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This is Ironcommando. I used to be a M.U.G.E.N coder and creator. Now I create flash games (see below).
Tropes that pertain to me:
- Big Eater: I don't usually eat much for regular meals, but when it comes to parties/buffets, that becomes a different story.
- Beware the Nice Ones: I'm a really nice guy, unless somebody happens to push my to the limit.
- Cloudcuckoolander: The Flash game mentioned below? I pretty much daydreamed about it for the past 6 years.
- Digital Piracy Is Evil: If there was a MUGENite who upheld this, it would probably be me. Let's just say that I dislike all unauthorized sprite/palette/name swaps of anybody's genuine creations.
- I Hate Being Popular: In MUGEN. My (used to be) balanced character Dancing Banana attracted the wrong crowd- the whiny scrub kids who love to spriteswap other characters. This became one of the reasons why Dancing Banana is a rather hated character now.
- Pungeon Master: My games have enemies with very punny names. Examples are: Mortarbike, Shockroach, Axe Ray, Carzooka, Survey Lance, Vigil Lance, etc...
Tropes that I once played straight, but now subvert:
- Attention Whore: The main reason why I joined MUGEN as a Shameless Self Promoter, bartly because I was ostracized in school. Now it's inverted- I don't want to be part of the MUGEN community anymore.
- The Computer Is a Cheating Bastard: USED to make M.U.G.E.N characters that had this trope. Now I'm the complete opposite, making characters and AIs that perform humanly-possible attacks and actions. Unless you decide to crank their AI Up to Eleven...
- Shameless Self Promoter: Was like this with my old MUGEN characters. Granted, I was a Small Name, Big Ego Attention Whore at that time.
- Small Name, Big Ego: Used to be like this in M.U.G.E.N (by glorifying my cheap-as-hell old mugen characters and rejecting any constructive criticism pointed at them), and it came to bite me back in the ass hard. VERY HARD. Ever since then, I kept a low and much more humble profile.
- There Is No Kill Like Overkill: My first few M.U.G.E.N creations were all like this. Needless to say, everybody didn't want to fight against them due to them being too "extreme". Even so, my current M.U.G.E.N creations can be like this too, if you know how to and decide to activate their horribly cheap AI mode...
Tropes that I have experienced:
- Cluster F-Bomb: Used by my brother on me.
- Hair-Trigger Temper / Bunny-Ears Lawyer: My dad. Oh So Much. If he sees me do anything that seems a bit out of common sense, he flies into a rage...
- Loners Are Freaks: One of the reasons why I got ostracised in secondary school and junior college.
- Rail Enthusiast: Two of my friends from my Secondary School (and Junior College)- they know almost everything about the Singapore MRT, and have a "train doors closing" ringtone for their handphones!
- Scrub: One of the reasons why I dislike the MUGEN community, because of the douchebags who spriteswap, do annoying stuff, and worst of all, they absolutely love my MUGEN characters. Because of this, my chars tend to get bashed by many of the MUGEN community.
- "Stop Having Fun" Guy: My brother is like this when it comes to certain games. I've also had my fair share of borderline ones in MUGEN- thanks to my characters being loved by Scrubs, the SHFGs bash my chars and consider them broken.
Pages created:
Tropes I have created:
I am currently creating a flash game called " Metaspace" now, along with a character sheet and a list of Shout Outs.
I have created another game called Arc Angle, a Bullet Hell Shoot 'Em Up where your main goal is to deflect and return enemy shots with a beam. A second, top-down run-and-gun Action Game called Grid Warrior is my next work in progress.
Newer MUGEN characters I have created:
Dancing Banana: My first attempt at a proper character. Was considered balanced until the "new standards" kicked in.
- Anthropomorphic Objects: A banana, to be precise.
- Dance Battler: He isn't called the Dancing Banana for nothing.
- Fighting Clown: Most people thought he was either a Joke Character or a Lethal Joke Character when they saw him. He plays like a normal character (if overpowered to some).
- Fruit of The Loon: He throws bananas... that boomerang back to him.
- Game Breaker: Used to be considered balanced in old times, but now, due to some gameplay flaws, it has become one in the eyes of many MUGEN players (especially in MUGEN Genesis). I am currently trying to fix these at the moment. Played Straight if his AI is turned above 5.
- Hilarity Ensues: Dancing Banana uses quite a few wacky attacks (like bananas, a baseball bat) and sound effects.
- Improbable Weapon User: Of all things, bananas. Giant ones that hurt.
- Joke Character: Subverted. Many people expected him to be a joke character (due to him being Memetic Mutation), but he plays like a regular character.
- Memetic Mutation: Based off the "Peanut Butter Jelly Time" Meme.
- Most Annoying Sound: If you found "Peanut Butter Jelly Time" annoying, you'll want to rip out this guy's vocal chords.
- Original Generation: Completely original sprites, save for his original sprites from the MS Paint emoticon.
- Schmuck Bait: Whatever you do, DON'T turn his AI level above 4. Or over 9000, for that matter.
- Stylistic Suck: Dancing Banana looks like a heavily pixelized MS Paint character. Justified, as his sprites are based off the MS Paint emoticon.
- This Banana Is Armed: Literally! Also played in the trope sense as he does throw damaging banana boomerangs at the enemy.
Space Invader: One of the Lethal Joke Characters I created.
Elque: A Nerfed version of a rather notoriously cheap character. Done in collaboration with Ziggerfreud.
Mecharoid Soldier: Supposed to be a Defiance Grunt (see Metaspace's character list, under Mooks)
Older MUGEN characters that I have created (all of which are Old Shame):
These characters were created when I was an Attention Whore with a Small Name, Big Ego.
Click this to see them. I don't like showing them around.
20000 (a.k.a 20k or Y20k Buggeroid)
A killer robot from the year 20000, it seeks to destroy all powerful opponents on Earth.
- Ambidextrous Sprite: Averted, his Arm Cannon swaps sides when he turns around.
- Arm Cannon: His entire right arm is a huge cannon.
- Cool Train: Can summon a train from out of nowhere, which pushes the enemy back and then crashes, doing extreme damage to them.
- Crosshair Aware: Has a targeting crosshair on its opponents. The crosshair itself can launch some attacks, like lasers, explosions, lightning strikes, and a giant X that deletes the enemy from existence.
- Game Breaker: Multiple invulnerability frames, damaging attacks that come out of nowhere, multiple One-Hit Kill moves, the list goes on and on...
- Improbable Aiming Skills: His Arm Cannon will point to the nearest attackable target.
- Intangible Man: Can do an invulnerable dash.
- Killer Robot: RetConned in Metaspace, where he's a killer Energy Being in a robotic suit.
- No Sell: Attacks against his legs do zero damage. Hit him in the head or body to damage it.
- Obvious Beta: Has many "not implemented yet" moves.
- Old Shame: My first MUGEN character ever created, which was originally meant to be featured in "Cheap Character Beatdowns" popular at that time. Unfortunately, it was so broken that everybody started despising it, and it became one of my claims to infamy in the MUGEN community.
- One-Hit Kill: He has several. Makes you know that he's a Game Breaker.
- There Is No Kill Like Overkill: His Nucleon Cannon attack destroys an entire galaxy should 20k beat the match with it.
- Tron Lines: He has them. He can also summon them out of nowhere as an attack.
- Wave Motion Gun: His "Nucleon Cannon" attack, and the even stronger Nucleon Cannon EX. Both of which can destroy a galaxy.
Mecha Scorpio:
A robotic scoprion that's hard to hit, sports very damaging attacks, and can poison its opponent.
- Beware My Stinger Tail: Attacks with its tail, which is actually a snake's head with two giant fangs.
- The Computer Is a Cheating Bastard
- Elemental Powers: Fire and Earth.
- Finishing Move: Can perform fatalities on weakened opponents.
- Game Breaker: Insane damage output, Hitbox Dissonance, One Hit Kills, crazy power recharge rate... what more would you ask for?
- Hitbox Dissonance: It's very short, making it a complete pain in the ass to hit with normal attacks.
- Killer Robot
- Lightning Bruiser
- My Rules Are Not Your Rules / No Sell: Mecha Scorpio is immune to grabs, and will in fact counter them with his own grab that takes off 30% of the opponent's maximum health!
- Obvious Beta: Has many "not implemented yet" moves.
- Old Shame: One of my claims to infamy in the MUGEN community.
- Reptiles Are Abhorrent: Has a snake head for its tail, as a Shout Out to Quickstrike.
- Scary Scorpions: Giant robotic ones at that.
- Shifting Sand Land: Every battleground it enters turns into this.
- Shout Out: To MortalKombat's Scorpion, what with fatalities (including "Toasty"), a "Get Over Here" grapple move, and fire attacks, and Quickstrike from Beast Wars, being a robotic scorpion with a snake's head for its stinger.
- One of its super attacks makes it turn red, and a text box appears with the infamous "Attack when its tail's up!" line from Final Fantasy VII. Attacking him when he does this makes him use an unblockable tail laser.
- It has its own variant of Akuma's Shun Goku Satsu.
- Mecha Scorpio's ultimate attack (see below) is known as "Scorpion King". The four rock spikes were actually inspired by one of Ares' attacks from GodOfWar.
- Standard Status Effects: Can poison the enemy and cause them to take damage and flinch every now and then.
- There Is No Kill Like Overkill: Mecha Scorpio's "Scorpion King" involves picking up the enemy with a sandstorm, dropping them in the middle of a desert, getting four rock spikes to crush the enemy, and then using a tail laser to blow the rocks up with the opponent for a One-Hit Kill.
Mosquitoes:
A swarm of Mosquitoes.
Hell House:
A character based off that Mook from Final Fantasy VII
Christmas Tree:
It's a christmas tree. What Could Possibly Go Wrong??
A-Bomb: An Atomic bomb. All it does is make the screen explode, and the enemy dies. Used to be the cheapest character in MUGEN until others came along, although it was arguably him and the 2nd Death Star who started the MUGEN Nuclear War.
MUGEN AI patches:
Kung Fu Man: The original character that comes with MUGEN. I gave him an AI that unleashes his potential to the fullest while still performing humanly-possible actions (well, except for command reading).
This AI contains examples of:
- Combos: Will always try to chain his attacks together, and end off with a hyper.
- The Computer Is a Cheating Bastard: Averted, unlike many other AIs for different characters. This AI for KFM makes him do legitimate moves.
- Took a Level in Badass: KFM can now do around a third of a character's maximum health with just a bit of his super bar. This combo is performable by humans.
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