Main Tropes Index

Troperville

Editing Help

Tools

Toys

Narrative

Genre

Media

Topical Tropes

Other Categories

Custom Search

alt title(s): Neutral Neutral
"I stick my neck out for nobody."
Rick Blaine, Casablanca

"Right and wrong are not what separate us and our enemies. It's our different standpoints, our perspectives that separate us. Both sides blame one another. There's no good or bad side. Just two sides holding different views."
Squall Leonhart, Final Fantasy VIII

True Neutral (also known as Neutral Neutral) is the Character Alignment that takes no side. There are several ways this can manifest:
  1. They are morally cowardly, compromisers, or opportunists. A key component of any Untrusting Community, they might believe that good is better than evil, and they'll follow any laws that aren't too much of an inconvenience or angrily mutter about unjust laws in the The Evil Empire, but they just don't have the guts to do anything about it. When the heroes ask about the criminal activities going on, they're not helping, because they know what happens to snitches. They are All Of The Other Reindeer. They're the useless masses that villains love to taunt the heroes by declaring that the masses will abandon them in a heartbeat, and it's no accident that True Neutral is the default alignment of humans in almost any fantasy.
  2. They don't care about the conflict between Good versus Evil and Order versus Chaos. The Neutrals have their own ideals, concerns, goals and needs that are different from either side of the fence, so to speak. These kind will be very committed to the Prime Directive (but not too committed...) This may be explicit in the declaration that they are Above Good And Evil.
  3. Similarly, animals in Dungeons And Dragons are not credited with the ability to make moral or ethical distinctions. Since their existence is amoral and they have no way of changing this, all animals are True Neutral. Often called "Neutral Hungry" if they'll leave you alone if you leave them alone (and aren't tasty).
  4. They are committed to the philosophical or cosmic principle of Neutrality or Balance itself, and they actively seek to preserve the Balance Between Good And Evil. They only intervene in conflict to prevent the underdog from being wiped out - should their allies gain the upper hand, the True Neutral will probably switch sides from the point of view of his friends; in his eyes, he is keeping true to his own convictions. This can manifest as Chronic Backstabbing Disorder. Stupid Neutral is an extreme version of this.
  5. A variant of the True Neutral mindset is a character so completely amoral that he acts more like a force of nature than a person. His actions may seem cruel or random, as he can be kind and helpful and then vindictive the next moment, or worse, acts in a manner that he considers kind but is horrifically amoral from the point of view of a human. Many fairies from folklore, i.e. The Wild Hunt, fall into this category, as does the Stranger in Mark Twain's tale "The Mysterious Stranger".
  6. They just don't care about anything, including their own hygiene or reputation or moral values. The stereotype stoner character who doesn't hate anyone enough to want to hurt them.
  7. These types could also be seen as Fence Riding Bastards. People who just can't make a tough (possibly morally gray) decision. So they try to avoid getting put into that uncomfortable position. Could also be both friend and or Ally to both protagonist and antagonist.
  8. Characters with a very low intelligence will be True Neutral by default. They are simply too stupid to figure out the consequences of their actions, and are utterly unable to put any planning, motives or logic behind them. Any good or evil they might inflict is therefore completely unintentional.
  9. They may have once been committed to a cause, but have gone through so much strife and been betrayed or failed so many times that they simply don't care anymore, and will only focus on their own goals and help or hurt other people if they feel like it. This can be a more tempered variant of Heroic Sociopath.
  10. They just live life by doing whatever everyone else is doing. They'll follow the trends, and follow the law whenever the law is generally followed, but believe that if everyone else is doing it, it can't be wrong, right? They're never the first to do anything, but might get caught up in a I Am Spartacus moment once the Nakama have started the call, or grab a rock once the Untrusting Community finds out that there's no Hero Insurance to cover the damage. Can also be called "True Average".
  11. Machines and robots that are limited by their programming are True Neutral. Sapient machines capable of independent thought may have other alignments, but a machine whose ethical and moral framework is decided by its programming is inherently incapable of making ethical or moral decisions on its own and thus is inherently neutral.
  12. They want to be left alone. Enjoy life for themselves and possibly family, let other people do whatever. If someone defies that, though, usually villains, they'll fight back.

A True Neutral character or organization is usually introduced as a Wild Card, neither aligned with the Hero or the Big Bad. They may become friend, foe, or neither (and may even switch sides), depending on how their goals align (or conflict) with the Hero's. See Neutral No Longer, for when True Neutral characters are forced to take up sides.

Muggles and Punch Clock Villains are often the "don't care" variety of True Neutral.

In RPGs, Druids are generally of the True Neutral alignment, siding with the animals and the forest. (That's only neutral if you do not consider the animal world and nature elementals a side of their own, as the game designers apparently did.) Essentially, a True Neutral is somebody whose solution to any dilemma is 'what would a bear do?'. (The problem is, a bear, being an animal, does not think as such, and has no viewpoint.) Such a character can slide easily into amorality or tribal thinking.

When dealing with the examples of specific characters, remember that assigning an alignment to a character who doesn't come with one is pretty subjective. If you've got a problem with a character being listed here, it probably belongs on the discussion page.

Examples:

    open/close all folders 

    Anime and Manga 

    Comic Books 

    Film 

    Literature 

    Live Action TV 

    Meta 

    Oral Tradition 

    Professional Wrestling 

    Real Life 

    Tabletop Games 

    Video Games 

    Webcomics 

    Western Animation 

    Web Original