Be warned, this section is full of spoilers, and for some characters, the mere fact that they are a Bloodliner is a SPOILER!
For the main characters see the Main Group Character page. For Sabrina, Obito, and Utsubotto, see the Kanto Supporting Characters page. For John Archer see the Hoenn Supporting Characters page. For Olympia, see the Kalos Supporting Characters page. For Frax and Velvet, see the Alola Supporting Characters page. For Sir Aaron, see the main character page. For the Bloodliner King and his followers, Belladonna's group, and Sketch, see the Villains page.
- Adaptation Species Change: Any canon character who is a Bloodliner in this story, such as Ash and his girlfriends, Red, Yellow, Arnold or Jeanette.
- Ambiguously Human: There's a big question mark over whether Bloodliners should be considered truly human or not, and considerable debate on the subject exists in the fandom. It's not clear if they're just humans with superpowers, or a different species altogether. Specific points:
- Bloodliners look human to the point it's impossible to tell who is or isn't a Bloodliner at first glance unless they use their powers, can have human blood relatives, and it seems like not even qualified medical personnel can find any significant physical differences.
- On the other hand, they seem to be more physically capable and durable than humans even without taking their special powers into account, have abnormally high metabolisms, and it's possible that there's simply not enough known about bloodliners to know what differences to look for.
- This ambiguity also comes up in the story itself. Some characters believe them to be just humans with superpowers and other abnormal traits, while others think them to be distinct from humans.
- Even bloodliners themselves can't come to a consensus, with some considering themselves humans, and others considering themselves something else. And that's without getting into characters who have changed their minds on the topic, like Misty, who started thinking of herself as human again after spending some time traveling with Ash.
- The Beastmaster:
- Heart Bloodliners have the ability outright to mind control Pokémon the same type as them, regardless if they're wild or caught ones. However, from the Pokémon's perspective, this is not a nice experience.
- Species Bloodliners have a strong affinity with the Pokemon Species they happen to be.
- Big Eater: They have heightened metabolisms, so they require greater amounts of food to replenish their energy. It's to the point that a character being a Big Eater serves as a significant hint to whether or not they're a Bloodliner.
- Bizarre Baby Boom: There was a significant increase in the birth of Bloodliners sixteen years before the main story. No one knows why, but they have come to be called the Bloodliner Baby Boom Generation. It is hinted that it's related to the Dual Bloodliners, aka Ash and his siblings.
- Combo Platter Powers: Species Bloodliners are capable of a wider variety of powers than Technique and Heart Bloodliners.
- Crippling Overspecialization: Played with in regards to Technique Bloodliners. They can only use one single Pokémon move, but they can learn to use it in several varied and versatile ways.
- Elemental Powers: Heart Bloodliners can learn any move from their respective types.
- Elemental RockPaperScissors: Like with Pokémon, the same rules apply for Bloodliners in resistances, immunities and weaknesses to different attacks, at least for Heart and Species Bloodliners.
- Fantastic Racism: Both on the receiving end and the giving end. Non-Bloodliners fear them, with many considering them abominations. On the flipside, many Bloodliners consider non-Bloodliners below them, and that they have an automatic right to rule.
- Gender Rarity Value: Because male Bloodliners are comparatively rarer among the Bloodliner Baby Boom generation, they are more highly valued by the Bloodliner King. This is not necessarily a good thing:Emissary: After all, male bloodliners are so rare, even if they are absolute wastes of molecules talent wise, they can still be used to breed better ones, or at least ones with better mindsets.
- Harem Genre / Polyamory : Word of God suggests that besides Ash and his eventual girlfriends, due to the gender imbalance, younger female Bloodliners in general may share a Bloodliner love interest if they're interested in a relationship, or at least be a bit more open to the idea than normal people. There are currently three known stable polyamorous/polygamous relationships, Cleff and his girlfriends, Belladonna and her girlfriends, and Fender and his girlfriends (numbering nine). Midori and his female friends are also on their way there just like Ash and his female friends. Oddly enough, they all have one of Ash's half-siblings as the focal point. Hilda implies that this isn't a coincidence...
- Healing Factor: It's heavily implied that bloodliners, like Pokémon, recover much faster and get spared from suffering scars from injuries that would leave a mark in normal humans.
- Improbably Female Cast: Most of the Bloodliners born as part of the Bloodliner Baby Boom generation are female. Again, no one knows why.
- Alish's parents actually had trouble conceiving despite lacking the normal fertility issues, the only irregular thing in the equation the fact that her father had a higher number than normal of Y Chromosome sperm. They only had her when they specifically chose one with an X Chromosome, leading to Blaine suspecting a connection, though he's still unclear on why it only affected the Boom Generation, and why Ash is male.
- Jack-of-All-Stats: Species Bloodliners have potentially more versatile and varied powersets, given that they can learn any move of their species, and have their inherent abilities. This could potentially be true for Dual-type Pokémon species.
- Lamarck Was Right: In several cases, an affinity with the Pokémon species or type in question with a Bloodliner seems to run in their family. Misty's grandmother and cousin are both Water-type specialists, Lara's family raises Ponyta and she's a Rapidash Bloodliner, etc.
- Mass Hypnosis: Heart Bloodliners can enthrall large groups of Pokemon, as demonstrated by Belladonna.
- Meta Origin: The cause of the Bloodliner Baby Boom. According to Hilda, it's connected to the Dual Bloodliners, and something called the Riddle of the Ages.
- MuggleMage Romance: Despite all the animosity between Bloodliners and non-Bloodliners, and even Word of God suggesting that Bloodliners have to be worried that someone they're in a relationship with might have Fantastic Racism beliefs, it's possible for there to be a romantic relationship between members of the two groups. Females of the Bloodliner Baby Boom generation in particular have to seriously consider this as an option since males of the Bloodliner Baby Boom generation are far fewer than them in number. Betty Snyder and Jamie Oliver are an example of a successful relationship, and Jeanette Fisher and A.J. are also there by the end of the Holiday Special 2017. Katana and her husband however, not so much.
- Mundane Utility: Some Bloodliners find use for their powers outside of the expected things like battling or speaking with Pokemon.
- Personality Powers: How Dominion Bloodlines work. Each Bloodline has a concept, "Power" for Ash and his siblings, and as the bearers' personality forms their power takes shape to reflect their views on that concept as held dearest to their nature.
- Recessive Super Genes: It appears that many, if not all of them, had a bloodliner ancestor, but the trait went dormant until something triggered it again in the current generation. For example, Ash being a Lucario bloodliner just like his mother's ancestor Sir Aaron. Hilda implies that so many Dual Bloodliners being born all of a sudden basically jumpstarted things.
- For the Dual Bloodliners themselves, their father's Dominion Bloodline sort of completed a circuit.
- Despite the abilities being dormant, it seems like they did have an affect on the families, several Bloodliners, like Lara and Misty for example, have had families with an apparent inherent affinity for the Pokemon species or type that matches the powers their Bloodliner relatives displayed.
- Required Secondary Powers: See Super Toughness below.
- Speaks Fluent Animal: Heart Bloodliners are capable of perfectly understanding Pokémon the same type as them.
- Superpowerful Genetics: Bloodlines can be inherited, as shown with Katana and Tsurugi. Those like Ash and Jeanette inherited them from more distant ancestors.
- Super Power Lottery: With four broad categories, and a huge variety of possible powers, there's going to be some winners and losers. In general, Heart Bloodliners are by default winners due to their ability to control Pokemon of their type. Even if they show a reluctance to actually use it, they still have an affinity for their type. Similarly, Species Bloodliners can also be winners because they could learn a large variety of moves and have an affinity for Pokemon of their species. The losers are mainly confined to the Technique Bloodliners. If they don't have a good attacking move, or even a useful non-damaging move, then they're going to have all of the downsides of being a Bloodliner without any of the upside.
- Super Strength: They're stronger than average humans, although it's not yet specified to what extent, or if there's any difference from one type to another, or how easily it is for average humans to overcome the gap.
- Super Supremacist: The more bigoted Bloodliners hold the opinion that they deserve to rule over non-Bloodliners.
- Super Toughness: They're more resistant to injury than normal humans. Heart Bloodliners also are capable of enduring the conditions of the usual environments of their types.
- When All You Have Is a Hammer...: Technique Bloodliners can use one Pokemon move, and only one Pokemon move. Some of them learn to be creative and flexible with their one move.
- With Great Power Comes Great Opposition: All of them have some sort of power, which makes non-Bloodliners fear and discriminate against them.
Dual Bloodliners/Bloodliners who resemble Ash Ketchum
- Combo Platter Powers: They seem to all have their mother's bloodline and some kind of Dominion Bloodline, though many haven't displayed one or the other yet.
- Darwinist Desire: The result of this. Their father spent decades researching lineages to find women carrying the genes of past bloodliners, which he then slept with to sire children with both his bloodline and the bloodline of their ancestors, which became active after being dormant for many years.
- Family Theme Naming: Despite not knowing each other, several of them have repeating naming elements:
- Colourful Theme Naming: Color is one of the repeating elements, with Red, Yellow, Gray (short for Grayson), Vermell (which means Red in Catalan) and Midori (Japanese for Green).
- Floral Theme Naming: A number of them also have names relating to Ash trees: Ash himself of course, but you have Frax (for the Fraxinus order Ashes belong to), Velvet (For the Velvet Ash), Meliae (In mythology, Meliae are the Nymphs of Ash Trees) and Pendula (aka a cultivar of the European Ash tree).
- Musical Theme Naming: Names referencing music are also common and shared with several of their paternal uncles, including Cleff (as in the Trebel Cleff, a musical symbol), (Grayson) Bebop (a style of Jazz), Ringo S. Beddle (The Beatles by way of a Jojo-style name), Fender (a real life manufacturer of string instruments and amplifiers), the Lono twins (a Hawaiian deity whose purview includes music), Biwa (a Japanese lute) and Minuetto (Italian for Minuet, a style of french dance).
- Glowing Eyes: They all have Dominion powers, which when actively used, manifests in their eyes glowing a brown-orange colour.
- Heroic Bastard: While it is not always touched on, none of them were born to a married couple, though a few such as Zilant and Ritchie have step-fathers. That is not to say that there aren't Bastard Bastards among them...
- Identical Grandson: Several resemble the Seven Brothers' mother Heratia enough for at least two of the brothers to identify these kids as relatives.
- Lineage Comes from the Father: Both played straight and inverted, they all inherited their father's Dominion Bloodline, which also reawakened the Recessive Super Genes from their mother's side of the family.
- Long-Lost Relative: Everything points to them all being half-siblings to Ash. All that's missing is a DNA test, though several besides Ash and Belladonna have become aware of their half-siblings without the DNA test because of their Strong Family Resemblance.
- Massively Numbered Siblings: Sabrina implied there's hundreds of them when she said that six wasn't even one percent of the total. Hilda gives a better estimate, saying that about 10% of a region's Bloodliners are Dual Bloodliners, which when combined with Cedric Juniper's statement that Unova and presumably the other regions now have thousands of Bloodliners each, means there's probably two hundred per region, at minimum.
- The Holiday Special 2017 reveals that they are the products of decades of research, with their father tracking lineages across centuries to find their mothers. After that came seduction...
- Mixed Ancestry: They're all over the world, so they're half whatever their dad is (later revealed to be Orrean), and half their mother's native region. Not even the Ranger nations, for all the animosity between them and the Trainer regions in this universe, avoided this phenomenon.
- Mysterious Parent: Their father, the youngest brother of the Seven Brothers/'G', who fathered them after lengthy research into their mother's lineages.
- Related in the Adaptation: Several of them were canon characters who originally weren't related to Ash, in spite of some of them looking like him.
- Shared Family Quirks: They share quite a few personality quirks:
- Iolani and Belladonna both use "Daycared" as a euphemism for a one-night stand.
- Velvet, Iolani and Jane have apparently independently of each other reached the conclusion that whoever their biological dad is, he deserves a good punch to the face.
- Ash and Velvet have similar reactions when their Pidgeotto and Alolan Meowth evolve during the final segment of a battle.
- Like Ash, Frax seems to have the habit of turning his hat around when it's time to get serious.
- Red and Ash both decided they prefer the "false" ones upon seeing an Alolan Exeggutor.
- Red, Gray, Ritchie, and Belladonna have hinted experience with the Dream World: with Red being noted to being in it in the main story, Gray having a Dream Ball for his Scrafty and Ritchie his Taillow Rose, and Belladonna being at the canonical dream home of the Gen 5 player in the dream of what appeared to be E's Pikachu.
- Related to dreams, both Ash and Red are prone to having strange dreams.
- A number of them are fond of having Pokemon walk with them outside their Pokeballs regularly, among them Ash, Red, Betty, Ritchie, Gray, and John. The Ranger siblings of course do this by default since they don't use Pokeballs in the first place.
- Pikachu is popular among several of them, with Ash, Red, Ritchie and Travis having one as their partner, and Betty getting one by her appearance in the Holiday Special 2017 after seeing Ash's one in action. Their token good uncle, E, also has one.
- Several of them also appear to display a willingness to be in a polyamorous relationship with others.
- Shared Unusual Trait / Strong Family Resemblance: To a greater or lesser extent, they all share something in common with Ash or each other appearance wise, to the point that during the Fuchsia Tag Team tournament, people have started noticing. Key traits include:
- Buxom Is Better: The females have larger breasts more often than not.
- Distinguishing Mark / Facial Markings: Quite a few have z-shaped marks on their cheeks, and several who do not in the present previously had them at some point. It's actually the most telling indicator since characters like Betty Snyder and Yellow, who otherwise look little like their half-siblings, are identifiable as such because of the marks on their face. Quite tellingly, at least one of their uncles also has them.
- Statuesque Stunner / Tall, Dark, and Handsome: Most of them are tall and attractive, with many surpassing six feet in height. Considering the man implied to be their shared father is at least six and a half feet tall (according to Anna), their height makes sense.
- Technicolour Eyes: Many have red eyes.
- Other shared physical traits: Black hair appears to be their most common hair colour, and they also tend to have unattached earlobes.
A young trainer from Viridian City with a strong physical resemblance to Ash, and one of Ash's main rivals in Kanto (along with Paul).
- Adaptational Angst Upgrade: Not much is known about him yet, but if his dreams are any indication, his past has anguish, more so than his counterpart in either the games or Pokémon Adventures.
- The All-Solving Hammer: The second Island Interlude brings up the issue that he's becoming dependent on his Victory Sight. By Five Island however, he's coming to realize the troubles this can cause and he's actively trying to break out of it.
- Always Someone Better: To Gary, whom he consistently defeats.
- Armor-Piercing Question: Ultima asks him if he sees his Pokémon as friends or simply as means to an end. She also asks him if he would "give his best" if that would mean crippling an opponent, or otherwise permanently injuring them.
- Ax-Crazy: His Clefairy, especially when it comes to Dragon types. His Pikachu suspects that the other Clefairy at Mt. Moon arranged for it to be captured so they wouldn't have to deal with it anymore. Given that Clefairy have a reputation of being elusive, Red finding and catching his so easily has him thinking the same theory. It's later revealed that he has a condition on his brain that makes him not realize when he's going overboard and letting his killing instincts take over.
- Badass and Child Duo: Downplayed with him and Yellow, since the age difference is only about three years at most.
- Bad Dreams: Has nightmares that hint at a Dark and Troubled Past.
- Berserk Button: He did not like it when Rosso used his mother's philosophy to act like a bully.
- Big Creepy-Crawlies: Catches a Scyther and a Parasect in the Safari Zone.
- Big Damn Heroes: He gets a moment of this, where he saves Yellow from a swarm of Zubat.
- Broken Pedestal: Both on the giving and receiving end with Ash, as their conflicting views on the use of their Bloodliner Powers for competitive battling caused them to part on bad terms. However, when they meet again in Mewtwo's lair, they've come to understand better the other's viewpoint, and Red steps aside acknowledging Ash as the better-suited to fight Mewtwo's clones.
- Breath Weapon: He can spit fire, and the reason for his quiet personality is because it sometimes slips when he talks too much.
- Brooding Boy, Gentle Girl: Non-romantic example with Yellow. He always acts in a quiet, subdued manner, and Anabel senses that he seems very unhappy, mostly by choice.
- Cain and Abel: The glimpses in Seven Island imply that he became the Cain to Ash's Abel in the Bad Future. Whether this is still going to happen remains uncertain, however.
- Character Development: He undergoes plenty of this during his Sevii Islands interludes, coming to understand better how to be more social with his Pokémon, as well as his own issues about the way he battles.
- Combat Pragmatist: He's not afraid to use his bloodliner powers to win battles, since there's nothing in the rules saying that it's illegal to use them. This puts him at odds with Ash, who views it as an unfair advantage and considers it cheating.
- Composite Character: This Red has aspects from a variety of Red's depicted. He's generally silent and beats Gary a lot like the fanon/game Red, has a Clefairy like the Pocket Monsters Red, uses Charmander and Victreebel like Origins!Red, and travels with Yellow and possesses a Poliwrath and more aloof Pikachu than Ash like Adventures!Red.
- The Corruptible: According to Giovanni, at least compared to Ash. Apparently he went down this road in the Bad Future, if the glimpses seen in the Seven Island Interlude are anything to go by.
- Dark and Troubled Past: If his nightmares are any indication, Red's past was pretty awful. One even hints that he lost his mother because he accidentally burned down their house.
- Deceased Parents Are the Best: His mother is dead, but Red clearly remembers her fondly.
- Defrosting Ice King: As his journey through the Sevii Islands continues, slowly but surely, he's beginning to open up to his Pokemon, forming bonds with them in the process, and express more emotion in general.
- Dishing Out Dirt: Catches a Sandshrew and a Rhyhorn in the Safari Zone.
- Eerie Pale-Skinned Brunette: He has light skin, very dark hair, and tends to unsettle most people he meets.
- Everyone Has Standards:
- Famed in Story: By the Fuchsia Tag Team Tournament, he has gained some renown. One guy commented on how powerful he is, not realising Red was nearby. Red for his part doesn't seem to yet be aware of his growing fame.
- However, he gets hit by it when a Team Rocket cell in Five Island catches wind of his achievements, and plans accordingly to catch him and steal his Pokémon. While he wins in the end, he only does so because he manages to improvise on the fly, and gets lucky enough to be rescued by Yellow and his other Pokémon.
- Foil: To Ash. While both are powerful trainers, Red is a generally quiet person who battles with a general preference towards power, while Ash is generally loud and battles with more flexible techniques that aren't as powerful. Also while Ash generally doesn't use his bloodline abilities because he feels like it's cheating, Red doesn't see using his abilities as such as they are a natural part of him, comparing not using to them to a naturally fast person not running as fast as they can. Red also takes his competitions and Pokémon battles much more seriously than Ash. It's suggested by the Holiday Special 2017 that they were conceived around the same time as well.
- Chapter 26 brings it up with training methods. Both believe in focusing on a Pokemon's strong points to cover their weak points, vs Paul's method of dealing with their weak points to match their strong points. However Red works with a Pokemon species's strong points, while Ash works with a Pokemon's individual strength.
- Anabel also compares them on their view of the world as a whole: Ash is a person who enjoys life and tries to see the world in a positive light with a cheerful attitude, while Red seems to consider that the world is not a nice place and behaves in a subdued manner as a result.
- He's an interesting foil to Paul as a foil to Ash. Both of them are less friendly and close to people and their Pokemon than Ash is, but with Paul it's because Paul has no interest in doing so and thinks being friendly is a weakness. Red meanwhile does care for his Pokemon and has several standards about what it means to be a trainer, but his social awkwardness extends to them and doesn't bond with them as fast as Ash does.
- He and Ash also have different feelings on Dunsparce.
- Green Thumb: Has a Victreebel.
- I Am Not Left-Handed: Averted as he finds this mentality insulting and has no qualms using his Victory Sight to win and it plays part of his issues with Ash. His mother taught him that not going all out against an opponent is disrespectful and as a result he sees Ash not using his powers as a show of arrogance that claims his opponents aren't worth taking seriously.
- This mentality is deconstructed a bit later on, as Ultima points out that there are scenarios when holding back is appropriate, like in sparring or judging a foe's skill, and that using too much force, especially when it would seriously injure a foe, is just as bad.
- An Ice Person: During the Four Island Interlude, he catches a Sneasel and a Lapras.
- Kick Chick: His Kangaskhan likes kicking attacks, and Red is working on teaching her Mega Kick.
- Logical Weakness: His Victory Sight is only as accurate as the information he has available. If his opponent has a hidden trick up their sleeve, or if he can't read their poker face very well, his Victory Sight can't take that into account. It can also give him wrong assessments if his information or assumptions are wrong, like when he battled Lilo and was unfamiliar with Crabrawler and Alolan Exeggutor.
- As it relies on his brain and thoughts, Psychic-type attacks that affect his brain activity, such as Psywave, can disrupt it and even shut it down temporarily.
- Making a Splash: His Poliwrath. Later at the Safari Zone he catches a Psyduck and a Gyarados. In the Sevii Islands, he catches a Slowbro and a Lapras.
- Mangst: He has moments of this once in a while, hinting at his Dark and Troubled Past.
- Messy Hair: The guy's hair is very messy under his hat.
- Missing Mom: It's implied that Red lost his mother, Shinku.
- Multi-Ethnic Name: Red (English) Tajiri (Japanese).
- Mundane Utility:
- Apparently Red uses his Victory Sight to find the best deals when shopping. When going though the Safari Zone in Chapter 28 he also remarks that his ability to breathe fire is good for removing plaque build up or anything else stuck in his teeth.
- The Slowbro he catches on Three Island knows Psywave. He accidentally discovers he can use it to temporarily disable his Victory Sight.
- My Blood Runs Hot: When James shakes his hand, he can't help but notice that Red's skin feels unusually warm. And it's not just his perception, since Dexter notes that he has an unusually high body temperature in Chapter 26. Chapter 27 confirms this is a result of having a Fire-type species bloodline.
- Mysterious Past: There are some tantalizing hints about Red's past, but nothing concrete as of yet.
- Named by the Adaptation: He's given the surname "Tajiri". His mother is also given the name Shinku.
- Never Tell Me the Odds!: He references this during his fight against Misty and her Gyarados, though his Victory Sight ability is itself an aversion.
- Nice Hat: Like Ash, he has one, though without the green mark.
- Nightmare Sequence: In Chapter 10, Red has a nightmare about his house burning down, and hears the voices of his childhood tormentors berating him.
- Non-Elemental: Has a Persian. He later catches a Snorlax and a Kangaskhan in the Safari Zone.
- No Social Skills:
- He has trouble talking to others, especially if it's not about Pokémon, and needs Yellow's help for what he should talk about during dinner with friends.
- Even with his Pokemon his awkward social skills are an issue. Outside of Pikachu and Charizard he isn't close with any of them, and attempts to remedy that end up as awkward as his interactions with people.
- He can't even figure out how to keep his Clefairy from going all Ax-Crazy all the time.
- In the Sevii Islands arc, it becomes rather clear that he had a plan to hoard as many Mega-capable Pokémon as he could for the League. Siebold however explained to him that Mega Evolution runs on The Power of Friendship, and it's hard to achieve with just one Pokémon, let alone multiple.
- Oh, Crap!: He has a MAJOR one when his Pikachu's Thunderbolt fails to damage Misty's Gyarados, who was using Iron Tail to jab itself into the ground in order to nullify it's effects. Red considers a Gyarados immune to electricity a nightmare came true.
- Our Ghosts Are Different: Has a Haunter.
- Playing with Fire: His Charmeleon, now Charizard and later catches a Ponyta in the Safari Zone. He also has a Charizard Species bloodline.
- Poisonous Person: His Haunter is part Poison-type. In the Safari Zone he later catches a Nidorino and an Ekans.
- Power at a Price: How he feels about catching a Snorlax in the Safari Zone, since they eat too much.
- Power Incontinence: Apparently, he can end up accidentally spitting fire if he talks too much. Also happens if he loses control and becomes angry.
- Psychic Powers: Catches a Slowbro in Three Island. In Five Island he runs into the Berry Forest Hypno, and invites him to come along too after they help each other.
- The Quiet One: Usually doesn't talk unless it's absolutely necessary, which isn't that often outside of battles since Yellow does his talking for him. Though it seems he doesn't talk much partly due to his Power Incontinence above.
- Rage Breaking Point: He loses it when his Clefairy goes on another murderous rampage against a Slowbro, even after defeating it.
- Samus Is a Girl: His Haunter and Rhyhorn are female.
- Shock and Awe: His Pikachu.
- The Stoic: He doesn't emote very often.
- Super Mode: Received a Key Stone in the Battle Dome Tournament. At the Safari Zone he is offered Kangaskhanite from Naty if he can find them in the Sevii Islands and shortly after catches a Kangaskhan. However The One Island oneshot notes he isn't quite at a point where he's able to use it, even if he had the required mega stones.
- Superpower Lottery: His Victory Sight is a great boon to his battles.
- Tall, Dark, and Handsome: Given that he looks a lot like Ash, he qualifies. He has paler skin, but makes up with even darker hair.
- A Taste of Defeat: He gets a sample of it in the Tag Tournament arc when he realizes he would have lost to Lilo and her Z-Move (but avoided it officially thanks to the first battle being called off and the second being won by Ash), and got a full taste of defeat at Ultima's hands on Two Island.
- Technician vs. Performer: The Technician to Ash's Performer. He has raised strong Pokémon, but lacks adaptability to unexpected situations. His over-reliance on his Victory Sight certainly doesn't help.
- Technicolor Eyes: Red has red eyes in this universe, which is a plot point.
A young girl who travels with Red after he rescued her from a swarm of Zubat in the cave of Mt Moon. A Heal Pulse Bloodliner.
- Age Lift: Yellow is introduced into the story at age 12, as opposed to her 9/11 years of age first seen in the RB and Yellow chapters. (though her physical description suggests that she looks the same age as her manga counterpart).
- Badass Adorable: Despite her age, she proved herself pretty capable of handling dangerous situations even without Red around.
- Badass and Child Duo: Downplayed with Red and her, since the age difference is only about three years at most.
- Big Brother Worship: Has nothing but respect and admiration for Red, before and after learning that he might actually be her older half-brother.
- Big Damn Heroes: She and Ratty show up in the nick of time to help Red defeat Deacon in Five Island.
- Big Eater: Was shown eating a lot during the Battle Dome Tournament.
- Brooding Boy, Gentle Girl: Non-romantic example with Red. She's the one who does the talk for him most of the time, and has a more cheerful and friendly attitude.
- Composite Character: Is a combination of Adventure's Yellow in appearance, with Bonnie and Mairin's behavior from XY.
- Contrived Coincidence: If she and Red really are half-siblings, the circumstance of their meeting is this. Though given later revelations where it's implied there are hundreds of half-siblings, it probably isn't so contrived after all for one half-sibling to meet another.
- Damsel out of Distress: With Ratty's help, she manages to free herself from her bounds, and shows up to save Red during the Five Island Interlude climax.
- Defiant Captive: She becomes this when the Team Rocket cell kidnaps her to use as bait for Red.
- Face Palm: When Red insists on discussing battle combinations for the tournament with Ash, instead of friendly chatter.
- Fire-Forged Friends: How she befriends her version of Ratty; they help free each other when they've been captured by Team Rocket.
- Healing Hands: Chapter 28 reveals her to have healing powers, which she uses to mend a wild Ponyta's injured leg. The Red Five Island Interlude reveals that her Bloodline is Heal Pulse.
- Like Brother and Sister: With Red and there's the possibility they indeed are.
- Missing Mom: Her mother died, so she was raised by her uncle, and when he died, she was left on her own.
- Nice Hat: A straw hat, like in Pokémon Adventures.
- Non-Elemental: Her Rattata, nicknamed Ratty.
- Older Than They Look: She is somewhat older than her Pokémon Adventures counterpart, but looks about the same age.
- Super Empowering: She's revealed to have a similar Dominion ability to Ash's, but the specifics are unknown as of now.
- Voice for the Voiceless: She usually talks for Red.
- Women Are Wiser: Compared to Red, at least in the social skills department.
A young Ash-Clone from canon. Currently lives in Hop-Hop-Hop Town with his mother.
- Always Accurate Attack: He's a Lock-On Technique Bloodliner.
- Ascended Extra: Notably since he was just a One-Shot Character who didn't even get a single line of dialogue, and whose only relevance was having a physical resemblance to Ash.
- Canine Companion: He has a Growlithe.
- Cheerful Child: Very much this.
- Hope Bringer: His bravery motivates the people of Hop-Hop-Hop Town to fight back against Team Rocket.
- Mundane Utility: Uses his bloodline to make snowball fights with Laila more fun.
- Puppy Love: It's clear that it's happening between him and Laila.
- Weak, but Skilled: Lock-On is on the lower end of the power spectrum, but Arnold makes it work.
A mostly silent trainer who appears to hail from the Pokémon equivalent of Catalonia.
- The Ace: Of his siblings, he has one of, if not the most, solid streak of performances. Vermell won Kalos, a feat not matched by any of his siblings his age, and while we have no idea how his fight with Alain went, he was still later called the most powerful of Mabel's brood and a match for Drake.
- Calling Your Attacks: Averts this as much as possible, generally only giving vague commands that his Pokemon recognize the intent of. It's hinted he uses his bloodline to smooth out communication intent.
- Expy: Of game Red. Many members of his team mirror Red's team (Roserade is a Grass-Poison Type like Venusaur, Talonflame a Fire-Flying type like Charizard, Octillery a pure water type with a cannon motif like Blastoise, his Ursaring is a powerful normal type like Snorlax, and his Jynx shares typing with both Espeon and Lapras), and Alain fights him atop a mountain. His name even means Red in Catalonian.
- Fantasy Counterpart Culture: He seems to be from the Pokémon equivalent of Catalonia.
- Gratuitous Foreign Language: Often says words in Catalan.
- Happily Adopted: By Mabel when he agrees to go with Pendula.
- Offscreen Moment of Awesome: His victory over the Kalos League conference was not shown, only mentioned offscreen.
- Parental Abandonment: His mother abandoned him after finding out he was a bloodliner.
- Super Mode: He can mega-evolve his Steelix.
- Tall, Dark, and Handsome: He's tall and possesses dark hair. His handsome status comes from looking like Ash and Red.
- The Quiet One: During his debut appearance he tends to speak very little. This becomes less frequent later on, and by the time he's living with Mabel, he's shown to be more talkative with his adoptive family.
- We Used to Be Friends: He apparently found and traveled with one of his half-siblings for a while, but said sibling was a Super Supremacist and had views that Vermell couldn't agree with.
A young ninja apprentice from Kalos' Ninja Village, and a close friend of Sanpei. He's a Double Team Technique bloodliner.
- Blowing a Raspberry: Does this to Capriccio when he gets captured.
- Composite Character: He's a combination of Indigo League Ash and Naruto Uzumaki.
- I Shall Taunt You: When Cipher moves against his village, he distracts a group of Peons by doing this so that his friend Sanpei can incapacitate them and interrogate their leader.
- Me's a Crowd: He can use Double Team to create clones of himself to great effect.
- Missing Mom: His mom died several years ago.
- Ninja: Obviously.
- Self-Duplication: His bloodline allows him to make copies of himself.
- Weak, but Skilled: Double Team isn't a powerful move, but he's capable of making good use of it.
A Flying Heart Bloodliner who serves as a Trial Captain on Akala Island, solo for a time.
- Alternate Self: In "(NON) Reset Bloodlines", a counterpart of hers appears, giving Ash his Rowlet before he begins his journey.
- Berserk Button: Insulting the previous Kahuna Koa.
- Blow You Away: Flying-type Trial Captain, and a Flying-Heart Bloodliner.
- Deceased Parents Are the Best: Her mom lived and died poor, but it's clear that for as long as she lived, she loved her dearly.
- Exposed to the Elements: She's capable of withstanding the cold winds of the Akalan mountains wearing the usual Alolan clothes.
- Meaningful Echo: She repeats her possible half sister's line about her parents daycaring.
- Meaningful Name: Her name means Exalted Hawk in Hawaiian, with her surname referring to the real life type of Owl found in Hawaii.
- Meganekko: She wears glasses.
- Mixed Ancestry: Her mother was Alolan, her father was....something else.
- Not So Different: Part of the reason she dislikes Team Skull, besides the obvious, is because she knows that she could have turned out like them if things had been different.
- Scary Shiny Glasses: A trick she learned from her late mother.
- Sherlock Scan: Her Dominion bloodline is hinted to be related to doing this, as in Kiawe's Interlude she gets some information she couldn't have known twice.
- Shut Up, Hannibal!: She's having none of Odlaw's Motive Rant when he tries to say that the Trial Captains are to blame for Team Skull.
- Statuesque Stunner: Yes. She's stated to be taller than pretty much every character that appears in the Kiawe one-shot.
A Thunderbolt Bloodliner who travels Unova with the desire to become a great Electric type trainer. The girlfriend of Jamie Oliver.
- Bad Dreams: Has one about a Chandelure almost burning her alive.
- Curtains Match the Window: Has blonde hair and yellow eyes.
- Fantastic Racism: Does not like Ghost-Pokemon in general due to how many in Unova are particularly dangerous. It's later revealed that when she was little a Chandelure almost burned her alive.
- Head Pet: When Skyla first encountered her, Betty kept her Joltik on her head. She continues this in Wicke and Nephew Interlude.
- Hero-Worshipper: She admits to being a fan of Elesa, and wears a shirt with her image.
- Hidden Depths: She's apparently a good putter.
- MuggleMage Romance: She's a bloodliner, and her boyfriend is a normal human.
- Offscreen Moment of Awesome: She made it to the Top 8 of the Unova League her first try, only being bested by Black after a close fight.
- Power Incontinence: Accidentally released electricity when Skyla bumped into her.
- Shock and Awe: She uses Electric-type Pokémon and is a Thunderbolt Technique Bloodliner.
- Statuesque Stunner: Described as quite tall and is quite attractive.
- Strong Family Resemblance: Save for her Z-marks, she's identical to her mother.
- Supernatural Gold Eyes: Fitting for a Bloodliner with electric powers. Oh, and she's capable of making them glow with a Bloodline power that doesn't seem to be related to her Thunderbolt.
A Greninja Species Bloodliner who seeks to make himself stronger. After losing in the Kalos League, he seeks out Ultima in the Sevii Islands for training.
- Armor-Piercing Attack: His Noivern has the ability Infiltrator.
- Bully Hunter: He tried to be this in his childhood. Key word being "tried".
- Critical Status Buff: Has the ability Torrent.
- Dark Is Not Evil: Part Dark-type.
- Deceased Parents Are the Best: His mother loved him dearly and even died to protect him from an angry mob.
- Friendless Background: He didn't have any friends during his childhood.
- Green Thumb: Has a Quilladin.
- Irony: Despite being a Species Bloodliner for a Pokémon that's part Water-type, he has problems with seasickness.
- Likes Older Women: His girlfriend is one year older than him.
- Making a Splash: Main Water-type, and also has a Greninja partner.
- Missing Mom: Apparently he lost his mother to an angry mob in his hometown.
- Never Be Hurt Again: His main goal is becoming stronger to protect himself and his loved ones after his mom was killed trying to protect him.
- Non-Elemental: His Heliolisk.
- No-Sell: His Heliolisk has the ability Dry Skin, enabling him to fully absorb the brunt of a Hydro Cannon.
- Our Dragons Are Different: His Noivern and Tyrantrum are both part Dragon-types.
- Playing with Fire: Has a Fennekin.
- Shock and Awe: His Heliolisk.
- Signature Move: Knows how to use Water Shuriken to great effect, and later learns Hydro Cannon.
- Tyrannosaurus rex: Has a Tyrantrum.
A student in the Vientown Ranger School, and granddaughter of former Top Ranger Jenkins Jackrum. She's a Pidgeot Species Bloodliner.
- Alliterative Name: Jane Jackrum. She shares this with her mother and grandfather.
- Big Creepy-Crawlies: Gains Vespiquen as a Partner Pokemon.
- Blow You Away: Part Flying-type, and has a Pidgeot. She's also good with Flying-types in general. She later gains Taillow and Vespiquen as additional Partner Pokemon.
- Dye Hard: invoked She dyes her hair specifically to resemble a Pidgeot's crest.
- Extra-ore-dinary: She and her Pidgeot can use Steel Wing.
- Famed in Story: Before her Interlude, she was mildly well-known by virtue of being the granddaughter of a Top Ranger. By the end of her Interlude, she became well known on her own merits after thwarting a Team Cipher invasion and it coming out that she was a Bloodliner.
- Heroic Bastard: It's a well known fact she was born out of wedlock.
- Non-Elemental: Part Normal-type.
- No-Sell: The Taillow that joined her can take Electric-type attacks and not feel a thing.
- Parrot Pet Position: Her Pidgey perches on her shoulder. This stopped after Pidgey fully evolved into Pidgeot.
- Super Mode: Was eventually able to master Mega Evolution to Mega Evolve Pidgeot.
- Super Senses: Has Keen Eye, allowing her to see from afar.
- Super Speed: She can run much, much faster than any normal human, confirming what Ilene said about Pidgeot Species Bloodliners. She and Pidgeot both also know Agility, so they could become even faster.
A Ranger from Fiore who is staying with his Aunt Wicke in Alola to recover from an intense battle with Team Cipher, and get away from his mother, who by all accounts is an absolute Jerkass.
- Badass Gay: Bisexual and a capable Ranger.
- Culture Clash: As a Ranger he holds values that put him at odds with trainers, including viewing Pokeballs as imprisoning and refusing Z-rings due to national pride. He also generally uses the metric system of measurements in his mind unlike most characters in the Resetverse.
- The Empath: Has a Bloodline where he can make Pokemon understand his ideals.
- My Greatest Failure: Did not take accidentally helping Betty capture a hostile Palossand in a Great Ball well.
- Shock and Awe: Has a Minun as his partner.
A Splash Bloodliner.
- The Dreaded: To both his family and the Dude, inexplicably so.
- Joke Character: He's a Splash Bloodliner. Enough said.
- Superpower Lottery: When you're a Technique Bloodliner with Splash, you know you've been dealt the short end of the stick. Placido doesn't seem to mind though.
- What Kind of Lame Power Is Heart, Anyway?: Did we mention he's a Splash Bloodliner?
A young trainer from Frodomar City. He's a Charge Beam Bloodliner.
- Adaptational Early Appearance: Played doubly straight. He himself made a few appearances before the Indigo League, and two of his Pokémon (Cruise and Rose) are introduced long before their canon debuts.
- Alliterative Name: Ritchie Raylight, at least after his mother married Silver.
- Dishing Out Dirt: He gets a Larvitar egg between Chapters 30 and 33, where it hatches.
- Facial Markings: Subverted. He had z-shaped marks on his cheeks just like Ash and many of his half-siblings, but Ritchie's disappeared as he grew up.
- Hero of Another Story: According to Sabrina, he's been on his own adventure for a while, even helping others like Ash did in canon.
- Kame Hame Hadoken: Sparky uses Charge Beam this way.
- Make Me Wanna Shout: His Taillow Rose can use Boomburst.
- Named by the Adaptation: Takes the surname "Raylight" after Silver marries his mom.
- Non-Elemental: His Eevee (Chase) and his Taillow (Rose).
- The Nicknamer: Like in canon, he likes giving nicknames to his Pokemon.
- Playing with Fire: His starter is a Charmander.
- Shock and Awe: He's a Charge Beam Bloodliner. On top of that, he owns a Pikachu.
A childhood friend of Mars whose death was the breaking point that sparked Mars' Start of Darkness.
- Ambiguous Situation: While she's confirmed to have been Killed Off for Real, it's unknown if what the Bloodliner Hunter saw was her ghost or a figment of his own imagination.
- Big Sister Worship: Non-biological example with Mars.
- Cheerful Child: Her personality helped Mars cope with the abuse she endured. Sadly, no longer the case upon seeing Stronger become the monster he is.
- Doorstop Baby: Was left by the local church's entrance and raised by the priest running it.
- Happily Adopted: The local priest kindly took her in and she came to see him as a surrogate father.
- Invisible to Normals: Neither the Gray Poochyena nor Savitore could see or hear her, so in the case of her being a ghost, only Stronger can perceive her.
- Meaningful Name: Her name literally means hope and when she dies, so do Mars' hopes of a better life.
- Morality Chain Beyond the Grave: Played with. In the case of her being a real ghost, she's trying to be this, but she's failing to convince Stronger to quit his dark path.
- Only Friend: Was this to Mars during her childhood.
- Posthumous Character: She's this by the present time.
- Real Name as an Alias: She takes the name "Hope" when she appears in front of William Stronger during one of his hits in Hoenn.
- Shock and Awe: Hinted to be an Electric-type Bloodliner of sorts. Later confirmed to be Thunder Punch.
- Too Good for This Sinful Earth: Her death ultimately became Mars' Despair Event Horizon and put her on the way to join Cyrus.
A Johto born Bloodliner and trainer who competes in Johto League championships.
- Musical Assassin: All of his Pokemon bar Machoke are known for sound based attacks and many for specifically song based ones.
- Musical Theme Naming: A Clef is a musical note.
- Polyamory: The other, other, thing he has in common with Belladonna, his likely Half-sister with three female Bloodliners.
- Self-Made Man: Using his league winnings from his Top 8 position he bought his own property, and built his own house.
A Johto born trainer from Cherrygrove City. Her mother was a fertility clinic owner in Cherrygrove City.
- Awesomeness by Analysis: Her Dominion Bloodline allows her to get an instant read on the physical condition/health of humans and Pokemon.
- Big Creepy-Crawlies: Has a Heracross and a Beedrill.
- Ethical Slut: Observed by Gardevoir and Co as being very open, expanded by the Clair interlude to be also very moral about it, up to and including using sex as a encouragement to a depressed challenger for motivation. This is also notable in her interactions with Iris, where she clearly explains to her the emotional aspects of sex.
- Healing Factor: She's a Synthesis Bloodliner, and is able to use sunlight to help heal injuries.
- Hidden Depths: Surprisingly adamant about there being little difference between humans and bloodliners.
- Meaningful Name: A Meliae is a type of nymph in Greek Mythology, associated with Ash trees (and she's associated with Ash Ketchum as a half sister). They are also associated with honey and bees, with many of her Pokemon being tied to Honey (be it honey trees or their diet).
- Mundane Utility: Uses her Dominion Bloodline to avoid partners with STDs.
- Non-Elemental: Her Ursaring. Dexter mentions her having an Aipom and Munchlax.
- Super Mode: Her Beedrill can Mega Evolve.
- The Talk: Gives one to Iris about the more emotional aspects of sex.
- The Tease: Tells one of Clair's challengers that if he wins his rematch, she'll help him celebrate.
- Younger Than They Look: Clair was quite surprised to know she was a 15-year-old rookie, given she's taller and more 'womanly' than she is.
Grayson "Gray" Bebop
A trainer and former gang member from Castelia City.
- Bare-Fisted Monk: Has a Mienfoo who walks around with him outside its ball.
- Berserk Button: He gets really mad when Clair mocks his late girlfriend.
- Big Creepy-Crawlies: Catches a Scolipede when Clair sends it flying away and it crashes into him.
- Crash-Into Hello: Apparently meets all his Pokemon this way.
- Dark and Troubled Past: His former gang is now dead including his girlfriend.
- Face of a Thug: His appearance and being a former gang member leads many to assume he's a criminal.
- Greaser Delinquents: Clearly based on the archetype, complete with fifties slang.
- Light 'em Up: Hinted to be his non-Dominion Bloodline. When he comes up to Clair in Cave Island's titual cave, Flash has been used. However, while Clair assumes that Mienfoo had used the move, Mienfoo is unable to learn Flash in the games. If this was the only ability of his or a part of another is unknown.
- Noodle Incident: His list of Crash Into Hellos with regards to how he met his Pokemon. Also he apparently has a bad history with teleporters randomly teleporting him to places.
- Oh, No... Not Again!: His reaction to encountering teleporters who send him to a random location during Clair Interlude.
- Our Dragons Are Different: Has a Deino.
- Sole Survivor: Of his former gang.
- What Could Have Been: In-Universe example: According to Clembot, when the bad future was in play he died along with his friends.
A girl among those who call Mabel Granny, and a Pokémon Performer. She's a Magnezone Bloodliner.
- Always Accurate Attack: Her Magnezone can use Lock-On to ensure this.
- Dark Is Not Evil: Has a Zoroark.
- Doppelgänger Spin: Her Zoroark can use Double Team.
- Extra-ore-dinary: Part Steel-type.
- Magnetism Manipulation: Standard ability from the Magnezone line.
- Mundane Utility: Have magnetism powers? Use them to ride a Magnezone up a mountain without special equipment.
- Our Dragons Are Different: Has an Altaria.
- Shock and Awe: Part Electric-type, and her main partner is a Magnezone.
- Statuesque Stunner: Drake notes she's as tall as him.
- Super Mode: Her Altaria can Mega Evolve.
A girl who was raised by Water-type Pokémon. She's a Starmie Bloodliner.
- Composite Character: Has some aspects of Misty (an affinity for Water-types), Iris (being raised by wild Pokémon) and Anabel (uses telepathy to communicate).
- Cute Mute: She's not exactly "mute", but she never learned to speak human language.
- Do Not Call Me "Paul": Inverted. She constantly reminds the Hiker that her name is Mizu when she calls her "kid".
- Huge Guy, Tiny Girl: With the Hiker.
- Making a Splash: Part Water-type.
- Meaningful Name: "Mizu" means "Water" in Japanese.
- Mind Control: Her secondary bloodline allows her to do this, although it only works on the weak-minded and she can only do it once per day.
- Psychic Powers: Part Psychic-type.
- Raised by Wolves: Water-types, with two giant Seaking being her foster parents.
- Super Not-Drowning Skills: Being part Water-type, she can breathe underwater.
- Telepathy: She had to develop this to communicate because she never learned human or Pokémon speech.
- Why Did It Have to Be Snakes?: She's afraid of Electric-types. Understandable, given how she was attacked by a horde of Magnemite at the abandoned Kanto Power Plant, and her own type makes her vulnerable to them. It's also implied she had bad experiences with Chinchou/Lanturn when she lived in the sea.
A boy from Stone Town about to begin his Pokémon journey along with his four female friends — Hoshi, Rana, Kusa and Monet.
- Bare-Fisted Monk: Has a Machop.
- Childhood Friend: All five of them met in kindergarten and have been close since.
- Childhood Friend Romance: Strongly hinted that he and most if not all of his close friends will end up in a polyamorous relationship someday.
- Gender-Blender Name: "Midori" in Japanese is traditionally used as a female name. He even lampshades it.
- Hero-Worshipper: Clearly looks up to Ash, even asking him for advice before beginning his journey.
- Limited Social Circle: According to the gossipping Misty picked up, neither Midori nor anyone in his group of friends was ever really that close to other kids since kindergarten. They're overjoyed when Ash's group serves as proof they can remain together even after starting their Pokémon journey.
- The One Guy: The only male in his group of friends.
- Playing with Fire: Caught a Vulpix by his second appearance in Chapter 31's Omake.
- Reluctant Fanservice Guy: Ends up having to pose in his boxers for a painting, much to his embarrassment.
- You Gotta Have Blue Hair: His hair has a slight green tint.
A boy from the Orange Islands who has just begun his Pokémon Journey, going to the Johto region. The son of Kumquat Gym Leader Luana.
- Cheerful Child: Very much so, as shown when he plays with his mom's Pokémon at the beach. Even as a teenager he still has that trait.
- Magnetism Manipulation: His bloodline allows him to use Magnet Rise, judging by what Iris saw of him.
- Mundane Utility: He uses his bloodline to play with his Pikachu's electric attacks by redirecting them.
- Shock and Awe: His starter is a Pikachu.
A boy from New Tork City in the Decolore Islands who dreams of becoming a Pokémon trainer. He succeeds after befriending Tracey Sketchit and they help each other through their respective issues.
- Barefoot Poverty: Doesn't wear shoes.
- Debt Detester: Downplayed example. He doesn't like to be given stuff out of pity, so he insists to repay Tracey for his lessons in Pokémon battling somehow.
- Don't You Dare Pity Me!: Downplayed. He's so used to be seen as trash, he takes Tracey's attempts to help him as acts of pity.
- In-Series Nickname: Tracey has taken to call him "Minu".
- Poisonous Person: Has a Trubbish.
- Street Urchin: Obviously grew up as one.
- Weak, but Skilled: Manages to pass the Pokémon trainer skill test by using the tricks he learned from Tracey.
A Kanto Trainer on her journey. Strongly resembles Ash Ketchum.
- Green Thumb: Has an Ivysaur.
- Poisonous Person: Her Ivysaur.
- Strong Family Resemblance: Even among those who strongly resembles Ash, Manna looks enough like Ash that Iris thinks she could in fact pass for him to a casual observer and described her as a "female-Ash" without much exaggeration (The author noted he based her design off of the fanarts of Pokémon: The Power of Us Ash as a girl). Though is partially in effect because she doesn't have the bustier body type of her half sisters.
- Turns Red: Her Ivysaur seems to have Hyper-Overgrow, the Resetverse explanation for Infernape's unusually powerful Blaze.
A young man native to Unova and currently residing in Johto. Son of a lawyer and a rising star in the smuggling underworld.
- The Chessmaster: According to Dexter, he prefers long-term planning as opposed to immediate action.
- Everyone Has Standards: Doesn't get involved in weapons or drug traffic.
- MuggleMage Romance: All signs point towards at least one of his paramours not being a Bloodliner.
- Polyamory: Like several of his other siblings, he is in a relationship with multiple girls, though his group numbers nine and has a member who may not be a Bloodliner.
Ringo S. Beedle
A trained who made it to the Top 8 in Indigo League the previous year. Currently taking a sabbatical to take care of his injured mother and the family farm.
- Farm Boy: His mother owns a farm, and he's currently working at it.
- Genre Refugee: His name and appearance is based on JoJo's Bizarre Adventure, specifically the earlier parts.
- Huge Guy, Tiny Girl: With his half-sister Biwa, who is described as being as well-built as a Bellsprout.
- Hunk: Since he's heavily based on early Jo Jo characters, he shares their looks as well. He's massive, with huge muscles and a rugged, angular face.
- Long-Lost Relative: Met another half-sibling at the League, a girl named Biwa, and now they're working together at the family farm.
- Noodle Incident: Apparently, his Magby evolved mid-battle and defeated Mandi's team on its own in the early rounds of the league.
- Unusual Eyebrows: Has them curved upwards at the ends. Ash recognizes them from somewhere, but can't put his finger on it.
A trainer who took part in the Indigo League the previous year. After meeting Ringo, she moved in to his family farm to help.
- The Ghost: Only mentioned so far.
- Huge Guy, Tiny Girl: With Ringo, who is described as having more muscle than some Machoke.
- Long-Lost Relative: Met her half-sibling Ringo at the League, and now they're working together at the family farm.
- You Gotta Have Blue Hair: Described by Mandi as having green hair.
The Gray Poochyena
A girl who lives deep in a forest of Hoenn as the leader of a pack of Poochyena and Mightyena. Despite her name, she's actually a Midnight Lycanroc Bloodliner.
- Abusive Parents: She's implied to have had an abusive stepfather.
- Achilles' Heel: She has low tolerance for pain, which the Bloodliner Hunter quickly uses to his advantage. Her sense of hearing also makes her vulnerable to Sensory Overload.
- Attack Reflector: Can use Counter.
- Blood Knight: Has some tendencies of this, enjoying her fight with the Bloodliner Hunter at least for a while.
- Disney Death: Despite her grave wounds, she manages to escape and is rescued by a forest ranger.
- Dishing Out Dirt: She's a Midnight Lycanroc Bloodliner.
- Man Bites Man: Is more than willing to use her teeth to fight.
- No Name Given: Her real name is unknown.
- Red Eyes, Take Warning
- Running on All Fours: Does this when using Rock Climb.
- Super Senses: She claims her ears can pick up frequencies between 10,000 and 50,000 hertz.
- Teens Are Short: Mentions she inherited it from her mother.
- Wild Child: Downplayed. She's more civilized than others like her, but still displays some some feral tendencies.
- Wrong Context Magic: The fact that she's able to use attacks the Mightyena line cannot learn clues the Bloodliner Hunter that she may not be of their species as he initially assumed.
- Younger Than They Look: When the Hunter calls her "child", she quickly corrects him on that.
A trainer from LaRousse City.
- Attack! Attack! Attack!: His battling style boils down to this.
- An Ice Person: Has a Snorunt.
- Non-Elemental: Has a Swellow.
- Playing with Fire: Has a Torchic.
- Turns Red: His Torchic has Hyper Blaze, and it's still unable to control it.
An Ice-Heart bloodliner whom Lorelei met in the Icefall Cave. She's currently part of the Pokemon G-Men.
- Berserk Button: She goes berserk when she sees Frey's Charizard. Justified since she was caught in a fire as a child and the trauma still lingers, so she reacts badly to any source of flame.
- Blow You Away: Can use Blizzard to this effect.
- Breath Weapon: Can use Frost Breath.
- Defrosting Ice Queen: Became distant towards people after running away from her home. She starts to defrost after meeting Lorelei and later after reuniting with her parents.
- Exposed to the Elements: She's able to go into Icefall Cave dressed like she's on a trip to the gym. Justified, because being an Ice Heart Bloodliner allows her to withstand extreme cold.
- Fashionable Asymmetry: Wears her hair with a longer bang on one side.
- Freeze Ray: Ultima saw her use Ice Beam while trying to surf around whirlpools.
- An Ice Person: She's an Ice Heart Bloodliner, plus she owns a Walrein.
- Icy Blue Eyes: They only become this when her powers take over her personality. See Trauma Button below.
- Making a Splash: Her Walrein is part Water-type.
- Meaningful Name: Her given name sounds like "crystal", and her surname sounds similar to "blizzard".
- Military Mage: Fills this role with the Pokemon G-Men.
- Mundane Utility: Used her powers to freeze a lake to make it into an ice rink for Lorelei and Frey, complete with ice sculptures of their Pokémon. She also uses them for ice refills at parties.
- My God, What Have I Done?: She's very quick to feel bad about nearly killing Frey in a frenzy of fear.
- Mystical White Hair: Fitting for an Ice Heart Bloodliner.
- Power Dyes Your Hair: Used to have brown hair until her powers manifested.
- The Runaway: Was this for several years, until her parents finally found her.
- Shipper on Deck: Apparently, she's the biggest supporter of Lorelei/Frey.
- Speaks Fluent Animal: Only with Ice-types.
- Trauma Button: Any amount of fire can send her into a frenzy, due to almost being killed by fire when she was about seven years old. By the present time, she's managed to get it mostly under control, although she still doesn't like seeing fire.
- Traumatic Super Power Awakening: Awakened her powers for the first time when she was trapped in a fire as a child.
- Weather Manipulation: She can use Hail.
- Who Wears Short Shorts?: She does, even in extremely cold temperatures.
A young girl from Celadon, who discovered very recently that she was a Bloodliner and was kicked out from her home by her parents. She had to be on the run for weeks until she arrived in Hop-Hop-Hop Town.
- Badass Adorable: When Arnold stands against Team Rocket, she's quick to join him.
- Dodge the Bullet: Her Detect lets her dodge anything aimed at her.
- Happily Adopted: Taken in by Arnold's mother when she learns her parents kicked her out.
- Hyper-Awareness: Can use Detect to see every attack coming towards her.
- Justified Criminal: She had to steal food to survive after her parents kicked her out of their house.
- Little Miss Badass: See above.
- Mundane Utility: Uses her bloodline to make snowball fights with Arnold more fun.
- Puppy Love: With Arnold.
- Weak, but Skilled: Like Arnold's Lock-On, her Detect is on the lower end of the power spectrum, but she can use it to great effect.
A young female trainer from Crimson City, and the heiress of the Fisher clan. She's a Victreebel Species Bloodliner.
- Adaptational Badass: The one in the original timeline was most definitely not a bloodliner. On top of that Jeanette also was given a Keystone and evolved her Scyther into a Scizor, hinting that she might gain access to a Mega-Scizor. She also caught a Beedrill in her one-shot, so Mega-Beedrill is also possible.
- Ascended Extra: Twice over. In the original anime, she's just one of Ash's opponents in the Indigo League conference, albeit the one with the most exciting battle. Here, like most of Kanto's Characters of the Day, she shows up from time to time during events such as the Battle Dome tournament, but even there, no mention is made of her being a Bloodliner until her own interlude.
- Big Creepy-Crawlies: Has a Beedrill and a Scyther/Scizor.
- The Clan: She's the heiress of the Fisher clan, the most important family in Crimson City. Their founder was a Victreebel bloodliner.
- Clark Kent Outfit: Her kimono acts as this. A.J muses she has a nice figure underneath.
- Crazy-Prepared: She apparently packed paragliders for herself, and for her Bellsprout.
- Doppelgänger Spin: Her Scizor can use Double Team.
- Green Thumb: Her main Pokémon is a Bellsprout, and she herself is a Victreebel bloodliner.
- Love at First Sight: Maybe not at first sight, but it's clear that she wants to pursue a relationship with AJ after he didn't reject her for being a bloodliner, and that was just after their first encounter.
- Mistaken for Gay: When she asks her parents if they'd still love her if she was different, her mother briefly thinks she's coming out of the closet.
- MuggleMage Romance: Attracted to A.J. because he didn't mind she was a Bloodliner, and they had a Relationship Upgrade during the Holiday Special 2017.
- Mundane Utility: She uses Sweet Scent as a substitute of perfume.
- My Greatest Failure: Having four badges herself, Jeanette didn't take very well losing against Iris in the Lavender Tournament, who has zero. It was enough to make her stop her journey in order to train more.
- Noblewoman's Laugh: Given that she did this in canon, it's very likely that she did so during her battle with Iris in the Battle Dome Tournament.
- Not So Above It All: When a guy tries to bet with A.J whether Ash can win or not a battle on TV, she quickly puts forward five hundred to cover him.
- Ojou: Daughter of a high-class family, and acts the part... mostly.
- Old Money: Though it's not clear if they're outright Blue Blood, the Fisher clan is centuries old and very upper-class.
- Poisonous Person: Being a Victreebel Species Bloodliner, she's part Poison-type.
- Power Incontinence: A mild case; she accidentally releases a Sweet Scent when she sneezes.
- Rich Bitch: Played for Laughs, her mother advised her to act the part and every now and then take breaks and be a normal teenager, just to see how people react to the change.
- Sophisticated as Hell: As part of putting on an image of a proper upper class girl before taking breaks to see how people react, she speaks like this.
- Strong Family Resemblance: She's noted to look a lot like her mother.
- Super Mode: She borrowed A.J's Beedrillite for a while, but was unable to use it to its full potential. Fortunately, she won a Scizorite at a tournament in Viridian.
- Twice Shy: She's taken a clear shine to AJ, and unknown to her he actually reciprocates.
- Uptown Girl: She's this to A.J, being the heiress of Crimson City's most prominent family.
- Weak, but Skilled: As per canon, her Bellsprout has developed this fighting style to defeat opponents much larger and stronger.
- Weapon of Choice: As a member of the Fisher Clan, the Victreebel family.
- Whip It Good: The first move she discovered she could use was Vine Whip.
A young Fire Heart Bloodliner from Cinnabar, and Blaine's granddaughter.
- Fangirl: Seems to be one to Ash, though it doesn't seem to be romantic in nature.
- Fiery Redhead: Has red hair to match her fire powers.
- Gotta Catch Them All: She intends to catch as many Fire-types as possible.
- Law of Inverse Fertility: Her parents only managed to conceive her when they specifically chose a gamete from her father with an X Chromosome.
- Playing with Fire: Loves Fire-types as much as her grandfather, and she's a Fire Heart Bloodliner.
- Power Incontinence: She tends to trigger Overheat whenever she gets extremely excited or angry.
- Raised by Grandparents: Blaine took her in after her parents died in a fire.
- Speaks Fluent Animal: Only with Fire-types. This has come in very handy to help Blaine with his research duties.
- Super-Power Meltdown: Unleashing a single Overheat attack caused her to drop completely exhausted.
A member of the Laramie clan, who works at the Pokémon Reserve in the outskirts of Fuchsia. A talented Ponyta/Rapidash rider.
- All Girls Like Ponies: Like in canon, she owns a Ponyta that evolves into Rapidash during the race.
- Alliterative Name: Lara Laramie. This seems to be a tradition on the paternal side of her family.
- Ascended Extra: Given that she was a major character in two side stories and her family's backstory was greatly expanded on in a third, she's certainly done well for a character of the day.
- Deep South: Speaks with this accent.
- Farm Girl: Her family owns a ranch and operates the Pokémon Reserve.
- Game-Breaking Injury: Despite Ash's efforts, she still gets her arm broken and has to sit out of the race.
- Mundane Utility: Can use Heat Wave as a makeshift dryer for Pokémon.
- Playing with Fire: She's a Rapidash bloodliner.
A friend of Lara Laramie, who also shares her passion for riding Ponyta.
- All Girls Like Ponies: Like Lara, she has her own Ponyta.
- Deep South: Speaks with this accent.
- Family Theme Naming: Her name, as well as those of her brother and father, all end in "ex".
- Farm Girl: Works for the Laramie Clan on their ranch and at the Pokémon Reserve.
- Missing Mom: Her mom died protecting her from a Beedrill swarm.
- Mundane Utility: Uses her Shadow Claw to shave Mareep wool.
- Wolverine Claws: She's capable of using Shadow Claw.
A Sky Trainer from Kalos, and a Gust Technique Bloodliner. Fitzdane's girlfriend.
- Blow You Away: A Gust Technique Bloodliner.
- Flight: Can use her powers to propel herself into the air using her Sky Trainer suit.
- Meaningful Name: "Ciel" means "Sky" in French.
- Parental Abandonment: Her parents left her to fend for herself when they found out she was a bloodliner.
- Playing with Fire: She owns a Fletchinder.
- Stepford Smiler: While she displays a cheerful and flirtatious personality around her boyfriend, when talking to Ultima about her past it's clear she's really broken inside.
- Wind from Beneath My Wings: As a Gust Technique Bloodliner, she can create wind currents to attack and even fly with the help of her suit.
Flamestorm, Flashstrika and Decid-Arrow
A trio of Bloodliners who operate as superheroes/vigilantes in Goldenrod City and its surrounding towns and cities. They're known collectively as the Night Watchers.
Flamestorm is a Flamethrower Technique Bloodliner, while Flashstrika and Decid-Arrow are a Zebstrika and Decidueye Species Bloodliners, respectively. Their real names are Ronald Storm, Bartholomew J. West, and Oliver Hawke.
- Archer Archetype: Decid-Arrow.
- Absurdly Sharp Blade: Decid-Arrow can use Leaf Blade, and often uses it with his sticks.
- Blonde, Brunette, Redhead: Male version. Oliver is blond, Ronnie has black hair and Bart is the redhead.
- Blow You Away: Decid-Arrow can use Ominous Wind.
- Catch and Return: Flamestorm can seemingly pull this off with other Fire-type attacks.
- Doppelgänger Spin: Flashstrika can use Double Team to confuse his foes.
- Dual Wielding: Decid-Arrow wields a pair of eskrima sticks for close quarters combat.
- Expy: Of Firestorm, Flash and Green Arrow, respectively.
- Extra-ore-dinary: Decid-Arrow can use Steel Wing.
- Eye Beams: In a pinch, Flamestorm is able to fire heat beams from his eyes, though he only has them as a last resort because they drain him a lot and can potentially be lethal to the target.
- Flight: Flamestorm is able to propel himself in the air shooting fire from his hands and feet.
- Flying Firepower: Flamestorm.
- Green Thumb: Decid-Arrow is part Grass-Type, and is able to use Leaf Tornado.
- Intangibility: Decid-Arrow has the ability to phase through solid objects.
- In the Hood: Decid-Arrow wears a hooded cloak. It also works as protective gear against fire, being one of his natural weaknesses.
- Playing with Fire: Flamestorm. Additionally, Flashstrika can use Flame Charge.
- Shock and Awe: Flashstrika.
- Shout-Out: The three of them are this to the Arrowverse.
- Soul Power: Decid-Arrow is part Ghost-Type.
- Super Speed: Flashstrika, thanks to his Motor Drive ability.
A mysterious girl who appears in front of Red and Yellow in the Safari Zone.
- Ambiguously Evil: She claims to be part of a mysterious organization interested in Red and Ash, but refuses to give more details.
- Magical Eye: Her left eye allows her to see into the past of people, and the right one into their possible futures. Though apparently she has difficulties seeing Ash's past for some reason, and her visions about Red are changing for reasons she cannot explain.
- Mind over Matter: Can use telekinesis.
- Mismatched Eyes: One of her eyes is black, and the other chocolate brown.
- Seers: She can see into the past and into the possible futures of people although she has troubles with Ash's past for some reason.
- Teleportation: Another of her Psychic Powers.
- You Gotta Have Blue Hair: Green in her case.
A Farm Girl in Fiore. She's a Rototiller Bloodliner.
- Farm Girl: Her family owns a farm.
- Meaningful Name: Nongmin is Chinese for farmers.
- Mundane Utility: Uses her powers to improve her family's harvest.
An Almian Ranger. She's a Poison Gas Bloodliner.
- Poisonous Person: Knows Poison Gas.
- Power Incontinence: Kept burping Poison Gas when she was baby, which forced her otherwise Good Parents to buy gas masks.
Daughter of Rand and Leanne. She's a Dig Bloodliner.
- Dishing Out Dirt: Can use Dig.
- Meaningful Name: One translation of the word "nema" is "to mine".
- Mundane Utility: Her bloodline is pretty handy for clearing snow in her yard.
Katana & Tsurugi
A mother and daughter who moved to Crimson City after an incident with Katana's husband, which resulted in his death when he tried to attack them for being Bloodliners.
- Absurdly Sharp Blade: Tsurugi extends a white energy blade from her hand, implied to be Slash.
- Expy: They're based on Teresa and Clare from Claymore.
- Meaningful Name: Tsurugi means "Sword" in Japanese, and the katana is the most well-known Japanese sword.
- Single Tear: Tsurugi cries one after recalling how her father tried to kill her and her mother.
- Strong Family Resemblance: They share the same blond hair and gray eyes.
A young girl Professor Ota found in Geosenge Town. She's an Ancient Power Bloodliner and was taught by AZ how to read an ancient language.
- Dishing Out Dirt: Can use Ancient Power.
- Happily Adopted: Taken in by Ota after he learned she had no family.
A Ranger in training. She's a Thundershock Bloodliner.
- MuggleMage Romance: Dating Kellyn who knows she's a Bloodliner and accepts it.
- Mundane Utility: Uses her Thundershock to recharge Capture Stylers.
- Shock and Awe: Her Thundershock.
Midori's friends (Hoshi, Monet, Rana and Kusa)
A group of girls from Stone Town about to begin their Pokémon journeys, planning to travel together along with Midori.
- Barrier Warrior: Monet's Bloodline allows her to use Reflect, which her Mime Jr also knows.
- Expy: All of them are based on several trainer class sprites: Hoshi is based on the Gen III Lass, Rana on the Gen IV Parasol Lady, Kusa on a Kanto Gen III Breeder and Monet on the Gen III Painter.
- Green Thumb: Kusa's starter is an Oddish and her Bloodline allows her to use Vine Whip.
- Hero-Worshipper: They're all clearly excited to meet Ash after seeing his battles in the Battle Dome and the Fuchsia Tag Tournament.
- It Seemed Like a Good Idea at the Time: They had assumed that Princess Day shoppers would ignore Midori for being a guy. They apologized for this later.
- Making a Splash: Rana's starter is a Poliwag.
- Meaningful Name: All of them have this to an extent. Hoshi means "Star" in Japanese and she owns a Cleffa, whose evolutionary line are said to come from the stars; "Monet" is the name of a famous painter and she herself is a sketch artist; "Rana" means "frog" in Spanish and she owns a Poliwag; and Kusa means "grass" in Japanese and she owns an Oddish.
- Our Fairies Are Different: Hoshi's Cleffa.
- Psychic Powers: Monet's starter, a Mime Jr.
- The Tease: Monet, who when stuck inside of a crowded shopping room with Midori and the other girls, immediately suggested to put on a fashion show as thanks for Midori protecting their new clothes in the midst of mad shoppers.
A family of nurses found all throughout the world.
- Cool Old Lady: The elderly Nurse Joy from Shalour City certainly is this.
- Dressed to Heal: As per canon.
- Fantastic Racism: Averted. Misty and Professor Oak specifically state that they can be counted to not be bigots and fall into anti-Bloodliner hysteria.
- Inexplicably Identical Individuals: As per canon.
- Shared Family Quirks: It's on purpose. All Nurse Joys practice saying the same line everyday for two hours with which to greet visitors to the Pokemon Centre.
A family of police officers found all throughout the world.
- Badass Creed: They follow three general life rules: "Serve the public trust, protect the innocent and uphold the law."
- Canine Companion: They traditionally use Growlithe as their main partners.
- The Commissioner Gordon: Giordanna "Gio" Jenny is this for Gligarman.
- Fantastic Racism: Averted. Misty and Professor Oak specifically state that they can be counted to not be bigots and fall into anti-Bloodliner hysteria.
- Friendly Enemy: Ito Jenny of Catallia City turns out to be Childhood Friends with Neko Hachi, the Black Arachnid. They both made a childhood promise to become famous, and Neko decided to achieve Fame Through Infamy by becoming a Karmic Thief. He also encourages Ito to live up to their promise and become the best police officer she can be.
- Hero Antagonist: Ito Jenny of Catallia City is this in the Black Arachnid Gaiden to the title character. To a lesser extent also the Vermillion Jenny who tries to put an end to the Squirtle Squad's antics.
- Inexplicably Identical Individuals: As per canon.
- Sympathetic Inspector Antagonist: Ito Jenny is this to the Black Arachnid. While she's saddened that her friend has taken the path of a criminal, ultimately resolves to live up to the promise herself and become the best police officer she can be, even if it means that she'll have to arrest her friend one day.
A family of training club owners found all throughout the world.
- Fantastic Racism: Averted. Misty and Professor Oak specifically state that they can be counted to not be bigots and fall into anti-Bloodliner hysteria.
- Inexplicably Identical Individuals: As per canon.
A trainer from Sinnoh who, for some reason decided to start his journey on Kanto. He only seeks the strongest Pokemon, and has a mindset of winning at all costs.
- Adaptational Early Appearance: Ash meets him in Vermillion City, far earlier than he did in canon.
- Adaptational Villainy: An interesting example, because his actual character doesn't change that much. But considering Pokémon have a higher chance of getting seriously injured or even killed this time around, his callous attitude comes off as even worse. At one point, he actually insults Lt. Surge for not wanting to risk his Raichu being horribly maimed by a super-powered Razor Leaf attack. He's also not very concerned about potentially killing wild Pokémon.
- Adaptational Wimp: Justified, since he's not as far along as his canon counterpart, and therefore doesn't have as much experience.
- Age Lift: His age is now 15.
- Almighty Janitor: No, really, at least initially. Paul tended to lag behind in gym badges when compared to Ash and Gary, but he is depicted as comparable to Ash and Red and superior to Gary in skill, managing to pass the four move threshold before Ash and Red did. As in canon, Paul specifically had less badges than Ash when they first met because he retained his canonical issue with cheap badges and thus did not challenge the Cerulean Gym, though by chapter 41 he had gotten ahead of Ash and Red with eight badges specifically because they took time to train before they made the attempt.
- Arrogant Kung-Fu Guy: As per canon, he's this. He takes great pride in his victories and crushing his opponents, and when he loses, he attributes it either to dumb luck or his Pokémon not being up to par.
- Ascended Extra: Nidoking was a minor member of Paul's team only seen once in canon, but in Reset he's appeared fairly frequently.
- Calling Your Attacks: Manages to be creative by being discrete. By snapping his fingers, he could command his Grotle to use Stealth Rock without his opponent realizing it.
- Catch Phrase: His favorite word: "Pathetic".
- Curb-Stomp Battle: He completely dominates his first round Tag Tournament opponents. And Chapter 36 implies that he delivered a pretty bad one to Gary Oak.
- Dishing Out Dirt: His Nidoking. He also had briefly an Onix that he released after losing in the Fuchsia Gym, and in the Vermillion Gym he had a Dugtrio. By the time of the Fuchsia Tag Tournament, his starter has become Torterra.
- Even Bad Men Love Their Mamas: He apparently misses his late mother.
- Everyone Has Standards:
- He might be a total jerk, but he's no homophobe. Wallace's sexuality does not diminish his skill in Paul's eyes.
- Paul is willing to give people more slack when they prove to him they can back up their talk. While still having issues with Erika, Paul notably gave her more respect internally once she began curb stomping Morana (notably stopping insinuating the ban was to avoid losing, which she proved to him that she did not have reason to fear).
- Paul's issue with weak gyms remains from canon. He has a notable disdain for the Cascade Badge due to how weak the gym leaders were, and fails to see it as an accomplishment to be won, and thus he deliberately avoided competing for one.
- Judging by his reaction to Ash being identified as a Bloodliner during the confrontation with Mewtwo, he appears to have no issue with Bloodliners in themselves, accepting Ash's confirmation that he doesn't use his abilities in regular Pokémon matches.
- Evil Cannot Comprehend Good: Minor example, but when confronting Ash about picking up another 'groupie/cheerleader' when he sees that Iris has joined Ash and Misty, Ash simply counters that Paul cannot understand that he might keep someone around because he likes having a friend rather than because he needs someone to tell him how great he is.
- Extra-ore-dinary: He has a Magnemite.
- Foil: As per canon he's one to Ash.
- He's an interesting foil to Red as a foil to Ash. Both of them are less friendly and close to people and their Pokemon than Ash is, but with Paul it's because Paul has no interest in doing so and thinks being friendly is a weakness. Red meanwhile does care for his Pokemon and has several standards about what it means to be a trainer, but his social awkwardness extends to them and doesn't bond with them as fast as Ash does.
- Green Thumb: Like in canon his starter was a Turtwig, which evolved to Torterra by the time of the Tag Tournament.
- The Grinch: According to Reggie, he doesn't like Christmas very much.
- An Ice Person: Has a Jynx.
- Jerkass: Comes across as even worse than in the anime, considering that Pokémon battles are more dangerous in this timeline and thus at more risk of serious injury. Unlike in canon, this attitude is not tolerated by anyone, not even Ash.
- Jerkass Has a Point: That being said, he had legitimate grounds to be annoyed at Erika's ban on male challengers, due to the problems it caused to many trainers.
- Kick the Dog: Releasing his Raichu and not even bothering to heal it was a serious dick move.
- Making a Splash: Has a Magikarp he plans to train to a Gyarados, along with a Shellder.
- Mind over Matter: Has a Drowzee/Hypno and Jynx. Briefly also had a Mr. Mime that he released after losing in the Fuchsia Gym.
- Misplaced Retribution: It's implied that him picking a fight with Ash was partially to vent his anger for Erika not accepting his challenge. It's further implied that he had previously taken out his anger on hapless wild Pokémon before (including a Golduck that Misty caught).
- Missing Mom: His mother died some time before his first appearance.
- Never My Fault: He blames his Raichu for her poor performance against Misty and Iris and casts her out, ignoring the fact that he made her battle when she hadn't fully recovered yet.
- Perpetual Frowner: Of course. Misty actually notes this as one of the traits she dislikes of him.
- Pet the Dog: For all his jerkass attitude, he wasn't above giving his Nidoking a reward for a job well done after a Gym, in the form of a treatment package including nail trimming, among other things.
- Playing with Fire: A Magby, presumably his canon Magmortar, is mentioned in Chapter 31.
- Poisonous Person: His Nidoking.
- Psychic Powers: He has a Drowzee/Hypno, and used to own a Mr. Mime.
- The Rival: He acts more as Ash's main rival this time around, instead of Gary. Their rivalry is even more intense now than in canon.
- Shock and Awe: Has a female Pikachu. By the time he arrives in Fuchsia City, he's evolved her to Raichu.
- The Social Darwinist: As usual, he believes that only strong Pokémon are worthwhile.
- Trash Talk: Engages in this while fighting the Hiker, considering him a weak opponent and not worth his time.
- The Unapologetic: Apparently he hasn't apologized in years until Janine forced him.
- Valley Girl: Thanks to Dexter hacking it and giving it a personality upgrade, his Pokédex now talks like one, and he can't stand it, but neither can he get rid of it.
- Villain Respect: He is capable of acknowledging Ash when he does something impressive, with his noting that Ash had handled Lilo's Mudsdale better than anyone could have expected being the main example.
- Worthy Opponent: He's acknowledged Red and Ash as this by Chapter 41, noting it will be a lot more satisfying to defeat them at Indigo than the more powerful Koga. He does not feel the same way towards Gary and doesn't consider beating him an accomplishment. While participating in the Indigo League, Paul makes it to his third round without feeling like he's had to face any 'idiot' trainers to achieve victory, showing a degree of respect for his opponents so far.
A top-rated agent from the International Police. Currently on the trail of an important case.
- Interpol Special Agent: As per canon.
Sir Aaron's Lucario
Sir Aaron's partner during his lifetime. He was sealed inside a staff and guarded for thousands of years in Rota until the present time.
- Adaptational Angst Upgrade: Inverted. In this timeline, instead of being forcibly sealed in the staff without knowing why, he willingly allows himself to and is fully aware of the reason.
- Adaptational Early Appearance: He's freed from the staff during the Mewtwo movie arc in Ash's first trip throughout Kanto, far earlier than his respective movie.
- Aura Vision: Like Sir Aaron, he's able to use aura as a sixth sense to perceive his surroundings.
- Bare-Fisted Monk: Part Fighting-type.
- Dodge the Bullet: Can use Detect.
- Extra-ore-dinary: Part Steel-type, and can use Metal Claw.
- Flash Step: Can use Extreme Speed to this effect.
- Foil: Acts as one for Mewtwo during their confrontation. Their fighting styles contrast heavily against each other, with Lucario using his varied yet relatively limited skills to dodge Mewtwo's more powerful attacks and land a few hits, while being driven to fight by the promise he made to Sir Aaron of helping his descendant when the time came.
- Healing Hands: Uses Heal Pulse on Sir Aaron when he's injured.
- Kame Hame Hadoken: Can use Aura Sphere.
- Playing with Fire: Can use Blaze Kick.
- Sealed Good in a Can: Remains sealed inside Aaron's staff, until he's freed when Ash gets captured by Mewtwo.
- Weak, but Skilled: While he's not weak by his species' standards, he definitely fits this against the exponentially more powerful Mewtwo, and uses it to his advantage to hold his own against him.
- Wolverine Claws: Can use Metal Claw.
Professor Jared Kowaski
An oft-mentioned Professor who specializes in Gyarados. He may have had history with manly men trying to adapt to mundane solutions.
- Bunny-Ears Lawyer: His knowledge of Gyarados behavior is second to none, but he has no other skills worth mentioning.
- Canon Immigrant: Originates from the webcomic Manly Guys Doing Manly Things. Given some talk the author had in the Pokemon Spacebattles thread, it is likely Cross got permission from the writer of the webcomic to have Jared be mentioned.
- The Ghost: Has not appeared in the flesh in the story.
- No Sense of Direction: Apparently he ended up on Pinkan Island in the Orange Islands, while trying to go to Dandelion Island. Dandelion Island is in Sinnoh, which is well to the north of the tropical Orange Islands.
Giver of gifts around the world.
- Adaptational Badass: Compared to his portrayal in the canon anime, he definitely qualifies.
- Arch-Enemy: To MissingNo, though Santa seems to treat him more like a Sitcom Arch-Nemesis.
- Badass Santa: Can fight with MissingNo where Ash and his Pokemon found that MissingNo could No-Sell them.
- A Form You Are Comfortable With: Assumed his iconic form at Gastly's suggestion to be more "family-friendly" with the changes of society.
- Humanoid Abomination: He brainwashes people to think that they got the gifts he made, and is related to MissingNo. A lot more benign though.
The Squirtle Squad
Ash's Squirtle's former gang. A band of Squirtle abandoned by their trainers who went around causing trouble in Vermillion City.
- The Big Guy: Heavy is the physically strongest member of the gang.
- Cool Shades: All of them have them. They stole them from a glasses shop.
- Disney Death: They were presumed dead in the cave in, but they all managed to make it out alive.
- Does Not Like Spam: Scout enjoys chocolate bars, but hates coconut-filled ones.
- Everyone Has Standards: They might be pranksters, but not actively evil or malicious, and draw the line to causing serious injuries to their victims. They even try to save the group who attempted to ambush them in the underground route when the cave in occurs.
- I Shall Taunt You: Joker is especially fond of this.
- Named by the Adaptation: The four remaining members are given nicknames: Scout, Heavy, Joker and Thinker. Ash's Squirtle himself is referred to as "Boss".
- Never Found the Body: Ash's Squirtle was separated from the rest during the cave in, and believes he's the only one who survived. As it turns out, however, the others managed to make it out alive, but ended up being separated from each other.
- Pint-Sized Powerhouse: Heavy is the shortest member, but also the strongest physically.
- The Smart Guy: Thinker fills this role, as he's usually the one who comes up with the ideas for their raids.
- Taking the Bullet: Thinker takes a Wild Charge/Bite for their leader.
- True Companions: Of course they were this. To the point the others chose to save their leader over themselves during the cave in.
- Vitriolic Best Buds: Scout and Thinker are this, according to their leader.
- Worthy Opponent: Heavy sees the Vermillion Jenny's Growlithe as this. The feeling isn't mutual, though.
Antonius "Tony" Grimm
Agatha's younger brother, who died in Drowning Woods at age nine. His soul was reborn as a Gastly and he grew to become Agatha's main Pokémon later in life.
- Bad Dreams: Still continues to have them about the night he died in Drowning Woods.
- Baleful Polymorph: His soul was turned into a Gastly after he was killed.
- Death of a Child: Died at age nine.
- Desperately Looking for a Purpose in Life: While he's come to enjoy battling for his sister, he still wishes he could do something else to make the world a better place like his old friends and sister did. He eventually finds one in calming hostile Pokémon from the old era so they can live in peace.
- I Just Want to Be Normal: Still wishes to be a human again after so many years of living as a Pokémon.
- Our Ghosts Are Different: Became a Ghost-type after dying.
- Shipper on Deck: Apparently was this back in the day for Agatha and Samuel Oak.
- Took a Level in Badass: He eventually becomes a Gengar.
- Vengeance Feels Empty: Felt this way once he got his revenge on the Gengar who killed him.
- Walking Spoiler: It's hard not to talk about him without spoiling his and Agatha's background.
- Was Once a Man: A kid, but the principle applies.
The Gastly of Maiden's Peak
A Gastly who visits the Maiden's Peak during the End of the Summer Festival, working to keep old legends alive and earn a few bucks on the way.
- Insistent Terminology: He's not a con-artist, he's an interactive storyteller.
- Master of Illusion: Pretty good at making them convincing enough to actually affect people.
- Really 700 Years Old: He's lived for at least two millennia.
- The Storyteller: Defines himself as an "interactive storyteller".
- Voluntary Shapeshifting: Albeit done through illusions, he's able to assume human forms to interact with people.
The Ghost Trio from Lavender
A trio of Ghost Pokémon formed by a Gastly, Haunter and Gengar who used to live in the Lavender Pokémon Tower until they were driven out.
- The Prankster: As per canon, they're this.
The President of the Pokémon League Competition Comittee.
This Pokemon is said to be the creator of the known universe. At the beginning of the story, he sends Ash back in time so he can stop Cyrus from destroying reality.
- The Chooser of The One: By virtue of saving Ash from the reality collapse and tasking him with the mission to stop Cyrus from causing it again.
- Nothing Personal: Tells Ash not to take offence that Arceus might end up attacking him if they meet again due to the possibility of Arceus not remembering him.
- Olympus Mons: Obviously.
- Reality Warper: Can manipulate both time and space, albeit not as good as Palkia and Dialga.
A Legendary Pokemon from Johto. Considered the "Guardian of the Skies", and the creator of Entei, Suicune and Raikou. It used to reside at the top of Mount Silver before Falkner attempted to capture it.
- Curb-Stomp Battle: Delivers one to Falkner's Pidgeot.
- Flying Firepower: Part Flying-type.
- Olympus Mons: A Legendary.
- The Phoenix: Often described as one.
- Playing with Fire: Its body generates so much heat that not only the air around it it's distorted, but its non-fire attacks can cause severe burns as well.
- Weather Manipulation: Its mere presence causes clouds to dispel instantly and for the sun to shine even brighter.
The Legendary Ice Bird From Kanto. At least one makes its home at the Seafoam Islands.
- Flying Firepower: Part Flying-type.
- An Ice Person: Part Ice-type.
- Weather Manipulation: Can make it snow wherever it is.
The Legendary Thunder Bird from Kanto.
- Flying Firepower: Part Flying-type.
- Offscreen Moment of Awesome: Its battle with Cross, and later with Ash, Misty, and Anabel where Ash obtained the Electrium-Z.
- Shock and Awe: Part Electric-type
- Weather Manipulation: Creates thunderstorms wherever it goes.
The Legendary Fire Bird from Kanto. Decades ago, it was seen in the Indigo Victory Road, rescuing a young Blaine when he was lost. More recently, it was seen in One Island, where it fought against Silver and his Salamence to a stalemate.
A Legendary Pokemon from Johto. Considered the "Guardian of the Seas", and the creator of Moltres, Zapdos and Articuno.
- Flying Firepower: Part Flying-Type.
- The Ghost: Mentioned, but unlike Ho-Oh, hasn't appeared yet.
- Mind over Matter: Part Psychic-Type, although this isn't known to the general public.
- Single Specimen Species: Averted. The Rotomdex mentions 'an' evil Lugia being killed in times past, suggesting multiple Lugia exist.
A Legendary species with the power to travel through time. There are at least two separate ones, one female, and one male.
- Berserk Button: The Celebi that Tobias attempted to catch developed one. Tobias. As a result whenever Tobias tries to return to his original timeline, Celebi will grab him and fling him into another timeline where the Dark Pestilence is active.
- Suddenly Voiced: Previous incarnations didn't use speech, but the one that appeared in Jane Jackrum Interlude does.
- Telepathy: How it communicates.
- Time Travel: Has this power, and likely because of it, at least one of them is aware of the previous timeline.
The alleged ancestor of all Pokémon. It is rumored to have been born on Faraway Island.
- Badass Adorable: It may be a powerful legendary, but damn if it isn't cute.
- Beware the Nice Ones: Oak and Hastings saw firsthand how scary it can be when angered.
- Mind over Matter: Can use telekinesis to great effect, such as cutting large chunks of soil from the ground.
- Psychic Powers: Psychic-type.
- Suddenly Voiced: Like Celebi, it previously didn't talk, but at least the resident of the Tree of Life can communicate using Telepathy.
- Telepathy: See above.
Latios and Latias
The sibling guardians of Alto Mare, known as the Eon Duo. They can turn invisible at will.
- Adaptational Badass: Unlike in their original movie, here they're perfectly capable of fighting in their own accord.
- Big Damn Heroes: Save Drake's Salamence from J's own by countering its Hyper Beam with Dragon Pulse.
- BrotherSister Team: They fight alongside each other against J's goons.
- Healing Hands: Latias knows Healing Pulse.
- Lightning Bruiser: They're fast and can hit very hard. Just ask J's henchmen.
- Mind over Matter: They know the move Psychic.
- Our Dragons Are Different: They're Dragon-type Legendaries.
- Psychic Powers: Part Psychic-type.
- Voluntary Shapeshifting: As per canon, Latias is able to disguise herself taking Bianca's appearance.
The Dragon Lord of the skies from Hoenn, who stopped Groudon and Kyogre's rampage in ancient times. It is worshipped by the Draconids.
- Blow You Away: Part Flying-Type
- Broke Your Arm Punching Out Cthulhu: According to Zinnia, even at its full power it was unable to destroy the Megalith permanently, only shatter it in pieces.
- Our Dragons Are Different: Part Dragon-type.
- Super Mode: It's the first known Pokémon to Mega Evolve.
An artificially-engineered Pokémon created from the cells of Mew, and designed to be the strongest ever.
- The Atoner: Like in canon, he decides to leave in peace at the end of his arc, once he sees the error of his ways.
- Berserk Button: Suggesting he might be affiliated with or working for Team Rocket is an excellent way to piss him off. He also doesn't like being pitied, or compared with beings or things he considers as lesser.
- Cloning Blues: Obviously he has to deal with the fact he's nothing but a copy of Mew, an experiment to create the ultimate weapon.
- Composite Character: Takes elements from the original and dubbed version of the anime, as well as other incarnations like Origins, and the Special/Adventures manga.
- Didn't Think This Through: When confronted about his plans to revive Amber, Casey Snagem points out how even if he can recreate Amber's memories, the new Amber won't be the same he knew.
- Don't You Dare Pity Me!: If he perceives his enemies are pitying him, he becomes extremely angry.
- Even Evil Has Loved Ones: He clearly loved Amber, to the point he still wants to live happily with her.
- Evil Cannot Comprehend Good: He doesn't understand how the powers used by trainers and Pokémon together work. Taken to its logical conclusion when he attempts to use a Z-Move and Mega Evolution, and logically fails at both of them.
- Go Mad from the Revelation: Subverted at first, but ultimately played straight. While he was aware of his true nature for quite a while, his time with Ambertwo made him not care too much about it. However, when she suffered from Clone Degeneration and disappeared, he was left into the void of darkness and found no other way to cope with it than going on a rampage.
- HeelFace Turn: Not so much evil as confused, but he ultimately decides to leave in peace and never hurt anyone, ever again.
- Heel Realization: After he gets defeated, he finally sees the error of his ways, especially how he was treating his clones as expendable tools even though they saw him as family.
- I Just Want to Be Loved: Deep down, all he wants is to live in peace and happy, and not to be alone anymore.
- Kryptonite Factor: He's vulnerable to Dark-type attacks, a fact Giovanni makes clear by pitting him against a Tyranitar.
- Never Be Hurt Again: To some extent part of his goal, a world in which he and Amber won't be harmed by anybody.
- Never My Fault: In Chapter 43, on running into complications with his cloning Amber project, he blames Dr. Fuji for getting himself killed and letting his notes be destroyed. Of course, he was the one who killed Dr. Fuji and destroyed his notes when he destroyed the lab.
- Not So Different: He has this with Ash of all people, as both of them know the pain of a loss that cannot be reversed.
- Person of Mass Destruction: Well, Pokémon, but that's the intended role his creators had for him, and he lives up to those expectations.
- Power Limiter: Zigzagged with his M2 Bind armor. It acts to both suppress and enhance his powers as required, giving him a greater degree of control over them.
- Psychic Powers: Psychic-type.
- Psychopathic Manchild: For all his power and intelligence, at the end of the day, he's more or less a scared and angry child lashing out at the world and trying to seek comfort. Thankfully, he's able to deal with his negative feelings in a more constructive way after his HeelFace Turn.
- Redemption Rejection: Temporarily, when Anabel tries to convince him to stop the fighting by conversing inside his mental domain, he refuses and forcibly kicks her out.
- Smart People Play Chess: He's shown playing a chess game with Giovanni during the second half of his interlude.
- Then Let Me Be Evil: Reading the scientists' minds and realizing they see him as a monster, he ultimately embraces that belief and decides to show them how much of a monster he can be.
- Ultimate Life Form: His creators intended to make him this. By the end of his interlude, he's embraced that idea himself.
- Unskilled, but Strong: While he does have training he received from Giovanni to refine his skills, during his battle against Lucario he clearly relies more on his raw power and spamming the different moves he's learned than any particular strategy.
- Villainous Breakdown: Progressively goes through one during the second half of his arc, first from Ash's Pokédex trying to destroy his lair to kill him, then as his clones fail to defeat the originals, then as he himself fails to defeat Lucario. It reaches the climax when he fails to use a Z-Move and Mega Evolution due to not understanding how they work, which leads him to be defeated by Ash's supercharged Gigavolt Havoc.
- Woobie, Destroyer of Worlds: Deep down, he still has the emotional and psychological maturity of a scared child forced to grow into adulthood.
- Worf Had the Flu: While not outright stated, having to contain the explosion Ash's Pokédex tried to cause to destroy New Island is implied to have wasted a large chunk of his energy, playing a major factor in his defeat.
- You Are Number 6: Designated as "Subject # 150".
One of the Legendary Beasts from Johto, resurrected by Ho-Oh centuries ago. Known as the Spirit of Lightning.
- The Ageless: Being resurrected by Ho-Oh apparently made it unable to die of old age.
- Antiquated Linguistics: The original Raikou has a few shades of this in his speech.
- Shock and Awe: An Electric-type.
- Single Specimen Species: Averted, there are in fact several of them. Anabel just happens to meet the first and oldest of them.
- Suddenly Voiced: Unlike in the anime, it shows the ability to communicate with humans using telepathy.
- Telepathy: The original one is able to talk to Anabel this way.
A girl whom Ash faces in the first preliminary round of the Indigo League. Her family owns a construction business.
- Bare-Fisted Monk: Has a Machoke.
- Big Creepy-Crawlies: Has a Beedrill, and it's mentioned that she's gone to Bug-Catching contests to fill her team's remaining slots.
- Crippling Overspecialization: She heavily relies on her Dragonair/Dragonite as her main asset in battles and thus hasn't trained the rest of her team to the same level, but this is more due to a lack of opportunity than a lack of interest.
- Fangirl: She's a follower of the Salon Maiden's blog, and is thrilled to meet her in person.
- Incompletely Trained: Due to her father suffering an injury, she had to go home not long after starting her journey to help with the family business, drastically limiting her ability to expand and train her team. The only reason she managed to make it to the League at all is by using her Dragonair to win a non-travelling badge, and multiple characters comment that besides the Dragonair, who later evolves into Dragonite, after apparently being on the verge of evolving for some time, her team isn't really on a League level.
- Sore Loser: Subverted; after she loses to Ash she breaks down crying and runs off, but later on she's shown to feel bad for acting like that, and she had sympathetic reasons for not wanting to lose.
- Teens Are Short: She's barely taller than Anabel.
- Wrestler in All of Us: Her Machoke's main strategy is using grappling moves.
The Rookie Crusher
A veteran trainer who relishes in beating down rookies in the Pokémon Leagues. He faces Ash in the second preliminary round.
- Accidental Truth: He accuses Ash of being a "fake" rookie when he starts losing to him. While everyone thinks he's gone mad, Pikachu and Ash mentally muse that he's technically correct on that.
- Blinded by the Light: One of his strategies is to combine Double Team with Flash on his Exeggutor to blind his opponent and discretely set up Trick Room.
- Broken Win/Loss Streak: He'd gone undefeated against rookies for over 20 years, until he faced Ash.
- Expy: Word of God is that he was designed using Tonpa the Rookie Crusher from Hunter × Hunter as a basis. Cross also says he has some elements of the Player Killers from Yu-Gi-Oh!.
- Evil Cannot Comprehend Good: Thinks that Ash should have been happy for making Pava cry after he beat her in the previous round.
- Fat Bastard: Implied to be somewhat overweight, since he's broader and bulkier than Ash, and not by muscle.
- Hate Sink: There is nothing redeemable about the man in or out of universe.
- Heel: Acts and looks the part, and it's even mentioned in-story.
- Jerkass: Very much so, especially since he takes pleasure in crushing rookie trainers and their spirits.
- No Sense of Personal Space: He gets up close to try and intimidate Ash before their match, and refuses to respect his personal space.
- Only Known by Their Nickname: This is even lampshaded by the announcer who specifically only calls him the Rookie Crusher because his title is more famous than whatever his actual name is.
- Smarter Than You Look: Despite his appearance he is fairly clever. His strategies are fairly novel and effective, and is one of the first characters in universe to pick up that Ash might not be a Instant Expert and fresh faced rookie without reading his mind.
- Villainous BSoD: He's left catatonic after he loses to Ash, to the point security needs to remove him from the arena.
Locke M. Hiraturemura
A trainer hailing from Maroon Island in the Orange Islands, who faces Ash in the fourth preliminary round. Given that he's obtained most, if not all of his Pokémon through Wonder Trading, he's still trying to figure out their abilities through trial and error.
- Action Girl: His Mienfoo is female and a tough fighter to boot.
- Bare-Fisted Monk: Has a Mienfoo and a Hakamo-o.
- Dishing Out Dirt: Has a Midnight Lycanroc.
- An Ice Person: Has an Avalugg.
- Mighty Glacier: His Avalugg might be a literal example; has high defenses to tank most attacks and takes advantage of its ability to heal damage during hail.
- Ragtag Bunch of Misfits: Many of his Pokemon are observed by Dexter to be the variety often abandoned by trainers for difficulty, like Chewtle and Rockruff. Locke managed to put them all together into a functional and strong team, if with some issues.
- Unskilled, but Strong: While he has a good range of Pokémon, his habit of Wonder Trading means that he hasn't always taken the time to establish what his team can actually do, to the point that he's surprised to learn that his Hakama-O became part-Fighting after its recent evolution.