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"Crash? Crash! Crash, my battery's fried. Make yourself useful, big brother, and bring an extra battery for me."
Voiced by: Vicki Winters (1997), Hynden Walch (1999), Debi Derryberry (2001-20), Eden Riegel (2020-present)

Crash's highly intelligent and spirited younger sister. Like Crash, Coco was also an ordinary bandicoot until she was taken from the jungle and genetically enhanced by Doctor Neo Cortex.

In N. Sane Trilogy, the Crash Bandicoot: Warped version of Coco uses her laptop to hack into N. Tropy's Time Twister and warp herself back in time to be able to help her brother much more.

And she managed to win over something her brother couldn’t. Her own page.


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    A-J 
  • The Ace: It's About Time onwards converts her character into basically a perfected rendition of what Crash is supposed to be; all his abilities sans most of his defects and bungling qualities, a far greater intellect level, more popular and amicable with the rest of the team (even Cortex to some level despite loathing Crash), as well as harnessing all four renditions of The Leader trope to some level. She is the one protagonist to never hold the Idiot Ball and even most slapstick she does suffer is rarely her own fault. She had elements of this trope in earlier games too, but was overall a much more fallible and childish character who simply had her own different brand of flaws from Crash (largely thinking she was this trope more than she was).
  • Ace Pilot: She has a number of space or aerial vehicles at her disposal in both Warped and The Wrath of Cortex and can fly them just fine.
  • Action Girl: She has a physical (and playable) role in Warped, Crash Bash, The Wrath of Cortex, Mind Over Mutant, N. Sane Trilogy, and It's About Time.
  • Actually Pretty Funny: Despite often being the Only Sane Man, she's often seen quietly giggling at her brother's antics.
  • Adrenaline Makeover: Compare her designs since Crash Nitro Kart to her design in the Naughty Dog games. Becomes especially apparent in the Radical titles. N. Sane Trilogy reversed her back to a more childlike design, although her Evil Coco skin in Nitro Fueled references her Mind Over Mutant one. Her Rustland skin intentionally takes this to ridiculous levels.
  • Always Someone Better: By It's About Time, she not only replicates all of Crash's abilities far more flawlessly than himself, but has all the charisma and intellect he lacks, placing her more firmly as The Leader and The Heart of the team and Crash usually as The Friend No One Likes. While signs of this trope came as early as Mind Over Mutant, where Coco was given the same physical prowess as Crash along with her tech smarts, she came with a lot of her own baggage to downplay this trope.
  • Badass Adorable: It's not seen as often as with Crash, but she can kick ass and is The Cutie to boot. This is especially apparent in N. Sane Trilogy, where she can go through the same levels as her big bro, and even traveled back in time (to the first two games) specifically so she could help him.
  • Badass Bookworm: She is extremely intelligent and can kick ass when situation calls for it.
  • Badass in Distress:
    • Happens in Twinsanity when she's zapped by Cortex and comes back unfrozen to fight off Cortex without realizing that he has allied with Crash. This also happens in Mutant Island when she escapes on her own to find out that the bandicoots are being captured.
    • Happens at the start of both Titans games, where she is kidnapped in the Crash of the Titans and then brainwashed into evil in Mind Over Mutant. In both games she helps hack into and sabotage Cortex's plan effectively the moment she is freed, while in the latter she allied with Crash and provided physical support for the rest of the mission.
  • Beauty Is Never Tarnished: Zig-zagged. In her earliest appearances, she existed as a dignified opposite to Crash and only sporadically took part in the same comedic buffoonery her brother did. Later games made her more of a more comedic Bungling Inventor that took nearly as many cartoon lumps as everyone else, to better fit the overall tone of the series. It's About Time plays with this, being a more competent foil to Crash that usually avoids the same cartoony abuse he walks into during cutscenes, but shown to be just as clownish and slapstick prone as him in gameplay proper.
  • Big Brother Worship: Her relationship with Crash is thoroughly affectionate considering their intellectual difference. She even gleefully mimics her brother several times in N. Sane Trilogy. This is especially evident in the Japanese version, where Coco near exclusively refers to Crash as "onii-chan"/"big brother".
  • Big Eater: At least three of her podium victories in Nitro Fueled involve her rabidly eating something. Sometimes recklessly in the case of her Alice skin.
  • Big Little Sister: It varies. In some games, Coco is taller than her "big brother". In others, she is teeny compared to him. Personality-wise, however, she is consistently more intelligent and mature than him, if to varying levels. In the N. Sane Trilogy they appear to be the same height. In It's About Time Coco is noticeably shorter, with even Cortex being just slightly taller than her.
  • Big "YES!": Lets out three rather... exuberant of these in Tag Team Racing when starting her kart up after a standstill, with the last one being particularly hammy.
    Coco: Yes, YES, YEEEEEEEEEESSSSSS!!!
  • Borrowed Catchphrase: Of the non-spoken kind. She imitates Crash's victory dance as one of her idle animations in Mind Over Mutant and N. Sane Trilogy. She also has a similar sounding "Whoa!" grunt in certain titles (though in fairness it's not a very exclusive exclamation).
  • Brains and Brawn: The Brains to Crash's Brawn. Being an expert hacker and Gadgeteer Genius, she often provides technology and directions for Crash as he treks through each adventure. Coco regularly provides physical assistance as well, though Crash usually plays the main bulk of the game due to either stronger abilities or being able to access more areas and vehicles. Due to her gameplay upgrade since the revival, Its About Time regularly plays it for gags that Coco is now pretty much superior in both now, retaining both her genius intellect as well as replicating all her brother's abilities with none of his clumsiness.
  • Brainwashed and Crazy: She becomes a victim of this in Crash of the Titans and in N-Tranced. She gets a similar treatment in Mind Over Mutant via the N-V device, and mutated further.
  • Breakout Character: She was already a popular character to begin with, but by the time of the series' revival starting with N. Sane Trilogy, Coco started to rival Crash for top billing, with her becoming fully playable in N. Sane Trilogy, having the most alternate costumes out of everyone in Nitro Fueled, and having more story relevance than Crash in It's About Time.
  • Buffy Speak: Seems to gained a tendency for this in the Radical series... and stuff.
  • Bungling Inventor: In her Denser and Wackier characterisation, she is usually this. She's still an effective gadgeteer and hacker, but not as fool-proof as before. A large quota of her slapstick in both the Radical era and Nitro Fueled is from one of her new gadgets not doing as intended, or her impulsiveness causing them to backfire onto her, eg. being shrunk, set on fire, etc.
  • Butt-Monkey: In addition to being Demoted to Extra, Twinsanity portrays her as one, with her being paralyzed twice. Once by Cortex zapping her with his ray gun, and second by the malfunctioning Psychetron blasting her with Crystal energy.
  • Casting Gag: The longer Jimmy Neutron actress Debi Derryberry became tied to the role of Coco, the more her character got retooled into a similar blusterous Bungling Inventor. Noticeably, when It's About Time recast Coco to Eden Riegel, that element of her personality was almost completely dropped.
  • Chessmaster Sidekick: The newer games tend to play off Coco as this, given she not only has all her Idiot Hero brother's abilities in a less clumsy package, but also the benefit of a much bigger IQ and sense of lucidity, plus the ability to talk allowing her to strategise and negotiate with teammates. Crash on the Run's bio for her even states she could take over from Crash at any time if she wanted to. This was downplayed in earlier titles. While Coco was certainly still more intellectual than Crash (and in many situations was the one giving orders to him), she wasn't as physically apt and role reversals where she only thought she was the sensible one were more common.
  • Cloudcuckoolander's Minder: Played with. Coco is certainly more intellectual than Crash (and in her first appearance establishes such by preventing him from helping Cortex take over the planet), though often Crash is the one doing Coco's bidding, and as the series progresses, it becomes clear she isn't quite playing with a full deck either. N Sane Trilogy even retools the original games to show Coco wasn't fully different from Crash even then. It's About Time however, due to reverting her personality and making her as active a hero as Crash the whole game, places her back in this trope more than ever.
  • Clueless Detective: Coco is the one who sets off to try and figure out who the gem thief is in Tag Team Racing, and while she is competent enough finding links in each circumstance (they all leave a trail of Wumpa Whip) she eventually comes to the conclusion that the culprit must be... her brother, Crash. And everyone agrees... Crash included. The real culprit, Willie Wumpa Cheeks, is so incensed by this show of idiocy that they actually reveal themselves in frustration.
  • Comedic Underwear Exposure: Unlike with Crash and his classic heart-print boxers, this never normally happens to Coco. The sole exception to date is dying by electrocution as her in It's About Time, which (because it also happens to Tawna) reveals Coco's pink boyshorts and matching bikini top over her bones.
  • Commonality Connection: Despite the huge IQ difference between the two, the Radical era demonstrates Coco to be as much of a playful slacker as Crash is. Neither of them are willing to clean up the wreckage left by the Doominator, while Coco is more amused by Crash's eccentricities like his burping skills while the likes of Crunch are disgusted. She also has her own rendition of Crash's dance. The remakes backported this by reinterpreting Coco's line delivery and animations.
  • Cool Boat: Gains access to a jet ski starting with Warped, which she uses to take Crash water skiing in The Wrath of Cortex
  • Crutch Character:
    • In The Wrath of Cortex, Coco starts out with Crash's base move set and a couple of variations, but only learns two of the unlockable abilities throughout the game. Downplayed from the fact Coco has her own set of levels tailor made for her more limited gameplay. Subverted in N. Sane Trilogy where she learns any new ability Crash does.
    • In Nitro Kart, she becomes a Turn-based character with average acceleration and low top speed.
  • The Cutie: Especially in earlier games; She opens Twinsanity by chasing a butterfly around. The N. Sane Trilogy brings it back full force with her much more expressive animations.
  • Damsel in Distress: Happens in her teenage years, as the villains seem to be fond of using her as hostage bait for Crash.
  • Dance Battler: In the N. Sane Trilogy, her version of the Spin Attack is styled like a pirouette.
  • Defrosting Ice Queen: Infered. In games that take place earlier chronologically like Cortex Strikes Back and It's About Time, Coco is typically impatient with Crash and more openly views him as unreliable. In games after, Coco becomes increasingly more relaxed and playful, and by the Radical games, Coco loves and understands Crash more than anyone else and wilfully goofs around with him, with Titans making apparent she fully trusts Crash to come through for her. Subverted in the remakes, where Coco is playful and cheerful around Crash from the start, with her delivery in 2 made to sound less harsh.
  • Demoted to Extra: Twinsanity gives her comparatively less attention than most other games she's in, with her only showing up in three cutscenes. Invoked by both being a scrapped playable character and having a scrapped level inside her brain entitled Gone a Bit Coco, all of which, like many other parts of the game, were cut for time.
  • Denser and Wackier: The later games strived to make her more part of the cartoon antics, leaning her characterisation more into Ditzy Genius quality. Even done retroactively in N. Sane Trilogy. Reversed It's About Time onwards where she's back to being firmly the Only Sane Man whose only silly moments tend to be things happening to her.
  • Depending on the Writer:
    • She zigzags anywhere from being Crash's almost flawless Hyper-Competent Sidekick to a petulant Ditzy Genius who bungles as often as he does. It's About Time is a bizarre case of both in the same game, with her squarely the former in cutscenes, but the clear latter during actual gameplay.
    • While she's usually high spirited and playful around Crash, some instalments such as her first appearance and It's About Time portray her with lower patience around him, to the point of even being rather snide about how bumbling he is. Curiously the two different versions of Cortex's Strikes Back each take the opposite approach, purely by N. Sane Trilogy changing the delivery of her dialogue and animations (as well as her added playable role making her even more Not So Above It All).
    • Additionally, her technological intellect. While she is nearly always depicted as a computer genius, the earlier Naughty Dog games tended to depict her talents being mostly hacking and programming only, while later games slowly expanded her into a full-on Gadgeteer Genius who created most of the inventory she and Crash used herself (though with some Bungling Inventor moments in her Denser and Wackier takes). Noticably, It's About Time, which plays closer to the original games, makes no reference to her being an inventor, her techno smarts only shown by her analysing via her tablet.
  • Designated Girl Fight: Loathed Nina especially for unstated reasons in Tag Team Racing. She hates her still although more understandably in Titans, where she gets captured by her.
  • Designated Victim: The bad guys seemed to be fond of kidnapping her in the 2000s titles. It makes some sense since it's about the one way they can properly tick off Crash.
  • Ditzy Genius: In later titles while still somewhat of a techno whiz, she seems rather immature, melodramatic and less resourceful outside her talent, and has gained a penchant for very unusual inventions such as a 'Butter Recycling' device. In N. Sane Trilogy, the "ditzy" part is downplayed but still there - she is once again smart and resourceful, but she tends to be just as silly and goofy as her brother and she helps him in the first and second game despite knowing very well that it's useless or even dangerous to do so.
  • Drama-Preserving Handicap: In their earliest games, Crash and Coco were a Brains and Brawn dynamic, with Coco clearly much smarter than Crash but not as physically capable. To make her playable appearances more compelling, Coco gained all of Crash's abilities in later games, though for story purposes, became a more flawed and clumsy character and closer to a Ditzy Genius, with Crash sometimes showing Simple-Minded Wisdom to compensate for no longer holding the brawn role. It's About Time reverses Coco's personality change but maintains her new physical capacity, not only far smarter than Crash but able to perform the same physical feats more gracefully with none of his pratfalls, essentially making her a full-on Always Someone Better to Crash in every area and leaving him Out of Focus for much of the story.
  • Failures on Ice: Though players can get through the skating sections as her, the animations show her to not be nearly as elegant at it as her brother in The Wrath of Cortex. In N. Sane Trilogy, she skates as well as Crash can, but still slips around when trying to stand still. Completely reversed in It's About Time where Crash immediately pratfalls upon entering the 11th Dimension while Coco skates along elegantly.
  • Fanservice Pack: Zigzagged. She began physically maturing quite a bit starting with Crash Nitro Kart. Mind Over Mutant gave her a nice bust and Hartman Hips. N. Sane Trilogy and Nitro Fueled reverted her back to her original age. However, Crash On The Run gives her a slightly pronounced chest.
  • Fatal Flaw: While not quite as impulsive as Crash, Coco has a habit of making decisions that aren't thought all the way through. She kicks Cortex into his own control panel in Twinsanity, setting off weaponry that incapacitates her for the remainder of the game, while in N. Sane Trilogy she time travels to help Crash gather crystals faster in past adventures... including the one where he is obliviously helping Cortex take over the world. To further contrast her air headed but laid back brother, she also shows signs of a bratty temper, even throwing tantrums when particularly frustrated.
  • Flawless Token: At first, compared to the crazy universe around her, Coco had no real glaring character flaws and was a genius to boot. Even after being Promoted to Playable in Warped, she was immune to the wacky deaths and amusing injuries her brother would be subjected to. As more female characters were introduced however, Coco's defects began to show, and by the N. Sane Trilogy she's almost as goofy as Crash is. Returned in It's About Time where she is once again far less blundering and flawed than Crash and can also now mirror all his abilities, making her more efficient in brawn as well as brains in-universe, as well as being the only of the five protagonists (even fellow female Tawna) to never hold the Idiot Ball or screw up in some major capacity (though her Immunity to Slapstick remains revoked in actual gameplay).
  • Foil: While Crash is goofy, simple minded, but deceptively competent, Coco is lucid, intelligent, but with a hidden goofy side. Similarly while Crash is a famed bungler, but laid back and blasé to whatever is thrown at him, Coco is more elegant, but falters and loses her cool quickly when things stop going her way.
  • Fragile Speedster: In Crash Team Racing and Nitro-Fueled, she's an acceleration based character alongside N. Gin, making her a good pilot to train on drifts before taking more advanced character.
  • Gadgeteer Genius: In addition to her computing prowess, The Wrath of Cortex shows that she's built an entire VR Hub System in a laboratory underneath her and Crash's house that can warp them all around the world.
  • Gamer Chick: She became this in the reboots.
    • On the PlayStation 4, Cortex Strikes Back revamped intro reveals that she plays Uncharted 4: A Thief's End on her computer. Other ports make her play the first game.
    • The "Where Are They Now?" Epilogue of Nitro-Fueled reveals that she made a streaming service that has a lot of success, but she has trouble making it viable.
    • The ending of It's About Time has her play video games with Tawna. The 100% ending also reveals that she became an e-sports champion, under the moniker of "Kickass Coco".
  • Genki Girl: Her N. Sane Trilogy incarnation is a lot more bubbly and eccentric compared to the original trilogy.
  • Goggles Do Nothing: It's About Time adds a pair of goggles to her repertoire, which don't do anything besides highlight her status as a Wrench Wench.
  • Good Counterpart:
    • A light one to N. Gin due to their matching tech smarts and Ditzy Genius personalitiesnote  .
    • She ended up one to Nina in later games as well, both being right hand girls to Crash and Cortex respectively. However where Nina is conniving and sees herself superior to Cortex, Coco is humble and looks up to her big brother.
    • She mirrors N. Tropy in several regards as well. Her smarts are often a key component for certain missions in the same way Tropy's machinations are for evil schemes (for example, Tropy creates the Time Twister hub in Warped, while Coco mirrors this with the virtual hub in The Wrath of Cortex). They also often pose as a more composed and lucid counterpart to the main hero and villain respectively, even sometimes treated as more efficient replacements for them, though sometimes squander it with their much worse temper and hubris, being much more thin skinned to making a fool of themselves than the other characters are. However, while Coco, even at her most impatient, loves Crash and is protective of her brother (and in cases like Titans, rightfully trusts him to do the same), Tropy is distainful towards Cortex, considers him a nuisance to schemes, and recurrently plots against him, causing in-faction feuds.
  • Goth: Her "Dark Coco" alternate costume in Nitro Fueled turns her into this. She even does her victory leap half-heartedly.
  • Groin Attack: In Twinsanity she does this to Cortex.
    Cortex: My crystals!
  • Hair of Gold, Heart of Gold: Coco has long blonde hair and, despite her flaws, is purely on the side of good.
  • Hair-Trigger Temper: During Twinsanity and the Radical Entertainment games, Coco has more of a temper than she does before and after them, kicking Cortex in the "crystals", snapping at Crash when he doesn't have the parts she needs for her karts, and routinely wanting to spite Nina.
  • Happy Dance: She does her own version of the infamous Crash Dance in N. Sane Trilogy.
  • Hartman Hips: From Nitro Kart up to Mind Over Mutant, her hips become much more well-defined, with Nitro Kart in particular giving them significant focus.
  • Heroic Mime: Despite her having multiple speaking roles in Cortex Strikes Back and being consistently voiced starting with Crash Team Racing, Coco doesn't speak a single word after being Promoted to Playable in Warped, with a Suddenly Voiced Aku Aku doing most of the speaking for her.
  • His Name Is...: She repeatedly attempts to warn Crash throughout Cortex Strikes Back, but gets cut off before she can explain; by the time she finally makes it through, it’s nearly too late as Crash has already collected all the crystals, allowing Cortex to try and make off with them anyway.
  • Humanoid Female Animal: After Tawna and the Nitro Squad, Coco is the most human-looking mutant.
  • Iconic Item: Is almost never seen without her pink laptop; in N. Sane Trilogy she even carries it around in the levels.
  • Iconic Sequel Character: Debuts in the second game and becomes a prominent character afterwards.
  • Incredible Shrinking Man: Curiously happens in two of her podium animations in Nitro Fueled (one through a gadget malfunction that leaves only her head normal sized, the other an Alice In Wonderland homage where she carelessly eats a nearby mushroom). She can also fall victim to the same Shrink Ray as Crash in N. Sane Trilogy's remake of Cortex Strikes Back.
  • I Know Mortal Kombat: Her character profile in The Wrath of Cortex explains that Coco learned how to fight after gaining an appreciation for old kung-fu movies.
  • Incest Subtext: Generally not present, but happens on two separate occasions. The French McDonald's ad for the Crash Bandicoot Happy Meal line has Crash visibly flirting with Coco, while in Titans, Cortex responds to Crash and Coco's heartfelt reunion by telling them to, "Get a Room!"
  • Innocently Insensitive: Coco has a moment of this in It's About Time; when she asks about the alternate Tawna losing touch with her version of Crash and Coco, the latter gets visibly uncomfortable, then Coco jokingly suggests that their other selves died and Tawna vehemently denies it.
  • Innocent Prodigy: Coco is a science wiz and while noticeably more lucid and intelligent than her ditzy older brother, she generally acts demure and bubbly most of the time.
  • Insufferable Genius: Becomes this during the Radical-era games, as while she still maintains her technological prowess, she also becomes much bossier and a know-it-all.
  • Iron Butt-Monkey: In N. Sane Trilogy especially, she can go through almost as many slapstick punishments as Crash.
  • Joke Character: In both Warped and The Wrath of Cortex, she essentially plays as a far weaker version of Crash. Averted in Mind Over Mutant, N. Sane Trilogy and It's About Time, where she is on par with him.

    K-Y 
  • Kick Chick: Starting in The Wrath of Cortex Coco was given kung-fu inspired kicking moves as an analog to Crash's spinning. This all comes full circle in N. Sane Trilogy where her spin attack has her kicking outwards and her body slam is a leg drop, making her functionally a copy of Crash while retaining her unique fighting style.
  • Kid Heroine: Originally; she appears older starting from Nitro Kart.
  • Kiddie Kid: Coco is a teenager and while she is very intelligent for her age, that doesn't stop her from doing a goofy dance or dressing up as a princess from time to time.
  • Kidnapped Scientist: Captured in Titans to complete Cortex's Doominator robot. Done in Ripto's Rampage as well, though only for the purpose of taking and destroying her resources against him.
  • Kindhearted Cat Lover: A particularly exaggerated example. Starting with Warped, Coco ends up growing a close bond with Pura, a tiger cub.
  • Know-Nothing Know-It-All: It varies. In some games she genuinely is Crash's genius IQ Only Sane Man. In some others however, especially the Radical titles, she only thinks she is.
  • Lightning Bruiser: In Crash Team Rumble. While not tanky, she can doll out and take hits as well as Crash, albeit with the added benefit of a juiced up air dash to make her extra mobile and a Quantum Wall ability that allows her block players attacks. Her major weakness is having a low Wumpa Fruit capacity.
  • Male Gaze: The intro to Team Bandicoot's story in Nitro Kart features a close-up on her butt while the three are walking up to Velo's projection.
  • Modesty Shorts: Her Princess outfit in Nitro Fueled gains a pair.
  • Moveset Clone: In Crash Bash and Mind over Mutant she plays similarly to Crash. In N. Sane Trilogy and It's About Time, she plays exactly like Crash.
  • Ms. Vice Girl: While she tends to keep her flaws in check better than most of the other cast members, she's still this, being a heroic and intellectually gifted girl but also somewhat immature, making her occasionally rather moody or obnoxious, especially in later games. She also seems to have inherited some of Crash's eccentric side in places.
  • Nice Girl: Despite her flaws, Coco is ultimately a good-hearted and kind young bandicoot who is willing to help her brother in any way she can.
  • Nice Job Breaking It, Hero: After Crash teams up with Cortex in Twinsanity, she mistakes it for a kidnapping and busts into Cortex's lair and attacks him, causing the Psychetron to malfunction. Onto her.
    Cortex: Ruined! Thanks to "Perky" here! (points to paralysed Coco)
  • Non-Mammal Mammaries: While marsupials do have mammaries, it's in their pouch rather than exposed like placental mammals. Starting from Nitro Kart, she gains a small bust. It gets retroactively added onto her original design in N. Sane Trilogy, Nitro Fueled, and On the Run, although It's About Time has them removed.
  • Noodle Incident: It's About Time explains that between the events of Crash 1 and Cortex Strikes Back, Coco came into Crash's life before Tawna left, and she's familiar with Tawna, who ended up disappearing one day. Seeing Alternate Universe Tawna ends up reminding Coco of this, while also reminding Alternate Universe Tawna of how she ended up losing her Crash and Coco to her universe's N. Tropy.
  • Not So Above It All: Became more idiot prone and cartoony in later games. In N. Sane Trilogy, she has her own version of the Crash Dance, joins in on it whenever Crash does it, and she also likes doing selfies with funny faces. Failing too many times will also chain moodiness or even a temper tantrum from her, compared to Crash who often takes his abuse in stride.
  • Number Two: Usually the next bandicoot to take action after Crash.
  • Older Than They Look: It's easy to mistake her initial incarnation for a young child due to her appearance and rather immature attitude, but according to Word of God, she's already a teenager even in the Naughty Dog titles; N. Sane Trilogy, Nitro Fueled, and On the Run make this a tad more obvious, although It's About Time tones it down slightly.
  • One of the Boys: By the Radical era, Coco's tomboyish traits have become highly prominent, and she's often seen engaging in typically boyish activities alongside Crash and Crunch, beyond them being family.
  • Only Sane Man: Generally. While she does have her silly moments, she's generally going to respond to the wackiness around her much in the same way the player might to events, combined with the occasional Deadpan Snarker remark if it's lampshaded.
  • Only Sane by Comparison: In the Radical games, she's still smarter and more articulate than Crash and Crunch, though Flanderization recurrently plays her off as a loud mouthed Genki Girl Bungling Inventor that even the bad guys consider too obnoxious for their liking. Less so in other titles, where she's more an actual Only Sane Man with some moderate childishness.
  • Orphan's Ordeal: Implied by Tag Team Racing. If Crash hits her, she yells that she's gonna tell their mom, "if [they] had one".
  • Pet Baby Wild Animal: Her adventures to the past feature her taming the tiger cub Pura near-instantly, who eagerly allows her to ride on its back to and fro.
  • Phoneaholic Teenager: Downplayed, but the remakes give her a pink phone, and if you leave her standing in one place for too long, she will either have a phone call with someone or take a selfie.
  • Pink Means Feminine: Wears pink sneakers with a matching pink laptop, and the flower she usually has in her hair is sometimes pink as well. N. Sane Trilogy also gives her a pink phone and she now wears pink makeup (eyeshadow and lipstick). It's About Time has her ditch the flower, but add a pink heart patch and matching belt to her overalls, as well as showcases her underwear, which happens to be pink. She also has a pink bracelet on her right wrist.
  • Playful Hacker: She's both a cheerful, young girl and a skilled hacker who can crack the codes of devices such as Cortex's hologram communicator, N. Tropy's Time Twister, and Nash's brain.
  • Plucky Girl: Coco is potrayed as a pretty happy-go-lucky young girl who likes helping her brother with his adventures in most games.
  • The Pollyanna: Generally good natured and positive. She does have an occasionally huffy side however, especially in the Radical titles.
  • Promoted to Playable: She went from being an NPC in Cortex Strikes Back to having her own levels in Warped. The Wrath of Cortex and Mind Over Mutant follow suit by making her playable on-foot. Taken even further in N. Sane Trilogy, which makes Coco playable in most levels in any of the first three games.
  • Protectorate: While Crash saves people on a regular basis, Coco is among few that he treats dead seriously when in distress.
  • Red Oni, Blue Oni: The blue to Crash's red. Coco tends to come up with more direct and calculated plans and has better negotiation skills in direct contrast to Crash's hair-triggered action capabilities. Sometimes reversed in her Denser and Wackier bouts however, where she's often a much more outspoken and hot tempered Bungling Inventor with Crash providing more quiet and passive assistance.
  • Reed Richards Is Useless: All that time and effort she puts into inventions involving butter could be put into much more important things.
  • The Reliable One: A downplayed case originally, she was the most intelligent and least dysfunctional of the group, but mostly limited to the technical side of things, and as her physical skills increased, she developed more of her own foibles to balance it out. Played more straight in It's About Time however, to the point of that being less flawed and bumbling than Crash and co. is practically her defining characteristic.
  • Remember the New Guy?:
    • She was introduced as Crash's sister in Cortex Strikes Back with absolutely no explanation as to where she came from. The manual for The Wrath of Cortex would much later establish that she's one of Cortex's mutants, same as Crash, but even so, we don't know how she escaped Cortex's control or where she was during the first game.
    • It's About Time finally reveals Coco's origins: she had underwent the same experiment testing Crash did, which resumed even after Crash defeated Cortex and burned down the castle. Less a year after the original game and presumably just before Cortex Strikes Back, she found an escape hatch and presumably found Crash.
  • Replacement Goldfish: It's About Time reveals that Cortex intended for her to be the final attempt at a bandicoot general to lead his army, after Crash escaped. This didn't pan out.
  • Rough Overalls: Crash's kid younger sister was introduced wearing overalls, wearing with one-strap one strap off as per 90s tradition. While partially appear appealing to her Kid Hero status, but it also overlaps with her Teen Genius character, character as she works with making gadgets and machines. machines. She traded out the overalls iin in the post-Naughty Dog days, going through several redesigns, redesigns until Crash Bandicoot 4: It's About Time rebooted back to her original outfit.
  • Sanity Has Advantages: Zigzagged. Depending on the game, Coco is either portrayed as pretty much Crash with a proper brain and thus most competent, or her intelligence leading her to becoming hot-headed and over-ambitious, thus being just as liable to the same goof-ups as Crash or even becoming a Damsel in Distress. Even when this trope is in action, Coco herself still has some level of Big Brother Worship and often trusts her Cloud Cuckoo Lander brother to get things done somehow (with some direction).
  • Shorter Means Smarter: Not consistently, but in the post-revival games she's generally a little smaller than Crash, but has an IQ that towers over his. Deconstructed in the Radical games, where she's taller than Crash but a rather unsavvy Ditzy Genius, while Crash is simple minded but more of a Guile Hero.
  • Showy Invincible Hero: On the same league as her brother power wise but with a genius brain to match it in later titles. Especially in It's About Time where she's actually far more physically fluent than even Crash and lacks even the pratfalls and flaws he has to offset this trope.
  • Sitcom Arch-Nemesis: Had an obsessive hatred of Nina in Tag Team Racing. It becomes mutual in Titans. Even her character profile for On the Run states that she hates Nina.
  • The Smart Girl: Of the Bandicoot family.
  • Soap Opera Rapid Aging Syndrome: Downplayed. Coco is already a teenager, but some games give her a more matured figure and attire to match.
  • Sore Loser: One general consistency, even in her Flawless Token depictions, is that Coco takes failing or being the butt of jokes way worse than Crash, glaring at the player for screwing up, sulking at her opponent, or outright throwing a tantrum.
  • Spanner in the Works: Systematically exposed Cortex's whole plan just seconds from Crash handing him over the necessary crystals in Cortex Strikes Back.
  • Spin Attack: She can do it in Crash Bash and Mind Over Mutant, mimicking Crash. N. Sane Trilogy's version has her kick outwards in a pirouette.
  • Sprint Shoes: One of the few unlockable power ups Coco can use in The Wrath of Cortex (Crash Dash), likely to help with Time Trial mode.
  • Standardized Leader: In It's About Time due to Aku Aku taking a back seat, Coco is often the de facto leader and strategist of the hero squad and is portrayed as by far the least flawed and eccentric character of the group.
  • Suddenly Voiced: Inverted. She is The Voiceless in Warped, despite speaking in all appearances before and after. The N. Sane Trilogy remake downplays this, while she still has no dialogue, her gameplay grunts from the other two games are still used.
  • Superior Successor: While it's generally kept more ambiguous in other titles, It's About Time more upfront plays Coco as, not only smarter and more sapient than Crash, but a far more competent and elegant upgrade of him in nearly every other area too. Even her backstory is a less flawed mirror of Crash, completing more advanced trials and making a far more clean and effortless escape. Some of Coco's individual flaws and clownish qualities from other games are even passed onto Crash to make it more evident he is her Flawed Prototype. Her On The Run character profile even outright says that she could just do everything herself and defeat Cortex on her own. Despite all of this, she has nothing but love and respect for her big brother (though her patience with him can wane at times) and she's content to let him be the star of the show.
  • Surrounded by Idiots: In the earliest games, Coco was arguably the one character who was neither a goofball or an antagonist (or both), primarily existing as the one sane-acting intellectual who aided Crash. As games progressed, Coco started to gain her own Not So Above It All vices to even the playing field, to the point that by the Radical games, she solely thought she was this trope. The trope is played in full throttle again in It's About Time however, where she is dialled up to Hyper-Competent Sidekick and de facto leader of the main group. She maintains a superficial cartoony side, but isn't nearly as flawed or clumsy as Crash and co, and is much more openly irritable and snarky about it now.
  • Suspiciously Similar Substitute: She's a dead ringer for Tawna in terms of the role she serves (instead being Crash's sister instead of girlfriend), as Coco was made to replace her twofold because of Moral Guardians complaining about Tawna's design and the Japanese fanbase desiring a more cute female heroine for the series over a Ms. Fanservice one.
  • Sweet Tooth: Her elf skin's victory animation in Nitro Fueled has her exhibit this; she tries a cupcake, is hit by its deliciousness, and quickly chows down the rest of it (wrapper included) before licking her fingers.
  • Technician/Performer Team-Up: The Technician to Crash's performer. She's The Smart Girl and generally more careful and strategic than her brother, though lacks as much off-the-wall craftiness Crash sometimes demonstrates, and is shown to panic or lose her temper whenever things don't go according to plan. In many early games, Coco provides the gadgets and tactics while Crash was charged with most of the leg work and dealing with most of Cortex and Uka Uka's goons using his Guile Hero tactics.
  • Teen Genius: She has an IQ of 164 and has built all sorts of inventions to help her big brother. In her first appearance (the second game) she manages to hack into Cortex's projector and later get access to his plans, and in the N. Sane Trilogy, she even hacks into N. Tropy's Time Twister from Warped, so she can send herself back in time to help her big bro through his first two adventures.
  • Territorial Smurfette: In the Radical titles, Coco knows to have an exceptional hatred for Nina, the one other recurring female at this point. Especially obsessive in Tag Team Racing, where Nina doesn't even interact with her.
  • Tomboy with a Girly Streak: On one hand Coco loves technology and inventing, is the resident Wrench Wench and Action Girl who isn't afraid to get her hands dirty to stop Cortex, and wears practical outfits involving t-shirts and denim. On the other hand, there's always at least some pink in her design, and levels designed around her (like Coco Park in CTR and the scrapped Gone a Bit Coco) tend to be on the effeminate side.
  • Took a Level in Badass: After being a Joke Character or a Damsel in Distress in many previous titles, Coco became fully playable and on the same level of physical capability as her brother in Mind Over Mutant. Done retroactively from N. Sane Trilogy onwards.
  • Took a Level in Jerkass: Downplayed. While still heroic, the Radical Entertainment games gave her a far more bratty temperament and hubris than before. Though her Nice Girl characterisation was restored afterwards, Coco having a more childish temper than Crash remained her defining comedic vice for a while (see What the Hell, Player? below).
  • Trademark Favorite Food: Butter, at least in the Radical titles. This gets a brief nod in the On the Run trailer, where her work-desk has a single plate of butter as a snack.
  • True Blue Femininity: Almost all of her outfits have blue denim in some way, and her flower was originally blue. Her laptop is also blue in Nitro Kart, and in Crash of the Titans, she wears a blue bandanna.
  • Unknown Rival: Despite usually being as responsible for ruining his schemes, Cortex has far less of a vendetta with Coco than Crash. It's About Time excuses this by showing that Cortex essentially created Coco as a Replacement Goldfish for Crash after he escaped. Nina started off the same demeanor, though putting up with Coco in Titans left her hating her as much as vice versa.
  • Uplifted Animal: Same as her brother and nearly all other animal characters in the series, Coco began life as an unintelligent bandicoot before being granted intelligence and bipedalism.
  • Vocal Evolution: Debi Derryberry's voice for Coco was initially far more high-pitched and soft-spoken, before gradually becoming deeper and more tomboyish. As of N. Sane Trilogy, it sounds notably more childish, akin to Hynden Walch's take on the character. Eden Riegel dials back her voice in It's About Time to still be deep, but return to being soft-spoken.
  • What the Hell, Player?: In N. Sane Trilogy, Coco has a lower patience for gameplay screw ups than Crash, especially when they're at her expense. Wasting time or losing a life as her will often earn you a very accusing glare. Fail to collect a coloured gem in the first game and she'll outright throw a temper tantrum at you. She throws a very similar one if you pick on her as Crash in Tag Team Racing's Adventure Mode. Oddly subverted in It's About Time where Coco is about the only character who keeps a fully straight face against the player's decisions or failures.
  • "Where Are They Now?" Epilogue: In CTR, she opens an online dating service. Her business doesn't do all that great, but hey, at least share prices are through the roof!
    • Nitro Fueled makes a slight alteration to this by having her run a video game streaming service, but remains the same nonetheless.
    • In It's About Time, she becomes an e-Sports champion after trying (and failing) to invent a self-flying flying car.
  • Women Are Wiser: More prominent in earlier titles. She's more of a bratty Ditzy Genius in later games, but still somewhat saner than Crash and Crunch.
  • Wrench Wench: Her prowess with machines start with The Wrath of Cortex and becomes increasingly prominent in the Radical era.
  • Youngest Child Wins: In several games, Coco is portrayed as far more gifted and functional than Crash. Downplayed in the Titans series however, where Coco is more bratty and flawed and needs her big brother's help more often.
  • Your Size May Vary: In games such as Crash Bash she is Crash's Big Little Sister, but in others such as The Wrath of Cortex, she is the smallest character of the main cast. She and Crash are of equal height from N. Sane Trilogy onward, likely due to her being a fully playable character and requiring the same hitbox as Crash.
  • You Will Be Spared: Despite sabotaging his plans nearly as often as Crash, Cortex seems far less intent on destroying Coco, preferring to use her as hostage bait, and even begrudgingly turning down a lethal approach to disposing of her in Twinsanity. Uka Uka has no such reservations however, and openly gloats to Crash he intends to off her the moment she is no longer useful in Titans.

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