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    Jiva 

Jiva

First appearing (as part of Wakfu - she was part of Dofus lore since the beginning) in the Manga, Jiva is the guardian of Cold and Winter and protector of the month of Javian (the Krosmos equivalent of January). She appears during Yugo and Adamaï's birthday party demanding the six Elliatrope Dofus. She also easily curbstomps the brotherhood of tofu and Phaeris, slaying him in exchange for sparing everyone else's lives.


  • Adaptational Villainy: See below.
  • Big Bad: Of the Manga thus far. (This is a big change from her Dofus-era version, where she's a benevolent goddess who founded Bonta, the White City, and is keeping Rushu's minion Djaul, Protector of Decendre, from taking over the other months.) A scene in the third volume implies though that she may be part of a Big Bad Duumvirate with a mysterious figure revealed to be Lady Echo.
  • Curb-Stomp Battle: Defeats the brotherhood and Phaeris easily.
  • Hero Killer: Kills Phaeris, albeit as part of a deal with him to spare everyone else.
  • Human Popsicle: The reason she wants the six Dofus? To revive Ulgrude, Protector of Martello, who got so badly injured protecting her from Djaul, he had to be frozen so he wouldn't die.
  • An Ice Person: To be expected, as she's the guardian of Winter.
  • I Have Your Wife: Holds Grougal and Chibi hostage to make certain the Brotherhood delivers the six Dofus to her.
  • Know When to Fold Them: She openly admits that the six Dofus owned by Ogrest are beyond her reach.
  • Love Makes You Evil: Her main reason to act.
  • My God, What Have I Done?: In the fourth volume she eventually has a Heel Realization when she realizes that she's basically threatening two babies for the sake of his beloved, something that Ulgrud would have never approved.
  • Physical God: She went the distance with Phaeris the Powerful.
  • Slasher Smile: A few times during her attack.

    Orgonax 

Orgonax

https://static.tvtropes.org/pmwiki/pub/images/orgonax_fury.jpg

The youngest member of the Mechasms, whose heart was stolen by Qilby causing the Eliatrope-Mechasm war, he is the only known Mechasm who followed the Zinit through the Krosmoz and managed to reach the World of 12 with the mission of getting his heart back.


  • Achilles' Heel: As evidenced by himself and his brother Lokus, despite their monstrous speed and strength, Mechasms have difficulty grasping how Eliatrope portals can be used to redirect their attacks and circumvent their defensive abilities.
  • Ambiguous Situation: It's never stated what happened to him after Nora's heroic sacrifice, he either could be dead or simply dormant. Supplementary material reveals he might still be alive as a Feca servant.
  • Determinator: Nothing could stop his desire to regain his heart and kill the Eliatrope race as revenge its theft, being even willing to chase the Eliatropes across the Krosmoz to reach his goals.
  • Disproportionate Retribution: Orgonax's murderous rage over his heart being taken from him is understandable up to the point of attempting complete genocide and pushing his war to the point of nearly exterminating the entire Eliatrope people as well as an entire planet of entirely-unrelated bystanders.
  • Friend to All Living Things: Liked to admire birds before the war and aparently was fond of any living creature....unless you are an Eliatrope.
  • The Juggernaut: Extremely powerful and nearly-indestructible to the point that he was nearly capable of exterminating the Eliatropes and Dragons with his Lu-Fu servants, and that the last surviving Eliatrope Nora (barring Qilby and the children who were sent in another dimension) had to use the power of the Eliatrope Godess herself in an attack that annihilated all life on the World of Twelve to finally stop him.
  • Kaiju: His size was so big to the point that, the older member of his race dwarfed compared to him.
  • The Dreaded: The Eliatrope race feared him after Qilby's actions brought about war, and they had very good reason to do so.
  • Made of Indestructium: It took a planetary explosion to kill him, (or not).
  • Mechanical Lifeforms: Madeof Indestructium with a heart made of pure and almost infinite wakfu and angelic-like wings.
  • Mighty Glacier: Stronger and larger than his older siblings, and way slower.
  • Super-Persistent Predator: Fought in the Eliatrope-Mechasm war, survived it, traveled through the Krosmoz, fought the eliatropes again and almost managed to kill Nora & Efrim.
  • The Ghost: Is mentioned various times in the animation but only appears in one game. Still he is responsable for all the events of dofus/wakfu. Until is revealed that Qilby is responsible for starting the war, so he could escape from boredom.
  • Unwitting Pawn: Orgonax is nothing more than yet another person Qilby screwed over in the end. The entire reason Qilby even took Orgonax's heart was twofold; to use its world-jumping to escape his own world, and to bring down the wrath of the Mechasm race on his own people. Orgonax doesn't seem to care about Qilby so much as he does annihilating the entire Eliatrope race in general.
  • Winged Humanoid: Had six pairs of very beautiful mechanical wings.
  • Younger Than He Looks: Is stated that he was the youngest of his race, yet he looks taller and stronger than the other Mechasm in Qilby's flashbacks.

    Ogrest 

Ogrest

https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2018_02_14_at_75411_pm.png
Ogrest is waiting for you!
Click here for Ogrest's true form

Voiced by: Brigitte Lecordier (FR), Mathias Kozlowski (FR, Giant), Julie-Ann Dean (EN)

A prominent figure of Wakfu lore since the beginning. Ogrest is an ogre who was accidentally created from ogrines and a piece of candy by the Feca Alchemist Otomai, who took him in as his son. He then discovered the Sadida doll Dathura, and brought her back to life with a sapphire heart and his tears. Ogrest set out to collect the six primordial dofus for her. However Dathura only cared for the dofus, and in anger, Ogrest threw her into an abyss, which in turn forced Otomai to abandon him. Ogrest traveled to Mount Zinit where he cried, causing the World of Twelve to flood and divide it into the present nations and lands.


  • Almighty Idiot: Granted, he wasn't exactly the definition of "brains" given he's only an kid mentally, but the Primordial Dofus turned him to a god-defeating, world-destroying threat with even less mental faculties and speaking ability than an infant.
  • Amplifier Artifact: His six Primordial Dofus, which transformed him.
  • Astral Projection: Inside his stomach, Ogrest is able to manifest his child form to confront Otomai.
  • The Beastmaster: After Otomai touches his Dofus, six dragons are summoned to aid Ogrest.
  • Big Bad: Of the world of Wakfu as a whole.
  • Big Bad Ensemble: Is this for the OVAs with Lady Echo. While Ogrest's Chaos is flooding the World of Twelve, Lady Echo leads the Siblings into stopping the heroes from acquiring the Eliatrope Dofus.
  • Brought Down to Normal: After Otomai removes the Dofus from his stomach, Ogrest reverts back to his harmless baby form.
  • Death Glare: The Astral Projection of his baby form gives one to Otomai when he tries to remove the Dofus from his stomach.
  • The Dreaded: Is this to the rest of the World of Twelve, for good reasons given the disastrous effects that his tears alone have on the world and his titanic strength, not counting how he caused the departure of the gods. It's telling that even after even with the Iop god's power Rubilax is not optimistic at all about Dally's chances against him, and that Nox never tried to get revenge on him for the death of his family despite his love for his family and having the power of the Eliacube.
  • Early-Bird Cameo: When Yugo, tries to remove the Eliacube, he, Nox and Adamai accidentally time travel into the future to Mount Zinit. When Yugo tried to finish off Nox, Ogrest roared, distracting Yugo, and letting Nox get the upper hand.
  • Ear Wings: As a child, he finds by accident that his large ears allow him to fly by flapping very fast (hummingbird-like fast, in fact). It's quite instinctive at the start and Ogrest has a hard time controlling it, leading to a few crashes.
  • Easily Forgiven: Played with. After reverting back to his baby form, Sadida guards are ordered to attack him. Otomai defends him and promises Ogrest is harmless now, so he gets a pass after causing destruction all over the world and killing countless people in the process.
  • Fallen Hero: Before using the Dofus, he saved Otomai's Dofus from Ecaflip pirates, and brought Dathura back to life.
  • Greater-Scope Villain: He's said to have caused the island Nox's family was staying on to be destroyed, which started Nox's reign of terror for the next 200 years.
  • Heel–Face Turn: Once reverted to his child form, his madness abates, and he seeks to atone for his actions.
  • Invincible Villain: Ogrest is so powerful that even the gods weren't capable of stopping him and fled the World of Twelve forever out of fear of his wrath. Despite their best efforts and being empowered by the six Eliatrope Dofus and Iop god's divine power respectively, Yugo and Sadlygrove are unable to do much more than fight him to a stalemate, yet Ogrest's durability and ability to call upon the dragons tied to his own Dofus allow him to get the upper hand once again. It's only because Otomai was able to remove the Primordial Dofus from his stomach and of revert him back to his old and peaceful self that his threat to the world is stopped.
  • Lightning Bruiser: Despite his huge size and titanic strength Ogrest is tremendously fast and is more of capable of keeping up with Sadlygrove and Yugo's agility and speed, even with the former having the god Iop's power and the latter's already great speed and mobility and use of portals being boosted to a divine degree by the Eliatropes Dofus.
  • Love Hurts: His transformation and rage were caused by Dathura's cruel betrayal.
  • Near-Villain Victory: Has Yugo and Sadlygrove dead to rights and would have killed them at the end of their fight had Otomai not removed the Dofus inside his stomach.
  • Nigh-Invulnerability: Even with the combined efforts of newly god-powered Sadlygrove and Yugo, two gods with one of them using the six Eliatrope Dofus and the other the strongest god of the World of Twelve in physical combat Ogrest is barely harmed. Keep in mind, Sadlygrove was strong enough to not long before fighting Ogrest lift the entire Sadida Kingdom out of the ground and raise its elevation above the flooding waters, yet at most he can only break even with Ogrest before Yugo steps in to help.
  • Obliviously Evil: At his core Ogrest is nothing but a child who just wanted companionship and who just wants to cry alone after Dathura's betrayal and his guilt over seemingly killing her. That combined to the increase of aggressivity and regression of intelligence caused by the Primordial Dofus means that he's completely unaware of the devastating effects that his tears have on the world and of the consequences of his actions.
  • Our Ogres Are Hungrier: For starters, he's an alchemically-created creature, and is powerful enough to downright beat up an entire pantheon who came to stop him.
  • Oh, Crap!: He reacts with seemingly genuine surprise and shock when Yugo summons a massive numbers of portals above him to carpet-bomb him. Too bad he's too though for that.
  • Pet the Dog: For all his faults, Ogrest seems to have a good relationship with the six Dragons, as two of them even stands on his shoulders while Ogrest himself pets Dardondakal on the head.
  • Super-Strength: He's able to match and overpower Sadlygrove when the latter is channeling the power of the god Iop, the physically strongest of all the gods in the World of Twelve.
  • Third-Person Person: How he spoke before his transformation.
  • Tragic Villain: Looking at his backstory, it's easy to see how he was driven to tears. Pity that when he cries, the world floods...
  • Unwitting Pawn: Of Dathura, and by extension of Oropo who ordered her to manipulate Ogrest into gaining the power of the Primordial Dofus and of enraging him so he could chase the gods from the World of Twelve.
  • Voice of the Legion: In the OVA he seems to "talk" to the heroes in a booming, incomprehensible voice which echoes.
  • World's Strongest Man: Until he was Brought Down to Normal, he's basically the strongest being in the World of Twelve. Taking him on is basically considered the equivalent of fighting a god, and two Physical Gods working together at best could only stalemate him before he summoned his dragons to get the edge back. Rubilax all but states that Rushu is inferior to Ogrest's full power. The only reason he loses is because they bought time for Otomai to remove the Dofus from his stomach and revert him to his child form.

    Remington Smisse / "Remi" 

Remington Smisse

https://static.tvtropes.org/pmwiki/pub/images/wakfu_remington_9959.png

Voiced by: David Krüger (FR), Eric Meyers (EN)

A Roublard fixated on collecting Shushus, Remington is the second season's first primary antagonist, along with his brother, Grany. Remington is a charmer and a vicious fighter besides, but his recklessness, total lack of interest in anything but theft or Grany's safety, and constant double-crosses make him as dangerous an ally as an enemy.


  • Adaptational Wimp: He's a lot less intelligent, competent, and courageous than his comic book counterpart.
  • Aerith and Bob: His parents named him Remington and his brother Grany.
  • Affably Evil: Charming, flappable, deadly.
  • Aristocrats Are Evil: With their father having been the "King of the Roublards" at one point, Remington and Grany are technically royalty.
  • Back-to-Back Badasses: With Eva in "Rubilaxia". They get captured anyway.
  • Badass Cape: More of a cloak, but it has the same impact.
  • Beard of Evil
  • BFS: His Shushu sword, which was Grany's weapon.
  • Big Brother Instinct: This used to be Grany's thing, until circumstances led to Remington taking it upon himself to protect his brother.
  • Big "SHUT UP!": Whenever his half-dozen Shushus get REALLY chatty.
    Remington: SILENCE, SHUSHUS! I can't even hear myself killing!
  • Bolivian Army Ending: His last scene in "Rushu's World".
  • Chronic Backstabbing Disorder: Tries to double-cross Eva twice within the same five minutes, the second time for practically no reason other than stone-headed bravado.
  • Death Seeker: Grany seems to think he's one, and Remington can't find it in himself to fully disagree.
  • Determinator: Given his overarching mission and his never-say-die attitude, this is a given. He also gives this piece of advice to Yugo when the latter claims he can't use his portals to get them out of Rushu's realm:
    Remington: Such defeatism. There's always a solution, kiddo.
  • Dick Dastardly Stops to Cheat: Every single time he decides to backstab after an Enemy Mine, it usually blows up in his face.
  • Disney Villain Death: Survives it, though.
  • The Easy Way or the Hard Way: With rhyming to boot.
  • Enemy Mine: With Maskemane in Maxi-Mini and Evangelyne in "Rubilaxia".
    • Also teams up with Ush Galesh in the Special Episodes in order to help Grany.
  • Evil Counterpart: The basic premise of his character is to parallel that of the protagonists'.
    • Along with a noseless face and boneheaded tendencies, Remington shares the same desire for thrills and flashy gestures as Grovy, which gets both into trouble just as often as the sun sets, but their differences are aplenty — their Shushu weaponry contrasts (Grovy prefers swords; Remington's better with guns), their colorscheme is reversed (white for Grovy; black for Remington), their amount of clothing is inverted (Grovy is a Walking Shirtless Scene; Remington only reveals his lower chin), their combat styles reflect their mindsets (Grovy is impulsive and reckless; Remington is agile and precise), their heritages outline their goals (Grovy came from a humble village; Remington hails from a long line of thieves), and their skin tones are polar opposites (Grovy is a dark-skinned redhead; Remington is closest to an Eerie Pale-Skinned Brunette).
    • For everything contrasting Grovy, Remington successfully parallels with Evangelyne. Both are pointy-eared, long-ranged fighters (she's an archer; he's a gunner), remain in good posture when there isn't much action, calmly yet irritably put up with their comrades' antics, and contain a softer inner demeanor (she's a Tsundere; he's a Loveable Rogue that cares for his family). They differ largely in that Remington steals authentic weapons and backstabs nearly everyone For the Evulz, whereas Evangelyne was assigned to protect a princess and only ever snarks her way through her friends' antics. In contrast to her distant relationship with Cleophee, Remington is rarely apart from his own sibling, Grany.
    • In a rare three-fold counterpart, Remington is basically a younger and more charming Ruel. Both are criminals (Ruel's a Bounty Hunter; Remington's a thief), who place a high value on materials (money for Ruel; weapons for Remington) and screw over their compatriots on a whim (Ruel swindles his teammates for money; Remington backstabs Evangelyne after their Enemy Mine), but genuinely care for the well-being of their comrades, and look after a Morality Pet that keeps them from committing truly bad deeds (Grany for Remington; Yugo for Ruel). The main difference between them is that Ruel, while a crook, still has more standards. Remington tried to kill Evangelyne after she saved him two times.
  • Expressive Mask
  • Family-Values Villain: Along with the Roublards in general, as family is the only thing they value over wealth.
  • For the Evulz: He sure likes to be a backstabbing dick for the sake of being a backstabbing dick, even though his every act of pointless villainy ends poorly for him.
  • Guns Akimbo: His Shushu pistols.
  • Heroic Sacrifice: He opts to stay behind in Rushu's World to try and save his brother Grany.
  • Hidden Depths: A conniving thief and sneak, who is nonetheless quite talented at sewing and carpentry. That's not even going into how far he'll go for his family.
  • The Highwayman
  • Indy Ploy: Deconstructed; they tend to go badly for him.
  • Kick the Dog: When he threw Evangelyne off a ledge, right after she released him from prison.
  • Kill the God: Is aiming to become powerful enough to challenge and defeat Ush Galesh, an Ecaflip demigod to remove his brother's curse.
    • However, in the Special Episodes he instead decides to pull an Enemy Mine with Ush against the Brotherhood, offering his assistance in exchange for removing Grany's curse.
  • Loveable Rogue: "Roublard" is the French word for rogue.
  • Meaningful Name: Remington and Smith & Wesson are both popular brands of firearms, which fits with his fetish for weapons.
  • The Musketeer: Carries pistols and swords around, though he prefers using the former.
  • The Noseless: Only in the cartoon.
  • Le Parkour
  • Licked by the Dog: Yugo expresses remorse and admiration when Remington opts to stay in the Shushu realm to try and save his brother.
  • Pet the Dog: Genuinely cares for the safety of his brother.
  • Pointy Ears: Like most Rogues, he has pointy ears.
  • Power Fist: His Shushu gauntlet.
  • Precision-Guided Boomerang: His Shushu dagger/scimitar, though he's missed most of the times he's thrown it.
  • Red Oni, Blue Oni: A notable subversion of the Blue Oni to Grany's Red, as while more calm and collected, Remington is prone to reckless, grandiose action.
  • Samus Is a Girl: Remington's deep-voiced Shushu sword is actually female.
  • Sesquipedalian Smisse
  • Sibling Yin-Yang: With his brother Grany.
  • Sticks to the Back: His Shushu sword.
  • Talking Weapons: He carries half a dozen of them.
  • Ungrateful Bastard: He tends to turn against people who just helped him without remorse.
  • Unorthodox Sheathing
  • Unskilled, but Strong: Wields several Shushu weapons in tandem; not very skilled with any (well, at least with his giant greatsword [originally his brother's weapon] or a giant hammer, but he's at the level of accuracy of Evangelyne with his guns) and utilizes each when the situation best requires it.
  • Victory Is Boring: He accepted a job to rob one of Bonta's wealthiest merchants of an enchanted mask, a job that would have required the use of several enchanted weapons to pull off. Grany advises against it, Remington decides to go for it anyway. He loves challenges.
  • Villain Ball: See Chronic Backstabbing Disorder above.
  • Villain Protagonist: He got his own comic!
  • Walking Armory: Possesses and uses several Shushu weapons at once.
  • Wounded Gazelle Gambit: Played with, he used this tactic by pretending to stab himself in the stomach as a child to steal his father's purse. When it looks like he's about to use the same trick in adulthood after apparently getting his torso ripped open, it's ultimately revealed that he really was critically injured and was muscling his way through the "Gambit" part of the trope.
  • Wrong Genre Savvy: A badass girl wants a dagger placed in the middle of a throne room? Certainly the most powerful item of all!

    Grany Smisse 

Grany Smisse

https://static.tvtropes.org/pmwiki/pub/images/wakfu_grany_4697.jpg

Voiced by: Mathias Kozlowski (FR), Ross Grant (EN)

Remington's younger brother. Formerly The Big Guy of the duo, he's now stuck in a bow-meow body. However, he's still not totally harmless, and just as ruthless as Remington.


    The Mmmmmmmmmporg/ Marilyn the Meuporg 

The Mmmmmmmmmporg

https://static.tvtropes.org/pmwiki/pub/images/meuporg.jpg
The secret weapon Brakmar planned to use against Bonta, he was thought to have been killed but instead was kept as a secret resource and unleashed on the heroes as fifth member of the Brack'n Black for the Gobbowl match against the Brotherhood and the Masked Gobbowler. A seemingly unstoppable beast of a man who "sold his soul to the Gobbowl" but has a very sensitive secret....

  • Affably Evil: He is quite jovial and upbeat for such a brutal war criminal, and genuinely loves playing Gobbowl. Until he gets mad...
  • Badass Normal: His speed isn't the result of magic use, so he can use it as much as he pleases during games.
  • Berserk Button: Being laughed at because of his true name. And unfortunately, the resulting rampage isn't pretty for anyone involved.
  • Burning Rubber: He's so ridiculously fast he leaves behind a trail of bright yellow flames.
  • Character Tics: Has a habit of winking.
  • Embarrassing First Name: According to Ruel, his true name is not Mmmmmmmmporg, but Marilyn.
  • Horned Humanoid: Has small stubs of horns which grows into massive bull-like horns when he's furious.
  • Inconsistent Spelling: In-Universe, one of the announcer has to ask with how many "m"s do you spell "Mmmmmmmmmporg".
  • Karma Houdini: He rampages through Brakmar, causing untold destruction, but after being defeated he's shown to be still alive and ready to start again. Granted, it's something of an open question if they have anyone that could recapture him.
  • Lantern Jaw of Justice: Subverted, has a huge prominent chin, but he's not a good guy, except when he's calm, perhaps.
  • Laser-Guided Karma: He claims to have sold his soul to Gobbowl, but it may have just been a saying. He's ultimately defeated when two younger players join forces to blast him with the ultimate Gobbowl technique.
  • Oh, Crap!: Freezes in his tracks, utterly shocked, when Ruel reveals that his actual name is Marilyn.
  • Only Known by Their Nickname: The Mmmmmmmmmmporg is noted In-Universe to not be his real name, but the commentators also state they don't have any records of his actual name. Only Ruel actually remembers since he had heard of The Mmmmmmmmmmporg back in the day, and it turns out there's a good reason for why his real name is unknown to most.
  • Person of Mass Destruction: When he's enraged he's able to break the whole stadium in two with a few punches and lay waste to a city.
  • Pet the Dog: Shows a little genuine concern for hurting Eva, even if he follows up with a sexist remark.
  • Politically Incorrect Villain: Downplayed, while the he does make a sexist remark at Eva after knocking her down, he sounds more clumsly patronizing than openly malicious, does look genuinely worried for her health after knocking her down and is genuinely impressed by Maude's skills.
  • Red Eyes, Take Warning: The first sign that he's going from smug player to mass-destruction machine.
  • Serious Business: To him, Gobbowl, to the point of proudly declaring that he "sold his soul to Gobbowl".
  • Stout Strength: He's rather portly, but frighteningly powerful and fast.
  • Super-Speed: Despite his massive frame, the Mmmmmmmmmmporg is incredibly fast and can blitz across the stadium at dazzling speed, leaving only a stream of fire behind. He's so fast, in fact, that when the Xelor referee Slo-mo uses his time slowdown power to let the crowd appreciate certain moves, the Mmmmmmmmmmporg is still moving fast enough that the commentators can barely add anything before he's already finished.
  • Unstoppable Rage: When he's laughed at by the entire stadium for his real name, the Mmmmmmmmporg goes berserk and proceeds to downright murder his teammates and destroy everything around him until he's defeated.
  • Unwitting Instigator of Doom: While it was him who devastated Brakmar in the first place, the Prince of Brakmar blames the devastation on Yugo alone as a "proof" of the dangerousness of the Eliatropes during the Council of Twelves, which adds further chaos to the discussion and makes Adamai doubt a peaceful solution to their troubles.
  • Voice of the Legion: When he gets mad, his voice echoes ominously.
    "NOBODY CALLS ME MARILYN!!!"
  • Would Hurt a Child: Was willing to destroy an entire city as collateral damage just because Yugo accidentally called him Marilyn (while trying to encourage him not to get so sensitive about it, no less).

     Lokus 

Lokus

A survivor of the Mechasm, for some unfathomable reason he's found his way to Inglorium and guards the entrance to the newly-formed Eliatrope Temple, but doesn't seem to be an ally.


  • All-Powerful Bystander: So strong that he implicitly defeated the Twelve Gods, he still won't budge from his place, not even with the Necros threat lingering on them.
  • Blue-and-Orange Morality: He is implied to be the one to have destroyed Ingloriom off-screen. He then spends his time doing literally nothing until his fight with Qilby, all so so that MAYBE he could give his heart away.
  • Chekhov's Gunman: Qilby eventually fights him to create an artifact stronger than the Eliacube from his core.
  • Deadly Gaze: Lokus' main form of attack consist in him "glaring" at the target, telekinetically smashing them against the closest wall while suffocating them. Even the Eliatrope Goddess is easily defeated by this move.
  • Eye Beam: Should his paralyzing gaze being insufficient, Lokus can shoot beams of energy from his eye/core.
  • Mechanical Lifeforms: Like Orgonax before him, resembling a headless humanoid figure covered in Tron Lines with a hole in his chest hosting a single eye and sharp limbs.
  • Multi-Armed and Dangerous: When enraged, Lokus can split his arms in a set of spider-like limbs to better impale his enemies.
  • Only the Chosen May Wield: Qilby speculates that the Mechasm will only part from his heart if his opponent is "worthy" of wielding his power. This seemingly comes to pass, as when Qilby wields the Eliasphere, Lokus isn't anywhere in sight to counter attack him like Orgonax.
  • Person of Mass Destruction: While never properly explained, it's implied that he, rather than the Eliatrope Goddess, was responsible for messing up Inglorium and defeating the Gods.
  • Unskilled, but Strong: While he's extremely powerful in melee with his superior skills, he has a hard time countering the Eliatrope portals.

     Lance Dur 
https://static.tvtropes.org/pmwiki/pub/images/lance_dur_night.png
"One of the greatest warriors? Heh. I was the best."
A master Forgelancer and the king of Albuera. Though his best days are far behind him, when it appears that his old enemy (and lover) the sorceress Belladone has returned to her evil ways, he goes on one last adventure to save the children of his land and perhaps teach his son Agard a few lessons about heroism before he kicks the bucket.
  • Badass Grandpa: The plot of his show starts during his 70th Birthday, and he still has the skills and smarts to traverse magical traps and defeat terrifying monsters.
  • Big Damn Heroes: A middle-aged Lance saves Adamai from being killed by a squad of Necros mystics early in Wakfu season 4.
  • Dented Iron: Lance is a 70-year-old man who isn't contracted to any of the gods who provide longevity such as Enutrof and Xelor, and outside of Agard's health elixirs, he doesn't have any cures or artifacts to stop the pains and weariness of age (and a lifetime of battle) from affecting him.
  • Distant Finale: Lance's show occurs after the end of Wakfu, and during the era of Waven.
  • Everyone Has Standards: Loves a good brawl, and thinks that there are way worse ways to die than getting a warrior's death, but even Lance would rather not cross Cire Momore due to how he steals the souls of his victims.
  • Feeling Their Age: A central theme of his story. He and his old team are withered and tired. Agard, once a young boy in the MMORPG, is a fully grown man with a child of his own. And even the once apparently imperishable Belladone has wrinkles where once were none.
  • The Good King: When he was at the prime of his life at just 30, he reluctantly stopped adventuring to focus on being this for Albuera. By the time his mini-series begins, it's shown that he completely succeeded in this with his kingdom one of the most peaceful and prosperous in the World of Twelve despite the events of "The Great Wave". But though he is appreciative of the love of his family and the gratitude of his subjects, Lance remains somewhat saddened at having given up on quests and discovery.
  • Hulking Out: Overdoses on the medicine Agard makes him, gaining a massive burst of might and speed for his climactic battle with Cire Momore.
  • I Was Quite the Looker: A portrait of his much younger self (presumably in his 20s) features Lance with bigger muscles, a trimmer waist, and a fuller head of hair. Averted when he's seen in Wakfu's fourth season where he looks pretty much the same as he does in his mini-series set years later albeit with brown hair and slightly more meat on his arms.
  • Love Redeems: Somewhat. Though he'd argue that he didn't improve her much from their courtship, Belladone apparently stopped eating children to sustain herself even after they broke up. The fact that she seems to be about to resume doing so is what kicks off the plot of his mini-series.
  • Nay-Theist: As a Forgelancer, Lance does not pledge fealty to any of the gods in the setting, with even his magic lance enchanted through other means.
  • Retractable Weapon: His friends gift him a version of his original lance that has this functionality. It's a bit awkward for him to use at first, but he gets the hang of it over time.
  • Taking You with Me: Deciding that his time is almost up anyway, he chooses to put it all on the line in the final episode of his mini-series to definitively defeat Cire Momore to leave the World of Twelve with one less grotesquely powerful villain to worry about.
  • Too Spicy for Yog-Sothoth: When Cire Momore is on the cusp of sucking out his soul, Lance's immense will allows him to hijack the process, and blasts out the entirety of his fiery (and gargantuan) heroic spirit at the ghostly knight, completely obliterating his foe.

Wakfu heroes

    Maskemane 

Maskemane

https://static.tvtropes.org/pmwiki/pub/images/maskemane_ova.png
Maskemane in the OVA

The last surviving member of the Masqueraider tribe who guarded the three original mask of Sadida. Maskemane now seeks to guard the three sacred masks (Coward, Intrepid and Psycopath) from the leader of the Tymadors, Kouto Smisse.


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