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The World's Finest in Lego form.
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In a world where the impossible is possible, there comes a time where a lone hero ain't enough to push back an evil too strong. Therefore, it's time to unite all of Earth's Greatest Heroes into one team. They are the Justice League. Superman, Batman, Wonder Woman and many more. These are their stories.

Lego DC Comic Super Heroes are a series of animated Direct-to-Video films based on the popular LEGO toys and DC Comics.


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These movies contain examples of:

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    General 
  • Adaptational Comic Relief: Pretty much everyone gets hit with this to some effect due to the Lego stylings.
  • Absentee Actor: The only character to appear in all of the movies is Batman.
  • Denser and Wackier: Considering the animation, it's no surprise.
  • Hammerspace: With everyone being Lego minifigs, there's always a lot of this.
  • Spotlight-Stealing Crossover: Downplayed. Batman and his supporting cast tend to make appearances in the films frequently, but they don't tend to be major players in the movies unless the film heavily deals with Batman (such as Gotham City Breakout and Family Matters).
  • Story Arc:
    • Batman accepting Superman as an ally rather than an enemy.
    • Darkseid plots to take over Earth.

    Batman Be-Leaguered 
  • Bond Villain Stupidity: Bat-Mite may have created a Death Trap that counteracts all the captured Superheroes' superpowers but he didn't take into account that they could just simply use the door to get out.
  • Cat Up a Tree: During a news report Lois Lane mentions that with Superman missing, the amount of cats stuck up trees has skyrocketed.
  • Curb-Stomp Battle: Batman and the Justice League easily defeat the villains summoned by Bat-Mite.
  • Dude, Where's My Respect?: Aquaman gets angry when the sharks he and Batman are fighting appear to ignore his commands. Batman reveals that they're robot sharks, so his powers wont work on them.
  • Dwindling Party: Every hero Batman allies with disappears.
  • Evil Laugh: Batman in the end, joining the Justice League to keep an eye on Super Man.
  • Fan Boy: Bat-Mite all the way. Going from fanboying to Batman to the rest of the Justice League.
  • I Work Alone: Batman as always.
  • Karma Houdini: Bat-Mite kidnaps the Justice League and several super villains, but vanishes scot-free at the end.
  • Oh, Crap!:
    • While brief, Superman's reaction just as he's about to vanish.
    • Black Manta's reaction when he realizes he's about to disappear; he assumes Batman was responsible and cries out for him to stop.
  • Threatening Shark: Black Manta attacks Batman and Aquaman with several robot sharks.

    Justice League vs. Bizarro League 
  • Adaptational Intelligence: Bizarro is smart enough to understand that he just wasn't wanted at Earth which started the whole plot.
  • Always Identical Twins: Everyone on Earth thinks Bizarro is Superman's ugly brother.
  • Be Careful What You Wish For: Darkseid's plan was to use the Gold Rocks to conquer Earth. Well, the heroes give all of it to the machine causing a massive overload.
  • Bizarro Universe: A smaller version since this is taking place on an asteroid where breaking things fixes things etc.
  • Earn Your Happy Ending: Bizarro may have lost his fake "citizens" to protect, but earns friends to keep him company.
  • Hidden Depths: Bizarro, despite his usual obliviousness, understands that Superman sees him as a menace and embarrassment.
  • I Just Want to Have Friends: Bizzaro's main goal is to have friends who would play with him.
  • My God, What Have I Done?: Bizarro realizes that he used a Kryptonite Bomb and Superman took the blast to save Bizarro causing to slowly die by the poison.
  • The Paranoiac: Batman fully expects Superman to turn evil at any moment.
  • Placebo Eureka Moment: Luthor rants that Bizarro took his Kryptonite Bomb he was saving for Superman who just so happens to be pursuing Bizarro. Never Mind.
  • The Psycho Rangers: Bizzaro creates clones of the Justice League such as Batzarro, Greenzarro, Cyzarro and Bizarra. Subverted in that they're not really evil, just as bad at being good as Bizzaro.
  • Sequel Hook: With his plans foiled, Darkseid decides to ally himself with Lex Luthor.
  • The Unmasking: Batman knew Superman is Clark Kent simply because he's Batman. How did Superman knew Batman is Bruce Wayne? There's a name labeled on his underwear. Batman is not amused.
  • Versus Title: Justice League vs. Bizarro League.
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    Attack of the Legion of Doom 
  • Actor Allusion: The Trickster complains about being mistaken for the Joker in Attack of the Legion of Doom, which is a nod to how his voice actor is the voice of the Joker in several other mediums.
  • Adaptational Villainy: Martian Manhunter joined the Legion of Doom at first due to them freeing him from captivity but later defects due to their immoral actions.
  • Area 51: Area 52 since Area 51 shut down.
  • Casting Gag: The Legion Of Doom has Martian Manhunter voiced by Dee Bradley Baker. This wouldn't be the only time he's voiced a bluish alien in a project voice directed by Lisa Schaffer.
  • Character Focus: Cyborg is the main character of the film.
  • Costume Evolution: As a result of being caught in the stink bomb and having their uniforms ruined, the Justice League members switch to their New 52 outfits.
  • Dance Party Ending. The ending.
  • Death Course: Luthor, Sinestro and Black Manta put their potential recruits through an obstacle that test their limits.
  • The Determinator: Cyborg works hard into becoming a worthy member of the League and later stays behind to help clear his friends' names.
  • Heel–Face Turn: Martian Manhunter defects from the Legion of Doom after seeing their true colors.
  • Hero with Bad Publicity: The entire Justice League, all the people of Metropolis seem to outright hate them after the fiasco at the power plant.
  • Load-Bearing Hero: Wonder Woman temporarily bench-presses a building to prevent it from falling on an animal hospital.
  • Legion of Doom: Luthor decides to add in new members to counteract the new heroes.
  • My God, What Have I Done??: The look on the faces of the world leaders and people of metropolis tells this.
  • Nice Job Breaking It, Hero!: Cyborg blasts a stink bomb to destroy it, but accidentally instead causes it to affect the entire city.
  • Reasonable Authority Figure: Batman is patient with Cyborg and tries his best to bring out the best of his potential.
  • Removing the Rival: Luthor gets rid of Deathstroke when Deathstroke is shown to be a more effective leader than Luthor.
  • Sequel Hook: Darkseid attracts Braniac to Earth.
  • So Proud of You: Batman and Superman are happy in Cyborg's development and express confidence and hope that Cyborg will be a leader in his own right.
  • Villain Team-Up: Lex Luthor, Black Manta and Sinestro hire several other villains to form the Legion of Doom.
  • What the Hell, Hero?: Wonder Woman admonishes Green Lantern and Flash for caring about keeping score than actually doing this for the greater good.

    Cosmic Clash 
  • 1 Million B.C.: Wonder Woman was trapped there.
  • All-Cheering All the Time: Supergirl uses this when fighting Brainiac's robots.
  • Bad Future: Brainiac turned Superman evil, then had him destroy New Metropolis and most of the Legion of Super Heroes.
  • Brainwashed and Crazy: Brainiac-Superman.
  • Batman Can Breathe in Space: Batman himself does not apply (he stays inside a ship), but Superman, Wonder Woman and Cyborg don't need spacesuits to fight Brainiac.
  • Crazy-Prepared: Batman has outfits just in case he had to Time Travel.
  • Defrosting the Ice Queen: Over the course of the movie, Batman sheds his paranoid delusion that Superman will become evil and became friends with the Justice League.
  • Dissonant Serenity: After killing two of his highest-ranking henchmen, Brainiac quips that this means that all followers who rank lower than those he just killed should be happy because they've just effectively been promoted twice in the organization.
  • The Dog Bites Back:
    • Wonder Woman liberated the Cavewomen and led them to fight back against Vandal Savage and his cavemen followers.
    • Hal gets payback on the Pirates who enslaved him.
  • The Dreaded: Wonder Woman in Prehistoric Times.
  • Everything Is Better With Dinosaurs: T-Rex, Raptors, Pteranodons. The usual.
  • Faking the Dead: Saturn Girl tricked Brainiac-Superman into thinking he'd killed the Legion of Superheroes but it was all a distraction by the Legion to allow Batman time to get to the Batcave.
  • Hoist by His Own Petard: Batman turns Brainiac's Shrink Ray to become a Growth Ray to restore Earth and the other planets.
  • I Have You Now, My Pretty: Vandal kidnaps one of the cavewomen (before being thwarted by Batman).
  • "I Know You're in There Somewhere" Fight: Batman uses this to get Superman to fight Brainiac's mind control.
  • Laser-Guided Amnesia: After Brainiac sends Superman, Wonder Woman and Green Lantern throughout time, they all lose their memories.
  • Mecha: Cyborg built ships that can form into Mecha Leaguer.
  • Mythology Gag:
    • The intro sequence mirrors the memorable opening of Justice League.
    • Batman traveling through time is a reference to Batman: The Return of Bruce Wayne, which has a similar premise.
    • Supergirl's costumes are sometimes much like an NFL cheerleader's; here, she's an actual highschool cheerleader.
  • Pirates: Where Green Lantern was.
  • The Power of the Sun: During the first battle with Brainiac, Superman mentions how his powers get a boost from the Sun. This becomes much more important when Batman fights the Brainiac controlled Superman.
  • Shrink Ray: Brainiac uses this to shrink planets so that he can add them to his collection.
  • Stable Time Loop: Wonder Woman is the reason the Amazons were founded and Themyscra was created.
  • The Starscream: Brainiacs 1.2 and 1.3 scheme against Brainiac 1.1; however, 1.1 anticipates betrayal from 1.2 and 1.3 and disposes of them immediately when their betrayal becomes obvious.
  • Time Travel: About half of the movie.
  • Truth Serums: Batman uses Wonder Woman's own lasso to force the truth out of Wonder Woman so that she can remember herself.
  • You Are Better Than You Think You Are: Batman convinces Hal to stop being afraid.

    Gotham City Breakout 
  • And I Must Scream: The Forbidden Move destroys the target's body, but leaves the target alive.
  • Badass Normal: Batman did warn Superman about his Rogues in Gotham City and Superman pays for it.
  • Bait-and-Switch: Nightwing thinks that Batman doesn't have one of everything and Robin agrees...as Batman has two of everything.
  • Big Damn Heroes: Robin saves Superman, Cyborg and Wonder Woman from the Rogues Gallery.
  • But Now I Must Go: After Deathstroke mends fences with his classmate and mentor, he leaves to parts unknown.
  • Butt-Monkey: Superman, Cyborg and Wonder Woman.
  • Cannot Tell a Lie: Superman shouts this word for word just before he confesses the truth to Batman about the Arkham breakout.
  • Chekhov's Gun: The Bat signal Batman uses was calling for the Bat Drill he brought along.
  • Cowardly Lion: Grungle
  • Exact Words: Madam Mantis offers tea to her guests and she means it by throwing tea at them.
  • Fate Worse than Death: See And I Must Scream above.
  • Heel–Face Turn: Deathstroke sides with Batman after finding peace within himself for so long. He states that he's still not on good terms with Batman afterward, though, indicating that even though they teamed up this time, he's not going to quit being a supervillain.
  • Hyper-Competent Sidekick: Robin has to pick up the slack when Batman takes a vacation, forcing Robin to make sure that Superman does things right.
  • I Ate WHAT?!: Starfire realizes that her dessert has Beast Boy's saliva on it.
  • Mythology Gag: To the 1966 series.
    • Batgirl strikes a pose from the familiar promotional image of Yvonne Craig in costume.
    • "Batusi!"
    • Batman and Deathstroke being former friends is an amalgam of Arrow and Beware the Batman.
  • Nice Job Breaking It, Hero!: Joker manipulates Superman's gullible personality to trick him into indirectly freeing many of Arkham's prisoners.
  • Running Gag:
    • A rat repeatedly appears at random and distracts Superman. In the Batcave, a bat does the same.
    • Nightwing and Batgirl keep getting "owies" from Madame Mantis.
    • Nightwing's Lego hairpiece keeps getting detached from his head.
  • Shout-Out: The Trogowog pair, who routinely pause during actions to politely comment and make compliments in posh accents, is based on Mac and Tosh, the Goofy Gophers.
  • Stealth Hi/Bye. Subverted. Gordon believes that this would happen in all conversations, but since Superman takes Batman's place, he actually gets to finish his conversation.
  • Surprise Party: Batman's party, but he figured this out before the revelation.
  • Trickster Mentor: Madame Mantis.
  • Trigger Phrase: Batman knows that, one way or another, Bane and Deathstroke will learn the Forbidden Move, so he implants a suggestion when he says Batusi that would force Bane's army to dance uncontrollably.
  • We Used to Be Friends: Played with. Batman describes this as a balance between friendship and arch-rivalry.
  • You Are Better Than You Think You Are: Subverted as the Trogowogs are still intent on destroying Batman.
  • You Killed My Father: Bane took over the Trogowog Kingdom after murdering Grungle's father.

    The Flash 
  • Character Focus: Flash.
  • The Chosen One: The reason Flash got his powers is because the Speed Force chose him to wield it.
  • Disproportionate Retribution: Killer Croc kidnapped Jimmy Olsen for taking a bad picture of him.
  • Eureka Moment: Flash realizes he could use the Speed Force bricks to build a machine to return to Earth.
  • Evil Is Petty: Reverse Flash's motivation for trying to ruin Flash; he's a speedster from the future who's tired of being overshadowed by the original Flash.
  • Frameup: Reverse Flash ruins Flash's reputation by framing him.
  • Golden Super Mode: After getting back the Speed Force Nexus, Flash undergoes a golden form to beat Reverse Flash.
  • "Groundhog Day" Loop: Reverse Flash uses this to drive Flash into losing his connection to the Speed Force.
  • Hero with Bad Publicity: Flash is hit with this pretty hard due to Reverse Flash framing him, and he gets fired from the Justice League. However, the League knew the Flash was being framed and his firing was merely a Batman Gambit to lure out Reverse Flash.
  • Humiliation Conga: Reverse Flash not only loses his giant statues, he gets beaten and mocked by Flash, loses his connection to the Speed Force and gets imprisoned with Killer Croc as his cellmate.
  • Laser-Guided Karma: Killer Croc, the same Killer Croc that Reverse Flash arrested, is now his cellmate and looks ready for some payback.
  • Mellow Fellow: Doctor Fate is this.
  • Musical Episode: Zatanna and Doctor Fate plays this while helping Flash to get his speed back.
  • Mythology Gag: Reverse Flash’s initial appearance (blurred due to speed) is taken from The Flash (2014).
  • Pet the Dog: Batman of all Heroes loves to play with Ace.
  • Running Gag: B'dg corrects Atom that he is not a Super Pet.
  • Sdrawkcab Speech: All magical incantations must be said backwards (much to Zatanna's chagrin).
  • Two Lines, No Waiting: While Flash attempts to get his Speed back and clear his name, Atom tries to get back to the Hall of Justice and warn the League about the mentioned frame up.
  • Villain with Good Publicity: The Reverse Flash becomes well-loved by everyone on Earth, leaving the Justice League forgotten.

    Aquaman: Rage of Atlantis 
  • Adaptational Nice Guy:
    • Orm ultimately ends up siding with the heroes due to Atrocitus' betrayal, and ends the film on better terms with Aquaman, albeit still reluctant to give Aquaman's kingship back.
    • Lobo is shown to sincerely enjoy the company of his space dolphin, Fishy, and also helps the Justice League, free of charge, at the end of the movie, albeit warning them that he's probably not gonna be as well-behaved the next time they meet.
  • Batman Can Breathe in Space: An underwater variation. Superman, Batman and the rest of the League use Batman's Bat-Aqua Spray so that they will breathe normally while staying in Atlantis.
  • Big Bad: Prince Orm would like to believe he's in charge. Turns out it's actually Atrocitus, leader of the Red Lanterns.
  • Brought Down to Normal: Superman spends most of the movie powerless due to being trapped on a planet with a red sun. Even after the League gets back to Earth, they aren't restored until he gets back above the surface and is directly exposed to yellow sunlight.
  • Concussions Get You High: Happens to Wonder Woman, complete with Non Sequitur, *Thud*.
  • Drunk on Milk: Aquaman acts drunk when he's dehydrated, owing it to Atlantean biology.
  • Fun with Acronyms: Lampshaded by Cyborg when Atrocitus reveals his doomsday device, the Submerged Limitless Underwater Rapid Pump.
    Cyborg: The S-L-U-R-P? Slurp? He must've tried really hard to make that one work.
  • Hate Plague: Atrocitus puts the Atlanteans under his rage to get them to invade the surface world. Mera eventually falls under it as well.
  • Heart Is an Awesome Power: Arthur's ability to communicate with sea life is awesome when he commands some microbes to help him and the rest of the League out a jam.
  • Heel–Face Turn: Orm helps Aquaman and the rest of the Justice League take down Atrocitus when he's betrayed by the latter.
  • Jerk with a Heart of Gold: Jessica's Green Lantern ring is very upfront and critical of her whenever she messes up, but is ultimately just trying to make sure she becomes a better hero.
  • Kryptonite Factor: As in most continuities, Superman doesn't do very well when under a red sun.
  • Mythology Gag:
    • Lois Lane tells Lobo that his fashion sense is "so 1983". Lobo debuted in the third issue of Omega Men in June 1983.
    • Aquaman says that it's "Outrageous" that Orm and Atrocitus turned Atlantis against him.
  • Official Couple: Aquaman and his wife Mera.
  • Performance Anxiety: Jessica has chronic anxiety that becomes too much to handle when people are watching her. She finally overcomes it to save Batgirl and Robin.
  • Self-Deprecation: Early on in the film, Lobo robs Area 52, which Cyborg notes to be a defunct facility, and Batman explains that the facility was designed to streamline complicated alien research, but only managed to complicate it even more, and moved their research to a warehouse in Rebirth, New Jersey. This is a tongue-in-cheek way of referring to the New 52 period of the comics, a Continuity Reboot that was designed to streamline the storytelling of the comics, but instead ended up being infamously confusing to newer and older readers, and was eventually phased out in favor of the DC Rebirth Soft Reboot, which brought back a number of the elements that were dropped in the New 52 period.
  • You Make Me Sic: See Fun with Acronyms above.

    Batman: Family Matters 
  • Adaptation Inspiration: The movie borrows heavily from Batman: Arkham Knight: Jason Todd is the primary villain, having formed an alliance of supervillains to attack Gotham and kidnapping Batman's allies for revenge on seemingly uncaring Dark Knight. The film also comments on Batman's devotion to crime-fighting blinding him to his responsibilities as Bruce Wayne. The Batman Cold Open even has Batman fighting Solomon Grundy with Lego versions of the Batmobile and Batsuit from said game.
  • Adaptational Nice Guy: Jason Todd, also known as Red Hood, is no murderer, but instead more of a slacker who just wanted to be loved by Bruce Wayne. He then became Red Hood when he thought otherwise, and pulls a heel face turn to help him save Gotham when he sees the truth.
  • Adaptation Personality Change: Damian is pretty much Tim in all but name, with his brooding personality changed to a LEGO Tech whiz Cheerful Child.
  • Adapted Out: Despite his importance in the related media, Joker is not in the film aside from a brief nod.
  • Bait-and-Switch: Early in the movie, it's implied that Jason was killed by Joker. It's later revealed that Jason's alive.
  • Heel–Face Turn: Upon finding out that Batman spent years looking for him, Jason Todd/Red Hood realizes what he did wrong and tries to help the Bat family save the city.
  • Mythology Gag:
    • The Bat-Family thinking that Jason Todd was dead, due to Batman's refusal to talk about him, is a tongue-in-cheek reference to A Death in the Family, the events of which most likely never happened in this movie.
    • During Batman and Two-Face's fight in the movie theater, a movie for The Gray Ghost plays in the background.
    • If you hear closely when Jason's Robin suit is shown onscreen, you can hear sinister laughter and a whacking sound accompanying it, referencing Jason's death at the hand of the Joker.
  • Nice Job Breaking It, Hero!: If Batman wasn't being a jerk, Brother Eye wouldn't have turned against him and the Bat Family.
  • Overprotective Dad: Damian is pretty much coddled by Bruce and not allowing him to face danger, even if Damian insists on being part of the action, in fear of him becoming like Jason. Then it turns out that Jason's alive anyways.
  • Pragmatic Adaptation: Since it would be too dark for these movies, and also too complicated to cover in a short timeframe without disrupting the plot flow, Jason Todd was never killed, and instead abandoned Batman when he thought that he didn't love him, which keeps the film lighthearted and the frosty dynamic between the two intact.
  • Reality Ensues: When Red Hood/Jason offers to help Batman trick Harvey to give back the family company, Batman tells him he’s done enough and stay behind. Despite welcoming Jason back, as Red Hood he still trashed the city and indirectly convinced Two-Face to buy the company, so of course Batman would be wary of accepting the help. Plus, it’s Batman.
  • Skewed Priorities:
    • Bruce complains early about how Bruce Wayne's glamorous lifestyle interferes with his war on crime. He's even shown to be antsy when there is trouble happening while he is an important meeting regarding Brother Eye. This led him to sell his company and kicking off the plot.
    • Batgirl spends the whole movie irritated and bickering with Nightwing since he forgot to send her even one emoticon. They made up at the end when he sent one.
  • Spared by the Adaptation: Unlike the Death in the Family comics and movie, Jason Todd actually left Batman, which probably means that event never happened.
  • The Stinger: After the regular end credits, which show the cast and crew for the movie, we see Billy Batson hearing a voice telling him that he's ready.
  • Take That!: Batman does a Three-Point Landing, which Red Hood mockingly calls it a "superhero landing" and saying it's "so last year."
  • What Happened to the Mouse?: Tim Drake didn't appear on the movie even if he is referenced by Damian and his Robin suit can be seen in a scene on the movie. note 

    Shazam!: Magic And Monsters 
  • Adorkable: Billy Batson/Shazam qualifies as this thanks to his enthusiasm for being a hero, and fanboying of the Justice League.
  • Brainwashed and Crazy: A major plot point involves Mr. Mind turning the Justice League into kids and using Dr. Sivana's gas to mind control them to do his bidding.
  • Call-Back: When Billy Batson is telling Batman how he got his powers, he starts with a flashback to the fight between Batman and Two Face in the previous movie.
  • Earn Your Happy Ending: After everything that happened, Billy finally found a family of his own, his sister Mary and Uncle Dudley.
  • Friend to All Children: The Wizard is not only friendly and patient with Billy, he also offers the aged-down Leaguers some candy when he mistakes them for trick-or-treaters.
  • The Stinger: Mr. Mind ends up landing in front of Lobo. When he sees the reward on his head, he takes him to collect the money.
  • Unwitting Pawn: Mr. Mind hears a voice telling him to consume mountains of food. It's Black Adam, ensuring Mr. Mind becomes powerful (and voracious) enough to break him out of the Rock of Eternity.

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