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Granblue Fantasy - Unknown

     Robomi 

Voiced by: Keiko Han

You have been registered as this unit's new engineer, Nicholas. You may refer to this unit as Robomi.
https://static.tvtropes.org/pmwiki/pub/images/robomi_a_2.png
The Resurrected Steel Warrior
SR Version 

Rarity: SR, SSR
Element: Light
Style: Special, Attack (SSR version)
Charge Attack: Hyper Megaton Kick, Hyper Sonic Smasher (SSR version)

An ancient robot dug up by miners and researched by Nicholas. Shortly after she's reactivated, creatures called Abominations begin to attack. After all seemed lost, Nicholas sent in Robomi to fend off the creatures. To which they learn she's the only one who can harm them.


  • A Day in the Limelight: She is the main character of her eponymous event.
  • Antagonistic Offspring: Her son, Kenji, is revealed to be the the main antagonist and behind the Abomination attacks.
  • Big Damn Heroes: She's back in "Robomi Z", with the memories of the original Robomi from the first Robomi event, and saved a brainwashed Nicholas, Gran/Djeeta and human turned abomination hybrids from Tyrias's control.
  • Brain Uploading: Robomi is revealed to have once been a human named Megumi. She's the second robot created this way with her colleague having been the first.
  • Brains and Brawn: Robomi isn't stupid, but she's somewhat limited by her programming. So, Nicholas often commands her, albeit with mutual respect.
  • Cybernetics Eat Your Soul: Being turned into a robot blocked off what emotion Megumi could once feel.
  • Defeat Equals Explosion: Whenever Robomi's health is depleted, she explodes. Although she can be fully-functional once again if she is revived.
  • Human Weapon: Again, Robomi is revealed to have once been a woman named Megumi.
  • It's the Only Way: When Robomi was Megumi, she was hesitant to become a cyborg to fend off the abominations. She also had to abandon her baby.
  • Leitmotif: "Robomi", a bombastic song made as homage to Super Robot themes.
  • Macross Missile Massacre: Her Skyfarer art and Blaster Missile skill shows she can fire missiles from a lot of places on her body, including her fingers!
  • Magic Is a Monster Magnet: It's figured out Robomi is attracting the abominations. The Abominations go as far as dropping all things to prioritize her. On top of that, they are a Hive Mind, so once one sees her they all go after her.
  • Mega Twintails: She's got two giant robotic pig tails that look more like squid tentacles.
  • The Only One: Robomi, initially, is the only one who can harm the Abominations, at least lore wise...
  • Pervert Revenge Mode: In Grand Blues! Comic #325, Robomi punches Nicholas in the face just as he wipes her ticklish metal chest.
  • Ridiculously Human Robots: Though most of the time she's emotionless, she cries and smiles a few times. She also has a fair grasp on the concept of friendship. When Kenji comes into the story, she becomes much more emotional.
  • Robot Hair: She has two objects attached in her head that resemble twintails.
  • She's Back: Robomi returns to save the day in Robomi Z thanks to Kenji adding another circuit to the prototype model that Nicholas has been making which caused the model to have memories of the original Robomi.
  • Tricked-Out Shoes: She's got rockets in them to fly and hover.

Hollow Knight

Testing for a new Hollow Knight character subpage (Knight's Charms)... Or just a place to compile the numerous tropes that the Knight's 45 Charms can have.

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(Just in Case it's needed when the main page / Knight's character page get too long)


    open/close all folders 

Option 1 - Split by Grouped Folders

Note: Doubtful, non-avid Hollow Knight fans won't be able to identify the charms via numbers
    In General 
  • Non-Player Companion: The game at launch had the Glowing Womb charm which summons kamikaze flies at the cost of soul energy. The Grimm Troupe added Weaversong (pack of baby spiders) and Grimmchild (single familiar that grows through the campaign's storyline.)

    Charms 1- 10 
Grimmchild

Description


  • Trope 1
  • Trope 2

Hivelings

Description


  • Trope 1
  • Trope 2

    Charms 11- 20 
Weaverlings

Description


  • Trope 1
  • Trope 2
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    Charms 21- 30 

    Charms 31- 40 

    Charms 41- 15 

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Option 2 - Split by Individual Folders

Note: Non-player companions like the three can go to the NPCs page.
    In General 
  • Non-Player Companion: The game at launch had the Glowing Womb charm which summons kamikaze flies at the cost of soul energy. The Grimm Troupe added Weaversong (pack of baby spiders) and Grimmchild (single familiar that grows through the campaign's storyline.)

    Grimmchild 
Description
  • Trope 1
  • Trope 2

    Hivelings 
Description
  • Trope 1
  • Trope 2

    Weaverlings 
Description
  • Trope 1
  • Trope 2

Option 3 - Merged with The Knight's Character Folder

Note: Plausible, does not require creating a separate page for the charms alone, they can be easily pointed to the Knight's gameplay tropes
     The Knight 
https://static.tvtropes.org/pmwiki/pub/images/knight_godmaster.png
"Ghost of Hallownest"
https://static.tvtropes.org/pmwiki/pub/images/char_shade.png
The Knight's Shade

"I'm impressed little ghost. You've burdened yourself with the fate of this world, yet you still stand strong."
-Hornet, outside the Black Egg Temple

"Not Bug, Nor Beast, Nor God"
-Inscription of the Knight's statue in the Hall of Gods

A mysterious warrior with unclear motivations and a quiet demeanor, diving into the depths of Hallownest with nothing but the cloak on their shoulders and a blunted nail. Has no true name but is usually called "the Knight". The protagonist of the first game, Hollow Knight.

Near the end of the game, the playable Knight can assume the form of an entity. Additional tropes specifically regarding this entity be found here under the Void Entity entry.


General Character Tropes
  • Alien Blood:
    • Since it is made out of void, the Knight bleeds out black liquid when injured. This is also indicated by the HUD wherein the remaining mask will be surrounded by the void.
    • The Knight's Shade is more obvious as it is basically a floating void entity. When struck with the nail, black liquid splashes around it.
  • Always Someone Better: The Knight was one of the few Vessels that managed to climb out of the Abyss — a shame they got there second, as the Pale King already chose a pure Vessel. The Hollow Knight weakening allows them to have a second change at fulfilling their duty, and they eagerly take it.
  • Trope 3
  • Trope 4

Tropes for the Charm System in Hollow Knight

  • Non-Player Companion: The game at launch had the Glowing Womb charm which summons kamikaze flies at the cost of soul energy. The Grimm Troupe added Weaversong (pack of baby spiders) and Grimmchild (single familiar that grows through the campaign's storyline.)
  • Trope 2
  • Trope 3
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