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Kabru Party Members

    In general 
Another group of adventurers exploring the dungeon at the same time as Team Touden, consisting of Kabru the swordsman, Rin the mage, Daya and Kuro the fighters, Holm The Beastmaster, and Mikbell. They run into various misfortunes that require them to be saved by Team Touden. Nonetheless, they're quick to assume the worst of their rescuers.
  • Back for the Finale: The other members of the party return to the dungeon looking for Kabru after the main force of the Canaries arrives, help in the general fight against monsters that swarm under the new Lord of the Dungeon, and eat together as a party in the denoument.
  • Entertainingly Wrong: For various reasons, they dislike the members of the Touden party, who repeatedly stumble across Kabru's party after it's been wiped and then take their stuff - their treasure in one case, their food in another. Robbing the dead is more irritating and personal when Death Is a Slap on the Wrist!
    • Thanks to her bad experience with elves, Rin is automatically poorly inclined towards Marcille (who would probably sympathize with her as another victim of Fantastic Racism).
    • Mikbell sees Chilchuck's efforts to set up a guild for half-foots as presumptuous and controlling and thinks Chilchuck is shady (Chilchuck is working against the tendency for the larger races to see half-foots as disposable and childlike, and doesn't like his people to play off their childish appearance since he wants them taken seriously... and membership in his guild does involve paying dues and he would have looked into Mikbell paying a kobold in food). After the encounter with Chimaera Falin, in which Chilchuck keeps Mikbell from rushing to Kuro after Kuro was killed, Mikbell doesn't seem hostile to him anymore.
    • Daya knows Namari's father embezzled a lot of money from the island's governor and made dwarves very unpopular, and like other dwarves shuns her (Namari didn't know her father was up to anything and didn't benefit from it at all, and is stuck on the island). This also makes her distrustful of Senshi, since she doesn't think a reputable dwarf would be willing to work with the Toudens.
    • Kuro only meets Izutsumi when she's with Shuro's party, before she joins the Touden one. He's instinctively hostile to her, since her entire body bears some degree of unpleasant magic. Really, Itzutsumi was made into a beastkin as a small child and is even younger and worse off than Mikbell had been, though she is at least better at taking care of herself than Mik.
    • Kabru for all his people skills had never managed to befriend Laios and resents this. He also starts off thinking the Toudens are overly naive in supporting former party members who became black market smugglers, and doesn't think they're bad people but also doesn't want them attaining the kind of power and influence they're in for if they succeed.
  • Junior Counterpart: In the "less experienced" sense rather than being children. Team Touden are all experienced protagonists who've led many a delve into the dungeon, and little there poses much of a threat anymore. Kabru's party, by contrast, aren't inexperienced, but not nearly as skilled as Touden, which is obvious in their first episode where they get wiped out by treasure bugs which Marcille takes out with one spell. Most of Kabru's partymembers are notably somewhat younger than their Touden counterparts.
  • Lower-Deck Episode: Kabru's party appears when we take a break from the adventures of the main cast and check in on an lower level party. Though they eventually meet up and merge into a single story line.
  • Out of Focus: Since the confrontation with monster Falin, Kabru's party sans himself has seen little screentime. They get some more focus in omakes though.
  • Poor Communication Kills: They initially consider the Touden Party to be enemies because they stole their treasure while they were unconscious. In reality, the other party did rob them but half of the "treasure" was deadly insects that mimicked coins and jewelry, insects that had dosed them with paralytic venom in the first place. However, a corpse hunter who helps revive them deliberately withholds this information because more bodies means more business.
  • Put on a Bus: Once the Canaries arrive, Kabru involves himself with that situation and sets the rest of his party to trying to keep more people from entering the dungeon.
  • Small Name, Big Ego: In their first appearance, Rin at least is confident that they will be the one party to conquer the dungeon, declaring that they're too good to be simple beginner adventurers. They proceed to be easily wiped by a box full of treasure bugs, and team Touden have to save them from being possessed by ghosts. As for the treasure bugs, team Touden identify them more quickly and don't even fight them; Marcille easily wipes them all out with a single spell. In truth the party is promising but they are beginner adventurers, competent enough to reach the third floor but a long ways from mastery.
  • Too Dumb to Live: Kabru's party isn't bad and manages some pretty serious trials, but having their treasure stolen gets them fired up. It's their first time on the third floor, but after corpse hunters revive them they immediately follow the thieves into the fourth hoping to confront them, and they just aren't ready.
  • Total Party Kill: Happens to them twice, followed by Laios and his party coming across their corpses. The first time they're tricked by treasure bugs and all paralyzed, and the second time they're massacred by merpeople (although they managed to take some of their attackers down before succumbing). All the members except Holm and Mickbell are also killed during the encounter with Falin after she's turned into a chimera, but in the process they do enough damage to her that she retreats.

    Kabru 

True Name — Unknown

Voiced by: Wataru Katou (Japanese), Cedric L. Williams (English) Other Languages

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_kabru.png
Age: 22 years old
Gender: Male
Race: Tallman
Birthplace: Utaya, Western Continent
Family: Adoptive mother (Milsiril)
Height: Around 170cm / 5'7"
BMI: 21
Likes: Tomatoes
Dislikes: Monsters, elven cakes

A human warrior and leader of his own team. Kabru is very skilled with people but is not as strong in combat as the likes of Laios or Shuro. He and his party have a bad habit of getting wiped out.


  • Ambiguously Brown: All the people in his village had the same dark skintone. His name is the same as one of the Himalayan mountains, and an omake showing off his hometown's specialty dessert seems to show rasgulla, implying he's the fantasy equivalent of Indian or otherwise South Asian.
  • Awesomeness by Analysis: He has similar analytical and observational skills to Laios, but unlike Laios, whose expertise is focused on monsters, Kabru is highly gifted at analysing and deducing the actions, motivations, and weaknesses of other humans. For example, he figures out that Team Touden put the protection charm on his party while they were wiped out, and correctly estimates what has happened to the Touden party recently, all from the type of magic Marcille used. The same skills also make him a formidable tactician and fighter... but only against other humans. Against monsters, he's drastically less effective.
    • One trait he has over Laios is that he appears to have a picture perfect memory. When he and Mithrun run into the doppleganger creating dog, the Mithrun doppleganger made from Kabru's memory is an exact replica of the original, down to the leaves on his head.
  • Black-and-White Insanity: In his second appearance Kabru seems an antagonistic figure, with very strict ideas about good and evil and coming to some quick conclusions. He heard that Laios and Falin would bring money to support their former teammates who were injured. But the former teammates went into shady business in the black market using that money. So in Kabru's eyes, Laios and Falin are not bad people, but shouldn't be allowed to succeed. He also considers anyone who seeks to profit from the dungeon rather than focus on destroying it to be evil as well. The second part becomes a lot more understandable when we find out his past; his entire village was slaughtered when the monsters from a nearby dungeon spilled out and attacked them. He was then raised by an elf who'd worked in dungeon containment and knows all about how dungeons can go wrong, and knows that this dungeon is nearing a dangerous point. So now he sees anyone who wants to profit from the dungeon as putting their own material gain over the lives of others.
    • However, he's willing to take more things into account and change his initial opinions, off screen realizing that the siblings didn't know their teammates were scummy and letting that go. He's horrified by Laios's monster obsession but the fact that Laios listens to his Jerkass Has a Point moment and takes it to heart clearly carries a lot of water with Kabru.
  • Can't Argue with Elves: After being brought up by elves after the destruction of his village, Kabru was firmly of the opinion that the Elves were the most suitable caretakers for dungeons and had everyone's best interests in mind, although he does chafe to think of how they infantilize the shorter-lived peoples. By Chapter 54 he finally starts questioning the staus quo and demands answers from Captain Mithrun about the blanket prohibition on ancient "black" magics.
  • Came Back Wrong: Very mildly so - being revived takes a toll on the body, which needs plenty of rest and food to fully recover. Being killed so many times leaves Kabru skinnier by the end of the manga than he had been in his first appearance.
  • Character Tics: Touching his chin or face when he gets excited. He also tends to react to almost anything with the same polite small smile, which is often Played for Laughs when Laios is involved.
  • The Charmer: His handsome face and smooth behavior charms many girls. When he met Shuro's new party, two female members are immediately charmed by him. Marcille gets briefly flustered when he smiles at her. This also works on men; in an omake, Daya's fiancé comes to visit and is suspicious of Kabru, who takes them both to get drinks. After an hour, Daya's fiancé is sobbing to Kabru about his troubles.
  • Chick Magnet: As noted in his character profile, he has a handsome face and and sociable personality, and is easily able to attract the attention of most women. Rin has a huge crush on him (which he is aware of, but does not return), Holm's sister is shown with an attraction to him in an omake (which Holm strongly disapproves of), and Tade, Hien, and Benichidori start blushing just seeing Kabru's smile. Daya's fiancé demands to meet the party just on the suspicion Kabru might be trying to charm Daya (ironically, Daya has absolutely no romantic interest in Kabru, and he ends up getting charmed by Kabru instead).
  • Chocolate Baby: Alluded to in an omake. Unlike his relatives, he had blue eyes, which resulted in his mother being kicked out of her family (presumably believing infidelity). We never really find out why his eyes are blue, although Milsiril suggests it might have been a recessive gene that skipped a few generations or simply a chance mutation, while Laios suggests perhaps his mother was impregnated by a parasitic wasp monster.
  • The Consigliere: He becomes Laios' top advisor on political matters after Laios is crowned King of the Golden Kingdom. While he has a level of respect for Laios, he also trusts him on non-monster matters about as far as he can throw him. In the epilogue, he is seen fuming over a Laios who is suffering from food poisoning due to eating a mushroom monster.
  • Crippling Overspecialization: In contrast to Laios, he's very good at dealing with other people both in combat and conversation, but is severely out of his depth when it comes to monsters, owing to trauma from what he went through in Utaya. As he's the leader of a dungeon-crawling adventuring party, this sometimes results in a Total Party Kill when they're taken by surprise by a monster. This shortcoming is best shown during the fight with Falin's chimera form, where he's able to close the distance and strike all the vital areas on the humanoid part of her body in rapid succession, but it barely even slows her down.
  • Dark and Troubled Past: Hinted at in Chapters 32 and 38. Later confirmed in Chapter 45: He was a survivor of a village that was destroyed by a dungeon.
  • Defector from Paradise: After his village was wiped out by monsters, he was raised by an elf who promised him warmth and comfort for the rest of his life. Kabru refuses the offer and is instead subjected to Training from Hell to at least make him someone who can survive in a perilous world.
  • Deuteragonist: He has become something of a second main character to the main party. Initially, the story would switch over to show us what his party was doing, with him looking for Laios's group. After his party, Laios's party, and Shuro's party all meet up, with most of them returning to the surface, Kabru gets caught up with the plans of the Canaries, a group of elves who want to destroy the dungeon. Now Kabru works with the leader of the elves while trying to come up with a plan that doesn't end with Laios's party in chains or dead from what they did to Falin. It is also notable that he and Mithrun are the only characters outside of the Touden Party (including Falin, but curiously not Namari or Shuro) to have a dedicated section in the World Guide.
  • Disappeared Dad: We never find out what happened to his father. Given that an omake revealed that his mother was kicked out of her family as a result of Kabru being born with blue eyes, it's likely that he assumed infidelity and abandoned them.
  • Entertainingly Wrong: When lost in the depths of the dungeon with Mithrun and no supplies, Kabru is forced to turn to monsters to keep them fed, starting with a walking mushroom as he gathers that since Laios's party started with those they must be safe and not difficult. A "Senshi Tip" pops up saying that walking mushrooms are often poisonous and aren't for beginners. It seems this one was technically edible, but Kabru doesn't actually know how to prepare it or generally how to cook, so the whole roasted mushroom he prepares is disgusting.
  • Establishing Character Moment: In his first scene, Kabru is having breakfast with his companions and complains about how hard it is to transport food down into the dungeon, and the best part of being on the surface is good food in abundance, handily establishing himself as the mirror opposite of Laios, who's excited about going into the dungeon without food so they can eat monsters. The anime takes it a step further by having the first shot linger on Kabru taking a bite from his fish, making his love of normal food the first thing the audience knows about him.
  • Expository Pronoun: In the untranslated manga, he calls himself "ore" around his party and even the Flokes, but switches to "watashi" with Shuro's party to seem humbler. This kind of thing comes across as insincere and manipulative.
  • Extreme Doormat: Not all the time, but he's so dedicated to making nice and winning people's trust that when Laios offers him a harpy-egg omelet, even though Kabru graphically flashes back to his village being slaughtered and eaten by monsters, he still eats it. His party, who declined this delicacy, is not surprised.
  • The Face: He's the one in the party who deals with others.
  • Fantastic Racism: In one short he says that while Kuro seems gentle kobolds as a people are savage and untrustworthy, due to the harsh environment they're native to. He does definitely object to mundane racism, as in the same short he's horrified by Laios and Falin relating this to their situation back home with 'mountain people', who are killed on sight.
  • Foil: To Laios. Kabru is a cynic who tends to believe the worst about people while Laios is a Nice Guy who is rather trusting. Furthermore, Kabru is a talented fighter against humans and an expert on people, but lacks experience fighting monsters, while Laios, despite being rather awkward and off-putting around other people, is an experienced adventurer and an expert on monsters. Kabru even gets excited about and expresses his love for getting to know how other people work, much like Laios' own love for monsters.
    • Their stats in the Adventurers' Bible are almost mirror images of each other (Intelligence 4/5, Constitution 5/5, Magic 3/5 Strength 4/5), save that in the spot where Kabru has an Observation ability of 5/5, Laios has a Social stat of 1/5 instead.
  • Good Parents: Good mother, anyway. The world guide says that his mother raised him by herself after being cast out because of Kabru's eyes, and that aside from complaining sometimes while drinking she was a good parent to him.
  • Happily Adopted: He has some issues with Milsiril and prefers even being flung into the depths of the dungeon to returning to live with her, but Kabru also feels overall grateful to her and how readily she would help him learn anything he had questions about. In an omake, the introverted Milsiril gets a party invitation and attends with Kabru just because he wants to go, much to his elation.
  • Happy Place: When forcing himself to eat a pudding made out of monster products, he mentally recites the world capitals to keep his mind off the fact he's eating something so horrible.
  • Heroic BSoD: He has a quick one when Laios offers him some harpy eggs, due to getting a flashback to what happened to his village.
  • Hidden Disdain Reveal: Inverted. After spending most of the series deriding Laios to others, in Chapter 76, Kabru (in an attempt to stop Laios from leaving) admits that he wanted to be friends with him.
  • Horrible Judge of Character: Subverted in general, as he has excellent people skills and his "Observation" stat is a 5/5, but played straight in regards to Laios specifically, who always catches him off-guard with his odd behavior. Kabru also believed Laios and Falin were part of an illegal racket because he just couldn't accept the idea of adventurers with no obvious vice or ill intentions.
  • Hypocritical Humor: In a supplemental comic, he dismissively calls kobolds "only demihuman" and indicates that having peaceful relations with them is impossible because they're so savage. This prompts the Touden siblings to compare them to a tribe of tallmen that are similarily "savage." Kabru immediately tells them to not talk about humans like that.
  • Humble Hero: Kabru likes to give this impression. In his first appearance, a man in the tavern says that most of the big successful parties have fallen apart by now and Kabru's is rising, so maybe they'll be the ones to conquer the dungeon. When they leave Rin wonders why Kabru didn't just say of course they will. Kabru tells her that it's better to show them than to boast.
  • Informed Ability: His character profile states he's able to perform simple spells, but this never comes up at any point in the story (the profile justifies this because he leaves the spells to the party's mage, if there is one).
  • Irony: He's a very sociable people-person and likes helping others through their problems, but he's terrible at actually taking care of himself (both in terms of keeping himself alive in the dungeon and actually maintaining himself as an independent adult), and his adoptive mother is very introverted and hates being around others.
  • Jerkass Has a Point: He's rather judgemental at times, and his claim that Falin's chimera form is just another monster and not really her is harsh, but Laios reluctantly admits that Kabru is right about that remark.
  • Life-Saving Encouragement: In Chapter 94 the demon has been defeated and Mithrun, with no more reason to live, becomes an Empty Shell. Kabru kneels to emphatically tell him that he doesn't believe the demon really ate all his desires, because new desires are formed all the time. Mithrun can and will have new reasons to live and act. The captain's Canaries enthusiastically agree and make suggestions - and Mithrun says "Okay" and allows himself to be pulled to his feet.
  • Manipulative Bastard: As The Social Expert, he's very good at reading people and uses that to charm and influence them, though with good intentions. When Laios and Shuro fight, Kabru doesn't physically get between them but says Laios's party should have just left Falin dead, which gets Shuro to stop and admit that he'd have done the same as Laios.
  • Master Swordsman: Received extensive, brutal training in combat from his adoptive mother Milsiril, who was considered a peerless swordslady among the Canaries.
  • Missing Mom: Kabru's single mother died when his village was destroyed.
  • Multiple-Choice Past: Played for Laughs. As a child he worried if he was a succubus demon-spawn due to his unusually distinct eye colour, which his relatives didn't have. His adoptive elf mother thinks it's more likely either a genetic trait that skipped a generation or a harmless medical condition. Laios suggests that he might be an incubus demon-spawn or the product of a parasitic wasp monster.
  • Nice Job Breaking It, Hero: He stops Mithrun from killing Thistle on the first floor, allowing Thistle to retreat and later be defeated by the Toudens, allowing the mantle of Lord of the Dungeon to be passed on.
  • Odd Friendship: He and Mithrun, inasmuch as Mithrun can consider anyone a "friend".
  • Only Sane Man: At least compared to Laios and his party. Kabru realizes that Laios is likely the island's best chance at being rid of the dungeon without bringing the wrath of the elves upon the island. This thought horrifies him to no end.
  • O.O.C. Is Serious Business: His expression is usually mild or friendly and he's very good at hiding how he feels - when he lets others see disgust or hatred it's serious.
  • Pet the Dog: Even though he's got some definite Fantastic Racism towards kobolds in general, he does know their language and at night, when Mikbell is asleep and can't object, he tutors Kuro in the human language. They seem to have a good rapport.
  • PVP Balanced: Oddly, Kabru seems to be optimized for Player Versus Player, as he is quite skilled at killing humanoids, but not so good at Player Versus Environment, as he doesn't know where the vitals are on the monsters in the dungeon.
  • Renaissance Man: With Milsiril as a tutor, he learned all about history and genealogy, the various cultures of the world, biology including humanoid anatomy, various languages and more in addition to combat.
  • The Social Expert: He has uncanny abilities to remember minor details about other people, to the point where when an illusion spell is placed on his party making them all resemble monsters he's quickly able to identify them by how they move and react. He's so good at reading others that he's able to identify a disguised Lunatic Magician among a crowd based purely on body language. Inversely, he's bewildered by Mithrun's lack of social skills speaking with Thistle, and wishes that he could be one talking instead.
  • Survivor's Guilt: He has immense survivor's guilt from being the Sole Survivor of the Utaya tragedy, and it's implied that his desire to make sure that the dungeon falls into capable hands stems from his need to validate his own survival.
  • The One That Got Away: A late chapter reveals that his preoccupation with Laios, and his early-series negativity towards him, stems from the fact that Kabru's tried repeatedly to befriend him but got nowhere. Laios didn't even remember his name!
  • Training from Hell: As a young boy, after expressing his desire to go into a dungeon to his adoptive mother Milsiril (as opposed to sitting in bed and being pampered all the time) and requesting that she train him, the slighted elf agrees to show him just what he can look forward to in a dungeon, using her animated dolls and mastery of the sword. Not only did this not discourage him as she had hoped, he ultimately came out of this training as an expert fighter.
  • Troll: When Mikbell complains about the weight of a week's rations and wonders how parties that stay in the dungeon for months manage, Kabru immediately and with great pleasure tells him that those parties hunt and eat other parties. In the manga it's just a panel, but the anime makes more of it, having the lighting go stylistically blue and ominous as he does.
  • Well-Trained, but Inexperienced: He was trained in combat to within an inch of his life by the best swordswoman of the Canaries, but his lack of experience with the hazards of a dungeon means he regularly gets wiped out. His training, for all its thoroughness, seemingly didn't encompass monsters.

    Rin 

True Name — Rinsha Fana

Voiced by: Rie Takahashi (Japanese), Jenny Yokobori (English) Other Languages

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_rin.png
Age: 24 years old
Gender: Female
Race: Tallman
Birthplace: Northern Continent
Family: None
Height: Around 165cm / 5'5"
BMI: 18
Likes: Dried fruit
Dislikes: Sweets with no tartness

A human mage and member of Kabru's party. She seems to be the closest to him, though the two bicker a lot.


  • All Love Is Unrequited: She has a crush on Kabru but on the Relationship Chart, it states he sees her like a sister. As The Social Expert he's well aware of her feelings and enjoys teasing her about it.
  • Black Mage: Appears to be the combat-oriented magic user. Contrasting Marcille's explosions, Rin's specialty seems to be lightning spells, which take longer to set up but are capable of wiping out large groups of enemies at once. Though she does seem to have some healing abilities.
  • Character Tics: Kabru notes that she tends to suppress her emotions in public, so she looks outwardly dour and stoic. Instead of smiling, she just furrows her brow. He tests this theory to Mickbell and Kuro by complimenting her smile. Sure enough, she furrows her brow and frowns, but walks away humming and with a skip in her step showing she secretly liked it.
  • Childhood Friend Romance: She was raised alongside Kabru since they were both little kids and by the present, developed obvious romantic feelings for him, but he only sees her like a sister.
  • Clingy Jealous Girl: Rin towards Kabru. She rarely leaves his side and constantly gets angry and admonishes him for looking at other women, even if that wasn't his intention.
  • Dark and Troubled Past: She was orphaned at a young age when an angry mob killed her parents for supposedly using dark magic and burned down her house. When the Canaries arrived following rumors of forbidden magic, they dragged Rin away for interrogation and treated her more like a curiosity than a traumatized child, which only worsened her mental state to the point where she stopped eating. She only started to recover after being introduced to Kabru, who was also being taken care of by the Canaries at the time, but while Kabru was raised by Milsiril who was overbearing but supportive, Rin didn't have that kind of care and attention and has a worse opinion of elves.
  • Everyone Can See It: The World Guide mentions that the rest of the party can tell she has feelings for Kabru.
  • Inconsistent Spelling: Early fan translations often went with "Lynn", but the official Explorer Guide confirms it to be "Rin".
  • Interchangeable Asian Cultures: Discussed and averted. Rin is "Eastern," and so even her own party members assume she might know other Eastern characters (such as Shuro). In actuality, there are different countries in the East, and Rin wasn't even born in any of them, as she is native to the island the dungeon is on. She's consistently baffled by Maizuri calling her "O-Rin"; either her parents weren't from a culture that appends that particular honorific or they didn't use it around her.
  • Only Known by Their Nickname: Commonly called Rin rather than her full name. In fact, only Kabru has been shown using her full name, and only in times of distress.
  • Perpetual Frowner: She rarely smiles. Kabru notes that she tries to suppress her feelings, but notices that when she is happy, her eyebrows furrow.
  • Tall, Dark, and Snarky: Dark hair, on the tall side, and definitely has some snark to her.
  • Tsundere: She certainly is showing all the signs towards Kabru, including assuming he's always trying to flirt with other women. Kabru's relationship chart has her outwardly thinking that Kabru is full of himself, but in brackets immediately after this says that she likes him, showing that even in her thoughts she's resisting her romantic urges.

    Daya 

True Name — Diamond of Sadena

Voiced by: Kei Kawamura (Japanese), Rebeka Thomas (English) Other Languages

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_dia.png
Age: 58 years old
Gender: Female
Race: Dwarf
Birthplace: Sadena, Eastern Continent
Family: Father, mother, little sister and brother
Height: Around 130cm / 4'3"
BMI: 38
Likes: Boar meat
Dislikes: Garlic

A dwarven member of Kabru's party. She fights with an axe.


  • Birds of a Feather: She and Holm are older than the rest of the group and so tend to hang out, though they aren't very close.
  • Child Marriage Veto: She was part of a dwarf clan where she was told she had to marry a much older, distant relative from within the clan. She refused and left the clan to become an adventurer instead.
  • Eyes Out of Sight: So far we've never seen her eyes other than in splashes that show what she and other characters would look like if exposed to Changeling spores and turned into different races.
  • Fantastic Racism: Was the victim of it after Namari's father made the governor of the Island turn against dwarves with his crimes of embezzlement.
  • Fish out of Water: She was raised outside of civilization as part of a family dedicated to guarding a dungeon. Although she's adapted well since leaving home, her personality can seem a little detached sometimes.
  • Mafia Princess: Of a sort. The "shadow governor" who controls the underworld of the island happens to be the cousin of one of her parents. He, like Daya, had run away to the island and he helped Daya out by introducing her to Kabru and his party.
  • Marry for Love: She left her clan due to having had a marriage arranged for her, and apparently found love with another dwarven man whom she plans to marry.
  • Our Dwarves Are All the Same: Including the axe.
  • Seeker Archetype: She was born into the dwarven clan somewhere off the Island to guard its blocked off dungeon from intruders. Eventually, she wanted to know why they were guarding it, left home, and became an adventurer.

    Holm 

True Name — Holm Kranom

Voiced by: Yūya Hirose (Japanese), Marin Miller (English) Other Languages

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_holm.png
Age: 76 years old
Gender: Male
Race: Gnome
Birthplace: Southern Continent
Family: Father, mother, older sister
Height: Around 140cm / 4'7"
BMI: 21
Likes: Fruit
Dislikes: Meat (for religious reasons)

A gnomish mage and member of Kabru's party.


  • Against My Religion: The World Guide notes that he's a vegetarian for religious purposes. This comes up in-story when Laios asks everyone to eat Falin. It's also stated in a supplementary sketch that he doesn't drink alcoholic beverages for the same reason. In the anime he can be seen eating a piece of salted meat, but it's likely just a small animation error as in the manga in the same scene he's only eating dried fruit.
  • The Beastmaster: Although he has other sorts of magic, his specialty is his "pet" elemental spirits, whom he raised with love and care.
  • Birds of a Feather: He and Daya are older than the rest of the group and so tend to hang out, though they aren't very close.
  • Elemental Magic: A lot of his value to the team comes from the multiple elemental spirits he has under his control. Only an Undine (water) and a Gnome (earth) have been seen so far, but the World Guide says he has a Salamander (fire) and a Sylph (air) too.
  • Deer in the Headlights: Has a tendency to freeze up in unexpected situations.
  • The Medic: Knows healing magic.
  • My Sister Is Off-Limits: He gets angry at Kabru in an omake when he finds that Kabru's been in repeated contact with his older sister and that she's clearly interested in him.
  • Our Gnomes Are Weirder: Gnomes in this setting seem to be between the size of a dwarf and a half-foot, but with magic. Apparently they're nearly as magical as the elves and live about half as long.
  • Sole Survivor: Other than Mikbell who hid away and did not participate in the fight, he was the only member of Kabru's party to survive the attack from Chimera!Falin, and goes on to resurrect and heal the other dead party members along with Marcille and a newly resurrected Maizuru.

    Mikbell 

True Name — Mikbell Tomas

Voiced by: Miyu Tomita (Japanese), Lisa Reimold (English) Other Languages

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_mickbell.png
Age: 22 years old
Gender: Male
Race: Half-foot
Birthplace: Eastern Continent
Family: Unknown
Height: Around 105cm / 3'5"
BMI: 18
Likes: Egg dishes
Dislikes: Bitter foods

A half-foot member of Kabru's team. He is the employer of Kuro.


  • Bad Boss: See Food as Bribe. That said, he really does seem to care about Kuro.
  • Dark and Troubled Past: He grew up on the streets, with cheating and scamming people the only way to get by. One day Mikbell decided to tail a guy who's been rude to him and make him pay by robbing his house. When he broke in he found Kuro in a cage and decided to set him free and take his muzzle off. Kuro saved Mik when his erstwhile captor showed up and the two have been inseparable ever since.
  • Halfling: The token half-foot to Kabru's team. Just like Chilchuck.
  • Hypocrite: He dislikes Chilchuck because he (mistakenly) thinks that he's greedy for setting up a half-foot employment guild that requires a mediation fee. Right after saying this, Mickbell's party members point out he's taking advantage of Kuro's loyalty by paying him in food instead of money. His character profile also states his dream is to get a lot of money and live in a big mansion.
  • Food as Bribe: It's terribly clear he's abusing Kuro's loyalty. All he sees in being a "Good Boss" is giving him food instead of actually paying him properly. Fortunately for him, Kuro stays with Mikbell not because of the food, but because he realizes Mik's lonely and had a hard life, and needs a good friend by his side.
  • Everyone Has Standards: When he stole Kuro it wasn't to sell him or get his loyalty, he set the kobold free and told him "Just go where ever you want". Being attacked by the slaver and defended by Kuro seems to have really rattled him.
  • In-Series Nickname: Most people call him Mik.
  • Hates Being Alone: He is so clingy towards Kuro and "pays" him in food rather than money because he is terrified that Kuro might abandon him for better things.
  • Hoist by His Own Petard: According to his character profile, his first death was because he accidentally pricked himself on his own poison darts.
  • Jerk with a Heart of Gold: Although he doesn't treat Kuro all that well, in an omake when he sees the kobold has been bitten by a sea serpent and has a swollen face he's quite upset, and furious about the party members who laugh at Kuro looking like a bee-stung dog. Later Mikbell is distraught when Falin's chimera form kills Kuro. His profile states he sees Kuro as the closest thing to a family he has and treats Kuro so poorly to discourage him from becoming independent and leaving him.
  • She's a Man in Japan: The official English translation of the manga refers to him as a girl, but supplementary materials in Japanese would later confirm without a doubt that he's male, which is retained in the English dub of the anime. His hairstyle and childlike appearance are contributing factors.
  • Slave Liberation: He became Kuro's caretaker after freeing him from a demi-human merchant. Although he didn't do it for any altruistic reason; the merchant punched him earlier and that made Mikbell so mad that he decided to sneak into his house and steal something as payback. Mik briefly wondered if he could find somewhere to sell the kobold, then decided to just let him go.
  • Lovable Coward: Mik generally runs as soon as danger threatens the party. No one on the team seems to hold this against him. Unlike Chilchuck he does carry poison darts so is presumably capable of dealing damage, but as a half-foot he's physically fragile and could get literally underfoot in a melee.
  • Weird Trade Union: Mik refuses to join the guild, in contrast to the advice Chilchuck gave him.
  • What, Exactly, Is His Job?: Presumably Mikbell's function in the party is similar to Chilchuck's, as being the only Half-foot in the party implies that he's the group's trapmaster. However, he's never shown contributing to the group outside of bullying Kuro, so it's still up in the air what his actual role is.

    Kuro 

True Name — Yodan

Voiced by: Tooru Nara (Japanese), Keith Silverstein (English) Other Languages

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_kuro.png
Age: 18 years old
Gender: Male
Race: Kobold
Birthplace: Western Continent
Family: Father, mother, older brother, 2 younger brothers, 2 younger sisters
Height: Around 145cm / 4'9"
BMI: 24
Likes: Poultry, pork
Dislikes: Fruit

A kobold member of Kabru's party who resembles a shiba inu. He is Mikbell's employee, though he only seems to pay him in food. Despite this, he seems loyal to him rather than Kabru.


  • Because You Were Nice to Me: Mikbell became his owner when he rescued Kuro from a slaveowner who had him chained up and caged and then promised him food as his new employer. However, it turns out he also largely stays because he feels bad for Mikbell, feeling he has had a hard life and needs a good friend, and he wants Mik to feel safe around him.
  • Berserk Button: Dark magic and chimeras make him snarl. At the moment it's unknown whether he also disliked Izutsumi because she was a cat as well as being a chimera.
  • Big Friendly Dog: So long as someone isn't a cat or a chimera he seems pretty relaxed. An omake in the Adventurer’s Bible reveals that his loyalty to Mikbell isn’t actually because of the food, it’s because he thinks Mikbell’s had a hard life and deserves a friend.
  • Clark Kent Outfit: In Daydream Hour 4, an omake reveals that he’s incredibly ripped under his fur. His musculature is uncannily human-like.
  • Eloquent in My Native Tongue: He is not very proficient in the common language spoken by everyone else, only capable of talking in very fragmented speech. However, a supplementary short reveals that he is not unintelligent and is a much smoother speaker in his native kobold language.
  • Evil-Detecting Dog: Kuro the kobold has chimeras, soul fusions made with The Dark Arts, as a Berserk Button. Whenever one is near, he snarls and bares his fangs. Which turns out to be early foreshadowing that Izutsumi is a chimera.
  • Furry Reminder: Aside from having a very canine-like personality, one of the character sketches shows he swims by doggy paddling.
  • Hidden Depths: Everyone thinks of him largely as Mikbell's servant/pet, but Kuro is a lot more intelligent than his fragmented speech implies. He is a lot more eloquent in his native tongue and despite everyone thinking he stays with Mikbell because he likes getting fed, the truth is he could have left any time, but feels sympathy and gratitude toward Mikbell enough that he sticks around for his sake.
  • Hulk Speak: He talks rarely and in small, fragmented sentences, but there's no sign he's unintelligent. Daydream Hour 4 reveals he's Eloquent in My Native Tongue, and gives Kabru (who's conversant) the details on exactly why he's bothered by Izutsumi's scent. He apparently is also being tutored by Kabru every night. Another omake states the kobolds' differing vocal chord shape makes it more difficult for them to speak common.
  • Made a Slave: In his character profile, it's stated that he left his homeland with dreams to see the world, but ended up getting captured by slave traders. He was eventually freed by Mikbell and has been his loyal companion ever since.
  • Obsessed with Food: So long as he's fed, he's happy. He'll even accept food over being properly paid.
  • Only Known by Their Nickname: Everyone calls him Kuro because he got the name before he could speech common, but according to his character profile, his real name is Yodan.
  • Super-Senses: Much more heightened than a human's. Being a dog, his sense of smell is especially acute.
  • Token Heroic Orc: According to Kabru, kobolds as a whole tend to be cruel and warmongering; Kuro is a rare exception. Then again, Kabru's a biased source, as he was born in a region where scarce resources forced humans and demi-humans into constant conflict. Kuro himself seems a little surprised to be told most other members of his race don't have personalities like his.
  • Wolf Man: He's a kobold, which appears to be primarily dog based in this universe (he specifically appears to be based on a black shiba inu).

Floke Party Members

    Mr. Floke 

True Name — Tansu Floke

Voiced by: Kazuhiko Inoue (Japanese), Corey Burton (English) Other Languages

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_tansu.png
Age: 210 years old
Gender: Male
Race: Gnome
Birthplace: Eastern Continent
Family: Wife (Yarn), 2 sons, 2 adopted children (Kiki & Kaka)
Height: Around 130cm / 4'3"
BMI: 21
Likes: His wife's cooking, oysters
Dislikes: Radishes

A gnomish scholar and mage. He works for the lord by studying the magic of the dungeon as well as acting as his advisor. He does not want the dungeon to fall back into elvish hands.


  • Dr. Jerk: His main function is a healer, and this means that he has no qualms using his recently-acquired teammate Namari as a Human Shield since he can just heal/resurrect her afterwards. He also refuses to help heal injured strangers without compensation.
  • Empty Nest: Implied. It's noted on his character profile he had two biological children, now old enough to have their own children, before Kiki and Kaka.
  • Entertainingly Wrong: Scoffs upon hearing about the trouble the Touden party had with an undine, thinking that he can pacify it easily. To his credit, he quickly realizes otherwise.
  • The Face: He's the leader and all the other members of his party are pretty quiet so he deals with anyone they encounter.
  • Happily Married: Implied. The first of his favorite foods is his wife’s cooking.
  • Interspecies Adoption: He and his wife, both gnomes, adopted Kiki and Kaka, human twins, after their biological parents abandoned them.
  • Jerk with a Heart of Gold: Harsh, abrasive and not particularly concerned about how many times Namari dies, he still cares deeply for his family and even offered to let Namari stay with Team Touden if she chose. He also pays Namari pretty well after one of their explorations where she gets killed. And while he demands a price before healing people from other parties, he's open to having the price be a service. When he revives Kabru's party he just charges for the goat blood he used, a contrast to the more predatory corpse-revivers.
  • The Medic: His job in the party is healing the others with white magic.
  • Not So Stoic: Although he comes across as a somewhat cold-hearted academic at first, when Kiki is captured by the tentaculus, he immediately starts panicking, calling her name and pleading for the others to help.
  • Old Soldier: Old Adventurer more like; he's pretty old at over two hundred (the lifespan of a gnome is about two hundred and fifty) but is still Dungeon Crawling like nobody's business.
  • Screw Politeness, I'm a Senior!: His grouchy, grumpy behavior is implied to be a result of this trope: as a 210 years old gnome, he's in his twilight years and can't be bothered to worry about politeness.
  • Smug Snake: In his first appearance, he refuses to heal Marcille without payment in gold and confidently brushes off Laios warning about the undine because gnomes have nothing to fear from spirits. A few minutes later, he's back with a dead Namari and admits that Laios was right to warn him.
  • Stepping Out for a Quick Cup of Coffee: A variant. When he sees how concerned Namari is about Team Touden (who are about to perform a risky operation which might not succeed without her dwarven strength), he mentions that return-to-the-surface spell he was casting could take a while and suggests she ought to go for a walk or something, even knowing her helping them might lead to her rejoining the other group.
  • White Mage: Knows and is proficient at healing magic. He can also perform resurrections.

    Mrs. Floke 

True Name — Yarn Floke

Voiced by: Hitomi Shogawa (Japanese), Barbara Goodson (English) Other Languages

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_yarn.png
Age: 204 years old
Gender: Female
Race: Gnome
Birthplace: Eastern Continent
Family: Husband (Tansu), 2 sons, 2 adopted children (Kiki & Kaka)
Height: Around 125cm / 4'1"
BMI: 20
Likes: Creamy chicken stew
Dislikes: Oysters

Mr. Floke's wife who accompanies him on his Dungeon Crawling and business trips.


  • Empty Nest: Implied. It's noted on her character profile she had two biological children, now old enough to have their own children, before Kiki and Kaka.
  • Interspecies Adoption: She and her husband, both gnomes, adopted Kiki and Kaka, human twins, after their biological parents abandoned them.
  • The Medic: Implied. When Mr. Floke (the group's primary medic) goes to investigate one of the towers, he tells his wife to stay behind in case anything happens to him, suggesting that she's capable of using white magic as well.

    Kiki & Kaka 

True Names — Kiki Floke, Kaka Floke

Kiki voiced by: Ikumi Hasegawa (Japanese), Anairis Quiñones (English) Other Languages

Kaka voiced by: Ryousuke Takahashi (Japanese), Jalen K. Cassell (English)

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_kiki_&_kaka.png
Kaka (left), Kiki (right)
Kiki:
Age: 20 years old
Gender: Female
Race: Tallman
Birthplace: Unknown
Family: Foster parents (The Flokes), brother (Kaka)
Height: Around 180cm / 5'11"
BMI: 21
Likes: Pickled fish
Dislikes: Brussel sprouts

Kaka:
Age: 20 years old
Gender: Male
Race: Tallman
Birthplace: Unknown
Family: Foster parents (The Flokes), sister (Kiki)
Height: Around 190cm / 6'3"
BMI: 23
Likes: Creamy chicken stew
Dislikes: Brussel sprouts

A pair of twin siblings, and the Flokes' adopted human children. They accompany their parents when they go Dungeon Crawling.


Tropes applying to both:

  • Ambiguously Brown: Similarly to Kabru. It's possible they originated from the same general area.
  • Happily Adopted: By the Flokes. Ryoko Kui's artbook shows they are a close and loving family.
  • Interracial Adoption Struggles: In the sense that tallmen and gnomes are two categories of human. The Flokes are Good Parents to the twins, but some of the supplementary material shows a young Kaka and Kiki dressing in traditional gnomish wear and going to a childrens' festival, only to find that the gnome children don't accept them - they're already as tall as adults and their ears and hands are wrong.
  • Parental Abandonment: The two of them were left behind at a tavern while their clan was fleeing from a war. They were told that someone would return to get them but it never happened. The tavern's owners let them stay in the barn for some time. Eventually the Flokes saw them, dirty and ragged, and took them in.

Tropes applying to Kiki:

  • Ambiguously Gay: It's unclear if her teasing about Namari's fetish for her and her brother's long legs was intended with any degree of actual flirtatiousness.
  • Nice Girl: Very friendly and easy going. After going to a resurrection center with Namari, she asks her how old she is so she can find her there again if need be.
  • Promotion to Parent: As a child she tried to take care of her shyer, more sensitive brother. Even after they were adopted, she's shown trying to comfort him.
  • Troll: She teases Namari about her fetish for tallmen (specifically tallmen legs) rather casually.

Tropes applying to Kaka:

  • Appearance Angst: He's a little flustered when Namari points out his and Kiki's long legs because they were raised among the much shorter gnomes and he's still self-conscious about their difference. Kiki says that he hates his legs.
  • Not So Stoic: He's normally pretty quiet, but he can be seen blushing when the pub worker teases Namari. As a child he was very sensitive to rejection and cried in his bed when made to feel unwelcome by gnome children.
  • She Is Not My Girlfriend: Like Namari's example, he gets mistaken for her boyfriend at one point.
  • The Quiet One: Even moreso than his sister and adoptive mother. Of all the Floke Party, he speaks the least.

    Namari 
See here for more on Namari.

Shuro Party Members

    In general 
When Falin was eaten by the Red Dragon, Toshiro or "Shuro" left Team Touden to gather his own party to rescue her. When he's finally encountered in Volume 5, he is way behind Team Touden in terms of dungeon progress, due to re-entering the dungeon later and driving himself (and by extension, his party) to the point of exhaustion, thus slowing them down.
  • Amazon Brigade: With the exception of Shuro, the entire party consists of strong women.
  • Badass Crew: They keep up with Team Touden easily enough and their introduction shows them smashing through a sea serpent with minimal effort.
  • Fantastic Rank System: The mole-like markings on the retainers' faces are tattoos used to signify their ranking among the group. Maizuru, Hien and Benichidori each have two as a result of their high skill, while Tade only has one, as while she's hardworking and strong, her huge body makes her an ill fit for covert ops. Izutsumi, who was an uncooperative slacker during her time with the group, has none.
  • Floral Theme Naming: Aside from Shuro, all of them are named after flowering plants in Japanese, though technically speaking these are only aliases.
    • Maizurusou is the false lily of the valley.
    • Hiensou is the rocket larkspur.
    • Benichidori is the Japanese plum/apricot.
    • Inutade is the tufted knotweed.
    • Asebi is the Japanese andromeda.
    • Interestingly enough, Shuro is also a plant, elderberry. It's not clear if that was intentional though.
  • The One Guy: Shuro is the only man in an otherwise all female group.
  • Worf Had the Flu: While they dispatch a sea serpent with efficiency, even with Kabru's party to help them they are completely overcome and everyone who doesn't hang back is slaughtered by the chimaeric Falin. They don't even manage to hurt her, unlike Kabru's party members - because Shuro panicked seeing that the monster was partially the woman he loved and ordered the team to subdue her without hurting her, which was simply not an option given her size and willingness to hurt them.
  • Wutai: A pretty standard example; they hail from the Isle of Wa, which seems to be the setting's equivalent of Japan. The party is made up of a samurai, three ninja, an oni, and an onmyōji, all Japanese cultural touchstones.

    Shuro 
See here for more on Shuro.

    Maizuru 

True Name — Iyo

Voiced by: Yōko Hikasa (Japanese), Jennifer Sun Bell (English)

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_maizuru.png
Age: 41 years old
Gender: Female
Race: Tallman
Birthplace: Isle of Wa, Eastern Archipelago
Family: None
Height: Around 165cm / 5'5"
BMI: 21
Likes: Taro
Dislikes: Foreign foods

One of Shuro's retainers. She raised him from a young boy and cares deeply for his wellbeing.


  • Action Girl: She is a powerful and capable warrior.
  • Animal Motifs: Her attire has an unmistakable red-crowned crane theme.
  • Battle Butler: Of the mage variety.
  • Broken Pedestal: In Shuro's biography page, it is noted that growing up, he had a great admiration for Maizuru. But that all changed after he stumbled upon the fact that she was in an intimate relationship with his father. He's been much more distant with her ever since.
  • Doting Parent: Or, well, doting Parental Substitute as she was assigned to take care of Shuro starting in her late teens, and worries about his health. Driven by his self-imposed quest, Shuro doesn't take care of himself and Maizuru is shown rather desperately trying to get him to agree to stop for a proper meal, a rest, a bath... When she sees him at odds with Laios she stands in front of Shuro protectively with a paper talisman in hand. However, she's pretty reasonable in that protectiveness. After the battle with Falin, she doesn't intervene as the men start fighting, realizing that they won't seriously hurt each other and instead prioritizing taking care of the rest of her and Kabru's parties.
  • I Want My Beloved to Be Happy: Platonic version. She doesn't seem to approve of Shuro's attraction to Falin, but helps him on his quest to find her as best she can even so.
  • Kind Hearted Cat Lover: Shuro's father seems to think so, climbing into her bed drunk and saying he got her a kitten. She may or may not actually be kind to true cats but she was quite angry to actually be given Izutsumi, a half-feral beastkin child. What little is shown of their relationship isn't good, with her smacking Izutsumi to remind her to eat with chopsticks and putting an Explosive Leash on her to keep her from running away.
  • The Mistress: Shuro's father has been cheating on Shuro's mother with Maizuru. Shuro lost a lot of respect for her after finding out and his mother (unsurprisingly) hates her. Despite this, she doesn't seem to have much respect for Shuro's father and instead respects Shuro's mother for having a strong will.
  • Older Than They Look: She doesn't look much older than Hien or Benichidori, but she's actually in her forties and has looked after Shuro since he was young.
  • Parental Substitute: She was assigned to look after Shuro when he was a child and obviously cares deeply about him.
  • Pet the Dog:
    • She's harsh to Izutsumi but despite her general submissiveness to Shuro, she looks shocked and protests when he wants to return to the surface while Izutsumi is missing, and seems both irritated and relieved that Izutsumi "chewed through her collar" rather than dying.
    • After seeing chimera Falin and knowing that she was revived with Marcille's dark magic, she refuses Marcille's offer to perform resurrection magic on the dead in the aftermath of the battle. Marcille looks miserable at this, and Maizuru says fine, she can look for the injured and heal the living.
  • Summon Magic: Seemingly a specialty of hers. She summons an ushi-oni to fight in her first appearance, and put a curse on Izutsumi that would summon a Yamanba if she did not regularly have physical contact with the markings on her neck. She refers to the latter as the ninja art of "babysitting", which she developed to keep Shuro from straying too far. Shuro sits woodenly hearing this, remembering being terrified as a child by the knife-wielding hag following him implacably.
  • Unwitting Instigator of Doom: When Shuro finally agrees to stop and have a proper meal, Maizuru is overjoyed and starts a large fire, planning to give Shuro a hot bath after taking the food. Chilchuck is nervous about the amount of smoke the fire generates, which soon draws the attention of monsters. Specifically, Falin and a contingent of harpies.
  • White Mage: Has some knowledge of healing magic and resurrection spells.
  • Wings Do Nothing: Her sleeves are wing-shaped, entirely for the aesthetic.

    Inutade (Tade) 

True Name — Hijouhi

Voiced by: Yoshino Furuya (Japanese), Xanthe Huynh (English)

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_tade.png
Age: 17 years old
Gender: Female
Race: Ogre
Birthplace: Eastern Archipelago
Family: None
Height: Around 195cm / 6'5"
BMI: 28
Likes: White rice
Dislikes: Nothing in particular

One of Shuro's retainers. She is a sweet if simple seeming woman of the Ogre race.


  • Action Girl: A powerful fighter and possibly the adventurer with the greatest physical strength in the series so far.
  • Baby Of The Bunch: At 17 years old, she is the youngest of Shuro's retainers.
  • Because You Were Nice to Me: Tade basically worships Shiro's father for taking her on from some unspecified bad former situation, and when Izutsumi asks why Tade is so willing to do chores for the other retainers Tade says she doesn't want to lose her place with them, where she can eat three meals a day and bathe. She also cheerfully says that Maizuru gives her sweets when Tade does a good job. Izutsumi being a picky eater, she often gives Tade food she doesn't like, so Tade thinks they're good friends and wants the best for her.
  • Big Eater: She's often hungry and eats huge portions of food. Makes sense for someone of her large stature.
  • The Big Girl: Easily the biggest member in Shuro's group and its heaviest hitter too.
  • Carry a Big Stick: Her main weapon is a huge spiked club. It's most likely a reference to the kanabou, a weapon often used by Oni in folklore.
  • Childish Tooth Gap: One of her teeth on the left side is shown to be chipped from battle, which makes her smile look even more innocent and friendly.
  • Dark and Troubled Past: It's alluded to that she came from a harsh environment before being taken in by Shuro's father and she reveres him for that reason. This is on top of ogres being a Dying Race.
  • Foil: Both she and Izutsumi are 17-year-old girls who found themselves living in harsh conditions after being seperated from their parents when they were young (Tade was raised to become a prizefighter, while Izutsumi was turned into a beastkin and locked up in a cage) and were later taken in as servants by the Nakamoto household. However, while Izutsumi couldn't stand having someone else in control of her life, down to changing her name, and would constantly attempt to run away, Tade is just happy to have a roof over her head and food on the table, and often puts in extra work to show her gratitude.
  • Genki Girl: Oh heavens yes. Even when in combat she never lets up her perky persona.
  • Horned Humanoid: Has a pair of small horns. See oni.
  • Made of Iron: Downplayed. She's Tail Slapped by the Falin-Dragon chimera hard enough to smash her right through a brick wall. Unlike Shuro's other party members she's not killed in the encounter, but it gave her a neck injury and she had to be healed before popping back up.
  • Nice Girl: Definitely the friendliest of Shuro's group.
  • Oni: Her horns and massive stature definitely gives her the appearance of one, and her use of a spiked club also ties into folklore about oni wielding them. She is at least an Ogre (which is what Oni generally translates into), as Marcille is briefly turned into one and not only gains the stature but also the exact same horns.

    Hien 

True Name — Naka

Voiced by: Arisa Shida (Japanese), Jenny Yokobori (English)

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_hien.png
Age: 26 years old
Gender: Female
Race: Tallman
Birthplace: Isle of Wa, Eastern Archipelago
Family: Father, mother, younger sister
Height: Around 170cm / 5'7"
BMI: 24
Likes: Spicy food
Dislikes: Dried sweet potato

One of Shuro's retainers, and the one directly below Maizuru in the chain of command. She hails from a family dedicated to serving the Nakamoto clan, and has known Shuro for as long as she can remember.


  • Action Girl: Of the ninja variety. She is capable of taking down tough monsters.
  • Grin of Audacity: She says it's Shuro's loss if he doesn't go for her because she's very attractive. In the next omake, Benichidori lashes out at Hien and says someone so ugly who doesn't wear makeup herself has no right to say that. Hien just grins and says that if she was any better looking than she is, no one would be able to take it.
  • Innocently Insensitive: When she catches Benichidori without her heavy makeup on, she tells the other woman that she's not ugly without it, poking her in a sore spot. However, since she takes being lashed out at in perfect stride, they become closer for it, with Benichidori becoming willing to sometimes show her her bare face and teasing Hien for her confidence.
  • She Is Not My Girlfriend: In her omake, she repeatedly denies any romantic interest in Shuro but was perfectly fine with the idea of becoming his wife and is flustered when he admits his love for a woman who is not her.

    Benichidori 

True Name — Matsu

Voiced by: Akari Kitou (Japanese), Risa Mei (English)

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_benichidori.png
Age: 23 years old
Gender: Female
Race: Tallman
Birthplace: Isle of Wa, Eastern Archipelago
Family: None
Height: Around 160cm / 5'3"
BMI: 20
Likes: Natto
Dislikes: Myoga

Another of Shuro's retainers, who prefers to quietly observe people from a distance so she knows how to avoid upsetting them. She's also extremely self-conscious about her appearance.


  • Action Girl: Of the ninja variety. She is capable of taking down tough monsters.
  • Appearance Angst: Her backstory has her being extremely self-conscious about her appearance, often spending hours burying her face in makeup.
  • Berserk Button: When Hien points out she's not ugly at all, it hits a sore sport for Benichidori and she immediately lashes out irrationally, insulting Hien's appearance. She instantly regrets it, but thankfully Hien takes it in stride.
  • I Am Not Pretty: She has severe body dysmorphism and spends long hours burying herself in heavy makeup every day. When Hien tells her she looks fine without it, she immediately gets irrationally furious at her.
  • Master of Disguise: One side-effect of her refusal to be seen without makeup is that she's gotten very good at using it to conceal her identity. However, since she's a character in a manga about dungeon-crawling and not about espionage, she never gets a chance to show it.
  • Vitriolic Best Buds: Downplayed, but after blowing up at Hien and seeing Hien's complete and utter lack of appearance angst Benichidori sometimes teases her, saying she's potato faced etc but a fine woman nonetheless.

Doni Party Members

    In general 
A party of beginner adventurers who haven't yet made it past the second floor.
  • New Meat: A very new, unproven adventuring party that routinely gets wiped out by beginner-level threats.
  • Out of Focus: Not that any member of the party has much focus at all, but only Doni and Fionil get any sort of attention, while the identities of the other members are left unknown.
  • Similar Squad: Their party makeup is quite similar to the Touden party. Doni as the tallman leader like Laios, Fionil as the elf mage like Marcille, a half-foot seemingly in the same pick-lock role as Chilchuck, and a dwarf like Senshi or Namari. They also have a healer like Falin, though theirs is a gnome like Holm in Kabru's party.
  • Tastes Like Friendship: After being saved from a basilisk and then being fed the basilisk, they become strong supporters of the Touden party despite never encountering them again.
  • Total Party Kill: By the time the Touden party meet them fighting a basilisk, only Doni and Fionil are still standing. After parting ways, they're quickly defeated by some man-eating plants. Since Doni and Fionil are seen alive later, they were presumably revived by corpse hunters.

    Doni 

True Name — Doni

Voiced by: Sho Nogami (Japanese), A.J. Beckles (English) Other Languages

https://static.tvtropes.org/pmwiki/pub/images/doni.png
Age: 18 years old
Gender: Male
Race: Tallman
Birthplace: Northern Continent
Family: Father, mother, big brother, big sister, little sister
Height: 170 cm/ 5'7"
BMI: 24
Likes: Ham
Dislikes: Nothing in particular

A beginner adventurer encountered by the heroes on the second floor, where he has run afoul of a basilisk.


  • All There in the Manual: Since he only appears twice in the actual story, most information on him is from the Adventurer's Bible.
  • Animal Nemesis: It might just be basilisks. As well as being poisoned by one in an early chapter, before his speaking cameo on chapter 77 he's seen squaring up against another one.
  • The Cameo: He shows up briefly in chapter 77 hearing word of the new Dungeon Lord. Later, in a great battle he can be seen in the background, trying to keep monsters from escaping.
  • Establishing Character Moment: The first time we see him (and only, until a couple cameos later), he and Fionil are running in terror from a Basilisk, which is swiftly defeated by Laios and Senshi, handily establishing how inexperienced they are compared to the Touden party.
  • Failed a Spot Check: He apparently did not realize that Fionil was an elf until after talking to her, despite her having prominent (half-)elven ears.
  • Farm Boy: He grew up on a farm, which is what motivated him to travel the world.

    Fionil 

True Name — Fionil

Voiced by: Suzuka Morita (Japanese), Amber Lee Connors (English) Other Languages

https://static.tvtropes.org/pmwiki/pub/images/fionil.png
Age: 62 years old
Gender: Female
Race: Half-elf
Birthplace: Northern Central Continent
Family: Father
Height: 150 m/ 4'11"
BMI: 18
Likes: Seafood Soup
Dislikes: Milk products

An elf and companion of Doni. She is actually an agent of the Western Elves sent to gather information on the dungeon, but has since abandoned that mission to join up with Doni.


  • All There in the Manual: Like Doni, everything we know about her is from the Adventurer's Bible. Unlike Doni, who's backstory is about as generic as possible for an adventurer, Fionil is a bit more than meets the eye. You certainly wouldn't have guessed just from reading the manga that the inexperienced young elf whose team Touden helps in chapter 3 actually has a past as an informant for the Elven kingdom, who's since defected to become an adventurer because the sincerity of a young human touched her.
  • The Cameo: She shows up briefly alongside Doni discussing rumours of a new dungeon lord. She's also mentioned in chapter 33 by Mikbell when Kabru deduces that the party that supposedly robbed them had a blonde elf, though Kabru dismisses her as a suspect since she and Doni aren't skilled enough to reach the fourth floor.
  • I Need a Freaking Drink: In a supplementary chart showing characters' alcohol tolerances, her entry says she drinks to forget unpleasant things, and is seen drinking ale with an angry expression.
  • Dark Secret: Not horribly dark, but she doesn't want Doni to know that she used to be an informant for the Western Elves.
  • Half-Human Hybrid: As noted above, she's a half-elf. The fact that she's listed as having a father but not a mother suggests that her mother was her human parent and has since passed.
  • Hero of Another Story: Her being a half-elf who somehow ended up in the employ of the Elven government as a spy certainly implies an interesting life story, though we are privy to none of it.
  • In the Hood: When she cameos in chapter 77, she's wearing a hood hiding most of her head, presumably to avoid the Canaries recognizing her.
  • Junior Counterpart: To Marcille, to the point of being near identical aside from appearance (and even there they have the same skin and haircolour). Both are elven magic users in adventuring parties with human leaders, with the Adventuring Bible even revealng that Fionil's favourite food is also seafood like Marcille. However, Fionil is a lot less experienced an adventurer than Marcille. She's twelve years older than Marcille but given how inconsistently half-elves age she may have spent more of that time as a child - or perhaps just didn't get as good of a magical education. Even the Adventurer's Bible only explains so much.
  • Mundane Utility: The Touden party spies on her party cooking salt pork. Instead of using a fire or a heat-generating magic circle like the ones Marcille makes, Fionil is holding the head of her staff under a grill.
  • Prone to Tears: Fionil's rarely seen without a tear in her eye, whether from Doni being poisoned or by revealing herself to the Canaries when Doni spoke in Laios' favor.
  • Sent Into Hiding: When the Canaries arrived on the island, she went into hiding temporarily to avoid Doni finding out that she used to work for them, and prevent them from questioning her about why she's exploring the dungeon she was supposed to watch.
  • Ship Tease: With Doni, whom she seems to care about a great deal, crying happy tears when Marcille heals him and having become an adventurer in the first place because she was touched by his story of why he wanted to become one.

Dwarf Miners

    In general 
https://static.tvtropes.org/pmwiki/pub/images/dwarf_miners.png
Clockwise from center: Gillan, Brigan, Invar, Noor, Senshi, and Totan
A party of dwarves (and one gnome) who go searching for treasure in caverns under The Island, breaking into the dungeon decades before it connected to the village cemetary. It consisted of Gillin, Brigan, Invar, and Senshi of Izganda, Totan of Dozahk, and Noor Milchain, as well as their horse Anne. See here for more on Senshi.

Unmarked spoilers ahead!


  • Alcohol-Induced Idiocy: In a supplemental sketch demonstrating the casts' drinking habits and tolerance for alcohol, Gillin admits to getting careless when intoxicated and that there are a lot of stories about his "drunken messes".
  • All There in the Manual: They're only present for a page of Chapter 48 and about half of Chapter 49 so in the manga itself only Gillin and Brigan have more than a few lines. The World Guide includes a bit more about all of them.
  • Ambiguous Situation: Telling the story many years later, Senshi doesn't know what happened between Gillin and Brigan when they took their argument outside, only that argument turned to the sound of a fight, at the end of which Brigan was dead and a mortally wounded Gillin brought him some meat and told him it was griffin. When he reluctantly surveyed the scene later, Senshi found their gear scattered but no trace of their bodies.
  • Ambition Is Evil: While relaying the story to the Touden Party, Senshi reminisces that the rest of his party was full of ambition to start with and something seemed to take hold of them, drawing them into the dungeon with glittering eyes. The compulsion broke as soon as Totan was killed but by then it was too late.
  • Anger Born of Worry: According to the World Guide, Gillin and Brigan were very close and Brigan was hard on Senshi because he was worried for Gillin. Unfortunately this also led to taking out his fear and anger on him too.
  • The Baby of the Bunch: Senshi was this at the time. At thirty five he was beardless and, thanks to dwarves' Proportional Aging, the equivalent to a fourteen year old. Gillin had him map the dungeon and try to understand it rather than participating in raids or hunting the griffin, even saying that he'd only be in the way if he came. After Senshi the youngest was Invar at fifty eight, a good twenty years younger than the next oldest - not that you can tell from looking at Invar, who with his craggy face and furious eyebrows looks old for the equivalent of twenty three.
  • Dug Too Deep: They were searching for ancient artifacts and so broke into the dungeon, and instead of just stripping the gold they found coating the masonry right then and there and leaving they kept going and were trapped as the dungeon shifted around them.
  • Dwindling Party: As they were stalked by a hippogriff it picked them off one by one, until Gillin took a mortal blow killing it and only Senshi was left.
  • Emergency Food Supply Animal: When they became trapped in the dungeon they were able to steal food from orcs for a while, but as the orcs protected their resources they were forced to kill and eat Anne.
  • Failed a Spot Check: They called the monster stalking them a griffin, after seeing that it was eagle-like but with four legs. If any of them noticed its horselike back legs and tail, they never mentioned those features in Senshi's hearing.
  • Foregone Conclusion: Given the circumstances and that the first panel clearly showing the party includes Gillin wearing the helmet that Senshi wears later (but intact), it's not hard to guess that something bad happened to them.
  • Interspecies Romance: Totan is the only member of the group to be married, to an unnamed gnome.
  • Killed Off for Real: Knowledgable about ancient artifacts as Noor the gnome was, he doesn't seem to have known any healing magic, so he couldn't play that role for the impromptu "party" and no one was ever revived.
  • Never Gets Drunk: In a sketch about characters and their relationships with alcohol, Brigan claims it's like water to him. He's marked with the highest alcohol tolerance in the cast.
  • No Body Left Behind: Senshi, the Sole Survivor, found no trace of Gillin, Brigan, or the monster they fought when he got up the courage to leave the safe room, only scattered equipment.
  • Non-Action Guy: In the sense that they weren't prepared for an extended stay in a dungeon and only had a few real weapons between them, and don't fare well against a monster even working together. Readying the shield that will later be Senshi's cooking pot, one says that it's hard to believe they're finally using these ancestral items for their intended purpose.
  • Non-Standard Character Design: Totan's face, nose, and beard are all very rounded and shiny, without any straight lines to speak of. Brigan is all straight lines and angles, with a square, flat-topped head and No Brows. Noor's ears aren't as high or prominent as they are on most gnomes, leading some fans to think that he was a beardless dwarf.
  • No Party Like a Donner Party: Senshi is quite afraid that Gillin killed Brigan - the hole in Gillin's helmet was made by a blunt impact that couldn't have come from a griffin but certainly could have been delivered by Brigan's pickaxe - and fed him the other dwarf, and just told him that it was griffin meat. Tasting a dead griffin and finding that it's completely different depresses Senshi, who thinks that Gillin must have wanted him to survive, no matter what. Fortunately with Laios's knowledge of monsters it becomes evident that the dwarf party had actually been attacked by a hippogriff, and that is the provenance of the meat.
  • Our Dwarves Are All the Same: In some ways they're not. The dwarves were all "outcast", with Gillin actually leaving voluntarily because he "didn't fit the path everyone else was taking", and so got no contact or help from dwarf society. In some ways they are, being eager to dig up artifacts from a dungeon and loving to drink. Aside from Senshi, they either felt no fear or just didn't show it as they broke into the dungeon proper, and somewhat mockingly asked a reluctant Senshi if he had "iron in his veins". He didn't want to look like he had no aptitude for metal or be left alone, so he trotted after them.
  • Out of Focus: They all have unique character designs and suggestions of personality but since they're only actually present in a flashback chapter, they're pretty minor overall. However they consistently appear in Kui's supplementary material.
  • Parental Substitute: Gillin was this to Senshi and tried to take care of him even as their situation worsened, giving him the bulk of the food. Brigan resented giving so much to a "useless" child, but Gillin insisted that their responsibility as adults was to take care of him.
    "If we don't take proper care of the next generation, we're finished."
  • Posthumous Character: Other than Senshi, they're all long dead. Just as with many other adventurers, the world guide includes their "first cause of death in the dungeon", hippogriff attack, but of course, none of them were revived.
  • Tap on the Head: Gillin was kicked in the head by the hippogriff, leaving a dark hole in his helmet. It didn't immediately kill him and he was able to talk coherently and even remove some hippogriff flesh to boil for Senshi, then to shakily leave the room before dying.
  • Token Nonhuman: Or, well, token non-dwarf. Noor Milchain was the only gnome of the group. According to the world guide, which gives a short bio, he was friendly with the others but conscious of the difference between himself and the others and took pride in being better at thinking things through.
  • Unwitting Instigator of Doom: Laios speculates that the reason the hippogriff followed them for so long was because they brought a horse, which the part-horse monster was interested in.
  • Would Hurt a Child: While starving, Senshi licked a rock. Brigan became convinced he had a secret stash of food and attacked him.

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