You've found yourself alone in the woods. No big deal, nature is a perfectly fine place to spend some time, wandering around. But now you can't see the edge of the forest anymore. And you realize that you can't see the sun, either, so you can't tell which direction to go in to get out. Let's add some scary strange noises. Watch yourself randomly running in some direction, looking for a way out, screaming for help, as the sun goes down and afternoon turns into dusk, which turns into a moonless night. You are so screwed.
The truth is, nature isn't cruel; it just doesn't care about you. The forest is a big scary place in which you can get lost, or killed by disease or wild and ferocious animals. The desert has only about a hundred ways for you to be injured or die. The jungle is even worse. Even a lake or a river is a dangerous place for a person who isn't prepared.
This trope comes into play when a work's creator chooses to use that fact, that nature is a dog-eat-dog environment full of disease, natural disasters, parasites, predatory animals, killing and other ghastly things, rather than romanticizing it or portraying nature as harmonious or maternal. The focus is on the horror, danger, amorality, and ruthlessness of untamed nature.
This is why Appeal to Nature is a Logical Fallacy. Compare Death World. Contrast Ghibli Hills; inversely related to All-Natural Snake Oil.
In the New 52 DC Universe, Alec Holland gave up trying to replicate the formula that gave him his powers because of this. The plant world is dangerous, and submersing Earth in it would be a disaster.
In Sin City, Marv has an Internal Monologue commenting on perceptions of nature. He notes that most people consider nature something beautiful and friendly, and remarks that they have probably never spent a night tied to a tree in the woods. Marv is one of the most violent, dangerous men in a series entirely filled with violence and danger, and he is terrified of the woods.
Discussed by Tagg and Fool when they share their mutual experiences as a field researcher and someone who was Raised By Animals and is often invoked in both of their thoughts about the subject.
When Helios rescues Algira in the alternate timeline, by knocking the Swellow hunting her and her friends into a lake, they chatter happily while the Swellow is suggested to be being eaten in the background. Helios invokes the trope by name.
Kirk learns this firsthand when he ends up in Kalos and gets his meal stolen by a Hydreigon, who mocks him about being a weak "pet" unfit for wild life.
Werner Herzog appears to be of this opinion, as can be seen in several of his films. His ending narration to Grizzly Man perhaps puts it best.
While it's not abundantly clearin the film itself, this trope was one of the main inspirations behind Lars von Trier's Antichrist. Von Trier has stated in interviews that he was moved by a nature documentary he once watched which treated the animal world as a kind of barbaric, earthly hell, in stark contrast to the more idyllic portrayal common to fiction. Which brought us gems like a stillborn fawn, demonic forest animals, and ominous lines like, "The forest is the devil's church."
Blackfish seems to make a point to contrast the sugary family-friendly SeaWorld TV commercials with orcas performing tricks and being petted by trainers to the terrifying footage of orcas attacking the trainers and sometimes each other. Although the film also presents the whale's natural environment as being a relatively harmonious one.
The book and film Into The Wild, which chronicles the experiences of Christopher McCandless, a young and idealistic college graduate who abandons everything for attempting to live off the Alaskan wilderness. Christopher slowly realizes this trope's truth as his supplies dwindle and it becomes evident that he was very poorly prepared for his adventure, ending up starving to death.
The Grey follows a group of plane crash survivors lost in the Alaskan wilderness. The freezing weather, lack of food, and presence of wolves are all treated as completely impersonal rather than actively malicious, and the main character's Rage Against the Heavens moment makes his helpless fury in the face of such indifference very clear.
Godzilla. See the page quote, and it's not just in the 2014 movie. Godzilla frequently either attacks humans for violating nature, or shows an indifference towards the fact that his passing by causes thousands of deaths.
"History shows again and again, how nature points out the folly of man!" - Blue Öyster CultGo Go Godzilla!
After she is nearly killed by the indigenous life in the rainforest, Rachel goes on a tirade screaming that the rainforest that so many environmentalists want to save is nothing but a den of horrors. As far she's concerned, everyone would be better off if the entire rainforest was paved over with shopping malls. However, after morphing into a jaguar and seeing how much life there is on it, she admits that it is beautiful and she doesn't want the rainforest to be paved anymore... if only because now as an apex predator she has nothing to fear from the jungle.
Rainbow Six: The Horizon Executive plans to wipe out humanity with a virus, so he and a selected few would be left to inherit the Earth. When Rainbow Six tracks them down in South America and destroys their compound, they are left in the jungle without clothes or tools. According to the epilogue they didn't last long, which goes to show that nature doesn't care if you have its "best interest" in mind when choosing who survives or dies.
A common theme in Carl Hiaasen's novels are antagonists so used to modern convenience and so woefully ignorant of nature that they can't set one foot in the Everglades without getting instantly lost, injured, or eaten.
Exploited in Daughter of the Lioness when Nawat Crow and his band get rid of some people by stripping them naked and putting them in the middle of the jungle.
Live Action TV
The Life And Times Of Grizzly Adams uses this trope as a primary source for action as Adams and his friends often have to rescue visitors who learn the hard way that the wilderness is a dangerous place to be in if you don't know what you're doing.
As a general rule, in Norse Mythology natural phenomena are personified as giants (Jotnar). Fire, ice, and time are examples of this. Meanwhile, the gods usually represent man-made concepts like war, sailing, wisdom, and song. Norse mythology can thus be seen as a representation of a war between man and nature, where nature is decidedly evil.
Early in Dilbert, a personified Mother Nature made a few appearances, each time doing something rather nasty without shame.
This is the reason Green magic in Magic: The Gathering isn't a "good" color. There are many cards that reflect the life-giving and nurturing facet of Mother Nature. There are also many cards that reflect Mother Nature's brutality.
In some ways, this is the heart of early gameplay in Minecraft. There is no real enemy or driving plot; it's just your struggle to survive in a hostile wilderness where the wild animals happen to be monsters.
The Spriggans from The Elder Scrolls are aggressive nature spirits that attack anyone who disturbs their groves. Another example from the same series is the Daedric Prince Namira, who represents the darker aspects of nature.
E.V.O.: Search for Eden has a more active example of not-nice nature, where Life, a strange and rapidly-evolving creature, routinely finishes off an era by committing genocide against certain species to pave the way for other species to grow and thrive. Evolution in this world is an extremely harsh mistress.
Half the point of Shelter. You play a mother badger leading her five cubs on a journey to a new home. Starvation, rushing rapids, or predators can very easily claim them, quickly and totally unceremoniously.
The Everfree Forest from My Little Pony: Friendship Is Magic, filled with dangerous animals such as the wooden Timberwolves, fits the role of "real" nature in a setting where the ponies themselves have a direct and semi-magical role in running most of their world's ecosystems and do so in the stereotypical harmonious way.
In the Futurama episode "Naturama", the characters appear as different animals in three segments of a nature documentary show. They either die, or their efforts prove to be pointless, or both. The narrator draws the lesson: "For in the end, nature is horrific, and teaches us nothing."
The episode "Rainforest Shmainforest" of South Park in which the kids get lost in the rainforests of Costa Rica, and they are attacked by big bugs, wild animals and hostile tribesmen, until they are saved by the "good" loggers who are clearing the forest.
In Family Guy, a clip from a nature documentary is shown narrated by a stereotypical black guy. It shows a cheetah hunting down some prey:
Damn, lookat dat sumbitch go! He haulin' ass! Dat thing come by my house, I killit! That little rat-lookin' thing just got ate! DAMN NATURE, YOU SCARY!