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The sequel to Ni no Kuni. Set hundreds of years after the first game, Evan Pettiwhisker Tildrum, newly crowned king as his father had just recently died, was usurped from his castle by the mouse tribe. Meanwhile, in the other world, Roland Crane, President of a United States-like country, was on the way to an emergency summit when nuclear bombs hit. Roland, caught in ground zero of the blast, almost dies, but is suddenly transported into Evan's room at the height of said mouse tribe's coup. Escaping the castle together, they set off on a journey to build a kingdom where everyone can live happily ever after.

The sequel retains the Studio Ghibli style artwork from the first game, as a good deal of former Ghibli artists are now part of Level-5 studio. However, the combat changed from a Mon-like action/menu-based system to more traditional Action RPG, with familiars replaced by Higgledies who run around the battlefield and provide support.

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The game received a free DLC, titled The Adventure Pack, on 24 October 2018, which introduced a new sidequest chain. A paid DLC, The Lair of the Lost Lord will follow suit on 13 December 2018, the teaser trailer is viewable here.


This game provides examples of:

  • Absurdly Spacious Sewer: The castle sewers which Evan and Roland make their escape in.
    • The Old Well from the first game return, although in a slightly different layout.
  • A Child Shall Lead Them: Evan, both in Ding Dong Dell and in his own kingdom.
  • Actually Pretty Funny: In the skirmish battles with Tyran, Lofty is annoyed with the excuses Tyran keeps making for why he keeps running off. After a particularly cheeky one, however, he admits he's starting to become entertained by them.
  • A Dog Named "Dog": A mild example as two antagonists from the mouse tribe are named Mausinger and Vermine. One of the citizens that can be enlisted to the kingdom is called Fai Do.
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  • Aerith and Bob: The Kingmakers. Oakenhart, Longfang, Brineskimmer, Bastion, Alisandra… and Lofty.
  • Always Chaotic Evil: Whammers, Porcs, and Wyverns don't count in Evan's world without war and the large "Skirmish" Mini-Game has him fighting them constantly. He's not killing them, though, as they keep coming back. Although it's implied the Whammers are actually killed in the last big skirmish with them, "Whammer Base Obliteration." The leader of them says he "thought they were going to squeak through" and then keels over and vanishes in a puff of smoke in a cutscene.
  • Antagonist Title: The name "Revenant Kingdom" is a reference to Doloran's wish to bring back his kingdom that has fallen ages ago.
  • Anti-Frustration Features:
    • The game lets you use a Warp Whistle to fast travel to locations you've been to before.
    • Unlike the previous game, jumping actually has a practical purpose and helps with getting around towns quicker. Fortunately, you can't jump off most ledges to your death.
    • You have a party of three, but you hit the Arbitrary Headcount Limit very early and have to swap someone out practically the moment you get your third party member. Fortunately this game has Leaked Experience.
  • Artificial Brilliance: Allies actually back up and start using ranged attacks when bosses or Elite Mooks are winding up for an attack, most of the time. When they can't use ranged attacks, they'll either wait until they're done and then hop in while they're knocked down, or start trying to flank them.
    • They are also pretty smart with their AoE attacks, sometimes you'll see someone like a CPU-Evan run in at the start of a fight and then throw out an Area of Effect attack so that it will hit a lot of enemies at once.
  • Artificial Limbs: Bracken has an cybernetic leg, made by Zip.
  • Artificial Stupidity: In spite of the above Artificial Brilliance, the AI's tendency to attack other enemies can work against it. They will sometimes go out and attack enemies that're too strong for them alone and end up wasting their MP faster than they can regenerate it.
    • They also aren't very good with knowing when to spread out.
  • Ascended Extra: The non-human species from the previous game get a lot more focus in this game, compared to the first game where, despite being ruled by a Grimalkin, Ding Dong Dell mostly consisted of human residents with a rare few grimalkins sprinkled throughout, to this game, where the opposite is true. This is especially apparent with mouse-kind; the first game only had two, with one looking like a giant mouse and the other one being a normal mouse except with hair and glasses, while this game upgrades them to Petting Zoo People like the Grimalkin.
  • The Atoner: Every major villain ends up being this, including the Big Bad.
  • Badass in a Nice Suit: Roland starts as this. It's quickly decided that this is too noticeable in the other world; so he switches it out for a Custom Uniform blue overcoat. He puts it back on for symbolic reasons during Pugnacious's trial.
  • Bad "Bad Acting": Evan's proposal to Tani as part of Lofty's plan to get into Hydropolis's palace.
  • Bait-and-Switch: Since all matters in Goldpaw are decided by dice, Lady Luck is asked to roll to judge Evan's proposed treaty. She says no, suggesting that there will need to be another quest to earn the right to a re-roll. Then Lord Pugnacious says that despite what the dice say, he thinks the treaty is a good idea, and signs it anyway.
  • Big Bad: The Horned One, a demon sealed away in the fallen kingdom of Allegoria who wants to destroy the world, and is being summoned by The Heavy Doloran.
  • Bittersweet Ending: Evan successfully manages to unite the five nations in harmony, with his future son eventually bringing his dream of the world uniting together as one nation to reality. However, his victory comes at the cost of Doloran being unable to reunite with his love or restore his kingdom - though he's inspired by Evan's actions to forge forward and create a new kingdom for himself, this time in a markedly less destructive way. While the world is finally at peace, Roland doesn't get to savour the moment as he's abruptly forced back to his own world; although saddened by their parting, Evan sees him off with a smile. However the stinger implies that Roland was returned to a time period which allowed him to prevent the chain of events which lead to the nuke being dropped. In the present day, he's well on his way to following in Evan's footsteps and uniting the people of his own world under one banner.
  • Black Knight: The first boss in the game is literally named as such and is an Elite Mook of Mausinger.
  • Blinding Bangs: Quite a few citizens of Goldpaw, and the occasional human girl like Alice, have hair that just covers their eyes.
  • Bonus Boss:
    • In addition to tainted monsters, there are bosses in Dreamer's Door Mazes.
    • After a certain amount of upgrading and recruiting citizens for your kingdom, you can learn a spell that lets you refight the Kingmakers you've fought throughout the story, with their levels increasing by five each time you beat them, all the way up to the level cap.
  • Bonus Dungeon: The 9 Dreamer's Mazes. And the 10th one after you beat them all.
  • Bookends: The game starts with an older President Roland in a motorcade heading to a world summit in New York and seeing a bright light, which turns out to be a nuke. It ends with him in motorcade heading to a world summit in New York seeing a bright light - this time, fireworks.
  • Bottomless Magazines: Justified Trope: Aranella gives Roland an "Arm's Band" that will not only contain his weapons and unlock their potential but also refill ammunition, even his Earth pistol.
  • Bully Hunter: One of the few times we see Roland get angry is hearing about a monster that only attacks women and children and hides from soldiers. He explains to Evan that he was bullied as a child, and he grew strong to fight them.
  • But Thou Must!: Gambling with the guard outside of Pugnacious's palace is Unwinnable by Design and all choices to continue betting are variants of "Yes".
  • Call-Back: Several to the first game:
    • In the Trial of Knowledge trial, there are puzzles involving statues of the characters from the first game.
    • Speaking of statues, there's one of King Tom from the first game in the brazier puzzle leading to the slums. Evan "thinks it's an ancestor of his."
    • One of the protagonists comes from Earth and has another world counterpart in a major villain.
    • The subtitle of the game is connected to a major villain as Doloran turns out to be the ruler of a revenant kingdom.
    • The Final Boss of this game is the incontinent power of Physical God given monstrous form, just like the first game.
    • There are some implications that the twig Evan ultimately uses as a symbol of his King's bond is also the twig Oliver used on his adventure. Later on, it gets forged into an Infinity -1 Sword with another sword named after Oliver's iconic wand and spell: Mornstar.
      • One of the high-end spells Evan can learn is the Mornstar spell, and one of the higher-end wands you can craft is the Mornstar wand itself, called "True Mornstar". Leander, meanwhile, can learn its dark counterpart spell Evenstar.
  • Came Back Strong: Roland was ripped out of a moving car after being almost ground-zero to a nuclear bomb. Then he vanishes and appears in the other world at full physical capacity if not more. He even appears to be about twenty to thirty years younger.
  • Can't Kill You, Still Need You: Why the Horned One saved Roland to begin with by pulling him into Ni No Kuni. As Doloran's Soul Mate, if Roland had died as a result of the nuke then so would Doloran. While this is inconvenient when Roland challenges them, Doloran counters that they can just send him to a world where he'll be safe but can't fight them.
  • Casino Park: Goldpaw is this mixed in with East Asian flair.
  • Catch-Phrase: Roland is fond of commenting he has a little bit of experience in running a country. He seems to find the understatement funny.
  • Cool and Unusual Punishment: Many people in Goldpaw (including our hero) are stuck with gambling debts they can't pay off. What is the punishment for this? A bird follows you around and shouts "YOU OWE ME!" at odd intervals. While this appears to be borderline innocuous at first, Fridge Horror sets in when you realize you won't be sleeping anytime soon…
  • Corrupt Corporate Executive: Subverted by Zip Vector, the President of Broadleaf; he at first appears to be an example, but only due to Doloran using magic to manipulate him.
  • Custom Uniform: To fit in better, Aranella gives Roland a guard uniform that's distinctly different from anything we saw the Grimalkin wearing. She comments they're lucky they found one in his size. Perhaps that's just what human guards in Ding Dong Dell wore, of whom we saw none.
  • Darker and Edgier: Than the first game by a wide margin. In the first ten minutes we have a nuclear initiation, attempted murder of a child, the soldier doing the attempted murder being shot in the head with a modern handgun, a woman being scorched by a dark spell and then dying right in front of an already-traumatized little kid... Take note that the first one was rated E, and this one T.
  • Disappears into Light: Roland, his reason for being pulled into the world finally being fulfilled, ends up being forced to return to his own world. Evan, although sad to see him go, is able to hold it together and see him off with a smile.
  • Disc-One Nuke:
    • Due to the switch to an Action RPG system, combat is more skill based rather than on raw numbers alone. As such, although incredibly difficult, it is possible to take down enemies several levels higher than yourself which, not only rewards you with hefty amounts of EXP, it also runs the possibility of dropping a weapon you by no means should have any right to wield yet.
    • On top of this, there's tainted monsters, Boss in Mook Clothing monsters that have bounties on their heads and rewards to be gain if you can beat them. This can range from simple accessories to armor with 30+ defense over standard armors at the time to weapons with 180+ attack power, where most powerful 'standard' weapons at the time would be in the 90+ attack power range.
    • It's possible to get a Higgledy early on that has access to a gravity spell, an Infinity Minus One Element that can deal ludicrous damage for that point in the game, ranging anywhere between 500 to 1000 depending on the enemy. And that’s just before you start leveling them up. Fully leveled gravity higgledies deal well within the range of 2000-5000 damage on current enemies.
    • Roland's first long-range attack is the same contained in a "bullet" that brings down any flying foes … so he may slash them to pieces.
  • Disney Villain Death: The Black Knight, who gets shot in the face, then falls into a gorge while staggering backwards.
  • Does This Remind You of Anything?: Evan's gambling portion in Goldpaw is disturbing. He hasn't played with gambling before, but even though he amasses a big debt, the only counterargument he can tell the others telling him to stop is that he is getting the hang of things.
  • The Dreaded: The Black Knight.
  • Elemental Embodiment: Higgledies. According to Aunt Martha, they're "phenomena" like wind or fire that decides to grow legs and run around being all adorable.
  • Enclosed Space: Fighting an enemy Kingmaker will send the party to, in Lofty's words, an interdimensonal dimension thingy. If left alone, it will swallow the Kingdom, but it does allow for scenery destroying attacks without collateral damage if Evan's party wins.
  • Evil Chancellor:
    • Played with in the case of Mausinger, who secretly poisoned the previous king Evan's father and took the throne from Evan by coup d'etat. It's ultimately revealed that Mausinger's own Evil Chancellor, Vermine, was preying on his fears of only being made chancellor by King Leonhard to appease the mice. He becomes The Good King after joining the Declaration of Interdependence.
    • Mandarin, the aide-de-camp for Pugnacious, was really Doloran waiting for a chance to steal Pugnacious's Kingship.
    • Ultimately Subverted with Leander. While he initially appears to be using Queen Nerea as a puppet and is passing strangely despotic laws, It was ultimately revealed at the end of the chapter that the laws were necessary to keep Nerea's "Groundhog Day" Loop spell effective, as the addition or removal of just one life-form in the spell's coverage area would immediately cause the spell to break.
  • Evil Sorceror: Doloran.
  • Facepalm:
    • Roland gives one after Evan keeps betting against a guard in a dice game who is using dice that seems fairly obviously rigged and ends up ten million guilders in debt. Later, he performs another on Goldpaw's custom of having affairs of state decided by the roll of the dice as the party invites Goldpaw to sign up on the Declaration of Interdependence.
    • Later, it's Batu's turn when Evan agrees to help out a Grimalkin (cat-guy) named Tabbias in one of the game's many sidequests.
    Batu: Ye're far too soft, lad! Tryin' to help everyone ye meet'll be the death of ye, mark me words! Still, ye've promised now.
  • Fake Defector: How Roland manages to infiltrate Ding Dong Dell. With the help of Leander, he uses Feed the Mole to make him look like a prime candidate for betrayal, then seals the deal by using a Staged Shooting to pretend to kill a "former" ally; Khunbish.
  • Fallen Princess: Evan becomes the male version at the beginning of the game due to coup d'etat by Mausinger.
  • Fantastic Racism: When Evan worries the coup might have been because he was seen as weak, Roland comments on this, saying racial conflict like the ones the Mice had on the Grimalkin doesn't come out of nowhere. Aranella confirms it, though says that Evan's father tried to make it better.
  • Fantasy Counterpart Culture: The Bandits are basically Australians.
  • Fighting a Shadow: Defeating a berserk Kingmaker in battle will put it to sleep for a little while; to give one time to fix the situation that caused it to attack.
  • Final Boss, New Dimension: The Horned one tears the sky and creates a dimensional rift where the party fights it for the final battle.
  • Final-Exam Boss: The Horned One utilizes movesets from previous Kingmaker fights.
  • Fisher King: All rulers have the blessing of a Kingmaker called a Kingsbond, which seems to be part of the Anatomy of the Soul. If their connection to the people wavers, the Kingmaker comes to judge them. If the Kingsbond is stolen and corrupted, the Kingmaker will destroy the Kingdom.
  • Foreshadowing:
    • When Evan forms a Kingsbond with Lofty, the magical circle depicting a giant eastern dragon is created. Later in the game, Lofty gains an ability to transform into said dragon.
    • Doloran's name can be anagrammed to Roland (with an extra o), foreshadowing that the two are actually soul mates.
  • The Fourth Wall Will Not Protect You: When the true form of the Horned One is freed it's first act is to tear open a rift between dimensions. The way it does this, by grabbing at the air and causing purple cracks to start forming, is done while he's looking directly at the player, making it seem like he's attempting to literally break out of the screen.
  • Funetik Aksent: Lofty speaks in a Welsh version of this like Drippy from the first game. Similarly, the Greenkins have a Scottish variant, despite rarely being voice acted.
  • Fungus Humongous: a situation similar to Ni no Kuni is featured in this game as well. In the forest of Niall you cast spells on the mushrooms growing on trees making them much larger and opening paths deeper into the forest.
  • Game Gourmet: Once you recruit Floyd to Evermore, you can then run the restaurant there and let him cook food by giving him ingredients found all over the world. There are over 50 different recipes to cook up, ranging from breads to pastas and desserts, some of which can be found by gaining cookbooks through quests. The foods themselves serve a practical purpose as much like in Breath of the Wild or the Tales Series, they can provide temporary stat boosts to whoever eats it.
  • Gang Up on the Human: The enemy AI has a tendency to go after the player and often fixate on them. This means that chances are, you'll have to heal the character you're controlling most often.
  • Ghibli Hills: Just like the first game.
  • Going Through the Motions: All of your playable characters have this when you're at the menu. However, easily the most amusing would have to be the pirate captain Batu, who rubs his belly, yawns, and flexes his muscles.
  • Gotta Catch Them All:
    • Higgledy heroes take the role of familiars from the first game for this trope.
    • Finding all 100 citizens for Evermore in a Suikoden-like manner.
  • Great Offscreen War: According to a ghost in a shrine; there was a very large war in Jack Frost's Playground between Ni No Kuni's world and a different world centuries ago. It was that other world's crashed plane that makes up the mountain in the center. Nothing else even references this major geographical detail.
  • Ground Hog Day Loop: What Nerea was doing to Hydropolis. 300 years ago it was destroyed by a volcanic eruption. So she cast a spell to turn back time to restore it; only this ended up restoring the volcano as well. Thus she was forced to constantly rewind time back to a point before the volcano erupted. However, the outside world kept moving on and nobody noticed the loop due to the lack of interaction between countries.
  • Guest-Star Party Member: Aranella joins you as such at the beginning of the game.
  • Guile Hero: Roland embodies this, the crowning example being when he pretends to betray Evermore to Mausinger in an elaborate plan to get Evan's Mark of Kings. Evan comments that if he was really going to betray them, his misdirection would have been so great that the rest of them wouldn't have known his plan until it was far too late.
  • Half-Human Hybrid: Evan is only half-Grimalkin (catperson) so he's a Little Bit Beastly.
  • Happily Ever After: Evan's ultimate goal is to unite all the kingdoms into one so everyone can experience this. While he manages to unite the five kingdom's together in peace he is unable to unify them all into a single one during his lifetime. Thankfully, his future son ends up finishing what he started.
  • Harder Than Hard: The game being too easy was a chief complaint. Version 1.03, released on June 22, 2018, added a Hard difficulty level, as well as an Expert one, both which greatly amped up the difficulty.
    • Hard Mode Perks: The higher difficultly levels provide better treasures from both monster drops and certain chests as a reward, as well as rare accessories with two skill slots.
  • Here There Be Dragons: The world map is illustrated in this style, with a picture of a sea-monster and a mermaid.
  • Heroic Sacrifice: Aranella does this at the beginning of the game to protect Evan.
  • Hurricane of Puns: A lot of characters and monsters have punny names. Notably, the adults on the team are also quite fond of them.
  • I Choose to Stay: Although Roland initially wonders if there's a way back, he assures Evan that he will stay in the other world with Evan after seeing how truly alone Evan is in the world once they escape the castle.
  • If You're So Evil, Eat This Kitten: After Roland supposedly betrays Evermore and Evan for King Mausinger (Evan's deposer) in Ding Dong Dell, Mausinger orders him to the dungeons where he wants him to kill Batu's colleague, Khunbish, who was caught trying to sneak in after Roland. He fakes it by shooting Khunbish with a trick bullet that only knocks Khunbish out and makes it seem like he's dead. Mausinger is seemingly satisfied, though it later transpired that he wasn't entirely convinced.
  • Infinity -1 Sword: Mornstar is this for Evan. A sword forged using the remnants of the original Mornstar – the Cup of Unity – and the twig Evan used as a symbol of his King's bond. Although it doesn't have the highest attack power in the game, it has a special perk that allows it to deal extra damage against anything infected by the taint of the Horned One, as well as the Horned One itself.
  • Interface Spoiler:
    • When Aranella "joins" you, you can't check her status. Obviously she's either going to join later and leave soon, or be removed from the party for some reason. Wonder which one - this is Ni No Kuni after all....
    • You can tell you'll get a new party member based upon the shop selling spears and hammers. This becomes a double whammy when you get Tani and realise she can't use hammers, indicating that you will receive another new party member very soon.
    • At one point Roland seemingly kills one of Evermore's citizens. If you've been building and upgrading the right buildings, you'll notice this person's (unique) ability is still needed for some research topics, cluing you in that they can't have died.
  • Interspecies Romance: All over the place. Evan is the son of a grimalkin and a human, and is highly implied to have one of his own in the future with the fully human Tani. There are many other couples of different races shown throughout the game, such as mousekind man and a grimalkin woman who have been tragically separated from each other due to Mausinger segregating the two races. Though the most tragic example of all is that of Doloran and his kingmaker Alisandra, the consequences of said relationship directly causing the events of the game.
  • Kid Hero: Evan and Tani.
  • Kingmaker Scenario: There's the Kingmakers themselves, of course. This is also how Roland helps set Evan up from the very beginning.
  • Last Words: From Aranella to Evan, "You have to build a kingdom where everyone can live Happily Ever After. Evan takes this literally and to its fullest extent.
  • Lions and Tigers and Humans... Oh, My!: Makes sense as it is the same world from the first game, just hundreds of years later.
  • Love Makes You Evil: The motivation of the Big Bad turns out to be this, as everything he does is to restore his beloved and kingdom.
  • Luke, You Are My Father: The curious boy in Evan's dreams turns out to be his future son.
  • Magitek: The specialty of Broadleaf.
  • Metal Slime: The elemental Incarnates. They prance around to avoid your attacks, have a lot of HP, do not flinch from anything, always knock you down when they attack, and run away if you take too long to kill them. And they usually appear in the middle of a group of more aggressive enemies. They're also the only enemies in the entire game that drop prisms.
  • More Than Mind Control: Doloran's MO. He manipulates and exploits a ruler's faults to weaken their connection to their kingdom. When this happens, he can steal their Kingsbond.
  • Mon: Downplayed compared to the previous game. Because of the switch to an Action RPG, players can't use overworld monsters in battle. However, there's still something akin to this in the form of Higgledies, tiny sprite-like creatures that are the Anthropomorphic Personification of elements. Although they don't do much damage by themselves, they have a wide variety of effects that can help out in battle, from creating temporary areas that have positive passive effects like regening health, to buffing the player to debuffing monsters, healing the player or carrying out special attacks when commanded to.
  • Nominal Importance: If a townsperson has a name, chances are they'll be a recruitable citizen for Evermore.
  • Non-Standard Game Over: If you lose a skirmish battle, you get a Game Over message. However, you just get tossed back to the world map outside the skirmish flag, you don't lose anything (other than any kingsguilders you might have spent to try to make things easier and you'll have earned them during the battle anyway) and more importantly you keep all experience / level ups gained during the skirmish, making future ones easier.
  • Nostalgia Level: The Old Well in Ding Dong Dell, the first dungeon of the first game, returns in Chapter 8 and is designed very similarly to its original appearance, including King Tom's statue and braziers. Downplayed with Ding Dong Dell itself, which has a remix of its original theme and shop stands for Hootenanny and Cawtermaster, but otherwise has a completely different map layout.
  • Obviously Evil: Between his deep voice and snake-like outfit, Doloran makes no attempt at hiding his villainy.
  • Olympus Mons: Higgledies that can be made from the final tier research most certainly count, having some of the best stats in the game and some rather unique effects. Some notable examples...
    • Claptrap the Kingly: gotten through the second to final tier of research and has a rather notable effect of boosting the effectiveness of the other Higgledies in the party, as well as being able to create a 'Higgledy Knight' that temporarily acts as a fourth party member in battle.
    • Mome the Munificent: got through a chain of sidequest and even referred to as a 'legendary Higgledy'. Acts as a really good support member, frequently curing status elements and can create an area that lets characters regen health while in it.
  • Older Than They Look: Roland is 48, though he gets several decades taken off him when he's transported into the Ni no Kuni world.
  • Ontological Paradox:
    • What finally cements Evan's idea to unite all Kingdoms is when Boddly tells him that it was already done once, in a different time, by Ferdinand. The ending of the game reveals that Ferdinand is actually Evan's future son, who is finishing what his father started. Boddly is a seer who tells the future, not the past.
    • Sin-Gul is a Post-End Game Content citizen for Evermore who can help with all projects and facilities. How? He looks into the future to see how something is made, and then tells them.
  • Our Dragons Are Different: There's the multiple elemental wyrm Beef Gates, Goldpaw's Kingmaker who is a Western Dragon, and Lofty who can turn into an Eastern Dragon.
  • Overly Long Name: Sin-Gul is recruited by correctly guessing his full name. Ready? Sin-Donwaribihapi-Tstaykenmayt-Haoozbiznis-Sbinawile-Watsamata-Gul.
  • The Last of These Is Not Like the Others: Lofty is tiny compared to other kingmakers. That's because he's not a Great Beast fused with a willing sacrifice to turn them good, but a fairy from the Spirit World who wanted to help. He says this if you randomly talk to him at the very end of the game. This makes his ability to turn into a Eastern Dragon even more impressive.
  • Parental Substitute:
    • Aranella is this to Evan; she even starts to say it, but he interrupts her saying that he knows.
    • Roland then takes over this position to Evan.
  • Peek-a-Bangs: Several young boys in Goldpaw have this hairstyle to signify their sadness or shyness, namely the low-confidence armorer Nu Bi.
  • Petting Zoo People: Grimalkins are cats, Goldpaw citizens are dogs and the mice are, well, mice.
  • Power Incontinence:
    • Berserk Kingmakers don't have full control of their power, and that power can be used against them, both in glowing weakspots that can be exploited and special temporary Higglies born from them that will help Evan's party in the battle.
    • This is what happened to Alisandra, Doloran's kingmaker, when she tried to give up her power so she can be with him, creating the Horned One in the process.
  • Physical God: Kingmakers.
  • President Action: Before ending up in the other world, Roland was an older President of the United States, who has a pistol and knows swordsmanship.
  • Rainbow Speak: During the stories in the Trial of Knowledge with the Kingmaker, the key terms that are part of the puzzle you have to navigate are presented in rainbow speak. Within the puzzle itself, the respective statues are color-coded based on these keywords.
  • Reptiles Are Abhorrent: Doloran wears a snake-like mask, just so one knows he is a bad guy. Wyverns are also reptilian and have Sssnake Talk.
  • Rewarded as a Traitor Deserves: Doloran rewards Vermine's treachery this way.
  • Reality Ensues:
    • Because of his age, Evan is not allowed to gamble at the casino at Goldpaw.
    • Evan may be the king of Evermore, but he isn't even old enough to drink, gamble … or make his own laws. He's well aware of the fact, which is why he appoints trained politicians Roland (who is implied in the Goldpaw trial to have been a lawyer before going into politics) and Leander (chief enforcer of another kingdom for 300 years) as Chief and Junior Consul to run his new nation for him.
      • It's never addressed directly in the game, but Roland being appointed Chief Consul makes him effectively crown regent to Evermore; as he is aware of this, he is initially hesitant to take any official position in Evan's court, only relenting after Evan insists.
    • Even after Lord Mausinger agrees to Evan's Declaration of Interdependence, the Fantastic Racism between mice and grimalkin was not immediately healed. Also, while Evan and the spirit of King Leonhard forgives for his actions, it's clear that not all of the grimalkin are soon to forgive him.
  • Royals Who Actually Do Something: Evan. Roland is the modern example of this.
  • Schizo Tech: Most of the world seems to be a typical fairy tale style medieval fantasy world...with a social media platform in it. Then you get to Broadleaf, which combines Steampunk architecture, technology out of a mid twentieth century Sci Fi franchise, and a culture out of modern-day Silicon Valley.
  • Sealed Inside a Person-Shaped Can: All Kingmakers (except Lofty) are a fusion of people and Great Beasts to use their power for good. Upsetting that balance causes them to rampage.
  • Sealed Evil in a Can: The Horned One; yes, even over the Sealed Inside a Person-Shaped Can. Double-sealed.
  • Sinister Surveillance: The big giant eye over Hydropolis watching everyone. Also the smaller ones that Mausinger is using to spy on Evermore.
  • Start My Own: After being dethroned by coup d'etat, Evan decides to build his own kingdom.
  • Sword and Gun: While Roland is primarily a swordsman, he can use a gun as part of his arsenal.
  • Sword of Plot Advancement: Mornstar, the Sword of Unity. Getting it is the entire point of the first half of Chapter 9.
  • Supporting Protagonist: Evan is the protagonist on his quest to complete the Declaration of Interdependence, but the world and plot are an allegory for Roland's concerns in the real world. The main antagonist also has more of a relationship to Roland.
  • Synchronization: Roland turns out to be the counterpart for Doloran, which is the reason why he was summoned to this world.
  • Take Over the World: A good version of this trope; Evan's intentions are to unite all kingdoms under his own where everyone can live happily ever after. That Evan can say this, that the game can have him say this, with blinding sincerity is only possible with Level-5 and former Ghibli artists. Doloran's plan to steal souls of people in the world to make his kingdom greater acts as more standard villainous example of this trope.
  • Take Your Time: The various optional skirmish battles are a great example, particularly the ones involving Tyran. He's a bully and a would-be tyrant who is trying to invade Evermore and take it over and more than once challenges King Evan to battles via the game's skirmish mechanic. However, so long as you just ignore the optional sidequests, he's apparently happy to be left waiting. What's more, even if you do engage in it, you can lose with no real penalty. Even the skirmish itself has elements of this, as you have to beat him back several times and at one point he even claims to have nipped inside your kingdom's borders for lunch. And at the end of each one, he promises to come back and try again later.
  • Time Travel: Ferdinand is the Curious Boy sending his mind back in time to talk to his father, Evan. Boddly wasn't telling a story about the past, she was talking about the future; Ferdinand would finish what his father started.
  • Took a Level in Badass: During the game, Evan goes from timid prince to confident king who does everything in his power to build the kingdom where everyone can live happily after.
  • Tribal Face Paint: Sky pirates have this.
  • Uneven Hybrid: In human/Grimalkin hybrids, their animalistic traits become less pronounced as more human blood enters the family line. Evan is a Half-Human Hybrid, having a Grimalkin father and a human mother, and only has cat ears and a tail. His son Ferdinand, who is only a quarter Grimalkin due to his mother being the fully human Tani, has no visible animal traits at all.
  • Unexplained Recovery: Something caused the nuclear bomb over New York to never happen in the end. Possibly Time Travel and the Layered World nature of the two worlds had something to do with it.
  • Unwilling Suspension: Happens to Tani while she is captured by wyverns.
  • Voice Grunting: When not during cutscenes.
  • We Can Rule Together: Doloran offers Roland this due to their being soul-mates with similar pasts but Roland refuses.
  • A Wizard Did It: Roland's circumstances in showing up in another world are beyond extraordinary. After some musing out loud to himself; he decides that whether its a dream or if he's a living ghost doesn't matter; he'll just accept the rules of this new world and not question it.
  • Wham Shot: The series opens with an older President Roland of Eagleland (the flag is an eagle with stripes and a star) in a motorcade of government cars crossing a bridge to a modern city. ...then the missile is seen overhead. And then the nuclear bomb goes off.
  • What Have I Done: Most villains when the "purple fog" wears off.
  • What Measure Is a Non-Human?: How this game treats monsters is... Weird, to say the least. Although portrayed as mindless beings early on and Evan isn't allowed to (directly) recruit any of them to his kingdom, several late-game quest show that they're not nearly as mindless or Always Chaotic Evil as portrayed, with more than a few having bonded with one of the major races in the game and several showing near humanlike intelligence. Despite this, again, it's impossible to invite any of them to live in the Evermore Kingdom. Nor will they be in the Flash Forward with Ferdinand's declaration of global unity. Evan will even forgive the human bandits that he had extended Skirmishes with, a couple bands eventually joining Evermore. The last Whammer Skirmish, "Whammer Base Obliteration" has Lofty having to explain what Whammers are, "those weird rat-like creatures we've been fighting," and then the Skirmish ends with them apparently being killed off.
  • Wingdinglish: The written script used in Evan's world is made out of characters that is otherwise incomprehensible to the players of the game. Roland has no problem understanding it though, probably part and parcel of the spell Doloran used to bring Roland to his world.
  • The Woman Wearing the Queenly Mask: Nerea, the queen of Hydropolis.
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