"Best stay here in town — those dire wolves can rip your anus apart in mere seconds!"As alpha predators and clever pack hunters, wolves have often been feared and hated by humans. They frequently preyed on human livestock and, in Europe, humans themselves to the extent that serious efforts were made to wipe them out of the region. This reputation bled over into fiction where wolves were portrayed as nasty, savage and rapacious predators seemingly bent on devouring everyone they could. Give them some intelligence and they'll be cruel, nasty and sadistic. Because wolves are pack hunters, this makes them even more dangerous. One wolf is easily capable of killing an unarmed human, but bring out a dozen or so and suddenly they can devour anything in their path, especially the ill or weak humans we want to protect most like women, children and the elderly. Note that while this trope usually comes in the form of a pack of wolves, it can equally apply to a lone one. Bonus points if it's much more dangerous and persistent than a single wolf has any right to be. Compare and contrast Noble Wolf, which features wolves as noble, proud, reasonable or even outright heroic. When the two tropes intersect, they will still be very dangerous and not to be underestimated or disrespected. See also The Big Bad Wolf, Hell Hound, and Angry Guard Dog. Compare animals that share similar reputations, such as bears and sharks.
— Canadian Citizen, South Park: The Stick of Truth
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Anime and Manga
- One Piece:
- Subverted when the crew was in Upper Yard. The wolves appear menacing at first, but after their leader is impressed by Nami's ferocity, they join the campfire.
- Played straight when the crew invades Impel Down. There are wolves guarding the fifth floor and they were moved from Level 2 so they wouldn't kill all the other beasts there!
- Ginga: Nagareboshi Gin: Some of the wolves are bad but it's averted with those who help Gin and his pack go to the Underworld to save Cross and her puppies.
- In The Tibetan Dog, a pack of wolves attack the sheep Tenzing is herding, but they're driven away by Big Damn Heroes Tibetan Mastiffs.
- In Arashi no Yoru ni, Gabu and his wolf pack start out as this. Gabu eventually changes when he meets and befriends Mei, but his pack doesn't.
- One episode of Pokémon portrays a pack of Houndour like this. However, it becomes Subverted when it's revealed why.
- The Wolf in Ringing Bell. Ruthless and vicious, he kills whatever he can sink his fangs into — including Chirin's mother. Subverted because Chirin soon grew fond of the Wolf, seeing him as a father. In fact, near the end, after killing Wolf, he soon felt sad and realized that revenge wasn't satisfying.
- In an early storyline, the normally friendly wolf youkai Royakan is unwillingly transformed into a monstrous, berserk beast that can vomit up packs of equally vicious normal-sized wolves.
- A later storyline introduces a whole tribe of wolf youkai, infamous for eating humans and destroying entire human villages in the process. Led by the humanoid wolf youkai Kouga, these wolves destroy three human villages (including Rin's, killing everyone there including Rin herself) before encountering Inuyasha's group. By the end of this first encounter, however, Kouga becomes enamored enough of Kagome that he forbids his tribe from attacking humans and they become Noble Wolves instead.
- Zettai Karen Children, Hatsune doesn't have to transform to be feral.
- The Nasuverse has one in the form of the white wolf, Primate Murder. Though it's never directly appeared in any of the franchise's main works, the beast is easily one of, if not the, most dangerous creatures in the setting thanks to its signature ability: The absolute authority to decide whether a human lives or dies. Ranked as #1 of the Twenty-Seven Dead Apostle Ancestors, the only thing keeping Primate Murder from enacting a mass genocide is the fact that Altrouge Brunestud has somehow bent it to her will.
- Wolf's Rain is the quintessential anime for the Noble Wolf trope, but even it has a few savage wolves, most notably Darcia.
- The first animation series of Vicky the Viking made by Nippon featured big scraggly wolves which'd often end up chasing Vicky who's deathly afraid of them.
- In the Collectible Card Game Bella Sara universe, wolves are the cruel, vicious, evil mounts of the equally evil "Wolf Riders." Both work together to oppose the good, magical horse riders.
- Magic: The Gathering:
Wolves and werewolves join together for the common cause of the hunt. — flavor text for Howlpack Wolf.
- Wolves are Green — the color of nature and animals — and Red — the color of impulsivity and aggression — most of the time. The pack aspect tends to get played up on wolf-related cards too, often with some ability to lead more wolves to join the fray, boost other wolves, or become more effective themselves if joined by other wolves.
- This trope is especially emphasized on Innistrad, a place heavily inspired by Gothic Horror. Decks set on Innistrad tend to have a lot more wolves than other decks, and the flavor and rules of these cards tend to present them as a lot more aggressive and dangerous than wolves on other planes are written as. They also have a close relationship with the plane's vicious werewolves; while they don't actually spread lycanthropy as the plane's natives believe, they are noted to often hunt alongside their monstrous kin.
- The wolf shown in the beginning of the film/comic 300 is depicted as demonic and threatening.
- Kyle Abbot from 52 and Batwoman. A werewolf shape-shifter who worships crime. He becomes disillusioned by his peer's interpretation, and breaks off into his own sect, the true believers. He's an occasional ally of Batwoman.
- A Dracula Lives story featuring Solomon Kane has Dracula saving the man from a pack of wolves before inviting him to his castle.
- Idées Noires: One gag has a man lost in the snow wandering around thinking he is doomed. Then he sees lights in the distance and thinks it's a city, but it turns out to be the Glowing Eyes of Doom of a group of wolves.
- Fenris from the Lucifer comics manages to take revenge for his fellow mythologies by stomping into a story arc almost entirely populated by Judeo-Christian characters and instantly becoming one of the most threatening antagonists. When one challenges him for this he points out that before humanity cowered before demons they feared the wolves beneath the trees, proceeding to become the Big Bad through raw badassery.
- In Angela's Pet Monster, a Monsters, Inc. fanfiction, there’s Sylvia Schneider, a wolf-like monster with four legs, two retractable arms, and wings who acts as The Dragon to Waternoose. Did we mention she's an Ax-Crazy Yandere? Oh, and she can camouflage, just like her ex-boyfriend, Randall. Sweet dreams!
- In Brutal, a pack of wolf muttations chases Switz and Liet and kills Thew.
- Hope for the Heartless has as minor antagonists a pack of thirty-five Ax-Crazy wolves (fittingly called the Mad Pack) that have terrorized Prydain's animals and humans for twenty years. They suffer from an incurable disease similar to rabies that has robbed them of all reason and natural instincts. They live only for killing, attacking on sight anything that moves. They're so crazed that they dare to fight the Horned King who strikes fear in all living creatures. Fortunately, he kills them all when they're about to kill Avalina and Mitternacht in a scene similar to the infamous one in Disney's Beauty and the Beast.
- Total Alternate Island: A grown wolf attacks some of the campers due to Wolfo being with them. It wasn't Wolfo's parent, though…
- Subverted in "The Twelve Wild Geese". A vicious wolf seemingly carries off the heroine's children to eat them after her husband's Wicked Stepmother gave them to him. However, he turns out to have been the familiar of the same good witch who told the heroine how to break the curse on her brothers. He actually saved them by taking them to his master so that she could shelter them from harm.
Film - Animation
- Beauty and the Beast: The wolves are a danger to Belle and her father and even manage to injure the Beast.
- Kung Fu Panda 2: Lord Shen's henchmen are wolves.
- The Rugrats Movie: Out of all the things the babies have encountered, a wolf is the thing that comes closet to doing them in.
- The Secret of Kells, when Aisling sics her wolves on Brendan as he's traveling through the forest in search of oak galls. Later inverted when Aisling sics them on the Vikings that are about to kill Brendan and Aidan in a Big Damn Heroes moment.
- Frozen has one sequence where Anna and Kristoff's sled is ambushed by a pack of hungry wolves that chase after them. They only escape by flying over a chasm (although Kristoff's sled gets destroyed).
Film - Live Action
- White Fang: For a Disney film, the scenes where the characters are being hunted by a pack of wolves in the opening 20 minutes or so is almost downright terrifying.
- In Never Cry Wolf, another Disney film, Tyler is at first afraid of the wolves and has a nightmare about being chased by them. Subverted when he actually meets the wolves, and they're nothing like that.
- A pack of mystic wolves are the main antagonists in Wolfen.
- The Grey: Remembered as Liam Neeson vs. a pack of wolves. The survivors of a plane crash in Alaska not only have to survive the elements, but survive the pack of wolves that is chasing them down.
- Look Who's Talking Now featured a group of wolves during the final act of the film.
- The name of the eponymous protagonist of Lone Wolf McQuade is clearly supposed to invoke this.
- In the third Riddick movie, a wounded Riddick wakes up after being left for dead on a barren planet by the Necromongers. He is quickly sighted by a pack of alien wolf/dog creatures who pursue him. Subverted later on when he discovers a lone pup, whom he eventually raises to become a loyal companion.
- As the cast of Day of the Animals sleeps peacefully after their first day of backpacking, a lone wolf suddenly attacks Mandy and scars her face badly. This forces her and her husband Frank to split up from the others to get to the local forest ranger point.
- The Day After Tomorrow features a pack of wolves that just escaped after the meteorogical disaster and menace some the main characters as they explore a snowy New York City.
- Snow White: A Tale of Terror. They even have glowing yellow eyes, and eat at least one human.
- Transformers: Age of Extinction: The main antagonist, Lockdown, keeps a pack of alien wolves (aka Steeljaws) on his ship and sets them loose on the human protagonists at one point.
- Marketa Lazarová features a pack of wolves throughout the film (supposedly to represent the viciousness of the elements) and in one scene the Captain barely makes it back alive after being pursued by them.
- The baby-sacrificing druid priestess in The Guardian (1990) has a pack of wolves at her beck and call, which she mostly uses to get rid of people.
- The Neverending Story: Gmork is pretty damn terrifying based on looks alone, though he is more intelligent than the typical example of this trope.
- Inverted at first in The Fifth Elephant then played straight after the wolf who's keeping them in line dies and they revert to their natural instincts, which include killing any werewolves they come across, (even Angua). She doesn't begrudge their hostility though, she knows and accepts that they have some pretty good reasons to hate werewolves.
- J. R. R. Tolkien liked this one, using it frequently in his legendarium.
- Both regular Wolves and Wargs threaten the main characters of The Hobbit. Wargs are large, inherently evil Wolves who are said to be sentient beings and are allied to the goblins of the Misty Mountains, sometimes choosing to allow the goblins to ride on their backs. Wargs are counted as one of the five armies in the Battle of Five Armies. Unlike other animals, the animal-loving Beorn will readily kill and skin Wargs whenever he gets the chance.
- In The Lord of the Rings, Wargs continue serving Sauron, attacking the fellowship on their own at one point in the first book.
- In The Silmarillion, both regular Wolves, Wargs, and Werewolves appear in service of the evil forces in contrast to the heroic dogs. Unlike traditional incarnations, Middle Earth werewolves do not take humanoid form. The Werewolves are led by their progenitor, Draugluin (Sindarin for "Blue Wolf"), and his most terrible offspring Carcharoth. Sauron briefly takes the form of a werewolf to fight the Heroic Dog Huan.
- In a story by Saki, two men, the heads of feuding houses, are badly injured and trapped in the woods. No sooner do they decide to put their differences aside do they hear a rustling in the bushes. One man can see their presumed rescuers coming. When the second man asks if they are his men or the other man's men, the first man answers with one word. "Wolves."
- The Dresden Files: While he's watching the Alphas in action Harry notes that, in this age of guns and helicopters, humans have forgotten why we used to be afraid of wolves, and that there are several very good reasons.
- The Wolves of Willoughby Chase: In an alternate England where packs of wolves roam the 19th century Yorkshire countryside, the young heroine is almost killed when one such pack attacks a train. She's only saved when the man sharing her carriage stabs the wolf that's got in with them to death.
- The Witch of the West in The Wonderful Wizard of Oz has many beasts besides just flying monkeys at her beck and call. In her first attempt to thwart Dorothy and her friends, she sends a great pack of wolves to kill them.
- In A Song of Ice and Fire, most wolves are considered Savage Wolves, but the direwolves adopted by the Stark children vary according to the personality of their owner and how well they're trained. Among the most savage are:
- Shaggydog, Rickon's direwolf. He is untrained and is as feral as his owner. He is known to attack unprovoked, and bites Maester Luwin and pounces on Big and Little Walder when they hit Rickon during a game.
- Nymeria, Arya's direwolf. She was originally well-trained, but since being driven off early in the first book, she has gone feral and now leads a huge pack (numbering in the hundreds) of ordinary wolves which threaten both livestock and man throughout the Riverlands.
- There's also Grey Wind, who belongs to Robb. While not wild or uncontrollable, he rides beside Robb into battle. He quickly becomes The Dreaded, with people talking about a huge wolf tearing men and horses apart. Stories even develop that Robb can turn into a wolf and leads an army of wolves.
- In The Lion, the Witch, and the Wardrobe, most wolves are evil. The White Witch has a pack of wolves that serve as her secret police. The pack's Alpha, named Maugrim, even acts as her second-in-command. Its sequel Prince Caspian has a werewolf that is downright demonic.
- In Bryan Miranda's The Journey to Atlantis,
- The boys go hunting for food, and run into a wolf. You'd think it would easy for four of them to take down one single wolf, but it's not. They are helpless until the dog, Maxie Jr., shows up to distract the wolf, at which point they gain the upper hand and kill it. Later on, when they need wolf pelts to survive the snow, they go looking specifically for more wolves, and find a whole family in a cave. Although three of them plan to take on the entire cave (which would have been suicide), some Divine Intervention from Sol comes in the form of a lightning bolt that kills most of the wolves, leaving only three for the humans to fight.
- The antagonist, Loki, also takes the form of a crimson-colored wolf. He is not seen with any other wolves, but attacks Mickello directly once every year in an attempt to kill him or injure him.
- A theme in Angela Carter's "The Bloody Chamber" (filmed as The Company of Wolves).
- In Dan Abnett's Gaunt's Ghosts novel His Last Command, Gaunt remembers how Colm Corbec would tell stories of wolves circling "the stranded, the unlucky, the lost" to bring them down; his current situation, being stalked by an unseen Chaos creature, reminds him.
- In the Horus Heresy novels, the Space Wolves Legion is noted as being especially savage and destructive on the battlefield, to the extent where even other Legions consider them to be The Dreaded.
- Aesop's Fables
- In "The Boys Who Cried Wolf", wolves are depicted as a major threat to shepherds flocks.
- In "The Wolf and the Lamb" the titular wolf invents false accusations against the titular lamb in order to justify eating him.
- In John Milton's Paradise Lost, Satan's approach to Eden is like this.
As when a prowling Wolfe,
Whom hunger drives to seek new haunt for prey,
Watching where Shepherds pen thir Flocks at eeve
In hurdl'd Cotes amid the field secure,
Leaps o're the fence with ease into the Fould:
- In White Fang, wolves are presented as harsh and savage, but the hero, being part dog, eventually rises above his instincts to become "tamed"... after being forced into dog-fighting along the way, although "fight" is not accurate — "execution" comes closer. It got to the point where they had to tie him up for the start of the fight, otherwise he'd kill the other dog before it had finished its preliminary snarl-and-threaten routine. Once the dog had finished its routine, it would almost certainly not be any more merciful.
- A Wolf In The Soul contains extensive descriptions of wolves on the hunt. Greg vs. geese is one somewhat graphic example; another is Greg's wolf's pack vs. its father's pack.
- The eponymous villain in Brokenclaw keeps caged wolves at his mansion so that he can feed people who have disappointed him to them.
- In Willa Cather's My Ántonia, a couple of Russian immigrants narrate an incident from the old country, where a bridal party driving sledges at midnight in winter was attacked by a large pack of ravenous wolves, with extremely horrific results.
- Zigzagged with Alpha for three books in Survivor Dogs despite him being part wolf. He rules over the Wild Pack with a strict yet firm paw on one hand, but he's also a bully and racist towards pets and Fierce Dogs on the other. Finally, this trope gets played straight in The Endless Lake, where Alpha fakes his own death and joins the Fierce Dogs as their Omega, thus betraying his pack.
- Journey to Chaos: Wolf-like monsters known as Xethras live in the Yacian Cavern and rank as C class monsters. They hunt in packs and are the reason that merchants need to hire professional mercenaries in addition to their own guards if they want to pass through.
- The Blood War Trilogy has the primary enemy be the Grol, who are a brutal race of orc-like Wolf Man monsters. They are intelligent carnivores but consider humanity to be nothing more than a source of food. Subverted when we meet the Tolen who are Noble Wolf types who consider the Grol to be monsters worse than humanity does.
- In Warren the 13th, the Wicked Witch Scalene can transform into a vicious wolf.
- The Death Gate Cycle: Wolfen are wolflike, man-eating monsters the size of a grown person. They hunt in packs thirty to forty strong and are one of the many kinds of monsters that the Labyrinth uses to torment and kill its Patryn prisoners.
Mythology and Folklore
- Norse Mythology:
- Fenris, the giant wolf fated to devour Odin himself.
- Fenris' sons, Hati and Skoll, who are destined to devour the moon and sun.
- The negative perception of wolves is directly responsible for the modern Swedish name for wolves: varg, meaning "killer" or "strangler". Folklore had it that saying wolves' proper name (ulv) would call them, or at least cause bad things to happen, which lead to wolves being called what they were seen as (murderous brutes). Problem was, this became so wide-spread and went on for so long that varg ended up as the proper name for a wolf, and the folklore about speaking their name being bad remained.
- In Bavaria from the late Middle Ages to the 17th century or so, people would try to invoke this trope by using Wolfbann spells to cause wolves to attack people they didn't like. Conversely, Wolfssegen spells were supposed to subvert this trope by warding away wolves.
- One of the symbols of Ancient Rome was the wolf. This grew out of legends that Romulus and Remus, founders of Rome, were literally Raised by Wolves. However, contrary to modern perceptions, they didn't adopt the wolf because of any inherent "specialness" attributed — they hated the animal just as much as everyone else around them. Rather, the story is symbolic of how vicious and badass the Romans saw themselves to be.
- In Inuit mythology, the Amarok/Amaroq is a giant wolf who hunts in solitude, specifically picking off people foolish enough to hunt alone at night. Sometimes an Amarok plays the role of a Noble Wolf instead, but is usually treated as a villain.
- Wolves feature fairly often in The Bible and other Christian works, generally as metaphors for evil, destructiveness or the dangers of straying from God, when they aren't agents of the Devil outright.
- The Irish word for wolf, mac tíre ("son of the land"), is believed to be a flattering nickname invented to allow the Irish to speak of wolves without incurring their wrath, similar to varg above. Like most European words for wolf, their original name was likely cognate with olc, the modern Irish word for "evil".
- A once-common British term for Ireland was "Wolfland", with the lack of organized attempts by the Irish to exterminate wolves being taken as a sign that they were just as savage as the wolves themselves.
- "Peter and the Wolf" depicts the titular wolf as a the primary antagonist, with him eating one of the other characters and attempting to eat the rest.
- Ego Likeness seems to like this trope a lot, as the lyrics of both "Wolves" and "When the Wolves Return" refer to the singer being torn apart by wolves. In both instances, this trope overlaps with Noble Wolf.
- Aside from the Wolf that Red encounters, Red: The Red Riding Hood Musical features at least one wolf who may or may not be stalking the Gypsies who are telling the story. The song "When The Night Is Clear" is all about how absolutely terrifying the Wolf is to them, and ends with the sounds of wolves howling, from all around the gypsies and audience.
- Dungeons & Dragons
- While the game depicts wolves themselves are depicted as morally neutral and they are even available as companions for heroic characters, the monstrous Worgs (taken from Tolkien's "Wargs") and Winter Wolves are invariably evil and dangerous.
- Barghests are evil, shapeshifting creatures that in their natural form resemble monstrous wolves. They come from the Lower Planes, and come to the mortal world, where they usually set themselves up as the rulers of goblin bands, to feed, chiefly on people.
- Like D&D, the game has a selection of evil wolves and wolf-like monsters, beginning with regular wolves and bigger, primal dire wolves (which are both technically True Neutral, not evil) and including the evil, monstrous worgs and white-furred winter wolves. A hierarchy of sorts actually exists in-universe among wolf-like monsters: winter wolves dominate mixed packs and bully their lesser cousins, with worgs coming below them and true wolves at the bottom.
- Barghests also show up, as evil extraplanar wolf-monsters that come to the mortal world to hunt and eat mortals.
- Werewolves are, again, Chaotic Evil monsters, and are ruled by the Demon lord Jezelda.
- In Werewolf: The Apocalypse,
- Garou of any alignment embody this trope when overcome with rage.
- The Black Spiral Dancers are more savage than most Gaian Garou, as are Red Talons (who consider humanity part of Gaia's problem). Proud Warrior Race Guys such as the Get of Fenris and Wendigo tribes often skirt this as well, sometimes quite closely.
- Werewolf: The Forsaken has the Predator Kings, a Pure tribe of savage warriors and hunters, essentially the Red Talons come again. They spurn technology, respect nothing but strength, and long for the return of the savage wild of Pangea, where they ruled the wilderness as, well, predator-kings.
- Traveller The Vargr are wolves and other canines genetically engineered by the Precursors . They are great merchants and pirates, but they are incapable of organizing and so aren't as effective in a straight fight as humans.
- The Chaos Hounds who fight alongside the armies of Norsca are massive, rapacious, bloodthirsty, occasionally mutated versions of this trope.
- The wolf is also the sacred animal of Khorne, the Chaos God of war, violence, blood and rage. Khorne is often referred to as "the Blood Wolf" and "the Wolf-Father", in addition to being sometimes depicted with a wolf's head, and in some depictions, his demonic Flesh Hounds have a distinctly lupine appearance.
- Regular wolves are ridden by goblins, sometimes pulling their chariots. The wolves themselves are very aggressive and barely tame, and will happily devour their riders should they fall from the saddle.
- Dire (zombie) wolves are favorite vampire pets.
- In Warhammer 40,000, the frozen planet of Fenris, the homeworld of the Space Wolves (a space marine chapter itself heavily based on this trope) is home to Fenrisian wolves, the biggest, fiercest wolves in the galaxy, often used by the Space Wolves as mounts or Beasts of Battle. Besides the regular horse-sized variety, there are:
- Cyberwolves: Regular Fenrisian wolves heavily augmented with technology.
- Blackmane Wolves: A bigger, nastier variety of the regular Fenrisian wolves that live in desolate wildernesses and only enter settled lands in the dead of winter to hunt, and are only tamed by the fiercest Space Wolves.
- Thunderwolves: The biggest, fiercest, and nastiest wolves on Fenris, found only in the northernmost reaches of the planet and blurring the line between this trope and Hellhound. They stand eight feet tall, are built like rhinoceri, have fur like steel wire and several rows of regenerating teeth, can chew through steel, and hunt trolls, mastodons and giant bears as their primary food source. Unusually for wolves, they’re solitary animals and attack each other on sight. They have only been tamed by a near-mythical, elite group of Space Wolves whose existence the main chapter continues to deny.
- Dead Reign has large wolf packs that have reclaimed much of humanity's lost cities and towns in the wake of the Zombie Apocalypse. They are hostile to survivors, but attack zombies as well, which makes them something of a mixed blessing.
- Madfang Ragewolf from Patapon 3 is one of the main antagonists of the game. He is linked to an archfiend and represents the Deadly Sin of Rage.
- Spiral Knights has Wolvers. They are quick, depending on the breed can inflict status effects, and if they're accompanied by an Alpha, their attack increases. Players will often be killed by a pack of Wolvers at least once in their in-game life.
- The Note had wolves as early encounters.
- Vagrant Story: wolves are early enemies.
- In Red Dead Redemption, wolves are tough, highly aggressive, persistent, have a knack for showing up precisely when you don't need them to, love to kill your horses, and attack in waves. You gun down four or five of them, look around, and the coast seems clear, only for another batch to arrive just as you put your gun away.
- Friday the 13th: Wolves act as enemies in the forested areas.
- In Dragon Age: Origins you'll occasionally run into packs of wolves as enemies. There's even one specific encounter on the overworld map that can be especially vicious on higher difficulties, a rare form of That One Random Encounter.
- Dragon Age: Inquisition carries on in Origins' footsteps with huge wolves roaming around the Redcliffe Hinterlands and Emprise du Lion areas as enemies.
- In The Elder Scrolls V: Skyrim, it's not uncommon for a player to find themselves attacked by two or three wolves at once. They're easy to kill, but they can become Paranoia Fuel if you can hear the howls but are unable to see them or know the direction the howls come from. The worst part of the wolves is that they may infect you with Rockjoint plague which severely reduces your fighting ability.
- Cataclysm: Wolf packs are one of the worse non-zombie threats roguelike. They're made all the worse by the fact that their letter color can make them very hard to spot before they're on top of you.
- Wolves, which spawn in packs of four in forest and taiga biomes, normally mind their own business and can even be tamed and used as guard animals, but if you attack a wolf, it and its whole pack go berserk and try to kill you.
- The third-party mod Mo' Creatures includes the feral-looking Wild Wolves, which cannot be tamed, and sometimes spawn with a zombie, skeleton or silver skeleton riding them. They’re neutral during the day, but turn hostile at night and will try to kill you as soon as they see you. They’re not a big threat — their attacks don’t do much damage and they have less health than other hostile mobs — but they're faster and more dangerous if they spawn with a rider.
- MediEvil: Latter portion of the cemetery stages feature wolves. In order to leave the cemetery, you have to fight two stone wolves which guard it.
- Age of Empires:
- In Age of Empires II, Age of Empires III, and Age of Mythology, wolves are the archetypical wild predator of the wilderness. If Age of Empires II is played without the expansion, wolves are the only predator in a game that ranges geographically from Europe to the Middle East to Asia. Age of Mythology is also the only game of the series where wolves can be hunted for food, otherwise they are just a menace deadly to villagers.
- Age of Empires II also has a monstrous wolf named Ornlu in the first mission of the Genghis Khan campaign, who has been devouring sheep and people and which the player must defeat. Ornlu is a unique Hero Unit with stats far beyond those of regular wolves, and can be added to custom maps. He reappears as the King Wolf of Norway in the Vindlandsaga.
- Assassin's Creed III:
- In Heroes of Might and Magic V, wolves are one available type of neutral monster. Their individual stats are average, comparing poorly with the human soldiers one level below except for their VERY high initiative, but their two special abilities are this trope done in a very dangerous form. Not only can each stack summon an equally large stack once per battle, but when one wolf stack attacks the enemy, ALL wolf stacks able to attack that enemy will do so as a free action. This is as painful as it sounds.
- Back in I and II, wolves were one of the Barbarians' recruitable creatures (stronger than both goblins and orcs). In both of those games, Barbarians were defined as an Evil town...
- Gothic: Wolves, and other creatures in the wolf family, can be dangerous depending on your level, because unlike with most other enemies, it is difficult to lure them to you one at a time, so you'll usually have to deal with entire packs.
- Tomb Raider (2013) often features packs of wolves attacking you. Even worse, one level has you enter their den to get supplies.
- The early stages of Tomb Raider also had packs of wolves trying to kill you.
- The final boss of Suikoden II, the beast rune, which is shown to be the embodiment of feral and murderous evil, is presented in the form of a massive, two-headed wolf.
- Mega Man
- The wolves in Metal Gear Solid will attack you (but not Meryl, they seem to like women) on sight, unless you have Sniper Wolf's handkerchief or use a trick that involves Meryl.
- World of Warcraft:
- Many Wolf-type enemies have an ability that causes them to howl and alert other nearby wolves of the player's presence, effectively swamping you if you're not very careful.
- There's the Worgen, such as the Sons of Arugal, original members of the Druids of the Pack, and the Gilnean Worgen (which are playable). Heck, one such Gilnean Worgen picks up a STAGECOACH and starts BEATING PLAYERS WITH IT.
- Goldrinn... goddamn, Goldrinn. Goldrinn revered as a minor god for good reason. Even the Orcs respect the Wolf-God (though they call him Lo'Gosh). The guy is best known for possessing King Varian Wrynn, being utterly wrathful, being the source of the Worgen curse, and tearing out the throats of legions of Burning Legion demons.
- The Warlords of Draenor expansion introduced the Garn, huge black wolves capable of "tearing a man apart in seconds" and they always hunt in packs. Even on Draenor, a planet where Everything Trying to Kill You very much applies, these things are considered some of the most dangerous predators around.
- Arcturus Mengsk in StarCraft wants people to see the wolves on his family crest as Noble Wolves. This is a complete lie, and "cruel, nasty, and sadistic" isn't even a start on his true nature. (Although both his father and son, under the same crest, were much nicer people. Maybe he's a fluke?)
- As shown in the above quote, South Park: The Stick of Truth has Dire Wolves which riddle the frozen kingdom of the north that is Canada. They're like wolves, but dire.
- A wolf pack is one of the possible random encounters in Transarctica you need to repel while travelling through the frozen Eurasia.
- In Darklands, a wolf pack is a possible random encounter in the countryside. They can be particularly dangerous for an unexperienced party, as they attack in groups and are very fast.
- The games set up this trope by making the wolf/hyena mix Pokemon Poochyena and Mightyena Dark-types (which is called the "Evil"-type in Japan) with very nasty bites and the Attack-boosting move Howl, but subverts this trope by revealing in the Pokedex that they're actually very loyal to their trainer.
- Midnight form Lycanroc, a nocturnal, red-furred bipedal wolf, is a very aggressive Blood Knight who revels in battling and fighting, and is an extremely dirty fighter to boot, deliberately taunting and luring in opponents before finishing them off with a savage blow. In this, it contrasted with its species' other variants, the Noble Wolf Midday and Dusk forms.
- One of the creatures available to you in Black & White 2 is a wolf that can be either a Noble Wolf, a Savage Wolf, or something in between, depending on what you train it to do and how you play the game in general. Its appearance is adjusted accordingly, with the evil version having larger fangs and claws, the good version being much lighter in color and smiling more often, and the neutral being intermediate between the two.
- In The Long Dark, wolves are the main threat to your character's survival. The game offers a disclaimer that the wolves presented in game are abnormally aggressive due to the strange geomagnetic event that knocked out all electronics and caused the survivor's plane to crash in the Canadian wilderness, and in no way do the development team condone the unprovoked killing of wild animals in real life. Wolves wander around alone — lending credence to the idea that the geomagnetic event has affected their behaviour — and will chase and attack the survivor if they get too close, although the survivor is safe in indoor areas with the exception of the Carter Dam in Mystery Lake, which has a particularly implacable wolf lurking inside. Wolves can be dealt with safely at range with the hunting rifle or the bow, or if the survivor has a hatchet or knife, an attacking wolf can be killed quickly in melee before they can inflict any major injuries, and they can also be temporarily deterred by flares, torches or campfires. Averted in Pilgrim, the game's Easy mode, where wolves are (more realistically) non-aggressive and will run away if the survivor gets too close.
- Monster Hunter has Zinogre, a massive creature that looks like a combination of a wolf and a dragon. It is a literal Lightning Bruiser capable of dishing out some serious damage, especially if allowed to fully charge itself with lightning. At times, it will even walk ominously toward its intended target while doing absolutely nothing for a few seconds before suddenly lashing out with powerful attacks. Its subspecies, Stygian Zinogre, crosses into Hellhound territory, swapping out Thunder for the Dragon element and accompanying its own slow walk with streaks of red lightning.
- Romulus and Remus in Aviary Attorney, in spades. Together they're actually the infamous Viridian Killer.
- Viva Pińata: Sour mallowolves, who will scare off visitors. They become the Noble Wolf if you tame them.
- In the Fallout 4 expansion Far Harbour, mutated wolves are one of the types of creatures inhabiting the Island. Not as visibly mutated as other creatures in the franchise, they are individually weak but attack in packs, with one or two going for a frontal charge and the rest of the pack attempting to flank the player. Like with most other enemies, more heavily mutated "elite" variations exist (such as rabid ones, or ones so heavily irradiated they glow), with stronger variants usually leading packs of weaker ones.
- The Legend of Zelda: Breath of the Wild features wolves among the wildlife of Hyrule, with white wolves in the snowier mountain regions. In groups, they'll attack Link on sight (with their entry in the Compendium even claiming that humans are their main prey), but quickly retreat if any are wounded or killed. In contrast to the usual depiction of lone wolves, a singular wolf will always flee upon seeing Link.
- The Wolf Apocalypse in Gunshow, which was caused by God forgetting Jesus's birthday and trying to make it up to him.
- In No Rest for the Wicked, the woods are known to house wolves, which is why Perrault refuses to believe that November came through the woods alone. However, the actual wolves appear only as skins in Red's cottage.
- Supernormal Step:
- The main enemy of Chapter Three is an Eldritch Abomination named Fenris, whose form is a Wolf with Glowing Eyes of Doom and poisonous breath.
- Reynardine falls under this indirectly, even though he's actually a fox. Since possessing Annie's wolf doll, he seems to be undergoing a slow Heel–Face Turn — in particular, he's noticeably less of a "jerkface" when he takes the form of a full-sized wolf, rather than his usual pint-sized plushy form.
- Vorg from Cwen's Quest is a Wolf Man with the personality of a corporate shark plus ax crazy
- Played with in Tasakeru, where wolves are one of the eight sentient species. The other species think they're scary, primitive, carnivorous savages, but they're just following very old traditions.
- The Insanity Wolf meme.
- Neopets: While the pirate Captain Scarblade is a savage pirate, not all Lupes, a wolf-like species, are evil or vicious. However, the species was known for eating another Neopet species (Chias) in the past.
- Metalocalypse: The band's therapist tries to attack them but falls out a window. He survives the multi-story fall, but then gets his arms ripped off by wolves who live in the compound (though he survives that and gets a new pair of mechanical arms).
- My Little Pony: Friendship Is Magic has Timberwolves, canid monsters that are literally made of timber. They're large and intimidating, but surprisingly frail, dropping apart after a single good blow. However, they can re-form after being dismantled by a heavy blow, and combine into a single enormous wolf.
- Disney's own Big Bad Wolf.
- Lambert the Sheepish Lion: The wolf that threatens the flock frightens the lion protagonist as badly as his sheep buddies. That is until Lambert's adoptive mother becomes the target. Big mistake on the part of the wolf.
- The Simpsons:
- In "Cape Feare", after the rest of the family packs up and leaves, Grandpa Simpson gets left behind at the Simpson house, knocking at the door and saying "Hello-o! Hello-o! You have my pills! Hello-o? I'm cold and there are wolves after me" (cue howling).
- In "Marge Gets A Job", Groundskeeper Willie goes mano-a-wolf-o with an escaped Alaskan timber wolf, "whose jaws can bite through a parking meter", to rescue Bart, who cried literal wolf one too many times and was predictably ignored when the actual wolf showed up. He beats it.
- In "'Tis The Fifteenth Season", Hans Moleman get trapped by an avalanche, and mistakes a roving pack of wolves for rescue dogs.
- In the Justice League episode "Hereafter", a depowered Superman faces off against a pack of wolves. He wins.
- Boo Boom! The Long Way Home: In episode 12, while travelling throug the mountains, the protagonists find themselves under attack by a pack of these, but are saved in time by Mario.
- According to Word of God one of the main villains in TaleSpin, (and probably the most popular one) Don Karnage, is a red wolf. Considering that he is the leader of a band of canine Sky Pirates then it could be consider a flock of (sky) wolves.
- It's been widely reported that in WWI two armies of German and Russian soldiers signed a temporary ceasefire in order to fight off hundreds of wolves that tried to eat them. It's unknown if this is true but there were some incredibly violent wolf attacks during the Great War caused by all the environmental destruction happening at the time. Or maybe the rapid increase of human meat available.
- While very few wolf attacks have been verified in the US and Canadanote , wolves in Europe and Asia are far more aggressive, particularly in Europe after the 14th century when the buildup of dead bodies caused by the Black Death allowed them an easy source of food, giving many a taste for human flesh and a habit of frequenting villages, city outskirts and major roads in the process. Special structures were reportedly built along highways for travelers to take refuge from roving packs in.
- Although healthy wolves typically avoid humans, wolves infected with rabies are vicious and destructive to a degree far greater than their domesticated counterparts. There are records of solitary rabid wolves entering camps and military outposts and attacking over a dozen people in a single rampage (or — if you believe one journal from 1890 — "sixty or seventy persons in one day"). A bite from a rabid wolf would infect victims with a high quantity of the virus, dooming them to one of the most horrific deaths imaginable. Some historians even argue that the viciousness of rabid wolves may have played a large role in the reputation that wolves had in previous centuries.
- Even perfectly healthy wolves in Europe and Asia during history times would regard humans as food. This was due to many unarmed humans in being rurals areas and there being few hunters reinforcing the fear of humans into the carnivores. To packs of hungry wolves who'd had a lot of their prey driven off by settlement, livestock and the unarmed humans tending to them were easy targets.
- The Beast of Gévaudan, an enormous man-eating wolf (more likely several at once) that terrorized southern France in the late 1700s. The beast achieved a near-demonic fame among the locals and was often considered a werewolf, in no small part due to the fact that there being more than one wolf made it seem like the beast couldn't be killed permanently.