The cast of Ni no Kuni II: Revenant Kingdom. Be wary of spoilers.
- Heroes Prefer Swords: Both protagonists (Roland and Evan) are sword users, albeit on two very different styles – Roland is a Knight/Samurai while Evan is more of a Renaissance fencer.
- Intergenerational Friendship: Roland and Evan become this over time.
- Two Girls to a Team: There are two playable female party members.
The young king of Ding Dong Dell, in the wake of his father's death he was to forge his pact with the kingmaker Oakenhart before a coup led by his father's adviser Mausinger leaves him deposed.
- A Child Shall Lead Them: He was the new king of Ding Dong Dell when his father died and after the coup he establishes the kingdom of Evermore as the king.
- Badass Adorable: A young, idealistic king trained in magic and swordplay.
- Badass Cape: Dons a flowing red cape for his default outfit.
- Bad "Bad Acting": Evan's proposal to Tani as part of Lofty's plan to get into Hydropolis's palace.
- Elemental Powers: He learns fire, water and light elemental magic over the course of the game.
- Fallen Princess: He becomes this at the beginning of the game due to Mausinger's coup d'etat.
- Famous Ancestor: His Meowjesty, King Tom Tildrum XIV from the first game is one of his distant ancestors. By the end of the game, he finds out that he's one to his future son, King Ferdinand.
- Frontline General: During skirmishes. He's always surrounded by his units for protection but Evan still proudly charges straight into battles, giving orders and fighting alongside his men.
- Good Is Not Soft: While he's eager to come to peaceful solutions to conflicts, he will fight to bring about a peaceful world.
- Hair of Gold, Heart of Gold: Evan is a blonde, blue-eyed child who strives to build a kingdom where everyone can have a Happily Ever After.
- Half-Human Hybrid: He is only half-Grimalkin (catperson) so he's a Little Bit Beastly.
- Healing Hands: He learns the healing magic Lifeline.
- Holy Hand Grenade: Eventually learns the light-element spell Astra.
- Magic Knight: He is well-rounded between the use of a sword (his melee weapon) and the use of a Magic Wand (his ranged weapon).
- Meaningful Name: Evan’s House name, Tildrum, counts – it has the same root as the German name Till, which is a short form of Theodoric (ruler of the people), a name for a king.
- Royals Who Actually Do Something: Evan's character development is becoming this. Throughout the game, Evan travels around, forging alliances, fighting off invading forces and learning more about the world. And the whole time, thanks to the magic of teleportation, he can pop back as needed to manage and grow his kingdom of Evermore, turning it from a few buildings in the sticks to a flourishing paradise.
- Took a Level in Badass: During the game, Evan goes from a timid prince to a confident king who does everything in his power to build the kingdom where everyone can live happily ever after.
The president of a major superpower in our world; when his country is annihilated by a missile attack he finds himself whisked away to a mysterious other world in a much younger body.
- The Ace: Roland is a master swordsman, marksman, politician, strategist and administrator. His skill with a sword is enough that the Black Knight has to rely on forbidden magic to match him. As a politician and strategist, his level is such that some of Mausinger's ministers as well as Mausinger himself consider him a supreme asset to any kingdom he would serve.
- Action Politician: Before ending up in the other world, Roland was an older President of the United States, who has a pistol and knows swordsmanship.
- Badass in a Nice Suit: Roland starts as this. It's quickly decided that this is too noticeable in the other world; so he switches it out for a Custom Uniform blue overcoat. He puts it back on for symbolic reasons during Pugnacious's trial.
- You get the suit as regular outfit for beating Blackhart in the Adventure Pack DLC.
- Badass Long Coat: Most of his outfits are these. Double bonus goes to the Chief Consul's Coat, which is gold-trimmed black and purple.
- Blue Is Heroic: Roland's default outfit is a blue soldier's overcoat; his second outfit is a samurai robe in various shades of blue.
- Bully Hunter: One of the few times we see Roland get angry is hearing about a monster that only attacks women and children and hides from soldiers. He explains to Evan that he was bullied as a child, and he grew strong to fight them. This is also explains his proficiency with swords, since he took it to discipline himself.
- But Now I Must Go: After defeating Doloran and helping Evan build Evermore Roland is called back to Earth.
- Came Back Strong: Roland was ripped out of a moving car after being almost being ground-zero to a nuclear bomb. Then he vanishes and appears in the other world; at full physical capacity if not more. He even appears to be about twenty to thirty years younger.
- Catchphrase: He is fond of commenting he has a little bit of experience in running a country. He seems to find the understatement funny.
- Chekhov's Skill: In our world, Roland is a professional politician who reached the very top, which is why Evan – who admits freely he knows nothing of politics, diplomacy and governance – makes him his Chief Consul in Chapter 3.
- Custom Uniform: To fit in the world better, Aranella gives Roland a guard uniform that's distinctly different from anything we saw the Grimalkin wearing. She comments they're lucky they found one his size. Perhaps that's just what human guards in Ding Dong Dell wore, of whom we didn't see any.
- Dark Is Not Evil: One of Roland's few elemental skills is a massive dark-elemental gravity bullet that is a pain for any flying enemy. It gets straight to gigantic if you add some dark-elemental Higgledies (or Awakening).
- Deadpan Snarker: Roland's humour is bitingly sarcastic.
- Determinator: Roland crossed worlds on the definite worst day of his life, but instead of breaking down, he keeps going, resolving to help Evan in any way he can.
- Earn Your Happy Ending: He goes back to his world, except this time, he goes back to a time when his country wasn't totalled by a nuke but is celebrating the unification of countries instead.
- Facepalm: His reaction to Goldpaw's custom of having affairs of state decided by the roll of the dice as the party invites Goldpaw to sign up on the Declaration of Interdependence.
- Fountain of Youth: He is a forty-eight year old man but upon coming to another world he regained his former youth.
- Going Native: By chapter 9, he definitely considers Evermore his home, stating that they should "go saving our world". And during the confrontation with Doloran, he calls himself a king in reference to being president; he dazedly lampshades it in the ensuing fight that this world really got to him.
- The Good Chancellor: To Evan. As Chief Consul and an adult, he is Evan's de facto regent, as he is the one making the laws and running the government. His loyalty is such that he declares to Mausinger's face while being threatened that the Mark of Kings of Ding Dong Dell "(…) belongs to the king. My king."
- Guile Hero: Roland embodies this, the crowning example being when he pretends to betray Evermore to Mausinger in an elaborate plan to get Evan's Mark of Kings. Evan comments that if he was really going to betray them, his misdirection would have been so great that the rest of them wouldn't have known his plan until it was far too late.
- Heroes Prefer Swords: Like Evan, he wields swords, but he uses them in the manner of a Samurai, two-handed. It gets even more obvious when he is actually wielding a katana.
- Likely a nod to him being an adult and a warrior, as opposed to the more magically inclined Evan.
- Heroic Ambidexterity: Throughout the game, it's never quite clear if Roland is right- or left-handed – he shoots with his left and crosses his arms in a more left-inclined manner, but he picks up things with his right and uses a right-handed sword stance. It certainly does not impede him either way though.
- I Choose to Stay: A surprisingly early example, since Roland promises this right after Mausinger's coup d'etat. Although Roland initially wonders if there's a way back, he assures Evan that he will stay in the other world with Evan after seeing how truly alone Evan is in the world once they escape the castle. Though he does eventually go back to his world in the end, at this point he knows Evan will be okay without him.
- Implausible Fencing Powers: Of the Sword Beam variant; the very first skill he learns is Flatliner, and it only gets more fantastical from there.
- Kill It with Fire: Roland's most powerful skill, Executive Order, is a long combo attack that wraps his slashes in flames and ends with a massive fireball fired from his gun. Add Higgledies (or Awakening), and Roland turns into a veritable flame hurricane.
- Meaningful Name: "Roland" is the quintessential Knight in Shining Armor legend outside of Arthurian Legend, stated to have been a most faithful follower of Charlemagne. Perhaps coincidentally, his closest friend, advisor, and confidant was named Oliver …
- The Musketeer: He wields a gun and a sword but never at the same time; sometimes though he uses them in short succession.
- Non-Elemental: Roland's primarily a physical fighter, but he can learn a couple of non-elemental spells. Anything that is elemental he channels through his weapons.
- Older Than They Look: A magical example; he is 48, but due to magical influence, he physically looks a couple decades younger. His companions and a few NPCs comment that the way he acts and speaks does not match his looks.
- Our Presidents Are Different: President Action, President Personable, President Geek (as revealed by his journals in the Lair of the Lost Lord DLC), and possibly President Minority; fans have noticed he looks very Asian for a President of the United States.
- Parental Substitute: Progressively becomes this to Evan including being his closest advisor throughout the game.
- Royals Who Actually Do Something: He's a president in his own world and joins Evan on the battlefield. In the epilogue he's on his way to a summit to create a union similar to Evan's Declaration of Interdependence.
- Samurai Ponytail: Obtains a low ponytail when he's transported to Evan's world.
- Significant Anagram: Especially in Japanese, where his and Doloran's names are perfect anagrams, using "ro ra n do" and "do ro ra n" respectively. Still close enough to count in English, though.
- Spanner in the Works: Roland literally appears out of the blue in a shower of lights in Evan's room … right before Mausinger's coup d'état. His presence (and unwillingness to have a child murdered on his watch) completely derails Mausinger's plan for killing Evan, who had every other way of entry to the royal quarters covered.
- The Stoic: Roland is a rarely flappable man; he even treats his predicament rather serenely.
- Supporting Protagonist: And Audience Surrogate.
- Sword and Gun: While Roland is primarily a swordsman, he can use a gun he brought with him from his world as part of his arsenal.
- Tall, Dark, and Handsome: According to a few women in the game, especially an assistant in the Goldpaw library. Boddly even calls him "pretty man" to his face! He is also the only heroic character in the game with black hair.
- Trapped in Another World: Unlike Oliver in the first game, Roland cannot travel back and forth between the two worlds, partially because nobody in this day and age can cast Gateway any longer, and partially because our world has literally gone up in flames.
- The Tale of a Timeless Tome DLC reveals that he was brought to the Second World by Alisandra, who mistook him for Doloran. When she finally leaves this world because The Horned One is gone, the Gateway Spell she cast for Roland wears off, causing him to go back.
- A Wizard Did It: Roland's circumstances in showing up in another world are beyond extraordinary. After some musing out loud to himself, he decides that whether it's a dream or if he's a living ghost doesn't matter; he'll just accept the rules of this new world and not question it.
- Understatement: Roland's favorite way of putting difficult situations into words.(On Broadleaf's strikes) Something tells me we're about to walk into another fine mess…
The daughter of the leader of the Cloud Snake Sky Pirate band, she joins Evan and Roland on their quest to forge a new kingdom after they save her when she was captured by wyverns.
- The Archer: Bows are Tani's ranged weapon of choice.
- Blade on a Stick: Her melee weapon of choice is a savage looking spear matching her outfit.
- Fiery Redhead: Tani is hotheaded, ginger and doesn't take any crap.
- Fragile Speedster: Tani is quick and very powerful with her bow and spear but she has poor HP and defense.
- Happily Adopted: She's not Batu's biological daughter, but usually, that doesn't bother her whatsoever.
- Healing Hands: She, like Evan, learns the healing magic Lifeline.
- Multi Shot: Bird's-Eye Bolt fires a cluster of arrows at the enemy like a Macross Missile Massacre
- Video Game Stealing: She is the resident thief of the party and one of her initial skills is to steal from enemies.
- Rain of Arrows: Hail of Arrows functions exactly how you would expect it too.
- Shock and Awe: She only learns lightning elemental magic.
- Unwilling Suspension: Happens to her while captured by wyverns.
The leader of the Cloud Snake Sky Pirates, he catches Evan and Roland lurking in his territory but joins them after they save his daughter Tani from wyverns.
- Big Fun: A jolly guy to be around.
- Cannot Keep a Secret: He was left out of Roland's plan to pretend to be a traitor to Evermore because it would be the only way the plan would have worked if he was not informed about it.
- Dishing Out Dirt: Batu doesn't learn a lot of magic, but what he does learn is earth-elemental.
- Meaningful Name: Coupled with Bilingual Bonus, Batu means rock in Indonesian and Malay. It's perhaps no surprise then that his magical attacks revolve around rocks and boulders.
- Mighty Glacier: He attacks slowly but he hits hard and has the most natural HP and Defense of the entire party. Ironically, his daughter is the opposite of him.
- Overprotective Dad: While he is willing to let Tani make her own decisions, he tells Evan and Roland to protect her and slightly panics when he sees Evan propose to Tani (even though everyone knows it is an act).
- Talk Like a Pirate: He speaks like one regularly.
Archon of Hydropolis, he serves faithfully as the queen's right-hand man and de-facto leader of the country in her seclusion.
- Black Mage: The most magic in the game and none of it is support oriented.
- Casting a Shadow: One of only two player characters to wield the Dark element in skills and spells (the other being Roland). His most powerful spell is Evenstar – the Darkness counterpart to Evan's Astra, and the strongest spell of said element.
- Blade on a Stick: Leander's melee weapon is a spear, which he controls with magic rather then actually swinging with his hands.
- Childhood Marriage Promise: To Nerea, the queen of Hydropolis.
- Elemental Powers: He learns water, lightning, earth and dark elemental magic.
- Jack-of-All-Trades: In the kingdom-building mini-game, as a citizen you can stick him in many different magic facilities.
- Flash Step: Instead of dodging out of the way he will instead teleport a short distance.
- Flying Weapon: He uses his spear in this manner, wielding it entirely with magic.
- Magic Wand: His ranged weapon, like Evan, is one and he gets a lot of mileage out of it because he is a wizard more then a warrior.
- Squishy Wizard: He has meager and slow melee attacks and fairly poor HP but the most powerful magic in the game.
- Stoic Spectacles: He is tall, aloof, bespectacled and handsome... At least as much as one can look in the art-style.
Former Chief Engineer of Broadleaf, she now leads an anti-Vector protest group against her former partner Zip Vector.
- An Arm and a Leg: She lost her right leg in an accident and that really hurt her emotionally, until Zip was able to convince her to use a robotic leg in place and see it as a way that nothing would stop them.
- Artificial Limbs: One of her legs is robotic, although it is outdated technology by the standards of the game now she keeps it for sentimental value when Zip convinced her to use it.
- Boobs of Steel: Has the largest (or at least most noticeable) busts out of all the female characters in the game, and happens to wield axes and hammers about as big as her.
- Colony Drop: Gains the ability to unlock a magic attack that crashes a huge satellite down on enemies in the first paid DLC.
- Combat Medic: One of the few characters to possess some form of healing 'magic' and the only one to have it right off the bat. However, unlike most medics, she can dish out just as much damage as she can heal, if not more so.
- Drop the Hammer: Bracken's melee weapons are hammers.
- The Engineer: She can create a Attack Drones and set up healing fields.
- Genius Bruiser: Let's see: Highly skilled engineer + competent fighter = this trope
- The Gunslinger: Her strength is more focused on her ranged then melee ability.
- Playing with Fire: She is capable of Fire elemental magic, this is because much of Broadleaf's Magitek is fueled with the Kindle spell.
- Ship Tease: She has a lot of it with Zip, but unlike Leander and Nerea, it goes unresolved.
- Support Party Member: She has one the few player controlled healing abilities in the game and many of her skills focus on attacking indirectly through drones.
The kingmaker with whom Evan forms a bond after going through the trial at the Cradle of Light. With him to prove Evan's right to rule, Evan and Roland set off to find the new kingdom Evermore at Heartlands.
- Big Eater: Enjoys good food.
- Deadpan Snarker: He's similar to Drippy in this regard. He is usually the first to voice disapproval at ridiculousness of situations at hand and call out others' taking advantage of Evan's kindness during sidequests.
- Gosh Dang It to Heck!: Another trait he shares with Drippy.
- Interface Spoiler: If you check the map after meeting him, you'll notice that the island his cradle is located on is called Cswg-y-Draig, which is Welsh for Sleep of the Dragon/Dragon's Rest. Together with his Kingmaker seal, it hints at his full Kingmaker form.
- Mundane Utility: The artifact he uses to form a bond with Evan is a stick that he had to settle for. Once the chance to replace the stick for a holy sword of legend came, he angrily states only an idiot would pass off the chance to bond to a holy sword over a stupid stick.
- One-Winged Angel: Later in the game, he can transform into a gigantic eastern dragon.
- Really 700 Years Old: At one point in the game, he says he is at least one thousand years old.
- Suspiciously Similar Substitute: To Drippy. Both characters ended up having similar designs, being fairies, speaks in a very Welsh accent, and they can be huge Deadpan Snarkers.
Once a trusted advisor of Evan's father, he takes over the kingdom in a bloody coup after assassinating the previous king, Evan's father. It is during his coup that Roland is summoned to the other world.
- Easily Forgiven: Played with. Both Evan and the spirit of King Leonhard himself forgive him for all that he's done, though he's shown to be deeply remorseful of his actions, and it's clear that not all of the grimalkin are soon to forgive him.
- Evil Chancellor: He was trusted by the previous king and Evan until the coup-d'etat.
- The Good King: After signing Evan's Declaration of Interdependence he remains as the king of Ding Dong Dell according to the wishes of Leonhard's spirit and his rule becomes much more pleasant for everyone, even Grimalkin.
- Guest-Star Party Member: He aids you during the battle with Oakenhart.
- Horrible Judge of Character: The Timeless Tome DLC reveals that this was his Fatal Flaw. As smart as he was, he wasn’t very good at screening his underlings (The Black Knight and Vermine). This is what causes his own corruption and ultimately the coup.
- Incorruptible Pure Pureness: Despite his appearance and outright seemingly evil intentions, he and King Leonhard were so pure that Doloran was unable to corrupt them, so he settled for Vermine to very slowly corrupt Mausinger and lead him astray, albeit he notably is the only one who doesn't exude a dark aura unlike the rest of the kings.
- I Never Said It Was Poison: How he figured out Roland's Fake Defector plan. He asks Roland about Evan's red Mark of the King. Roland says Evan is wearing it. When Roland finds the Mark of the King; he sees it's actually green and realizes it was a trap. Fortunately, Roland has a counter-contigency plan.
- Magic Knight: He fights you with a flaming sword and is capable of teleporting around the arena. He can also use protective magic, which you'll need in the fight with Oakenhart.
- My God, What Have I Done?: When he learns that King Leonhard had complete faith in him, he's reduced to tears over everything he had done. DLC shows he also blames himself for The Black Knight’s corruption. The culprit was actually Doloran.
- Well-Intentioned Extremist: He sincerely wants to free the mouse tribe but does so in a violent fashion. Such that Doloran couldn't corrupt him directly, but had to corrupt his advisor.
- Would Hurt a Child: Has no problem ordering his soldiers to kill Evan.
Mausinger’s elite warrior. His real name is Mathais.
- Black Knight: It's his title.
- Breath Weapon: Tries to kill Evan with a blast of dark flames from his mouth, but Nella jumps in the way.
- Eye Scream: Roland puts out one of his eyes with a well-aimed bullet, causing the Knight to stagger back in pain and fall to his doom.
- Fallen Hero: The Timeless Tome DLC reveals he was once a loyal elite soldier before Doloran used his loyality to his boss to corrupt him into a fanatical madman.
- One-Winged Angel: Transforms into a huge centauroid rat-monster when Rolan gets him on the ropes.
- Posthumous Character: Much of what we learn about his character comes from DLC.
Right-hand mouse of Mausinger who helps him take over the throne after the passing of Evan's father.
- Evil Chancellor: To Mausinger. In this case he's even more evil than Mausinger. An outright selfish Jerkass rather than a Well-Intentioned Extremist.
- Hate Sink: He has the dubious honor of being the only truly evil character in the entire game, with the possible exception of the Horned One, who may not even be sentient. To wit, every other villain in the game is a Well-Intentioned Extremist. Mausinger wanted to free his own mousekind race from oppression, real or percieved, Pugnacious wanted to lift Goldpaw out of poverty, Nerea's draconic laws were enacted to prevent the destruction of Hydropolis, Zip Vector's reactor would have benefited Broadleaf, and Doloran wanted to restore his kingdom and his beloved kingmaker at any cost. Vermine wanted to seize the kingdom of Ding Dong Dell for himself, making his the only entirely selfish motivation in the game. He's also the only character who never repents for his evil actions. Granted, Doloran didn't give him much of a chance to.
- Kick the Dog: Right after Doloran steals Mausinger's Kingsbond, he rubs into Mausinger's face about how he manipulated him into murdering King Leonhard and how easily he fell for it.
- The Man Behind the Man: Subverted. While he was the one who manipulated Mausinger into poisoning King Leonhard and overthrowing Evan, he himself is merely a pawn to Doloran.
- Professional Butt-Kisser: To Mausinger. And Doloran.
- Rewarded as a Traitor Deserves: Doloran "rewards" Vermine by draining his soul out.
- Treacherous Advisor: Vermine is the one who persuaded Mausinger to overthrow Evan after poisoning King Leonhard by preying on his fears of Leonhard only using him to keep the Mice in line.
A mysterious sorcerer who is undermining rulers of all kingdoms through magic and deception. He is revealed to be the king of the ancient kingdom of Allegoria who aims to release the Horned One by stealing Kingsbonds of every monarch in the world.
- A Child Shall Lead Them: Deconstructed; he was handed the crown too soon and developed a savior complex, becoming immature and self-centered even unto the modern day.
- Apocalypse Cult: He plans to release a demon called the Horned One to help Take Over the World. Subverted, however, in that it's a secondary motive to free her; his real goal in freeing her is to reunite with her.
- Big Bad: He is the primary antagonist of the game.
- Contrasting Sequel Antagonist: To Shadar from the first game. While both are counterparts to the hero who comes from Earth, Shadar's villainy comes from him crossing the Despair Event Horizon and becoming a cold misanthrope who feels there's nothing more he could do other than the role the White Witch gives him. Doloran's villainy, however, comes from the fact that he did not give up after suffering personal tragedy and is hell-bent on reversing it by any means necessary.
- The Corrupter: He acts as this to Pugnacious and Zip, exploiting their greed to make them oppress their citizens.
- Evil Counterpart:
- To Evan since both of them wants to Take Over the World in which while Evan is a more heroic example of that goal, Doloran is a more standard villainous example of the Take Over the World trope.
- Much like Oliver and Shadar from the previous game, he also serves as a literal example towards Roland thanks to the both of them being soul mates. While both of their kingdoms were destroyed, Doloran is willing to do much more villainous actions to restore his kingdom.
- Evil Sorceror: Uses sorcery to do much of his dirty work.
- Evil Sounds Deep: The main villain of the game correspondingly has the deepest voice.
- Identical Stranger: To Roland due to their being soul-mates.
- Love Makes You Evil: Everything he does is to restore his beloved kingmaker and kingdom.
- Man Behind the Man: He is the one responsible for all calamities that befall each kingdom during the game.
- More than Mind Control: He manipulates and exploits a ruler's faults to weaken their connection to their kingdom so he can steal their Kingsbond.
- Obviously Evil: It is easy to see that he does not mean well.
- Reptiles Are Abhorrent: His wardrobe of choice is meant to invoke this.
- Shoot the Shaggy Dog Story: Zigzagged; while at the end of the game he didn't succeed in recovering his kingdom or bring back his beloved one, Alisandra, he did manage to free her from her imprisonment. Also, Evan proposes him to create a new Allegoria, to which he happily accepts.
- Significant Anagram: His name, if you look very carefully, is an anagram for Roland (albeit with an extra o), hinting at their connection.
- Smug Snake: Your first clue is what he's wearing. Your second is the arrogant contempt in his voice.
- Sorcerous Overlord: The magically capable king of Allegoria.
- Take Over the World: While this looks like his primary motive for awakening the Horned One, it is completely subverted. When Evan tells him he'll never rule the world, Doloran tells him that was never his plan to begin with. All he wanted was to restore his kingdom and his love, though he was willing to do anything to get them back.
- Well-Intentioned Extremist: His kingdom died a long time ago; his goal is to resurrect it by any means.
- Your Soul Is Mine!: In addition to stealing kingsbonds, he steals souls of people around the world so that his kingdom will become greater.
A mighty God of Evil that Doloran seeks to use to conquer the world. Actually the mindless form of the renounced power of Doloran's kingmaker and lover, Alisandra.
- Anthropomorphic Personification: Of a kingmaker's power, sans any sentient will.
- The Assimilator: It uses the signature abilities of other Kingmakers during its final fight.
- Bishōnen Line: Its final form is an anthropomorphic demonic dragon smaller than most Kingmakers, in contrast with an island-sized Kaiju Rock Monster during its first fight.
- Boss Subtitles: "The Kingbreaker."
- The Corruption: Its rampaging power is the source of Doloran's More than Mind Control ability.
- Final Boss: Of this game.
- Godzilla Threshold: Its arrival is what finally gets every nation working together to not only stop it, but get Evan and his party inside to deal with Doloran.
- Greater-Scope Villain: Inverted. It wouldn't exist in its present form were it not for Doloran's actions.
- Non-Malicious Monster: The Horned One is the result of a kingmaker's power not having a sentient will to guide it, simply acting for the sake of acting.
- One-Winged Angel
- Pocket Dimension: Inside the Horned One's body is Allegoria, or at least a representation of it.
- Samus Is a Girl: Subverted. Doloran reveals it's the transfigured form of the female Alisandra, except he's mistaken; it's the source of her power, given physical form by her own rejection of it.
- The Scourge of God: Subverted. Doloran thinks it's this, a way for the gods to punish him for his relationship with Alisandra, but in truth it's a byproduct of her own reckless De-power.
The Five NationsEvermore and the four grand nations of the Second World.
Kingdom of Evermore
The elderly caretaker of a bunch of higgledies who eventually joins Evan's kingdom.
- Chekhov's Gunman: In a way as she started as a minor character in Chapter Two that introduces the concept of higgledies to the player to eventually becoming one of the citizens of Evermore.
The ruler of Goldpaw who is the first person to sign Evan's Declaration of Interdependence.
- Adipose Rex: He's quite rotund, which you wouldn't expect from an anthropomorphic pug.
- Hoist by His Own Petard: Him leaving his trial verdict to Lady Luck ended up having the main characters show everybody that the dice games are rigged.
- Reasonable Authority Figure
- When Evan brings forth evidence that his palace guard was cheating, he clears his debt immediately (and Batu's as well, despite Batu not owing that particular guard any money). Subverted. He's doing this to mask his own corruption.
- A straighter example is when Lady Luck rolls against Goldpaw signing the Declaration of Interdependence. He goes against Lady Luck's ruling, pointing out that it's far too important a matter to leave to chance.
- Seers: As revealed in the Adventure Pack DLC, the sitting ruler of Goldpaw is the strongest seer of his generation, chosen by his predecessor for his foresight prowess.
- Well-Intentioned Extremist: His actions were born out of a desire to lift Goldpaw out of poverty. It's been stated that Lady Luck had rolled a lot of 1's when deciding the tax rate, leading to large periods of time where Goldpaw was not legally able to tax its citizens. As such it made sense from a financial standpoint that he would want to manipulate the dice rolls, as Goldpaw simply could not sustain itself for long if too many 1's were rolled. Unfortunately this enabled Doloran to corrupt him.
An elderly women who runs a library at Goldpaw.
- Gonk: She looks like a Miniature Senior Citizen that's been sized up to match Roland's height. The Big Ol' Eyebrows and missing teeth don't help.
- Seers: By the end of the game, Ferdinand confirms that she is no historian but a seer.
The queen of Hyrdopolis who imposes very odd and strict rules most notably the rule against love.
- Childhood Marriage Promise: To Leander.
- Ground Hog Day Loop: This is what she was doing to Hydropolis. 300 years ago, it was destroyed in a volcano. So she cast a spell to restore it. But this restored the Volcano too, so she had to constantly reset it. However, the outside world kept moving on and nobody noticed due to the lack of interaction between countries.
- Well-Intentioned Extremist: The reason why she has so many unusual laws that she takes very seriously is because Hydropolis was destroyed in a volcano long ago and she wanted to make sure that it won't be destroyed again. Main point being, the spell has very specific rules to maintain, such as the populace needing to be static. She bans love on the grounds that if anyone were to have a child, it would change the population count and disrupt the spell.
The ruler of Broadleaf who has been working very hard on a new reactor he swears will revolutionize energy.
- Corrupt Corporate Executive: Subverted. He at first appears to be an example, but only due to Doloran using magic to manipulate him.
- Easily Forgiven: He turns Broadleaf's Kingmaker against its own citizens to suppress a peaceful protest. Unlike Pugnacious and Mausinger, the entire city instantly forgives him after he throws off Dolorand's corruption.
- Magic from Technology: What originally catapulted his company to fame was his invention of the Smartstick, a device like a Magic Wand which could have spells uploaded to it to allow non-wizards like himself to wield magic.
- Muggle with a Degree in Magic: He has no talent for spellcasting, but several of his comments suggest he has an understanding of magical theory, and one of his earliest inventions, the Smartstick, uses technology to replicate the effects of spells.
- My God, What Have I Done?: His reaction when he's freed from Doloran's influence, literally.
- Ship Tease: He has a lot of it with Bracken, but unlike Leander and Nerea it goes unresolved.
- Small Name, Big Ego: Because of all the successes he has gotten, he almost always sneaks in how important he and his inventions are to the world, though this is way more prevalent with the fact his airship is almost a Faceship with his face build on the front of the blimp as a giant golden face. When Evan is given the ship as a gift, no one in his group welcomes the idea to ride around with something with his face on it that Bracken dismantles it, much to Zip's dismay.
- Well-Intentioned Extremist: The reactor he works on is sworn to revolutionize energy and it would have benefited Broadloaf.
Ding Dong Dell
Evan's governess who sacrificed herself in the first chapter in order for Roland and Evan to be safe.
- Action Girl: Introduces herself by saving Roland and Evan. Manages to even survive her You Shall Not Pass! moment to rush to Evan's rescue later, though that one proves fatal.
- Affectionate Nickname: Evan calls her "Nella" except on two occasions; a sign of how much he cares for her and their close relationship.
- Guest-Star Party Member: She assists Roland in fighting in the first chapter.
- Heroic Sacrifice: Takes a powerful attack to save Evan, ultimately dying of because of it.
- Parental Substitute: To Evan. Right before her death, she and Evan both state that they see each other as family.
- Sacrificial Lion: Her death at the beginning of the game marks the point where Evan starts to become his own man.
- Small Role, Big Impact: Her death gives Evan strong motivation to build a kingdom where everybody lives Happily Ever After.
- You Shall Not Pass!: Pulls this in an attempt to let Evan escape. Manages to survive long enough for her true Heroic Sacrifice.
Evan's father who happens to be the previous king to Ding Dong Dell.
- Horrible Judge of Character: It actually gets brought up by Roland, who asks Evan if he was this when he appointed Mausinger as chancellor. It turns out he wasn't. Unfortunately, Mausinger proved very easy to manipulate.
- Incorruptible Pure Pureness: He was such a good king that he couldn’t be corrupted by Doloran. He went though Vermine to corrupt Mausinger.
- Posthumous Character: By the time the story begins, he had already died thanks to Lord Mausinger.
A bandit that Evan meets early on in the game. Evan chases him out of the Heartlands to build the kingdom of Evermore, but he continues to be a nuisance for the rest of the game.
- Arrowgram: How he sends threats to you.
- The Battle Didn't Count: All the flipping time. Every time you beat him he runs away, making some excuse for why he lost. Since you have to fight him several times per skirmish, he comes up with a lot of excuses, until he eventually runs out of them.
- Defeat Equals Friendship: Eventually, though it takes a lot of beatings to get it through to him.
- Dumb Muscle: He's not very bright, and he can't spell to save his life.
- Enemy Mine: One skirmish ends with him forced to team up with Evan's army to bring down an incineraptor.
- Goldfish Poop Gang: You have to fight him and his army no less than four times throughout the game. While he does prove to be fairly strong each time, it's only because he tends to be a much higher level than you would be at the time, unless you did a bit of grinding.
- Harmless Villain: Nothing ever goes right for him.
- Humiliation Conga: Tyran's continued losses against Evan lead to his own bandits' abandoning and eventually overthrowing him.
- Meaningful Name: His name is one letter away from the word "Tyrant", and several of his lines suggest that were he to successfully seize control of Evermore, he'd turn it into an Outlaw Town, contrasting him with The Good King Evan.
A man who if the player gives ten pebbles, he will reward them with some items that increase your stats.
- Cloudcuckoolander: He's a man pretending to be a higgledy so naturally he is this.
A boy who visits Evan in his dreams at the end of every chapter.
- Chekhov's Gunman: King Ferdinand was mentioned in Chapter Four of this game in which it was revealed that he was the curious boy in Evan's dreams.
- Luke, You Are My Father: Turns out he is the future son of Evan.
- Anthropomorphic Personification: Each one that you collect is drawn from an idea or representation.
- Dark Is Not Evil: Dark higgledies might be jerks, but they’re not totally evil.
- Elemental Powers: They come in six groups: normal, fire, wind, water, light and dark.
- Gotta Catch 'Em All: There are 100 Higgledies to find and collect.
- Only the Pure of Heart: While people might be able to hear higgledies, only the pure of heart can see them.
- Small Role, Big Impact: Wiff-Waff the Waffy is the one who gave Evan a stick that becomes the Royal Twig he uses to seal his bond with Lofty.