Commando is a flash platform series by Miniclip.com. It heavily borrows many graphics from Metal Slug, however, the series offers many unique aspects. The first game takes place in Europe during WWII, the second in WWII Asia, and the third throughout both Europe and Asia during the Cold War. The series has also spawned a spin-off, Commando Assault, in which the player must destroy an enemy base while preventing a variety of series enemies from destroying their own, while using points from defeated enemies to spawn allies.
The third and final phase of Commando 3's final boss also counts. The second phase has a pathetically easy-to-avoid laser, but its other two attacks are those two attacks that do massive damage and he can floor you AND combo you with them! In contrast, the third phase's attacks aren't even a quarter as painful and are not as hard to avoid if one knows the strategy.
A.I. Breaker: The second phase of Commando 3's Final Boss. It has three attacks, two involve attacking you with one of its two claws and those do MASSIVE damage to you. The third one is a very predictable and pathetically easy-to avoid laser that will not hit you if you stay at the sides. You can force the boss to always use the third move by staying in the middle when it's idle, preventing him for using a much nastier attack.
Attack Drone: The SE-40 Prowse fires 3 little "spider mines" that run into enemies and blow up.
Autobots, Rock Out!: The first two games have this towards the end, but the third's soundtrack consists almost entirely of rock.
Bare Your Midriff: The female character in 2 and 3, although it's tough to tell in the former because of the small character models.
Bottomless Magazines: None of your weapons ever have to be reloaded, although they will run out of ammo eventually.
Bullet Hell: Crabocalypse, especially when it's low on health.
Goddamned Bats: Sniper soldiers. They appear off-screen (so you cannot kill them off the bat) and cause a crosshair to follow you around. If said crosshair gets you, you will be hit with a huge amount of unavoidable damage. Worse still, these tend to appear with Elite Mooks, forcing you to jump around a lot.
Guide Dang It: The barrel on the toxic waste water. A sniper on top fires at the water to push the barrel away, leaving the player unable to jump directly on it (no thanks to a low ceiling). Most people do not know that, in order to get the barrel to reach you, you have to fire at the toxic water near the far end of the barrel- the water ripples will push the barrel towards you.
More Dakka: There are many rapid-fire weapons, but the Kee-Jerk Terminator stands out. It fires two damaging shots at one go, and for every five shots you make, it fires out a deadly missile comparable to the P-25 Maisto.
The. Big. Lester.
Multishot: The Scorpion and the Logan-35 shoot a spread of three exploding arrows, making it very useful against both enemies and bosses.
New Game Plus: After beating the four levels on easy, you get to do it on Normal. Then if you manage to beat those four, you get to play it again on Hard!
Nintendo Hard: Normal Mode and above. You take a lot more damage than usual.
Macross Missile Massacre: Done by the first and third phase of the Warlord Samurai. The Pequeno-R25 can let you pull this off on enemies... as long as you are the male character, who gets faster missile launchers. (Before you cry sexism, let it be said that the female character also gets speed bonuses. And she holds her dagger backhand.)
Made of Iron: Your character, but only in Easy and maybe Normal.
Recurring Boss: The Machine Gun Robot (that flying mosquito thing) and Doomtrax are bosses from the first game that appear in the second. In the third game, we have the Kong-Fu Warrior from the second game making an appearance.
Shout Out: The whole game is one to Metal Slug, of course.
Spread Shot: Type 1 is used by countless enemies, while Crabocolypse has a Spray Burst as well.
Striperriffic: The woman in the third game wears short-shorts, boots, and a sports bra, and the man isn't that much better. This is particularly jarring given that the first level of the game takes place in Stalingrad. During the winter.
Swamps Are Evil: The first half of the third mission takes place in a swamp, filled with crocodiles, mosquitoes, and killer grass (that make you get stuck on Normal and Hard). Worst part is that the final swamp area has said killer grass traps obscured by foreground brambles, so watch where you jump!
The Worf Effect: The first time you encounter the Kungfu Warrior, he is surrounded by four elite Mooks... and promptly punches all four of them away in a single blow, just to show off how strong he is.
Turns Red: The first three bosses- The Sling Raider gets a new ability to charge forward and impale your character on its Spikes of Doom, the Kungfu Warrior literally turns red and gets much more deadly attacks (and in Commando 3, he has a second rage level where he turns PURPLE), the Crabocolypse starts spamming fireballs and bombs.
Wave Motion Gun: The second phase of the Warlord Samurai, as well as the Warlord Samurai's head.