Courage is the complement of fear. A man who is fearless cannot be courageous. (He is also a fool.)
Sometimes, The Hero
is described as "fearless".
This, however, is invoked far more often than it is presented straight. More often, fear is presented as the wise and prudent reaction to danger (courage being the ability to act despite your fear), making the fearless person — if he exists — a fool
. Sometimes, Fear Is the Appropriate Response
. It is the mark of a Naïve Newcomer
to think that his fear means he's a Dirty Coward
; a character who cannot seem to learn it, no matter how bravely he acts or the greatness of the dangers he has faced, is the Cowardly Lion
. In these situations, the Fearless Fool
is either protected by dumb luck
or Too Dumb to Live
Assuming, of course, situations of real danger (or needles -- you can always be afraid of needles
). Only a Dirty Coward
would gibber in terror at some trifling or distant danger. On the other hand, a Miles Gloriosus
to be fearless as a way to boast about his imaginary feats in battle.
Frequently the Aesop
of Youth Is Wasted on the Dumb
. Often a case of Attack! Attack! Attack!
.. Compare Nobody Calls Me Chicken
It can also be used by the character treating the injuries in the After-Action Patch-Up
— to berate the hero for his stupidity in getting into trouble in the first place. Contrast Fearless Undead
, which is about how the undead, whether they actually have a mind of their own or not, tend not to experience fear any longer.
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Anime and Manga
- In Sengoku Basara's anime adaptation, this trope is invoked when Takeda Shingen lectures his Hot-Blooded servant Yukimura on how the absence of fear does not mean courage... while punching him into a wall repeatedly.
- In Naruto, the main character fits this to a tee, with one noticeable (read: glaring) exception when against the Demon Brothers. Before and after that, he pretty much leaps into danger with a smile, ready to punch or (as necessary) headbutt his enemies without fear of his own safety. He matures somewhat post-Time Skip though. Who could have predicted that ninjas would leap out of hiding and attack you?! It seems so un-ninja-like!
- In his defense, enemy ninja not were expected due to the relatively low importance of the mission (or rather being lied to about it). Also, Naruto's reason changes. Before the encounter, it was out of recklessness while after, it was also to protect his loved ones.
- Rak from Tower of God. In a test where the wrong decision would cost his head, he figures that the lack of clues must have meant that he had to gamble. That was one of his smarter moves.
- One Piece: The hero Monkey D. Luffy is pretty much the embodiment of this trope. He charges headlong into dangers great or small without once thinking of his own wellbeing. This includes leading a small army in a siege against the World Government stronghold Enies Lobby, punching out a World Noble, who are treated as walking gods, engaging in a battle in the Alcatraz known as Impel Down, heading to the Marine Headquarters with a large group of dangerous convicts to fight the entire Navy!
- One of the only things Luffy is shown to be scared of is his own grandfather Marine Vice-Admiral Garp, due to the fact that he was raised by him in near-constant Training from Hell and Punches of Love.
- Claire Stanfield from Baccano! not only knows no fear (apart from the fear of Claire he puts in others), he's convinced himself that he's immortal (despite being one of the few characters that aren't) simply because he can't imagine what it'd be like to be dead.
- Saint Seiya: The hero Pegasus Seiya has no sense of self-preservation whatsoever, often veers into Too Dumb to Live territory and will happily sacrifice his life on multiple occasions for his friends/goddess. When asked how he manages to keep on living, he most often responds with 'I don't know'.
- Yuuri Shibuya of Kyo Kara Maoh.
- Tai gets shades of this after being told that everything in the Digital World is made of computer data, including him. When it finally gets drilled into his head that if he dies here he still dies for real, he goes to the opposite extreme and become petrified with fear.
- Soul Eater: Black Star is the man who will surpass God! Of course he's not afraid of anything! It's a good thing Tsubaki is around to keep him out of trouble.
- While Motoko Kusanagi of Ghost in the Shell: Stand Alone Complex doesn't do this in the way ascribed to most shonen heroes, she is still equally guilty of it. As the episodes go on it becomes more and more clear that she does things even her hardened comrades consider incredibly reckless, and one loses count of the number of times she nearly gets herself killed over the course of the series. It's almost a running joke that Batou will specifically tell her to "not do anything stupid" and she'll do it anyway.
- In Parasyte, despite repeatedly stated as incapable of feeling human emotions, the parasites obviously care about their well-being enough to avoid any unnecessary danger (even showing visible fear on occasion). The only parasite who fits the bill is Mr. A, the lover to fellow parasite, Reiko, who admits that he is "not one of our smart ones". Indeed, Mr. A is repeatedly shown to have no capacity for subtlety or deception, even using his shapeshifting abilities in front of public by reasoning that he can get out of trouble by fighting, running away or changing into a different form. This comes to bite him in the ass HARD, as his open attack on Shinichi and his parasite companion, Migi, leads to him getting critically wounded and then disposed off by Reiko when he threatened her undercover lifestyle. At one point, during his attack on the school, when he tried to punch a random student, he missed and punched the wall which completely and permanently shattered his (human) arm.
- Tengen Toppa Gurren Lagann:
- As seen in the page image, Kamina challenged a Humongous Mecha when armed with nothing but a katana. Later he confides in Yoko that he knows exactly how stupid he was being at that time but he did it anyway in order to inspire Simon.
- Subverted on another occasion: when Simon implored Kamina to run before an apparently superior enemy, Kamina says that he can't run. Simon starts to invoke this trope, but Kamina interrupts him: it's not that he can't run because he's a Fearless Fool, it's that turning his back on the enemy would be a poor tactical choice and would result in his being cut down before he could reach safety.
- Discussed in Attack on Titan, with many people considering Eren Yeager to be exactly this. His classmates even refer to him as being a "suicidal idiot", with Jean accurately predicting that anyone assigned to Eren's squad will end up dead. However, Eren explains that it isn't actually that he's not afraid, but that he believes he has a responsibility to fight.
- Vegeta from Dragon Ball Z qualifies for this trope, as he is the first to charge into battles against opponents that are far more powerful than he is, and even lets them power up because of his arrogance.
- Videl sometimes, as shown when she tries to charge against Spopovitch and Yamu when they attacked Gohan.
- Gotenks. When he was first born, what's the first thing he tries to do? He rushes into battle with Majin Buu without thinking of the consequences, and ends up getting himself beaten to a pulp.
- Chi-Chi. She usually tries to charge into battles to save her sons, without thinking of the possible consequences of her actions (with the other characters having to hold her back). She plays this straight when she walks up to Majin Buu, the scourge of the universe, and slaps him in the face for killing Gohan. She gets turned into an egg and killed as a response.
- Hareta from Pokemon Diamond And Pearl Adventure, who often laughs in the face of danger because he figures it's another opportunity for an awesome Pokemon battle.
- Jaden Yuki from Yu-Gi-Oh! GX is like this, but it generally works for him...until Season 3.
- The Green Lantern Corps are supposed to be fearless. Taken literally, that means they're, well, dangerously insane. Of course it's understood that "fearless" is an emphatic way of saying "courageous". The Green Lanterns are not, in fact, "The Men [and Women and Nonsexual Aliens] Without Fear"; rather they have the ability to overcome great fear, and in that ability find the power to wield the Green Lantern Ring.
- Sometimes the description has been taken more literally than other times; one currently-ignored story had it that rings removed all fear from new Green Lanterns. Canonically, the rings now state that the owner can "overcome great fear".
- However there is one Lantern that's insane, to the shock of his partner (who just thought he was a Cloudcuckoolander).
- Depending on the Writer .... there was a Green Lantern/Flash story by Mark Waid, which made much of the fact that Hal Jordan had never experienced fear, until he thought Barry's life was in danger because of him.
- Guy Gardner in his early appearances was usually described as being too stupid to realize he's in danger.
- Actually, in Guy's earliest (Silver Age) appearances he was pretty much just a normal guy. And then he developed brain damage, which (among other things) made him a more literal example of this trope.
- An early Tales of the Green Lantern Corps story features a search for a Green Lantern candidate on a planet full of cowards. One was eventually found—in an insane asylum.
- It was lampshaded a few times during Kyle Rayner's stint, as he was chosen despite his fear. This paid off, when his awareness of fear left him able to fight off Parallax's influence. Even The Sandman noted this, telling Kyle it would help him surpass the other Lanterns.◊
- Similarly, Daredevil is called The Man Without Fear, though this may be because of his name. In truth, he doesn't seem to have many fears, as befits a blind man who goes out superheroing...but usually, those few he has are found and exploited by anyone who can manage to become the Big Bad of an arc.
- Once in a Marvel Comics Presents story arc, this trope was taken literally with him. That was when an alien parasite who feeds on fear tried taking over various Marvel Universe Super Hero characters, only to be driven out each time by them overcoming their fears. In desperation, the starving parasite tried taking over a random human, only to die when he discovered to his horror that this human had no fear, and that turned out to be Daredevil.
- In Astérix and the Normans, the titular Normans literally don't know the meaning of fear, even as children. The Gauls teach them, by making their awful bard Cacofonix play the bagpipes at them.
- They came to Gaul to learn fear because they heard "Fear gives you wings", and took it literally.
- Rainbow Dash, in the My Little Pony: Friendship Is Magic fanfic Luna's Power and Rainbow's Love, defies this, while presenting a front that looks like this.
- Deconstructed with Mei in Game Theory. Due to being from a berserker lineage, she lacks a functioning fear response, which causes her to pull all kinds of crazy, reckless stunts that put herself or others in danger. It's treated as a mental disorder, and she eventually starts taking medication that mitigates the problem.
- Deconstructed in Harry's New Home where due to his abusive upbringing with the Durseys, Harry lacks a sense of self-preservation and self-defense, allowing him to place himself in danger without a thought, much to Snape's annoyance and horror.
Films — Animated
- Young Simba in The Lion King gets a speech to this effect when he goes into the elephant graveyard to prove how fearless he is only to be accosted and nearly eaten by hyenas. Darth V... — I mean, Mufasa explains that being brave doesn't mean he doesn't have fears, only that he overcomes them, and this becomes a running theme for the film.
- Luis and Carmelo from The Book of Life, like other Sanchez members, were very brave but unfortunately very foolish as well, so much so that they allowed hubris to get the better of them.
Films — Live-Action
- Grizzly Man chronicles the life and death of bear enthusiast Tim Treadwell.
- Forrest Gump is this when he runs through the jungle in Vietnam rescuing his comrades, being completely oblivious to the bullets and explosions around him.
- Batman in The Dark Knight Rises initially has no fear of death, which he thinks gives him power but is in fact why he can't find the motivation to escape Bane's prison. He needs to find something to be afraid of or he'll be useless. Bane points this out by saying, "You don't fear death. You welcome it. Your punishment must be more severe."
- Skylar Lewis in Girl vs. Monster, but she later develops a sense of fear and grows out of this.
Live Action TV
- An early episode of Star Trek: The Next Generation explicitly references the trope, even though it doesn't show an example of the character in that episode. Wesley is worrying about the final test for his Starfleet Academy entrance exam: a psychological test designed specifically to stoke their fears and test how they face them. Worf helps him, much to Wesley's surprise—he saw Worf as the bravest man on Enterprise, and thought that meant he had no fear. Worf's response seems to echo the trope name quote: "Only fools have no fear." He then explains that even Klingons, known as a "fearless" warrior race, know fear, but only those who overcome it ever go on to greatness.
- A later episode had this Trope explained in an anecdote by Kahless, who's basically the Klingon Messiah. Once, Kahless was staying in a village that was about to be ravaged by a powerful wind storm. All the Klingons who lived there took shelter in a cave, save for one man who stood at a cliff facing the storm. When Kahless asked why the man didn't hide with the others, he replied, "I will not run away from this danger. I will stand here and make the wind respect me." Kahless honored his wish and went inside to hide. When the citizens came out the next day, they quickly found the man's body among the wreckage. "The wind does not respect the fool."
- In Red Dwarf, Lister has his fear removed by the polymorph beast that feeds on emotions. He wants to charge in recklessly at the beast and volunteers to be the bait, so the others can kill it "while it's eating me to death".
- Alan Davies on QI, whose job is to leap in with the obvious answers where a wiser panelist might hesitate. Has been working in his favor lately, as the panelists have started to assume the obvious answer will be incorrect and go to great lengths to avoid giving it — when it was correct all along, giving Alan easy points.
- Arguably, Mulder of The X-Files. He tends to rush into dangerous situations without thinking, leading to several instances in which Scully has to come save his butt. Some have speculated that he has subconscious self-destructive urges that play into this.
- In the Doctor Who serial "Planet of the Daleks", the Doctor explains to a Thal, a fellow captive, that his heroic action of leading off the enemy was heroic despite his fear, and that everyone else who does heroic things is the same.
- Raylan Givens of Justified is a Badass, no doubts about it. However, he tends to let his reputation go to his head a little, and pick fights with people he really shouldn't. Like 2 giant guys in a bar while he's wasted, or Coover Bennett. Then in season 3 he goes and pulls an gun on Limehouse seemingly forgetting that he is all by himself in a remote community where everyone is extremely loyal to Limehouse and would have no problem with killing a white law enforcement official and making the body disappear. Having a dozen rifles and shotguns pointed at him in response, Raylan luckily clues him in that he has gone too far and instead makes a deal with Limehouse that lets them both walk out of there alive.
- Max of Wizards of Waverly Place. Lampshaded in the Zombie Prom episode.
- When Ralph Malph from Happy Days became paralyzed with fear over an upcoming tornado, they had a doctor hypnotize him to be brave. It ended up working too well and turned him into this trope, deliberately putting himself in danger for the sake of it. The managed to snap him out of it before the tornado hit, only to discover he truly was brave all along when he pushed Richie out of the way when a bookshelf almost fell on him.
- An episode of The Storyteller adapts the folktale of "The Boy Who Set Out To Learn What Fear Was," mentioned above, but with the heartwarming twist that, after a parade of grotesqueries, what finally gets Fearnot to genuinely shudder is the fear of losing his sweetheart.
- Wagner's Siegfried. Wagner explicitly described him as The Boy Who Went Forth to Learn What Fear Was (the name of an old fairy-tale).
- And it's what kills him in the end...
- It is quite common that a good guy, or "babyface" is said to have "more guts than brains" (as Jim Ross would say), because they continue to fight back despite being beaten down time and again, refuse to submit to submission moves, have no problems with accepting a 3-on-1 challenge, etc.
- The "Rate Tank" Kellie Skater (weighing in at 68 kilograms of pure adamantium) of SHIMMER is a heel version - she blithely walks up to every Bad Ass woman on the roster, registering no fear whatsoever as she disrespects them and challenges them to matches. Every single time, she gets obliterated - but at no point does Kellie ever catch on that she's being destroyed. She keeps on taunting her opponent and bringing the fight even if she's getting smashed against the barricades, tied into a pretzel, or back-fisted in the face.
- The Imperium of Man as a whole in Warhammer 40,000 can be seen as this. However, humanity is not just a Fearless Fool, but an extremely well-armed fool, too.
- The Orks too, arguably. Although the only reason for their lack of fear is they were the only race not affected by the Nightbringer, they definitely appear Fearless Fools to the rest of the galaxy.
- One Genre Savvy (Insane even by Ork standards, but still Genre Savvy) ork boss knows that Orks aren't afraid to die. So, when da boyz piss him off he tears their arms off instead. THAT intimidates them.
- "And they shall know no fear" — except that that would indeed make Space Marines fools. So often enough in the fluff, a character will admit that they do know fear, they just don't let it rule them.
- The rule "And They Shall Know No Fear" ups the odds that the Space Marines will rally after falling back from combat. With their latest codex, it combines with "Combat Tactics" to let them escape fights they can't win, hop back to a safe firing range, and continue blasting away. Fear is just their way of knowing when they need to change tactics.
- In the Deathwatch RPG, Space Marines really don't know fear. Fear that can kill humans or make them insane just makes Space Marines lose cohesion as a fighting unit. The lack of fear is one reason why Space Marines have difficulty understanding humans. The closest thing to fear that they feel is disorientation and discomfort.
- By contrast, there's a universal special rule called Fearless. Combined with the "No Retreat" rulenote , it often causes extra casualties when a player loses a close combat.
- The most famous example of "Fearless" units are Khorne Berserkers, who undergo lobotomies to remove their frontal lobes, completely removing their ability to feel fear.
- The Space Wolves invoke this with their assault units. Where most Chapters have their Marines progress as both Devastators and Tactical marines before having demonstrated they have the skill to don a jetpack and chainsword, the Bloodclaws and Skyclaws are the Wolves' newest recruits, being both young and stupid enough to try Crazy Enough to Work tactics. By contrast, their Long Fangs are much Older and Wiser, having abandoned the Glory Seeker ways of their youth.
- Dawn of War gives these two quotes:
Foolish are those who fear nothing, yet claim to know everything.
Brave are they who know everything yet fear nothing.
- The Tyranids are similar-while they aren't capable of feeling fear, they can and do retreat if the Zerg Rush tactic doesn't seem to be working. In fact, it might be said that "fearless" in most 40K terms is not synonymous with "lacking common sense".
- The vast majority of 'nids probably do fall into this trope, but only in the sense that without their psychic synapse creatures to guide they are little more intelligent that dogs.
- The Necron codex explains that while they don't actually feel fear, they still need to take morale tests for pinning and such because the best tactical move would be to stay down.
- Over in classic Warhammer, frenzied units often fall into this due to Unstoppable Rage - units with frenzy are totally immune to psychology effects like terror or panic and get bonus attacks, but at the same time, they automatically surge forward at enemy units, even when this would involve running through Hollywood Quicksand, over a cliff, into a necropolis occupied by swarms of the undead, or into a position where a unit of Chaos Knights led by Archaon, Lord of the End Times has a flank charge open. Of course the survivors lose their Frenzy after suffering a bad round of combat, but against some opponents that's not going to leave a whole lot of sadder but wiser units.
- Also in the fantasy version, we have Dwarf Slayers who intentionally invoke this in-universe. Occasionally, a dwarf will do something that so destroys his honor (like, say, leading a troop into a blazingly obvious trap that kills everyone else) that their only recourse is ritual suicide; not quietly in their own homes, of course, but rather by finding the largest, most dangerous thing in the land and charging at it shirtless with a hand-axe. They start as Troll Slayers, and eventually move up to Giant, Dragon or Daemon slayers. Note that these aren't badges of armor; they're warnings to not come between this orange-mohawked ball of death and something large and nasty enough to actually kill them. This is because the dwarves are so stubborn as an entire race, that they're psychologically incapable of suicide in any other fashion than "at the hands of a ridiculously dangerous enemy".
- Scion has Virtues that divine beings possess. Two of these are Courage and Valor. The higher your score, the more power you can draw from them... and the harder it is to resist them. If you want to act against them, you either need to fail a Virtue roll or spend Willpower. (So if you're half-dead and someone is attacked by Titanspawn, you roll Valor - and if you succeed, you have to save them even though you'll probably die trying.) This also comes with the Virtue Extremity - if you somehow manage to keep avoiding your higher Virtues, you will eventually snap and pursue them without any thought towards your own wellbeing.
- This likewise shows up Exalted, where a character needs to fail a Valor roll or else spend Willpower to avoid doing something foolhardy. And if they do spend Willpower, then they'll accrue Limit, and when it finally tops off, something stupid and horrifying will happen.
- Various Charms can turn even the wimpiest of losers into a Fearless Fool. One Infernal Charm in particular, Cosmic Transcendence of Valor, makes you unable to feel any kind of fear— even when you're staring at the depth of Oblivion.
- One demonic, gluttonous race called the Gordians (imagine a cross between an ogre and a dwarf that has been fed on a steady diet of lard) in Palladium's Land of the Damned One: Chaos Lands are described as having eggshell thin egos and going to insane lengths to prove themselves worthy ("You call Throka coward? Watch, Throka kill Dragon!").
- Hank Samson, a playable investigator from Arkham Horror has this trope as a built-in game mechanic. Normally, whenever a Player Character encounters a monster, they have to pass a Horror check at the beginning. Not Samson. Thanks to his unique "Thick-skulled" ability, he only has to pass it after the fight, only realizing what a horrifying Eldritch Abomination it was after taking some time to mull it over.
- From the context of the ride's story, the guests themselves are basically this in The Amazing Adventures of Spider-Man, where they all willingly agree to go out into the city that's currently infested with some of Spider-Man's most deadly villains just to get J. Jonah Jameson the scoop on what's happening out there.
- No Rest for the Wicked: The Boy. (Since he's The Boy Who Set Out To Learn What Fear Was, and The Fool — what a surprise.)
- In The Order of the Stick, Miko Miyazaki calls Xykon (a lich) an unholy abomination. Redcloak proceeds to explain why Xykon's far more natural than she is. Specifically, he became a lich to continue to survive, survival being a basic instinct. Miko, however, has a class feature removing fear, which Redcloak argues is such a fundamental instinct that the act of removing it makes the paladin far more unnatural than Xykon.
- Five Waves Fury in Keychain of Creation has a Valor score of 5...and doesn't it just show. All characters have four Virtues: Compassion, Conviction, Temperance and Valor. Each Virtue is ranked from 1 to 5, with 1 being low and 5 being extremely high. In fact, a Virtue of 4 or above is overpowering, and compels someone to action (or inaction) even if they know it's a bad idea. In the case of Fury, her absurdly high Valor means she is scared of nothing, not even her Deathlord boss, The First and Forsaken Lion.
- Dork Tower With motivational poster!
- In American Barbarian, Rick assures someone that yes, it's all right to be a little afraid when facing something completely unknown.
- In Sinfest, Monique inquires how he got into the fight in the first place when he's after Rescue Sex.
- Tikoloteo from Restaurante Macoatl, fits this trope perfectly he usually takes the most dangerous path, even worst because he used to be a Tour guide.
- Jareth in Roommates is thought to be this in-universe. In reality he acts this way because he is so powerful that he rarely is in any actual danger (if he looks concerned Oh, Crap is on the horizon) so he is a inversion.
- In The Adventures of Shan Shan, Cassie repels Adam's suggestion that being afraid means she should stay home.
- In Gunnerkrigg Court, Ysengrin says something to this effect when Antimony admits she was scared during a fight.
Annie: In truth, Ysengrin, I was scared back there.
Ysengrin: Haha. Good. Scared is good. It sharpens your senses, increases your resolve.
- Rob from the web fiction serial Dimension Heroes seems to go out of his way to pick fights with Creturians who invade his city.
- The Penguins of Madagascar have Mort, the butt-monkey of the show who doesn't feel pain because, according to Kowalski, he's simply not aware that he's in danger.
- An episode had the penguins deal with a dodo cloned from Kowalski's inventions from a feather they mistook to be from an extinct species of penguin that they wanted to fight on their team. Although the penguins found his fearlessness appealing at first, they very soon realize that with fearlessness comes a complete and utter disregard for personal safety as the dodo repeatedly gets himself killed in a variety of ways, forcing the penguins to resurrect him numerous times.
- Truth in Television: one of the factors contributing to the dodo's extinction was the fact that there were no predators on the island the lived in until humans showed up. They adapted no defenses against predators and were flightless so you can probably guess how well that combination ended...
- Used in an episode of The New Batman Adventures: The Scarecrow creates a toxin that removes fears and inhibitions, making everyone who falls under its influence—Batman for one—thoroughly reckless... and worse. In Batman's case, it also renders him rather heartless, as he no longer fears what anyone's going to think of him if he breaks his own rule and murders a criminal. The writers thus make the point that fear is necessary to the very survival of civilization, as it keeps people from acting on their worst impulses most of the time; we would not want to be around to see what would happen if Scarecrow had succeeded in turning everybody in Gotham into fearless fools with his gas as he was threatening to do.
- Hank Venture from The Venture Bros. as opposed to his Cowardly Lion brother Dean. He idolized his bodyguard Brock Samson and tries to emulate him whenever he can. Unfortunately for him, Brock is an ultra-violent Bad Ass and Sociopathic Hero, leading Hank to make foolishly suicidal choices.
- Danny Phantom: Jack Fenton to a tee. He has a very bad habit of rushing off into battle whenever a ghost appears. Unfortunately he's only semi-competent when it comes to fighting, being he's the Bumbling Dad and all. He's often saved either through his superpowered son or just plain luck. Though once in a blue moon, he will show above-average skills.
- The Tick: The Tick himself is Nigh Invulnerable and completely insane. This means that no amount of danger can stop him from serving the evildoers a hot justice sandwich (no toppings necessary!)
- Scooby-Doo: When faced with a monster Scrappy Doo always says "Let me at em!" and punches the air, while Shaggy and Scooby grab him and run.
- Kim Possible: Averted with Ron Stoppable. He's still a fool, but one whose foolish exterior belies a more badass nature. It could be argued that this makes him more of a hero than the titular Kim, who really doesn't seem to fear anything (except bugs). The creators certainly seemed to think so, as by the end of the series it was pretty much all about him. It should be noted, however, that even when approached from this perspective, Kim also averts this trope, being both unrealistically brave and smart. The only reason she isn't normally called out as a Mary Sue is because Ron is the creators' favorite.
- Batman: The Brave and the Bold: Paco lampshades this as applied to the Green Lanterns, saying that "a man without fear has a serious mental condition."
- An episode of Earthworm Jim where Jim ends up in a world similar to The Wizard of Oz, where all his friends and enemies play the roles of the characters, has the Hamsternator playing the role of the Cowardly Lion... However instead of always being afraid, he never feels any fear whatsoever, leading him to do outlandish, dangerous things that almost always end with him getting injured. This includes running out in front of an (offscreen) big truck.
- Invoked in Fat Dog Mendoza. As Fat Dog himself puts it, "Being fearless and being dumb usually go hand-in-hand."
- Max Goof from Goof Troop is very clever, when it comes to coming up with ideas. When it comes to thinking the ideas through... not so much. Over the course of the series, he wanted to help a baby bear find its parents, go to the big city unsupervised, skate on a ramp that even a famous professional thought was too dangerous, try to save his dad from The Mafia by himself, among other things. He treats his more sensible friend, PJ, as The Drag-Along. In multiple episodes Max ends up in serious danger because he was being too careless.
Max: Remember the three rules of camping. Be clean, be courteous, and be careful. Helping this little guy is the courteous thing to do.
PJ: You let me know when we hit that part about "careful".
- A Bonkers short had a messenger service with Fawn Deer as the clerk and a customer comes in wanting their most fearless rider to deliver his item. Fawn Deer notes "Our most fearless rider is right over there," and points to a grave, compete with headstone; when the customer reacts into confusion and Fawn notes in complete earnestness, "Sometimes, it's smart to show a little fear!"