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Characters in Nocturne (RPG Maker). Needless to say, Beware of spoilers!

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Main Characters

    Reviel Von De Russert 
https://static.tvtropes.org/pmwiki/pub/images/reviel_full.png
A powerful "Ancestor" of vampires, who is mistaken for a hero by Luna and invited to her village.
  • Aesop Amnesia: Despite realizing that he should spare Idith to avoid becoming the same as her, he still insists on killing Ristill because their grudge runs deeper, though Luna talks him out of it.
  • Anti-Hero: By the end of the story, he's fully reformed, but he has to deal with the consequences of his past actions.
  • Apologetic Attacker: Inverted. He apologizes to Ristill for not killing her despite their longtime desire for a death match.
  • The Atoner: At the end of the game, Reviel decides to go on a journey not to hunt, but to learn more about the world and the humans he once antagonized.
  • Attack! Attack! Attack!: Downplayed. In contrast to his fellow Ancestors, he never resorts to any complex schemes to accomplish his goals. All he does is run up to his enemy and engage them in battle, though he'll employ basic strategies within the battles. He believes schemes and tricks are for the weak, thus his straightforward approach to dealing with enemies.
  • Badass Back: Some of his scenes have him facing away from his enemy while mocking them because he's strong enough to get away with it.
  • Be All My Sins Remembered: Reviel shoots down the idea of rewriting history to "undo" his crimes because regardless if no one else remembers, his misdeeds still happened and he'll still remember everything.
  • Because You Were Nice to Me: Luna is the first human to show him unconditional kindness after learning of his true nature, which baffles him because he's used to being considered a monster. He eventually learns to accept her kindness and take a level in it himself.
  • Becoming the Mask: At first, he only hunted other vampires targeting the village because he didn't want them to steal his prey. Eventually, he grows attached to the villagers enough to tank several powerful fire spells just to protect them.
  • Bitch in Sheep's Clothing: An interesting example, in which Reviel proves less is more. For some reason, all of Algiz is convinced that he's really a benevolent traveler despite his usual silence. He isn't so much trying to be nice as just not saying any more about his true motivation than necessary while letting everyone make assumptions.
  • Blade Spam: All of his ultimate physical skills involve lots of slashes. Gloom Firefly in particular allows him to do Split Second Blade Spam.
  • Blood Knight: Reviel is ecstatic when Idith or others manage to give him a good challenge. He also believes that sparing rival warriors is an insult to their pride, though this eventually gets downplayed when he spares Idith and Ristill despite their intent to kill him while promising to accept their future challenges.
  • Blue-and-Orange Morality: He believes that it's dishonorable to spare Worthy Opponents and that doing so would injure their pride. He drops this line of thinking after Luna convinces him to spare Ristill, though he still apologizes for wounding her pride.
  • Boring, but Practical: Unlike his fellow Ancestors, Reviel doesn't use any fancy barriers or have any unique abilities. Instead, he just relies on overwhelming swordsmanship and magic, which is enough to beat anything that isn't Khaos.
  • But Now I Must Go: He leaves Luna and the village in the ending, though he promises to return after doing some soul-searching.
  • Casting a Shadow: While he learns all the other elements except light, he can only learn grand spells from the dark element. Not to mention one of his arcane sword skills is dark elemental.
  • Catchphrase: "...Do whatever you want."
  • Combat Sadomasochist: Thanks to his boredom, he's actually excited by the prospect of fighting others to the death or being hurt by the Dark Chains Curse.
  • Cutscene Power to the Max: He'll match Idith blow for blow in a cutscene before her boss fight, despite her not being balanced to be a Duel Boss.
  • Cutting the Knot: He can spend experience and MP to get rid of certain dungeon obstacles that normally require puzzles to overcome.
  • Death Seeker: Reviel eventually becomes bored enough with the world that he lets Ristill kill him, but regrets that when Luna takes the attack in his place.
  • The Dreaded: In the past, he was indeed infamous for killing humans. Though he's not famous enough in the present to arouse suspicion from Algiz due to going into a deep sleep.
  • Dual Wielding: Wields two longswords as his weapon of choice. He can switch these out for daggers, broadswords, and katanas as well.
  • Dumbass Has a Point: While far from being an idiot, when Khaos cast his Laplace Demon spell, his response is that 'he'll just have to unleash unavoidable attacks no matter what'. Khaos himself lampshades how stupid and simplistic it sounds. Turns out Reviel's right, using Limit Break skills such as Moon Petal Dance, White Night, Gloom Firefly, or Sagittarius Blaze will hurt Khaos as they normally and brutally should. Alas no mention of it is done if you do so and the script go on as normal. To be fair to Khaos, these skills have such a high SCT and the spell still prevents Reviel from landing critical hits, meaning it would take forever to beat him anyways.
  • Even Evil Has Standards: He finds Ristill's Mad Scientist methods and scheming to be cruel by his standards. This is also thrown back at him when Ristill is disturbed by his lack of regard for any life.
  • Experienced Protagonist: Reviel is very experienced in combat due to being one of the first three vampires, to the point where he'll explain certain mechanics, world lore, and boss gimmicks.
  • Fight Magnet: After defeating Idith for the second time and sparing her, Reviel shrugs off her vows to chase him by pointing out that many others are also out to kill him.
  • Friendly Rival: Only on his part. After the boss fight with Ristill, he no longer wants to kill her, but is still willing to accept her challenges, despite the fact that she still wants to kill him.
  • Genius Bruiser: He's not a schemer like the other two Ancestors, but he still has at least centuries of knowledge about magic and combat tactics.
  • Heel–Face Turn: He slowly becomes more reluctant to kill humans and eventually gives up on it after Luna's death hit him harder than he thought.
  • I Was Just Passing Through: How he justifies his good deeds towards Luna and Algiz. Though a scene after he saves Luna from a knife has him admitting he saved her on reflex.
  • If You're So Evil, Eat This Kitten!: After discovering his vampirism, Luna allows him to bite her, but he can't bring himself to do it despite being on bad terms with her. Though he does bite her later in an attempt to revive her.
  • Informed Ability: Despite his reputation and his status as an Ancestor at the top of the food chain, he'll still need familiars and/or really good gear to stand a chance against the bosses. Though it's arguable that his familiars are part of his power.
  • Jerk with a Heart of Gold: At first, he's mostly a Jerkass, especially when he chokes Luna over their disagreements over the importance of human life. After mellowing out, he's still blunt, but more genuinely kind to Luna and the villagers.
  • Jerkass Has a Point:
    • While Luna chews him out for killing the bandits, he's not exactly unjustified considering how remorseless they are in harming innocents.
    • He's generally correct that Dark Disciples can't be saved. Though this is downplayed when Luna regains her mind after becoming one.
  • Kick the Dog: After Luna prevents him from killing Idith, he becomes a lot more hostile towards her, to the point of Neck Lifting her.
  • Kleptomaniac Hero: Averted. Any items he receives in town are given to him willingly.
  • Lack of Empathy: His Character Development is to learn empathy towards humans, as well as to learn why someone would feel empathy towards him. Downplayed when it comes to Ristill and Idith, since he understands that they don't take well to being spared.
  • Lightning Bruiser: At the level cap, he has much higher stats than Luna and the familiars and his only real weakness is his lower light elemental defense and lack of healing abilities. Before the cap, his stat build depends entirely on the player's skill allocation.
  • Magical Eye: His skills allow him to inflict ailments on the enemy.
  • Magic Knight: He can learn spells and sword skills from every element except light, making him very versatile.
  • Master Swordsman: Roshule and Madoc state that Reviel is one and he indeed has the widest variety of physical skills in the game. Considering the Ancestors are supposed to be roughly equal in terms of mana and Reviel and Ristill can target each others' elemental weaknesses, it's implied that his swordsmanship is the reason why she doesn't want to fight him without Maxwell.
  • A Million Is a Statistic: Discussed. Reviel realizes that he still can't understand the weight of his crimes against humanity despite making a Heel–Face Turn, which causes him to fear that he'll lapse back into hunting them. Though this is downplayed when he has flashbacks of his previous killings during Hypnosis's raid, showing that he does remember and feel bad for the people he killed.
  • Monster Progenitor: To vampires.
  • Mook Horror Show: One part of the game has him slaughter all the bandits by himself, and all of them are far weaker than the recent dungeon's random encounters.
  • Mugging the Monster: He's usually the monster in this scenario. Constantly lampshaded by the Dev Room NPCs, who find this awesome.
  • My God, What Have I Done?: After he learns empathy and sees Hypnosis torch Algiz, he has flashbacks to his own similar crimes and realizes he won't be able to fully atone.
  • Neck Lift: After Luna keeps him from killing Idith, he chokes her whenever she angers him. He stops doing it after her Heroic Sacrifice and revival as a vampire.
  • Necromantic: When Luna dies, Reviel bites her in an attempt to turn her into a vampire, but she only turns into a mindless Dark Disciple. Though his attempt wasn't in vain when she manages to regain control anyways.
  • Noble Demon: Played with due to Blue-and-Orange Morality. He respects powerful warriors, but this causes him to kill them to preserve their pride.
  • Non-Standard Skill Learning: His ailment resistance, element resistance, Evil Eye, and elemental sword skills can only be unlocked by beating the bosses that guard each elemental medium. His first Limit Break, Moon Petal Dance, is automatically added to the skill tree after he demonstrates its use on Jackson Boer.
  • "Not So Different" Remark: Idith points out that when it comes down to it, they're both murderous Blood Knights, though he defies this trope by sparing her.
  • Pay Evil unto Evil: The only part of the game where you can control Reviel killing humans is when he goes after the bandits, who kidnapped Luna to extort the village.
  • Pet the Dog: He has a few examples of kindness before his Heel–Face Turn that don't fall under Pragmatic Villainy.
    • He has no practical reason to bring Luna with him to the first dungeon when it would have been easier for him to go by himself.
    • After the first dungeon, Luna is losing confidence in achieving her dreams, but Reviel tells her to do whatever she wants, though this is partially because he doesn't understand how inferior she feels.
    • While he claims that he only took a knife throw for Luna to gauge the attacker's strength, his inner monologue indicates that he acted on reflex.
    • Despite declaring his hatred for Luna earlier, he attacks Khaos for suggesting that he bites her.
  • Power Limiter: Reviel finds that someone created a barrier around the Algiz region that limits his power, which actually prevents him from learning certain skills.
  • Pragmatic Villainy: Some of his early instances of heroism are mainly due to self-defense and preventing others from destroying the village before he can do so himself.
  • Pride: Invoked. He insists that showing mercy to rival warriors will wound their pride and the two that he fights indeed feel that way. Luna eventually convinces him that valuing other peoples' lives takes precedence over their pride, though he makes sure to apologize to Ristill about it.
  • Rebuff the Amateur: In the beginning of the game, he always force Luna into the back row of the Defender formation because he doesn't trust her to be able to fight even the most basic monsters. This is deconstructed because ends up hurting Luna's already low self-esteem and puts her in a downward spiral for the first segment of the game.
  • Reformed, but Rejected: Zigzagged in the ending. When the village learns of Reviels true nature and past killings, their opinion is split on whether or not to consider him an ally. And Reviel himself has no intention of forgiving his own sins so easily.
  • Reformed, but Not Tamed: After being exposed for his past crimes, Reviel wonders if he really has what it takes to reform without relapsing into his old ways. This is subverted when the villagers point out that he risked his life to protect them from Hypnosis when he could have ignored them to win more easily, showing that he changed a lot.
  • Signature Move: Moon Petal Dance is not his strongest Limit Break, but it's still his most recognizable attack due to how he automatically learns it during one scripted battle, uses it automatically in a flashback fight, and uses it automatically at the end of Hypnosis's first phase. An early trailer also ends with him performing this skill.
  • Smug Super: Before and after his Heel–Face Turn, he talks down to nearly everyone who tries to fight him. Downplayed towards Ristill and Idith, who he considers decent opponents, though he's still very confident he can beat them. He pretty much never does this with Khaos, who he knows is far stronger and smarter.
  • Straw Nihilist: At first, he thinks little of any life, including his own life that he finds boring. He's also hostile towards Luna because she believes the exact opposite, though his time with her and the village eventually get him to care about life.
  • Taking the Bullet: At one point, he protects Luna from one of Ristill's throwing knives, though he claims he only did it to gauge the enemy's strength. Later, he takes two of Hypnosis's grand spells at point blank range in order to protect the villagers, showing that his reformation is genuine.
  • Tall, Dark, and Handsome: Of all the characters with listed heights, Reviel is the tallest at 185 cm. He also has black hair and dresses mostly in black.
  • Unorthodox Sheathing: After winning a battle, Reviel will sheathe his swords while twirling them.
  • Unskilled, but Strong: Khaos describes him as such compared to Ristill, since he tends to rely more on brute force than clever schemes. This could apply gameplay wise if the player opts to smash obstacles rather than properly solving puzzles. Ristill seems to disagree, especially when he managed to defeat her despite the fact that she used Maxwell to gain an infinite mana source.
  • Unwitting Pawn: He helps Khaos set up a new dimensional area in the Forest of Origins, unaware that Khaos is planning to turn this dimension into the final dungeon.
  • Villain Protagonist: The game never really makes the player actually control him during his misdeeds, but he's still this until he has a change of heart about humanity. The author states this is intentional, since he believes a virtuous protagonist is destined to be a hero from a beginning while a villainous one has to go through more Character Development.
  • Villain Respect: Even as a villain, he was capable of praising others for their skill, as shown when he's amazed that Madoc can gauge his experience and when Idith manages to give him a challenging fight. He also shows some grudging respect towards Luna for trying to reform him, despite knowing that he could easily kill her.
  • Villainous Friendship: He's willing to visit Khaos every now and then despite the implication that he knew Khaos was helping Ristill.
  • Villainous Rescue: His very first action in the game is to scare off a trio of bandits that were trying to kidnap Luna. At this point, Luna has no idea that he's no saint himself.
  • The Von Trope Family: Averted. While he's considered a high-ranking vampire and could be considered a vampire noble, his last name was assigned to him by his creator for unknown reasons.
  • Walking the Earth: He's been doing this for as long as he can remember. At the end of the game, he wanders again, but with a more positive mindset.
  • We Are As May Flies: How he justifies his treatment of humans, who have short lifespans and weaker bodies than him.
  • What Is This Feeling?: No one's more surprised than him when he starts feeling empathy towards humans.
  • When He Smiles: At first, he wears a Slasher Smile when thinking about thrilling battles and killing others. After his Heel–Face Turn, he switches over to a more good-natured smile.
  • Who Wants to Live Forever?: The main reason for his villainy and Blood Knight tendencies is that he's incredibly bored of living forever and the monotony of it all.
  • World's Best Warrior: After Khaos's suicide, Reviel is now the best fighter among the world's superbeings.
  • You Are Better Than You Think You Are: He's on both sides of this trope. In the ending, he tells Luna that she's still loved by the villagers despite her vampirism. In turn, she tells Reviel that many of the villagers appreciate his efforts to help them. He also has a downplayed moment before his Heel–Face Turn, where he tells an unconfident Luna that she can do whatever she wants, though Jackson Boer and his Dark Disciples interrupt their moment.
  • You Monster!: He receives this line a lot from humans, though it usually happens after they see him kill someone.

    Luna Winston 
https://static.tvtropes.org/pmwiki/pub/images/luna_full.png
A villager of Algiz who aspires to practice medicine.
  • Big Damn Heroes: After Reviel is nearly killed by Hypnosis's Limit Break, Luna rushes in to heal him and help take down some Devil mooks, despite how doing so exposes her vampiric powers to the villagers.
  • Came Back Wrong: After being bitten by Reviel, Luna comes back as a Dark Disciple. This is subverted when she regains her mind and becomes a full-fledged vampire lord instead.
  • Can't Catch Up: As a human, she can't keep up with Reviel or even the familiars, to the point where even her experience growth is far slower. Once she becomes a vampire, she's becomes an effective Combat Medic.
  • Classical Anti-Hero: Her main flaws are her lack of self-confidence and her worries about the approval of others, but she's still very accepting of others and eventually gains the confidence to save her village and the world.
  • Combat Medic: Ristill teaches her thaumaturgy, which she manages to get the hang of due to practicing in Hagall Hills, a place with a lot of mana. The combat part is further emphasized after she becomes a vampire lord, to the point where she can fight alongside Reviel.
  • Fantastic Angst: After becoming a vampire, Luna is afraid that her village will reject her. However, her village still allows her to stay in the ending because they know she's still the same idealistic girl.
  • Heroic Sacrifice: When Reviel lets Ristill kill him, Luna takes the slash in his place, though she's eventually revived as a vampire.
  • Heroic Willpower: She manages to regain control of herself after becoming a Dark Disciple in time to prevent Reviel from killing Ristill.
  • Horrible Judge of Character: Subverted. At first, she seems Too Dumb to Live when she keeps believing in Reviel's inner goodness based on a few of his I Was Just Passing Through moments, only to be proven right when Reviel makes a Heel–Face Turn. She's also quick to catch onto Khaos's real reason for destroying the world and that he's no different from Reviel.
  • Hypocrisy Nod: Khaos and Shylphiel point out her hypocrisy in wanting to gain everyone's respect, yet not trusting Reviel to recover from a curse on his own. Reviel also points out that her attempts to keep him from killing Idith is insulting to her warrior spirit. Despite that, Luna still persists in her ideals because she feels that it's right to save other people.
  • Light 'em Up: All of her spells are light elemental and she has high resistance to light by default.
  • Loved by All: Everyone in the village encourages her to pursue her lofty dreams. In the ending, they accept her as a Friendly Neighborhood Vampire.
  • Morality Pet: Her interactions with Reviel eventually get him to appreciate human life especially when she gets killed by Ristill.
  • Nice Girl: To the point where she retains her kind personality despite the tendency for vampires to go mad.
  • Save the Villain: Luna insists on saving Reviel and Ristill, despite the harm those two brought to her. This mercy extends to trying to protect the bandits from Reviel, despite their kidnapping of her. Later, she and Reviel try to reform Khaos, but he ends up committing suicide. The only exception is Hypnosis, who keeps rejecting any attempts at a truce.
  • Screw Destiny: Reviel and Ristill insist that they're destined to fight to the death, but Luna refuses to accept that.
  • Surpassed the Teacher: By the end of the game, she learns a greater variety of healing spells than, Ristill, the person who taught her thaumaturgy.
  • Turn the Other Cheek: Whether it's Reviel choking her, the bandits kidnapping her, Ristill killing her, and Khaos being the Big Bad, Luna tries to show as much benevolence as she can. The only exceptions are Hypnosis and the Devils attacking the village, since they're Always Chaotic Evil and the former refused any offers at redemption.
  • Wide-Eyed Idealist: She must be one if she sees good in Reviel and Ristill, though she ultimately turns out to be right.
  • You Are Better Than You Think You Are: She's on both sides of this trope. After Reviel tells her that the villagers still accept her, Luna in turn tells him that many of them accept him too.

Other Ancestors

    Ristill Eva Mizants 
https://static.tvtropes.org/pmwiki/pub/images/ristill_full.png
Reviel's rival, who constantly tries to come up with a way to surpass his power.
  • Affably Evil: At first, she's Faux Affably Evil, especially when she acts like a friend to Luna in order to Troll Reviel and tempts people into being possessed by Maxwells. After Luna saves her and gets Reviel to pull a Heel–Face Turn, Ristill has more Pet the Dog moments toward the two and Shylphiel, though she still wants to reclaim her pride by killing Reviel in the future.
  • Big Bad: Subverted. She seems to Reviel's main enemy as well as the one who set up the elemental barrier to weaken Reviel, but then it turns out Khaos was behind the barrier. And unlike Khaos, Ristill's plans never really went beyond killing Reviel.
  • Big Damn Heroes: Ristill shows up in the final battle to render Khaos's invincible barrier useless.
  • Cleavage Window: Though she's less exposed than most examples.
  • Cutscene Power to the Max: In one cutscene, she summons rain, despite not having any ice elemental spells in combat.
  • Demonic Possession: Her Maxwells can do this to dead and living bodies and she later puts a Maxwell in Idith in order to learn how to control one while being possessed. This leads to her temporarily surpassing Reviel in power.
  • Disc-One Final Boss: Ristill was the Final Boss of the original game, but is now the Climax Boss of Rebirth. Interestingly, her overall role didn't change at all and she mainly lost her position due to the story being extended.
  • Enemy Mine: Combined with Rivals Team Up. After Khaos reveals his plan to destroy and rebuild the world, Ristill forms a temporary alliance with Reviel to stop him. Afterwards, she states that she'll resume her quest to surpass and kill Reviel.
  • Even Evil Has Standards: While she's willing to use humans as guinea pigs for her Maxwell experiments, she was uncomfortable with Reviel's unnecessary hunting and considered him a madman. Likewise, Reviel finds her methods and schemes to be cruel. She also disagrees with Khaos's plans to destroy and remake the world, though her reasoning isn't explained.
  • Foil: Both she and Luna have an inferiority complex over being less capable than Reviel, but unlike Luna, who wants to catch up to Reviel so she can use her strength to support him and help others, Ristill wants to become strong enough to kill him.
  • Graceful Loser: At first, she's angry about being spared, but she settles for having a rematch someday and later shows gratitude towards Luna's goodwill.
  • Guest-Star Party Member: She joins in the middle of the Final Boss fight and only for that fight.
  • Hypocrite Has a Point: Downplayed. She advises Luna not to fall prey to worrying about what others think and feeling unconfident. While this is good advice, especially later in the game when Luna feels insecure about being a vampire, Ristill suffers from an inferiority complex herself, though she doesn't let it put her in a slump like Luna almost did.
  • I Owe You My Life: She saves Algiz to repay her debt to Luna.
  • Inferiority Superiority Complex: In her first attempt to kill Reviel, Ristill cowered in fear of his might, which hurt her pride and caused her to become obsessed with surpassing him.
  • Mad Scientist: She's willing to turn monsters and people into Maxwell hosts so she can research them and find someone who can resist losing control, which will allow her to do the same.
  • Mercy Kill: She tries to kill Reviel when he requests a Suicide by Cop, but Luna takes the hit instead.
  • Monster Progenitor: Like Reviel, she is the "ancestor" of vampires. She's also directly or indirectly responsible for Idith becoming a vampire.
  • No Cure for Evil: Averted, since she knows thaumaturgy, though she doesn't use healing spells during her boss battle for balance reasons.
  • No-Sell: Since Idith's vampirism originates from her, she can negate those powers whenever she wants. However, this no longer applies after Idith learns to control Maxwell.
  • Not Me This Time: While she was indeed behind the various Maxwell attacks as well as a curse on Reviel, she had nothing to do with the elemental barrier that limited his power. Turns out it was Khaos.
  • Pay Evil unto Evil: She turns the only surviving bandit into a Maxwell puppet.
  • Pet the Dog
    • She teaches Luna how to use healing magic when the latter was feeling unconfident when compared to Reviel. Though this instance gets subverted when she tries to put a Maxwell in Luna after the latter discovers her true nature.
    • After accidentally killing Luna, she allows Reviel time to mourn before finishing their battle in her castle.
    • After Luna convinces Reviel to spare her, Ristill summons a rain to put out the fire in Algiz.
    • In the ending, Ristill offers to share mana with Shylphiel so she can live despite her master's death.
  • Playing with Fire: Her main element, though she has light and dark spells as well.
  • The Power of Creation: She has the power to create something from nothing, including her powerful Maxwell familiars. This power allows Ristill to negate Khaos's Laplace barrier, since her ability keeps it from predicting the future reliably.
  • Professor Guinea Pig: Defied. She doesn't turn herself into a Maxwell host until she figures out how to make the process work on others without driving them insane.
  • Redemption Demotion: While she's not exactly redeemed, she's a lot weaker when joining Reviel in the final battle. This is implied to be due to Khaos's barrier, which seemed to have weakened her when he confronted Ristill at the Space crystal. This is averted if you decide to fight Khaos at a high level, since she'll scale to match Reviel's level.
  • Sinister Scythe: Her scythe is named Cronus, after the Greek God.
  • Superpower Lottery: This is double subverted with her creation ability. At first, she can only use it to create weak clones and create Maxwells that can only possess dead beings and grant them infinite mana, which apparently isn't enough to beat Reviel. With Khaos's help, she figures out how to make them possess living beings, but the hosts tend to go mad and lose their self-consciousness. After using Idith as a test subject, she figures out how to control Maxwell and directly make use of its infinite mana ability. Better yet, her creation ability turns out to be the perfect counter to Khaos's Laplace Demon barrier.
  • Theme Music Power-Up: "Temperance of Dawn and Despair" plays when she wields Maxwell against Reviel in her boss battle. Subverted when she fights Khaos by herself. At first, the song plays, but then Khaos activates a barrier to weaken her.
  • Weak, but Skilled: Unlike Reviel, who starts out much stronger, Ristill has to come up with schemes to stand a chance against her fellow ancestors. Khaos notes that this makes her potentially more dangerous and unpredictable in the long run.
  • Worthy Opponent: Reviel is actually grateful that she took up the difficult task of finding a way to kill him and is disappointed when she first cowers before him.
  • You Need to Get Laid: Downplayed. Free's NPC in the Developer's Room claims that Ristill would be stronger if she had a lover.

    Khaos (MAJOR SPOILERS
https://static.tvtropes.org/pmwiki/pub/images/khaos_full.png
A hermit who lives in a small house nearby Algiz.
  • Aesop Collateral Damage: He decides to test Reviel's Heel–Face Turn and teach him and Luna the folly of hiding their vampirism ... by opening a Devil wormhole in Algiz.
  • Amazing Technicolor Battlefield: His Laplace's Demon spell changes the battlefield from a simple floating continent to a space with rotating clock gears in the background and a magic circle platform. Strangely, the Optional Boss borrows this design for their Twilight spell.
  • Anti-Villain: Despite being betrayed by his human comrades, his plan is done not out of malice for them but out of love for his deceased human companion. Additionally, Shylphiel claims he revealed his plan to Reviel because he's secretly reluctant to carry it out and wants to at least give the party a fair chance to stop him.
  • Badass Bookworm: Although his knowledge surpasses all of humanity's, Khaos still collects their books in case they come up with ideas he never thought of.
  • Barrier Change Boss: His Element Raid skill changes his weaknesses.
  • Benevolent Boss: He actually had no plans for Shylphiel to fight Reviel at all and only allows her to join in the final battle after he's halfway down. Once he's defeated, he undoes her contract with Alhazard so she can continue to live.
  • Beware the Nice Ones: Reviel thinks he's the most merciful of the ancestors, but also acknowledges that he's the strongest. And he'll seize control of time and space to get what he wants.
  • Big Bad Friend: Despite his scheming against the other ancestors and the world, Reviel still considers him a close friend. Likewise, Shylphiel states that Khaos was still fond of him, Ristill, and Luna.
  • Big Good: He once tried to be this for the humans before they learned that he was an ancestor.
  • Blatant Lies: In the beginning of the game, he insists he's not that powerful, but Reviel doesn't buy it.
  • Book Ends: Both the first and last dungeons are his dimensions.
  • The Chessmaster: Turns out, it's because of him that Reviel have to destroy multiple Power Limiter in order to regain his powers, which buys Khaos some time to prepare his Evil Plan. In Khaos' World, in front of the final barrier, Reviel muse that Khaos is not a fan of complicated plan... before connecting the dots and revealing that said Power Limiter also serves as seals to be broken to bypass said barrier, thus leaving the remaining two, that are in Khaos' world. Fittingly, he is seen playing chess with Shylphiel in one scene.
  • Combat Clairvoyance: His Laplace's Demon spell causes all attacks on him to miss due to receiving knowledge about all his opponents' future actions. Though once Ristill nullifies it, all the spell does is create a fancy battle background.
  • Contractual Boss Immunity: Outside of a Guide Dangit trick, he's one of the only four bosses who are completely immune to ailments.
  • Defeat Means Friendship: Subverted. The story builds up like the party will be able to convince Khaos to stop, especially when they learn his real reasons for destroying the world. Sadly, this doesn't happen because he crossed the Despair Event Horizon.
  • Didn't See That Coming: He planned to take out Ristill before she can team up with Reviel, and then defeat Reviel with Laplace's Demon. This fails because he didn't account for Idith saving Ristill at the last minute.
  • The Dreaded: When Khaos declares his intent to destroy the world, Reviel doesn't even question if it's possible or how it's possible. He just knows Khaos is probably capable of researching a way to do so.
  • Driven to Suicide: Once he loses the means to revive his lover and is left with only his weariness of the world, he jumps off the edge of a floating continent. In the original RPG Maker 2000 version, he did the same thing after his Optional Boss fight, albeit in a Lethal Lava Land rather than a floating continent.
  • Dub Name Change: His name was originally "Chaos" in the Japanese version, but the translator changed it to "Khaos" to make his name sound more unique and because the original Japanese text pronounces it this way.
  • Elemental Powers: He uses all six elements seen in this game along with time and space for his plan.
  • Final Boss: A rare example that's also combined with Dual Boss. After beating him down to less than half HP, Shylphiel will join the battle and he'll cast a barrier that allows them to counter for each other.
  • Green Thumb: He grows a lot of rare herbs in his garden and always seems to have the one that the main characters need.
  • Go Mad from the Revelation: Downplayed. Learning that he and his fellow ancestors were created as supersoldiers causes him to think that their lives are also insignificant, though he thinks he'll at least find some meaning if he can be with his lover again.
  • The Hermit: Khaos purposefully secludes himself so that he doesn't go through the temptation of attacking humans.
  • Hero of Another Story: Khaos was actually the reason why the humans of the region were able to overthrow their corrupt regime.
  • Home Field Advantage: Reviel mentions that Khaos is much stronger than usual when fighting in his territory.
  • Honor Before Reason: Zigzagged. He makes sure to announce his plans to Reviel, Luna, and Ristill so that they have a fair chance of stopping him, but he later tries to kill Ristill before the Final Boss fight is officially supposed to start. Then he insists that Shylphiel stays out of the battle because his victory will result in her never existing and because she's already half-dead from using Alhazard, only to relent when she insists on helping anyways.
  • Ironic Name: Despite his name, he's mostly a quiet recluse. Additionally, his evil plan will end with the world being reconstructed in a more ideal way rather than leaving it destroyed.
  • It Amused Me: He enjoys watching Reviel and Ristill duke it out. And it's implied the reason he weakened Reviel and helped Ristill become stronger is because he wanted to see a more even match. He's disappointed when Reviel becomes merciful towards Ristill and humanity. However, part of his reason for egging them on is to distract them from his actual plan of remaking the world.
  • Item Crafting: Talking to him in his house will allow you to give Khaos ingredients to make new items with. Though once he goes to the final dungeon, Reviel has to use the crafting facilities by himself.
  • Jerk with a Heart of Gold: He has some scathing words for Luna when she requests medicine for Reviel, but decides to help her anyways. Despite his actions in the endgame, he still showed a soft spot for Shylphiel and the latter thinks he still cared about Reviel, Luna, and Ristill.
  • Jerkass Has a Point: While attacking Algiz and revealing Reviel and Luna's vampirism was his Kick the Dog moment, the protagonists can't help but agree with his criticisms about their hypocrisy.
  • Just Think of the Potential!: While Khaos has personal reasons for his time-space plans, he tries to justify it by pointing out how rewriting the world could solve the protagonists' irreversible problems (including saving all of Reviel's victims), and then calls them cowards for not appreciating its potential applications. Strangely, the party rejects his plan based on principle and not potential danger.
  • Kick the Dog: He got Hypnosis to raid Algiz in order to draw Reviel's attention to his plans, test if Reviel's Heel–Face Turn is genuine, and force Reviel and Luna to reveal their vampiric nature to the villagers.
  • Magic Staff: He wields the Apocalypse staff in battle. Getting its glossary entry will reveal the path to the Developer's Room.
  • Magical Eye: He mastered Eye of Shadows, which causes instant death.
  • Mind over Matter: When pouring tea for guests, he makes the teapot levitate.
  • Monster Progenitor: He, Reviel, and Ristill are the ancestors of all vampires, who are directly or indirectly turned undead due to their blood.
  • My Greatest Failure: Due to human companion dying to save him and his failure to revive her, Khaos refers to himself as a fool in his diaries.
  • Names to Run Away from Really Fast: His name is Chaos, with a "K," and he's the Big Bad of the remake.
  • Necromantic: After his attempt to revive his lover as a familiar failed, he resorts to using the power of all the elements (including time and space) to rewind time to when she was still alive.
  • Neutral No Longer: He normally prefers to hole up in his house rather than kill humans or scheme against his Ancestors, but he decides to recreate the world when his previous attempts at reviving his lover failed.
  • Non-Elemental: His Meteor Swarm and Calamity Limit Breaks are his only skills that deal "physical" damage.
  • "Not So Different" Remark: He wonders how he ended up as the Big Bad while Reviel ended up as The Hero when the latter also tried to make a Heel–Face Turn and revive his human companion.
  • Omnicidal Maniac: Subverted. While he plans on destroying the world, he also plans on rebuilding it so that time rewinds, giving him a chance to save his lover.
  • Only One Name: He's the only Ancestor with no given last name.
  • Orcus on His Throne: Zigzagged. In the final dungeon, he waits for Reviel to reach the final room, but he personally tries to find and kill Ristill because he fears that her unpredictability and unique power will do him in.
  • Redemption Rejection: Rather than live on with his friends, Khaos chooses to kill himself after his plans fail.
  • Set Right What Once Went Wrong: He wants to do it for himself and offers to do the same for Reviel and Luna.
  • Squishy Wizard: Subverted. While he has no physical attacks, he has far more HP than any individual boss in the game, including the bonus bosses. That said, he's more vulnerable to physical attacks than spells.
  • Sword and Sorcerer: He's the sorcerer while Shylphiel is the sword wielder, allowing the two to cover all elements and physical damage together.
  • Then Let Me Be Evil: He was mainly a neutral figure until his human companions tried to kill him.
  • Time Master: One of his skills can completely empty the party's ATB gauges and another can give him a chance to act again immediately.
  • Token Good Teammate: Zigzagged. Before the game, he's this to his fellow Ancestors, preferring to study by himself rather than antagonizing humanity or picking fights with his fellow superbeings. Afterwards, he resorts to controlling time and space and causes his fellow Ancestors to team up to stop him.
  • Tragic Villain: Getting betrayed by his fellow revolutionaries and seeing his girlfriend perform a Heroic Sacrifice for him really did a number on Khaos. This causes him to resort to a desperate scheme to bring her back, despite his reluctance to get the rest of the world involved.
  • Tranquil Fury: When Luna starts figuring out that Shylphiel was based on his deceased companion, Khaos momentarily loses his cool and quietly tells her not to push her luck.
  • Villain Teleportation: In battle, instead of jumping back to his position like other characters, he teleports back to the spot. Outside of battle, he can freely teleport anywhere, which he uses to save Shylphiel from the party and to ambush Ristill.
  • Walking Spoiler: This is especially true, given that he wasn't the Big Bad in the first iteration of the game.
  • We Can Rule Together: He tries to tempt Reviel to join him by offering to undo all of his past killing sprees. For Luna, he offers to restore her to being a human so she can return to Algiz. Of course, the two of them refuse and fight him anyways.
  • What the Hell, Hero?:
    • After Reviel turns Luna into a Dark Disciple and before he beats Ristill, Khaos will give him a look of disapproval and says something along the lines of "I have nothing to say to you" whenever they talk.
    • Near the end of the game, Khaos calls out Reviel and Luna for trying to hide their true natures while living in Algiz, knowing that his similar attempts to live among humans ended horribly. He especially criticizes Reviel for thinking that he could mingle with humans after killing them for so long.
  • World's Best Warrior: Despite having the same amount of mana as Reviel and Ristill, he's far more skilled in tactics and magic than them, to the point where the two had to team up to stand a chance. Worse yet, he's supposed to be far stronger than normal in his territories.
  • Worthy Opponent: Early in the story, Reviel seems eager for Khaos to show his true powers. Unfortunately, Reviel's wish comes true in the final battle.
  • You Are Better Than You Think You Are: A villainous example. He tells Ristill that her Power of Creation and her clever scheming makes her more resourceful than Reviel, who she always felt inferior to. Unfortunately, he uses this as a reason to try to take her out before she can meet up with Reviel.

Others

    Shylphiel Wing 
https://static.tvtropes.org/pmwiki/pub/images/shylphiel_full.png
Khaos's familiar, who lives with him in the forest.
  • Big Damn Heroes: She saves Luna from being possessed by one of Ristill's Maxwells and forces the latter to retreat under the threat of drawing Khaos's ire.
  • Blow You Away: Her spells and ultimate skill are wind elemental.
  • BFS: Her sorcerous sword, Alhazard, is a broadsword.
  • Can't Catch Up: Her experience growth is just as slow as Luna during her time as a guest. Though she becomes a powerful boss after fully activating Alhazard.
  • Dangerous Forbidden Technique: She forms a contract with Alhazard at the cost of her own life in order to stand a chance against the party. However, Khaos undoes the contract so she can live.
  • The Dragon: She basically appointed herself to this position, since Khaos had no intention of letting her fight against Reviel.
  • Dual Boss: During the Final Boss fight. After Khaos is brought to half HP, she fights by his side. Luckily, she only has about half of Khaos's total HP this time around, making it so that both are equally durable the moment she appears.
  • Familiar: Despite appearing to be just as strong and sentient as a human being, Shylphiel is a familiar maintained by Khaos's mana.
  • Guest-Star Party Member: She accompanies Luna when the latter tries to venture to Khaos's house by herself.
  • Guys Smash, Girls Shoot: Inverted. Shylphiel mainly uses melee while Khaos only has spells.
  • I Choose to Stay: After Khaos dies, she decides to spend the rest of her days at Khaos's house.
  • Lady of War: She's the most calm, polite, and graceful character in the game. She's also a competent swordswoman and becomes strong enough to fight alongside Khaos near equally in the Final Boss fight.
  • Meaningful Name: Her name sounds like "Sylph" and her element is wind.
  • Morality Pet: She's a downplayed example for Khaos, who feels guilty that his plan will result in her being Ret-Gone, but still tries to go through with it.
  • Nice Girl: She's always polite to Khaos's guests. She becomes Affably Evil once she decides to fight Reviel and Luna in the final dungeon, since she just wants Khaos to be happy.
  • "Not So Different" Remark: She notes that Luna's desire to alleviate Reviel's suffering from the Dark Chain Curse is self-serving, but helps her anyways because she would feel the same as Luna if something happened to Khaos.
  • The Only One Allowed to Defeat You: Halfway into the final dungeon, Shylphiel tries to kill the party by herself so Khaos doesn't have to feel guilty for doing it himself.
  • Replacement Goldfish: She was created from the body of Khaos's lover, but is a different person from her.
  • Ret-Gone: If Khaos's plan succeeds, Shylphiel will be written out of existence because she was born from the corpse of the very person that he's trying to revive.
  • Sword and Sorcerer: She's the sword to Khaos's sorcerer, allowing her to make up for his lack of physical attacks.
  • Turns Red: During her boss battle she'll exchange more of her life for more power from Alhazard, increasing her stats further. Luckily, she doesn't do this in the final battle.
  • Undying Loyalty: Despite being a familiar, Shylphiel is willing to disobey Khaos's orders and risk her own life if she thinks it's for his own good. In the ending, she chooses to guard his house forever out of loyalty to both him and her predecessor.
  • Worf Had the Flu: She has less HP and speed in the Final Boss fight due to already overextending herself in her previous boss fight.
  • Your Days Are Numbered: Downplayed. After Khaos's death, Ristill offers to lend her mana from time to time in order to extend her life.

    Idith Midowin 
https://static.tvtropes.org/pmwiki/pub/images/idith_full.png
A skilled vampire slayer who shows up in Algiz at around the same time as Reviel.
  • Affably Evil: Downplayed. She's polite and merciful towards humans, including the case where she kidnaps Luna. However, she has no sympathy towards vampires regardless of their intentions.
  • Dangerous Forbidden Technique: She has a powerful single target Limit Break called Blue Dreams, but unlike most enemy uses of limit breaks, she'll either be stunned or slowed after using it.
  • Determinator: Idith manages to control the Maxwell possessing her through sheer willpower.
  • Enemy Mine: In the final dungeon, Idith saves Ristill from Khaos because she wants the strongest vampire dead first, and only Ristill and Reviel stand a chance against him.
  • Hunter Of Her Own Kind: She hunts vampires because she was forcibly turned into one herself.
  • Hypocrisy Nod: In her second boss battle, Idith admits she's almost as violent as the vampires she hunts and also gets Drunk On Power, but still persists in trying to kill Reviel anyways.
  • Ineffectual Sympathetic Villain: Averted on both counts. She puts up a very tough fight each time and her motives aren't that sympathetic to the other characters.
  • It's Personal: Moreso with Ristill than other vampires, since that Ancestor is directly or indirectly responsible for her own vampirization.
  • Magically Inept Fighter: Downplayed. She has no combat spells at all, unlike most of the other vampires and humanoid bosses in the game, though she can at least use some thunder and physical hybrid skills.
  • Master Swordswoman: She's one of the famous Seven Swordsmen of the region. And during her boss fights, she's just as fond of Blade Spam as Reviel.
  • Nightmare Face: She sports one in her second fight, having gone mad from being possessed by a Maxwell. She regains her sanity halfway into the battle along with her normal facial expression.
  • Offscreen Moment of Awesome: Helping Ristill escape from Khaos is fairly impressive considering that he has Villain Teleportation to his advantage.
  • Pay Evil unto Evil: She finishes off Jackson Boer, who was a nasty vampire drunk on his newfound vampiric power. To a lesser extent, she stood by and watched as Ristill turned a bandit into a mentally broken Maxwell host.
  • Revenge Before Reason: Averted. She prioritizes whichever vampire is the greatest threat at the moment. This is shown when she saves Ristill despite hating her the most, since stopping Khaos is a far greater priority.
  • Roaring Rampage of Revenge: Idith wants revenge on vampires (especially ancestors) for turning her mother and herself into vampires.
  • Self-Made Orphan: After her mother bit her and turned her into a vampire, she had to Mercy Kill her.
  • Shock and Awe: Whatever few elemental attacks she has use the thunder element. Unfortunately for the player, those skills also have a high crit rate.
  • Unwitting Pawn: Idith thinks overriding the Maxwell's control will allow her to beat both Reviel and Ristill, but she doesn't realize that Ristill wants her to control it so she can figure out how to do it herself.
  • Would Not Shoot a Civilian: Downplayed. She's pretty ruthless in hunting down vampires, but the most she'll do to a human civilian is take them hostage and release them once she lures her target.
  • Worthy Opponent: Reviel considers her one for putting up a good fight despite being a far lower ranked vampire.

    Roshule Hannibal 
https://static.tvtropes.org/pmwiki/pub/images/rosh_face.png
A blacksmith who makes common hardware in Algiz.
  • The Atoner: He was part of the group that betrayed Khaos, which is why he avoids the same mistake when he learns of Reviel and Luna's vampiric natures. Rosh also sells items to them in the final dungeon's entrance in the hopes they can save Khaos.
  • Badass Normal: When he and Madoc work together, they can take down lesser Devils.
  • Broken Ace: He's a skilled warrior and blacksmith, but he feels immense guilt over allowing his daughter to join the revolution, only for her to be killed by a sword that he forged. Due to this tragedy, he refuses to wield a sword or forge weapons.
  • Handicapped Badass: Despite losing an arm and an eye, he's still one of the strongest human fighters in the village. Madoc implies Khaos was the one who injured him, albeit in self-defense.
  • He's Back!: During Hypnosis's raid, he finally decides to wield his sword again, though he gives it to Reviel during the boss battle.
  • Hero of Another Story: He was part of a revolution against a corrupt government.
  • Heroic Lineage: His father was the one who defeated Hypnosis, a feared Devil.
  • Infinity -1 Sword: He gives Reviel the best non-sorcerous sword in the game. He's also responsible for forging Luna's best non-sorcerous spear. Interestingly, Khaos kept both after Roshule's group turned on him.
  • The Mentor: He trains Luna in using a spear.

    Madoc 
https://static.tvtropes.org/pmwiki/pub/images/madoc_nocturne.png
The local equipment shopkeeper in Algiz.
  • Awesome by Analysis: He's able to tell how skilled people are with weapons just by looking at their hands. Reviel, who normally looks down on humans, is impressed by his insight.
  • Badass Boast: He states he'll never abandon his sword, regardless if people call him murderer or if he dies in battle.
  • I Hate Past Me: He doesn't believe he and Roshule wielded their swords for good reasons. Part of that may have to do with Viane's death and their group's falling out with Khaos.
  • Old Soldier: He can easily outpace younger adventurers in fighting lesser Devils. He was also involved in the revolution, which explains his combat experience.
  • What the Hell, Hero?: He calls out Roshule for letting his regrets and injured arm keep him from using his sword in a time of crisis.

    Cuty 
https://static.tvtropes.org/pmwiki/pub/images/cuty_nocturne.png
The item shopkeeper in Algiz.
  • Beware the Nice Ones: She's kind and bubbly, but she's also willing to throw all her expensive paralysis orbs at invading Devils. She also claims to sell items from the black market, though that may have been in jest. Though given that she sometimes has nonstandard items like the Magical Seed and the paralysis orbs, this could be a Sarcastic Confession.
  • Item Caddy: She has no martial arts training, so she has to rely on attack items. Sadly, neither she nor her attack items are available to the party.
  • Token Mini-Moe: Of all the characters with listed heights, she's the shortest at 148 cm.
  • Unwitting Pawn: Idith has her deliver a message to meet Luna in the Forest of Origins without mentioning the swordswoman's presence, with Cuty unaware this is a ploy to lure Reviel into a deathmatch. It's also implied Ristill gave her a Magical Seed to sell to Reviel so he can fight three of her Maxwells.

    Hypnosis 
https://static.tvtropes.org/pmwiki/pub/images/hypnosis_face.jpg
The "Satan of the Fiery Hell" who was once defeated by Jed Hannibal. Unfortunately, he is later summoned through a wormhole to attack Algiz.
  • Always Chaotic Evil: Like all Devils except the Ancestors, he's mentally programmed to kill humans, to the point of considering it a mission.
  • Berserk Button: Mentioning Jed Hannibal is a good way to break his faux affable facade and make him fly into rage.
  • Big Bad Wannabe: Despite his ego as a "Satan," he's hopelessly outmatched by the Ancestors, to the point where his boss battle is pathetic in comparison to the battle with Ristill. If he didn't take potshots at the villagers, Reviel wouldn't have struggled at all.
  • The Dreaded: The moment Roshule and Madoc see him, they know they have no hope of winning. Luckily, Reviel shows up in time to fight him instead. This is deconstructed when Reviel points out the only reason Hypnosis is so infamous as a "Satan" is because people tell stories of how a hero, Jed Hannibal, defeated him.
  • Faux Affably Evil: His rather elegant speech about how he wants to make a beautiful song takes an ugly turn when he reveals the main theme of his song is about slaughtering humans. He drops any pretense of politeness after Reviel pushes his buttons and deals significant damage to him.
  • Loves the Sound of Screaming: To the point where he wants to sing about the burning village like an opera star.
  • Malevolent Masked Man: He wears a half-mask, which fits with his The Phantom of the Opera theme.
  • Playing with Fire: If you couldn't tell from his title, most of his spells are fire elemental.
  • Red Baron: He's known as the Satan of the Fiery Hell.
  • Redemption Rejection: Sadly, Reviel didn't know at the time that Hypnosis was Always Chaotic Evil and that negotiating with him is just a waste of time.
  • Sadist: He believes the suffering and deaths of his victims are something to sing over.
  • Smug Snake: He acts very full of himself until he's cornered by Reviel, at which point he starts panicking and raging at the latter.
  • Villainous Breakdown: He stops acting elegant when he realizes that Reviel outmatches him as a Devil.
  • Villain Teleportation: Somehow, he manages to teleport all the villagers to the same area in an attempt to kill them all at once. While Reviel stops him, this also places the Ancestor in a situation where any powerful spell could kill the villagers if he doesn't tank it.

Alternative Title(s): Nocturne Rebirth

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