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Characters / End Roll

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The cast of End Roll.

Warning, due to the structure of the story, many of the details of the characters are spoilers.

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Main Characters

    Russell Seager
The deranged maniac

A young boy who can't feel regret. He's participating in the Happy Dream Project as part of an experiment to see if remorseless criminals can come to understand guilt through extraordinary means.

  • Abusive Parents: Both his parents. His father was the physically abusive while his mother was emotionally abusive and negligent.
  • Accidental Murder: His memory of the church arson seems to indicate that while he intended to burn the place down, he thought it was empty at the time—he describes being startled to see something in the flames out of the corner of his eye.
  • Anti-Villain: Russell is a murderer, yes, but he's also been abused and, while acknowledging that what he has done is wrong, unable to understand the concept of guilt. In the dream world without the influence of his parents, he is shown to be quite a decent person.
  • Children Are Innocent: He is a Serial Killer, but only because of his Abusive Parents that his mindset was warped.
  • Contrasting Sequel Main Character: Russell is a Serial Killer with a Lack of Empathy who came from a broken family while Pigula is a kind kid that willingly helps those around them and had loving parents. This also goes into the fact that Russell is alive during his game while Pigula is dead.
  • Creepy Child: He’s only 14, and his emotionlessness makes the given fact that he was a Serial Killer more unsettling.
  • Deadpan Snarker: Some of his dialogues show that he has a decently dry wits.
  • Driven to Suicide: In the true end, he stabs himself with a needle since he's unable to move on with his life with all the guilt holding him down.
  • Face of an Angel, Mind of a Demon: Appears to be a nice-looking, innocent young boy, but has a warped mindset and killed several people at impulse without feeling remorse.
  • Dark and Troubled Past: He lived in an abusive household with his father being a violent drunkard and his mother putting sexual pleasure above her own child, which ended up causing his Lack of Empathy and general mental instability. If the Village of Kind Strangers is to believe, he was also a victim of Near-Rape Experience or outright molestation at some point. During his serial kill streak, he killed two people who had been nice to him at their request, and had to witness his father murdered (and possibly sexually assaulted) the sole person he cared for, leading to him killing both of his parents before turning himself in.
  • Driven to Villainy: As a result of his traumatic, abusive life.
  • Emotionless Boy: Russell admits he doesn't understand emotions and when his pet rabbit died, he didn't feel that sad.
  • Freudian Excuse: The abuse he suffered at the hands of his parents and the trauma he experienced out in the world is one of the biggest reasons he is who he is, and why he didn't get constructive, compassionate help for what was very likely antisocial personality disorder when he needed it.
  • Grandparent Favoritism: Inverted. There's a photo album that Russell can examine in the bonus dungeon. Based on the description of his grandmother, it seems that it was the only blood-related family he had a positive relationship with.
  • Green-Eyed Monster: His murders of Gardenia, Cody and Dogma are due to his jealousy that they have people that care for them.
  • Heel–Face Turn: The entire goal of the game is to perform one of these by learning how to feel remorse.
  • Lack of Empathy: He feels no guilt for his crimes, because he has no idea how. He knows for a fact that hurting people is wrong, but he himself says that he has no "guilt" that the adults around him expect him to have. If you follow the route for the True Ending: this is true only at first.
  • One-Person Birthday Party: A sad variety when even Russell forgot it was his own birthday.
  • Perpetual Frowner: He almost never smiles, and you can probably count the time he does on one hand.
  • Rape as Backstory: The existence of the Village of Kind Strangers and the way it works gives off the impression that Russell has been molested or raped by a pedophile he didn't know, or at the very least had a Near-Rape Experience.
  • Self-Made Orphan: In the end, he murders his parents and then turns himself in.
  • Sympathetic Murderer: Some of his crimes actually come across this way. Specifically, his murder of his parents after his father killed Yumi, the only person that ever explicitly cared about Russell, and his mother simply watched it happen. He felt that her death was his fault because without him they likely wouldn't have met, so he killed his parents to be sure they couldn't hurt anyone else, and immediately turned himself in after.
  • Troubling Unchildlike Behaviour: At the age of 14, he has killed 8 people, his parents included. Before that, he used to get involved with drug dealing business along with his friend Chris.
  • Used to Be a Sweet Kid: Russell used to be a normal kid, and even once helped a lost girl at an aquarium. But living under the roof of Abusive Parents, and seeing his beloved pet rabbit get run over by a truck when he was a very little boy, broke something inside of him and turned him into the emotionless killer he is at the start of the game.
  • Villain Protagonist: Prior to the start of the game, Russell killed several people, with varying motivations. He initially feels no remorse about what he did, and says that while he knows murder is wrong, he doesn't understand guilt. The game revolves around him being the subject of an experiment that's supposed to foster remorse in criminals.

    Gardenia Reitman

A cheerful girl right around Russell's age. She runs a restaurant in her own home, following in the footsteps of her father, an incredibly talented chef that she wants to be like when she grows up.

  • Alternate Self: There is a second Gardenia around that minds the shop when the original is busy. Her personality is pretty much the opposite of the original, and she is very aware that this is just a dream. It's quite possible that this is the actual personality of Gardenia instead of the one you see in the dream.
  • Beware the Nice Ones: In a sub-event, she can actually become a boss you must fight...or rather, a boss version of herself.
  • Birthday Buddies: Of Russell. However, this ended more tragically than other examples seen of this trope: Russell killed her in her birthday party to have all the cake and presents to celebrate his own.
  • A Birthday, Not a Break: Her birthday was also the day she died.
  • Break the Cutie: Depending on your actions, this can happen to her anywhere from once, to several times over the course of the game.
  • Body Horror: When you remember her death, her sprite changes into a mangled body with her neck twisted to the side.
  • Children Are Innocent: Unlike Russell, she is the real thing.
  • Daddy's Girl: She's rather close to her father, even spending an entire night awake waiting outside her house so she could greet him.
  • Demoted to Extra: In a meta sense. The bonus room reveals that she was the original main character created for a "heartwarming cooking game" before Russell came into the picture.
  • Genki Girl: Always cheerful and energetic.
  • Hidden Depths: She's really a very lonely girl who always misses her father, who's so busy with work that he can only visit her one day a year: her birthday. Or so she thinks that's why he's never around.
    • She's also a prankster, with Tabasa being her frequent victim.
  • The Ingenue
  • Iron Chef: She is the chef of the town, and can go with you into battle without much trouble.
  • Ironic Birthday: She was murdered on her birthday. As a result her ultimate attacks have a birthday theme.
  • Like Father, Like Daughter: She a skilled cook, as she wants to be like her father - an incredibly talented chef - when she grows up.
  • Lonely Rich Kid: It's implied in real life, she was this, since even though she lived in a Big Fancy House, her father was always absent and only came back on her birthday.
  • Mystical White Hair: Has white hair and is associated with an angel motif.
  • Non-Indicative Name: The name "Gardenia" gives out a Caring Gardener vibe and it’s also a flower, but she’s a chef. Cody is the one with knowledge of plants.
  • Playing with Fire: She has fire attacks due to being a chef.
  • Pollyanna: She seems to handle disturbing situations well when talked to during major events, and always tries to cheer the others up.
    • Stepford Smiler: Though it’s implied many of her cheerfulness is an act, and her true self was actually listless and cynical.
  • Ship Tease: If you choose Gardenia to be your partner during the monster hunt, afterwards, she'll take you to your home and says she'll come back to check on him after reporting to the major. She states she found his sleeping cute and even watched him for half an hour.
  • Staircase Tumble: Russell pushed her down the stair when she was having some private moments during the party, causing her neck to snap but she was still alive long enough to know her father cried on her body. This is also how she kills Russell if she was chosen in the True Ending.
  • Supreme Chef: She hosts a restaurant on her own and can cook delicious meals that heal your HP.

    Tabasa McNeil

A caring, easygoing young man who looks after animals and livestock. He's Russell's closest neighbor, and while he seems a bit lazy at first, he's reliable and will get any job done.

  • All Your Powers Combined: Tabasa is the only character that naturally has access to the four elements - Ice, Fire, Light and Dark. The use of it is to fire an elemental bullet.
  • Big Brother Instinct: In their first meeting, Tabasa has shown himself to be a big brother figure to Russell by offering to help guide him around and befriend others, whether in the dream world or real life.
  • Blade Enthusiast: His type-2 weapon is a knife, which allows him to use the skills Ice Knife and Light Knife.
  • Cool Big Bro: Acts like one to Russell. He also acted like one towards Russell in real life even when they only met for a few minutes, which caused Russell to kill him.
  • Friend to All Living Things: To the point when he and Russell kill a monkey monster that attacked them first, he feels bad enough to make a grave for it.
  • In the Hood: His design has him in a hood, and he’s never seen with it off in game.
  • Lovable Coward: If he's in a spooky area, he'll usually comment on how freaky the place is and how he wants to go home.
  • Nice Guy: Tabasa is a kind and languid young man who has compassion for apparently anything that is alive, and doesn’t even get mad at Russell for freaking killing him.
  • No Good Deed Goes Unpunished: In the real world, he was a zoo keeper that was worried when Russell went to the zoo alone and took him to his room to keep him calm. It resulted in Russell killing him.
  • The Nose Knows: A lot of his comments are regarding the smell of area the party is currently in and how it makes him uncomfortable.
  • Tall, Dark, and Handsome: He has dark hair, is quite tall, and appears to be a Bishounen.

    Cody Toscarina

A standoffish young woman who harvests and sells plants. She tends to keep her feelings to herself, even bordering on shyness sometimes, but she's very headstrong and responsible. She's Dogma's younger sister.

  • Aloof Dark-Haired Girl: Has brown hair and quite a cold attitude towards Russell in the first days.
  • Chaste Hero: Averted. If you take her to the romance movie, she states that she does want to fall in love, but there isn't any options right now.
  • Curtains Match the Window: Downplayed. Her eyes are actually red, but due to the coloring they look brownish enough to match her hair.
  • Girlish Pigtails: Her hair is usually put up in pigtails with two green ribbons.
  • Everyone Has Standards: If you decide to confess to her about the dream world and that Russell killed her, she states that she hates him. But even she can't stand for him to die in a fire since she is more than well aware how painful it is.
  • Green Thumb: When she receives her type-2 weapon, one of her attacks involves manipulating plant life, fitting for her job.
  • Lethal Chef: Not witnessed on-screen, but apparently can't cook to save her life.
  • Playing with Fire: Her skills are mostly fire based. Ironic enough, she was killed in an arson.
  • The Straight and Arrow Path: Her default weapon is a bow.
  • Tsundere: A rather shy variant. Lampshaded in the bonus room, and bonus point for having Girlish Pigtails.

    Dogma Toscarina

A stuffy, serious preacher man who runs the church in Nameless Town. He is deeply devout, thinking of God in all he does, but despite his sometimes-unapproachable personality, he is forgiving and understanding. He's Cody's older brother.

  • Aloof Dark-Haired Man: Similar to his younger sister, he is cold and indifferent towards Russell at first, but is quick to warm up once Russel spends time with him.
  • Animals Hate Him: Dogma doesn't seem to get along with animals, according to Tabasa in the 0-1 room.
  • Aroused by Their Voice: Downplayed; Kantera tells him that he has a pleasant voice that one could fall asleep to.
  • Badass Preacher: At first he only had not-so-effective Light spells as a mean to attack, but once you level him up and give him his type-2 weapon - a freaking Royal Rapier - he will become one of your mightiest powerhouses.
  • Big Brother Instinct: Very protective of his younger sister and often tries to prevent her from going into danger as much as possible.
  • Brainy Brunette: He takes an active interest in learning, seeking to gain knowledge whenever he has the opportunity to do so. He also mentions in a conversation with Kantera, Russell, and Tabasa that he intends to read every book in the library.
  • Brutal Honesty: In the bonus room, he notices how the Goddess statue looks like his mother but obviously much younger and keeps going on about his mother's age, right in front of her no less. His mother was reasonably annoyed.
  • Curtains Match the Window: Downplayed. His eyes are actually red, but due to the coloring they look brownish enough to match his hair.
  • Defrosting Ice King: As the game progresses, if you bond with Dogma, you will find him warming up to you and openly showing he cares about you.
  • Everyone Has Standards: If he’s the one you choose to confess about the dream world and that Russell killed him, he tries to convince himself that Russell deserves to die for all his sins but then breaks down and insists that Russell leaves with the burning church because he can’t bring himself to see his friend die.
  • Good Shepherd: He is a selfless and caring individual, and how he deals with Cody breaking the Goddess statue suggests that he admires bravery and just acts over God worship itself. When it comes to Russel, he proves himself to be very forgiving and understanding as well; and of course he loves his sister Cody very much.
  • I'll Pretend I Didn't Hear That: When Russell tells Dogma that he committed the murders of the citizens of his town, he will be speechless and confused, believing Russell is making a crude joke and, in denial, even offering to forget the “joke” completely—to no avail whatsoever.
  • Light 'em Up: His skills are all light based, which fits because he’s a preacher.
  • Non-Indicative Name: Though a fervent believer, it would be a stretch to call him dogmatic.
  • Perpetual Frowner: None of his official art or in game sprites show him smiling, with the most positive emotion shown being vague content. Even Russell has a smiling sprite.
  • White Mage: Only learns one healing spell naturally, but has the every stats and status recovery spells to fulfill this role.

    Mireille Nif

A shy young lady working as a maid in the home of Mayor Saxon. She's easily flustered and gets nervous over seemingly small things, but she's a sweet and considerate woman. She also seems to have a bit of a crush on the mayor.

  • Beware the Nice Ones: In real life, she would tend to Russell's wounds due to his father's abuse free of charge, but she still let Saxon die due to obsessive love.
  • Casting a Shadow: Her "Jealous Beast" skill is dark-elemental.
  • Driven to Suicide: Out of guilt at having killed her patient/crush Saxon. But she, like Kantera, wasn't able to do it by herself, so she asked Russell to push her off the roof of Clover Hospital.
  • Florence Nightingale Effect: She, as a nurse, fell for Saxon, her patient, and was willing to let him die to be there for his final moments.
  • Green-Eyed Monster: Green-eyes are very prevalent imagery surrounding her and Day 5. Her journal reveals she was deeply jealous of Saxon's wife. Her later attacks are all jealousy based.
  • Hospital Hottie: As a nurse, which she was in life.
  • Hot Witch: Not only does she wear black and hold a broom as her main weapon (which makes her a magic based unit) but she also has the black cat theme going on for her too (the Jealous One, the boss associated with her, is a cat).
  • Ignored Enamored Underling: To Mayor Saxon, who doesn't seem to have a clue about her feelings for him, or, if he does, he doesn't address them because he may be hesitant to hurt her feelings.
  • The Ingenue
  • Love Makes You Crazy and Love Makes You Evil: She was so insanely in love with Saxon in real life that she states she would happily be his servant and give him everything. She makes clear the reason for her suicide wasn't from any guilt but the fact that he wasn't in the world anymore.
  • Meido: Her role in the dream world is Mayor Saxon‘s maid. A cute, timid pink-haired young maid to boost.
  • Nervous Wreck: She has a tendency be obsessive over things, usually wondering if the mayor is okay or if he actually likes her or not.
  • Precocious Crush: She's 20 years old and she has a crush on Mayor Saxon, who is 45.
  • Proper Lady: Acts very proper and elegant for a young lady, alongside being skilled at housework and cooking.
  • Rose-Haired Sweetie: She is a very kind, pink-haired maid who loves her master Saxon genuinely not out of his position or anything. But only within the dream - in life, she was a Yandere who let Saxon (her patient) die so she could be with him.
  • Shrinking Violet: She was flustered when Russell met her the first time, and most of the time her shyness gets her teased by Yumi.
  • Yandere: Mireille, in real life as a nurse, was willing to let Saxon, her patient, die of medical neglect if it meant she could be the one to hold his hand and comfort him in his final moments.


A carefree, laidback man who brews and sells herbal remedies in his medicine shop. He's always pleasant and friendly, though he has an odd, antiquated way of speaking that he picked up from his beloved grandfather back home.

  • An Ice Person: Most of his skills are ice based.
  • Big Brother Instinct: While less evident than Tabasa, Kantera also acts this way towards Russell. In fact, he is fond of him to such an extent that he takes him to the Dragon Peak, where half-dragon people hold themselves higher than a normal mortal.
  • Brilliant, but Lazy: He is intelligent, observant and wise about the people around him, but his laziness results in him being quite carefree.
  • Canon Immigrant: Kantera initially originated (along with Gilbert and Jekyll from Farethere City) from a canceled horror game Segawa had in mind called Gretel & Gretel, though without his draconic features.
  • Dissonant Serenity: On Day 4, in the warehouse, when he asks Russell to kill him as part of the dungeon's puzzle.
  • Driven to Suicide: Out of guilt at having killed his grandfather. But he, like Mireille, wasn't able to do it by himself, so he asked Russell to kill him with his knife.
  • Hair Color Dissonance: While his sprites portrays him with gray hair, his portrait in the info room adds a greenish tint to it instead.
  • Heroic Self-Deprecation: If the player decides to bring Kantera and agree with his points of view on the movie Deepsea Aria, he would also confess to being more cowardly than how he appears on the outside, and reveal how he believes he has been averting his eyes from the matters he wants to keep away from. This hints about the real Kantera, who was too "cowardly" to commit suicide and needed Russell to kill him instead.
  • Horned Humanoid: A sign of his Draken heritage.
  • Kimono Is Traditional: Wears a kimono to show that he’s Wise Beyond Their Years. It’s the Draken’s culture, so he follows it well.
  • Kindhearted Cat Lover: Some dialogue reveals he's a fan of cats.
  • Little Bit Beastly: Kantera is one of the more human-looking Drakens.
  • Magic Music: One of his exclusive skills, "Higanbana Song", recovers considerable HP for one member.
  • Mercy Kill: He reassures himself that what he did to his grandfather was this, when really, it was a selfish act committed out of misery over seeing his once-brilliant grandfather fall deeper and deeper into dementia as he aged.
  • Mystical Grey Hair: While it’s hard to make out, he has somewhat grayish hair and is one of the most complex, mysterious characters in the cast.
  • Random Effect Spell: What his exclusive skill "Temari Lottery" does. Note that it’s only usable outside of battle.
  • Shipper on Deck: He also ships Mireille and Saxon.
  • The Slacker: Kantera takes care of business, and he does his job well, but he is known for being quite lethargic.
  • Sleepyhead: While Kantera takes an active interest in Dogma’s religion and its history, he always falls asleep during sermons and explanations, much to Dogma’s exasperation.
  • Wise Beyond Their Years: He seems young, but has an elderly way of speaking and knows a lot about traditional medicine.

    Yumi Bombers

A tough, spirited woman who works as Nameless Town's sheriff and peace-keeper. She's very strong physically, and she's the kind of person anyone can depend on, but her temper and passion can get the better of her sometimes.

  • Always Someone Better: Yumi can never beat the Toxic One by herself because the real Yumi was killed by the Toxic One aka Russel's dad.
  • BFG: Her type-2 weapon is a bazooka.
  • Challenge Seeker: She admits that while she doesn't mind the peace, she does wish for a crime from time to time as she's bored.
  • Cowboy Cop: A literal example, she's dressed and speaks like she’s from a western and is a cop.
  • Everyone Loves Blondes: She’s a blonde woman who is very well-respected in the town. Unfortunately for her, Russell's father felt the same way.
  • Kick Chick: Her available attack skill is "Somersault", described as "causing medium damage to one enemy with fancy footwork".
  • Like Father, Unlike Son: If you decide to confess to Yumi that the world is a dream and she was murdered, her last act is to tell Russell, he's 100 percent a better person than his father was.
  • Morality Pet: It's strongly implied that she became this to Russell. It was her death that finally made Russell murder his parents.
  • No Good Deed Goes Unpunished: Her continually bringing Russell home was very kind, but all it did was attract his father's attention which ended up killing her.
  • Reasonable Authority Figure: In real life, she would always take Russell back home when finding him wandering around at night.
  • Shipper on Deck: She's quite open about her support for Mireille and Saxon.

    Mayor Saxon

A stern, serious man who's the mayor of Nameless Town. He takes good care of his town's people, and despite the cold vibe he gives off, he's kind and approachable. He's also anemic and too frail to be outside for very long.

  • Big Good: As the mayor of the town who helps keep it in order.
  • Non-Action Guy: He's the only member of the nameless town that can't fight, which is justified because of his weak constitution.
  • Satellite Character: His character is only relevant because of Mireille.
  • Silver Fox: In Mireille's opinion, at the very least.
  • Sugar-and-Ice Personality: Seems strict and orderly at first, but is very pleasant and approachable towards the town’s residents.
  • Supporting Leader: He’s the mayor of a town constructed by Russell’s mind, but has very few appearance and little relevance to the main plot. Probably because Russell had nothing to do with his death.
  • Younger than They Look: Believe it or not, Mayor Saxon is only 45 years old. Justified because the appearance he takes here doesn’t belong to him, as Russell doesn’t know how the real Saxon looks like.



    The Informant

Russell's main way of learning about the dream world around him. He's a smug, malicious young boy who looks exactly like Russell, except for minor differences in eye and shirt color. He isn't afraid to hit Russell where it hurts, but it's clear he does so constructively.

  • Anti-Debuff: As a boss, he’s listed as extremely resistant to all debuff Conditions.
  • Bonus Boss: He is fought at the end of the library Bonus Dungeon, and is much harder than any other boss.
  • Creepy Child: He's nearly identical to Russell, but is creepy in a different way.
  • Deadpan Snarker: Being able to see the truth behind the town’s lively facade and aware of Russell’s true nature, he snarks at the boy almost every single time they talk to each other.
    • Stepford Snarker: Late in the game, some of his snark feels less brutal and more bitter and self-deprecating.
  • Enemy Without: Though he isn't necessarily an antagonist, preferring to insult Russell but otherwise help him. He is the Bonus Boss, though.
  • Grievous Bottley Harm: His boss portrait directs the extra attention to the broken beer bottle he holds in his hand as a weapon, which he throws in his "Throw Beer Bottle" skill, unlocked after he loses 50% HP. This is likely what Russell used to kill his parents.
  • Identical Stranger: How the town’s residents see him as to Russell.
  • Jerkass Has a Point: He may snark at and insult Russell, but all of his comments are spot-on, given that Russell is a Serial Killer.
  • Jerkass Woobie: Despite his Jerkass tendencies, he's still Russell, and he has been through all the trauma and abuse that Russell has.
  • Mr. Exposition: He explains what Russell can do for the day, and Russell's motives for the murders he committed in real life.
  • Smug Smiler: Contrast to Russell, he always has a smuggy smile on his face.
  • When He Smiles: When he genuinely smiles on Day 7, happy he can return to just being a part of Russell instead of a separate entity, it's pretty adorable.

    Fairia Adelista

An employee at Dreamsend Guidance Inc, an area that allows you to to teleport to other areas you’ve been to before. Her job is to casually teach and guide the dreamer so they don't lose sight of their goals.

  • Beware the Nice Ones: While Fairia is kind to Russell, Raymond is very scared of her, and even states she came at him with a knife.
  • Big Eater: In [Dreamsend Enterprises] My Lunch Ran Away [Fake LP], a fake game that features the 4 Dreamsend employees we know, Walter mentions how Fairia goes to diners and has a large enough appetite to eat a huge katsudon and soba set.
  • Cuteness Proximity: She has one for Yue.
  • Genki Girl: She's generally cheerful and kind.
  • Ms. Exposition: Among the 4 Dreamsend employees, she explains the dream world and functions of Dreamsend the most. Makes sense since her job is to guide new dreamers.
  • Mystical White Hair: Has white hair and appears as an almost magical entity in Russell’s dream.
  • Peek-a-Bangs: One of her eyes is covered.
  • Rescue Romance: Her feelings for Raymond resurface when he protects her in Walter's undefined space.
  • Teleportation: Can freely warp around the dream world. This is actually an innate quality employees in the Guidance Inc. are required to have.
  • Third-Person Person: She always refers to herself with her name.
  • Woman Scorned: Raymond cheated on her and he lives in fear of her ever since. Till he risked his life to protect her.


Raymond’s boss who appears as a shopkeeper in Russell’s dream. Works for Dreamsend Trade.

  • Dark Is Not Evil: Despite her bat wings and eerie, mystical appearance, she’s a nice person who tries to restrain Raymond when he goes too far.
  • Only One Name: Apparently.
  • Purple Is Powerful: Her design is adorned by purple. She is Raymond’s boss and being an employee from Dreamsend Inc. naturally gives her more authority than all imaginary creatures in the dream world and Russell himself, who is an inmate/lab rat.
  • The Reliable One: Levelheaded and responsible, and thus has her hands full with the unreliable Raymond.
  • Situational Sociability: While she can speak normally in front of her co-workers, she seems to have trouble speaking with Russell.
  • Sweet Tooth: She’s said to love sweet things.
  • Vague Age: While she looks like a kid, she does work for a company so she has to be at least 18 years old. This is even shown by her profile which omits her age.

    Raymond Costa

A local peddler who can be bought from multiple times.

  • The Casanova: It's stated he's a bit of a womanizer.
  • Jerk with a Heart of Gold: He intentionally tries to sell his items at a higher price than what they are for his own profit, and it's stated he's something of a womanizer. But when he and Fairia were in danger, he stayed to protect her despite her targeting him since their break-up.
  • No-Sell: Due to being a real person, he cannot be made unsure of himself from the dream monsters.
  • Tall, Dark, and Handsome: Despite being quite a bastard (at first), it’s hard to deny that he’s handsome with his dark blue hair and tall build.
  • Recurring Extra: Seem to be this. At least, until you get to recruit him.

    Walter Bartley

A researcher visiting Russel’s dream to collect samples for Dreamsend Research.

  • Casting a Shadow: 5 out of 6 skills he has are dark-elemental.
  • No-Sell: Due to being a real person, he cannot be made unsure of himself from the dream monsters.
  • Perpetual Frowner: The rare times he actually smiles make him look more of a Smug Smiler.
  • Space Master: His "Regulate Space" skill allows him to fine-tune space to keep enemies away for 30 sec.
  • Sugar-and-Ice Personality: Has shades of this near the end of the game with him being positive that Russel will be the first to survive the Happy Dream project. Through this may only be for research purposes.


Russell's only real friend who lived in a rundown apartment complex with his mother. He has a slightly brash personality, but he means well, and he gives Russell a safe place to crash when he needs it.

  • Brutal Honesty: He was rather open about what was happening in Russell's home.
  • Curtains Match the Window: Has brown hair and brown eyes.
  • Heroic Self-Deprecation: He tends to compare how plain he is compared to Russell's looks, and is also self-conscious about his social class and worries about how he'd be looked down on for being poor, especially when looking at Gardenia's wealthy background.
  • Momma's Boy: Unlike Russell, he loves his mom and she loves him back. He does his best to help as much as he can, even if it means he has to get into the drug dealing business, and is understanding with her escort job.
  • Only Friend: As stated, he's Russell's only real friend.
  • Puppy Love: If you bring Gardenia to his apartment, he will be blushing and state he wishes she didn't see his rundown home. In the Bonus Room, he’s also seen secretly admiring Gardenia from afar.
  • Troubling Unchildlike Behaviour: He gets into the drug dealing business at the age of 14to help his mom out on paying for expenses despite the dangers of associating with gangs.

The “Ones” (Spoiler Warning)

    In General 
The main bosses of the game. They are fought at the end of each Day in the week, and represent some part of Russell’s psyche, and that of his victims.

    Witnessing One 
”We saw. We saw what you did to him.”

The first One to appear when Russell and Tabasa found Gardenia's hair ornament. It has two forms, the first being a tower of green eyes and the second a blue laughing monkey.

  • Meaningful Name: Its first form has three eyes. Its second form is a monkey, and in Russell's diary he saw the monkeys in the zoo as witnesses of Tabasa's death.
  • Heel–Face Turn: In the bonus room, can be seen in monkey form playing with Tabasa.
  • Seven Deadly Sins: Wrath, respresenting Russell’s hatred of the “annoying monkeys” and possibly the beginning of his self-hatred.
  • Warmup Boss: The first boss of the game, and the first of the “Ones”.

    Lamenting One

”Gardenia, I’ll give you lots of happiness. My angel...Papa loves you.“

The second One to appear. He takes the form of a giant cake and represents Gardenia's father.

  • A Birthday, Not a Break: His daughter was killed right in her birthday by a particularly murderous classmate when he managed to come back home for her.
  • Doting Parent: Stands for Gardenia's dad, he occasionally heals Gardenia after saying Gardenia is "dad's sweet angel".
  • Heel–Face Turn: In the bonus room, he can be seen watching over Gardenia.
  • Ironic Birthday: Can’t get more ironic than a birthday cake for a boss fight.
  • Meaningful Name: Represents Gardenia’s father, who lamented her murder by Russell.
  • Seven Deadly Sins: Greed, symbolizing Russell’s desire to kill Gardenia just to have all the cake and presents and birthday fun to himself.

    Burying One
”Return to your graves now. You are already...”

The third One to appear. She is the manifestation of the mother of Dogma and Cody.

  • Curtains Match the Window: She also has brown hair and red eyes like her children.
  • Empty Eyes: Her eyes are unfocused and glassy, with little to no liveliness in them.
  • Heel–Face Turn: In the bonus room, she can be seen watching over her kids.
  • Meaningful Name: As a representation of “God”, in a sense, she buries those who have died.
  • Outliving One's Offspring: If the implication was valid, after the fire Russell caused, she is left behind burying her burnt, dead children.
  • Playing with Fire: Most of her attacks are fire-based. Ironically, her children were killed in an arson.
  • Seven Deadly Sins: Pride, since Russell’s burning of the church could be seen as a prideful blasphemy against God.

    Aged One
”Are the elderly sad? At times that eats even into the hearts of healthy youths.”

The forth One to appear. His name suggests that he represents Kantera's grandfather. He is a green, wingless dragon with yellow horns and one eye on top of another.

  • Our Dragons Are Different: Unlike the harmless Draken, he is a pure dragon, and a bizarre one at that.
  • Heel–Face Turn: In the bonus room, he can be seen as a scroll in Kantera’s room, having been pacified.
  • Seven Deadly Sins: Sloth, representing Kantera’s desire to murder his grandpa just so he won’t have to deal with the burden of taking care of him and seeing him suffer.

    Jealous One
”Green eyes are an embodiment of jealousy. Are they mine? Or hers? Or perhaps his eyes...?“

The fifth One to appear. It represents the jealousy of Mireille towards Saxon's wife in real life. It is a black cat with its head replaced by a green eye.

  • Ambiguous Gender: Unlike the other Ones, it doesn’t represent a specific person or being but an abstract concept, and as such it does not seem to have an obvious gender.
  • Cats Are Mean: A cat, and a boss you need to beat.
  • Chekhov's Gunman: It initially appears as a statue in Saxon’s home, and later it blocks the way to Clover Hospital.
  • Disc-One Final Boss: If you don’t have at least 20 Guilt by the time you face it, it will be the Final Boss.
  • Green-Eyed Monster: It literally has a single green eye for a head, which it complains about in the bonus room.
  • Heel–Face Turn: In the bonus room, can be seen as Mireille and Saxon’s pet.
  • Meaningful Name: Represents Mirielle’s jealousy.
  • Seven Deadly Sins: Envy, obviously, representing Mirielle’s desire to have the married Saxon for herself.

    Toxic One
”Why Russell? Why do you get in Dad’s way? I’m out of beer... Russell. Go buy me beer. Go buy me beer.”

The sixth One to appear. He represents Russell's father. He appearance is three alcohol bottles merged together with red liquid (possibly wine) spilling out.

  • Abusive Parents: Represents Russell’s alcoholic dad who beat him often.
  • The Alcoholic: Is a monster literally made of beer, and was this in the real world.
  • Asshole Victim: He was killed in real life by Russell, after killing Russell’s friend Yumi.
  • Disc-One Final Boss: He’s built up as the main threat to the town, and his fight is built up over the course of the game, but he’s merely The Dragon to his lover.
  • Heel–Face Turn: Downplayed; while he doesn’t change his Yandere ways, he switches to waiting for Yumi in the bathtub rather than causing any real damage.
  • Meaningful Name: "Toxic" One represents Russell's father, who is an alcoholic that poisoned Russell's life.
  • Seven Deadly Sins: Gluttony, as he is a literal big, fat, drunken monster.
  • Villainous Glutton: He represents gluttony and is The Alcoholic.
  • Yandere: Towards Yumi. He sent her weird letters and drawings which you can find in her mailbox, and seems to stalk her.

    Spoiler Character (Unmarked Spoiler) 

Indecent One
”Did you really think you could be loved in a dream? What a joke! You idiot!

The last One to appear, and essentially the main antagonist of the game. She is the source of the monsters that Russell fights, and she represents Russell's mother. She is actually a distorted image of his mother, wearing a short dress, a mask and is covered with black hand prints all over her body.

  • Abusive Parents: Represents Russell’s mother, who loved sex more than she loved him.
  • Asshole Victim: When she was killed in real life by Russell after watching as her husband killed Yumi.
  • Big Bad: Is the one behind the monsters, and Russell’s biggest tormentor.
  • Break Them by Talking: Attempts this with Russell as he approaches her lair, then taunts him throughout the fight.
  • Butter Face: Lovely body, Lovecraftian face.
  • Dark Action Girl: Some of her attacks are dark-based.
  • Extreme Libido: As she says, she only gives her “love” to those who give her pleasure.
  • Fan Disservice: Her body is quite attractive, but her face, and her being a nymphomaniac who cares more about sex than her son, make it more horrifying than anything.
  • Final Boss: The last One faced, after which the True End begins.
  • Faux Affably Evil: At one point during the battle, she commented on how Russell wanted to be loved by his mother for once even though it's just a dream, then said she would embrace him tightly. Two of her attack skills are "embrace" and "fake smile".
  • Meaningful Name: She lacks decency in both the way she dresses, and the way she treats her son.
  • Nightmare Face: It’s covered by what seems to be a face mask, with only one eye visible, and a disturbingly wide mouth, complete with Slasher Smile.
  • Seven Deadly Sins: Lust, as she loves sex more than her own son. A rare example of the Big Bad symbolizing lust as opposed to Pride.
  • Slasher Smile: Sports one during the fight.
  • Walking Spoiler: Her existence spoils Russell’s Freudian Excuse, and she is the Big Bad behind the monsters.





Humans who have inherited dragon blood, who's hometown is Dragon's Peak.

  • Half-Human Hybrid: Draken are humans who have inherited dragon blood. Some of them look like humans with horns and maybe wings, while others are noticeably more draconic.
  • Horned Humanoid: While they all humanoids, some look like humans who have horns, but others don't look much like humans.
  • Winged Humanoid: Male Draken have small wings sprouting from their upper backs, although they can't fly.
  • Wings Do Nothing: Males Draken have small wings that they can move with effort, but they are unable to fly.


Miniature dragons that want to deliver stuff to people.

  • A God I Am Not: They don’t like being worshipped by Draken, and prefer to be the delivery.

    Memory Girl

”I...can't do anything but make you suffer now. ...Even I've become a part of your nightmare...”

A humanoid octupus girl who resides in the Deepsea Hotel. She represents a girl got lost in a aquarium and helped by Russell, who is now twisted into a monster by Russell's mind.

  • Adorable Abomination: Despite the fact that every part of her body below her head that isn't covered by her dress appears to be a mass of octopus-like tentacles, she's utterly adorable.


Mysterious shadow creatures that sometimes appear, either to tell Russell how much guilt he is feeling or to attemp to kill him.

  • Curb-Stomp Battle: Its first attack is a AOE that does 999 damage with 100% success rate, meaning that the party is usually wiped out in the first turn. Unless you‘ve maxed out your party‘s HP and brought along healing items, there’s no way you would survive it. Just run.
  • Extra Eyes: Has five eyes, two on its face and three on its chest.
  • Eyes Do Not Belong There: The two eyes on its face are much larger than human eyes, each one taking up nearly half of its face, and it has three similar eyes on its chest.
  • Hopeless Boss Fight: Representing the nightmares and guilt Russell can’t fight back, the Nightmare is appropriately absurdly strong. While the Informant advises you to not fight it, it is beatable, as long as you survive Nightmare's Whisper.
  • Mighty Glacier: The party always has the chance to attack first thanks to its low speed of 6, but good luck dealing with its 6666 HP pool and questioning why the hell would you do this.
  • Number of the Beast: Its stats and drops are all 666, with the exception of its HP (four digits) and speed (only one digit). Not an appropriate boss for people with Hexakosioihexekontahexaphobia, indeed.