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Characters / The Caretaker of the Ruins

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The Undertale cast make appearances here, in one form or another.

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*You're filled with Determination.

A human child who climbs Mt. Ebott and falls down a deep cave, much like their canon version. Unlike the canon, this version's characterization is more apparent and has clear differences.

  • Ambiguously Brown: Their skin-tone is just a tad darker than Chara's.
  • Ambiguous Gender: Averted. The comic's character list explains that Frisk is female.
  • Ain't Too Proud to Beg: When Chara is about to kill Frisk for the third time, they immediately break down and beg for both Chara and Asriel not to go through with it. Fortunately, it succeeds, albeit temporarily.
  • Arch-Enemy: To Chara. They're even listed as each other's dislikes on the official Character Page.
  • Badass Adorable: Frisk has a sense of bravery, motoring through the first lethal puzzles of the Ruins even after they suffer a death from each one. Later on, they briefly incapacitate Chara after a mistake of judgement from the latter.
  • Berserk Button: Getting impaled by the Ruins' spikes one too many times agitates Frisk. Getting stabbed one too many times by Chara causes them to snap. The latter chain of events probably helped Frisk's decision of smashing their stick across Chara's knee.
  • Beware the Nice Ones: Usually a sweet kid. But hurt them too much, and they will fight back.
  • Cowardly Lion: Despite clearly being terrified of Chara, it doesn't stop Frisk from defending themselves (albeit vainly) and striking back when given the opportunity.
  • Cruel and Unusual Death: Twice, Frisk is killed via spike impalement.
  • Dark and Troubled Past: They were an adoptive/foster kid before they fell. And while they seemed to have been dealt a good hand at firstnote , it turned out for the worse when their mothers were killed. Their grief mixed with their desire to avoid going back into foster care is what drove them up the mountain.
  • Death Glare: Gave one to Chara in Chapter 01 shortly before bruising their leg with the stick.
    • Again at the end of Chapter 02 after Chara rudely pushes them into their cell.
    • A third time in Chapter 5 when Chara confronts them in their cell.
  • Decoy Protagonist: According to Word of God, the story is centered around Chara.
  • Determinator: Despite the hardships and even deaths they suffer during their journey through Mt. Ebott, they keep on going.
  • Eyes Always Shut: Averted. Although there are moments where they do have their eyes shut, it isn't 24/7.
  • Foil: To Chara. They are both agender, incredibly determined, and the only humans in a society of monsters. But while Chara is cold-blooded and calculated, Frisk is a genuine Nice Guy who only starts fighting when they're the one being attacked.
  • Good Is Not Soft: Breaks their stick over Chara's leg during the latter's chase of them.
  • Has Two Mommies: Their adoptive/foster parents were two women.
  • Hero Antagonist: Their rivalry with Chara, who is the actual main character, makes them this.
  • Heroic BSoD: They show symptoms of it in Chapter two and Chapter three. Whenever Chara pulls out their knife, they freeze in terror.
  • Heroic Spirit: They lost their mothers, were impaled twice, got literally stabbed in the back, hunted down and thrown in jail, but still they refuse to let any of this keep them down for long.
  • Implacable Man: Thanks to having determination that overrides Chara's and the refusal to give up, Frisk is able to come back from death.
  • Kid Hero: Just like their canon counterpart, they brave the Underground of Mt. Ebott with little more than a stick and their wits.
  • Martial Pacifist: The exact level of pacifism this version has compared to canon is unknown, but they aren't shy of defending themselves with physical force if it is needed. Just ask Chara.
  • Oh, Crap!: Frisk has a few of these during their experience with the more lethal puzzles of the Ruins, and these experiences are only topped off when Chara changes from "friendly guide" to "dirty child killer".
    • As they run from Chara through the edges of Snowdin and suffer a tumble, they are quite shocked to see a fire-wielding Asriel as he confronts them.
  • Mysterious Past: Frisk's past is unknown. But when Chara asks about it, they don't seem too willing to answer.
  • Near-Death Experience: Frisk has several of those throughout Chapter 01.
  • Retroactive Precognition: They keep memories of all activity during the story's events after a LOAD. It helps when dealing with the first two puzzles of the Ruins.
  • Supernatural Gold Eyes: Every time they make a save point or reload, their eyes become a bright gold color.
  • Trauma Conga Line: First their adoptive mothers die in a car accident, which prompts them to run away from home so they don't have to go back to the orphanage. Then they get into a nasty thunderstorm and are forced to retreat to a spooky cave, where they promptly fall down a hole. Then they are forced to go trhough a seemingly never-ending cycle of dying horribly and being revived again. Then the friendly caretaker who they thought they could trust turns out to be a sociopathic murderer who for some reason wants their SOUL. Safe to say it hasn't really been creams and peaches for poor little Frisk up to this point.

"Wonderful. And on the first try."

The guardian of the Ruins and the focus of the comic. They appear to Frisk after the child's fall down Mt. Ebott, opting to guide them through without hesitation. Throughout the Ruins trek, they are a kind and supportive companion for Frisk. However, after a moment of peace at Home, they drop the act.

  • Ain't Too Proud to Beg: When they realize they're about to die of blood loss, they beg Frisk to take their SOUL to Asriel.
  • All According to Plan: At the end of Chapter 02, they proceed to boast about how Frisk being thrown in jail instead of being killed was exactly what they wanted to achieve all along, despite that clearly not being the case.
  • All Take and No Give: They frequently emotionally abuse Asriel, show little to no concern for his feelings, and just expect him to run along with whatever they say. When he finally does stand up to them in Chapter 03, they actually get mad at him for it.
  • Ambiguously Evil: So far, there is little that can be said concerning Chara's goals or the reasoning as to why Frisk's SOUL is needed. The methods they use in order to see to those goals aren't very pleasant.
  • Ambiguous Gender: Averted. The story's character list describes them as biologically male.
  • An Offer You Can't Refuse: Makes one of those to Frisk in Chapter 04: either Frisk resets voluntarily or Chara will make them — by stabbing them.
  • Arch-Enemy: To Frisk. They're even listed as each other’s dislikes on the official Character Page.
  • Berserk Button: Hurting Asriel in any way is this to them.
    • They also did not appreciate being called Asriel's younger sibling in the past.
  • Berserker Tears: Their reaction after seeing Asriel get murdered in front of their eyes in Interlude Bravery.
  • Big Bad: They are shaping up to be this.
  • Bitch in Sheep's Clothing: Not too long after the arrival at Home, Chara drops the friendly attitude and starts actively pursuing Frisk's permanent death.
  • Bi the Way: They and Asriel have been confirmed to be a married couple via Word of God.
  • Bishōnen: They're biologically male, but very feminine looking.
  • Boomerang Bigot: They hate humans, despite being one themselves.
  • Blush Sticker: Has a permanent rosy blush to the cheeks.
  • Butt-Monkey: Amusingly, yes. In Interlude: Bravery, they find themselves ignored by Asriel and off-handedly referred to as a "minion" by Bravery.
  • Close-Range Combatant: Their primary weapon is a dagger and they use it quite expertly.
  • Cold Ham: Always uses extravagant flowery speech, paired with a slightly vacant smile, even when they finally reveal themselves as a Bitch in Sheep's Clothing.
  • Dark Messiah: Chara somehow convinced the monsters that killing every human who fell was the only way to re-attain their freedom.
  • Death Glare: Gives quite the remarkable one to Frisk after the latter breaks a stick over their kneecap.
    • Shoots one at Asriel when he attempts to confront them about the resets.
  • Determinator: Like Frisk, Chara is incredibly determined. Before Frisk's arrival, only they had the ability to SAVE. They prominently show this by committing to forcing Frisk to stop their LOADS in order to gain control and take their SOUL.
  • Didn't See That Coming: After cornering Frisk outside of Home, Chara didn't expect for them to escape through the house's unlocked doors.
    • And neither did they expect Frisk to actually jump off a bridge to climb up a locked gate!
  • Dissonant Serenity: In the two times that they strike Frisk down, Chara keeps a calm and passive attitude. This immediately breaks after they're forced to chase Frisk through the Ruins and into Snowdin.
  • Dying Alone: This would have been their fate at the end of Interlude: Power if their determination hadn't brought them back to life.
    • Chapter 04 ends in a cliffhanger that implies it will happen to them again.
  • Enfant Terrible: Used to be this. Let's just say killing kids is something Chara did not just pick up recently. Nor is extremely manipulative behavior.
  • Even Evil Has Loved Ones: They appear to care quite heavily for Asriel's well-being. But whether or not it's genuine is up in the air, for the time being. On one hand, all of it could be seen as an act to keep Asriel on their side. On the other hand, they could regard Frisk as a genuine threat due to their ability to SAVE. In addition, they could be irked by Frisk having given their knee a good blow with the stick.
  • Evil Cannot Comprehend Good: In Chapter 5, they show confusion over the fact that Frisk apparently saved them from death by reloading their Save Point.
  • Evil Gloating: At the end of Chapter 02, they rub the fact that Frisk can no longer run away from them in their face before leaving.
  • Evil Has a Bad Sense of Humor: As a child, they found the accidental poisoning of their adopted father to be "a little funny".
    • Shown again in Interlude: Patience where they joke about a child falling to their death.
  • Evil Is Hammy: Even as a child, they had an extremely diverse vocabulary and a penchant for being a bit dramatic at times.
  • Exact Words: Chara is the caretaker of solely the Ruins. They also actively hunt down and kill any human that passes through said Ruins.
  • Fake Cutie: Chara is fully aware that Asriel is helpless against their smile and has used this fact to their advantage many times.
  • Faux Affably Evil: After showing their true colors to Frisk, Chara still retains a degree of politeness and passiveness. It's after Frisk starts running that they gradually drop this.
  • Freudian Excuse: Implied. A younger Chara is disgusted by the idea of them and Asriel being perceived as siblings, because, according to them, siblings only share a "forced bond".
  • Hoist by His Own Petard: Their attempt on Frisk's life in the prison ends with them getting stabbed by their own knife.
  • Humans Are Bastards: Their go-to philosophy. Sadly, they are proven somewhat right in Interlude Bravery.
  • Humans Are the Real Monsters: They're the only other human character introduced, and so far is the only one trying to kill Frisk.
  • Hunter of His Own Kind: They voluntarily kill every human who falls into the ruins. And they take great pleasure in it.
  • Hypocrite: They berate Ribbon Kid for having a toy knife in Interlude Patience. And then promptly play with it themselves.
  • Jerkass: To say that Chara isn't really a nice person would be the understatement of the century. They are a misanthropic, manipulative murderer with little to no empathy for others, who is not above killing children if it gets them closer to achieving their goal.
  • Karma Houdini: Before Frisk showed up, Chara frequently abused their RESET powers to avoid consequences for bad things they did.
  • Karma Houdini Warranty: This comes back to bite them in Chapter 04, where they accidentally reveal to the mortified Dreemurrs that not only are they planning to become a Human Sacrifice in order to free the monsters, but also that they apparently discussed said plan with the Dreemurrs before but were always, understandably, shot down. The Dremurrs merely couldn't remember it, because Chara always reset afterwards.
  • Kick the Dog: They have quite a few of those throughout the series.
    • Halfway through Chapter 01, they stab a terrified Frisk several times to get their soul.
    • In Interlude: Patience, they attempt to strangle a comatose Ribbon Kid.
    • Memory: Edge shows them attempting suicide right in front of Asriel, just to get a reaction out from him.
    • When Asriel finally calls them out and stands up to them in Chapter 03, they glare at him and simply order him to get out of their way.
    • When they realize Punchy Kid remembers and is traumatized by Chara killing them, they intentionally scare them even more and goad them into attacking in front of Asriel.
    • In Chapter 04, they laugh at Frisk's utter terror upon realizing what a reset would mean for them.
    • In Interlude: Integrity they ignore Ballet Kid when the latter tries to tell them that the fall into Mt. Ebbott broke their arm and proceeds to push them onto an active spike trap, despite them clearly not wanting to go.
  • Kick Them While They Are Down: Chara pushes a tied-up Frisk into their cell with rather unnecessary harshness at the end of Chapter 03 and then proceeds to gloat at them.
  • Lack of Empathy/The Sociopath: Each time they stab Frisk, they do it as as casually as they would folding laundry. Once, they barely even pay attention while doing it, and chide Frisk over being so stubborn while stabbing them.
  • Loving Bully: They frequently make fun of Asriel for being a crybaby and a worrywart, even when said worry is actually justified.
  • Misanthrope Supreme: They hate humans and have no qualms whatsoever about killing them.
  • Mx. Fanservice: There are quite a lot of fans who would like nothing more than be "impaled" by Chara's "spike".
  • Mysterious Past: Like in canon, there is no information given about Chara's life before they fell or a reason for why they hate humanity.
  • Near-Death Experience: In this alternate timeline, Chara's original plan of faking a death by illness via buttercup poisoning failed, due to Asriel chickening out on them at the last moment, which led to them having one of these.
    • This would not be the only time Chara would experience a gruesome near-death because they misjudged. In the second half of Interlude: Integrity their attempt to blackmail Muffet into helping them to get rid of the fallen childrens bodies backfires spectacularly and they only narrowly escape being eaten alive by her pet.
  • Oh, Crap!: Their reaction to Frisk escaping by jumping straight off a bridge!
    • Again when they realize that their Villainous Breakdown caused them to reveal their true nature to the Dreemurrs.
    • Another time in Interlude: Integrity when they find themselves face to face with Muffets pet.
  • Opportunistic Bastard: They use the bruise on their leg Frisk has given them to try to convince Toriel and Asgore that Frisk is dangerous. Of course, they conveniently forget to mention that they were the one who attacked first and that the wound in question was the result of Frisk having to defend themselves.
  • Please Don't Leave Me: Their reaction to Asriel chickening out on them at the last second in Interlude: Power.
    • Again with Frisk at the end of Chapter 04.
  • Really 700 Years Old: Implied. According to Frisk, the present date is September 15, 2112. Chara looks briefly surprised after hearing this, then muses about how quickly time has passed. When Chara takes a look at their smartphone later, the date shown is October 27. The implication seems to be that Chara's repeated resetting has slowed time down considerably in the underground, making them way older than they appear to be.
    • The implication becomes more obvious if you look at the official timeline for the comic. According to it, Chara fell into the Underground in the year 2012. If time still flowed normally in the Underground, they'd be over a hundred years old by now.
  • Red Eyes, Take Warning: Shortly before they attack Punchy Kid in Interlude: Bravery, their eyes turn from dark brown to a piercing red.
  • Red Oni, Blue Oni: The Blue to Asriels' Red.
  • Slasher Smile: Flash a big one just before they stab Frisk for the first time.
    • Again when they chase Frisk around their cell in Chapter 04.
    • And a third time when Punchy Kid is about to attack them in Interlude: Bravery.
  • Supernatural Gold Eyes: The power of Determination turns their eyes from brown to gold whenever they save or reload.
  • Token Human: Before Frisk fell, they were the only human living in the Underground. They themselves made sure of that.
  • Took a Level in Jerkass: In Memory: Edge a teenaged Chara makes a horrified Asriel watch as they throw themselves off a cliff. They even mock him for being scared when he barely catches them.
  • Troubling Unchildlike Behaviour: Used to showcase this permanently throughout their childhood.
  • Villainous Breakdown: Has one of those when the Dreemurrs find out about and refuse to go along with their plan to sacrifice themselves to Asriel.
    Chara:You are all short-sighted and weak!
  • Villain Protagonist: Stabbing little kids isn't really something a good guy would do.
  • Walking Spoiler: Since the first plot twist of the story centers entirely around them turning on Frisk, it's hard to talk about anything that happens to them afterwards without giving away major story threats.
  • Well-Intentioned Extremist: The reason they kill every human who falls into the ruins and collect their soul is that the power of seven human souls is needed to break the barrier that keeps the monsters trapped underground.
  • Would Hurt a Child: As any of the fallen humans could tell you.
  • You Are What You Hate: Implied. In Interlude: Bravery, they implore Asriel to be on guard, stating that all humans are killers. When Asriel is confused by this and attempts to counter-argue that Chara is a human themselves, they simply cut him off, implying they are well aware of their own hypocrisy.

"This doesn't feel right!"

A conspirator in Chara's plan involving human SOULS. He first confronts Frisk at the edges of Snowdin as they're chased by Chara.

  • Being Good Sucks: His attempts to make friends with Punchy Kid in Interlude: Bravery are rewarded with him getting his chest punched through and dying painfully in Chara's arms.
  • Bi the Way: Word of God states that he and Chara are, in fact, a married couple.
  • Cowardly Lion: He doesn't really like fighting, but he will interfere if Chara is threatened.
  • Cruel and Unusual Death: Punchy Kid puts a hole through his chest in Interlude: Bravery.
  • Devil's Advocate: Despite the scar on his arm suggesting that he's had a less than pleasant run-in with a fallen human before, Asriel nevertheless intereferes when Chara is about to stab Frisk again.
  • Disney Death: He is killed by Punchy Kid in Interlude: Bravery, but gets revived shortly after, thanks to Chara's reset-powers.
  • Elemental Powers: He can create huge firewalls and throws fire-orbs with both of his hands.
  • Glass Cannon: He is a powerful Boss Monster with incredibly strong magical attacks, but one punch from a human at the wrong time and he's dust. Literally.
  • Henpecked Husband: One stern look from Chara is all it takes to turn him into a timid Yes-Man.
  • Kill the Cutie: A particularly gruesome example. When he tries to make friends with Punchy Kid in Interlude: Bravery, the latter responds by punching a hole through his chest. It's not a pretty sight.
  • Kryptonite Factor: Like all monsters, he is extremely sensitive to strong physical attacks and bad intentions. It's even worse when he's not prepared for them.
  • Long-Range Fighter: His ability to throw fireballs is useful for striking an enemy down form afar.
  • Love Martyr: He will tolerate and justify everything Chara does to him or others, because he loves them. Memory: Edge shows that even he draws the line somewhere, though.
  • Marked Change: In his first appearance, he makes a pair of bad-ass black markings appear on his face to scare Frisk into surrendering.
  • Red Oni, Blue Oni: The Red to Chara's Blue.
  • Ripple Effect-Proof Memory: Memory: Edge seems to imply he has this, to an extent.
  • Scars Are Forever: The scar he got from blocking Punchy Kid's attack at age 20 still hasn't healed.
  • Straight Gay: He is canonically married to Chara, who is biologically male.
  • The Cutie: Of course he is. This is Asriel we're talking about.
  • Walking Spoiler: Since he later on becomes pretty much the Deuteragonist of the story, he qualifies as this.

Side Characters

The mother of Asriel and Chara and the Queen of Monsters.
  • All-Loving Hero: Her first reaction upon hearing that Frisk is in New Home Jail is worry that they might catch a cold there.
    • In Interlude: Patience, she all but begs Chara to tell them if they know about anything that might help Ribbon Kid.
  • Devil's Advocate: Despite Chara's frequent claims that Frisk is evil, Toriel insists on at least talking to them and hearing their side of the story.
  • My Beloved Smother: She expresses great worry over the fact that neither Asriel nor Chara have replied to her text messages, despite both of them being fully-grown adults. This may have something to do with Asriel's mysterious scar, which is implied to have been given to him by one of the Fallen Humans.

The father of Asriel and Chara and the King of Monsters.
  • The Good King: The fact that he adopted Chara, a human, says it all.

    Dr. W.D.Gaster
The royal scientist. Falls victim to his own experiments.
  • Creepy Good: He may look a little off-putting without his pupils, but he's actually a pretty nice guy.
  • Dark Is Not Evil: Kind of. He's not a bad guy by any means, but he was willing to experiment on the soul of a dead child.
  • Professor Guinea Pig: Implied to be the reason for his demise.
  • Weird Science: His scientific research revolves around the nature of souls.

    Dogamy and Dogaressa
"(Your Highnesses, we have prepared a cell-)" "-within the Royal Penitentiary!"

A pair of anthropomorphic dogs, currently serving in the Royal Guard. Very devoted to their work and each other.

The mysterious cox of the Undergrounds' only ferry. Often speaks in riddles.
  • Ambiguous Gender: Due to their cloak covering them from head to toe, you can't really tell what their gender is supposed to be — or if they even have a gender.
  • Creepy Good: Due to their mysterious nature, their slightly unsettling dialogue and the fact that you never even see their face, they can be classified as this.
  • Cloud Cuckoo Lander: Little of what they say makes sense and they seem to have their mind elsewhere most of the time.
  • Fourth-Wall Observer: They seem to be completely aware of the nature of the world Caretaker AU takes place in. One of their lines has them referencing the Ko-Fi donations and art the creators and fans regularly partake in.
    Riverperson: "Come again sometime. Be mindful of your coffee consumption."
  • The Faceless: The hood of their cloak covers their face completely. Not even their eyes are visible.
  • The Ferryman: A classical example of the trope. Even down to their cloak.


The Fallen Humans


  • All There in the Script: Their backstories are disclosed in short stories after each Interlude, but are never discussed or brought up in the main story.
  • Ambiguous Gender: Partially averted. Each of them is addressed with they/them pronouns, but their biological gender can be read up in their character profiles.
  • Dark and Troubled Past: Almost none of the children who end up on Mt. Ebbott do so for a happy reason.
  • Color-Coded for Your Convenience: Their soul's colors reflect their respective attributes.
  • No Name Given: Their names are never stated in canon. According to the creators, this is done on purpose in order to make their deaths seem more chilling and tragic.
  • Posthumous Character: They all passed away a long time ago.

    Patience/Ribbon Kid

The first human to fall after Chara. Makes their first and last appearance in Interlude: Patience.

  • Comatose Canary: Subverted. Chara thinks that Patience listened to them when they ask them to die and they proceed to do so only seconds later. The creators have confirmed that that wasn't the case.
  • Human Sacrifice: When they finally die, their Soul is taken by Gaster and Chara to be used for experimentation.
  • Knife Nut: They are one, according to their character profile.
  • Mystical White Hair: Has short shoulder-length white hair, tied up in a pretty red ribbon.
  • Parental Abandonment: Their mother abandoned them on Mt. Ebbott.
  • Sacrificial Lamb: They basically only exist to give us a more detailed look into Chara's motivation and character. They themselves never even utter a word.
  • We Hardly Knew Ye: After having spent almost the entirety of their debut chapter in a coma, they die of inner bleeding. We never learn anything about them or what caused them to climb the mountain in the first place.
    • Partially subverted. We never get their name, but we at least learn how they ended up on the mountain.

    Bravery/Punchy Kid
The second human to fall after Chara. Makes their debut in Interlude: Bravery.
  • Accidental Murder: They accidentally kill Asriel in Interlude Bravery.
  • Asshole Victim: According to their backstory, they specifically came to Mt. Ebott to kill monsters, in order to prove their bravery to their siblings.
  • Badass Adorable: Isn't the slightest bit impressed by the much taller Asriel. On the contrary.
  • Badass Boast: "Sure you can be friends...WITH MY FIST!!"
  • Badasses Wear Bandanas: It even has abs on it!
  • Berserk Button: Being called a coward really pisses them off.
  • Blood Knight: Instead of being intimidated by Asriel's rank of a Boss Monster, they seem downright excited by the idea of taking down him and his "minion" Chara. Even when Asriel backs down and makes it clear that he would rather be friends than fight, they crudely dismiss his attempts to make peace and just straight-up charge at him.
  • Break the Cutie: The aftermath of the events before the reset traumatized them so badly that they've been reduced to a crying, scared wreck by the time Asriel and Chara meet them again.
  • Fiery Redhead: Has a mop of dirty orange hair and is quite ready to fight.
  • Fingerless Gloves: Dons a pretty pink pair of them.
  • I Didn't Mean to Kill Him: They wanted to defeat Asriel, sure, but they never meant to actually murder him.
  • My God, What Have I Done?: Their reaction to Asriel's gruesome death at their hands.
    Punchy Kid:"I-I didn't think...I mean, I... I... It was a monster..."
  • Nobody Calls Me "Chicken"!: When Chara accuses them of being a coward, they lose it completely, screaming at Chara to shut up and charging at them in a blind rage.
  • One-Hit Kill: Well, they didn't mean to, but due to Asriel letting his guard down and monsters already being incredibly vulnerable to physical attacks, they are able to kill him with one punch.
  • Ripple Effect-Proof Memory: They clearly remember Asriel's death and Chara strangling them, even after the reset. They don't take it well.
  • Tears of Fear: Due to Chara killing them in the previous timeline, Bravery is now terrified of them and can't help but cry when they meet for the second time.
  • Troubled Fetal Position: When Asriel and Chara find them the second time, they're huddled against a wall, crying their eyes out.

    Integrity/Ballet Kid
The third human to fall after Chara.
  • Abusive Parents: While their mother was supportive towards them, their father saw them wanting to do ballet as a biological boy as a disgrace. This went so far as for him to actually try to kidnap them from the studio in their backstory.
  • Ambiguous Gender Identity: We find out in their backstory that they're biologically male, but in their debut they're wearing a tutu, which is traditionally worn by female ballet dancers.
  • Cruel and Unusual Death: Chara lures them onto an active spike trap, which gets them impaled.
  • Street Urchin: Their torn clothing and rather negligent appearance seem to point to this. Averted. In their backstory one-shot it's revealed they had a loving mother and that their ruffled and dirty clothing is not a sign of parental neglect, but a result of them having to escape a kidnapping attempt by their much less loving father.
  • We Hardly Knew Ye: Much like Ribbon Kid, they're barely characterized in the chapter dedicated to them. Instead we have Chara telling Blatant Lies about their behavior and attitude in a flashback, with them not even getting a speaking role.
  • You Gotta Have Blue Hair: Theirs is light purple.

     Perseverance/Notebook Kid 
The fourth human to fall after Chara.
  • Adorkable: They most certainly are. They stutter a lot when they speak and have a great scientific interest in monsters.
  • Badass Bookworm: Though much like their predecessors they didn't escape their gruesome fate in the end, they at least put up a decent fight against Chara, blocking their first strike with their notebook, booking it to the front door right after that, fighting back with all they have when Chara catches up to them and attempting to drag themselves away to the door, even after being stabbed in the stomach. In their last living moments they call Chara out on what a monstrous person they have become.
  • Defiant to the End: With their last breath they call Chara a monster.
  • The Determinator: Unlike Punchy Kid, who's first death was so traumatizing for them that they simply gave up and assumed a Troubled Fetal Position, Notebook Kid actually used the reloads that occurred after each of their deaths to figure out the puzzles in the ruins, making them the first human to make it to Home without Chara's guidance. Had they not stopped to rest, they probably would have made it all the way to Snowdin.
    • They also show a significant amount of, well, perseverance, in their fight against Chara. Instead of freezing up or just striking back blindly, they actually counter Chara's first attack and try to get away. Even when Chara does catch up to them and stabs them fatally, they still manage to drag themselves all the way to the front door and let loose a defiant last insult against their killer before finally succumbing to their wound.
  • Tragic Mistake:
    • Stopping to take a nap in Home. If they had just kept going, Chara most likely would have missed them completely and they may have had a chance to introduce themselves to some monsters, gaining valuable allies against Chara.
    • Tearing Chara's knife out of their stomach. While it's doubtful they would have survived if they'd left it alone, ripping it out of the wound accelerated the bleeding, leading to a much quicker death for them.

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