Joined in 2016 after several years of lurking. I'm not too fond of egocentric editing, natter, complaining, Narm misuse or Don't Explain the Joke potholes, and I delete any instances of these on sight.
I'm not very active on this site nowadays, but I still drop in occasionally.
If I ever come off as rude or grumpy here, I apologise for that. Don't be afraid to tell me if you think I'm being a jerk.
Notes about the "Ask the above poster a question" forum game:
- If I don't answer your question, it isn't simply because I didn't see it or I ignored it, but rather because I legitimately had no answer for it. Please don't pursue me asking why I didn't respond to you.
- However, if you ask me a "shitpost" question,note then yes, I am ignoring you.
- I don't appreciate being asked "same question" because I generally find it annoying, lazy and often irrelevant if my question involved a topic I'm not familiar with. I put spoilers under my questions in order to pre-empt this, so if you ignore the spoiler I'm shutting your response down immediately.
- Please don't ask me about a specific show, film, etc. if I've never indicated any interest in it. This includes media from the same franchise as something I like (e.g., I'm a fan of several Pokémon games but I have little familiarity with the anime and don't feel like watching it).
- I couldn't answer questions on bands, musicians or music genres to save my life.
- I don't like talking about food; it bores the hell out of me.
- See also the first folder of this page.
Note about avatar-sharing games:
- I vehemently reject AI art, so please don't share any AI-generated avatars with me.
- Ed, Edd n Eddy (I often watched it as a child, but it's been a long time since then and I haven't rewatched it.)
- Harry Potter (It's been more than a decade since I read the books, and I mostly only remember the parts that were kept in the movies. There's also the fact that, since the 2020s, I've come to loathe J. K. Rowling for reasons that make me unwilling to give her any more attention.)
- JoJo's Bizarre Adventure (I watched the first three Parts of the anime and enjoyed them, but not enough that I'd consider myself a fan. I like the idea of JoJo more than JoJo itself.)
- The Simpsons (I'll watch the first eight or so seasons when I'm good and ready.)
- Sonic the Hedgehog (I've absorbed some amount of knowledge of the franchise through osmosis from fan content and memes, but I haven't played many of the games or properly consumed many of the various TV shows, comics, etc.)
Interests
Some Works I Like
As a rule of thumb, if something isn't listed here, then I'm probably not interested in talking about it.
- AKIRA
- Blade Runner and Blade Runner 2049
- The Boy and the Heron
- Dune: Part One and Dune: Part Two
- GoodFellas
- The Handmaiden
- The Irishman
- It's Such a Beautiful Day
- Nausicaä of the Valley of the Wind
- Pan's Labyrinth
- Puss in Boots: The Last Wish
- Shrek and Shrek 2
- A Silent Voice
- Spider-Man: Into the Spider-Verse and Spider-Man: Across the Spider-Verse
- The Terminator and Terminator 2: Judgment Day
- The Truman Show
- Whiplash
- Disco Elysium
- Hollow Knight
- The Legend of Zelda:
- LISA: The Painful
- NieR: Automata
- Pokémon:note
- Shovel Knight
- Undertalenote
- Xenoblade Chronicles 1 (Currently my favourite video game overall. I have not played X, 2 or 3.)
- Warhammer 40,000note
Other Interests
Comics
Literature
Video Games
Official SCPs
- SCP-426 - I am a Toaster
- SCP-507 - Reluctant Dimension Hopper
- SCP-999 - The Tickle Monster
- SCP-1958 - Magic Bus
- SCP-2521 - ●●|●●●●●|●●|●
- SCP-2614 - Sometimes I Go Out In Pity For Myself
- SCP-3922 - STOPRIGHTTHERECRIMINALSCUM!!!
- SCP-4999 - Someone to Watch Over Us
- SCP-006-J - WHAT THE FUCK IS THAT THING
- SCP-10101-J - Not A Self-Insert At All
Thoughts on Tropes
Tropes don't exist in a vacuum and so I believe overall that the trope itself is less important than the context for its use; therefore, I consider myself neutral towards the vast majority of tropes. That said, there are a few that I like better than others.Named Tropes
- The Anti-Nihilist
- Asshole Victim
- Bathos
- Being Evil Sucks
- Beware the Nice Ones
- Beware the Silly Ones
- Big Friendly Dog
- Boxing Lessons for Superman
- Classical Anti-Hero
- The Comically Serious
- Creepy Good
- Crosses the Line Twice
- Cryptic Background Reference
- Deity of Mortal Creation
- The Dog Bites Back
- Don't Fear the Reaper
- Endearingly Dorky
- Equivalent Exchange
- Evil Is Hammy
- Face of a Thug
- Freudian Excuse Is No Excuse
- Funny Background Event
- Gameplay and Story Integration
- Genius Loci
- Gods Need Prayer Badly
- Good Is Not Dumb
- Good Is Not Soft
- Heart Is an Awesome Power
- I Want My Beloved to Be Happy
- Karma Houdini Warranty
- Knight in Sour Armour
- Love to Hate
- Magic A Is Magic A
- Match Cut (favourite example: Watchmen)
- Maybe Magic, Maybe Mundane
- Meaningful Background Event
- Mechanical Lifeforms
- Mickey Mousing
- Morality Kitchen Sink
- Mundane Made Awesome
- Mundane Utility
- Not-So-Harmless Villain
- Once More, with Clarity
- Parody Sue
- Positive Friend Influence
- Post-End Game Content
- Precision F-Strike: I believe that swears are more effective when used sparingly (favourite example: BoJack Horseman).
- Protagonist Journey to Villain
- Redemption Quest
- Rewatch Bonus
- Science Fantasy
- Screw Destiny: I find the idea that everything is predetermined or "must" happen to be complete bunk, so it's always satisfying when a character calls bullshit on it (favourite examples: Berserk, Xenoblade Chronicles 1).
- Silence Is Golden
- Silly Rabbit, Cynicism Is for Losers!: When it comes to my taste in media, I care less about whether a story is idealistic or cynical and more about its actual execution, but I have found that I tend to resonate with stories where characters find a reason to persist even in a bleak situation. I suppose it's because I've learned that wallowing in despair and self-pity only makes me more miserable in the long term, and so despite having a naturally pessimistic personality, I'd rather do what I can to fight against that mindset (as well as the external circumstances that cause it) than act as if it automatically makes me more "intelligent" or "deep".
- So Bad, It's Good
- Sophisticated as Hell
- Stylistic Suck
- Sufficiently Analyzed Magic
- They Look Just Like Everyone Else!
- Tragic Villain
- Variable Mix
- Voices Are Not Mental
- We Used to Be Friends
- Settings that feature a mixture of different mechanical beings, including robots, cyborgs, mecha, lifeforms, etc.
- Games where each boss has unique battle music, or has different music depending on the category it falls under.
Named Tropes
- 20 Bear Asses: Such quests tend to be tedious; I prefer more creative quests.
- Caustic Critic: I’ve mostly stopped watching them because nowadays I generally find their shtick to be annoying, exhausting and overused... and that's just the ones who deliberately exaggerate their anger for comedic effect; the ones who get genuinely enraged are even more unpleasant.
- Checkpoint Starvation: Shovel Knight uses it excellently by implementing it as an optional risk-reward system, but most cases of this trope drive me up the wall.
- Damage-Sponge Boss: Especially when combined with Checkpoint Starvation.
- Fan Hater: It's none of my business what someone else likes or dislikes, but people who constantly bang on about how much they hate a certain work and/or act like an asshole towards others for enjoying it are obnoxious as hell.
- It's Popular, Now It Sucks!: I don't think that you're obligated to like something just because it's popular, but at the same time blaming other people for your dislike of the work and/or attacking them for enjoying it is pathetic behaviour.
- Monster of the Week: It doesn't have anything to do with bad writing; I personally just have a hard time getting into works that employ this format.
- Not Wanting Kids Is Weird: No, it isn't. If someone doesn't want kids, that's entirely their own business.
- Reviews Are the Gospel: Critics can often be a useful indicator for whether a work would be worth your time, and maybe to get a deeper analysis of a work you're already familiar with, but that doesn't mean you should be afraid to form your own goddamn opinions.
- Time-Limit Boss: I just find them very stressful, mainly because I dislike feeling rushed in general.
- Bosses that don't display a Life Meter or Hit Points. I like to know how much damage I'm doing to a boss (or whether I'm doing any at all), and how close I am to victory so that even if I fail on a particular attempt I'll know whether I made more progress than on my previous attempt.
- '90s Anti-Hero: Antiheroic characters like Guts and Rorschach work well because it's clear that their lifestyles are taking a toll on their mental health and interpersonal relationships, and so the reader understands that this archetype is ultimately not an ideal to be aspired to. This trope becomes a problem when writers ignore such complexities and assume that these characters are compelling because they're "cool and edgy", and focus solely on these surface-level aspects when creating their own characters.
- Darker and Edgier: I don't really have an inherent preference for lighter or darker works; I think the right tone for a story is a matter of what you're trying to achieve with it and what kinds of themes you want to explore. In other words, this trope (and its sister trope) works better as a tool rather than an end in of itself. While I disagree with the notion that a series becoming darker automatically makes it "too bleak", I find the idea that a series being "darker" inherently makes it "better" to be idiotic; Mario wouldn't suddenly become deeper or more interesting just because the characters decided to start saying "fuck".
- Hype Backlash: I've been burned before on critically acclaimed media that just didn't click with me. My personal solution was to start actively defying Hype Backlash by trying to approach each new work with neutral expectations; if I go in expecting a 10/10 masterpiece, I'm not going to get one. Additionally, I'll only check something out if I have a genuine interest in it, rather than just to see "what all the fuss is about". In general, it's worked out pretty well; if I do like something as much as everyone else then I'm happy that I enjoyed it, and if I don't then I don't mind much because I know that not everything is made for me.note For example, I found Fantastic Mr. Fox to be So Okay, It's Average, but I wouldn't call my reaction Hype Backlash because I ignored the hype when I decided to watch it and was prepared for the possibility that it wouldn't be my thing. Ignoring hype for media has also made me realise that I don't always love something straight away, and sometimes my liking for something grows organically over time, as was the case with Spider-Man: Into the Spider-Verse.
- It's Short, So It Sucks!: And, for that matter, It's Long So It Sucks. While I understand complaints about the length of a story in relation to how it's paced (i.e., being fast, slow or uneven in a way that the storytelling suffers), and that some people prefer works of a certain length for various reasons, I strongly dislike criticisms that treat the runtime/playtime of a film/game/etc. an inherent flaw in of itself. Different stories require different lengths for what they're trying to accomplish, so it's stupid to suggest that a work should be "fixed" by making it longer or shorter simply because it didn't appeal to your personal tastes; a better solution would be to look for something whose length does appeal to you.
- Marathon Boss: They're fine unless combined with Checkpoint Starvation.
- Marathon Level: Same as above.
- Plot Hole: It's not that I particularly like it when a plot has holes or inconsistencies, but when I was younger I made the mistake of thinking that picking a story apart for them was the "correct" way to assess media. Presently, though, my increasing disdain for online critics who employ it as their primary method of analysis (not helped by the fact that they often have repellent personalities to go along with it) and my shift to trying to view media through more thematic lenses have meant that I seldom notice or care these days if a story has plot holes. If I find myself complaining about plot holes, it's probably a sign that the story lacks anything more interesting to talk about.
- Abusive Parents
- Bad People Abuse Animals
- Because I Said So
- Bullying the Disabled
- Domestic Abuser
- Education Mama
- Entitled Bastard
- Entitled to Have You
- Hair-Trigger Temper (in cases where their temper makes them abusive towards other people)
- Heteronormative Crusader
- It's All About Me (although these characters can be hilarious when portrayed comedically)
- Karma Houdini: Despite past misconceptions about me, I don't hate this trope from a narrative perspective unless the reason why the character didn't receive any comeuppance is because the story didn't frame them as doing anything wrong.
- Life Isn't Fair: I agree that life isn't fair... which is why one should be trying to make it more fair instead of using it as an excuse to be a selfish asshole towards anyone who has it tougher than them.
- Never My Fault
- Ungrateful Bastard
- Would Hurt a Child: While I don't really like being around children, I still think that they deserve to be safe and happy, and that anyone who actively harms them should have their ass kicked into the sun.
Wiki Activity
Page launches
Sandbox
- A'Sharad Hett's folder in Star Wars: Republic should cover his life specifically before and during the events of the Republic comic series. Tropes applying to flashbacks from Star Wars: Legacy that take place after the series should be moved to Darth Krayt's folder in Star Wars: Legacy – One Sith.
- Divine Beings
- Pre-Creation Entities
- Aedra / Nine Divines
- Daedra
- Daedric Princes
- Lesser Daedra
- The Tribunal and Dagoth Ur
- Other Deities
- Political and Martial Factions
- Ansei
- Blades
- Fighters Guild
- Great Houses of the Dunmer
- Imperial Legion
- Morag Tong
- Thalmor
- Religious Factions
- Alessian Order
- Cult of the Ancestor Moth
- Dragon Cult
- Vigil of Stendarr
- Magical Factions
- Clan Direnni
- Mages Guild
- Order of the Black Worm
- Psijic Order
- Criminal Factions
- Dark Brotherhood
- Thieves Guild
- Other Factions
- Vampire Clans
Elder Scrolls Historical Figures - New Folders
Emperor Uriel Septim VI
Born: 3E 285
Died: 3E 320
Reign: 3E 290 (crowned) / 3E 307 (end of regency) — 3E 320
Predecessor: Uriel Septim V (emperor) / Thonica (regent)
Successor: Morihatha Septim
Uriel VI was crowned shortly after his father's reported death at Ionith. However, due to his very young age, his mother Thonica reigned as Empress Regent until Uriel was old enough to assume the throne himself. As he matured, he found that Thonica and the Elder Council were reluctant to relinquish the power that they had in the absence of a reigning emperor; even when he finally began his rule at age twenty-two, he initially relied on imperial veto to exercise his authority. Nevertheless, Uriel eventually brought both the Council and the Empire under his command.
- Ban on Magic: While Uriel V relied greatly on the council of the Psijic Order early on in his reign, the younger Uriel regarded the Order with enough suspicion to refuse their ambassadors into the Imperial City. This suspicion continued with his successors down to Uriel VII.
- A Child Shall Lead Them: He was crowned at the age of five, although he was already a few years into his adulthood by the time he was allowed to rule in his own right.
- The Puppet Cuts His Strings:
- Puppet King: (initially)
- The Spymaster: As he gained more power as Emperor, he used spy networks to pressure stubborn Elder Council members into doing his bidding.
Empress Morihatha Septim
Born: 3E 288
Died: 3E 339
Reign: 3E 320 — 3E 339
Predecessor: Uriel Septim VI
Successor: Pelagius Septim IV
(paragraph here)
Morihatha's decades-long reign ended with her assassination, which was blamed on the Councilman Thoricles Romus, an Argonian said to have been enraged by the empress' refusal to send aid to his native Black Marsh. Because Morihatha had no children, the crown passed to Pelagius IV, the son of her late twin sister Eloisa. Pelagius continued his aunt's work in reclaiming the rebellious fiefdoms for the Empire, and although he was less successful, he ultimately brought to Tamriel a level of unity unseen since the early decades of the Septim Dynasty. Upon his death in 3E 368, Pelagius was succeeded by his son Uriel VII, the reigning emperor by the time of the first game in The Elder Scrolls series.