less realistic. Eventually the models were retired in favour of CGI. But this is not the side for that. The model sets were stunning, absolute masterpieces. The engines carried onboard smoke machines that puffed like a real locomotive, the couplings and buffers worked, the buildings and scenery looked like they were plucked from real life. "Nil Unquam Simile" indeed.
    • Granted the CGI seasons aren't to be sniffed at visual wise either, especially the later ones animated by Jam Filled Entertainment[note]formerly Arc Productions[/note], which cram in tons of visual gags and amp up on detail to scenery, texture and lighting effects, trying almost as hard as the model series to emulate the look and ambience of an actual real life railway.
  • In 1994, one year before Pixar brought Toy Story to the big screen, a little Canadian company by the name of Mainframe Entertainment brought CG to the TV screen with the fully CG animated ReBoot. Cartoons haven't been the same since.
  • Any Fleischer Studios short that features their so-called "tabletop" process. The effect is obviously dated now, but for its time it was considered revolutionary.
  • In the Fall of Gravity, an 11-minute stop motion short whose smooth animation rivals today's advances in CGI.
  • Futurama. Watch the episode "The Late Phillip J. Fry", especially the segment in which Fry, the Professor, and Bender watch the universe destroy and recreate itself.
  • Transformers: Prime. The faces may (and do) feel goofy at first, but after a few episodes you will quickly forget that fact. They have to keep the cast low due to the CGI and budget. But despite this have managed to impress and terrify a new generation of fans.
  • My Little Pony: Friendship Is Magic is one of the most beautiful Flash-animated products ever, because most of the time, it doesn't really seem like Flash animation. Very few if any shortcuts are used and some things that some consider to be impossible to pull off in Flash are pulled off beautifully. The second season episodes look particularly dazzling.
    • Scenes that deserve special mention are Rainbow Dash's Sonic Rainboom, Princess Cadence and Shining Armor's love spell, the underground cave Queen Chrysalis traps Twilight in, the pegasus-powered water tornado in "Hurricane Fluttershy", Twilight's transformation sequence in "Magical Mystery Cure", Luna's transformation into Nightmare Moon in "Princess Twilight Sparkle" and the shot of the Cutie Mark Crusaders running against a sunset backdrop in "Flight to the Finish".
    • There are also many instances where the possibilities of Flash are used very cleverly. For instance, populating backgrounds with more or less randomly-generated ponies rather than using Faceless Masses.
      • Not to mention that these background ponies aren't just standing motionless in the background either. Looking closely in the background one can see them blinking, shifting and moving slightly, and talking to eachother.
    • And if what we have seen of season 4 so far is any indication, the animation quality is set to just keep improving. A particularly noticable change between seasons is that now, when there are close shots of characters, the backgrounds actually have depth of field!. We had seen depth of field tricks occasionally beforehand (Usually shifting depth of field from foreground to background), but now it seems to have become the norm for closeup shots.
    • With the Season 4 Finale, let's just say it's obvious where a fair chunk of Season 4's budget went — the Tirek battle.
  • If one had to single out the sole favorable aspect of the so-so Hero Factory animated show, then it would probably be the CGI. Sure the backgrounds can seem a bit empty, and early crowd scenes offered some interesting sights (like Von Ness, a character that canonically didn't exist anymore appearing suddenly), but they're ironing these out with every new episode. And they have plenty of time for improving, seeing as there are only a couple of episodes released every year.
  • Motorcity; full of both Scenery Gorn and Scenery Porn.
  • The Disney short Get a Horse!. Both the 2D and CG animation is some of Disney's best in recent years and the seamless transitions between both mediums is just mind-blowing and the move and act just like a late-1920s character would. The best way to see it is in a theater with 3D glasses on; you'd swear that Mickey Mouse was really right in front of you.
  • Both Wakfu and its prequel spinoff Dofus have absolutely GORGEOUS animation. With a fantastic combination of well animated Adobe Flash, traditional animation, and fantastic CG for a television show, this is one of Ankama's greatest feats.
    • Season 2 of Wakfu took it to the next level, especially with Yugo and the rest of the Eliatrope kids (that's right, ALL of them) attacked Qilby.
    • The 3 part OVA for Wakfu somehow ups the ante, ESPECIALLY with the third OVA, with gorgeous, fluid traditional animation, especially for Yugo and Grovy (as the Iop God)'s fight against Ogrest and the 6 Primordial Dofus Dragons.
  • Beware the Batman: Despite the mixed reactions to the overall look of the show, even the detractors agree that the action scenes on the whole look quite excellent. The hand-to-hand fight sequences in particular are impressively choreographed.
    • According to some, Metamorpho's design as a whole qualifies for this trope. The scenes where he turns into water and mist are especially well-done.
    • Cypher's sleek, eerie visual design is very popular.
  • The Amazing World of Gumball is hands down one of the most beautiful looking cartoons on TV. Characters are animated differently using 2D, 3D, Papercraft, Pixel Art, Claymation, and CGI. Even the sprites in "The Words". All of it using real life places for the backgrounds, and as of Season 3, the backgrounds move.
  • The Book of Life: Gutierrez expressed clear direction to his team that every single thing seen on-screen should look like the concept art from an "Art Of" book! The result is something truly spectacular-looking and unusual in any CGI film before it, most seen in the Land Of The Remembered environments.
  • Steven Universe is one of the prettiest shows Cartoon Network, or anyone else really, has put out on TV lately. The colors are gorgeous, and each character in the show has a completely unique design, special mention going to the Fusions and anytime a Gem displays their power, and the inside of the Gem Temple. And check out how Rose Quartz and Lapis Lazuli are animated.
    • Special mention goes to the scenes featuring The Cluster in 'Gem Drill', particularly the final shot of it in a bubble.
    • Another noteworthy scene is Pearl's solo number in "Mr. Greg". Not a single shot in the sequence looks like it was done to skimp out on having to animate something. Long shots are done to highlight the dance choreography by Shleby Rabara, while close ups are filled with detailed animations of Pearl's head movement and facial expressions while she sings the song. The most notable example of the latter is the close up panning shot around her head, where Pearl's head movements have to be animated on top of the actual panning movement of the camera around her.
    • The animation gets a major bump for the episode "Change Your Mind", and just keeps increasing in quality, peaking when Steven reunites with himself before a catatonic White Diamond; this movie-quality, extremely fluid sequence of animation was brought to you by Disney legend James Baxter.
  • Gravity Falls: The claymation in "Little Gift Shop of Horrors." Particularly Mabel diving inside one of the monsters, with the cel animation blending in perfectly.
  • Franklin and the Turtle Lake Treasure. Beautiful and vivid colors with Scenery Porn and former Disney animators were hired for the animation. It's definitely the best animation Franklin has ever had before they made the jump to CGI.
  • Ben 10: "Destroy All Aliens" has particularly impressive CGI effects, with the Galvanic Mechamorph's fluidity being especially noticeable.
  • The first season of Miraculous Ladybug was produced for $11.5M, more than most Western productions. This has blessed the show with highly-detailed visual design and dynamic battle choreography with expressive animation and particle effects. While the show has had its detractors, none can deny that the fight scenes look fantastic.
  • For its first 15 episodes, Ready Jet Go! had clunky, off-model animationnote . However, starting with "Solar System Bake-off! / Kid-Kart Derby", the animation becomes much more fluid. The animation gets better in every episode since then, almost resembling that of a Pixar movie. The most famous example has to be the musical number in "A Visit to the Planetarium", which is extremely beautiful to look at. The character movements could best be described as Tom and Jerry in CGI.


     Real Life 
  • It's actually quite realistic. (Most of the time, anyway.)
  • Amon Tobin's ISAM Tour features a massive abstract Cube structure that is used as a 3D projection-mapped surface. It is quite possibly the most breathtaking visual setup ever created for a musical concert.
  • Sarah Brightman embarked on her "Symphony" tour in 2008, which junked all the theatrical staging she usually utilizes for holographic technology. The result was a stripped down stage with a hollowed out stage that included a b-stage and 3 gigantic screens for the holograms hovering above it. The holograms are HOLY FUCK awesome. At times it'll appear like she's standing on a hovering platform. During Dust in the Wind, she appears in a fairytale-like forest with fireflies floating around. During certain songs, her and her dancers will be on the hollowed out portion of the stage, while their image is projected on the screen, making it appear as if she's lying on its surface. Thats just the beginning. You could look at this photo, but that wouldn't do it justice.
  • Go to any of the old Gothic Cathedrals. Once you tear your eyes away from the actual statues, stained glass and other noticeable art, look at the lighting. The windows cast light in exactly the right places, almost subconsciously pointing you where to look. Now that's a cool visual effect.
    • Europe is amazing for this, especially to an American as our evangelical protestant tradition generally leaves something lacking in houses of worship.
  • Some of the larger astronomical events like total solar eclipses, meteor storms, auroras and gazing at the Milky Way away from the city. It's during those moments that you realise how vast the universe is, and how much there is out there that is waiting for us to explore and learn. Real Life already has a lot of good visual effects like sunsets and thunderstorms, but there are times when reality decides to treat us to something really special.
  • VOCALOID. CONCERT. It happened. It was projected holograms. There's many moments where you forget that the Vocaloids are holograms of anime characters and start believing that they're real singers. The hair in particular moves beautifully.
    • Gorillaz did similar concerts too. Especially in their 2005 MTV performance.
  • Mount Rainier in Seattle in the middle of the night as a full moon shone down on it. It looked like someone had wrapped the top of the mountain in shining silver.
  • The opening ceremonies of the Beijing Olympics. Holy crap.
    • Some parts were actually digitally added in real time. They were practically indistinguishable from the live segments unless you had a trained eye or read about it.
  • Trompe l'oeil painting, an ultra-realistic form of painting whose very name means "trick the eye." In one particular case, a monastery was famed for its beautifully decorated dome. For four hundred years, people went to the monastery just to see it. Then someone decided it needed to be cleaned and restored, so they raised ladders into the ceiling. The dome was a trompe l'oeil painting. Best part? The monastery has a flat roof.
  • Rainbows and prisms are light showing off its F/X talents.
  • Looking down at any major city from an airplane's window after dark can be visually spectacular, especially around the holidays.
  • Most stage magicians who specialise in optical illusions are rather good at this trope ... almost by definition, since it's their job to make you think something happened that didn't. David Copperfield is one of those artists who takes this trope up to eleven: google up his flying sequence, or disappearing the Statue of Liberty, for examples of how he makes this work in real life.
  • Newgrange passage tomb in Ireland. Once a year, at sunrise on the winter solstice, the first light of the day shines all the way down the entrance passage to light up the main chamber, to stunningly beautiful effect. It's believed that when it was built, this happened at the exact moment of sunrise (now it happens four minutes after). And it was built, with all the precise engineering required to achieve that, five thousand years ago.
  • The North Korean Arirang Festival has over 30,000 children holding up colored cards (called "card stunt" in the West) that make very pretty pictures which are usually the symbols of North Korea. In a nutshell, pixel art in Real Life
  • The skyline of any big city.
  • Supernovas. Just look at these pictures!
  • Any Pink Floyd (or recent Roger Waters) show, especially The Wall tour and the more recent Us + Them tour.
  • Even though they can be destructive, from a safe distance tornadoes can actually be beautiful. Same goes for other storms.
  • Takeshi Murata's ''Melter 3-D'' uses strobe lights to create an illusion that a spherical sculpture is moving and churning like a giant ball of T-1000 metal.


Video Example(s):


Welcome to Jurassic Park

Jurassic Park was one of the first ever great uses of CGI.

How well does it match the trope?

5 (2 votes)

Example of:

Main / ComputerGeneratedImages

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Main / ComputerGeneratedImages