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Manipulative Bastard / Video Games

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  • Michael Thorton of Alpha Protocol is stated in the intro to be hired into the titular organization due to being this.
  • Fontaine from BioShock. Three words: Would you kindly?
  • And from Guilty Gear's Spiritual Successor, BlazBlue, we have Hazama / Terumi Yuuki who, so far, has manipulated everyone (except for Rachel Alucard and Makoto Nanaya) into playing him straight into his hands... And, yes, when I said "everyone", I really meant everyone. Including the triple minded, omniscient supercomputer, Takamagahara.
    • However, he's been killed by Hakumen, and it turns out that all along he was playing into Izanami's hands.
    • Hazama's partner in crime Relius Clover is a fine manipulator too; he's spent years trying to play piano with his son Carl's emotions, often for nothing more than amusement. He tricked into helping him create Ignis. In her legendary Bad Ending, he mind rapes the above Makoto into borderline catatonia when even Hazama, himself a pro, failed to do much. Recently he's been trying, with considerably less success, to play Litchi.
  • Deus Ex:
    • Bob Page creates a plague to infect most of the United States. Having also created the vaccine, he brags about how much power and manipulation he has over even the most powerful people.
    • By extension, Walton Simons is head of FEMA. During an emergency, (such as the one created by his boss's plague), Walton Simons gets to take control over most of the government, overstepping even the president of the United States. He's apparently such a manipulative bastard that there are casual NPC conversations about what a swell guy he is.
    • Then again, both Page and Simons likely have a skilled PR department devoted to making them look like upstanding citizens. Better examples would be Maggie Chow who plays her allies, the Red Arrow Triad into a gang war with Luminous Path to ruin them both and when confronted by JC, she tries to distract him with a Red Herring despite having a squad of MJ12 soldiers stationed inside her apartment.
  • Deus Ex: Human Revolution
    • There exists CASIE augmentations that give its owner an enhanced ability to read a person's reactions and exhale resistance lowering pheromones. Activating this aug turns Adam Jensen into a player controlled Manipulative Bastard.
    • Zhao Yun Ru actually manages get the better of Adam Jensen with a reasonably convincing Damsel in Distress impression. There is also speculation that Megan Reed is this, along with Femme Fatale, especially given the post-credit ending.
    • Bob Page, from the first game, is shown to be this back in 2027, from what little we see of him. the post-credit ending has him happily welcoming Megan in joining him in his efforts, and insisting that he be called by his first name. In The Missing Link, an email sent from him sent to a concerned researcher about the ethics of the projects being undertaken shows his skill in writing a heartfelt letter, and the post-script has him playfully telling the researcher to call him Bob, along with a smiley face.
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  • Fenrich from Disgaea 4 has a long streak of supporting his somewhat gullible Noble Demon lord, Valvatorez, through scheming and manipulation of the people around him — including Valvatorez himself.
  • Clear DoDonPachi and unlock the second loop and Colonel Longhena reveals that the "Mechanized Aliens" you've been fighting are actually your allies that he tricked you into slaughtering. He then declares his intent to have you killed with his special forces (i.e. the second loop of the game).
  • In Dragon Age: Origins you have Bhelen Aeducan, who outplays the character in the beginning of the Dwarven Noble origin. He tricks you in to believing that your eldest brother Trian is out to kill you for being a contender for the throne, frames you for killing him, and votes for exiling you and stripping you of everything and to be sent to the Deep Roads. If the player trusts Bhelen they can even choose to kill Trian themselves, just as he planned. You can even forgive him for that exact reason, word for word. Bhelen and his assistant will be shocked but pleased that you admit that he played by the rules of Orzammar unfair and square.
  • Dragon Quest:
    • Dragon Quest I: The Dracolord's infamous "We can rule together" deal was actually not without precedent; it wasn't a random offer. The Hero actually did desire to have a kingdom of his own, thus the Dragonlord was playing upon something he secretly yearned for. In Dragon Quest Builders, though he makes something of the same deal, he shows this level of cunning in how much he'd actually been watching events progress. He knew about the Builder's manipulation by Rubiss and how she'd forsaken them for wanting to actually save the world, and painted his deal this time as their freedom to live and create in peace.
    • Dragon Quest III: In one of the scenarios used to determine the player's personality, a king is about to lead his country to war, unaware that his wife has orchestrated everything to get her hands on their fortune.
    • Dragon Quest IV: Aamon manipulates Psaro's love for Rose and disdain towards humanity until gradually turning him into a human-hating Well-Intentioned Extremist, and later on a full blown Omnicidal Maniac.
    • Dragon Quest VII: Gasputin's plan: Make a deal with the Priest of Labres to spare the village if the priest lets himself be transformed, swearing that no harm will come to Labres so long as he lives as a monster. Then send the hideous priest back to Labres and wait for the citizens to lynch him, effectively negating his sacrifice by ending the priest's life with their own hands.
    • Dragon Quest IX: Larstastnaras tried to take control of the plains by bending Batkhaan's ear, the village chief of Batsureg.
  • The Elder Scrolls
    • Several of the series' Daedric Princes fit. To note:
      • Azura is the Daedric Prince of Dawn and Dusk, and is heavily associated with prophecy. The fact that she actively works to ensure that her prophecies come to fruition is something she'd rather you ignore. Although she is never overtly deceitful, the way Azura always gets what she desires in the end, and how titanic events always follow her interventions, can be portrayed as disturbing. A good example is her behavior during and following the events of Morrowind. While Azura takes on a highly benevolent image in helping to free the Dunmer (and Tamriel in general) from the threat of Dagoth Ur, the primary reason why the Nerevarine is actually sent to Vvardenfell is to undermine and destroy the Tribunal (who defied her, stole her worshipers, and may have killed her previous champion, Nerevar). Actually defeating Dagoth Ur is just good PR "icing on the cake" while she actually gets what she wants when the 4000-year reign of the Dunmeri Physical Gods is brought to an end. In addition, Azura herself played a highly active role in bringing about the destruction of Morrowind in the years that followed, as she only warned a handful of her followers to leave (allowing for the rest to die horribly as punishment for turning on her). She is also the only party during and after the events of Morrowind to end up with everything she wanted (Dead or otherwise indisposed Tribunal, her former worshipers are firmly hers again, those who didn't worship her are enslaved and destroyed, amazing PR...)
      • Boethiah, the Daedric Prince of Plots, could be considered the very embodiment of this trope along with Chronic Backstabbing Disorder. Included within his sphere is murder, assassination, deceit, betrayal, treason, the unlawful overthrow of authority... Historically, he pulled this when he "ate" Trinimac, used Trinimac's voice to deceive the group that would become the Chimer into following him, and then (along with Azura and Mephala) leading the Chimer to Morrowind where they would make the worship of these three "good" Daedra their primary religion.
      • Similarly, Mephala is a Daedric Prince whose sphere is "obscured to mortals", but who is associated with manipulation, lies, sex, and secrets. She too could be considered the very embodiment of this trope. She exists to "fray the web" of mortal relationships and interferes in the affairs of mortals for amusement. She takes a particular joy in the betrayal of trust or minor slights tearing entire towns or nations apart.
      • This is a trait of Molag Bal, Daedric Prince of Domination and Corruption and the closest thing in the ES universe to a true God of Evil. Molag Bal greatly enjoys manipulating mortals into furthering his schemes. Indeed, the main difference between Molag Bal and Mehrunes Dagon is that while Dagon will invade and inflict destruction upon mortals with his Legions of Hell and cultists, Molag Bal will instead manipulate mortals into destroying themselves.
      • Meridia, a Daedric Prince associated with Life Energy, Light, and Beauty, proves to be one in the plot of Online. After revealing her true identity, the Vestige will call her out for using him/her. Meridia will counter that she thinks of them as nothing but a pawn in a grand game and that's up to the Vestige themselves if they make the most of it or not.
      • Sheogorath, the Daedric Prince of Madness, has shown to be very bit as manipulative as any other Daedric Prince when he wants to be. The 16 Accords of Madness show him using Batman Gambits to win bets with fellow Daedric Princes Hircine, Vaermina, and Malacath. Additionally, he proves to be one in Online's Mages Guild questline, mostly for his own amusement, much to the detriment of Archmage Shalidor.
      • Hermaeus Mora, oddly enough, qualifies as well. As the Prince of Knowledge, this would seem an unusual aspect to take on; however as its sobriquet The Gardener of Men hints, Hermaeus Mora has a proclivity for manipulating and cultivating people to its ends. Mora's gifts of forbidden knowledge can cause its petitioners to seize upon possiblities that speak to their deepest, most flawed desires; all while ignoring the greater context surrounding them, such as in the cases of Miraak and Septimus Signus
    • From the series backstory, Tiber Septim was the founder of the Third Tamriellic Empire who ascended after his death as Talos, the Ninth Divine. While Imperial orthodox history treats him more like a Guile Hero, the more heretical works instead paint him as this, stating that he was not above using betrayal and assassination to get what he desired and forge his Empire.
      "If you are of no use to Tiber Septim, he will see to it that you are of no use to his enemies either..."
    • In Morrowind, Hlaalu Helseth, King of Morrowind, proves to be this along with The Chessmaster. He fails to capture the throne of Wayrest during the events of Daggerfall? He returns to his mother's homeland and captures the throne there. The former King Llethan is old and weak? Helseth poisons him and usurps his throne, killing Llethan's chosen heir in the process. Some "Nerevarine" character is making news in Vvardenfell? He sends the Dark Brotherhood to kill the Nerevarine who he perceives as a threat to his rule. When that fails, Helseth gets the Nerevarine to work for him. The in-game book A Game at Dinner also provides a great example, in which Helseth roots out a spy using a Batman Gambit along with Bluffing the Murderer while Subverting Carrying the Antidote.
    • During the 200 year Time Skip between the events of Oblivion and Skyrim, the Thalmor, an Altmeri religious extremist group, prove to be exceptionally manipulative bastards. First, they took credit for ending the Oblivion Crisis which brought them fame and power in their homeland. They then had Potentate Ocato assassinated to further destabilize the Empire 10 years after the Crisis. As provinces started to secede, they annexed Valenwood in order to reform the Aldmeri Dominion of old and give them a buffer state between their homeland and Cyrodiil, the home province of the Empire. They took credit for resolving a crisis with the moons that brought them Elsweyr as a client state. They goaded the Argonians into invading Morrowind following the Red Year, essentially depriving the Empire of two more former provinces. They imposed the ban on Talos worship which, in addition to their torture of Ulfric Stormcloak during the Great War, led to strife and eventually civil war in Skyrim. Essentially, they've spent two centuries devastating the Empire with their machinations while building up their own strengths in order to deliver the final blow to the Empire.
    • Skyrim's Dawnguard DLC shows the Ideal Masters to be this. The Ideal Masters are immortal beings who were once powerful mortal sorcerers. After finding their mortal forms to be too weak and limiting, they entered Oblivion as beings of pure energy and settled an area of "chaotic creatia", forming the Soul Cairn. The Ideal Masters are most infamous for their trafficking in souls and they have a Horror Hunger to add more. Individuals seeking power have been known to contact the Ideal Masters, who have been known to grant it in exchange for more souls (often including the soul of the individual in question), usually through Jerkass Genie and Deal with the Devil means. When Valerica struck a deal with the Masters to protect her in exchange for souls, they didn't tell her that the soul they really wanted was her's.
  • EVE Online. One of the main ways to succeed at EVE Online is to become a manipulative bastard. It's not the only way, but most players are bound to go this path.
    • The most infamous example being Cally — aka Dentara Rast — who, after forming a corporation called the EVE Intergalactic Bank (EIB), transformed his above-board loan dispensing enterprise assisting new corporations with start-up capital and the sale of desirable tools and other in-game items (complete with loans and associated repayment schemes) into what is arguably regarded as one of, if not the, largest scams ever legally conducted in a video game. From the initial start-up capital for his own corporation (100 million ISK — EVE's in-game currency), Cally utilised various means such as verbal misdirection, inventing a friend (Peter) to whom he had "entrusted" the reins of the corporation and, at one point, even faking his own death (in the eyes of his fellow EVE players) to rake in a cool 790 billion ISK; increasing his own money almost eight thousand fold. The best part of the whole scheme? The sixteen-minute video where he admits to and brags about the entire thing.
      Cally: I didn't break any rules. I didn't hack into your accounts and take the money. You gave it to me. And there's nothing you can do about it.
  • In the Fallout series you can get out from/make almost any/every situation if your Speech skill is high enough...this depending on if you are good or evil. In Fallout 3 alone — when playing Good — you can negotiate with/seduce a man to give up his plan of blowing up a town or — as evil — manipulate him into doubling the reward if you want to blow up the bomb for him.
  • In both Final Fantasy II and Dissidia Final Fantasy, The Emperor is a Manipulative Bastard, in his original game wheeling and dealing with God and the Devil and winning, and in Dissidia, playing every side against the other in a ploy to rule all of existence. It's very late in the game when the other villains figure out his plans in their entirety and still can't stop him, the heroes never figure them out properly. But the most interesting twist is that this is integrated into playing as him in Dissidia — his playstyle is called "Trap Master", and is unique in that it revolves around forcing his opponent into traps or into situations where they cannot stop his virtually undodgeable Charged Attack from executing. In other words, in order to use the Emperor effectively, the player themself has to be a Manipulative Bastard!
  • In Final Fantasy XIII, Jihl Nabaat often pulls this on Sazh by claiming to ensure his son's safety but is really trying to snuff out the other l'Cie.
  • Final Fantasy Tactics: Apart from all his standard Batman Gambit (in relation to Ramza,) and his own plan amid everyone else's Gambit Roulette, Delita may be seen as a Manipulative Bastard towards Ovelia if you think that he never truly loved her. Duke Barrington was one too towards Rapha and Marach, even if the former realized it very early on. Zalbaag and Dycedarg could also count on Ramza's passion for their own ends.
  • In Ghost Trick: Phantom Detective: The main antagonist, Yomiel, is a literal Manipulator who's in a quest for revenge against everyone involved in his death
  • Golden Sun: Dark Dawn has Alex fulfill this role, and so far, almost everything has worked out. Save for the fact that he did not get the ultimate power of the Golden Sun itself due to the Wise One finding loopholes in his vague orders.
  • I-no from Guilty Gear is an allegory of this trope. And she loves it.
  • Sakaki of .hack//G.U. is an interesting case. Some people can see the manipulative bastardry from the beginning, others don't realize it until his victim does. Full details: Sakaki is practically mindraping Atoli from the beginning, and always turning her away from everyone and towards himself. This is very similar to the Orochimaru gambit of taking an already heavily abused victim, and then twisting them around your little finger. He even then admits to the whole thing fully aware that Atoli is in ear shot, but unable to do anything about it.
  • Halo:
    • The Gravemind deserves a nomination for convincing a super-advanced Artificial Intelligence whose sole function and goal was his destruction to join him. Halo: Silentium reveals that he did the same to the very Forerunner who was in charge of the military fighting him, doing so by manipulating said Forerunner into diving off the slippery slope.
    • The Prophet of Truth, the other major antagonist of the original trilogy, is also an example. Much emphasis on the 'manipulative' and much emphasis on the 'bastard'. Truth is the one who kicked off the war against humanity in the first place, after finding out that humans are the Reclaimers and may, in fact, be descendants of the Forerunners (which is later shown to be untrue). Realizing that this knowledge would prove to be the Covenant's undoing, he manipulates Prophet politics into electing himself and his co-conspirators as Hierarchs by claiming that humans are hoarding Forerunner relics and must pay for this insult.
  • Master Li of Jade Empire is the epitome of Manipulative Bastardry. He pulls off a 20 year plan (only saved from being a Gambit Roulette because he is always in control of it) perfectly, even anticipating crash sites of flyers and manipulating family who assumed he survived a blizzard after being chucked around by a deity and to still be looking for him. He knew about and relied on Sun Hai doing that. All hail the Glorious Strategist!
  • When it comes to Kingdom Hearts, if a character is a major villain in this series, chances are they're one of these:
    • The Heartless in general are this. While they're usually portrayed more as animals, they show a surprising ability to play on the dark desires of others as a way to get them to fall to darkness themselves.
    • Many of the Disney villains throughout the series manage to be just as much of a case of this trope as they are in their original works:
      • Maleficent, in the first game, had gained the loyalty of Disney's most ruthlessly evil villains by promises of high power of galactic scale, something most people wouldn't ignore. She also played Riku into her hands by using some good old fashioned "play on his jealousy of his best friend, 'cause he has the girl and greater powers", while playing the mother figure to him.
      • Any time Hades creates a plan, it usually involves being one of these. In the first game, he tricks Cloud into fighting for him with the promise of helping him find Sephiroth. Kingdom Hearts II plays with this, as he tries to pull this off with Auron, only for Auron to defy Hades and force him to resort to mind control, but then successfully pulls this off when he tricks the heroes into undoing the seal on the Underdrome. Birth by Sleep also plays with this, as while he, for the most part, successfully manipulates Terra, he gives up after being unsatisfied with the results, and when he decides to manipulate Zack, he instead goes directly to mind control.
      • Clayton, in his appearance in the first game, uses the idea of finding Sora's missing friends as an excuse to convince Tarzan into leading him right to the gorillas.
      • While he isn't as big of a case of this as he is in his home work, Captain Hook still manages to be this in Birth by Sleep, managing to successfully lie to Terra and convince him to help him defeat Peter Pan.
      • While he's not particularly good at it, Pete still manages to perform this trope as a way to sow Heartless into the worlds he ends up in.
      • Scar is this in Kingdom Hearts II. Like in the movie, he succeeds in convincing Simba that he's responsible for Mufasa's death, leading Simba to run away from home. Even once he comes back as a Heartless, he still manages to play on Simba's insecurities and put him into a state of doubt.
    • Ansem, the Seeker of Darkness, as should be expected from an incarnation of the even bigger Manipulative Bastard that is Master Xehanort, is quite skilled at manipulating others into doing what he wants, playing on the darkness of both Riku and the Disney villains of the first game.
    • Organization XIII as a whole is this, the members largely avoiding direct combat unless necessary and instead choosing to trick others into carrying out their plans for them. For some standout examples:
      • Marluxia, while certainly not as grand at this as other villains, still manages near successfully trick Sora into falling into his hand, and had it not been for some unexpected interference from Axel, most certainly would have succeeded.
      • Xaldin, during his stint as the Arc Villain for the Beast's Castle world, managed to play on Beast's darkness in a way that, had the heroes not arrived before it was to late, would have easily allowed him to take control over Beast completely. Apparently, his original self, Dilan, was also one of these, according to his journal entry in Birth by Sleep, though most likely a more benevolent case of this.
    • Naminé is called one of these by Larxene (which, coming from her, is rather hypocritical). While Naminé's use of her ability to create Fake Memories certainly does cause her to fall into this, she's still an overall Nice Girl who only uses this ability when she's forced to.
    • Master Xehanort, as well as his various incarnations throughout the series (including the above mentioned Ansem, Seeker of Darkness), is perhaps the greatest example of this trope in the series, having manipulated the three protagonists of Birth by Sleep so he could get a new body, get Kingdom Hearts and restart the Keyblade War. Even after the prequel's end he still succeeded with one of his goals. Not only that, but even after being split into two halves, once those two are defeated, he makes a return as his original self. And as it turns out, all of this was a part of just one of his many backup plans. The events of all of the games but the first game are due to him, and even then, he was responsible for that game being necessary at all.
    • While not nearly on the same level of his master, Vanitas certainly takes after Xehanort in this department, managing to coax Ventus into running away from the Land of Departure, and later using Randall's desire for revenge to further his own schemes.
    • Data-Roxas from coded manages to flawlessly manipulate Data-Sora throughout his journey through Castle Oblivion, managing to pull off similar tricks to Marluxia throughout. Data-Sora is lucky all this was just part of a Secret Test of Character.
    • As the big reveal at the end of Kingdom Hearts III shows, Luxu, revealed to be the true identity of Xigbar, may be an even bigger case of this than even Xehanort, having played everyone, both hero and villain, right into his hands, all in his mission to bring about the return of the Foretellers.
    • Darkness from χ manipulates both heroes and villains to further its own goals, like when it convinces Maleficent to travel via lifeboat to her original time, kicking off the destruction of Daybreak Town in the process. Even when it does decide to get its hands dirty, it's usually done in a way that involves manipulating others.
    • However, there's one character who, by managing to pull off this trope so well, pretty much tops everyone else and takes the title for the biggest Manipulative Bastard in the entire series: The Master of Masters. Everything throughout the events of χ were a part of his plan to create waypoints for him to Time Travel to, up to and including the fall of the Foretellers and the beginning of the Keyblade War. Even his own catchphrase, "May your heart be your guiding key", a statement that, according to him, is meant to be a way of telling others to do what their heart feels is right, shows him as one of these, as he uses the phrase to sow doubt in the Foretellers' relationships with each other and convinces them to go about on their own, resulting in their destruction. Finally, thanks to The Reveal in Kingdom Hearts III that his apprentice Luxu has been manipulating the events of the series up to that point, it's implied that everything that has happened up that point had all been a part of whatever plan the Master has been cooking up.
  • Knights of the Old Republic II: The Sith Lords:
    • Kreia digs into Atton's subconscious and holds his past over his head like an axe for the whole game, ensuring he remains loyal to the Exile. When she meets Mandalore later, she casually namedrops Revan, and then promising an answer to "the question that burns within his shell" — which likely boils down to "Why did he abandon me?" — to ensure his loyalty to the Exile. She also pokes and prods at Brianna, stoking her jealousy of Visas. Her manipulative behaviour is best exemplified by an optional scene in the game — if Atton and the Exile develop enough trust between them, Atton tells the exile of his murder of several Jedi during the war, some former comrades of the Exile. The Exile accepts this and forgives Atton. Atton, having done this, confronts Kreia, and states that she has no power over him any longer. Kreia's Response?
      Kreia: If you thought I had any power over you in the first place then you were more of a fool than I thought. However, never forget, traitor, the feeling of guilt you had, and know that I can make you recall that feeling at — any — moment. Now, leave me, murderer.
    • A less magnificent example is Atris. She has the lowest-ranked Handmaiden join the Exile (the Handmaidens are supposed to kill Jedi who fall to the dark side). Then Atris tells the others that Handmaiden left of her own accord so that they'll kill her if she discovers her Secret Legacy and trains in the Force — which, in Atris' very narrow worldview, would constitute falling to the dark side. Atris is also the person who called the conclave on Katarr and deliberately stayed away so she could observe what was killing the Jedi.
  • Midna in The Legend of Zelda: Twilight Princess is quite manipulative when her relationship with Link starts out. She manages to take advantage of Link's concern for Ilia to get him to be a pawn in her quest to stop Zant. However, she's hit hard by some Character Development and becomes Link's partner for real.
  • Fain of Lusternia is a Consummate Liar Manipulative Bastard. It's unclear how much of this was his natural personality and how much is the result of his exposure to Soulless essence; it's hard to even pinpoint the moment he Jumped Off The Slippery Slope, since he defends his actions to the last. He still has followers, amongst mortals and Gods!
  • Kyrie of Magical Girl Lyrical Nanoha A's Portable : The Gears of Destiny, who spends most of the game going from one side to another, taking advantage of different characters' naivete, and playing around with the truth to achieve her personal goal of saving her world. This gets a Lampshade Hanging in the Playable Epilogue, which has the other characters consoling her after she lost a duel, mentioning how she's still unbeatable when it comes to underhanded tactics.
    Kyrie: Nyaha~n. Why is it that I feel like I'm not being praised one bit?
  • Mass Effect 2:
    • The Illusive Man knows just the right words to say and just the right favors to grant to ensure that you'll give him everything he wants. At least until the endgame, where Shepard can refuse to give him the Collector Base. He's so manipulative that even if you don't believe his bull for a minute, you'll end up working for him anyway because almost every other source of assistance (the Council, Alliance, etc.) has turned against you just for being associated with Cerberus. Exactly as planned. The third game further reveals that he purposely chose more sympathetic Cerberus operatives such as Kelly Chambers, Kenneth Donelly and Gabriel Daniels to be on the second Normandy's crew because he knew Shepard would be more receptive to them than some of his more questionable underlings; even Miranda was a bastion of morality compared to some of his other agents.
    • Samara's loyalty mission has her daughter Morinth, an asari sex demon who manipulates people into melding with her, killing them and making herself more powerful.
  • Half of the cast from Metal Gear. Liquid Snake and Solidus Snake are famous for tricking the heroes. However, the award of biggest manipulative bastard needs to go the Patriots and Revolver Ocelot.
  • In Mitadake High, you are either this or a puppet of everyone else.
  • Naufragar: Crimson: Hyo plays the entire party like a fiddle to get them to find coins for him and help him extend his lifespan.
    • When Lance discovers his adopted father Luhar is dead, Hyo promises to revive the latter if Lance kills Athena.
    • He instructs Oragibe knights to kidnap Jarret's sister Retsi in order to make Jarret more likely to join the party in their journey to Oragibe.
    • His greatest example of this is pretending to be Kyo in order to get Athena and Jarret to trust Lance, making it easier for Lance to attempt to kill Athena.
  • Tlacolotl in Nexus War games is a Bad Boss Sociopath who is universally despised by the other members of the pantheon. He's still a distressingly successful player of the Cosmic Chess Game that drives the series because he knows who else despises and distrusts whom, and he's a master of manipulating other gods into wasting their resources in petty fights with each other while he moves his own pieces into place. Some examples of his schemes include suckering Namm into banishing Azazel and engineering Haldos' failed bid to overthrow the death-god Hashaa.
  • Odin Sphere:
    • Odin and Gwendolyn will refer differently to each other (princess versus Valkyrie, father versus king) in order to provoke different reactions. Any time Odin wants something from Gwendolyn, he'll play on her emotions, interchanging familial address with knighthood rank.
    • The Three Wise Men. Each is stationed as a powerful advisor for the three main kingdoms in Erion, and all are working to bring forth the coming of Armageddon.
    • Ingway, who manipulates Cornelius, the Wise Men, Odette, and even Velvet, who is his twin sister, all in the name of achieving his goal.
  • Professor Tsuchida of Peret em Heru: For the Prisoners really couldn't care less about the hapless tour group he ropes into joining him during his exploration of the underground ruins. But he's entirely capable of using various tricks to keep them around and ensure they keep helping him out.
  • Adachi of Persona 4 makes another unsuspecting man do his dirty work for him and manages to successfully avoid capture until the very end of the game. Somewhat subverted in that the part with the other man was a stroke of luck.
  • Planescape: Torment:
    • The Practical Incarnation gets a woman who knows he's a Manipulative Bastard but is still in love with him to accompany him to her certain death so he can have a spy in the place where she'll die. He creates a holy text quite possibly wholecloth in order to get a member of a race that freed itself from slavery and despises the notion to swear fealty to him. He gets a blind archer to effectively sell himself to him. Manipulative? Oh yes. Bastard? Yes.
    • And, depending on how you play the game, the player character can be as well. If you're smart enough, you can actually out-manipulate the above Bastard.
  • Randal's Monday: The business bum.
  • Ratchet & Clank (2002): Ultimate Supreme Executive Chairman Drek deserves a mention here. He's quite good at what he does, has an impressive voice (done by Kevin Michael Richardson) and has eyes that are large, shiny and blueish with no pupils.
  • Edgar Ross to John Marston in Red Dead Redemption. The former sends John out on a suicide mission to capture or kill his old gang members by kidnapping John's wife and son to force him to cooperate, believing that John would end up dead. However, since John managed to survive and return alive, Ross would then allow John to return home to his family for a little while, giving John (and the player) a false "happy ending" feeling, only to send the US army to slaughter them all.
  • Resident Evil: Albert Wesker.
    • In Resident Evil, he blackmails Barry into betraying Chris and Jill by holding Barry's family hostage so the three would kill each other.
    • In Resident Evil 5, he captures Jill, turns her into his slave against her will, and forces Chris to fight against her, for the same reason as before.
  • Kurow Kirishima of Rival Schools is best described as Capcom's loving tribute to Paptimus Scirocco. Think Scirocco... with claws. They even have the same voice actor.
  • Shin Megami Tensei: Lucifer. Lucifer. Lucifer. While he's a genuinely caring figure towards Humanity, his methods to "save" it are... extremely questionable. It helps very little to learn he's also a master of Batman Gambits.
    • Mastema, on the other hand, is an angelic version of this, playing on Zelenin's trauma to turn her into a fanatically devoted Knight Templar he can use to create a World of Silence. Someone really should have told Zelenin that someone claiming to act on behalf of God in a SMT game is generally not to be trusted.
    • Aradia, in her case, strings along an emotionally-vulnerable woman across a Death World filled with demons with the promise of giving her a Reason — the necessary philosophy/impetus to create a new world through the power of Kagutsuchi. It turns out she keeps withholding the promised Reason because she cannot and never could imagine it. Aradia's been lying through her teeth the entire time — only humans can conceive Reasons; what she needed was the woman's faith and hope her protege, the Demi-Fiend, was receptive to her. When it became apparent that was not the case and that she was not going to win, Aradia invoked Screw This, I'm Outta Here!. To her credit, she did try and get her follower with her (possibly to keep Aradia alive), but her emotional manipulation had drained the poor woman to the point she no longer cared even about her own life.
  • Lord Galcian of Skies of Arcadia.
  • Metal Sonic from Sonic Heroes fits this trope well. Despite being seen right in the beginning, he worked behind and in the scenes, and manipulated everyone to the point where he almost won, had it not been for the teams collecting the emeralds.
    • Dr. Eggman has been shown to be this at times in the Sonic series. He has tricked Knuckles on several occasions, tricked Tails into revealing he had a fake Chaos Emerald, and has, at one point, tricked Sonic to get to the center of a machine that would unseal Dark Gaia and break Sonic out of his Super Mode.
  • In SoulCalibur V, Tira pulls this on Pyrrha to ensure the latter will be the next host for Soul Edge.
  • Sarah Kerrigan from Starcraft can get everyone, especially Zeratul, to do what she wants even after everyone knows she's a bad zerg. In Zeratul's case, she mainly does this by getting the Matriarch to tell him to go along with it. She takes advantage of Arcturus's sentimentality about Korhal too.
    • Technically, though, the biggest manipulator would have to be the Zerg Overmind.
  • Albert Silverberg of Suikoden III manipulates everyone into the events of the game just to show the world that yes, he is indeed a Silverberg and improve his reputation of being a genius Chessmaster. Then he casually derails the whole thing and waltzes away, leaving players to hope that a future game will let them get their revenge.
  • Suikoden IV has Graham Cray, who turns the entire country of Kooluk into his Unwitting Pawn in order to flush out and reclaim the Rune of Punishment.
    • Another example from IV is the elder of Na-Nal. After you fight some Kooluk soldiers trying to liberate the island, he captures you and reveals that he's allied with Kooluk, then forces you to go and steal a remedy from the Hidden Elf Village so he can score even more points with The Empire by healing the soldiers you wounded. Unfortunately for him, it turns out the Elven Elder is an even bigger bastard who predicted Na-Nal's elder would do this and lets you steal a poisonous 'remedy'. Na-Nal's apparent betrayal does NOT go over well with the rest of Kooluk's occupying forces...
  • In Suikoden Tierkreis, it turns out that Danash VIII deliberately engineered the tension between the Magedom ruler's multiple wives. The three consorts are constantly competing for their husband's attention and affection, and thus go out of their way to prove themselves the one willing to do the most to support and strengthen the Magedom... leading them to do things like turn their children into tools.
  • Dimentio of Super Paper Mario. At first he appears nothing more than an amusing little henchman, but, particularly in the endgame, it becomes clear that he's manipulating both sides of the conflict to further his own ends, playing off each side's desires as well as the prophecy itself. In fact, some Epileptic Trees concerning him even go so far as to suggest that he wrote the Dark Prognosticus in the first place, setting up the whole prophecy from the beginning.
  • During a Super Robot Wars Compact 3 scenario, The Mariemeia troops then says that they trusted those people too much but that's fine since there's enough firepower here anyway to get Mariemeia back. To their everlasting regret, they find out that they're absolutely wrong. Heero note that it's over and Quatre says that even now, there are still people that cannot let go of Dekim's ambitions. Folka says that's probably not it, Mizal probably manipulated and incited them into taking action. Zechs Merquise asks if this Mizal is someone who was the mastermind behind this and Shou Zama says that if they don't take him out, then incidents like the Mariemeia uprising could occur again in the future.
  • There's no way SHODAN couldn't be one of these. Particularly in the second installment. When she first contacts you, she pretends to be the dearly departed Dr. Janice Polito, until you finally make it into her office on Deck 4. There, she will explain how her creations, The Many, are her enemies as well, and then, well, she becomes more of a slave driver than a manipulator, except that she continuous to give you cyber modules so you could be tempted to embrace her cybernetic philosophy. So, sure SHODAN threatens you to accomplish the tasks she gives you, and she coldly insults you every step of the way, but there's no denying that SHODAN's influence is one of the scariest things about her.
  • Touhou has Yukari, especially in Silent Sinner in Blue, or the numerous fanfics, plays this role all the time.
    Sakuya: Whatever. Stop lying and give up your schemes, now.
    Yukari: (Which lies and schemes is she talking about? It's hard to keep track of them all...)
    • Seiga Kaku from Ten Desires has become this in numerous fan works. It's much thanks to her having kickstarted the plot of Ten Desires about 1400 years prior by putting the idea of conquering Japan with an elaborate immortality/religious war scheme into Toyosatomimi no Miko's head.
    • Seija Kijin from Double Dealing Character has also gained a reputation for small scale manipulation by having started a "societal upheaval" by tricking Shinyoumaru Sukuna... "Small scale" because if you are a species of youkai infamous for being dishonest you need a Horrible Judge of Character, like Shinmyoumaru, for your trickery to ever be successful.
  • The Turing Test: TOM, in several ways. The crew members were implanted Mind Control Devices that allow TOM to influence their behavior. Besides, TOM is also able to manipulate in the "classic" way, Mikhail wrote in his journal about how TOM encouraged the crew to worry about Mikhail's mental health and requested that he retired away from the crew. Not to mention it awakened Ava and sent her to Europa, despite knowing once she set foot there she wasn't allowed to return. At one point Ava calls TOM out on this, something TOM doesn't bother with denying, arguing people are always manipulated and it's not necessarily a bad thing.
  • Clementine in The Walking Dead: Season Two can be this if you pick the "jerk" choices. You have the option of:
    • Blackmailing Alvin into getting you supplies by threatening to tell his wife he was talking with you behind her back.
    • Blackmailing Rebecca with how you heard her wondering who the father of her baby is, implying an affair.
    • Not necessarily a "jerk" option but you have the choice of breaking out the Puppy-Dog Eyes when The Cabin Group is deciding what to do with you.
    • Agreeing to be Sarah's friend can be this, depending on the player's motives.
  • The Warcraft series seems to love this kind of villains. Kil'jaeden the Deceiver is probably the biggest of these, doing countless Gambit Roulettes behind the scenes and rarely, if ever lose his cool.
    • Every single member of the Black Dragonflight you meet are manipulative bastards in their own right, seemingly a requirement to be a black dragon, even the ones who aren't downright evil such as Sabellian aka Baron Sablemane and the supposedly purified Wrathion manipulated the player character for a great deal and only showing them their true form and purpose when they have trusted the player character enough.
      • Lich King Ner'zhul himself, he manipulated Kel'Thuzad, Arthas and Dar'khan Drathir, aiming at their desires (thirst for knowledge, revenge and power).
      • Gul'dan was the first Manipulative Bastard in the entire Warcraft franchise, even before the character of Kil'jaeden was fleshed out.
  • Yandere Simulator offers a female variation in Ayano/Yandere-chan. As her nickname suggests, she is a yandere who is willing to do anything to win the object of her affections. She can make a murder look like a suicide so that she doesn't draw attention to herself, she can improve her social skills and charm people into doing whatever she wants, she can get rid of a rival by framing her for murder, theft, or cheating, etc. Just what kind of person she is and how far she's willing to go is dependent on the player.


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