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Coffee Talk Staff

    The Barista 

  • Ambiguously Brown: The only glimpse you ever see of the barista is during the drink-making segments- you can see their hand holding the cup. Their skin looks significantly darker than Freya's.
  • Ambiguous Gender: The barista is never referred to in a gendered manner.
  • Ambiguously Human: While the glimpse of their hand during the drink-making segments proves they're not one of the more colorful races (such as a succubus or orc), it's possible they could be one of the more human-like races (such as a nekomimi or werewolf). No reference to their race is ever made during the game. ...until the very, very end, where the post-credit sequence reveals they're a half-Earthling member of Neil's race.
  • Badass Normal: Implied to be this by Freya, who states they're "good with [their] fists." We never see this in action, but we do see them display inhuman levels of Nerves of Steel when Gala shows up transformed on the night of the full moon. The end of the game reveals this to actually be a subversion: due to being a product of the relationship between Neil and an unknown woman from Earth, they actually possess some form of Hybrid Power, one of which is Time Travel.
  • Deadpan Snarker: Usually to Freya.
  • Hybrid Power: The other half of their lineage isn't stated but being a hybrid with an alien parent technically makes them, as Freya describes it, "a superhero." The end of the game reveals them to have Time Travel powers, represented by the game's feature to allow you load and replay any day on the calendar after one playthrough.
  • Nerves of Steel: They're able to keep a cool head and serve a sedative to Gala in the middle of his Fury.
  • Save Scumming: The Barista's secret power, and provides a Story And Game Integration for players replaying the game and making better decisions.
  • Vague Age: Even when Baileys flat-out asks how old the barista is, the only answer they give is "old enough to open a coffee shop."
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Coffee Talk Customers

    Freya 
A human woman that works in a newspaper's short story section, but intends to break into fiction writing. She earns a chance to do so, but she has to finish her book in a short period of time.
  • Alliterative Name: Reading the stories on The Evening Whispers app reveals Freya's last name to be Fatima.
  • Curtains Match the Window: Her eyes are the same shade of green as her hair.
  • Deadpan Snarker: Has a lot of snarky moments, particularly with The Barista.
  • Foil: At one point, the Barista compares Freya to Hyde, pointing out that they both can be a bit blunt but mean well.
  • Gamer Chick: Freya describes the games she likes as "weird, obscure art games."
  • Hipster: Freya is a writer with green hair, tattoos, and spends her time writing short stories in a local coffee shop. Myrtle flatout describes her as having "the look of an artsy hipster."
  • I Should Write a Book About This: Freya decides to base her novel off the coffee shop and its customers. Identities withheld, of course.
  • Must Have Caffeine: She comes almost every night for a triple shot expresso. This habit intensifies the further she gets along her novel draft.
  • Secret Keeper: Once the Barista does post-game objectives via time travel, Freya begins to pick up on it when the Barista slips his knowledge of events already occurring. She uses this for her book, but is still coy about the inspiration, though she knows you know. Neil commends her for her unexpected perceptiveness about it.
  • Sibling Yin-Yang: Freya describes her relationship with her unseen younger brother this way.
    Freya: He's the good kid and I'm the rebel.
  • You Gotta Have Blue Hair: Has green hair.

    Lua 
A succubus in a troublesome relationship with Baileys.
  • Colour-Coded Emotions: The markings on Lua's horns glow red when she's angry or agitated.
  • Cute Monster Girl: A cute succubus.
  • Dating What Daddy Hates: Lua's parents highly disapprove of her dating an elf, as they believe Baileys and his family will mistreat her for being "lower" than them. At the end of the game, she introduces Baileys to her family, and while there's tension they're slowly attempting to getting them to come around.
  • Edible Theme Naming: Like Baileys, she's named after a kind of liquor (in her case, "Lua" comes from Kahlúa.
  • Florence Nightingale Effect: It turns out Baileys and Lua first began dating after Lua patched up Baileys' injuries, which he got fighting Cognac for having cheated on Lua.
  • Horny Devils: Lua is a succubus, but surprisingly, her sex life goes almost completely unmentioned and she's not portrayed as any more or less promiscuous than the average person. On the other hand, the negative stereotypes about succubi are hinted to be a big part of why Baileys' family is against their relationship.
  • Nice Girl: A nice and gentle succubus. Interestingly, her niceness can be considered part of the problem with her relationship with Baileys: despite him saying that he doesn't care about his family, she fears that if he ever wants to end their relationship, she'll have led to him being estranged from his family and without his elven privileges for nothing.
  • Stepford Smiler: Lua's self-summary on Tomodachill hints at this- it's the first stanza of the French poem Clair de lune. The full poem is about a tragic romance, and the first stanza in particular makes reference to "charming masquerades and dancers... almost sad beneath their fantastic disguises," which speaks to her fears that her relationship with Baileys can't last. During the climax of their arc, she makes specific reference to putting on "a lot of masks" during their fight just to continue life as usual, which surprises Baileys.

    Baileys 
An elf in a troublesome relationship with Lua.
  • Edible Theme Naming: Like Lua, he's named after a kind of liquor.
  • Everyone Has Standards: Baileys used to be a ladies' man back in college, and originally only got close to Lua (who was dating Cognac at the time) so he could sleep with a popular succubus named Rose. But when he found out Cognac was cheating on Lua with Rose, he immediately punched Cognac in the face and got into a fight on Lua's behalf, which indirectly led to Baileys and Lua dating.
  • Fantasy-Forbidding Father: Baileys tells Freya that his parents were horrified when he switched from a business major to an art degree, blaming Lua for being a bad influence on him. This is one of many reasons he's so eager to leave his family.
  • Florence Nightingale Effect: It turns out Baileys and Lua first began dating after Lua patched up Baileys' injuries, which he got fighting Cognac for having cheated on Lua.
  • Hipster: Described as a "hipster elf" by Lua.
  • The Hyena: Baileys is a minor example; his sprites frequently do a "laughing animation" during conversations, such as during his September 28th conversation with Freya.
  • Innocent Blue Eyes: Baileys has blue eyes, helping to denote that he's a good person despite being a little rough around the edges.
  • Jerk with a Heart of Gold: Baileys can be a bit brash and rude at times but is ultimately a kind person. This is best exemplified in his Establishing Character Moment - when you serve him his first order (if you complete it correctly), he makes a snarky comment about the barista's latte art (calling it "cute") but compliments the actual drink itself. It's heavily implied that being with Lua brings out the best in him.
  • Really Gets Around: When telling Freya about how he got together with Lua, he makes reference to being "active" in college.
  • Rebellious Spirit: He's willing to leave his family, and lose the privileges associated with that family, if it means he can keep dating Lua. However, this causes a problem, because Lua doesn't want him to lose his family over her.

    Jorji 
A human cop that's stationed near Coffee Talk. A regular for years, he's become one of Freya's main sources of information for things that are happening around town.
  • Flat Character: Jorji doesn't really change over the course of the game and is one of the few members of the cast who doesn't have a "paired" character, acting more as a third minor character to Hendry and Rachel's subplot. He's also notably the only character to not have an end card.
  • Nice Guy: His main point of characterization is being a nice, decent cop. This is most apparent on Day 3, in which her looks after Rachel and gives her a ride home after giving her advice with her dad.
  • Parents as People: Jorji is father to three girls but is more defined by his job and his relationships with the other Coffee Talk patrons. According to him, he argues frequently with his daughter, especially his eldest, but still manages a good relationship with them by using their fights to understand each other better. He even admits bribery is a viable option for parents.
  • Plot Allergy: He's lactose intolerant, so any drink you serve will be an automatic failure if you add milk.
  • Reasonable Authority Figure: Jorji mentions that there was talk down at the precinct of arresting Gala for being in public while transformed, but ultimately he and the others agreed not to do it, as Gala not only managed to not hurt anyone but also provided a lot of valuable aid to the concerned werewolves that flooded that hospital that night.

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    Hyde 
A vampire and longtime friend of Gala, in the city for business related reasons.
  • Ambiguously Bi: Hyde married a woman (going by the brief glimpse in this official comic) some time before he met Gala, but the relationship ended in a divorce. As the game goes on it's repeatedly hinted that he has unspoken feelings for Gala that may or may not be requited. In Hyde's best ending ( or rather, Hyde and Gala's best ending), it's revealed that Hyde is trying to move to Seattle permanently... with the photo changing to Hyde presenting a flustered Gala with a pair of fuzzy handcuffs. The title of the achievement you get for getting this ending? "There's a spark."
  • Beauty Mark: Has one under his left eye.
  • Bishounen: He's a supermodel who's explicitly described as attractive by The Barista. He claims that attractiveness is a natural trait of being a vampire.
  • Brutal Honesty: One of his main character traits. This is what gets him in a big argument with Lua when he starts offering his opinion on her problems with Baileys- Freya points out he wasn't necessarily wrong, but he was far too harsh.
  • Coat Cape: Hyde wears his coat like this. Combined with the large red lapels, the look evokes a stereotypical vampire cape.
  • Covert Pervert: He brings up the possibility of "kinky stuff... like BDSM" to Gala when talking about methods to calm him during his monthly transformations, only to learn that that's only something that ever happens in werewolf-targeted porn (though he does claim that "a friend" told him about it). He also seems interested to learn about how Neil's kind has sex. And that's not even getting into his endcard with Gala if you complete their story arc.
  • Finger-Tenting: This is one of Hyde's main Character Tics, usually combined with giving the player a Meaningful Look.
  • The Gadfly: He has a tendency to mess with people, such as when asking The Barista if they could serve him blood only to chide them for actually taking him seriously.
  • Skunk Stripe: Hyde's a brunette but has a single tuft of white hair.
  • Undeathly Pallor: According to Hyde, inhumanly pale skin is a trait of all vampires in this world.
  • Vampires Are Rich: When Gala mentions that the "vegan" blood substitute Hyde uses is expensive, Hyde just casually states that he can afford it. Hyde's implied to be fairly old and references having several different careers over the years, so it's likely to be a case of accruing wealth over time.

    Gala 
One of Coffee Talk's best customers, a stoic werewolf that works at the local hospital. Former bodyguard and current friend to Hyde.
  • Carpet of Virility: He has a noticeable bit of chest hair.
  • Covered in Scars: Gala has many faint scars on his arms as well as a couple on his face. While not outright stated, it's heavily implied that these are all self-inflicted, a result of him trying to keep himself from hurting anyone else during his monthly Fury.
  • Dark and Troubled Past: Gala is a war veteran who was broke and struggling to find work around the time he met Hyde. It's also heavily implied that he was suffering from PTSD, as he and Hyde make allusions to a "problem" he had around this time that Gala pointedly does not want to elaborate on but was enough for Hyde to push him to seek therapy. Hyde mentions that the war "messed with his head" and caused him to believe that he only good for his strength, and it wasn't until getting professional help that he was able to get out of this mindset and make a career shift from bodyguard to hospital admin.
  • Kindhearted Cat Lover: His Tomodachill profile picture shows him surrounded by cats.
  • Meaningful Name: Gala is derived from serigala, the Indonesian word for "wolf."
  • Mellow Fellow: Despite being a werewolf who goes through monthly "Furies," Gala is easily the calmest and most easygoing of the cast. While he displays an average range of emotions his expressions are always subdued and he never raises his voice... with one major exception: when he appears in the coffee shop while transformed on the night of the full moon after not being able to restrain himself in time.
  • Nice Guy: A friendly guy who took a job at a hospital to help others. He ends up helping several other patrons of Coffee Talk, such as offering advice to Baileys or helping Hendry get medical attention after he's in a fight, and he's deeply ashamed at himself for scaring Freya and The Barista when he appears at Coffee Talk while transformed.
  • Noble Wolf: A kind werewolf who works at a hospital specifically to help improve and save lives. He's so adverse to the idea of hurting others that he usually breaks furniture or hurts himself during his monthly transformations to lower the risk of danger to anyone around him.
  • Shell-Shocked Veteran: Gala is a war veteran, and while he currently seems well-adjusted both he and Hyde make allusions to him being in a bad state during the 1960s, to the point that Hyde eventually got him to go to therapy and get a job that didn't involve him using violence against others.
  • Unstoppable Rage: This is what happens to werewolves during their monthly Fury, and what makes them so dangerous. According to Gala he usually tries to focus his fury into breaking objects around him or injuring himself, hence why he's Covered in Scars.

    Rachel 
A young nekomimi Idol Singer and former member of the girl's group Super Smile who's recently gone solo.
  • The Baby of the Bunch: Rachel seems to be the youngest member of the cast, and is definitely the most immature. She frequently points out that, being eighteen, she is "officially" an adult and is deeply frustrated by Hendry continuing to (in her view) treat her like a child. Older patrons of the shop tend to look out for her, particularly Jorji, Gala, and even Freya.
  • Beauty Mark: She has one under her right eye.
  • Cat Girl: As a nekomimi, this is how she appears in her bipedal form.
  • Cute Monster Girl: A cute, young Cat Girl Idol Singer.
  • Idol Singer: She's a former member of a girl's group who's recently gone solo.
  • It's All My Fault: Rachel feels this way upon learning that Hendry not only got injured by fighting some men who were talking badly about her, but that they were men hired by the manager Hendry had warned her repeatedly about. It's even worse on a route where Hendry doesn't receive medical attention quickly enough, leaving him paraplegic.
  • Little Bit Beastly: She has the appearance of a normal human with cat ears and a tail.
  • Nice Hat: Wears a red beret.

    Myrtle 
A quiet half-breed orc that works as a game developer for a big game studio based in Seattle.
  • Amazonian Beauty: Appropriately for an orc, she's noticeably tall and built, with all of her sprites highlighting one of her thick, muscular forearms. This apparently doesn't deter men either, as she's been hit on in public enough that it's become close to a Berserk Button to her.
  • Cute Monster Girl: Myrtle's a tall and muscular half-orc woman with noticeable fangs, but that doesn't keep her from being attractive, especially once she makes friends with Aqua and becoming more open and smiling more.
  • Defrosting Ice Queen: She starts off as the only character who doesn't acknowledge other customers or engage in conversation, but after meeting Aqua she slowly becomes more talkative and amicable, even becoming acquainted with some of the other customers.
  • Mixed Ancestry: Myrtle mentions that she's not actually a full-blooded orc. It's not actually revealed what the other half of her heritage is.
  • Not So Stoic: Her first meeting with Neil reveals she does not like being hit on when she wants to be alone. It's the first time in the game she shows any real sort of emotion. She also starts smiling more when she starts hanging out with Aqua.
  • Statuesque Stunner: It's a bit hard to tell by sprites since everyone's naturally always sitting, but in her endcard with Aqua it's apparent how tall she is.
  • Terse Talker: She starts out as this, saying the bare minimum what she needs to order a cup of coffee.
  • The Quiet One: Myrtle is the first customer in the game you encounter that doesn't immediately engage in conversation with you, leading The Barista to quickly deduce she's the type to keep to herself in coffee shops. Neil, unfortunately, is a little slower on the uptake.
  • Workaholic: While part of this is the nature of her job forcing her into a lot of crunch time, it's clear she has workaholic tendencies naturally when Aqua realizes she's never even thought to ask for vacation time in the past few years.
  • You Gotta Have Blue Hair: Her hair is purple.

    Neil 
An unusual customer who comes from "far away" who always wears a spacesuit. Neil is dedicated to their mission to find love on Earth.
  • Accidental Pervert: Neil's blunt attitude and commitment to their mission to find a breeding partner makes them come off as a bit... shady at times, as seen in their official side comic and Aqua's reaction to seeing them behind the counter at Coffee Talk.
  • Ambiguous Gender: Neil seems amused at the barista's confusion at how to properly refer to them and states they can call them whatever they like. The barista settles on addressing them as "sir" but uses neutral pronouns when talking about Neil to other people. Freya and Hyde do the same, and Myrtle and Aqua refer to Neil as "he". The true ending reveals him to be a handsome, slender blond man with a Skunk Stripe.
  • Asexuality: Ironically enough, for all Neil's talk about "breeding," this is what's hinted to be the case. They're baffled when Freya brings up the possibility of wearing a condom while doing "the mating ritual" and even more so by Hyde's explanation of having sex purely for means of pleasure.
  • Bizarre Alien Biology: Neil's biology is never really explained in detail but we do get the key detail that they drink through their finger.
  • Bizarre Alien Reproduction: Neil isn't able to go into details with people who haven't agreed to the "mating ritual" but claims that their kind is "flexible" with how they do that, and also goes as far as to assure Freya that "they will not hurt anyone, physically or mentally." It doesn't seem to reassure her.
  • Chosen Conception Partner: Well, seeking one out anyway. Neil's mission, and the primary reason for being on Earth, is to breed with a female in order to provide the planet with a hybrid with their race's special abilities to protect from any yet-to-be-known threats. Thanks to Neil's limited understanding of Earth communication, their search is a difficult one.
  • Cloudcuckoolander: Comes off as this due to their extremely alien nature while also wearing an astronaut suit.
  • Expository Pronoun: Neil refers to themselves with "we" suggesting that their species may be some sort of Hive Mind. In the post-credits conversation, Neil has switched to using "I" to show how much they've improved at blending in on Earth.
  • First Time Feeling: When the Barista makes the correct cup of coffee for them to "drink", they experience a myriad of flavors and feeling they never encountered before, and dubs the event momentous to their research.
  • The Faceless: Neil always wears a spacesuit, helmet included, so their face is never seen. There's not even any guarantee that Neil really has a face. ...until the post-credits sequence.
  • Shy Finger-Twiddling: One of Neil's poses is tapping their fingers together in an embarrassed or uncertain manner.
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    Aqua 
A very shy mermaid from a very conservative family in Atlantis. She moved to Seattle to work in computer graphics technology. She's also an aspiring indie game developer.
  • Adorkable: Beyond her "cute bookworm" look, the combination of her shyness and her earnest passion for game dev is incredibly cute. She also has a few dorky moments like introducing herself to someone who addressed her by name and referring to her game as "her baby."
  • Apologizes a Lot: Aqua often apologizes, even for things like rambling or thinking she's spoken too loudly.
  • Cute Monster Girl: Aqua is a cute mermaid with fins and an octopus-like lower half.
  • Meganekko: Aqua wears glasses and fits the typical "shy cute nerd" archetype.
  • Nervous Wreck: It's a bit subdued but Aqua clearly has a bit of social anxiety and gets worked up pretty easy, to the point that she needs to take a moment to catch her breath when she thinks Neil has kidnapped the barista and taken over the shop. Her side comic documents how she needed multiple attempts over several nights to work up the nerve to simply enter Coffee Talk in the first place.
  • Shrinking Violet: Though she's able to greet new people and strike a conversation okay, Aqua is constantly anxious throughout, sometimes speaks in whispers, and was very hesitant to host her indie game at the latest gaming expo until Myrtle insisted on accompanying her. In her comic, she stays outside the coffee shop, and gets too flustered to enter when anyone speaks to her, finally resolving to go in on her fifth night.
  • Wake-Up Call Boss: Aqua is the first customer to ask for a drink by name, not by ingredient. If the player hasn't already figured out how to make a Masala Chai by then, it can be difficult trying to make it.
  • Water Is Womanly: A shy, demure mermaid named Aqua.
  • You Gotta Have Blue Hair: Has pale blue hair.

    Hendry 
An older nekomimi man who used to work in the music industry. Father of Rachel.
  • Little Bit Beastly: He has the appearance of a normal human but has the ears of a cat. He also has a tail, but it can only be seen in his social media profile pic.
  • Overprotective Dad: The main source of conflict between Hendry and his daughter; Rachel wants to pursue a solo career as an Idol Singer, after being part of a girl band group, but Hendry disapproves of that choice in career out of fear for her well being, and overall sees her as a little girl to be protected. To his credit, Hendry did work in the music industry extensively and saw first-hand all the shady stuff that goes down, and is ultimately proven right about Rachel's chosen manager. In the best ending, he becomes her manager.
  • Papa Wolf: Hendry may seem like a bumbling old man but he has the nerve to take on several grown men in the form of a housecat for talking badly about his daughter.
  • Properly Paranoid: Rachel and even Jorji point out Hendry's mistrust of Rachel's new manager based on a gut feeling seems to border on paranoid, but he turns out to be right on the money.
  • That Came Out Wrong: During his first appearance Hendry tries to figure out how to relate to his daughter better by striking up a conversation with Freya and Aqua for ideas. Unfortunately, leading with asking about their age and about "what kinds of things kids like doing" comes off in a way he didn't intend. It doesn't help that he suddenly moves closer to the girls while doing so.
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