A type of Temporal Paradox
. The name comes from the most famous variation - namely "what would happen if you travelled back in time and killed your own grandfather?", but also applies to anything that happens while time travelling that should logically make your original time travel trip impossible or unnecessary.
For example, if you killed your grandfather in the past, you should never have been born
, and therefore you couldn't have travelled to the past kill your grandfather. Destroyed the time machine? Okay, but how did you use said machine to travel into the past in the first place? Kill the evil overlord while he's a child? Then you shouldn't have any reason to travel into the past to kill him
, because he never grew up to destroy your village
So, then, killing your grandfather causes you to not exist, and since you don't exist, you never killed him. Which means he survives, so you exist, so you do go back to kill him. Which means he doesn't, so you don't; therefore he does, so you do, etc ... are you confused yet?
Alternately, this whole snafu can be ignored outright if you're using Alternate Universe
-style time travel, where the time period you
came from is separate from (and unaffected by) any meddling you do in the past. (The downside is that returning "home" might be a tricky matter....)
If the universe runs on Stable Time Loop
, this type of paradox is simply impossible, as all changes that will have been going to happen
have "already" happened anyway
, so you can't cause a change that will negate itself — something will have to intervene, no matter what or how.
May lead to My Own Grampa
, though in this case the person killed (probably) wasn't originally your grandfather anyway.
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- The plot of the first Back to the Future may be the most well known example, even though it's A. not Marty's grandfather it involves and B. he doesn't kill him, but rather accidentally takes his place as his mother's object of affection. The rest of the movie has Marty trying to correct things before he's erased from existence.
- Though within the semi-canon/non-canon of the Telltale Back to the Future game, Marty does encounter his paternal grandfather and affects his own existence in time.
- Inverted in Stargate Continuum, where Cam Mitchell winds up going back in time, and eventually (ten years down the road) keeping his Grandfather alive as a way of setting right what Ba'al had messed up.
- Said paradox was directly referenced before, when Mitchel found out that he doesn't exist in new timeline because Ba'al killed his grandfather.
- Robert A. Heinlein:
- In Time Enough for Love, Lazarus Long just glosses over the possibility of creating a paradox while time-traveling by saying that it's impossible to create one. So he has sex with his mother, meets his younger self, enlists in the Army and fights in World War I. It Makes Sense in Context.
- In The Door into Summer, this is boiled down to the time-traveler protagonist waiting just outside of a room where he also is prior to his time-traveling activities, and briefly wondering what would happen if he ran in and slashed his counterpart's throat. He doesn't do it, of course, because that would be stupid and accomplish nothing, but he notes in present tense that he still hasn't figured it out.
- The Charles Stross novella Palimpsest has a twist: killing your own grandfather is the initiation rite for the Time Police.
- The graduation ceremony is stepping back in time a few minutes and killing yourself.
- Paradoxically inverted in "Grandpa", a short story by Edward M. Lerner. In it the protagonist, Professor Fitch, survives two assassination attempts by his grandson, and preempts a third by deciding not to have children.
- Averted in Night Watch, where Vimes' mentor is murdered while he's in the past; he ends up taking over his identity, teaching his younger self everything that his mentor taught him.
- In Johnny and the Bomb, Bigmac suggests going back in time to kill Hitler. Johnny warns him of the dangers should he accidentally kill his grandfather, but Bigmac says it's safe since his grandfather doesn't look anything like Hitler. (Fortunately, by the time they obtain actual time travel, he's forgotten the plan.) Then they fall victim to an actual grandfather paradox: their time travel results in Wobbler's grandfather being killed in a World War II bombing.
- In Michael Crichton's Timeline, one of the protagonists raises this paradox to the Corrupt Corporate Executive who's trying to send them back in time. The latter changes the subject to a long discussion about how it would be nearly impossible for one person to make the Mets beat the Yankees (ie, the forces of history are too large for one person to decisively change). When the protagonist presses the point, the Exec Hand Waves it and moves on.
- The end of The Saga of Darren Shan explains how the story is an endless paradox because the rule of Destiny is that if you kill someone, somebody else will take their place and do exactly as they would do (as an example, Evanna says that if you were to kill Hitler, somebody else would've taken his place and done exactly as he did.) and seeing as Darren goes through everything just to go back in time to stop the whole thing from happening, someone else will see the Cirque, join Mr.Crepsley and go on all the exact adventures Darren did, eventually having to stop themselves from seeing their best friend talking to Mr.Crepsley and then someone ELSE taking THEIR place and so on. Darren says that afterward you could read the books again and change all the names and it'd still be technically correct.
- Inverted in two separate ways in Rant: Traveling back in time to kill your parents will cause you to be outside of time, and therefore immortal (in-universe this is known as "severing ties"). Going back and impregnating your mother, or a direct matriarch of your family (grandmother, great-grandmother) will result in gaining heightened faculties (this is known in-universe as "stoking". Combo points for impregnating each one down the line until you are born.)
- Gregory Benford's Timescape describes a unique, quantum-mechanical approach to Grandfather Paradoxes. If a time-travelling signal were to prevent its own transmission, the signal and everything involved in triggering it would be in an indeterminate state where it neither does, nor doesn't, occur — like Schrödinger's Cat before the box is opened.
- In one classic sci-fi story, the protagonist decides to try to commit suicide in a grand way by going back in time to shoot his grandfather. He does so. Nothing happens, so he turns the gun on himself. The narrative continues on to note that the sound of the gunshot does nothing to disturb his grandmother and his grandfather's best friend as she tells him to make sure he pulls out in time...
- Discussed in Stephen King's 11/22/63.
"Yeah, but what if you went back and killed your own grandfather?"
He stared at me, baffled. "Why the fuck would you do that?"
That was a good question, so I just told him to go on.
- Though he initially hand-waves, King does answer the question implicitly: Nothing would happen to the traveler. People who go through the portal are 'out' of the timestream and thus not eliminated as a result of their actions.
- Discussed and inverted in Locksmith's Closet. When Lock and Gary travel into the future and find it uninhabited, Gary remarks that "at least we don't have to worry about our grandkids coming along and shooting us just to see what'll happen."
- Happens literally in René Barjavel novel Le voyageur imprudent written in 1943 (hence the first novel to enunciate the grandfather paradox) where the time-traveler (Pierre Saint-Menoux) tries to assassinate Napoleon Bonaparte before his rise to power: at the last moment, a soldier jumps to take the bullet and save Bonaparte. This soldier is of course the time-traveler ancestor. The time-traveler is then wiped out from existence.
- In Poul Anderson's Time Patrol stories, you can have effects without causes, so that killing your grandfather merely means you exist without a parent. Fortunately this means you can yank history back on course. Or unfortunately, since in the process you eliminate the future created by the change, and everyone in it.
- Discussed in The Dresden Files novel Cold Days, when Harry asks Vadderung what would happen if he were to travel back in time and attempt to kill his grandfather. The answer is that Harry's grandfather would beat him senseless, because Harry's grandfather is Ebenezer McCoy, Harry's mentor and the White Council's Blackstaff.
- Eventually he gives a more serious answer, it would destroy the current timeline and create two new ones, one where he failed and one where he succeeded.
- Parodied in one of Brian Aldiss's "Three Enigma" stories. A time traveller goes back in time and falls in love with his grandmother, causing his grandfather to commit suicide. "I can see this is going to be awkward," says the time traveller as he fades out of existence.
- A different take, not involving relatives, is in A Dry, Quiet War by Tony Daniel. The protagonist returns to his home planet after fighting a war twelve billion years in the future at the end of time, apparently to hold back the spread of entropy so the universe has a chance to exist in the first place. He has a run-in with several deserters from that war who are terrorizing the place. If he does anything to harm them however, it changes the future and everything he's fought for has been for nothing.
Live Action TV
- Genius The Transgression's stance on the subject: "And yes, if you kill your own grandmother before your father is born, you will cease to exist. The universe, it turns out, doesn't care that much if your grandmother gets shot in the head and there's no shooter. You still go poof."
- The old Doctor Who RPG encourages GMs to be cruel to players who try this. One popular result is that, if you go back in time and point a gun at your grandfather, then the young version of your grandfather will leap out of the way, pull his own gun and shoot you dead. Paradox? What paradox?
- Time and Temp uses office temps (hence the name of the game) as field agents because their unimportance minimizes the risk of accidental Grandfather Paradox. At least until their vital mission (explained using the same bland corporate-speak as any other boring day job) gives way to their selfish foibles; the worst-case scenario is to Ret Gone all of existence, but usually they just get slapped with an Incident Report.
- In Metal Gear Solid 3, if you kill one of the bosses instead of just knocking him out, you get the "TIME PARADOX" Nonstandard Game Over—said boss is integral to the plot of the previous games in the series, which take place chronologically after MGS3. Hilariously, the HD rereleases of the game have an achievement for doing this entitled, "Problem Solved, Series Over."
- Narrowly averted in The Legend of Zelda: Oracle of Ages; Ralph attempts to destroy his own ancestor Queen Ambi (who is possessed), knowing that it will remove him from existence and willing to take that consequence to protect the people of Labrynna. Subverted when she proves more than capable of defending herself.
- In one of the demo videos for the RTS game, Achron, they build a mech, then send it back in time to destroy the factory that built it.
- The way the game handles this is pretty interesting since it involves "time waves" and a point in the past where time manipulation is impossible. Time waves sweep through the timeline from past to future and, to quote the wiki, "a time wave is what makes the past affect the future". So, when a time wave hits the time the factory was destroyed, the factory simply gets destroyed and the mech survives. When the next time wave hits, the mech will be destroyed because the factory doesn't exist in the future and the factory survives and so on. The "final" version of the event is the one when the event hits the point where time is immutable. You know what, just watch the video.
- In Chrono Trigger, Marle disappears from existence due to her being mistaken for her ancestor Queen Leene who was kidnapped at the time she landed in the past, and since they stopped looking for Leene thinking they had found her, she was killed, thus causing Marle to not exist. Fortunately Leene hasn't been killed yet, so our heroes are able to go rescue her, which causes Marle to start existing again. While this is clearly a grandmother paradox, everyone seems to remember that she existed at least long enough for her to cause herself to have never existed.
- Time travel in the Chrono series usually does not work that way. Throughout the rest of the game, the worst you get is a bad ending if you try something similar. The person who wrote this part of the game quit after this segment, which is why it's so out of place.
- In Pokemon Mystery Dungeon Explorers Of Time/Darkness/Sky, the player character traveled back in time from a Bad Future to change the past. When they succeed, they have just enough time to say one last goodbye to their partner before they fade away. Ultimately averted, as the lack of Ret Gone makes the point moot.
- One of the death scenes in Time Gal has Reika fire her gun into a bunch of cavemen — and promptly dematerialize because she just shot one of her ancestors.
- In the true ending of The King of Fighters XIII, Ash stops his time traveller ancestor Saiki from returning to the past after losing the fight to the player. Soon after, Ash fades away taking Saiki with him.
- In Space Quest 5, anything that causes Beatrice's death will cause Roger to cease to exist. She is the eventual mother of his son, who saved Roger's life in the previous game. No Bea means no son, no son means Roger was never saved. The death screen will explain this each time.
- Invoked in BioShock Infinite ending: Elizabeth travels back in time and kills Booker, her own father, before her conception in every possible timeline, thus forcing the universe to block off all branching timelines where Booker becomes Comstock, kidnaps Booker-from-another-universe's daughter Anna, who grows up to become Elizabeth and develops reality-warping and time-traveling powers as a result of her dimension shift. That way, the only timelines that are left are the ones where Anna/Elizabeth grows up peacefully with a never-baptized Booker.
- Bob and George One more reason to hate time travel! (On top of Schrödinger's Butterfly questions of whether their acts can affect the author.)
- Adam and Jamie decide to put this trope and the My Own Grandpa trope to the test when they went back in time in Irregular Webcomic!. They botch it up when they accidentally swapped grandmothers, making each other their grandfathers (Adam is Jamie's grandfather, Jamie is Adam's). Incidentally though, this does make them their own great-great-grandfathers, proving that this trope and the My Own Grandpa trope is possible. Myth confirmed!
- Incidentally, the people that should have been Adam and Jamie's grandfathers themselves went back in time to the Jurassic period, where they were eaten by an Allosaurus that used the time machine to go to the future and become president.
- A Newgrounds cartoon "Grandbunny Paradox" made fun of this. It featured a bunny and a stick figure. The bunny went back in time to kill his grandmother and finds himself turned into a sheep, because his grandfather married a sheep instead of a bunny. The stick figure decides to do the same and kills his grandmother only to find himself turned into a tomato. He doesn't like being a tomato so he goes back and shoots the guy who sold him the gun to kill his grandmother...only to find himself now holding grenades.
- In the International Association of Time Travelers skit, which is mostly dedicated to going back in time and killing Hitler, this ends up being the fate of AsianAvenger.
- In an episode of Futurama, Fry goes back to Roswell in 1947 and accidentally gets his grandfather killed in an atomic blast while trying to avert this trope. He doesn't stop existing because he also ends up doing his grandmother, becoming his own grandfather. Or, as he put it, "I did the nasty in the pasty." This becomes a key plot point in later episodes, as this event caused him to have brain damage that made him immune to a number of things.
- In The Adventures of Sonic the Hedgehog, one episode in the four-episode arc about the Chaos Emeralds starts with Sonic foiling a plot by Robotnik to prevent his ancestors from marrying and thus eliminate Sonic from the timeline. Sonic succeeds in sending Robotnik packing, but then causes the paradox himself by ordering a chili dog from his maternal ancestor, causing his paternal ancestor to become impatient waiting to be served and leave. After Sonic disappears, Tails solves the paradox in about a minute by forcing the meeting to happen.
- Wonder Warthog employs this with one case of glaring inconsistency. He is hanging out in a bar with Stoneage Warthog and The Hog from the Future (I may have the names wrong), and the latter decides to explore the nature of a paradox by shooting the former with a zapgun. Since Stoneage Warthog was the direct ancestor of the others, they cease to exist, while the city is retroactively turned into a crime-ridden cesspool because WW wasn't around to do anything. The Hogs are then immediately returned (since Future Hog couldn't have killed Stoneage Hog if he didn't exist) and everything is fine... except the city is still a hellhole, necessitating the heroes to fix it the traditional way.
- Lampshaded in an episode of Invader ZIM, where Zim tries to kill Dib using a time machine. The resulting Logic Bomb causes GIR's head to explode.