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Main Character Index | The Avengers | New Avengers | Other Superheroes | S.H.I.E.L.D. | Villains | Season One Antagonists | Season Two Antagonists | The Masters of Evil | HYDRA | Skrulls

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    Amora The Demon Queen 
Voiced by: Kari Wahlgren
First appearance: "Powerless"


    Doctor Doom 

Doctor Doom (Victor Von Doom)

Voiced by: Lex Lang
First appearance: "The Private War of Doctor Doom"

(to the Wasp) "Miss Van Dyne, I am not some common criminal that can be distracted by your prattling. You are nothing to Doom."

Dr. Victor von Doom is the world's premier super-villain, a Tin Tyrant of a small Eastern European nation with a massive Inferiority Superiority Complex concealed by a megalomaniacal persona and aspirations to be a Noble Demon or Nietzschean Übermensch. Once the standoffish and contemptuous peer of Reed Richards in Empire State University, Doom was horribly scarred by the explosion of one of his own machines because he refused to listen when Reed pointed out an error in his calculations. With the damage to his visage dwarfed by the damage to his ego, Doom usurped his home country of Latveria and now seeks to Take Over the World and avenge himself on Reed Richards (whom he convinced himself was responsible for sabotaging his machine so it would explode) in order to prove his superiority to all.

  • Adaptational Badass: Not that comic incarnation isn't strong, but this Doom delivered a Curb-Stomp Battle to the Fantastic Four and the Avengers on his own. Contrast with his comic incarnation who has routinely had his plans thwarted and has been beaten in battle by the latter.
  • Adaptation Personality Change: Not really that much, but the Earth-616 Doctor Doom's tendency to made loud, bombastic, self-aggrandizing pronouncements is averted. Doom is still just as full of himself, but he's not so operatic in his speech and behavior.
  • Affably Evil: He lets both the Avengers and the Fantastic Four go because he accomplished his goal: to confirm that Invisible Woman was actually a Skrull.
    • Averted compared to his comic book counterpart and most versions, where he is sometimes on First-Name Basis with the FF (except for Richards).
  • Always Someone Better:
    • Doom's motivation is, as usual, resentment of Reed Richards for being smarter than him.
    • On the flip-side, Doom himself is this to Iron Man; his own armor outclasses Stark's, and it's only with Doom's help that Iron Man is able to stop the Skrulls.
  • Arch-Enemy: To the Fantastic Four, but only an incidental enemy to the Avengers.
  • Authority Grants Asskicking/Asskicking Leads to Leadership: In the first half of "The Private War of Doctor Doom", the Avengers and the Fantastic Four deal with squadrons of Doom's Mecha-Mooks and his Number Two Lucia von Bardas, both capable of kicking all sorts of ass. Doom himself is the ruler of Latveria, and he is easily powerful enough to battle the combined might of the FF and the Avengers solo. He can even tank blows from the Hulk.
  • Badass Boast: See the quote. And it's not mere bluster and pomp either. The Avengers and the FF combined really are no match for Doom in battle and failed to stop him from getting what he wanted. It's a good thing too, since Doom's victory winds up saving the world.
  • Badass Cape: He effortlessly wipes the floor with the Avengers and the Fantastic Four. The only reason they left with their lives was because Doom had achieved his goal and let them go. And it's a hooded one, to boot. Also, he is the ruler of Latveria.
  • The Bad Guy Wins: Even though it was a minor victory, he ends up getting what he wants; the worst the Avengers was annoy him at every step of the way and destroy his Skrull-detecting machine after Doom had obtained the readings he wanted from it. This, ironically, wasn't such a bad thing, since in the end he was trying to save Earth for once. Well, for Doom, conquering the Earth and saving it are the same thing but still.
  • Cold Ham: Doom knows he's the paragon of humanity and doesn't feel the need to speak much, or overly loudly, about it, unless if he has to remind certain obnoxious pests of this fact.
  • Cool Chair: His throne is a futuristic-yet-Gothic seat of power carved from stone, befitting someone as grandiose and villainous as Doom.
  • Cool Faceplate: None may lay eyes on Doom.
  • Death Glare: He has this glare almost perpetually under his mask.
  • Deflector Shields: Seems to have a perpetually-active, invisible force-field bubble that can block Iron Man's repulsors and shield himself from Johnny's flames.
  • Did You Just Punch Out Cthulhu?: Ignoring the fact that the Hulk isn't the monster many in the series think him to be, Doom can follow up taking a volley of hits from him with an attack capable of instantly plastering him. Jeez.
  • Diplomatic Impunity: His rulership of Latveria means they can't fight or imprison him without risking an international incident. The Avengers try to circumvent this, but he's onto them.
  • Emperor Scientist: Dictator-King of Latveria and as almost as brilliant as Reed Richards.
  • Evil Overlord: He is the dictator of a country.
  • Enemy Mine: Though he wasn't directly active in the conflict, he did help the Avengers defeat the Skrull invasion by providing Iron Man with the tech required to detect the Skrulls.
  • Evil Counterpart: Although he would probably like to think of himself as one to Mister Fantastic, he is more of one to Iron Man. In addition to the Powered Armor, Insufferable and Gadgeteer Genius tendencies, narcissism, and the fact they both command power, influence, and respect in their positions, they have this relationship in the context of the plot of Season Two. Both at some point are the only ones who know about the Skrull secret invasion and are dedicated to rooting out the infiltrators in Earth's superhero teams, criminal organizations, and intelligence agencies to save the world, but while Iron Man wants to defeat the Skrulls to preserve the Earth's freedom, Doom opposes the Skrulls to see his own totalitarian vision for the future of the world eventually become a reality. While confronting Tony in his own mansion, Doom even levitates an Iron Man helmet into his palm, studying it before Tony takes it back, and the similarities are showcased in full after that.
    • Doom could also be one for T'Challa, as both are intelligent and pragmatic rulers of sovereign nations, both wield extremely high-tech gear, and both are not opposed to using brute force if they feel threatened. T'Challa even stops Wasp from inciting another fight with Doom, since it'll just result in yet another Curb-Stomp Battle; plus, they already completed their objective, so trying to bag Doom again would be pointless.
  • Evil Genius: He's Doctor Doom.
  • Foreshadowing: Lucia von Bardas is seen in "Breakout, Part 1" with some Doombots purchasing weapons from A.I.M. in the Alps until Iron Man breaks up the deal and captures the A.I.M. Agents, foreshadowing Doom's later conflict with the Avengers in "The Private War of Doctor Doom." In "Breakout, Part 1," Iron Man indirectly alludes to Doom as "a man whose name rhymes with 'boom.'"
  • Hidden Agenda Villain: Lampshaded heavily. His attacks on the Four in "The Private War of Doctor Doom" don't immediately make sense to the heroes even with the context of his hatred for them and jealousy towards Mr. Fantastic; Reed points out that even sending the Baxter Building into space was done for a specific reason. By the end of the episode they are still in the dark, although Richards believes Doom got what he wanted in the end anyway. It turns out he did.
  • Inferiority Superiority Complex: Doctor Doom's motive. As brilliant, powerful, and accomplished as he is, Doom will never be satisfied as long as he knows that he'll never be smarter than Reed Richards and that his Pride and failure to accept this years ago cost him his face, both literally and figuratively.
    • He is satisfied, however, with the fact that he was able to do one thing that Tony Stark never did: find an effective way to detect Skrull impostors. It's bittersweet since he needed Tony's tech for his detector chip to be fully functional (ironic, since Tony blew up the machine Doom used to create the thing in the first place), but Tony uses it regardless of Doom's demeanor since it legitimately works.
  • In the Hood: Wears a hood over his helmet.
  • Invincible Villain: Not that he's literally invincible, but no hero has gotten even close to defeating Doom in personal combat from what's been seen, not even the Fantastic Four or the Avengers even when combined. He's even able to hurt T'Challa, who, mind you, is wearing a full-body suit of vibranium.
  • The Juggernaut: Considering how easily he swats both the Avengers and the FF around during their fight, Doom is easily this.
  • Killer Robot: His Doombots. They come in two variants: one used for infiltration that can create a daisy chain to amplify their self-destructive capabilities, and one with Doom's likeness as its torso with one arm replaced by a blaster.
  • Know When to Fold 'Em: An aspect almost as consistent as his ego and brilliance, Doom will cease combat once he either has what he wants or if his objective is no longer possible. After his scans of Wasp and Invisible Woman are complete, he simply stops fighting the Avengers and Fantastic Four, instead telling them to leave his kingdom. As well, his fight with Tony in his mansion is stopped immediately once Doom reveals his own knowledge of the Skrulls.
  • Made of Iron: Can block and withstand direct hits from the frickin' Hulk.
  • Magitek: The tech and enchantments on Doom's armor let him shoot Frickin' Laser Beams, raise force fields, throw foes aside and redirect projectiles with his mind, fly with rocket boots, and hit enemies with a Sonic Stunner.
  • Mythology Gag: It is mentioned that Doom once tried to launch the Baxter Building into space, just as in Fantastic Four #6.
  • Names to Run Away from Really Fast: Doctor Victor von Doom
  • Narcissist: It would be inaccurate to call Doom pretentious, as that would imply that Doom's legend is not as great as his ego would imply, and it is. However, Doom still undeniably enjoys being the pinnacle of knowledge and power that he knows he is.
  • Nerves of Steel: Unlike other versions, this Doctor Doom never loses his cool.
  • Noble Demon: Lets both the Wasp and the Invisible Woman free from his machine once it determines which one of the two is a Skrull advance scout and ends his fight with the Avengers and FF right then and there.
  • No-Nonsense Nemesis: When the time comes to fight the Avengers and the Fantastic Four, he makes no grand speeches and has no witty banter — he simply tosses his enemies about like rag dolls, and it comes off as if the only reason they didn't all die was because he didn't want them dead.
  • No-Sell: Virtually everything. Pretty much any ranged attack can be deflected by his force-field bubble (even arrows), and he merely flinches when parrying blows from Hulk; even when Hulk does land a hit on Doom, all it does is tick him off.
  • Orcus on His Throne: Despite being well aware of the Skrull threat, he doesn't really bother to do anything about it other than provide Iron Man with the tech. This being Doom, he probably had plans in place, but they're never utilised onscreen.
    • On the other hand, he explicitly states that while he could deal with the Skrulls himself, why should he? That's what heroic idiots like Stark are for.
  • Polite Villain, Rude Heroes: Not really polite, but more subdued and less easily provoked. Even as Wasp tries to get under his skin, he simply observes she's only really embarrassing herself. The same could apply to when he broke into Tony’s mansion, though that was legitimate trespassing despite Doom’s reasons.
  • Powered Armor: As always. His armour is noticably superior to Iron Man's, as he is able to just plow through the combined might of the Avengers (Hulk, Hawkeye, Iron Man, Black Panther and the Skrull impostor Captain America) and the Fantastic Four (Mr Fantastic, Human Torch and the Thing).
  • Pragmatic Villainy: He chose to help the Avengers defeat the Skrulls because he didn't want the Skrulls to conquer the world instead of him.
  • Punch! Punch! Punch! Uh Oh...: The Hulk when he learns that Doom isn't impressed by the might of the self-proclaimed Strongest One There Is and one second before Doom wipes the floor with Hulk in retaliation.
    • Tony actually manages to break through Doom's force field by spear-tackling him, and tries bashing his face in before Doom just blasts him away.
  • Ruritania: Latveria might as well be an alternate name for the trope.
  • Spanner in the Works: The Skrulls spent the first half of the second season making sure Iron Man wouldn't be able to develop the technology to detect them. Doom developed the technology and gifted it to Iron Man.
  • The Stoic: Never shows any emotion, even when in combat or being taunted.
  • Villain of Another Story: He's the Arch-Enemy of the Fantastic Four, yet most of his battles with them take place offscreen and away from this series. He's well-aware of the machinations of other villains to conquer Earth and leaves the dirty work of putting a stop to them to the heroes.
  • Visionary Villain: Doctor Doom's vision is to create a world freed from the evils of crime, poverty, war, and disease under the auspices of his rule. The only price Doom seeks to exact in return is humanity's collective free will.
  • The Von Trope Family: Von Doom, no less.



Voiced by: Dwight Schultz
First appearance: "Iron Man is Born!" (Micro-Episode: "Nick Fury, Agent of SHIELD")

A nanotech parasite with the prime directive to consume and assimilate all other electronic technology into itself, in particular ARC Reactor tech. Imprisoned by Iron Man in the Vault, Technovore escaped during the Breakout. Later captured by A.I.M. following the fall of MODOC, Technovore was let free to run loose in Stark Tower after A.I.M. knocked out all power to the building. The purpose was for Technovore to home in on Tony Stark's ARC Reactor heart and eat it as vengeance for A.I.M.'s past defeats at the hands of Iron Man and the Avengers.

  • Chekhov's Gunman: Appears briefly in "Iron Man Is Born," shown imprisoned in The Vault. In "Breakout, Part 1," it is seen on one of The Leader's computer screens escaping from its cell.
  • Going to Give It More Energy: How it's defeated in "Alone Against A.I.M."
  • Killer Robot: Initially, it went rogue and started consuming everything, even killing an A.I.M. Agent, until A.I.M. managed to contain and control it.
  • Mechanical Monster: Resembles a cross between a dragon and a centipede with a lamprey-like mouth.
  • Pet Monstrosity: To A.I.M.'s post-MODOC Scientist Supreme, in the sense that it is manipulated into doing his bidding.
  • Super-Persistent Predator: Zigzagged. At times, it won't let anything get in the way of one target. Meanwhile, at one point it has a weakened Tony right in front of it, and... decides to drop everything and go for the War Machine, which is several floors down.



First appearance: "Acts of Vengeance"

The enigmatic ruler of the Fire Demons from the realm of Muspelheim, Surtur formed an alliance with the Dark Elves of Svartalfheim long ago when they were in a war of extermination against the Frost Giants of Jotunheim. However, Odin declared war against the Dark Elves for allying with one as evil as Surtur and banished him back to Muspelheim, his sword remaining in Jotunheim. While Thor and Loki had a run-in with the Sword of Surtur long ago, none thought that Surtur himself would ever rise again until Baron Zemo used the Norn Stone of Muspelheim in "Acts of Vengeance" to hold off the Enchantress and the Executioner, forcing Wonder Man to sacrifice himself to prevent either Zemo or Enchantress from using its dark magicks. As a result, Enchantress was sent to Muspelheim and possessed by Surtur's evil, becoming his harbinger of destruction for the rest of Season Two.

  • Aborted Arc: His storyline remains unresolved thanks to the series' cancelation.
  • BFS: The Sword of Surtur.
  • Big Red Devil: A giant red demon who can hold a human in the palm of his hand.
  • Demonic Possession: Does this to Enchantress.
  • Disproportionate Retribution: The punishment against the Dwarves of Nidavellir for holding part of his sword? Genocide against most of them.
  • The Dreaded: He seems to have this effect on most of the Nine Realms. Asgardians show deep concern when he escapes imprisonment, and he scared the crap out of the Enchantress when she fell in his hands. Loki conspicuously leaves Muspelheim out of his schemes in Season One, if one pays close attention to the representations of the Nine Realms in "The Fall of Asgard," implying that Loki fears Surtur even with the Odinforce on his side.
    • Even Odin is terrified of him and the threat of Surtur causes Thor to be Put on a Bus for a chunk of the early the season season.
  • Evil Laugh: He has an absolutely terrifying one.
  • Evil Sounds Deep: Very deep.
  • For the Evulz: The reason that he continued to persecute Beta Ray Bill and his people even though they'd been driven out of his realm.
  • Greater-Scope Villain: Although he was never seen interacting with anyone except for the Enchantress, he is this due to the fact that Enchantress does his bidding for the majority of Season Two. After being possessed by Surtur, she wreaks havoc on Nidavellir to punish the Dwarves for an old transgression, opens a dimensional breach into Midgard and persecutes Beta Ray Bill and his people For the Evulz, and attempts to have the Avengers killed by stripping them of their powers and manipulating Loki into attacking them with the Destroyer Armor.
  • Karma Houdini: Thanks to the series getting cancelled before a third season could come out, Surtur's storyline was never finished and thus he ends up still free to cause havoc and destruction throughout the cosmos.
  • Obviously Evil: He's huge, on fire, has giant claws and horns much like the devil, lives in a hellish realm, and has a deep scary voice.
  • Omnicidal Maniac: Attempts to unleash Ragnarok, which would mean the destruction of both Asgard and Earth.

    The Kree Empire 

The Kree in general

Once a horde of blue-skinned barbarians native to the planet of Hala, the Kree were first introduced to civilization by the then-peaceful Skrulls, who had the Kree and Hala's other native sentient species, the Cotati, prove their worthiness before them in a contest. Losing, the Kree slaughtered the Skrull envoy and the Cotati, using the exposure to Skrull technology to increase their standard of technological civilization, while never losing their militaristic and xenophobic nature. In time, the Kree genetically engineered themselves into a race of perfect warrior-scientists and created a biological supercomputer named the Supreme Intelligence from the conglomeration of the greatest Kree minds to lead them. Creating a warlike empire, the Kree never lost their enmity towards the Skrulls, focusing the majority of their efforts on wiping the Skrulls from the universe entirely. In reaction, the Skrulls adapted to the pressures of embattling the Kree threat to their existence and consequently became very much like them in ideology and tactics. Unfortunately, untold generations of Kree genetic engineering have reduced genetic diversity in their population to the point where evolution through natural selection is no longer possible.

  • Adaptational Villainy: In this version, the Kree are responsible for the horrible treatment of Korvac. In the comics, that was the doing of the Badoon, another, more blatantly Obviously Evil alien culture.
  • Adaptive Armor: Many of the Kree warriors, mainly the Commanders, have armor that can morph into various weaponry.
  • Aliens Are Bastards: They care nothing for humans, trying to wipe out all life on Earth (in "459" and "Operation Galactic Storm").
  • Amazing Technicolor Population: Their skin is a blue-green color.
  • A Nazi by Any Other Name: The Kree are very much like space-Nazis.
  • Attack on One Is an Attack on All: The Kree feel this way about any upstart race that would dare to resist them when they come to conquer. The Avengers first learn of the Kree's existence when they encounter a sentry robot that they have a difficult time destroying. Soon, they also meet a Kree officer who's much kinder and friendlier than his brethren, who tells them they've doomed themselves because just destroying the sentry will bring the full weight of the Kree Empire to Earth. Future encounters with the Kree show them to be just as arrogant and entitled as they're described. Their entire race takes it as a personal slight when the Avengers beat their champion and send them packing in their first proper invasion attempt.
  • Eviler than Thou: To the Skrulls. Both want to conquer Earth, but while the Skrulls intended to infiltrate humanity and convince it to subject itself to mass enslavement in "Secret Invasion", the Kree intended to determine if humanity was suitable for incorporation into the Kree Empire by being judged by Ronan the Accuser in "Welcome to the Kree Empire." When the Skrulls and the Kree separately decided that humanity could not be subjugated without a great deal of unnecessary fuss and resistance, both ultimately reverted to an exterminationist policy. After all, it's Earth they want, not really its inhabitants. "Live Kree or Die" also revealed that the Skrulls tried to establish peaceful relations by sending a peace envoy to Hala. Kree barbarians slaughtered the envoy, triggering their long conflict.
  • Evilutionary Biologist: The Kree are very big on genetic engineering, as apparently their race has lost the ability to evolve naturally. They have a group of Mad Scientists that were responsible for Michael Korvac's augmentation and that later tried experimenting on Ms. Marvel, Cap, and Wasp.
  • Expy: A Commander of the Kree, Yon-rogg, may as well be the Kree version of Megatron. To hammer in the point, he has a large Arm Cannon on his right arm, has no tolerance for humanity and his armor is freaking purple! Bonus points in that Fred Tatasciore voices him with the same tone, too.
  • The Fighting Narcissist: The entirety of Kree culture is based around xenophobia, military pride, Jingoism, imperialism, nationalist egocentricity, and the ideal of the "perfect" soldier.
  • Galactic Conqueror: Have conquered thousands of star systems.
  • Hate Sink: The Kree are this for everything that the Skrull Empire and Korvac did, seeing as unlike them the Kree have no excuse. The only exception is Mar-Vell, who came to appreciate Earth and its people.
  • Killer Robot: The Sentries.
  • Omnicidal Maniac: The Sentries are equipped with Nega-Bombs, which are designed to wipe out a planet's native lifeforms.
  • Proud Warrior Race: More regimented and militaristic than chivalrously warlike, but military service is an important element of their culture.
  • Scary Dogmatic Aliens: The Kree Empire's ideology is best summed up in the credo that the Kree are the greatest alien race to ever have existed and that other races are at best fit to be colonized and relegated to subordinate positions as lesser beings or at worst deserving only of genocide in order so that their planets and star systems can be freed up for Kree exploitation and inhabitation. In other words, the Kree are more or less space-fascists who believe that War Is Glorious.

Ronan the Accuser

Voiced by: Keith Szarabajka
First appearance: "Welcome to the Kree Empire"

Ronan is the Supreme Accuser of the Kree Empire, who was sent to judge humanity's collective worthiness to join the Empire as a subject race in response to Captain Mar-Vell's advocacy for their survival. After being attacked by Captain Americanote , the Avengers, and Ms. Marvel once it becomes clear that he does not come in peace, Ronan judges humanity worthy only of destruction, but he and the other Kree invaders, including the sympathetic Mar-Vell, wind up captured by S.W.O.R.D. and the Avengers and interred in the interdimensional prison 42. Eventually, Ronan is relocated to the brig in Hydro Base after the Annihilation Wave attacks 42, and he is broken out with the assistance of Kree black ops.

  • Disproportionate Retribution: Ronan sentences every man, woman, and child on Earth to death due to being attacked by a relatively small group of humans who are unrepresentative of the entire population of the planet and only act out due to being told that world conquest is imminent, as far as Ronan and the Kree know.
  • Drop the Hammer: He wouldn't be Ronan without his classic Universal Weapon.
  • Evil Sounds Deep: Courtesy of Keith Szarabajka.
  • In the Hood: Albeit a hood that doesn't cover his face. It gives off more of judge's wig vibe. Ronan also wears some sort of mask under it.
  • Judge, Jury, and Executioner: His job as Supreme Accuser of the Kree Empire is to judge other planets worthy of being conquered or destroyed. He also carries out these judgments along with the rest of the Kree army.
  • One-Man Army: Holds his own against S.W.O.R.D. elites, Iron Man, Cap and Hulk. Even Ms. Marvel can barely slow him down until his Plot Armor wears off and it's time for him to lose.
  • Proud Warrior Race Guy: He is a Kree, after all.
  • The Stoic: The only vibes Ronan ever gives off are vague tinges of contempt for humanity as a lesser species.
  • What Happened to the Mouse?: Whatever happens to Ronan after the Kree break him out of Hydro Base and they teleport away is unknown.

The Supreme Intelligence

Voiced by: David Kaye
First appearance: "459"

A biological supercomputer created by the Kree from data on the minds of the greatest Kree thinkers, but utterly lacking in any form of compassion or capacity for emotion. The Supreme Intelligence is interested at first in humanity's prospects of being included into the Kree Empire as a subject people, spying on them and attempting to prevent their attempts at space travel with Kree Sentries, but when Ronan the Accuser pronounces the whole of mankind to be worthy of extinction, only the Earth's solar system remains a matter of concern to the Supremor. Apparently, warping of spacetime in the Sol system's general region of space makes it a strategic transfer zone for Kree starships, as portals to and from there are more easily opened. The Supreme Intelligence seeks to knock out two birds with one stone by opening a portal in the corona of the Sun, both providing an easy access route for Kree starships into the Sol system and condemning humanity to death by threatening the Sun's destabilization. It is this event and its repercussions which would bring about the apocalyptic future that Kang the Conqueror tried to prevent by killing Captain America.

  • Authority Equals Asskicking: Subverted for once in this series. Ronan puts up much more of a fight. Not to say that it doesn't put up an impressive fight for a green tentacle-sprouting head in a jar, but its fight consists solely of telepathic waves.
  • Big Bad Ensemble: Forms one with Empress Veranke for Season Two.
  • Blue-and-Orange Morality: The only "good" that the Supreme Intelligence understands is what it determines with its computer logic to be good for the Kree Empire. The only "bad" that the Supreme Intelligence understands is what it determines to be un-conducive to furthering the Empire's glory, power, and reputation and whatever it thinks is seditious against the Kree species, like for example disagreeing with it, however respectfully, on any conclusion.
  • Brain in a Jar: Very large and has a greater resemblance to a shrunken head than a brain, but you catch my drift.
  • Disproportionate Retribution: A Skrull-influenced misunderstanding leads to a diplomatic snafu in which Ronan and some Kree commanders are attacked by human militants, so the Supreme Intelligence tries to have the Sun destroyed to punish all life on Earth for messing with a few Kree officials of state.
  • Fantastic Racism: Even when humanity's potential for spectacular mutation and continued evolution is pointed out to it by Mar-Vell, the Supreme Intelligence, though agreeing on the subject of humans' usefulness and uniqueness among all the other species the Kree have encountered, still considers them nothing more than inferior animals to be studied, bred, and exploited as the interests of the Kree in jumpstarting their own evolution again see fit.
  • Foreshadowing: The barren Earth-on-fire with the collapsed Sun in the sky shown to the Avengers by Kang in "The Man Who Stole Tomorrow" is stated to somehow result from the Kree-Skrull War's theatre in the Sol system if Captain America doesn't cease to continue existing in the 21st century. As it turns out, that global cataclysm is the vengeance that this soulless machine has in store for the human race.
  • Humans Are Special: The Supreme Intelligence is convinced of this in the end, but it thinks this only in the sense that humans' genetic potential represents an opportunity for the Kree to renew their capacity to evolve, meaning that humans could be very good as lab rats for the Kree scientists to experiment upon.
  • Lack of Empathy: Being a computer only capable of simulating the thinking of the great Kree scholars with no capacity for a visceral interpretation of that thinking can lead to this.
  • Master Computer: Controls the entire Kree Empire using the combined wisdom of great Kree minds from ages past. It seems like all those centuries haven't added up to much wisdom if the Supreme Intelligence's fickle, pseudo-sadistic conduct is any indication though. With that said though, it is responsible in a direct sense for all of the Kree Empire's actions, and it is made very clear that Kree society at large would crumble without it. Ultimately, when it goes comatose after sustained attack by the Avengers, Captain Mar-Vell decides to take charge in its place, hoping that he can lead the Kree Empire to a more benevolent future using human morality as an inspiration.
  • Mythology Gag: As in the comics, it mentions that it was originally designed to create a Cosmic Cube.
  • Nausea Fuel: In-universe, at least according to Wasp. One could imagine it smells like formaldehyde.
  • Organic Technology: It's an artificial construct built by Kree scientists to run the Empire, so "technology," but it's also composed of a fleshy-looking green matter and has access to the sum total of the fruits reaped through Kree enlightenment and discovery, so "organic."
  • Robo Speak: "ERROR."
  • Sadist: Not really, since it's just a computer when you get down to it, but it artificially adopts the sadistic thought processes common among high-ranking members of the Kree race toward non-Kree when electing to deliberately send Kree ships into Earth's solar system via portals opened close enough to the Sun to tear it apart. If Kang's glimpse into an alternate future where the portals weren't closed in time by the Avengers and Captain Mar-Vell is any indication, the results, as predictable as they may be, are genuinely horrifying.


Crossfire (William Cross)

Voiced by: Neil Ross
First appearance: "To Steal an Ant-Man"

A crime boss who once hired Scott Lang to help him rob banks as part of his gang. However, Crossfire was captured, and Scott spent all the ill-gotten gains of their sordid enterprise to help his daughter Cassie get needed medical treatment for a rare disease. After getting out of prison, Crossfire assumed that Scott had merely hidden their earnings away and demanded his take, lest Cassie come to harm at his hands. This motivates Scott to steal Hank Pym's Ant-Man suit and Pym Particles and use them to attempt to rob banks (unsuccessfully), so Hank and the Heroes for Hire, originally out to identify the Ant-Man impostor, team up with Scott to rescue his daughter and let him keep the Ant-Man identity, provided Scott only uses it for good.

  • Comic-Book Movies Don't Use Codenames: Promo materials aside, he's never referred to as "Crossfire" in the series proper.
  • Composite Character: His role in Scott Lang's origin comes from his cousin, Darren.
  • Electronic Eyes: Only one, actually.
  • Hate Sink: There is absolutely nothing likeable about this guy.
  • I Have Your Daughter: Kidnaps Cassie Lang to force Scott into giving him some of the money he stole, not knowing that Scott spent it all on Cassie's medical treatment.
  • Jerkass: He's not the nicest guy around, to say the least.
  • Mugging the Monster: Even after they comprehensively defeat his gang, he still doesn't seem to understand how out of his depth he is dealing with Scott, Hank and the Heroes For Hire.
  • The Sociopath: Threatens Scott Lang's child daughter with death if Scott doesn't give him his take and doesn't look like he feels the least bit guilty about his extreme measures either.
  • Would Hurt a Child: See above.


Michael Korvac

Voiced by: Troy Baker
First appearance: "Michael Korvac"

Michael Korvac was once just a normal man in a relationship with Corrina, a normal woman. Then, Korvac was abducted by the Kree, who subjected Korvac to inhumane poking and prodding and turned him both physically and psychologically into a disturbed monster. Korvac took his revenge on the Kree responsible for his pain, destroying their ship, a Kree space-station, and part of a planet. Korvac then undertook a single-minded quest to return to Earth and Corrina, pursued all the way by the Guardians of the Galaxy, who sought to take him into custody and make him face justice for the thousands he murdered. Reaching Earth before the Guardians could catch him, Korvac entered the protective care of the Avengers. This caused problems.

  • Alien Abduction: How he got his powers.
  • Anti-Villain: Type II. He doesn't mean to be evil; in fact, all he wants is to be with Corrina and destroy the Kree as revenge for their experimentation on him.
  • Being Tortured Makes You Evil: After being experimented on by the Kree, he becomes dangerously psychotic and emotionally unstable.
  • Chekhov's Gunman: The Kree scientists who experimented on Korvac reappear in "Live Kree Or Die," where Ms. Marvel, the Wasp, and Captain America are given to them for similar prodding. On that occasion though, they took their lumps from their intended lab rats.
  • Disproportionate Retribution: What the Kree did to Korvac was certainly monstrous, but Korvac's vengeance by destroying a Kree ship and part of a nearby planet makes him almost as much of a villain as the Supreme Intelligence is in trying to destroy Earth. And among the space debris, Korvac just floats there, laughing to himself.
  • Evil All Along: The Avengers don't find out about his crimes until very late into the episode, convinced from his shellshocked and labile temperament that he's the victim and the Guardians are his captors and torturers. Consequently, for most of the episode, they just fight the Guardians of the Galaxy, who want to force Korvac to face intergalactic justice.
  • Heel Realization: When he sees Corrina is afraid of him, he tells her that with his power, he can protect her from "the monsters" (read, the Kree). She then shoots back saying that he is the only monster there. The line hits Korvac like a sledgehammer, leading him to blast himself away from Earth.
  • In Name Only: The character seen in this series has absolutely no similarity, beyond the name (along with his design and powers), with the main character of The Korvac Saga. (To be fair, Jim Shooter's story would have been extremely difficult to adapt. It's very slow, cerebral and has a Shaggy Dog ending that the target demographic probably wouldn't have found entertaining. {Also, the Kree are one of two main antagonistic forces in Season Two, so tying Korvac in with them makes more sense from a plot perspective.)
  • Invincible Villain: No one can beat Korvac when he's tapped into his powers.
  • Morality Pet: Corrina.
  • Physical God: This is really the only way his otherwise ambiguous powers can be described. But one thing's for sure: He can't be beaten.
  • Power Incontinence: Destroyed a Kree spaceship, space-station, and part of a planet.
  • Power Makeover: Korvac looks kind of like Goku when he's channeling his powers.
  • There Is No Place For Me There: Here, the operational definition for "there" is anywhere near other sentient beings, who could come to harm due to his instability and the extent of his raw power, once he sees his effect on Corrina.
  • Tragic Villain: Wasp sure feels sorry for him, not even knowing the details of his past. It's just that obvious he's a tortured soul.
  • Trailers Always Spoil: A few days before Disney XD aired this episode, Marvel uploaded a scene onto Youtube. The scene depicts the Guardians of the Galaxy starting to inform the Avengers of Korvac's crimes.
  • What Have I Become?: His new powers and murderous instability scare away his girlfriend, prompting him to leave Earth in shame and self-loathing.
  • Woobie, Destroyer of Worlds: Very much so, and yes, he does actually destroy worlds.



First appearance: "Prisoner of War"

Galactus, the Devourer of Worlds, is a powerful cosmic being as old as the universe itself whose sole purpose is to consume the life energies of worlds to maintain balance in the natural order. A personified force of nature, Galactus needs no reason and cannot be defeated. His Heralds construct his life-siphoning machines on a given planet to drain the energy from it by converting its positive-matter into antimatter, which Galactus absorbs into his being. Some time ago, Galactus destroyed the Skrull Empire's capital, the planet Skrullos. Religious authorities reacted to the event by declaring that the Skrulls would be destined to find a new homeworld on Earth, which would become the new center of the Empire. Not long after Skrull and Kree ambitions regarding the Earth were separately thwarted, in large part thanks to the efforts of the Avengers, did Galactus himself descend on the planet, probably merely as a coincidence. Only the full forces of the Avengers, the New Avengers, the Fantastic Four, and the Heroes for Hire, as well as some other super-powered heroes, managed to defy the World-Eater, cementing the heroic legacy of the Avengers in stone for all time.

  • Above Good and Evil: He is a force of nature that cannot be reasoned or bargained with and only destroys planets to feed his eternal appetite.
  • Chekhov's Gunman: Galactus is mentioned during the Secret Invasion arc. He visits Earth for dinner in the finale.
  • Cosmic Entity: He is a force of nature. There is no bargaining or reasoning with him. His entire purpose is to consume worlds.
  • Early-Bird Cameo: During a time-hopping sequence in the tie-in comic "King Solomon's Frogs," Hawkeye and Black Panther discovered that the Avengers would fight Galactus someday. However, this scene went by too quickly and too confusingly for either of them to remember it by the time this event actually occurred.
  • Energy Being: The explanation for why he eats planets. He converts matter into antimatter using towers constructed telekinetically by his Heralds and absorbs it to subsist.
  • Eye Beams: Shoots energy out of his eyes.
  • Final Boss: The last villain the Avengers and their allies take on during their run.
  • Going to Give It More Energy: Not in the sense that the heroes make Galactus explode from energy or anything, but they figure that, since Galactus eats antimatter, they can send him to the Negative Zone, which is filled with nothing but antimatter, in order to placate him in perpetuity and prevent him from harming Earth or any other planet ever again.
  • Greater-Scope Villain: He's first mentioned by a Skrull scientist as being responsible for Skrullos's destruction. As a consequence, he is technically indirectly responsible for the Skrull Empire's secret invasion, which takes up the first half of Season Two.
  • Humanoid Abomination: Even though he is a planet-consuming energy being, he looks like a very big human.
  • Invincible Villain: Galactus is a true god, completely unstoppable and capable of shrugging off anything thrown at him.
  • Physical God: Described by Captain America when recalling what the Skrulls told him about Galactus as a "space-god." It's a very apt description too. Galactus is on a whole 'nother level of power from your average everyday superhero, and to face him in combat head-on is worse than lunacy. It's suicide.
  • Planet Eater: How he survives.
  • Reed Richards Is Useless: Averted. If Reed Richards didn't both discover the Negative Zone during Season One and discover that Galactus is an energy being who feeds off of antimatter to persist, then Earth would be royally screwed.
  • Silent Antagonist: He never says a single word in the finale, making this the only incarnation of Galactus to not have any dialogue.



First appearance: "Assault on 42"

A resident of the Negative Zone with a Cosmic Control Rod and a compulsion to destroy all positive-matter he detects. He saw the positive-matter emitting from the super-villain prison 42 as a disturbance and sent his insectoid Annihilation Wave to destroy it. He did not succeed, thanks to the Leader of all people, with some assistance by some Avengers, some S.H.I.E.L.D. Agents, and some villainous inmates. When all was said and done, Annihilus even left a few casualties behind, including Whirlwind, the Radioactive Man, and Blizzard.

  • Zerg Rush: The main tactic of his Annihilation Wave. And they're terrifyingly good at it.

    Purple Man 

Purple Man (Zebediah Killgrave)

Voiced by: Brent Spiner
First appearance: "Breakout, Part 1"

"Everything I've made you do in the last few weeks, it all came from you. I just gave you the push you needed."

The Purple Man possesses the power to emit pheromones that allow him to control others with verbal commands. He was formally a prisoner of The Raft (presumably due to the highly dangerous nature of his powers, since he usually sticks to less prestigious crime) and escaped during the Breakout. He was later recaptured by Iron Man, only for Purple Man to return for vengeance. He brainwashed Tony Stark into building a satellite capable of extending his mind control across the globe and proceeded to influence Stark into establishing a worldwide corporate dictatorship in the span of a month, all to seize ultimate power for himself and to destroy Stark's legacy.

  • Adaptational Badass: While Purple Man was originally used by Doom to take over the world in Earth-616 canon, this time it is done completely independently and he manages to rule the world by controlling all the Avengers. He's also implied to have defeated Doctor Doom by controlling Thor, though we shall never know for sure.
  • Amazing Technicolor Population: Just guess what color his skin is.
  • Art Evolution: In the second season, his appearance changed greatly from his brief cameo in "Breakout, Part 1"; Originally, his skin was a solid dark purple, but in "Emperor Stark," it is mostly light purple with splotches of darker purple, and he has a different hairstyle and visible irises.
  • Chekhov's Gunman: Was first seen during "Breakout, Part 1," escaping alongside Graviton and Baron Zemo. He didn't appear again until the second season in "Emperor Stark."
  • Disproportionate Retribution: He uses Stark Industries's resources and Tony Stark's wealth, connections, allies in the Avengers, and natural charisma to take over the world as revenge for getting publicly humiliated by Iron Man during a botched robbery.
  • Evil Gloating: Given that he usually has people mind controlled when he does it, it's less dangerous than usual examples, but still noticeable.
  • Jerkass: Purple Man is a cruel, rotten bastard who loves to gloat over his victims.
  • Mind Control: Via pheromones.
  • Non-Action Big Bad: Although he's just the Big Bad of one episode, when the Avengers break out of his mind control and surround him, he tries to run away and doesn't even bother putting up a fight.
  • Take Over the World: He does it with Tony Stark and the Avengers under his control. He's shown otherwise to be a normally pathetic petty crook who was easily defeated by Iron Man while robbing the patrons of a restaurant.

    Heralds of Galactus 

First appearance: "Avengers Assemble"

The four Heralds are animated constructs comprised of the four elements of the ancient world, who serve Galactus when arrives to devour a planet. Each one is destroyed after a difficult fight with a team from the Avengers, the Fantastic Four, and the other heroes.

  • Elemental Powers: Each one is an artificial yet cosmically animated construct comprised of one of the four elements of the ancient world.
  • The Psycho Rangers: To the Fantastic Four. Each member of both teams represents an element of the ancient world and has fitting powers.
  • Killed Off for Real: All of them are destroyed by the heroes attempting to thwart them, but it was already clarified that none of them were truly alive in the first place (though Terrax seemed sentient at least).


Voiced by: Kevin Grevioux

  • Meaningful Name: Terr- (shortened from Terra, meaning Earth) -Ax (his weapon of choice).