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- Chronic Hero Syndrome: Something they all share on one level or another, to the point it actualy starts to be a problem in the second season.
- Fake Ultimate Heroes: They're all credited with stopping Nox in the first season finale, when in fact Nox had actually won, and had brought about his own downfall. Though Yugo came very close to actually defeating him. If Ogrest hadn't distracted him, he would have won.
- Fire-Forged Friends
- Five-Man Band
- Guys Smash, Girls Shoot
- Tagalong Kid: With the exception of Yugo and Ruel, the rest of the Brotherhood joined the quest for various, but undeniably petty reasons.
- True Companions
- Two Girls to a Team: In season 1, the first half of season 2, and the manga.
- Vitriolic Best Buds: When not saving each other, villagers and the world, you can find these guys walking through the woods loudly arguing with each other.
The hero of the series. Yugo is an Eliatrope, from a people capable of creating portals they can use to transport themselves or other objects across short distances, and who seem to be intimately connected to the world's history. Adventurous and kind-hearted almost to a fault
, Yugo's quest to find out what happened to his people starts off the plot.
- Adaptation Dye-Job: In the frame story of Legend of Ogrest, Yugo's hair is darker brown than in the main series.
- Adorably Precocious Child
- Attack Reflector: A useful tactic with his portals.
- Aura Vision
- Badass Adorable
- Berserk Button: Don't hurt his friends, and don't mess with his hat. Nox does both. It goes badly for him.
- Berserker Tears: At the end of season 1 episode 25 and a bit during 26. Sensing your friend's death does that to a guy.
- Beware the Nice Ones
- Blindfolded Vision: Temporarily in episode 21.
- Break the Cutie: The season 1 finale.
- Broke Your Arm Punching Out Cthulhu: Is still recovering at the start of the comic after his battle with Qilby at the end of season 2.
- Catch Phrase: "Cool!"
- Cheerful Child: Oh my God. You just want to hug him every time he's on camera.
- Chef of Iron: He apparently got his agility from his unusual method of preparing meals at the inn.
- Chronic Hero Syndrome: Acknowledged and lampshaded by his less charitable companions.
- Cute Little Fangs
- Deadly Dodging: Another use of his portals.
- Doorstop Baby
- Dying Alone: Played straight, and then subverted in the same episode.
- Farm Boy
- Frickin' Laser Beams
- Friend to All Living Things: An odd subversion. He believes that "You should care for all creatures with love"; however, many of the creatures he encounters on his journey try to kill him more often than not.
- Gene Hunting
- Good Old Fisticuffs: Generally uses his portals to get close enough to do these.
- Goofy Print Underwear
- Growling Gut
- Hand Behind Head
- Happily Adopted
- The Hero
- Heroic BSOD: Undergoes a subtle version of this during the first album of the manga feeling tremendous guilt for stranding Qilby in the void. Alibert talks him though it, pointing out that the fact Yugo feels guilty about something he had to do anyway shows what a great person he is, as does the sheer amount of people who came to celebrate his birthday.
- I Am Who?: Finding out he is the last of the Eliatropes.
- Incorruptible Pure Pureness: Shadofang claims Yugo is so morally pure as to give him immunity from her shadow-stealing powers.
- Inertia Is a Cruel Mistress
- Infant Immortality: Horribly averted in the season 1 finale.
- Kid Hero: A shockingly mature and responsible, yet still fun, example.
- Let's Get Dangerous: He's usually around as fire support for the rest of his team where combat is concerned, but the art briefly shifts to portray him in a sketchy, heavy-lined style whenever he really freaks out. When it happens against Qilby, he erupts with Wakfu energy.
- Martial Arts and Crafts: Yugo's cooking and serving style.
- Moses in the Bullrushes: Like you wouldn't believe.
- Nice Hat: And the only time he takes it off before the end of the second season, even his friends look away to avoid giving away what's under it.
- Nice Job Breaking It, Hero: In Special Episode 3, he does battle with Ogrest to prevent a second Great Flood and save Grovy, but the debris he rains down does just as much if not more damage than Ogrest's tears, and he very nearly destroys the World of Twelve.
- Not Quite Flight: He can approximate flight with his portals.
- Older Than They Look: In the Special Episodes, Yugo has not physically aged since his last adventures, still resembling a child though many years have passed.
- Physical God: Wields the six Eliatrope Dofus in the Special Episodes, letting him slug it alongside other godlike entities.
- Pint-Sized Powerhouse
- The Power of Friendship
- Powers in the First Episode
- Real Men Eat Meat
- Save the Villain
- Attempted to do so with Remington. It didn't work out, but not for the reasons you'd expect.
- Also done earlier with Nox, though that also ended... oddly.
- Feels guilty for not doing this for Qilby, though Alibert talks him though it.
- Separated at Birth: From Adama´.
- The Southpaw: At least in episode 25 of season 2, he holds an energy shield on his right hand and an energy sword on his left one, implying that he might be left-handed.
- Star-Crossed Lovers: A minor example, but in the special episodes (which were made to be a prologue for season 3) Yugo and Amalia seemed to have developed some romantic feelings towards each other. . . doesn't really help that Amalia is growing into womanhood, and Yugo stooped ageing long before this.
- Sympathy for the Devil: He frequently finds himself sympathizing and sometimes forgiving villains when they show themselves to possess redeeming qualities. Tragically, he's sometimes the only one who does.
- Team Chef
- Teleport Spam
- Thinking Up Portals: The first of his Eliatrope powers to develop, and the basis of most of them. Has no problems bringing Az and Adamai through them, but bringing others taxes his strength and gives them Teleportation Sickness.
- The Unreveal: What's under his hat? Your bet is as good as anyone...even Lampshaded early in season two.
- The Reveal: Episode 26 of season 2 revealed there are Wakfu wings under all the Eliatropes' hats.
- Upbringing Makes the Hero: His sincere goodness, impressive fighting abilities, and his skills in the kitchen can all be attributed to the fact that he had a wonderful father.
- We Used to Be Friends: Attacking Adamai for the Eliatrope Dofus cost him his brother's friendship.
- Well-Intentioned Extremist: In Special Episode 3, he fights Adamai and severs ties with him and physically endangers the World of Twelve in order to save Grovy's life.
- Wonder Child
- Younger Than They Look: Starting with the OV As. Yugo is about 19 or 20 but looks just as young as he did at the start when he was 12. It causes him some angst.
Yugo's pet Tofu and oftentimes comic relief. His feathers were enchanted by Grougaloragran to deliver some messages to Alibert and Yugo.
An Enutrof and old friend of Yugo's adoptive father, Ruel was told to set off with Yugo and keep him safe. Like most Enutrofs, getting Ruel to do anything that's not in his own interest is an uphill battle, and his selfishness and greed often get him distracted. However, he's a seasoned fighter, and his knowledge of the world and its history is considerable.
- Badass Beard
- Badass Grandpa
- Bag of Holding: The Havresac.
- Berserk Button: Anyone who steals a single Kama off him had better get ready for war.
- Big Damn Heroes: Yes and no. Made an awesome comeback to save Eva and Amalia, but unfortunately was too late to save Sadlygrove.
- Bounty Hunter
- Children Raise You
- Cool Old Guy
- Covert Pervert
- Cowardly Lion: He can handle himself in a fight, and even suggested to be the most powerful member of the group. But he would rather flee or hide from a battle if he can.
- Deadpan Snarker
- Drill Tank: Has one in the season 1 finale.
- Expansion Pack Past / Hidden Depths: Nasty old miser. Ex-bounty hunter. Very skilled fighter. Mayor of a dead city. Renowned Gobball champion? Heavy metal singer?
- Fainting: Can happens to him if he's cornered into giving money.
- Faking the Dead: Has suffered a number of inexplicably major but ultimately harmless "heart attacks" during convenient moments, like when it's time to pay for a meal. The only one who still falls for it is Yugo. He convinces everyone near the end of season two, to the point of getting buried just so he can look for treasure in the graveyard.
- Greed: And how.
- High-Pressure Emotion: He is subject to getting red-faced with a teakettle sound when very upset. Notably in "A Fistful of Kamas" when dealing with the pirates who've stolen his gold.
- Improbable Weapon User: A shovel.
- Jerkass: Starts out as this, but traveling and befriending Yugo ultimately results in...
- Jerk with a Heart of Gold: He's grumpy skinflint that values friendship... at a lower priority than money.
- Kick the Dog: Frequently. In fact, his first appearance in the series has him nearly send a man to jail for stealing an apple. Then when we see him again he attacks two little Tofus because they were sitting on a Kama.
- Licked by the Dog: By Yugo, Alibert, the RÚal Boitard and Nausea, all of whom he takes advantage of in various ways, but ultimately think of him as a good person.
- Lightning Bruiser: Agile and strong despite his old age.
- Loners Are Freaks: An affable and sociable example, but a life of loss and loneliness has turned him into an amoral, selfish miser.
- Miser Advisor
- Money Fetish
- Morality Pet: When he's separated from Yugo later in the first season, his morals and scruples take a significant nosedive.
- Mr. Exposition
- Mr. Vice Guy: Ruel is a ferocious fighter, and probably the most talented of the gang, but his greed usually distracts him at crucial moments. Including the entirety of the final two episodes of the series, which he spends staring at a map and ignoring everything going on around him.
- Old Master: Possesses far more issues than the usual sort.
- Precision-Guided Boomerang: His shovel when thrown.
- Really 700 Years Old: He doesn't look young, of course, but he's apparently been around since before the Ogrest's Chaos, a thousand years before - and he wasn't young then, either.
- Shaggy Dog Story: After digging under the Sadida Kingdom for a long time, he doesn't get to keep any of the gold he finds.
- Shovel Strike
- The Smart Guy
- Spin to Deflect Stuff: With his shovel.
- Toilet Humor: Sometimes the subject of this.
- Tricked-Out Shoes
Sir Tristepin Percedal
(Pinpin) / Sir Sadlygrove Percedal
(originally Dally, now Percy; called Grovy in the fansubs)
A Iop and Shushu Guardian, Sadlygrove first encountered Yugo while being possessed by the Shushu he was supposed to guard; after Yugo smacked him out of it, Sadlygrove swore a debt to him. He's a talented swordsman and a loyal ally, but he's also impulsive and sometimes arrogant, which often gets him into trouble.
- Adorkable: "You're beautiful in your new outfit, Evangelyne. You look more and more like a girl."
- An Arm and a Leg: Loses his arm in the battle against Ogrest.
- Bash Brothers: With Rubilax, particularly when in the Shushus' dimension in Season 2 Episode 9, although Rubilax vehemently denies it.
- The Berserker
- The Big Guy
- Blank White Eyes: When in Unstoppable Rage.
- Blood Knight: He is thrilled by fights, danger and co. and will be more enthusiast with helping you if fighting is part of the job. But he will help you even if it's not since, as stated above, like all the other members of the group, he suffers Chronic Hero Syndrome. He even thinks helping people is what a hero does.
- Book Dumb: He can barely read, often mispronounces words, and can't count very high.
- Broken Pedestal: When some of his fans actually meet him, they aren't very impressed.
- Butt Monkey: Deconstructed.
- Captain Obvious: Prone to observing the simplest of facts as if it were a great revelation.
- Cassandra Truth: The one time he's actually savvy in the correct genre (namely, a bit of Dungeon Crawling), no-one else believes him and quickly get taken out by the traps. He just grits his teeth and powers through the rest of the dungeon by himself to save the others.
- Character Development: He's grown from a poor fighter who was... really stupid to a great fighter who can see what happens to others.
- Dangerously Genre Savvy: He's hopeless in any sort of intellectual field and usually gets blown away in the first five seconds of a fight due to rushing in prematurely, but put Sadlygrove in a dungeon and he's downright unstoppable, figuring out and surmounting every challenge near-instantly.
- Dark-Skinned Redhead: As of season 1 episode 22, as a result of trekking across a large desert during daytime. It's pretty much a permament deep tan.
- Defeat Means Friendship: He's the first opponent Yugo defeats in the series.
- Determinator: When the stakes are high enough, hardly anything can keep him down. Crush him under tons of weight? He'll shake it off. Smack him across half a desert? Back on his feet in seconds. Dislocate his arms? He'll kick you to death.
- Divine Delegation: He is the god Iop, but gave Goultard both the powers and responsibilities long ago to endlessly reincarnate and live mortal lives. He reaffirms this decision at the end of the Special Episodes.
- Dumb Muscle: Comes with being an Iop.
- Embarrassing Nickname: Doesn't like being called "Grovy". Thaws to it a bit after his trek through the desert, though.
- Facial Markings: Also as of Episode 22.
- Failed Attempt at Drama: He's a repeat offender.
- Fatal Flaw: Sadlygrove is an inveterate show-off when he's not getting smacked around thanks to his Leeroy Jenkins tendencies. Though he's an enormously skilled fighter, his lack of concentration does him in more than not.
- God in Human Form: He is a reincarnation of the god Iop, though he has abandoned his original memories and delegated both his divine powers and his duties to Goultard.
- Good Old Fisticuffs: Likes to put aside Rubilax in favor of this for sparring or serious duels. Surprisingly, he's a fantastic hand-to-hand fighter, so it usually goes well for him.
- Go Out with a Smile: "I'm entering the legend."
- Green Around the Gills: Whenever he's aboard a boat. He gets better with it by the end of season 2, which is remarked by Eva.
- Growling Gut
- Happily Married: To Eva as of Special Episode 3.
- Hard Head
- Honor Before Reason: His "warrior's pride" means that he's hesitant to use ranged weapons or stealth, and he hates fleeing from a fight even if the odds are insurmountable.
- Idiot Hero: Deconstructed. Sadlygrove's mental pratfalls often fail to be inspiring or even endearing, and he becomes increasingly sensitive about cracks to his intelligence as the series goes on.
- I Just Want to Be Special: Is desperate to escape his humble origins and become a hero.
- Jerk with a Heart of Gold: Brash, bullheaded, unrepentantly stupid, and somewhat conceited, but altogether a nice guy.
- Leeroy Jenkins: Might be one of the most brazen examples of these in history, as suicidal odds are considered a positive for him. Peaks when he joyfully attacks Rushu head-on, after recognizing he's unbeatable.
- Let's Get Dangerous: Goofy Sadlygrove is dangerous, but far less than not-goofy Sadlygrove.
- Meaningful Name: Tristepin translates to "sad pine-tree". Really, we should have seen it coming...
- My God, What Have I Done?: His reaction to breaking Eva's bow.
- Nice Job Breaking It, Hero: A frequent offender.
- The Noseless
- Not Quite Dead
- Papa Wolf: Seeing his kids in peril unlocks his divine powers and go full on berserk
- Physical God: When he takes back his full divine power in the Special Episodes.
- Plucky Comic Relief
- Pointy Ears
- Porky Pig Pronunciation
- Proud Warrior Race Guy
- Red-Headed Hero
- Sealed Good in a Can: While in Rubilaxia.
- Shonen Hair
- Snot Bubble: Pretty much every time he sleeps.
- Spotlight-Stealing Squad: With Eva in Season 2.
- Superpowered Evil Side: When merged with Rubilax.
- Super Strength
- Symbiotic Possession: When things get serious, Rubilax merges with him but leaves him in control.
- Took a Level in Badass: Season 1 episode 22. Consistently in Season 2.
- Use Your Head: Takes Goultard's advice that "sometimes an Iop needs to know when to use his head" to...er...head.
- Uh-Oh Eyes: A sign that he's using divine power.
- Heroic Sacrifice
- Walking Shirtless Scene: After season 1 episode 22.
- The Worf Effect: He and Rubilax get beaten up a lot... for a while.
- Wrong Genre Savvy: At times.
- You Shall Not Pass
Amalia's long-suffering CrÔ bodyguard and best friend, Evangelyne initially follows Yugo out of concern for Amalia, but soon becomes attached to the others as well. By far the most level-headed of the group, Eva helps keep her somewhat flighty compatriots grounded, and her archery is a force to be reckoned with.
- Abnormal Ammo
- Action Girl
- Action Mom: She kicks ass, helping to save the world alongside her companions and manages raising two kids at the same time.
- Archer Archetype
- Armor-Piercing Slap
- Badass Adorable: She's incredibly Badass, but also very beautiful. And very Obliviously Beautiful.
- Big Eater: Becomes one in the manga due to her pregnancy.
- Boobs of Steel: Strongest female main character, biggest bust size. Justified in that she's also the oldest female main character at 17.
- Bottomless Quiver: Never runs out of arrows, and fires them at a speed that would make a machine-gunner proud. Justified because her arrows are generated magically by the bow itself.
- Break the Cutie: Episode 19 of season 1 was bad enough, but that's nothing compared to the finale.
- Butt Monkey: Briefly, after Cleophelia joins the group.
- The Cassandra: Nobody believes her about Sadlygrove being still alive, and think that she's just unable to get over his death. She even begins to question her own sanity too. Of course, she turns out to be right.
- Conflict Ball: Her being a huge stick-in-the-mud throughout the whole Bontarian Gobbowl arc, and even telling Amalia that her childhood victories in the sport were fixed.
- Cool Big Sis: Though her sister doesn't think she's that cool.
- Distressed Damsel: Amusingly enough, she gets captured just as much as Amalia does, if not more (a fact that does not go unnoticed by Amalia). May actually be a more justified example, since she's the bodyguard of the typical candidate for a damsel in distress.
- Dragoturkey Archer
- Fingerless Gloves: In season 2.
- Foolish Sibling, Responsible Sibling: The responsible one to Cleophelia's foolish.
- Gender Bender: During the BrÔkmarian Gobbowl match (as "Evangelon").
- Go-Go Enslavement: Season 1 episode 6.
- Green Eyes
- Happily Married: To Grovy in Special Episode 3.
- Hartman Hips
- Hair of Gold, Heart of Gold: She's snarky and somewhat bitter, but she's ultimately a good person.
- Her Heart Will Go On: Subverted in two different ways. At the beginning of Season 2 we see that she's unable to get over Sadlygrove's death, and thinks he's somehow still alive. Turns out she's right, and after Sadlygrove is saved, they resume their relationship.
- Heterosexual Life Partner: With Amalia.
- Heroic BSOD: Having the two people she cares the most for die right in front of her pushes her way past her limit
- Important Haircut: In the first episode of season 2.
- Improbable Aiming Skills: Is capable of firing a recall arrow over a distance of at least two days' travel by dragoturkey and hitting exactly where she aimed.
- The Lancer: Often question's Yugo's decisions, and typically leads the team in his absence.
- Pregnant Badass: Heavily suggested she is in the last episode of Season 2. The issue is heavily discussed in the manga after Eva makes her pregnancy public. Amalia wonders if Eva should go on adventuring in her state (though she's okay with it, and even declares that she will be Eva's bodyguard in the meantime), and Sadlygrove completely opposes her going with them due to what may happen to her and the baby (wehich indeed causes some strife between them). Eva, on the other hand, firmly states that she is not going to be a traditional stay-at-home mom.
- Super Senses: Most notably greatly enhanced vision,
- Teen Pregnancy: Hinted at the end of Season 2, confirmed in the follow-up manga.
- Trauma Conga Line: The ending of season 1. First, her bow is broken by Grovy, who then leaves full of shame. Then, when she reunites with him, he gets killed shortly thereafter while protecting her. And if that wasn't enough, her friend Amalia is turned into a tree in front of her eyes. Ouch.
- Trick Arrow: She has been shown using several different kinds of magic arrows with really various and sometimes unusual effects (at least for arrows).
- Tsundere: Towards Grovy.
Amalia Sheran Sharm
Amalia Sheran Sharm
Amalia is the princess of the Sadidas, but isn't terribly fond of her royal duties
and would much rather go out adventuring, often dragging a bemused Evangelyne in tow. Tagging along with Yugo mostly on a whim, she sometimes comes off as sheltered and immature, but won't hesitate to take responsibility when necessary.
- Action Girl
- Ambiguously Brown
- Badass Princess
- Bare Your Midriff
- Busman's Vocabulary
- Butt Monkey: Especially in the Gobbowl Arc.
- Can't Live Without You: Like the rest of the Sadida, with the Tree of Life. This becomes a very bad weakness in the season 1 finale.
- The Cassandra: Almost nobody believes her when she claims to be a princess. While she does have the manners of a princess, her clothes probably don't help.
- The Chick
- Does Not Like Shoes: As with most Sadidas. She does wear sandals when she is in her princess attire. However she will eagerly ditch them as soon as she can.
- Earthy Barefoot Character: As the image would indicate.
- Everything's Better with Princesses
- Flower in Her Hair: Has two of them most of the time, and sometimes picks another.
- Friend to All Living Things
- Gender Bender: During the BrÔkmarian Gobbowl match.
- Green-Eyed Monster: She shows signs of this in the manga when a girl shows attraction to Yugo.
- Green Thumb
- Hartman Hips: Almost ridiculously so for her age.
- Heterosexual Life-Partners: With Eva. While Amalia can be brusque with Eva, nothing brings her to tears faster or brings out her Mama Bear instincts like Eva being hurt.
- Improbable Weapon User: A vegetal doll (standard for Sadidas).
- Jerk with a Heart of Gold: She sometimes tends to act as a spoiled child, avoiding menial labor whenever she can and demanding others to do her bidding because she's a princess. However, deep inside she deeply cares about her friends and would do anything to help them when they're in danger.
- The Knights Who Say Squee: She acts like a complete fangirl around the Justice Knight or the Masked Gobbowler.
- Little Miss Badass: She's just 13, but kicks as much ass as everybody else.
- Overshadowed by the Sexy: Despite not lacking in the beauty department, she's frequently overlooked by male admirers in favor of Evangelyne, her bodyguard.
- Plant Person
- Plucky Girl
- Rebellious Princess
- Royals Who Actually Do Something
- She Is All Grown Up: She was cute at 13 but by the Special Episodes, she's turned into a beautiful young woman. This hasn't gone unnoticed by Yugo...
- Slapstick Knows No Gender
- Spoiled Sweet: In particular, she usually winds up dipping into her royal allowance to pay for the group's expenses when Ruel invariably can't be bothered.
- Statuesque Stunner: While not the tallest girl of the group, she's very tall for her age. She's just a year older than Yugo, yet she's twice his height.
- The Strategist: In the Season 2 final episodes, she stays back on the main ship and uses her knowledge to help with leading the forces attack.
- Stripperiffic: Downplayed.
- Synchronization: With her doll.
- Tentacle Rope: Her primary mode of attack.
- The Ugly Guy's Hot Daughter
- Waif Prophet: Played with; we never get a clear indication whether or not Sadida told her to go to Emelka.
- Willing Channeler: With the Tree of Life in season 1 episode 25. For once, possession is a good thing.
- You Gotta Have Green Hair
- Younger than She Looks: She's actually 13, just a year older than Yugo despite being almost twice his height. Sadidas in general are taller than most of the other races.
One of the world's last surviving Dragons and Yugo's brother, Adama´ formally joins the group halfway through the first season. As a Dragon, his powers are underdeveloped, but he's still a fairly skilled shapeshifter and manipulator of wakfu. Probably the most grounded member of the team besides Eva, and gets especially serious whenever the history of Dragons or Eliatropes is involved.
Click here to see Rubilax unsealed Rubilax
Sadlygrove's Shushu ward, Rubilax is the Shushu of Carnage, trapped inside a sword. When he actually contributes to a conversation, it's usually to tempt Sadlygrove into unleashing him so he can run amok; when sealed, he's just sort of a jerk.
- Ain't Too Proud to Beg: After Goultard mortally wounded him, he begged the Iop to take him as his servant instead.
- Aw, Look, He Really Does Care: Seriously, who would have thought that Rubilax would be sad when Sadlygrove died? OUCH.
- BFS: In full combat mode (otherwise he's not much bigger than a dagger).
- Butt Monkey: A bit, when sealed, and in general among other Shushus, who consider him too soft-hearted and incompetent.
- Cool Sword: He doesn't own one, he IS one.
- Deadpan Snarker: At times
- Demonic Possession
- Dude, Where's My Respect?: Literally every other Shushu looks down on him, regardless of his accomplishments. He eventually gets so fed up with it that he does an official Heel-Face Turn.
- Easily Forgiven
- Egopolis: Rubilaxia. Though it isn't so much a town or a city as it is an enormous ball made of them.
- Elemental Powers: He's a four-element Shushu.
- Enemy Mine: With Sadlygrove by letting him control the Super Mode in season 1 episode 25, and side-by-side in season 2 episode 9, "Rushu's World".
- Evil Counterpart: He's basically all of Sadlygrove's bad traits concentrated and stuffed into a sword, right down to the self-conceit used to conceal hidden insecurities and lack of focus that ultimately leads to his many downfalls.
- Evil Weapon
- Faceless Eye
- Faux Affably Evil: As long as he's sealed, sure. Now, if freed of his prison...
- Going to Give It More Energy / Hoist by His Own Petard: Unfortunately for Rubilax, real-world physics are quite present in Wakfu.
- Grand Theft Me: Aims to achieve this, and he succeeds, though never for very long.
- Heel-Face Turn
- Ignored Enemy: In his first appearance of season 2.
- Improvised Golems: He can create stone clones to fight for him when free from the sword.
- Informed Ability: We only ever see two of his elemental powers.
- Karma Houdini: In the end, he practically gets away with destroying dozens of villages and killing hundreds of people with his Rubilaxia scheme.
- Miles Gloriosus: He'll gloat and sneer to the moon, but when up against enemies he's not totally sure he can beat, he's quick to back off.
- The Mind Is a Plaything of the Body: In season 2 episode 2, although fully possessing Sadlygrove's body, Rubilax cannot bring it to hit Evangelyne despite all his efforts.
- Miracle-Gro Monster: In his true form. See sizeshifter.
- Obnoxious Snarker
- Off with His Head!: How Goultard defeated him.
- OOC Is Serious Business: Him not saying a word for three episodes straight can get Sadlygrove really worried.
- Sand Worm: A possessed form, shortly, in the desert.
- Sdrawkcab Name: (E)x(c)alibur
- Sealed Evil in a Can
- Situational Sword
- Sizeshifter: Can change the size of his blade as a sword. And in his true form, the harder he's hit, the bigger he grows.
- Small Name, Big Ego: Likes to think of himself as a powerful demon, but is soundly defeated nearly every time he is released (once, by a medic!).
- Snarky Non-Human Sidekick
- Talking Weapon
- Threshold Guardian: Not on his own volition, but he falls into the role for Sadlygrove in episode 22 of season 1.
- Token Evil Teammate
- Ungrateful Bastard: His first act as the sawtoothed Mashwar? Bite the fingers off of the Blacksmith that saved his life.
- Voices Are Mental: He keeps his voice whatever the body he inhabits.
- Volcanic Veins: Both as en extended sword, and in his true form.
A young dhreller who becomes Ruel's familiar
over the course of season 1. Despite the Enutrof's initial reluctance to adopt one again, after the loss of the first Kamasu-Tar, Ruel did eventually warm up to the tenacious little critter.
Click here to see Grufon unsealed Grufon
The Brotherhood's talking map; actually an imprisioned minor Shushu, and a general all-around jerk.
Evangelyne's rebellious younger sister, who defected from the CrÔ ranks and took up wrestling. She joins the team after Eva is sent to find her. Contrary to other CrÔs seen on the show, she prefers hand-to-hand combat, though she also uses a crossbow. Described as a troublemaker by both Eva and Amalia.
The emissary of Bonta in the Sadida Kingdom. One of the main characters
of the Kerubim
series, when he still was a child. He joins the group in the Manga.
- Ascended Extra: Goes from a minor, if rather important, character at the end of season 1 to one of the brotherhood in the Manga and Special Episodes.
- Back-to-Back Badasses: Fights alongside Yugo this way in Special Episode 2.
- Badass: Easily dodges Armand's attacks, the same Armand that curb-stomped Grovy in the previous episode. That is, after defeating his entire elite force. Oh, and there is that moment where he gives the finishing blow to the Razortime that just killed Sadlygrove.
- Character Focus: Special Episode 2.
- Cheerful Child: What he was in The Treasures of Kerubim
- The Faceless: We only see his eyes and his long nose.
- Hero-Worshipper: Of Kerubim
- In the Hood
- Immortality Begins at Twenty: Or at least that seems the case. He was about 10 in Dofus: The Treasures of Kerubim, yet doesn't seem that old in Wakfu. Very impressive considering the 1000-years time gap between the two.
- Its seems, if Kerub and his brother calling Joris "Dad" by the OV As is anything to go by, Joris might be the reincarnation of Ecaflip, which would explain his longevity. Doesn't explain why he doesn't look like an ecaflip though.
- Another explanation could be related to the fact that, unlike other demi-gods, Ecaflip's children get 9 lives as it is seen in Remington comics (in them Ush dies but comes back as a kitten). If they died at some point between Dofus and Wakfu, got reincarnated as kids and Joris adopted them it would explain why and how the roles got reversed.
- Improbable Weapon User: Uses what appears to be a tree trunk that's as big as himself.
- Pint-Sized Powerhouse
- Reasonable Authority Figure
- Sixth Ranger: In the Manga and Special Episodes.
- Screw the Rules, I'm Doing What's Right: Helps Eva and Amalia when Armand denies them to see Amalia's father.
Allies & Friendly Enemies
Click here to see Grou's Season Two form Grougaloragran
Another of the world's last surviving Dragons, Grougaloragran arranged an adoptive home for baby Yugo. He's probably one of the most powerful individuals on the planet, which unfortunately gets the attention of Nox.
Yugo's adoptive father. An Enutrof and old adventuring companion of Ruel, although less greedy than his friend. Formerly a Bounty Hunter
, but he found out he was too soft-hearted for the job when he refused to send a man to jail for stealing an apple — which made Grougaloran choose him for taking care of baby Yugo. So he settled in Emelka, founding an inn and becoming mayor of the town.
A Sacrier Gobbowl champion and the main antagonist during the "Gobbowl Hell" arc. Kriss Krass isn't necessarily a bad guy, but he's a hopeless show-off, doing whatever he can to drag out a match and wring the last drops of admiration from his audience. Got his own 4-part comic
, which shows his rise to fame.
Armand Sheran Sharm
Armand Sheran Sharm
The prince of the Sadidas, Amalia's brother, and a royal ass
. Suffers from a terrible case of halitosis.
- Ambiguously Brown
- Authority Equals Asskicking
- Badass Beard
- Berserk Button: Don't mention Armand's bad breath to his face.
- Busman's Vocabulary
- Can't Live Without You: Like the rest of the Sadida, with the Tree of Life.
- Disproportionate Retribution: Sadlygrove tells Armand he has pig breath. Armand's response is to try and kill him with a giant man-eating plant.
- Foil: To Sadlygrove. Both are after Evangelyne, both are full of themselves and enjoy showing off and both are skilled warriors. But while Sadlygrove tries to fight with honor, Armand is more than willing to humiliate his opponents, or even go for the killing stroke, Sadlygrove prefers swords and melee attacks while Armand uses ranged combat with his plants, and finally while Grovy is fairly socially awkward, Armand is fully composed.
- Green Thumb
- Hopeless Suitor: Toward Evangelyne.
- Jerk with a Heart of Gold: The King revealed that Armand was the most torn up about Amalia leaving and was overjoyed when they got a snowglobe from Bonta showing she was safe.
- Man-Eating Plant: He controls a giant one in battle.
- Plant Person
- Prince Charmless
- Royals Who Actually Do Something
- Tentacle Rope
- Took a Level in Kindness: Armand calms down a lot in Season Two, being less quick to anger and more respectful of other people.
- Took a Level in Jerkass: Back to his assholish self in the Special Episodes, to the point where he not only condescends to Grovy (as usual) but also to Yugo, Eva, and even his own sister.
- Warrior Prince
- "Well Done, Son!" Guy: Brought up in the Special Episodes. The reason (well, part of the reason) Armand can be such a Jerkass is because he feels he's The Unfavorite, when compared to his little sister who has saved the world on more than one occasion.
- Whip It Good
- You Gotta Have Green Hair
- You Need a Breath Mint
Sadlygrove's Iop master, and Badass
A Roublard fixated on collecting Shushus, Remington is the second season's first primary antagonist, along with his brother, Grany. Remington is a charmer and a vicious fighter besides, but his recklessness, total lack of interest in anything but theft or Grany's safety, and constant double-crosses
make him as dangerous an ally as an enemy.
- Adaptational Wimp: He's a lot less intelligent, competent, and courageous than his comic book counterpart.
- Aerith and Bob: His parents named him Remington and his brother Grany.
- Affably Evil: Charming, flappable, deadly.
- Aristocrats Are Evil: With their father having been the "King of the Roublards" at one point, Remington and Grany are technically royalty.
- Back-to-Back Badasses: With Eva in "Rubilaxia". They get captured anyway.
- Badass Cape: More of a cloak, but it has the same impact.
- Beard of Evil
- BFS: His Shushu sword.
- Big Brother Instinct: This used to be Grany's thing, until circumstances led to Remington taking it upon himself to protect his brother.
- Big "Shut Up!": Whenever his half-dozen Shushus get REALLY chatty.
Remington: SILENCE, SHUSHUS! I can't even hear myself killing!
- Bolivian Army Ending: His last scene in "Rushu's World".
- Chronic Backstabbing Disorder: Tries to double-cross Eva twice within the same five minutes, the second time for practically no reason other than stone-headed bravado.
- Death Seeker: Grany seems to think he's one, and Remington can't find it in himself to fully disagree.
- Determinator: Given his overarching mission and his never-say-die attitude, this is a given. He also gives this piece of advice to Yugo when the latter claims he can't use his portals to get them out of Rushu's realm:
Remington: Such defeatism. There's always a solution, kiddo.
- Dick Dastardly Stops to Cheat: Every single time he decides to backstab after an Enemy Mine, it usually blows up in his face.
- Disney Villain Death: Survives it, though.
- The Easy Way or the Hard Way: With rhyming to boot.
- Enemy Mine: With Maskemane in Maxi-Mini and Evangelyne in "Rubilaxia".
- Also teams up with Ush Galesh in the Special Episodes in order to help Grany.
- Evil Counterpart: The basic premise of his character is to parallel that of the protagonists'.
- Along with a noseless face and boneheaded tendencies, Remington shares the same desire for thrills and flashy gestures as Grovy, which gets both into trouble just as often as the sun sets, but their differences are aplenty — their Shushu weaponry contrasts (Grovy prefers swords; Remington's better with guns), their colorscheme is reversed (white for Grovy; black for Remington), their amount of clothing is inverted (Grovy is a Walking Shirtless Scene; Remington only reveals his lower chin), their combat styles reflect their mindsets (Grovy is impulsive and reckless; Remington is agile and precise), their heritages outline their goals (Grovy came from a humble village; Remington hails from a long line of thieves), and their skin tones are polar opposites (Grovy is a Dark-Skinned Redhead; Remington is closest to an Eerie Pale-Skinned Brunette).
- For everything contrasting Grovy, Remington successfully parallels with Evangelyne. Both are pointy-eared, long-ranged fighters (she's an archer; he's a gunner), remain in good posture when there isn't much action, calmly yet irritably put up with their comrades' antics, and contain a softer inner demeanor (she's a Tsundere; he's a Loveable Rogue that cares for his family). They differ largely in that Remington steals authentic weapons and backstabs nearly everyone For the Evulz, whereas Evangelyne was assigned to protect a princess and only ever snarks her way through her friends' antics. In contrast to her distant relationship with Cleophee, Remington is rarely apart from his own sibling, Grany.
- In a rare three-fold counterpart, Remington is basically a younger and more charming Ruel. Both are criminals (Ruel's a Bounty Hunter; Remington's a thief), who place a high value on materials (money for Ruel; weapons for Remington) and screw over their compatriots on a whim (Ruel swindles his teammates for money; Remington backstabs Evangelyne after their Enemy Mine), but genuinely care for the well-being of their comrades, and look after a Morality Pet that keeps them from committing truly bad deeds (Grany for Remington; Yugo for Ruel).
- Expressive Mask
- Family Values Villain: Along with the Roublards in general, as family is the only thing they value over wealth.
- For the Evulz: He sure likes to be a backstabbing dick for the sake of being a backstabbing dick, even though his every act of pointless villainy ends poorly for him.
- Guns Akimbo: His Shushu pistols.
- Heroic Sacrifice: He opts to stay behind in Rushu's World to try and save his brother Grany.
- Hidden Depths: A conniving thief and sneak, who is nonetheless quite talented at sewing and carpentry. That's not even going into how far he'll go for his family.
- The Highwayman
- Indy Ploy: Deconstructed; they tend to go badly for him.
- Kick the Dog: When he threw Evangelyne off a ledge, right after she released him from prison.
- Kill the God: Is aiming to become powerful enough to challenge and defeat Ush Galesh, an Ecaflip demigod to remove his brother's curse.
- However, in the Special Episodes he instead decides to pull an Enemy Mine with Ush against the Brotherhood, offering his assistance in exchange for removing Grany's curse.
- Loveable Rogue: "Roublard" is the French word for rogue.
- Meaningful Name: Remington and Smith & Wesson are both popular brands of firearms, which fits with his fetish for weapons.
- The Musketeer
- The Noseless: Only in the cartoon.
- Le Parkour
- Licked by the Dog: Yugo expresses remorse and admiration when Remington opts to stay in the Shushu realm to try and save his brother.
- Pet the Dog: Genuinely cares for the safety of his brother.
- Pointy Ears
- Power Fist: His Shushu gauntlet.
- Precision-Guided Boomerang: His Shushu dagger/scimitar, though he's missed most of the times he's thrown it.
- Red Oni, Blue Oni: A notable subversion of the Blue Oni to Grany's Red, as while more calm and collected, Remington is prone to reckless, grandiose action.
- Samus is a Girl: Remington's deep-voiced Shushu sword is actually female.
- Sesquipedalian Smisse
- Sibling Yin-Yang: With his brother Grany.
- Sticks to the Back: His Shushu sword.
- Talking Weapons: He carries half a dozen of them.
- Ungrateful Bastard
- Unorthodox Sheathing
- Unskilled, but Strong: Wields several Shushu weapons in tandem; not very skilled with any (well, at least with his giant greatsword [originally his brother's weapon] or a giant hammer, but he's at the level of accuracy of Evangelyne with his guns), but utilizes each when the situation best requires it.
- Victory Is Boring: He accepted a job to rob one of Bonta's wealthiest merchants of an enchanted mask, a job that would have required the use of several enchanted weapons to pull off. Grany advises against it, Remington decides to go for it anyway. He loves challenges.
- Villain Protagonist: He got his own comic!
- Walking Armory: Possesses and uses several Shushu weapons at once.
- Wounded Gazelle Gambit: Played with, he used this tactic by pretending to stab himself in the stomach as a child to steal his father's purse. When it looks like he's about to use the same trick in adulthood after apparently getting his torso ripped open, it's ultimately revealed that he really was critically injured and was muscling his way through the "Gambit" part of the trope.
- Wrong Genre Savvy: A Badass girl wants a dagger placed in the middle of a throne room? Certainly the most powerful item of all!
Remington's younger brother. Formerly The Big Guy
of the duo, he's now stuck in a bow-meow body. However, he's still not totally harmless, and just as ruthless as Remington.
- Adaptational Wimp: Just like Remington.
- Baleful Polymorph: He's apparently cursed by being permanently a bow-meow (think of a housecat).
- Bash Brothers: Formerly with his brother Remington, until he underwent a... change.
- The Big Guy: In the comic, because it's a case of Villain Protagonist.
- The Brute: Formerly.
- Butt Monkey: Suffers the most when Remington's ambitious plans go south.
- Determinator: Tied to a chair? Blocked by a demonic door? He'll find a way to muscle through it, or die trying.
- Dull Surprise: He took being turned into a bow-meow rather well, all things considered.
- Cute Kitten
- Highly-Visible Ninja
- Killer Rabbit: As a bow-meow, he is incredibly agile and uses that speed to lethal effect despite his size.
- Lethal Joke Character: When he was human, he was a Roublard (think D&D Rogue) redhead who measured almost 7 feet and was built like a bodybuilder. The thing no-one noticed, he was still a Roublard who managed to survive of a life of robberies, burglaries and thefts.
- Made of Iron: His bow-meow form embodies this trope more so than his original human form. To whit, he was once kicked so hard into a stone pillar that he became embedded into it. Shortly after, he walked it off.
- Non-Action Guy: After the... bow-meow thing.
- Mighty Glacier: Only compared with his brother. The Jack of All Stats with a lot of stamina for the others.
- Parrot Pet Position
- Punny Name: The "Granny Smith" is a kind of apple.
- Red Oni, Blue Oni: A notable subersion of the Red Oni to Remington's Blue, as while loud and violent, he's the more cautious and prudent of the two.
- Right-Hand Cat
- Sarcastic Devotee: Remains loyal to Remington despite all the condescension and massive misfortune his brother heaps upon him.
- Sibling Yin-Yang: With his brother Remington.
- Ungrateful Bastard: Mocks Remington for teaming up with Ush in Special Episode 2, when Remington is only doing it for Grany's sake.
The Justice Knight
The Justice KnightHe is a KNIGHT of JUSTICE.
Clad in blinding golden armor and hammier than a pig farm, he and his father were in charge of keeping Anathar sealed.
- Bling of War
- The Cape: OF JUSTICE.
- Chest Insignia: "J" for Justice.
- Clasp Your Hands If You Deceive
- Cool Train / Thememobile: The Justice Train.
- Department of Redundancy Department: "Justice calls for... Justice!"
- Detect Evil: His Justice Train has a Shushu-locating device.
- Dual Wielding: Two swords, he wields.
- Everybody Calls Him Barkeep: Played with. His real name is unknown, but he calls himself the Justice Knight, even though he's actually a jailer.
- Expressive Mask
- Fake Ultimate Hero: Played with. He certainly likes to view himself as a hero, but he's courteous enough to give credit where it is due (i.e. complimenting Yugo's gang for helping out against Anathar).
- For Great Justice: Very, very much so.
- Gold Makes Everything Shiny
- Hero Antagonist: Only temporarily, though.
- I Am the Noun:
- It's Personal: Though he'd chase any Shushu for Justice!, it's personal with Anathar since he's possessing his father's body. Also why he considers Sadlygrove responsible for letting Rubilax rampage.
- The Jailer: He and his family seem to make a living out of this profession.
- Knight in Shining Armor
- Lantern Jaw of Justice
- Large Ham: To say that he really enjoys his job is putting it mildly.
- Sixth Ranger: Joins the group in the second volume of the manga. He even lends the heroes his Cool Train. (His father wanted to go too, but admitted that he's too old for adventuring.
- Squeaky Eyes: The eyebrows of his golden mask make a rusty squeaking sound.
- Stab the Sky
- Super Hero: Spoof of the whole concept.
- Supporting Leader: Took it upon himself to lead the gang (and Remington) in the counterattack against Anathar.
- Took a Level in Dumbass: During the second season, the Justice Knight was a Large Ham who nevertheless was smart enough to track down and capture the heroes, and strong enough to survive a fight against Rushu's Dragon Anathar. By the time of the comics, the only useful thing Justice ever does is let the heroes use his Cool Train, besides panicking during some battles and sleeping through other battles.
- Twinkle Smile: Just as shiny as the rest of him.
The Masked Gobbowler
Click here to see the Masked Boufbowler unmasked The Masked Gobbowler / Maude
A champion gobbowler, the captain of the BrÔkmarian team Brak'n'Black, whose name and face are kept hidden for the simple reason that she's a woman, whom are not allowed to play Gobbowl in BrÔkmar. Her real name is Maude, and she's an old acquaintance, trainer and love interest of Kriss Krass.
- Asskicking Equals Authority: Played with. Maude's a very powerful Gobbowler, and she was the leader of both teams that she played alongside. In BrÔkmar, said position of champion even gives the Masked Gobbowler some power over justice decisions, like when given the choice to accept or refuse Kriss' challenge.
- Cool Mask: Justified; that mask is to hide that she's a girl, since BrÔkmarian Gobbowl doesn't allow female members to play in the game.
- Dark Is Not Evil: Half of her outfit is black, and while she is brutal, she's far from a villain.
- Dramatic Unmask: In season 2 episode 11, the Masked Gobbowler takes off the mask.
- Facial Markings: Underneath the mask, she has large cheek tattoos descending from her eyes down to the length of her chin, and one on her nose.
- Famed in Story: Apparently quite well-known amongst Gobbowl fans and players.
- Fanservice Extra: Her off-duty outfit in the flashback.
- Kamehame Hadoken
- Kuudere: To an extent.
- Legacy Character: The Boufbowl comics reveal that Kriss' dad was the first Masked Gobbowler.
- No-Holds-Barred Beatdown: Usual strategy when playing Gobbowl.
- Number of the Beast: Close enough; the Masked Gobbowler's player number is 665.
- Only Known by Their Nickname: As long as her true identity is secret.
- Opera Gloves: Part of her off-duty outfit; elbow-length gloves that reveal the top half of her hands.
- Panty Shot: Though it almost functions like smaller-scale shorts, she still gets one when she uses her Kamehame Hadoken onto a wall.
- Precision-Guided Boomerang: The Masked Gobbowler has a very complex and precise control of gobballs.
- Samus is a Girl: Justified, for the same reason that she wears a mask.
- Sexy Mentor: One thing's for sure; Kriss has great taste in women.
- Ship Tease: With Kriss.
- Stripperific: Elbow-length gloves, thigh-highs, a bra, panty-shorts, and a very short pocket-thing with a long loincloth.
- The Rival: To Kriss, ironically.
- Walking Spoiler
- Zettai Ryouiki: Doesn't wear a skirt, but it still counts.
Elaine and Encre Noir
and Encre Noir / Black Ink
A father-daughter pirate duo. While Elaine is human, her father is an octopus, but the episode "The Bellaphone Island" reveal that Elaine is adopted. They're hired by the Brotherhood of the Tofu to take them to the Crimson Claw Island.
The prissy, effeminate, tea-sipping
prince of the lost kingdom of New Sufokia. He shows up at the Crimson Claws Archipelago with an army of militarized submarines, aiming to subdue Phaeris the Powerful and strip the islands of the ore that fuels his machines. He and his forces inadvertently become key players in the series' final battle.
- Aristocrats Are Evil: Averted, assuming he was being honest when he claimed Sufokia was a "peaceful nation".
- Beauty Mark
- Foreshadowing: The series is technically over at this point, but the ending credits show him constructing some kind of fortress over the archipelago. New Sufokia is on the rise.
- Hidden Depths: Initially comes off as just another pompous, corrupt monarch, but shows glimpses of a steely will against his opponents.
- Long-Haired Pretty Boy
- Nay-Theist: He doesn't consider that real gods exist — only some beings with abnormal powers.
- Not So Stoic: He loses his mind when his personal vessel is damaged, pitching a red-faced tantrum all over the helm.
- Reasonable Authority Figure: He doesn't particularly care if Yugo and co. get caught up in his salvo of energy weapons, but he refrains from going after them personally and quickly backs down in the face of Amalia's counsel.
- Royals Who Actually Do Something: Spearheaded the Crimson Claws voyage specifically because he didn't want to be seen as an idle monarch.
- Spanner in the Works: The presence of his navy completely scuttles Qilby's plan to sic an army of Shushus on Yugo and Phaeris, since they immediately begin bombarding Rushu's army and tip him off that Qilby wasn't being honest.
- Spot of Tea
- The Stoic: Faces down a charging dragon and the entire population of the Shukrute with nothing more than mild annoyance.
- There Is No Kill Like Overkill: His strategy for anything hostile on Crimson Claws is to bombard it with Frickin' Laser Beams until it stops twitching.
A Sufokian and right-hand woman to Prince Adale, General Mofette defers reluctantly to his authority despite her being suspicious of those who might obstruct their plans...and becomes just slightly
enthuiastic when going into battle.
Phaeris the Powerful
Click here to see Phaeris' true form Phaeris the Powerful
The third Dragon to be properly introduced in the series, Phaeris makes his roost on the Crimson Claws Archipelago, and ferociously guards it against invaders. He's stationed there to prevent Qilby from reuniting with his dragon sister, Shinonome, and was responsible, along with Yugo, for defeating and sealing Qilby many years ago.
A red dragon who's been taking care of the Eliatrope children/orphans in their dimension. Implied to have been a teacher/scholar.Qilby:
You never had a warrior's soul in you, Balthazar. Go back and bury your head in your books.
- Cool Old Guy: A teacher and caretaker for the Eliatrope children.
Grougaloragran's Eliatrope sibling, first appearing early in season two when Grougal's reincarnated form and he hatch from their Dofus
as a result of Yugo and Adamai's experiments with the Eliacube; spends the rest of the season being cared for by Alibert.
Nox / Noximilien Coxen
who serves as the first season's primary antagonist, Nox is both incredibly powerful and quite insane
. He travels the world and drains wakfu from everything he finds, reducing whole regions to barren wastelands. The series begins with him encountering Grougaloragran, and his obsession with the Dragon and his enormous supply of wakfu eventually sets him in opposition to Yugo.
- Anti-Villain (Type 2)
- The Atoner: At least from his point of view.
Nox: If you could redeem yourself for a terrible mistake for the price of some lives, would you do it?
- Awesome but Impractical: His time-stop ability is broken each time he uses it. Perhaps a subversion, as all those who have successfully broken out of the spell have suffered long term effects. His Sword Beam also counts.
- Ax-Crazy: His obsession with the Eliacube and bringing back his family really took its toll on his sanity.
- Bad Boss: Towards his minions.
- Badass Bookworm
- Battle Aura: He surges with wakfu when he pulls out all the stops.
- Beyond the Impossible: His ultimate plan. Take note that time manipulations isn't unheard of in this setting; Some characters have managed to travel back and forward through time; Powerful Xelors and the god himself can cause indefinite time loops over certain areas. Nox on the other hand, doesn't want to do any of that. He wants to reverse time for the entire Krosmos and ultimately succeeds...in a fashion.
- Big Bad: For the first season, though he's more hands-on (and sympathetic) than most examples.
- Busman's Vocabulary
- Clothing Damage: In his fight against Grougaloragran. We still don't see any of his skin, though.
- Cloudcuckoolander: Living for so long with only an ancient relic for a companion has made him go a little crazy.
- Cool Sword: One shaped like a giant clock hand.
- Dangerously Genre Savvy: His tactics in season 1 episode 25 show him to be pretty intimidating. Final battles against entire armies are for suckers.
- When fighting Ig˘le, Adama´ quickly recognize his collar as a source of extra power and try to remove it. The moment he tries, he learns the collar is booby trapped and time freezes him long enough for Ig˘le to get a free shot.
- Dark-Skinned Blond: Back when he actually had skin and hair to show.
- Deflector Shields: Still with a clockwork theme. Notably to stop Grougal's fire breath.
- Determinator: He's been collecting wakfu to bring his family back for 200 years.
- Driven to Suicide: Or just finally died since the Cube wasn't prolonging his life anymore, its ambiguous.
- Dying Alone: His final fate, as revealed in the credits.
- Expressive Mask
- Evil Laugh: His frequent bouts of completely psychotic laughter are the first indication that he has a few screws loose behind his fašade of calm and smug superiority.
- The Faceless: To the point where it's easy to think that his mask is his face.
- Faux Affably Evil: Wavers between this and outright patronizing.
- Flanderization: In-universe example; by season 2, the entire world, having no way of knowing of his sympathetic aims, have cast him in the role of a generic, power-hungry villain.
- From Nobody to Nightmare
- Gadgeteer Genius: In the beginning, 200 years ago.
- Glowing Eyes of Doom
- Goal in Life: Set Right What Once Went Wrong by going back in time to save his family, and coincidentally reverse every atrocity he's committed along the way. He fails.
- Heel Realization: Tragically, only after it is far too late to take anything back.
- Horror Hunger: Claims to have this in the beginning of the series, but it's ultimately subverted as he's not using the wakfu to feed himself, but his plans.
- I Am Not Left-Handed: He almost never goes full out due to his frugal nature, but his fight with Grougaloragran reveals just how powerful he can be.
- Knight of Cerebus: While he's present since the beginning, we don't really see how serious he gets until season 1 episode 13. If you want to see just how serious things get with him... had he won, the first season would've had a happier ending.
- Laughing Mad: He giggles to himself with every other line, and that's on a good day.
- Leitmotif: A few, all of which feature the ticking or chiming of clocks. Used for sinister foreshadowing in the Start of Darkness episode, when the beginning of Noximilien's descent into madness is accompanied by his villainous leitmotif from the beginning of the series.
- Mad Scientist: What he developped into during the last 200 years.
- Magic Knight: He's got the armor, he's got the spells, and he's even got the sword.
- Meaningful Name
- Mummies at the Dinner Table: Of a sort: Nox keeps a mechanical puppet theatre that he uses to reenact scenes with his family.
- Noble Demon: More Ax-Crazy than usual but he wants his family back and has a twisted respect for fathers that would die for their families i.e. Alibert.
- Not So Different: Invokes this with Alibert.
- One-Winged Angel: It doesn't last very long, though.
- Power Floats
- Power Glows
- Really 700 Years Old: Exact age is unknown, but as mentioned above, he's been stealing wakfu for 200 years.
- Sphere of Power: His time-stops.
- Start of Darkness: A bonus episode was produced depicting Nox's life before the Eliacube, and how he came to be obsessed with gathering wakfu.
- Sword Beam
- This Cannot Be!: Has so many variations of of this that it's practically a catchphrase, especially in the season 1 finale.
- Teleport Spam: Uses it a lot, either to get away from someone, to dodge an attack, or to taunt them.
- Time Master: Not as much as he would like to be.
- Time Stands Still: In a notable example, he uses it during his fight against Grougaloragran, right as he was about to punch a battered Nox in the face.
- Tragic Monster
- Tragic Villain
- Tron Lines
- The Unfettered
- Well-Intentioned Extremist: Wants his family back, after severely neglecting them over an object and indirectly causing their deaths, so he's stealing the wakfu (life energy) from plants, animals and people to use it to travel back in time to change the past, thereby indirectly reverting all of his atrocities along the way.
- Wind-Up Key: The hole in his chest is there for a reason.
- With Great Power Comes Great Insanity
- Woobie, Destroyer of Worlds: Most definitely. It's bad enough when you realize why he's the Big Bad, but in the finale when he realizes that two centuries of work were for absolutely nothing, you can't help but feel for the guy.
- Worthy Opponent: Nox isn't one for using the names of others, a bit understandable given that his grand scheme would make doing so rather pointless. However, he has a tendency to call those he respects by name instead of blithe insults. The list is incredibly small and consists of Grougaloragran, Alibert, and eventually Yugo.
- Wrong Time-Travel Savvy: First subverted, then played straight. Grougaloragran believed that Nox's plan will most likely destroy the universe, if Nox actually manages to put the magic in motion, and Nox recognized the possibility, but managed to perform the time rewind without disastrous consequences. But, of course extreme danger associated with reversing time meant that Nox had only one attempt to do so, and therefore couldn't confirm how catastrophically he underestimated wakfu requirements for time reversal.
Nox: TWENTY MISERABLE MINUTES!!!
- Villainous Breakdown: After his grand scheme finally unfolds, only to end up discovering that 200 years' worth of collecting wakfu could only send him back in time by about 20 minutes, Nox degenerates into a ranting mess, screaming at the Eliacube and demanding to know why it "betrayed" him. It ultimately results in...
- Villainous BSOD: After Yugo chews him out for committing 200 years of atrocities because of his insane delusions, Nox finally has a Heel Realization, and doesn't put up a fight when the soldiers of Sadida show up to arrest him. In the end, he just bids Yugo a morose farewell before teleporting away, leaving the Eliacube behind.
Nox's pet. Ig˘le's collar has been tinkered with by his master, making him incredibly fast.
Click here to see his true form Rushu
The feared king of the Shushus and a demon attempting to become the thirteenth god of the World of the Twelve, Rushu is a Card-Carrying Villain
and proud of it. Though he's confined to the razed Shushu realm, he still delights in causing destruction wherever he can, and seeks to escape to Yugo's world so he and the other Shushus can start ruining things in earnest.
- Art Evolution: His initial design for the show was of a buff, sculpted, masked demon.
- Bad Boss: Rushu terrifies even the major Shushus. He's seen using minor ones as projectiles, incinerates a bunch of others just because they were in the way, and continues to demean Rubilax even after the guy accomplished something pretty profound for the time. To exemplify how bad of a boss he is, most of Xelor's demonic lieutenants used to work for Rushu until they defected due to his insufferable behavior.
- Big Bad: The second season seems to be setting him up as the main antagonist at the start, although after Qilby's reveal, he's part of the Big Bad Duumvirate at best.
- Bigger Bad: Technically. He is essentially the ruler of the underworld, in charge of most malevolent forces of the setting, the evil equivalent of gods, and quite literally invincible. When he came to earth, it took another Physical God to stop him.
- Big "Shut Up!": Rushu is fond of doing this to assert his authority.
- Bond Villain Stupidity: Wanting to play games with the heroes gives them a chance to escape, although two of them don't quite make it.
- Card-Carrying Villain: And how.
- Combat Tentacles: In his true form.
- Creepy Monotone: It doesn't last, but he becomes much more low-key once he assumes his true form. After all his previous bombast, it's a little unsettling.
- Cyclops: In his true form.
- Demon Lords and Archdevils: He's the king of the fairly demonic-looking Shushus.
- Do Not Taunt Cthulhu: If you're facing Rushu, lacking respect for him is downright suicidal — unless your name is Goultard....
- Drop the Hammer: A hammer the size of a building, mind you.
- Evil Is Burning Hot
- Evil Overlord: He's the ruler of the Shushu in their own dimension.
- Face Palm: Performs one when he thought Anathar accidentally crushed his precious Eliatrope prisoner.
- Finger Poke of Doom: He can send Sadlygrove and Rubilax flying with the poke of a finger.
- Fire Feet
- Horned Humanoid
- A Glass in the Hand: He crushes his cup at the beginning of the "Rush".
- God of Evil: To the Shushus as he is their creator, and the fact that he is highly abusive toward all of them, not to mention his Card-Carrying Villain tendencies.
- Green-Eyed Monster: Longs to be acknowledged as a god and gain worshippers, even going so far as to commission one of his minions to create BrÔkmar to that end.
- Hijacked by Ganon: Rather than introduce a new antagonist from the get-go, Season 2 has opted to use Rushu, a longstanding malevolent character in Dofus and Wakfu lore, as its initial Big Bad.
- Instant Armor: In season 2 episode 24, he carves himself a giant armor out of a few submarines.
- Jerkass: So far that we've seen, he's a straight-up bully. He uses his minions as projectiles, incinerates several more because they were in the way, drinks through a straw made out of someone's spine, destroyed everything else in his world (apart from the Shushu) and wants to invade the human world out of boredom.
- Large and in Charge
- Lovecraftian Superpower
- Magic Mirror: Communication with Rushu is allowed through Igor the Shushu mirror.
- Number of the Beast: The Zerg Rush in Rushu's World consists of fighting 666 minor demons.
- Omnicidal Maniac: Rushu wants to invade the human world. Why? Because there's nothing left to destroy in the Shushu world.
- Orcus on His Throne: Averted; as soon as it looks like the heroes are about to escape, Rushu charges after them.
- Our Giants Are Bigger
- Nigh Invulnerable: Qilby decks him right between the eyes with a fully-charged punch from his Wakfu arm. He doesn't even react.
- Throat Light
- Umbrella Drink: Rushu enjoys searing lava drinks in a skull cup, complete with a boney drinking straw and umbrella.
- Volcanic Veins
- Weaksauce Weakness: Rushu pitches a fit whenever he sees a bow-meow. It is implied he would react this way to anything cute and fluffy.
- Wreathed in Flames: And his lower body can become fire.
Rushu's right hand, Anathar resembles a giant humanoid jackal with the ability to copy the powers of whoever strikes him
. He's cruel even by Shushu standards, and anyone who knows of him dreads the possibility of him becoming unsealed. Confined to a cape.
- Authority Equals Asskicking: He's Rushu's top general, and he's one of the strongest fighters here.
- Bad Boss: Like Rushu, he has absolutely no problem with crushing minor Shushus who just happens to be in the way.
- Beat Them at Their Own Game: Anathar with his red/black shukrute portals instead of Yugo's blue/white wakfu portals. He is even able to surpass the two-simultaneous-portal limitation.
- Belly Mouth
- Card-Carrying Villain: Whenever he compliments his boss, he replaces the positive pronouns with negative ones, like "my despicable king".
- Chained by Fashion: After escaping from the Justice Knight's prison, Anathar keeps the enormous manacles and chains around his huge wrists.
- Combat Tentacles: Anathar can conjure pitch-black tentacles directly from Rushu's dimension through portals. They're agressive enough that they even seize their summoner if he gets too close.
- Demonic Possession
- Anathar was the Shushu possessing the Justice Knight's father.
- And from episode 24 of season 2, he's taken possession of Adama´'s body.
- The Dragon: To Rushu, being his top general. He later becomes a LITERAL dragon after possessing Adama´.
- More Teeth than the Osmond Family: His head nearly doubles in size when he bares his fangs.
- Power Copying: He can copy any power if he has contact with its user.
- Sealed Evil in a Can: He was imprisoned in a cape guarded by the Justice Knight Senior.
- Sizeshifter: Becomes one when he steals Rubilax's power in season 2 episode 9.
- Unwitting Pawn: Qilby baits him into entering the fray immediately, just so he'll keep fighting even after Rushu learns of Qilby's treachery. Anathar goes on to be the only reason Qilby isn't immediately splattered by Phaeris.
A major Shushu who's confined to a ring, Shadofang is an exemplary member of her kind — ruthless, cruel, manipulative, and an insufferable gossip
. Her primary ability is to steal the shadows of others, increasing her power and turning her victims into mindless ghouls under her command.
Click here to see Qilby's true form Qilby
An elderly Eliatrope who emerges from the Eliacube when Yugo and Adama´ finally use it in the second season. Qilby tells the story of the Eliatropes and their ultimate fate, and his request to the group kicks off the bulk of the second season's plot. He's a kind, grandfatherly type who possesses considerable knowledge of wakfu, but seems troubled about something in his past. He is, in fact, a unique Eliatrope capable of remembering all his past lives, which eventually turned him into a nihilistic lunatic who destroyed the Eliatrope homeworld because he was fed up with their idleness. Now proclaiming himself the "true ruler" of his people, he's been using the Zinit to travel from world to world, sucking each one dry of its Wakfu, and endlessly striking down Yugo and Adama´ whenever they try to stop him.
First appearing (as part of Wakfu - she was part of Dofus lore since the beginning) in the Manga, Jiva is the guardian of Cold and Winter and protector of the month of Javian (the Krosmos equivalent of January). She appears during Yugo and Adama´'s birthday party demanding the six Elliatrope Dofus. She also easily curbstomps the brotherhood of tofu and Phaeris, slaying him in exchange for sparing everyone else's lives
- Big Bad: Of the Manga thus far. (This is a big change from her Dofus-era version, where she's a benevolent goddess who founded Bonta, the White City, and is keeping Rushu's minion Djaul, Protector of Decendre, from taking over the other months)
- Curb-Stomp Battle: Defeats the brotherhood and Phaeris easily .
- Hero Killer: Kills Phaeris, albeit as part of a deal with him to spare everyone else.
- Human Popsicle: The reason she wants the six dofus? To revive Ulgrude, Protector of Martello, who got so badly injured protecting her from Djaul, he had to be frozen so he wouldn't die.
- An Ice Person
- I Have Your Wife: Holds Grougal and Chibi hostage to make certain the brotherhood delievers the six dofus to her.
- Physical God
- Slasher Smile: A few times during her attack.
- We Could Have Avoided All This: If she just told them she wanted the Dofus to revive her lover this all could have been avoided.
Wakfu: Les Gardiens / The Guardians