Non-Malicious Monster

Aw look, he's just a harmless creature! note 

"I think their attitude is more that of the cyclone, which comes with the gracious purpose of cooling off a sweltering village, and is not aware, afterward, that it has done that village anything but a favor. ... People who blame a cyclone, do it because they do not reflect that compact masses are not a cyclone's idea of symmetry."

A specific species of Anti-Villain: a creature that could be called monstrous, but can't actually be viewed as evil, since it lacks any actual malice.

This is not to say that they're not a threat; they're usually a literal monster, and if they're not dealt with, many people will die. It's just that, in theory, options besides killing the monster exist.

Note the difference between a Reluctant Monster and a Non-Malicious Monster is that the Non-Malicious Monster is always an antagonist; the Reluctant Monster can be a protagonist. In addition, the Reluctant Monster is usually sapient or can sense people's responses to its monstrosity (see, e.g., Casper the Friendly Ghost). The Non-Malicious Monster is more along the lines of a completely instinctive beast with no sapience; in other words, it's just reacting to stimulus in incredibly dangerous ways without bearing malice towards anyone. Imagine a 100 foot tall rottweiler if you will. If they do have any sapience, it's a case of being Obliviously Evil. Typically True Neutral.

Certain portrayals of Eldritch Abominations go out of their way to portray the Abominations as, well, dangerous only because we're in the way. Remember the last time you cared about the bugs you step on when walking in your yard?

Sometimes compared to a more normal villainous character, frequently a Corrupt Corporate Executive, to make the distinction between "monster" and "evil" more explicit and obvious (although authors using this particular variation should be warned that said normal bad guy is especially prone to becoming a Designated Villain). Expect early victims to be Assholes for the usual reasons: we don't feel as bad about a giant dick being killed, and it doesn't hurt any sympathy we may have with the monster.

See also Monster Is a Mommy, a Sub-Trope of when the monster in question is fully justified or even doing objective good in its monstrous actions. See also Why Isn't It Attacking? when the non-malicious behavior is noticed.


Examples:

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     Anime and Manga 
  • Some of the Arrancar in Bleach are like this. It's explained that the process of becoming an Arrancar removes a Hollow's Always Chaotic Evil nature and gives them their sense of reason back. Most of the Arrancar we see are bastards anyway, but there's a few exceptions (Nell and her friends, Starrk and Lilinete, some say Harribel as well).
    • Harribel and her Fraccions' actions at the end of the whole Aizen thing - and the backstory as to how and why they came together (while they were still standard Hollows) proves it.
  • Most of the citizens of Makai (demon world) in Rave Master fall under this trope.
  • Some demons in InuYasha, like Jinenji.
  • Android 8 from Dragon Ball. He looks just like Frankenstein's Monster and he was built to be a killing machine, but he's a kind gentle soul who doesn't like to hurt others, but you'd better not ever try to kill his friends.
  • The Gundam 00 movie, Awakening Of The Trailblazer, has an example. The ELS learn about things through assimilation, and combining their forms together is merely an efficient form of communication. Humans find assimilation to be a very painful way to die. This leads to the unfortunate situation where the ELS are a peaceful race looking to learn about and communicate with humans, and don't understand why humanity is trying to kill them for doing so, while humanity thinks it's defending itself against a hostile invasion.
    • It's unclear whether the ELS even recognise themselves threatened, or if they just perceive the violence as a part of human communication, and respond in kind. The whole concept of verbal intercourse is completely incomprehensible to them after all, whereas battles are physical affairs like their assimilation.
  • Subverted by Berserker in Fate/Zero. He seems at first, like Fate/stay nights Berserker, to be rage personified without actual malice, but is revealed to have a very personal grudge against Saber.
  • The Angels of Neon Genesis Evangelion. As the offspring of Adam, they seek only to unite with their progenitor, and set off The End of the World as We Know It to claim (or rather, reclaim) the planet. The destructive Sachiel aside, only when something stands in their way will they actually attack.

     Comic Books 
  • The Marvel Comics Captain Ersatz of King Kong, Gorgilla, falls into this category.
    • Another Marvel story involved Doctor Strange and the Scarlet Witch confronting a giant extra-dimensional beast rampaging around the city. The monster seemed almost unbeatable, but then Strange reads its mind. As it turns out, the rampage was just a reaction to being plucked out of its home realm and deposited in a strange world; it was scared, lonely, and simply wanted to go home. Strange complies, ending the threat.
  • One possible interpretation of Bizarro — he doesn't mean to do harm, but his simple-mindedness combined with Superman-like powers makes him terribly dangerous.
  • The Batman villain Humpty Dumpty seems to be mentally retarded, but he has a knack for analyzing mechanical systems and figuring out how to subvert or disable them. After the deaths of his parents and constant verbal abuse from his grandmother, he started trying to fix machines he perceived as broken out of irritation, but since his knowledge only came from library books his repairs often resulted in horrible accidents. He is just trying to do what he believes is a good thing for everyone. Even when he eventually "took apart" his grandmother, he did so in a misguided attempt to find the root of her meanness and fix her.
  • In Valhalla, the huge wolf Fenris (who was the most dangerous monster in Norse mythology) turns out to only be a over-sized dog, who was controlled and abused by the evil giant Surtr.

     Fan Fiction 
  • The embodiments of the Elements of Harmony in Elementals Of Harmony. They range from neutral to friendly, but are breaking the universe by existing. Two actually commit suicide when they learn this.
    • The only ones that have to be fought head-on merged with ponies and were twisted. Loyalty merged with Scootaloo and lost it after being rejected by Dash, and Magic merged with Twilight and drove her existing tendency to fix everything with magic and Control Freak issues Up to Eleven by giving her enough power to fight two planeswalkers and Luna.
  • The first chapter of Imperfect Metamorphosis ends with Rumia being disintegrated by a Blob Monster, which then takes a twisted version of her as its form and heads straight for Eientei and almost destroys the place in the ensuing battle. Turns out Rumia is still alive after being absorbed, the absorption was the only way said blob could move and communicate, the transformation was entirely involuntary, it went to Eientei to talk, and the battle was in self-defense after being attacked by half a dozen trigger-happy Blood Knights. Naturally, things get much worse from there.
  • The Infinite Loops: Billy from The Grim Adventures of Billy & Mandy has the dubious honor of being a Malicious Looping Entity for no other reason than outright lethal stupidity instead of any ill intentions.
  • Castlevania: Nocturne of Ruin:
    • The tribe of mermen who live in the fountain of Castlevania's garden. While xenophobic and somewhat Jerkasses, they prefer to be left alone and are at worst simply annoyed when Maria inadvertently pollutes their home while washing une slime out of a cloth.
    • Catoblepas. While they have petrifying breath and are stated to be dangerous by Alucard, as he also points out, they're not aggressive and don't actively attack people; he even pets one.

    Film 
  • King Kong. As a description of how this trope fits would be akin to a plot synopsis, we recommend reading the page on King Kong instead.
  • Possibly The Thing (1982). As much as a nightmare inducing assimilatory monstrousity it is, there is no indication that it is doing anything other than acting as any organism does: reproducing and trying to remain alive.
    • Mockeded at one point in the DVD's commentary.
    • This also applies to the original thing, but it's intentions are open to interpretation.
  • When Godzilla is portrayed as an Anti-Hero, it's usually as one of these.
    • Mothra. She's by far the most benevolent monster in the Godzilla films and only attacks when someone either kidnaps her fairy companions or tries to hurt her offspring.
    • Minya and Godzilla Junior. Justified in that both are infants.
    • Godzilla (2014): Godzilla's not particularly interested in fighting with humans and goes out of his way not to fight them even when they are opening fire on him. Like Gareth Edwards has said, humans are like ants to him. You don't go out of your way to stomp on every ant you see, do you? The M.U.T.O.s aren't really evil either, most of the destruction they cause is just due to them being so large, and through the movie they act like actual animals. There are even sympathetic moments with them, such as the loving moment the couple have sharing a nuke, and the mother crying at the destruction of her nest.
  • The mutant from The Lost Skeleton of Cadavra. As Betty puts it: "I don't think it ever meant to kill. It just didn't know not to."
  • The Ymir of 20 Million Miles to Earth just wants to be left alone. The fact that it's continually growing and is wanted by the government to figure out how it survives on Venus leads to it being poked. The Ymir does not like being poked.
  • According to Word of God, the Cloverfield monster is not only a Non-Malicious Monster, it's also an Enfante Terrible. J.J. Abrams, the producer, said "He's a baby. He's brand-new. He's confused, disoriented and irritable."
  • The Kraken from Pirates of the Caribbean only ever attacks ships when Davy Jones wakes it using a massive hammer. Wouldn't you be a little cranky too?
  • The Golem from the 1920 silent movie classic The Golem. He is treated as a monster by the humans, but at closer watch, he is only misunderstood (he is mute, after all) and dumb.
  • Zigzagged in the Terminator franchise.
    • Most Terminators, despite their calculating and merciless nature aren't malicious or sadistic. They're machines designed and programmed to carry out specific tasks in the most efficient manner possible and are no more likely to inflict unnecessary pain and suffering on anyone than a calculator. In the Directors cut of Terminator 2: Judgment Day it's revealed Skynet ensures it's models are designed not to learn too much when sent out alone, as it doesn't want them thinking for itself. So when Arnie's T-800 has this fixed, the Terminator actually learns the value of human life.
    • This seems to not be the case with the T-1000 in T2, who carries out his killings with deadly cold sadism. The T-X from Terminator 3: Rise of the Machines also displays similar signs of sadism. This implies the more advanced models are either designed to enjoy their "work" or are just naturally inclined toward sadistic tendencies.
  • While not necessarily presented this way in the source material, Frankenstein's Monster tends to get this treatment in modern media, since he was given a disfigurement, an abnormal brain (in most versions), and then spurned by the person that created him. The only people he befriends are those that can get past his appearance.
  • Jeff the giant worm from Men In Black II.
  • Zigzagged in the Jurassic Park films. The Tyrannosaurus rex, Procompsognathus and Dilophosaurus are simply carnivorous animals that only eat people because they are easy prey. Additionally, they are mostly shown eating people we're not supposed to sympathize with (in one case, it's even Played for Laughs) and, given the opportunity, the T. rex goes after other dinosaurs instead of the humans. The Pteranodon generally snatch up humans only when they wander into their enclosure. The raptors, on the other hand, are shown to be intelligent and capable of sadism, the Spinosaurus from Jurassic Park III takes Super-Persistent Predator to the point that it seems like it just hates humans, and the Indominus Rex from Jurassic Park was specifically bred to be a hyper-aggressive killing machine.
  • Slimer from the first Ghostbusters. He's little more than a nuisance who wants to have a good time, but his antics interfere with the human world.
  • The basilisk from Harry Potter and the Chamber of Secrets might have been able to kill you only by looking at you. But it was controlled by "the heir of Slytherin" and didn't do anything unless he asked it to kill someone.
  • Katla from the Swedish fantasy movie Bröderna Lejonhjärta might be a huge dragon. And if she breathes her fire on you, you will soon become paralized. But she was controlled by the evil dictator Tengil, who kept using her to keep his power. And if you only leave her alone, she won't harm anybody.
  • The Blob (1958): The Blob is a mindless space amoeba who simply consumes as much organic matter as it can find. It's no more malicious than any other predator.
  • The Blob (1988): Averted. The Blob is the accidental result of a secret government germ warfare project, and shows several signs of intelligence. It seems to enjoy stalking its food and even lays traps for them.
  • Subverted in Pacific Rim. The Kaiju are outright being used as biological weapons in a war against humanity.
  • In Monsters, it's heavily implied if not downright stated that the aliens aren't the aggressive monsters that they are perceived as. Sure they look scary, especially given they're nocturnal and their appearance. They do hurt and even kill people but this is probably curiosity, self defense and just their sheer size. During the finale, two of the creatures meet up in an awe-inspiring light show and completely ignore the humans nearby. This is made explicitly clear in Monsters Dark Continent, as none of the onscreen deaths are caused by the creatures, and it's obvious that the locals could adapt just fine their presence.

    Literature 
  • In Dragon Bones, the Basilisk, or stone-dragon, as some call it.. While it is a monster and does eat large mammals, like, for example, humans, it is not more sentient than a dog, and doesn't even kill more than it can eat. Oreg eventually turns it back into stone, saving it from dying in the cold climate, and the humans around it form being eaten. It is also described as looking quite pretty, being the kind of monster that could fascinate even someone who isn't a biologist.
  • The titular monster in Julian May's story Dune Roller. Long ago, it crashed to Earth, with many small parts of itself (its "children") being widely scattered. It doesn't go out of its way to harm other creatures, but if you get in its way when it tries to reabsorb its children, it will go Mama Bear on you.
  • The Great Old Ones and Outer Gods in the Cthulhu Mythos - either they are simply far too powerful to even register humans as worthy of moral consideration, or they have no comprehension of lesser life or, in the extreme cases, anything else at all. Their actions are not malicious in a strict sense, as they scarcely notice us. Azathoth is a pure example, being a blind, deaf god who will destroy all creation, but completely mindless - he does not know what he is doing, and is really more akin to a single cell than a sentient being.
    • Subverted by the Outer God Nyarlathotep, who is every bit as powerful, but is fully aware of the relationship between himself, humanity, and the rest of the cosmos, and manipulates mankind.
    • In The Case of Charles Dexter Ward, Doctor Willard accidentally summons a spirit in the secret underground laboratories of Joseph Curwen, which the immortal sorcerer had not yet dared to awaken, not being sure that even with his own experience and power he would be able to keep it obidient. When Willard awakes from his unconsciousness in the house above, all entrances to the underground laboratories and the hundreds of trapped spirits within it have vanished without a trace. Some time later, he learns that the other two immortal sorcerers of Curwens cabal in Europe have been killed in a fire and explosion that completely destroyed their mansions. All that is known about the spirit is that it knew how to write Latin in a script used in England in the 9th century.
  • In the Dresden Files, newly-made Red Court vampires and White Court vampires whose demon has just awoken can be this.
    • Many wizards don't have guidance when they come into their power (mid-teenage years). They don't know how not to use their power, or the consequences of misusing their power, and start down the paths to being warlocks (wizards of substantial caliber who violate the laws of magic). Many warlocks are malicious, and Harry has brought a few of those down himself, but he's really disturbed by the White Council's zero-tolerance policy towards this trope. He views Molly as this when he presents her to the White Council, and manages to get her put on probation instead of executed on that count, claiming he can teach her how to use her power for good.
  • The main shock troops of the Yeerks in Animorphs, the Hork-Bajir and Taxxons, only act with malice when controlled by their parasitic masters. The Hork-Bajir, despite having enough blades on their bodies that they have been described as walking Cuisinarts, are actually peaceful herbivores who use all that hardware to strip tree bark, and are actually quite friendly. The Taxxons are more dangerous, but not maliciously so - they are cursed with a permanent all-consuming hunger that makes them desperate for food, and will even eat themselves if necessary. They simply can't help it.
    • Also, the Howlers. When Jake morphs into one he's expecting the instincts of some insane killing machine, and is shocked to discover that their minds are more similar to playful dolphins—the only reason they kill is because Crayak has kept them from realizing that their victims are any more sentient than a video game character. The particular band the Animorphs are fighting actually get destroyed as soon as they realize the truth, since Crayak can't let this knowledge spread to the rest of the species. They get some of it anyway, forcing Crayak to abandon them as shock troops.
  • A group of cannibals in Galaxy of Fear turn out to be this. Even the protagonists go from fearing to pitying them.
  • In the Japanese novel Another we have two. The first is a curse which kills off students and teachers in a particular classroom and their immediate relatives. The second is an extra member of the class, a different person every year, who is Dead All Along, which is the cause of the curse. Neither could be considered actively malicious. For one thing, the "extras" aren't even aware of their status and mean no harm. Their mere presence, unfortunately, is what triggers the curse. As for the curse itself, it's trying to do the same thing the human characters are, root out the "extra", but simply does not discriminate between targets while trying to get the right one.
  • Despite the fact that nearly every space-going civilization has demonized it as evil, the Swarm Mother and its "children", from the Wild Cards series is essentially just a mindless, city-sized predatory space-going omnivorous mushroom who destroys whole ecosystems solely because it needs biological material with which to reproduce. It has all the malicious intent for the civilizations it destroys as a car windshield has for a bug.
  • The buggers in Enders Game only kill humans because they don't realize that individual humans are intelligent, thinking beings, instead seeing them as trivial elements of a Hive Mind, making killing a few thousand of them more like smacking someone to get their attention...
  • In the short story "Elegy for a Demon Lover" (part of the The Necromantic Mysteries of Kyle Murchison Booth), Kyle realizes that even though Ivo is (obliviously) a life-force-draining incubus, "he did love me. To him I was the world."
  • The basilisk from Harry Potter and the Chamber of Secrets might have been able to kill you only by looking at you. But it was controlled by "the heir of Slytherin" and didn't do anything unless he asked it to kill someone.
  • Katla from The Brothers Lionheart might be a huge dragon. And if she breathes her fire on you, you will soon become paralyzed. But she was controlled by the evil dictator Tengil, who kept using her to keep his power. And if you only leave her alone, she won't harm anybody.

    Live-Action TV 
  • Terminator: The Sarah Connor Chronicles: Cameron tells John in one episode that, while Terminators are killing machines, they are not programmed to be cruel. Cromartie's actor, Garret Dillahunt, even outright describes his character as a Punch Clock Villain:
    Dillahunt: I like him. They're really not bad guys - they're doing their job. He has no hate in him. He's like: "Look, it's my job, sorry... Gotta snap your neck."
  • The horta from Star Trek: The Original Series episode "The Devil in the Dark". Its apparent unprovoked attacks against the mining colony (and two crew members) turn out to be because the colony was destroying its eggs, which they thought were nothing more than worthless silicon spheres. After Spock is able to deduce this by speaking to the creature, peace is made (and the young are actually able to help the colony dig up precious ore).
  • The Crystalline Entity from Star Trek: The Next Generation, despite being a fearsome creature with a habit of scouring planets of all life, is never evidenced to be malicious. Captain Picard refuses to destroy it simply for being hungry, except as a last resort to protect other intelligent life.
  • Shows up quite a bit in Doctor Who, particularly when Steven Moffat is writing or running the show. Several episodes ("The Empty Child", "The Curse of the Black Spot", "The Girl who Waited") feature medical equipment wreaking havoc by innocently trying to "cure" members of species they are unfamiliar or incompatible with, while the monsters in "The Girl in the Fireplace" are simply part of a spaceship's severely malfunctioning self-repair system. Outright subverted in "Flatline", where the Doctor thinks the aliens might not realize they're hurting anyone, but when he gets through the Starfish Language barrier, the aliens just use it to mock and gloat.
  • Discussed in Stargate SG-1, on the topic of the Replicators. Teal'c points out that they're simple, self-replicating machines not programmed with any thought beyond self-replication, making them "no more evil than a virus". O'Neil counters with "an evil virus."
    • They are a toy built by a(n android) child, who were instructed to defend themselves when attacked.
      • They only become malicious when they try to become human.
  • The eponymous dolls in The Haunting Hour episode "Worry Dolls". The way the work is pretty simple: You tell them what you're worried about and they fix it. While well-meaning, they're not particularly selective about how they do it. So if you, say, tell them that you want your parents to spend more time with you instead of always going on the road for work, they'll make your parents obsessed with spending time with you to the point of never leaving you alone and becoming psychotic if you try to spend even a minute by yourself.

    Music 
  • The Purple People Eater, in the song by Sheb Wooley. The monster does eat purple people, but it actually comes to Earth because it wants to be in a rock 'n' roll band.

    Role-Playing Games 
  • The Mutant Dinos of Dino Attack RPG. Although the Maelstrom drove their urges to destroy, the dinosaurs themselves were not actively malicious and more akin to confused animals acting on instinct.

     Tabletop Games 
  • The Tyranids of Warhammer 40,000 have no malice to them whatsoever. They reduce entire biospheres to bare rock because they need to eat, and are essentially nothing more than a rapidly-evolving swarm of intergalactic locusts. But because they divide the entire universe into "us", "food", and "inorganic matter", there is no way to deal with them other than to kill them or get out of the way...and planets are rather restricted in their movement.
    • The Chaos gods in Warhammer and 40K really don't care what happens outside of the warp, and indeed spend the vast majority of their attention on fighting each other (they are Chaos, after all). If a bunch of mortals want to commit unspeakable actions in their name, then why not? "And maybe we'll give these mortals a few "gifts" as well; it might be funny."
  • A lot of monsters in Dungeons & Dragons have their alignment listed as True Neutral, because they're basically oversized plants or animals which may or may not have supernatural powers. Since they're not sapient, they can't make moral judgments. The ultimate example of this may be the Tarrasque - a giant reptilian monster, nearly indestructible and as large as D&D size measurements get (Colossal), which rises from its slumber every few centuries to cause untold havoc as it eats everything in sight. As it digests you and your entire village And Your Little Dog Too, you can take comfort in the fact that it bears no ill will towards you. If Spelljammer is taken into account, it's even suggested that ordinarily the Tarrasque would be as harmless as a being larger than many houses can be — it just that it's either (essentially) poisoned or suffering from deprivation, as the air of its native world seems to be different to that of most others.

     Video Games 
  • Most of the alien enemies in Half-Life are just hungry animals that are very disoriented and confused from being abruptly teleported away from their home, including the unspeakably horrible headcrabs. Half-Life 2 introduces the antlions, which are again Big Creepy-Crawlies which just see humans as food.
  • Many of the Colossi from Shadow of the Colossus, with special mention to Phalanx, the 13th Colossus
  • Thresher maws in Mass Effect are giant wormlike creatures that are highly territorial and aggressive, though non intelligent. Standard protocol for dealing with them involves the local equivalent of tanks. Lots of them.
    • The Thorian is claimed to be one of these before fighting it, a giant sentient mind controlling plant is going to have to die, especially when it strongly refused any POSSIBILITY of making peace with the others and generally viewed them as expendable thralls.
  • Elementals from MARDEK don't attack so much as leak energy when disrupted. Not that it doesn't hurt.
  • The Sasquatches from Red Dead Redemption: Undead Nightmare. "We eat BERRIES and MUSHROOMS, you fool!
  • The Monster from some SimCity games may be destructive, but is noted in the manual as not probably acting in malice. The Monster's just ignorant of the damage it's causing.
  • A couple of the antagonists of Star Control.
    • The Mycon, a race of sentient fungus, are so alien in their thinking that it's hard to ascribe any malice to their actions, even when said actions involve turning life-bearing planets into volcanic wastelands. Talking to them, it's readily apparent that they are either completely mad, or just so different that doing this is just their nature. It's also implied that they aren't natural creatures, and were created by ancient aliens as a terraforming device before they went haywire.
    • The Slylandro Probes. The Slylandro people themselves turn out to be perfectly friendly and peaceful creatures who wouldn't harm a fly - and couldn't; they are sentient pockets of gas and can't interact physically or leave their gas giant planet. So they bought some handy self-replicating probes from the Melnorme to explore the galaxy and meet new friends for them. But they are new to this computer thing and set the priority of the self-replicating behavior much too high. Now the probes hail your ship, give you a cordial greeting, and then try to reduce your ship to raw materials, becoming the game's Goddamned Bats in the process.
  • Most of the creatures you fight in Xenoblade are more or less just wild animals and aren't inherently evil.
  • The Heartless of Kingdom Hearts are named as such because they act on instinct and nothing else if left to their own devices.
  • Most enemies in Metroid are simply local wildlife with no real beef with Samus. Even the eponymous metroids themselves are this; the Space Pirates have spent years trying to control them for use in battle, but so far they've only gotten as far as "dump a bunch of metroids in a room and run away."
  • The entire Monster Hunter series is full of them. Most will attack the hunters, but this is due to their instincts (correctly) perceiving the hunters as threats.

     Web Comics 
  • The Hulking Shyster from A Moment of Peace is an absolutely massive monster who can't hunt or kill anything because he's debilitatingly shy.
  • The giant beast in Tower of God in the 21st floor's test. It doesn't do anything, except belly-flop. You don't want that thing do belly-flops!
  • The Reichtangle of Polandball fame, which typically represents Germany's Superpowered Evil Side, is nevertheless often depicted as a creature of instinct rather than malice, driven by an insatiable urge to absorb other countryballs into itself.

     Web Original 
  • Many SCPs qualify, but special mention goes to SCP-053, the girl who makes you try to kill her if you look at her.
  • From Killerbunnies, we have this with Mayze, who is a baby who just so happens to have very sharp teeth. However, like most babies, she is very affectionate and only wants to play, be that roughly, the implications of this would be that she probably shows affection and playfulness by biting. In that vein, we have Mikie who, while created as a test subject, is anything short of harmful, noted to be pleasant, although she is can be a nuisance, as she is prone to tasting, as well as eating things out of curiosity. Apparently, she's eaten livestock.

     Western Animation 
  • An episode of Dexter's Laboratory featured an underground monster who couldn't get any sleep with all the noise of civilization, so he went up to the surface to ask humanity to quiet down. Naturally, the humans freaked out at the sight of a monster, and one thing led to another...
  • Megas XLR has a big, grim, dark, evil species of rhino-like monsters...however, that was just because they were being mind-controlled; in reality, they were cultured, gentlemanly creatures.
  • In the film version of How to Train Your Dragon, the dragons are raiding the Viking village for food because they're being forced by a larger dragon to feed it or be eaten themselves. Once the larger dragon is killed, the other dragons are more than happy to coexist with the Vikings.
  • In the an episode of Powerpuff Girls example, the girls discover that the slime monster was only tearing Townsville apart because it was looking for its lost cat.
    • In "Super Zeroes", a monster begins destroying Townsville, and the girls start changing into their new hero identities. By the time they're done, night had fallen and the monster had suddenly lost interest in destroying the city. The next morning, the monster resumes his rampage, and the girls begin their journey to confront him. However, they all run into inconveniences that held up their arrival, and the monster eventually stops his path of destruction again at night (even checking his watch as time passes). Finally, when the girls actually confront him and prove ineffective against him, the monster explains that the reason he was destroying the city and drawing the girls out to fight him is because he was taking up a tradition back at his home island.
  • The Teen Titans episode "The Beast Within" has Beast Boy turn into the Beast, which plays the part of the Monster of the Week until misunderstandings are cleared out and the real culprit apprehended.
  • The second My Little Pony: Friendship Is Magic episode has Twilight and friends come face to face with a Manticore. They attack the beast, which is acting in a threatening manner, before Fluttershy yells for them to stop. She then cuddles up to it and finds a thorn in it's paw, which she removes. Everypony else is amazed by this.
    • Fluttershy is a master at dealing with this trope. When a dragon's hundred-year nap threatens to cover Equestria in smoke, she gets it to leave simply by firmly telling it about what will happen to the ponies (after making it burst into tears). When Cerberus starts rampaging through Ponyville, Fluttershy calms him with belly rubs and says he's just a big dog that got out of his yard. And she beats a cockatrice in a staring contest by angrily demanding what would its mother think.
    • The ursa minor that Snips and Snails lure into town is this as well. Turns out it's just a baby that's ticked that it was pestered in it's sleep, and all it needs is some warm milk to calm it right back down.
    • The Parasprites, like any Explosive Breeder, are only concerned with food and breeding, and even then they weren't too bad until Twilight's botched spell caused them to eat everything except food.
    • Maybe the changelings, depending on whether they feed on love as a food source or as simply something to make themselves more powerful. If the former, then they'd view the ponies (who have love out the wazoo) as an all-you-can-eat buffet.
    • In Generation 1, the Smooze was a purple slime creature that washed over Dream Valley and nearly induced a Sugar Apocalypse until stopped. In Friendship is Magic, it's an amicable green slime creature that attends the Grand Galloping Gala as Discord's plus-one. The trouble it causes during the event is not so much malicious as a result of an irresistible urge to eat shiny objects and annoyance with its treatment by the one who brought him there.
  • One episode of Aladdin: The Series has a monster, that eats magic and almost devours Genie and Carpet. But he's just like any animal, who has to eat to survive.
    • There was also a sand shark with the treasure of a thousand sultan's vaults stuck to its underbelly. It was a shark, but didn't go out of its way to hunt down humans. It just happened to come across humans every now and then and thought "Oh hey, food!"
      • Later on, said shark was killed and eaten by a group of small humanoid creatures. While fearsome hunters, it turned out that they weren't evil themselves, just the slaves for a powerful evil wizard. Once the wizard was defeated, and a new leader stepped forward, they became a lot nicer.

     Real Life 
  • Animals, particularly large mammals, like bears. They're not hostile to humans. Humans, being large primates at the top of the food chain, are typically much more dangerous to other animal species than those animal species are to them. Even so, there is cause for alarm when bears start digging through human trash: if they get used to the idea of dumpsters as a food source, they'll be a dangerous nuisance until they're killed.
  • Harmful bacteria and viruses.