The World Is Just Awesome
"Some kind of celestial event. No — no words. No words to describe it. Poetry! They should have sent a poet. So beautiful. So beautiful... I had no idea."
An event that's simply awesome for the cast and audience alike, usually showing just how amazing the world is. Examples usually, though not always, involve being in the air
, as this allows for the whole world to be shown. Or, you know, large parts of it. The characters will all be in awe, and the music will be either super-upbeat, serene and full of reverb, or not there at all. Expect the art work to suddenly take itself more seriously than usual.
By looking at the character's expressions, you can tell that even they
are impressed, so think how you should feel sitting there, watching/reading/playing this on your boring old earth. Expect comments like, "Amazing!" "Awesome!" "I can't believe it!" Also expect some lesser-awesome things to happen in the distance, like a sea serpent jumping out of the ocean, or a pack of dragon-wolves flying in the distance, or maybe a volcano erupting. In fact, all of the above will usually happen at the exact same time to make the world even more awesome. That, however, is mostly an introductory bonus, as the rest of the world will become "dull and boring" as the cast is Walking the Earth
. All of these slightly-awesome happenings will happen only on and off at most and at specific moments.
This can happen at any point of the series, though usually at the beginning as a hook for the audience. If used at the beginning, it's usually done to show that the cast is moving away from their normal life. If used some where in the middle of the series, it's usually done to show how far they have come, in which case the characters will probably get a I Can See My House from Here
moment. If used at the end, it might either be used for the previous example, or to show how the entire world has changed. Almost always, this will lead to the characters suddenly realizing that they're about to fall, thus ending the beautiful moment.
For Fantasy films with a romantic subplot, this is the moment when a boy takes a girl indifferent to him
into a mindblower of an experience flying with the world's wonders in full view and realizing to her wonder what the boy can do. By the time they come in for a landing, the girl usually needs no more convincing that she is not letting this terrific guy go.
Sometimes, the camera is simply showing off the world ahead of you. This trope only works if the character would otherwise be amazed at the brave new world he has stepped into. If the character(s) is(are) otherwise not amazed, as the world would seem pretty boring to them, this trope doesn't work, though this usually happens at the very, very beginning since the setting has yet to be described.
Sometimes these moments happen during gameplay where you do something extra-awesome for the very first time. See also That's No Moon
though that usually consists of fear, and The Ruins I Caused
for when characters are looking down at something that's been destroyed. They Should Have Sent A Poet
is an alternate name for this trope, and describes a common reaction to such an experience.
The Trope Namer
is the Discovery Channel
, which occasionally uses the titular phrase as a tagline.
See also Scenery Porn
and Visual Effects of Awesome
(may indeed be considered the cinematographer/animator/special effects crew's Moment Of Awesome
). Can make someone realize they have something Worth Living For
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- As stated above, the Discovery Channel's "I Love the World" campaign is the trope namer. It starts with two astronauts talking about how awesome the world is before they start singing and it transitioning into everyone else singing about what they love.
Anime and Manga
- Tengen Toppa Gurren Lagann:
- At the end of the first episode. The three main characters launch themselves through the earth's surface and high into the air, getting an overview of everything. Made more spectacular due to the drab colours being used up until that point.
- Simon & Nia share one after Simon saves her from Guame.
- There's a Call Back to that scene when one of Ms. Yomako's students climbs a really high tree.
- And again a few episodes later, when Simon and the extras blast off into space. By this point, Simon is unimpressed with the view.
- One Piece when the Going-Merry goes up Reverse Mountain.
- When they arrive at the halfway point of the Grand Line, about six years later (in real-world time.) The scene mirrors the previous Reverse Mountain sequence, and gives the characters a chance to reflect on how far they've come.
- The Knock-Up Stream thing was pretty cool.
- The crew's dive down to Fishman Island shows the huge roots of the mangrove trees, with a pod of whales in the background. Then they come across a giant downward flowing current. Then a giant undersea chimney. Then Fishman Island itself, which is lit by the roots of a magical tree. Then the Sea Forest. One Piece takes Scenery Porn to an awesome extreme.
- Kiki's Delivery Service, as Kiki swoops into the main setting.
- Spirited Away, as the main character walks into the bath house.
- Trailers for Sakasama No Patema reveal that this will be a large theme of the film. It's natural, given that one of the main characters, a girl named Patema who escapes the underground kingdom where she lives and finds the human world, this is a given. However, Patema's center of Gravity pulls her away from the earth, meaning that she can fly when she works together with a human boy from the surface, who is pulled towards the earth, allowing many chances for Scenery Porn and Ghibli Hills.
- Macross / Robotech: Arrival of the Zentraedi fleet.
- In the Pokémon anime, a Pidgey dreams of flying into space. He does, and tells Meowth how beautiful the Earth is, before he can't fly any higher and descends.
- Happens a lot in Rebuild of Evangelion. It's good to see that they're using all of the money from the franchise in a good way for a change.
- Voices of a Distant Star: Several of these moments for Mikako: Seeing the Lysithea, the Jupiter/Io flux tube, the plains of Agartha (the last of which immediately preceeds an almighty Tear Jerker moment so be warned).
- A much more down-to... well, earth example (but no less applicable): Yotsuba seeing the majority of her neighborhood from the top of a shrine. In fact, it's a recurring theme, as evidenced by the tag line of "Enjoy Everything".
- Strike Witches has this in episode six of its second season. After scaling to astronomical heights to dispatch a Neuroi tower, Sanya and Eila use the moment to look at the Earth below, and also to make up after an earlier fight.
- The Place Promised In Our Early Days borders between this and Scenery Porn, especially during the finale.
- Appleseed's introduction to the city of Olympus after the dark and grey firefight that occurs beforehand simply screams of this trope. Basement Jaxx's 'Good Luck' is super upbeat as the camera pans over the awesome everyday lives of the citizens of Olympus city.
- Chapter 4 of Silver Spoon pulls this off, notably, using only a few feet of elevation.
- Used in the final chapter of Fullmetal Alchemist with Ed standing on top of his and Winry's house. Between this and the above example Hiromu Arakawa seems to be quite good at pulling these off using only using minimal height.
- Due to its high production budget and general Scenery Porn, K has this with most of its panning and "pulled-back" shots. Memorable scenes include the school grounds, the oceanside view to the school, and the bustling downtown when Kuroh is first introduced.
- In episode 3 of Log Horizon when Shiroe's party finally emerge from Palm's Deep, they are greeted with the sight of a beautiful sunrise and Shiroe remarked on how wonderful the view is.
- When John Preston stops taking his meds in Equilibrium is this trope: his first look at the world outside is to see beauty for the first time, and we're carried along with it.
- Back to the Future: 1955 and 2015 Hill Valley.
- Contact. As well as the awe-inspiring sequence that contains the second page quote - a staggering symphony of visual effects and music built around Jodie Foster's note-perfect performance - the movie opens with a amazing pullback that, starting from Earth orbit, proceeds to give you the faintest hint of just how INCREDIBLY HUGE the universe is, complete with a kind of audio time-travel, backwards through the history of broadcasting. Sadly, for hardcore geeks, the audio and video are not accurately synchronised, although for anyone else this surely counts as an Acceptable Break from Reality.
- The same goes for the original pullback-into-the vastness-of-space short film Powers Of Ten, starting with a couple lying on a blanket in a park and pulling away until our entire galaxy is just a speck of light - then coming back, and zooming in to the atomic level.
- Atlantis: The Lost Empire. Milo tears up a little as he looks down on the amazing underwater city of Atlantis from the top of a huge statue.
- The Lion King, the very beginning.
- In ET The Extra Terrestrial, It's suggested ET finds Halloween this way.
- Also when all the human characters get to see the aliens retrieve ET, who is still alive.
- Close Encounters of the Third Kind
- The starchild sequence in 2001: A Space Odyssey
- The first glimpse of The Monolith on the Moon.
- The Matrix Revolutions has a scene near the end where a hovership breaks through the omnipresent cloud cover and into the sky. Up to this point, everything in the real world was under perpetual darkness (while everything in the Matrix had a sickly green hue). After two-and-a-half films worth of this visual oppressiveness, the sight of white clouds in a blue sky is shockingly beautiful, which Trinity notices.
- Also, the nearly-full Moon, untouched and looking down on the troubled Earth as it always has.
- Monty Python's The Meaning of Life shows us that the whole universe is awesome with the "Galaxy Song," but mostly just to show how crushingly inconsequential humanity is.
- WALL•E, once he boards the space craft. Or when he's viewing the universe. Wow indeed. Especially when you remember an earlier scene; WALL•E may well have spent hundreds of years looking out at the empty sky. Being brought beyond the atmosphere means he gets to actually see what's out there for the first time.
- The Captain experiences an in-universe example when he starts questioning the computer about Earth, and gets more and more awestruck as he Wiki Walks his way through planetary and human history.
- Toy Story, as Woody and Buzz fly through the sky.
- Independence Day: Arrival of the City Destroyers. Later, when our two heroes use the old crashed ship from Area 51, and they both see the stars up close and personal.
- Star Trek:
- V'ger. When Scotty takes Capt. Kirk in the pod to see the Enterprise in dock, there is a flyover that shows exactly how incredibly awesome this graceful ship is. It was like a homage to the faithfulness of the fans who had worked for the return of Star Trek since 1969.
- Star Trek: when they are seeing the Enterprise for the first time could count.
- Star Trek II: The Wrath of Khan climaxes with the fiery and regal birth of the planet Genesis.
- Star Trek III: The Search for Spock, at the end where Kirk climbs up a small cliff-face and looks out over a dying planet at sunset. Naturally, James Horner's score accompanies this perfectly.
- Star Trek: First Contact: When Picard finally convinces Lily that they are aboard a starship in orbit.
Captain Jean-Luc Picard: Australia. New Guinea. Solomon Islands. Montana will be up soon, but you may want to hold your breath - it's a long way down.
- Also in First Contact, after Zephram Cochrane completes mankind's first warp flight, with Riker and Geordi onboard.
Cochrane: (amazed) Is that Earth?
Geordi: That's it!
Cochrane: It's so small...
Riker: It's about to get a whole lot bigger.
- Star Wars:
- The Death Star, when it's not blowing stuff up.
- The double-sunset on Tatooine.
- The film Home is all about this trope.
- The 2008 movie of Journey to the Center of the Earth did this quite a bit with climbing the mountain and seeing the giant caverns, though the latter may be a little more ominous sometimes.
- Disney's The Black Hole.
- Titan A.E.. Overlooking the freshly made Planet Bob.
- Avatar. It takes place on the moon of Pandora, where the life forms apparently evolved if only to be as spectacularly beautiful as possible, as the whole point of the film is they eye candy. There are plants like great sea anemones, telepathic trees and wafting creatures which glow.
- The Lord of the Rings, which also counts as "New Zealand Is Just Awesome". Revisited, of course, in The Hobbit.
- How to Train Your Dragon when Hiccup takes to the air with Toothless for the first time in a sustained flight, and then Astrid as she learns just how awesome the world is and what Hiccup and Toothless can do.
- It's rare for films created for IMAX theaters not to invoke this trope.
- Novelty-format films love this trope. The Disney Theme Parks Circle-Vision 360 films — shot with nine cameras and projected on screens ringing a circular room the viewer stands in the middle of — are a good example; most are documentaries about the beauty of a country or the world as a whole. See also the motion-simulator Soarin' Over California, in which riders get to do just that.
- The ending of Brainstorm.
- Some scenes in Jurassic Park; the theme music swells as the characters marvel at the dinosaurs.
- The Sundance Festival film, Life In A Day. On July 24th, 2010, people all around the world recorded their day, with the minds behind this experiment sending out 500 cameras to areas that wouldn't have the technology for this. What resulted was an entire day, summed up in less than two hours, covering issues such as the Afghanistan War, cancer, religion, slaughter houses, poverty, personal journeys, death, festivals, humor, birth, and sometimes? Just nothing important. And every minute was awesome.
- The Pterodactyl flight sequence from Dinosaur.
- A weird variation in Soylent Green, which is set in Crapsack World future where the environment has been totally wrecked. Those members of society who have had enough and go in for voluntary euthanasia are treated to a video montage of what the world used to be like. So it's like The World Was Just Awesome before it got all fucked up.
- In Apollo 13, the crew is forced to abort their moon landing after an accident, but to get home, they must orbit around the moon. During their orbit, they see their intended landing site, and flight commander Jim Lovell (Tom Hanks) imagines what it would've been like if they landed, walking, running his hands through the moon dust, and staring in awe at the distant Earth. As his fellow astronauts enthuse over the staggering sights they can see through the windows, he covers the Earth with his thumb, reveals it again, and asks quietly, "Gentlemen, what are your intentions? (Beat.) I'd like to go home."
- The sentiment is also referenced early in the movie, as he looks up at the moon after the successful landing of the Apollo 11 mission: "From now on, we live in a world where man has walked on the Moon. And it's not a miracle. We just decided to go."
- In Forrest Gump, near the end, when he is describing to Jenny what it was like to see the stars from a clear night in Vietnam, or to see the sun rise over a crystal lake while making his cross-country run through the desert.
- The Tree of Life.
- Subverted in A Serious Man. The youngest rabbi tries to get the main character to feel this way about life, opening the window and repeatedly telling him to "just look at that parking lot!"
- The planet Krypton in Man of Steel. Good Lord.
- Sunshine, with its long shots of the sun. Especially the famous "Mercury scene", where the characters are fascinated by Mercury orbiting between them and the sun.
- The Giver at the end of the book. Jonas escapes his controlled world to discover a town celebrating, presumably, Christmas, as he sleds down a hill.
- In The Hitchhiker's Guide to the Galaxy, Arthur Dent is awed by the diversity of alien life, having lived on Earth all his life. The others don't fully appreciate his wonder.
- There's a great little scene in the first book where Arthur is, naturally, awed by the sight of a double-sunset and goes on and on about how beautiful it was. And Marvin says: "I've seen it; it's rubbish."
- That's Marvin. Earlier, the narration states that "even the most seasoned star tramp can't help but shiver at the spectacular drama of a sunrise seen from space, but a binary sunrise is one of the marvels of the Galaxy." Even Zaphod stops babbling to watch it.
- Also: The Magratheans built luxury planets. In the film we see the earth being built from an elevator in space.
- The film also subverts this impulse with Slartibartfast's casual line, "Voila! Himalayas. Good, eh?" Arthur, meanwhile, is too overwhelmed to speak.
- The inhabitants of Krikkit, when they first escaped the black clouds that surround their planet and saw the universe, had entirely the opposite reaction.
"It'll have to go."
- Around the World in Eighty Days.
- J. R. R. Tolkien
- The abandoned underground city of Moria in The Lord of the Rings.
- As shown in The Hobbit, the Lonely Mountain, its dwarven stronghold of Erebor, and the neighboring northmen city of Dale all definitely count.
- Also Lothlórien and, according to Gimli and Legolas, the caves of Helm's Deep. Tolkien really liked describing scenery.
- In Alex Rider's sixth book, he's IN SPACE on a space station about to explode. He needs to get out quickly. He runs for the rocket but on the way he stops. Why? There's a window facing the Earth. He stops to stare at it. Let's face it, who would really want to waste an opportunity to do that?
- In Animorphs, when they're trapped on an alien ship, they look out the viewport and see the Earth, described as being beautiful.
- Also, in in #7, the Ellimist explains his desire to save humanity by showing them a mental montage of all of Earth's people and art, describing it as "beautiful."
- This seems to be the reaction that Yeerks have when they first take over a host, allowing them to see for the first time; even Visser Three was awed by it. Also, in #19, when finding out that Aftran kept her agreement to free her host and willingly go back to being blind and helpless, Cassie looks around and is in awe of all the beauty she was willing to give up.
- In #11 there's a moment where Ax sees all the glories of the rainforest in jaguar morph and says, "Your planet is amazing. Amazing."
- In Deep Wizardry, when Nita and Kit bring Nita's parents to the Moon, and they look down at the Earth.
- In the X-Wing Series, Imperial City aka Coruscant under Imperial rule is seen from orbit a few times by people going to the surface. There's a little awe each time, especially since two of them had never seen it before. Loor thought he was going to be executed and couldn't keep himself from marveling at the immense scale of everything, and how many people must live there. Gavin was distracted by what looked like writing in some alien script.
- In Rogue Squadron, Wedge and the Rogues lift of Novquizor on a mission, and Wedge takes a long look at the planet, promising himself that if he survives he'll walk around down there and soak up some of that peace.
- In Robert A. Heinlein's Have Space Suit – Will Travel, Kip is awed seeing the three Galaxies from the intergalactic court station.
- Most early Discworld books parody this, with the description of the approach of Great A'Tuin at the very beginning of the book.
- Also played completely straight in descriptions of the spectacular Rimfall.
- In Harry Potter, any time Harry goes to a new place in the wizarding world, especially in the first book. Special mention goes to the Great Hall, which he comments seems like it has no ceiling but just opens up into the heavens.
- Frequently in certain parts of The Bible, especially the Psalms.
Gen. 1:31: And God saw every thing that he had made, and, behold, it was very good.
- Explored in The Planck Dive, by Greg Egan. They did send a poet, and the mathematicians were thoroughly unimpressed by his complete inability to even comprehend what was going on, and adamant refusal to even make the attempt.
- The Chalion books by Lois McMaster Bujold have this happen to people who've met the gods. They spend the rest of their lives trying to find a way to describe it, unsuccessfully.
"I need words mean more than they mean, words not just with height and width, but depth and weight and, and other dimensions that I cannot even name."
- The Land from the Chronicles of Thomas Covenant is nothing but this. What's even better? Everyone gets another sense to see Beauty and Health.
- There is a scene in The Ringworld Engineers by Larry Niven in which Luis Wu and Chmee land on the Ringworld's wall. The sight of the Ringworld stretching below him, displaying a land area greater than the surface of the Earthnote , momentarily takes Wu's breath away.
- There is some of this in The Sparrow. Fr. Emilio is the poet in the trope namer, recognized as such by the other members of the landing party. They agree he should be the first to step onto the surface of Rakhat. He himself feels it most strongly when he communicates for the first time with the native children.
- An Orison of Sonmi-451, in Cloud Atlas, has Sonmi, formerly kept in the equivalent to a fast food restaurant for all her life, react with dazed awe the first times she sees aspects of the outside world, particularly snow and the sea.
All the woe of the words "I am" seemed dissolved there, painlessly, peacefully.
Live Action TV
- In Pokemon Mystery Dungeon Explorers, the characters have this moment many times - in the lake with the Volbeat and Illumise, seeing the sunrise after coming back from the dark, at the top of Sky Peak, etc.
- Pokémon Mystery Dungeon: Gates to Infinity also uses this multiple times, most notably in the ending, where the hero is treated to a gorgeous panoramic view of the world from high in the sky as they depart from it.
- X3 Terran Conflict- The opening scene features a quote from Neil Armstrong (see Real Life examples below).
- MOTHER 3 has two, both dealing with traveling through the air. The first time, the party runs up a mountain, then sleds down it inside a fridge to fly through the air and back to their town. The second time, similarly, consists of the party traveling via a bird-powered... err, bird cage.
- And in Earthbound, Jeff (or the whole party) will travel the world via the Flying Machine, swooping down over nearby places.
- This trope is the very symbol of Mother series.
- Upon entering an area for the first time. For The Legend of Zelda: Twilight Princess, they took things farther. They added specific areas that seem to serve no purpose other than to give the player a vantage point for looking at things. The top of the tower in the desert, at about the middle of the game, offers a great place to marvel at the sheer size and scope of the world itself.
- This occurs when Max first sees the outside world in Dark Cloud 2.
- The teleportation scene in Half-Life 2, which gave hint of just where the adventure was going to take as well.
- Also the ride up the Citadel, which shows the whole of City 17 at sunset, with gunships flying out below you.
- The Elder Scrolls III: Morrowind does it with MGE and a higher view distance than normally possible in game is prone to shots like this.
- The Elder Scrolls V: Skyrim throws in aurorae for extra effect.
- The Civilization IV intro begins with Leonard Nimoy narrating "In the beginning, the earth was without form..." with some EPIC music playing.
- This happens as far back as the original Civilization, albeit without the Nimoy voiceover.
- The opening menu alone is built on this trope. It shows the Mediterrianian sea and surrounding land from orbit, with the sun slowly circling around it. Awesome Music (Christopher Tin's Baba Yetu, a setting of The Lord's Prayer in Swahili) reaches its high point, the planet's rotation carries the viewed area into night, and we see the lights of civilizations spring up one by one, boldly projecting the evidence of their existence into the cosmos.
- Approaching Citadel for the first time in Mass Effect.
- Also, in Mass Effect 3 . Should one use the final Renegade options The Illusive Man's last sight and words regarding the view of Earth are enough to make even players who hated Cerberus from the beginning shed tears.
- Mass Effect is an entire series full of this, many of the visitable planets and space stations have not only beautiful views within them, but also spectacular intro and outro cutscenes to each as we see the Normandy flying to and away from the location.
- Final Fantasy loves this trope:
- In Final Fantasy III, leaving the Floating Continent for the first time. In the original NES version, there are very few hints that the (massive) world map is only a floating part of a bigger earth. Leaving it, and realizing the entire earth below is drowned underneath a vast ocean, is one of the most beautiful moments without dialogue in Final Fantasy history.
- The end of Final Fantasy VI is this to a T - with Kefka defeated and the world restored, the heroes fly around the world in their airship, joking around with each other as scenes play of the towns and villages of the world rebuilding and the citizens living their lives again. It ends with Terra climbing to the front of the airship and taking off her headband just to let her hair fly in the wind.
- Used as an in-game trope in Final Fantasy VII, when the characters are awed during Bugenhagen's lecture at the Observatory. The player will also have this reaction when first entering the World Map field, since the story has been confined to one big city for so long, then the whole world is revealed, showing that this is just the beginning.
- Barret also reflects on this when looking at Gaia's Cliffs.
- All but two of the characters in Final Fantasy XIII spend most of the game believing the lower world of Pulse is literally Hell. Then they actually go there, and well, Pulse makes Pandora look like Detroit.
- Many of the heroes from Dissidia: Final Fantasy, before they are all sent to their individual homes take in the simple but astonishing beauty of the world around them.
- It's also rather poetic as it could easily be considered one big "thank you" to the game that started it all, since the world in question is the very first Final Fantasy world ever.
- Another Square property, Chrono Trigger ends with a Mode 7 flight over the Zenan Continent, gradually zooming out to reveal the planet in space.
- Treasure of the Rudra has many examples. The Observatory has an actual museum tour of the origin of space, entering Floating Continent for the first time gives the characters a grand view of earth, and the cleansing sequences of the sky/earth/oceans are some of the game's best moments.
- Every time Altair or Ezio finish climbing to a lookout point in Assassin's Creed I and I. This is also a theme in the series, which is filled with Scenery Porn. Specific examples include Ezio coming to Istanbul in Assassin's Creed: Revelations and luxuriating in the beauty of the city.
- The crowning moment is the opening of Assassin's Creed III where Decoy Protagonist Haytham Kenway climbs up the mast of a ship and gets his first look at 18th Century pre-Revolution Boston Harbor and essentially his first glimpse of America, the fact that the game's titles first come here doesn't hurt either.
- In Assassin's Creed: Embers Ezio Auditore leaves behind a letter to his wife which is read on the soundtrack after his death:
"Love, liberty, and time: once so disposable, are the fuels that drive me forward. And love, most especially, mio caro. For you, our children, our brothers and sisters. And for the vast and wonderful world that gave us life, and keeps us guessing."
- A sunrise in Spore. Especially a binary sunrise.
- And, if you're patient, a solar eclipse. Equally amazing on a planet or a gas giant's moon.
- Used a few times in Phantasy Star 4. When you first get space travel ability, for instance, and see the world racing beneath the ship as you take off, and the planet you're heading to filling your field of vision in space... or during the scenes where Le Roof manifests as a gigantic illusion of the entire galaxy all around our heroes, accompanied by the Awesome Music, Age of Fables. And in almost note-perfect fashion, when Rika leaves the underground laboratory where she's spent her entire life, and sees blue sky and sunshine for the very first time.
- Halo: Reach: Try flying around Forge World in a Hawk. You'll get this effect.
- The series greatest example was probably the second mission of the first game, simply titled "Halo." To walk out of your ship, witness the natural landscape, and see the horizon curve up into the sky...
- The video game Journey glories in Scenery Porn, but there are moments, like the one at about 6:00 in this clip were just the dev team telling you to sit back in your chair with your mouth open.
- Shadow of the Colossus had a truly massive in-game world, and the story only involves about a tenth of it. The rest is just there to look amazing.
- "Hey Cipher, you hear me? Just look at the view. There's not much difference between those countries from up here."
- Fallout 3; the PC emerges from Vault 101 and is at first blinded by the sunlight after spending their entire life underground, but then their eyes gradually adjust and the Capital Wasteland comes into full view...
- Lampshaded by the sign placed right before the player, reading "SCENIC VIEW."
- The random world generation in Minecraft can lead to strange but beautiful landscapes. Pretty much the first thing any player does when opening a new world is find the highest nearby point and just look at things. Even after you've played for a long time, taking a little exploration trip to a new part of the world can still awe you!
- Pokémon Black and White. The first time you cross the Skyarrow Bridge into Castelia City. It's absolutely beautiful.
- It even comes with an awesome, catchy background song and frequent camera pullbacks so you can get a full view of the bridge. If you're crossing it at night, the lit up skyline of Castelia City is pretty awesome-looking, too.
- A good portion of Ōkami, such as just running around in Shinsu field with the sound of wind rushing by. Or Hana Valley. Or Ryoshima Coast. Or...
- Endless Ocean does this for, naturally, the world's oceans, playing like an interactive version of a wildlife documentary.
- In The Lost Crown: A Ghost-Hunting Adventure, all scenes are all black-and-white (or green-and-white, for the night-vision camera), with occasional colored objects for contrast. Likewise, the weather is cloudy, drab and glum for the first few in-game days of play. At most, you might expect a little color if Nigel's walking past a flower garden ... and then, when you get to May Day morning, the sky clears up and it's suddenly a brilliant, rich blue.
- While the world Red Dead Redemption takes place in is, from a mood perspective, a complete Crapsack World, the land itself is gorgeous, and the player can spend ages exploring the amazing looking canyons, mountains, forests, and rivers in the game. Illustrated here by the guys from Achievement Hunter.
- Dark Souls's Lordran may be a ruined Crapsack World, but my can that Gorn be beautiful. There's a reason "Gorgeous view" is a possible statement to write down for other players.
- Unreal. The game starts inside a confined shipwreck, and then you step outside to a beautiful landscape. Awe-inspiring in spite of the age of the technology (Unreal Engine 1 ca. 1998).
- Happens in Beyond Good & Evil, when you first leave the planet. Jade, who has been in an understandable funk for a significant portion of the past gameplay time, suddenly brightens up when she sees all the stars.
- Asura's Wrath: The First level. Enough said. With some awesome music.
- Orbiter: Travelling really far out and turning on planetarium mode. You'll see a tiny little yellow box marked Earth.
- The Myst series is of course filled with Scenery Porn left, right, and center, but there are a few spots where the artists were clearly just showing off:
- A staple of all the early games were the fly-bys one gets when first looking into a Linking Panel.
- In Riven, there are various assorted rides, including a mine cart and a submersible, but the biggest example is definitely the coaster rides one takes from island to island.
- In URU: Ages Beyond Myst, the moment one heads out of Gahreesan's opening tower, they're treated to a lush, tropical environment which simply looks huge. One can bask in the ambience for quite a while. Ahnonay gets this treatment too, even once one's figured it out.
- Elegy for a Dead World almost namedrops the alternate title of this trope in it's announcement trailer, and it seems fairly well poised to follow through as well. A game where the whole point is to wander around alien worlds and write down whatever you're inspired to seems like a good fit for this trope.
- Kerbal Space Program: Jebediah Kerman will often be gazing with almost childlike wonder at the incredible sights around him. Many players agree.
- Happened in Kickassia to Lee after becoming 3-D Lee. He spends the rest of the movie fascinated by the sensations of touch and waxes eloquent over drinking a bottle of water.
- The reaction of Hungrybear9562 in his Double Rainbow video.
- The Where The Hell Is Matt videos probably count as such, as well as Crowning Moment of Heartwarming.
- Tim Minchin uses this at one point during his Storm beat poem.
- Happens to the Critic in ToBoldlyFlee when he opened the door and saw the real world. It's generic suburbia, but it's done with excellent music, acting, and camera angles which makes an otherwise mundane scene beautiful.
- If you're reading it with the right mindset, this page, all by itself can cause you to get all sentimental and teary-eyed at how cool the world really, truly is.
- People who ride planes for the first time often awe at how the world looks from so high up.
- This goes double for astronauts. The short film Overview is about the fact that it's unheard of for an astronaut to see Earth from space and not have a profound experience.
Boom de yada, boom de yada, boom de yada, boom de yada...