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Characters: Final Fantasy XII
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    Kingdom of Dalmasca/Party Members 


"One of these days I’ll fly an airship of my own. I’ll be a sky pirate, free to go where I will."

Voiced by Kouhei Takeda (Japanese) and Bobby Edner (English)

An energetic street urchin living in Rabanastre who talks big about rebelling against the occupying Empire and becoming a Sky Pirate. He is an orphan, his parents having died from the plague when he was young, and lives with Penelo at Migelo's house.

When he sneaks into the royal palace and steals an incredibly rare (and significant) piece of magicite, he becomes entangled in the events of the game.

He acts as the Audience Surrogate in Final Fantasy XII, but becomes the main protagonist in Revenant Wings. He later makes appearances in Final Fantasy Tactics A2 as a Hidden Character and Dissidia 012 Duodecim as one of the main cast.


"I'll be going too, of course. Every good sky pirate needs a partner, right?"

Voiced by Yuna Mikuni (Japanese) and Cat Taber (English)

Vaan's childhood friend and Love Interest. When Vaan's parents died, Penelo's family adopted him and his brother. However, after the war between Dalmasca and Archadia began, her parents and older brothers were killed in a raid and left her an orphan. She now lives at Migelo's house with Vaan, and works odd jobs in Lowtown to get by. Penelo remains a perky and responsible girl who keeps Vaan's immaturity in check.

She reappears as the main heroine of Revenant Wings and alongside Vaan in Final Fantasy Tactics A2. She also makes a cameo appearance in the character tutorials of Dissidia: Final Fantasy, where she interjects her own amusing opinions on the Dissidia cast.

  • Aborted Arc: Pre-release material mentioned Penelo's elder brothers as former soldiers and the ones who taught her how to defend herself; come the game's actual release, and they have no mention until Revenant Wings, though the backstory is still represented in a cursory mention in the instructions booklet.
  • Battle Couple: In Tactics A2, with Vaan of course. Doubles as a Sword and Sorcerer pair for bonus points.
  • The Chick
    • The Lancer: Share the role with Llyud in Revenant Wings.
  • Dance Battler: Uses dances to activate her Quickenings and is a Dancer in Revenant Wings and Tactics A2.
  • The Drag-Along
  • Flat Character: She had little characterization in the main game other than being Vaan's maybe Love Interest and her Odd Friendship with Larsa. This is fixed in subsequent games, where she serves as a Foil to Vaan.
  • Girl Next Door
  • Girlish Pigtails: And it grows even longer in the sequel.
  • Hair of Gold, Heart of Gold: Young, sweet, innocent, and genuinely nice.
  • I Have Brothers: According to the instructions booklet, Penelo's elder brothers were soldiers who tutored her in martial arts.
  • Lethal Chef: Improves to Team Chef over the course of Revenant Wings.
  • Like Brother and Sister: With Vaan, until she is upgraded to Victorious Childhood Friend after their Relationship Upgrade in Revenant Wings.
  • Little Miss Badass: As Vaan's partner in Revenant Wings and Tactics A2.
  • Little Miss Snarker: Gets a few good snarks on Vaan and Basch especially. This trait is particularly evident in her Dissidia cameo.
  • Limit Break
  • Magic Dance: All her Quickenings and non-White Magic skills in Revenant Wings and Tactics A2.
  • Nightmare Fetishist: In both Dissidia games, she says she thinks that the Cloud of Darkness' snake creatures are "cute."
  • Odd Friendship: With Larsa. They still communicate regularly through letters and remain close friends after the first game has ended.
  • Overrated And Underleveled: Zigzagged in A2, where her and Vaan's default classes don't have very good stat gains even though they are rather helpful as guest characters and can be good in other classes, too. Her Dancer class is good as a secondary skillset. 0-cost debuffs are quite good, and the Sword Dancenote  attack is very useful if she is a Spellblade or Assassinnote .
  • Plucky Girl: Defies the tradition of a long line of Final Fantasy Genki Girls for a more subdued but still somewhat perky characterization.
  • Replacement Goldfish: When Penelo grew close with Velis in Revenant Wings, she remarked how much he reminded her of her deceased elder brothers.
  • Satellite Character: In XII, but improves in later games.
  • She-Fu: When equipped with certain weapons, such as Poles or Unarmed, Penelo will show how acrobatic she really is.
  • Sky Pirate: Along with Vaan by the end of the game and sequels.
  • Stripperiffic: Modest enough in the first game (especially compared to Ashe and Fran), but Revenant Wings and Tactics A2... not so much (though she's still wearing more than Ashe or Fran).
  • Squishy Wizard: She and Ashe are equals for the most magically powerful characters, but has the lowest strength and HP scores.
  • Tagalong Kid: Even more so than Vaan, who's the POV.
  • Team Mom: To the war orphans in Lowtown.
  • Weapon of Choice: Knives to start, but all sequels and artwork give her a Simple Staff more becoming of her Squishy Wizard status.
  • White Mage: In Revenant Wings.
  • Women Are Wiser: She plays this role for Vaan, being more level-headed and cautious to Vaan's sometimes reckless impulses.

Balthier (Ffamran Mied Bunansa)

"Princess! No need to worry. I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies."

Voiced by Hiroaki Hirata (Japanese) and Gideon Emery (English)

An infamous and aristocratic Sky Pirate. Well-mannered, intelligent, and witty, Balthier proclaims himself to be "the leading man". His personal airship is the Strahl, which he flies with his partner-in-crime Fran. They are drawn into the conflict when they break into the royal palace to steal a rare piece of magicite, only for Vaan to accidentally beat them to it.

His real name is Ffamran mied Bunansa, a former Judge and the son of Archadian Imperial researcher Dr. Cid. He abandoned his post in disgust when his father became obsessed with nethicite, and warns Ashe against a similar obsession.

  • The Ace: He likes to think of himself as one. He does certainly live up to his claims, though.
  • Badass: Has a history of sky piracy and the skills to back it up. Being a former Judge certainly helps.
    Fires of War: "I never miss."
    Tides of Fate: "Let me show you how it's done".
    Element of Treachery: "There's a proper way to do everything."
  • Berserk Button: While he doesn't exactly go "berserk", discussing nethicite is a good way to get his attention and make him break his usually calm and laid-back attitude. There's a very good reason for that.
  • Big Brother Mentor: To Vaan.
  • Casual Danger Dialogue: It's remarkably difficult to get Balthier to lose his cool, even when he's at a considerable disadvantage. Held at swordpoint, he comments dryly that "At least your sword is to the point," and one of his lines when defeated in combat is to snark calmly, "Is that your best?"
  • Catch Phrase: "I play the leading man, who else?"
  • Expy: Of Han Solo, but more polite.
  • Fighting Your Friend: He and Fran are bosses in Revenant Wings.
  • Flynning: His attacks tend to be the least practical and have the most theatrical flourishes.It makes sense when it's revealed he's actually from The Empire.
  • Foreshadowing / Vocal Spoiler: In the English version of the game, Balthier is the only character in the Five-Man Band who speaks with an English accent courtesy of Gideon Emery. Dalmascans speak with American accents, thus making it an instant giveaway that he's not one of Vaan's countrymen but is actually from The Empire.
  • Fragile Speedster: While he's definitely agile both stat- and story-wise, Balthier has less physical and magickal prowess than Vaan.
  • Gentleman Thief: Looter and pilferer as he may be, Balthier never stops being educated and charming.
  • Genre Savvy: Generally, he predicts what tropes will come into play exceptionally well...
  • Getting Crap Past the Radar: When Fran goes ballistic, he comments on her dislike of being "tied up" in the same suave voice he uses whenever he breaks out the charm... and then he immediately turns to Ashe and asks, "How about you?" Hrm...
  • Guest Fighter: In the Updated Re-release of Final Fantasy Tactics.
  • Handsome Lech: Has shades in the original game, while his manga adaptation seems to be taking cues from Zidane — flirting with Ashe before he even knows her name. He later tells Basch one should only show off for ladies and that, as such, using his bravado and strength to save Vaan is a waste.
  • The Hero / The Leader: Subverted. While he insists that he's "the leading man" every other cutscene, which isn't entirely unjustified as he knows he's more important than the Kid Heroes (given his connections to The Empire), but this turns out to be one of the few areas in which he's Wrong Genre Savvy. It's Ashe who is the true hero of the story and who decides where the party goes and what it does.
  • Heroic Sacrifice: He makes a point of mentioning that he may be required to invoke this trope eventually, as the sort of thing that a "leading man" might be expected to do. He goes through with it during the ending when he stays behind on the collapsing Bahamut to fix its engines to fly it away from the city as it crashes (only to subvert the trope by surviving the experience).
  • Firing One-Handed: His crossbow and rifle animations are this, which while cool slows him down a decent bit when using these weapons.
  • Improbable Piloting Skills: At the helm of the Strahl during the Battle of Rabanastre. 'Nuff said.
  • Improbable Use of a Weapon: Balthier uses all hafted weapons one-handed, notably attacking with poles in an odd manner very reminiscent of a baton twirler. His wielding spears are likewise executed from the same bizarre grip.
  • Informed Attribute: Promotional materials refer to him as a silver-tongued womanizer, but, as noted under Handsome Lech, he really doesn't show it at all during the game. There's a couple hints he has a relationship with his partner in-crime, a brief handkerchief scene with Penelo, and one NPC says she's smitten with him, if you find her.
  • The Ladys Favor: Played with. Balthier hands Penelo his handkerchief to assure her that he will bring Vaan back safely when they are arrested for aiding La Résistance. This leads to Penelo being kidnapped by Ba'Gamnan.
  • Lampshade Hanging: As the page quote demonstrates, Balthier is perfectly content to perform a Heroic Sacrifice because he believes that he's The Hero, and thus cannot die.
  • Large Ham: Not as much as his dad, though.
  • Let's You and Him Fight: In Revenant Wings, he fights Vaan and company for personal reasons.
  • Limit Break
  • Mythology Gag: Named after Mid Previa and Mustadio Bunansa.
  • Nervesof Steel: He is unflappable, rather secretive, and can be hilariously indifferent to nasty surprises, such as being thrown in a dungeon (where he implies he's seen it all before), finding out 'Amalia' is actually Princess Ashe ("Huh. Can't believe that was the princess."), or witnessing his partner flying into a Mist-induced frenzy.
    Ashe: "What's wrong with her?"
    Balthier: "I always knew Fran didn't like being tied up. I just never knew how much."
  • Not in This for Your Revolution: In keeping with his Han Solo traits, he and Fran only stick around on the promise of payment from Ashe, being that she's a princess pursuing ancient relics of royal heritage. Balthier has no interest in the rebellion or Archadia, though at the end of the game he gets invested in finding out what Dr. Cid was up to for all those years before he left.
  • Outlaw Couple: Along with Fran.
  • Poor Communication Kills: In Revenant Wings, where it leads to a boss battle with him and Fran and eventually him getting slugged in the face.
  • Sky Pirate: Vaan's role model at that.
  • The Charmer: Of a more subtle flavor. It doesn't help that he has a beautifully smooth voice, but is noticeable when he and party rescue Penelo.
    Penelo: "Here, Balthier...your handkerchief. I thought you might want it back."
    Balthier: "I shall wear it close to my heart."
  • Weapon of Choice: Guns. Ironically the special animation he has with guns makes his firing speed a fraction of a second slower then other characters.
    • Heroes Prefer Swords: Even The Wiki Rule admits that he's the slowest character with guns, but he excels with swords in hand. In fact, his stats are perfect for a sword in hand, which is perfect for the "leading role".
    • Fridge Brilliance: What was he before becoming a Sky Pirate? A Judge, who use swords as their primary weapon.


"I have discarded Wood and village. I won my freedom. Yet my past had been cut away forever. No longer can my ears hear the Green Word. This… solitude, you want, Mjrn?"

Voiced by Rika Fukami (Japanese) and Nicole Fantl (English)

Balthier's steadfast companion and a master of weapons, magic and mechanics. Fran is one of the Viera, a One-Gender Race tribe of bunny-women who live in the Golmore Jungle and command powerful magical abilities, such as the ability to "hear" the god-like spirit of the Wood. Fran disagreed with the Viera's philosophy of isolation and left her home village, sacrificing many of her natural abilities to live a life of freedom.

  • Action Girl
  • Adaptational Badass: Fran's pretty badass in the original game, but she's on a far higher tier in the manga, having super-speed and a Blizzard-enchanted claw attack that deals a One-Hit Kill to Firemane and freezes Ghis's sword. In the game, she finds an exit from the Nalbina Dungeons but the magick bindings are too strong to break. The manga, she's perfectly able to break them, it's the Imperials outside that stops them from leaving.
  • Badass Driver
  • The Big Girl: Class 2. She also shares this role with Basch.
  • Combat Stilettos
  • Cool Big Sis: To Penelo.
  • Cute Monster Girl
  • Deadpan Snarker: Gets a few good lines here and there.
    Vossler: "We've secured an Atomos, come!"
    Balthier: "An Atomos? All skiff, no ship...hardly fit for a leading man."
    Vaan: "So I can fly it?"
    Fran: "Are you mad?"
  • Fighting Your Friend: She and Balthier are bosses in Revenant Wings.
  • Informed Ability: Despite the fact that the Viera are supposed to be very magically adept, Fran's magical stats are mediocre at best, lagging behind Penelo, Vaan and Ashe. Also, despite the fact that she is supposed to be a skilled archer, her firing animation with the bow is actually slightly longer than normal, reducing her DPS and effectiveness with it compared to any other character.
    • Fran's weak magic may serve as Fridge Brilliance due to the fact that she notes that her magical abilities and the ability to hear the spirits of the Wood have waned over time after she left her village.
    • Averted in the manga as described under Adaptational Badass.
  • Leotard of Power
  • Let's You and Him Fight: In Revenant Wings, fights Vaan and company for personal reasons.
  • Limit Break
  • Master of None: Like Vaan she is an all around styled character, but with all her stats being all around low. In fact, stats-wise, she probably is the worst character of your party, being overshadowed by everyone else.
  • Ms. Fanservice: Along with the rest of her race.
  • Multi-Melee Master: Noted to be a master of weapons. Not that you can tell from her stats.
  • No Sense of Humor: Pleasantly averted. Despite being The Stoic, The Fair Folk and a Really 700 Years Old all rolled into one, can be quite humorous, in a sly, blunt way.
    Fran: "Then it's settled. We should leave before the Marquis notices she's missing, like proper kidnappers."
  • Older Than They Look: She appears to be a young woman, but she's old enough that she left home fifty years prior to the story. Vieras do age far slower than humans though, so she's probably young by Viera standards anyway.
    • It's unclear whether it's any indication, but she gets somewhat offended when Vaan asks for her age.
  • Our Elves Are Different
  • Outlaw Couple
  • Petting Zoo People
  • Playboy Bunny
  • She's Got Legs
  • Sky Pirate
  • Statuesque Stunner: Although not as tall as she appears at first glance because of her ears and stilettos. In reality, she's about the same height as Balthier.
  • Sugar and Ice Personality: But more amiable than usual. She's just very quiet.
  • The Reliable One: For a fanservice character who's on the more minor side of the main cast, she's one of the most useful throughout the course of the game, average fighting stats notwithstanding. She saves members of the main cast not once, not twice, but three times, rescues her sister, indirectly rescues Basch, and is often the one the party turns to for advice, such as directing the princess to those who can help her with the Sun Cryst, translating texts, or just beating up a bunch of guards that have captured everyone.
  • The Stoic: Generally quiet, dignified and level-headed. However, there are a few moments in the game where her cool cracks a little, leading to...
  • Token Nonhuman
  • Unusual Ears
  • Verbal Tic?: She has a slight but noticeable (and consistent) lisp due to her overbite. Superlative Dubbing turns this into a sexy voice—she feels inherently different from the Hume party members, yet always friendly and understanding.
  • Weapon of Choice: A bow and arrow, but unlike other characters her promotional artwork shows her wielding many different weapons such as swords and guns. She also has a unique bow-firing animation making her fire a bit slower than other characters, even though the bow is her iconic weapon of choice.
  • You Are a Credit to Your Race: Averted. Balthier mentions it, but is clearly joking. This doesn't spare him from a well-placed comeback, however.
    Balthier: (notices Vaan staring at Fran) "Not many Viera where you come from, thief?"
    Vaan: "It's Vaan. (looks to Fran) Sorry."
    Balthier: "Well, Fran is special, in that she'd deign to partner with a Hume."
    Fran: "Oh? Like a sky pirate who chooses to steal through the sewers?"

Captain Basch fon Ronsenburg (of Dalmasca)

"If I could protect but one person from war's horror... then I would bear any shame. I would bear it proudly."

Voiced by Rikiya Koyama (Japanese) and Keith Ferguson (English)

The former captain of the "Order of Knights of Dalmasca", Basch is framed for the assassination of Dalmasca's king and imprisoned as a traitor. Vaan and company find his cell during their escape from the Nalbina Dungeons, and reluctantly allow him to join to aid their escape.

Having failed the royal family of Dalmasca once, Basch is determined to protect and serve Ashe in her quest to reclaim the throne. His sense of honour and loyalty to Dalmasca is second to none.

Ashe (Ashelia B'nargin Dalmasca)

"I am simply myself. No more and no less. And I want only to be free."

Voiced by Mie Sonozaki (Japanese) and Kari Wahlgren (English)

The crown princess of Dalmasca and the last true heir to the Dynast King. Ashe lost her father and husband only a week after her wedding when Archadia invaded Nabradia, and was soon announced to have committed suicide out of grief. In reality, she fled underground to lead the insurgency resistance against Archadia's occupation of Dalmasca.

She is determined to restore Dalmasca whatever the cost, driven by her hatred of Archadia and her own feelings of responsibility as the crown princess.

     Allies of Dalmasca 

Vossler York Azelas

"Look on what my haste has wrought."

Voiced by Masaki Terasoma (Japanese) and Nolan North (English)

A former captain of the Dalmasca militia. Vossler is one of the top soldiers in the Resistance, and takes on the duty of protecting Ashe after she is forced underground. He has a deep respect for Basch, and works tirelessly to restore Dalmasca.

His constant struggles against the Empire eventually wear him down to the point where he betrays Ashe, selling her out to Archadia in exchange for some of Dalmasca's sovereignity, knowing full-well that Ashe would merely be a puppet ruler.

Marquis Halim Ondore IV

"I once knew a girl whose only wish was to be carried in her uncle’s arms. Her Majesty is a woman grown now."

Voiced by Akio Nojima (Japanese) and Tom Kane (English)

The leader of Bhujerba, a city floating in the sky with rich magicite mines. Though Bhujerba claims to be neutral, it is an open secret that Ondore is aligned with Archadia to prevent them from simply conquering his city. However, he is also secretly funding resistance movements against Archadia and seeks to reclaim Bhujerba's independance. He is the narrator of the game.

Al-Cid Margrace

"I would lay down my life at a single word to be sure… but I harbor no maundering delusions of valiant grandeur".

Voiced by Norio Wakamoto (Japanese) and David Rasner (English)

A member of the ruling family of Rozzaria, a nation rival to Archadia. He works alongside Larsa to avert the war brewing between the two empires, as the cost of such a war would devastate both sides.

  • Ascended Extra: He had a smaller role in the game before Norio Wakamoto was cast.
  • Carpet of Virility:
  • The Casanova: His special abilities in Tactics A2 let him help and power up the girls on the team.
  • The Charmer
  • Chick Magnet: And, from the looks of it, none of the other girls mind.
  • Cool Shades
  • The Gunslinger: In Tactics A2.
  • Royals Who Actually Do Something: Pun not intended. He does get involved with the events and does what he can to try and prevent another outbreak of war. And he's not even the true/direct heir to Rozarrio, but implied to be one of many—that's got to count somehow.
  • Sharp-Dressed Man
  • Sexy Secretary: No, he's not one himself! He's always accompanied by one whose main job seems to be holding his sunglasses.
  • Tuxedo and Martini: Tactics A2 reveals that he is this sort of Spy for Rozzaria with the unique Agent job.
  • Overrated And Underleveled: In Tactics A2, he cannot change classes. He is the only unit who cannot change classes. Even Vaan and Penelo, who also join with unique classes, are able to class change. This means he can't use any than other than guns, can't ever learn a secondary skillset other than Item, and can never learn any Support or Reaction abilities.
  • The Spymaster
  • The Wise Prince: Yes! Because some of his... well, activities aside, he's a very clever man and a competent politician. When he first meets Ashe he bring up important matters for her to consider, and when the party's shown determined to seek out the Deifacted Nethicite, he makes important points such as actually needing to find what they're looking for. Plus see his above quote.

Reddas (Judge Magister Foris Zecht)

"The illusions of the past. You think to have cast them off, only to find them years later, unwearying, unrelenting. The past can bind a man as surely as irons."

Voiced by Takayuki Sugo (Japanese) and Phil LaMarr (English)

The head of the pirate city of Balfonheim, who turned it from a den of corruption into an outlaw but ultimately moral city. Reddas has the honor of being the final Guest Star Party Member in the game.

He was formerly known as Judge Zecht, and defected from the Empire after he was tricked by Cid into destroying Nabradia with the Midlight Shard.


"No, sir. I want to fight. For my homeland and for my parents."

Voiced by Hideki Tasaka (Japanese) and Yuri Lowenthal (English)

Vaan's older brother. He was a member of the "Order of Knights of Dalmasca" under Basch. When he rushed to prevent the assassination of King Raminas, he found his comrades slaughtered and the king dead, supposedly at the hands of Basch. He was stabbed, and lived long enough to testify his version of events before dying.


Voiced by Seiko Tomoe (Japanese) and Bernice Stegers (English)

The leader of the god-like Ocurria. She guides Ashe, and by extension the party on their quest to topple the Empire by appearing to the princess in the guise of her deceased husband Rassler.

  • Ambiguous Gender: Just like Venat, Gerun has no physical gender and will be referred to with feminine pronouns for the purposes of this entry.
  • Angel Unaware
  • Berserk Button: Flies into a screaming rage at the implication that Venat's actions might actually have a point.
  • Big Bad: From a historical standpoint, and from Venat's point-of-view. What's more, she spends 90% of the game slow-walking Ashe into becoming a genocidal tyrant under her thrall, the likes of which would have put Vayne to shame by miles.
  • Blood Knight / General Ripper: See below.
  • Blue and Orange Morality: Annihilating every man, woman, and child in Archadia is completely justified to her if it rids her of Venat and scours manufactured nethicite from the world.
  • Cosmic Plaything: The Dynast King. She used Raithwal to establish Ocurrian rule over Ivalice and plans to use Ashe to preserve it.
  • Energy Beings
  • God Save Us from the Queen!: It wouldn't be a Yasumi Matsuno game is this wasn't at play somewhere.
  • Graceful Loser: She doesn't actually try to stop Ashe and the party, even when it's patently clear they mean to actually fulfil Venat's goal.
  • Jerkass Gods: She carries high the Final Fantasy standard of higher powers being absolute pricks before handing it off to Barthandelus for XIII.
  • Manipulative Bastard: She tries everything to get Ashe to destroy Archadia and Venat, progressing from subtle manipulation to to outright ordering her to do it.
  • No Gender: Genderless due to not having a physical body, but has a female-ish voice.
  • One-Shot Character: Appears as herself for less than five minutes, despite having a continuous role throughout the plot of the game.
  • Poisonous Friend: Ashe doesn't realise who poisionous she is until they meet face to face in Giruvegan.
  • Protagonist Journey to Villain: Spends the whole game trying to make this happen for Ashe. Fails spectacularly at it because she just couldn't keep her big mouth shut.
  • Purple Prose: Gerun speaks in it.
  • Shape Shifter Guilt Trip: The ghostly image of Rassler that keeps appearing to Ashe over the course of the game is Gerun playing off her grief and rage towards Archadia to get her to acquiesce to genocide.
    • Tried to do this to Vaan, too before he let go of his hatred for the Empire.
  • She Is the King: She's referred to in the game's lore as the "King" of the Occuria.
  • Small Role, Big Impact: Eclipses even Reddas in terms of the screen time:plot importance ratio.
  • Sophisticated as Hell / Wicked Cultured: Speaks in poetic meter, uses highfalutin language and poetic abbreviations such as pow'r, and carries herself with all the dignity of an Elizabethan monarch, until you piss her off.
  • Walking Spoiler

     Archadian Empire 

Vayne Carudas Solidor

"Ivalice will know a new Dynast King, and Man will keep his own history! The tyranny of the gods is ended!"

Voiced by Nobuo Tobita (Japanese) and Elijah Alexander (English)

The son of the current Emperor of the Archadian Empire, and recently appointed Consul to Dalmasca. His affable nature cloaks his intelligence and utter ruthlessness, and his schemes permeate every part of the plot.

Vayne is a complex character with a multitude of goals: to break the control of the Occuria over Ivalice, to destroy the corrupt bureaucracy of Archadia, to become the next Dynast King and gain complete control over Ivalice, and to prepare the way for his younger brother Larsa to inherit his position.

  • Affably Evil: Arguably the most affable villain in the series. When Migelo refuses to drop the "lord consul" title from his name, Vayne invites him to dinner at the palace and tells him he'll get the guy drunk until he gets it right.
  • A Dynast-King Am I: He intends to use his manufacted nethicite to overthrow the Occuria and rule the world as a benign overlord.
  • Aloof Big Brother: To Larsa.
  • Anti-Villain (Type III): While getting to rule the world is a nice plus, Vayne's goal is to defy the reign of the Occuria by overthrowing those they favor, thus ending their control over the races of Ivalice and giving Mankind freedom from manipulative and controlling gods. He's also shown to be a pragmatic, intelligent and charismatic leader who wants to secure the future of House Solidor and truly cares for his brother Larsa.
    • Adaptational Villainy: In the manga he's much more cruel and manipulative, getting a few new Kick the Dog moments and having his charismatic speech to Dalmasca omitted.
  • Authority Equals Asskicking
  • Bare-Fisted Monk
  • Big Bad
  • Big Brother Instinct: He does a lot to keep Larsa safe and innocent.
    • Depending on how you view the cutscenes that show the power struggles going on in the Empire, Vayne is aware that his brother would ultimately make a better ruler for the people, but the times are troubled and for the moment Vayne is the better ruler on account that he can handle the war and politics that Larsa is too young to deal with yet.
      Vayne: "Observe well, Larsa. Watch and mark you the suffering of one who must rule, yet lacks the power."
  • Cain and Abel: Averted with him and Larsa regardless of how different they are they love each other dearly, However in the back story Vayne murdered both of his older brothers.
    • Apparently, his father commanded him to, and it is implied that Vayne had to be forced to carry out those orders. This likely fostered ill will towards his father, which in turn helped motivate Vayne's assassination of the Emperor and ascend to the throne.
  • The Chessmaster: Though you don't see him on-screen as often as previous villains, it is made clear Vayne isn't just sitting around doing nothing and is working on securing more power for himself.
    • The manga takes it further by revealing the reason Archadia attacked Nabradia and later Dalmasca was due to an insurgent faction in Nabradia seeking an alliance with Rozarria over Dalmasca. The Archadians feared a civil war in Nabradia could lead to a power shift and invaded to ensure stability, and then they went to war with Dalmasca as well due to their alliance with Nabradia. It is implied Vayne had some hand in the insurgents' rise to power, effectively making him single-handedly responsible for causing a world war.
    • Xanatos Speed Chess: Plays a mean game of it. He can't control what Ashe and her allies will do, nor the resistance or Rozarria, but he still manages to get what he wants out of it.
  • Cultured Badass
  • The Evil Prince: While he has no actual title Prince despite being the Emperor's son, it's implied he killed his two older brothers, on his father's orders. He later seizes power by murdering his father and framing the Senate, allowing him absolute power over the Empire making him ...
  • Evil Virtues
  • Expy Some traits of his match that of Emperor Mateus, including his being the reigning Emperor, his allying himself with a rogue being, and even down to his final defeat on a flying fortress. Unlike Mateus, however, that defeat was permanent.
    • An ambitious, handsome young man able to use his charisma and keen political mind to consolidate power while simultaneously winning the support of the people as well looking to bring about an era of peace: Vayne or Augustus, first emperor of the Roman Empire?
  • Flying Weapon: His Sephira swords.
  • Final Boss: And a Sequential Boss to boot.
    • One-Winged Angel: It's Square-Enix, this is not a spoiler. Though he does play with convention by doing it twice, first by growing muscle-bound and superpowered by nethicite to become Vayne Novus, then by doing a Fusion Dance with Venat and grafting parts of his airship onto his body to become The Undying.
  • Genius Bruiser: A tactical expert, cunning politician, and competent fighter in his own right.
  • Genre Savvy: Vayne recognises that a populace that despises their conquerors can and will end up rebelling. So, what does he do? Why, give a great speech to win them over to his side. Obviously, it doesn't work with the Five-Man Band (because there wouldn't be a game if it did), but the fact that he tried says it all.
  • Glowing Eyes of Doom: Vayne's eyes will glow gold with mist whenever he activates a special attack.
  • I Did What I Had to Do: Doesn't mean he doesn't regret it, though.
  • Impaled with Extreme Prejudice: Courtesy of Vaan
  • Intergenerational Friendship: With Cid
  • Ivalice Justifies The Means: His ultimate goal is a peaceful Ivalice united under Arcadia and him as the Dynast-King. However, "peace" only factors into things once he achieves the "united" part.
  • Ki Attacks: His attacks Mach Wave and Pummel.
  • Kick the Dog: While actually referring to the subjects as dogs, no less. While Drace questions his innocence in Gramis's death and threatens him, Vayne orders Gabranth, her confidante, to execute her right then and there. He also refers to Gabranth as a dog and reveals he knows Gabranth was spying on him under Gramis's orders, and thus the execution is a test of loyalty.
    • In the manga, during the attack by the resistance at the start of the game, Vaan spies on Vayne and Gabranth watching the carnage, and is discovered and hauled before Vayne. Vayne knows full well Vaan is enraged and mocks him, calling him a powerless dog too weak and cowardly to do anything but kneel at his feet. When Vaan brings up Reks's death, knowing Vayne was at Nalbina that night, Vayne says that since he comes from a family of dogs, he should be grateful he didn't have to pay for a funeral. Vaan pushes himself to his feet, and when Vayne just mocks him some more for not knowing his place, Vaan finally musters the courage to attack him, only to be blocked by Gabranth. Gabranth asks if they should show leniency since Vaan obviously isn't a rebel, but Vayne orders him executed anyway, and just to drive a knife into Gabranth's heart too, taunts him about his brother and his homeland a bit before he leaves.
  • Kung-Fu Wizard
  • Large Ham: When he goes nuts at the end, he REALLY goes nuts.
  • Magic Pants: As Vayne Novus and layer The Undying, his clothing dissolves leaving only the armored portions, which encompass gauntlets, boots, the tails of his outfit, and his belt with a convenient flap of armor hanging over the groin.
  • Nay-Theist: His goal is to overthrow the Occuria.
  • Necessarily Evil: Even in his quest to become the new Dynast-King that will unite all of Ivalice, and shake off the Occuria's yoke, he is very much aware of the atrocities he commits, and the tragedies his and Cid's plotting have wrought. His remark "my hands are stained with blood, I see little reason to stay them now" alone shows he's aware of what he has done and will have to do in the future to see his goals to fruition.
    • The Unfettered: A more rule-abiding version, he nonetheless states (in a conversation with Emperor Gramis) that he's willing to do whatever he must, even if it means raising his sword and taking life en masse. Especially if he can prevent Larsa from having to do so instead.
  • Ninja Pirate Zombie Robot: As the Undying, he's a humanoid cyborg dragon empowered by Nethicite that fights with a BFS Blade Below the Shoulder on one arm and a BFG Arm Cannon on the other.
  • No Place for Me There: It's never stated outright but there are implications that he's trying to unite the world under his banner so that he can hand it over to his brother, Larsa, when the time is right. This would, quite obviously, leave a man like him without much purpose but he doesn't seem fazed at all by this fact.
  • Power Floats: In his second and third forms.
  • Reasonable Authority Figure: To the people of Rabanastre during his time there.
  • Reconstruction: Vayne is effectively a reworking of the usual Final Fantasy antagonist schtick, which usually entails seeking the world's destruction for it's own sake or to rule it as a dead rock. Vayne recognises that such destruction is pointless as, obviously, there would be nothing left to rule - as clearly shown from how he tries to preserve the lands he conquers and win their people over to his side. So, what does he do? Well, like most other FF baddies, he does end up pursuing power but only so that he can rule the world as a benevolent dictator rather than simply using said power to blow it up For the Evulz - providing a rare example of a JRPG villain who actually answers to question of "And Then What?"
  • Sanity Slippage: Toward the end.
  • Storm of Blades: His swords fly around and attack you without him even touching them except during special attacks.
  • Taking You with Me
  • Übermensch
  • Unstoppable Rage
  • Upgrade Artifact combined with Hulking Out: Uses Manufactured Nethicite to transform into his second form the hugely muscled Vayne Novus.
  • Villainous Breakdown: Possibly due to With Great Power Comes Great Insanity, once he transforms into Vayne Novus and witnesses Gabranth's betrayal, his collected demeanor collapses into Large Ham outrage.
  • Villainous BSOD: Shortly after the Vayne Novus fight when he is defeated and his attack on Gabranth is stopped by Larsa, he seems to doubt his resolve.
  • Villainous Friendship: With Dr. Cid.
  • Villain with Good Publicity: He manages to turn public opinion of him around 180° with one speech. To the kingdom he's just overthrown and put under military occupation. Amazing.
  • Visionary Villain
  • Wave Motion Sword: His Gigflare Sword attack.
  • Well-Intentioned Extremist: His ultimate goal is to create a world free from the Occuria's influence...albeit under his complete dictator-like rule.

Larsa Ferrinas Solidor

"The men of my family, we are taught to place the needs of others before those of our own. I will see that you are kept from harm. It is my duty to House Solidor."

Voiced by Yuka Imai (Japanese) and Johnny McKeown (English)

Vayne's younger brother, and competition for the throne of Archadia. Unlike Vayne, Larsa ultimately desires peace and works with the protagonists to unravel the web of secrets that his brother has spun.

As a child of twelve, Larsa is too young to fully understand the harsh realities of the world. Several factions plot from the shadows to either take advantage of his naiveity or to protect his innocence and idealism.

  • A Child Shall Lead Them
  • Adorably Precocious Child
  • Badass Adorable
    • As a guest party member he can be fairly high level—at age twelve—and seems to be fully trained in some style of Archadian fencing. It can be odd to see him engage a nine-foot-tall Werewolf with an expression of Dissonant Serenity.
  • Break the Cutie: By the end of the game, everyone this kid loves and cares for is dead. You see him break multiple times as a result.
  • Cain and Abel: Mostly averted, Larsa and Vayne clearly love each other dearly but ultimately Larsa challenges his brother's authority when he feels he can no longer stay idle to his plans.
  • Combat Medic: You'll probably appreciate Larsa most for his healing skills, but he's a decent fighter too.
  • Crutch Character: It isn't a bad idea to save the optional sidequests and bosses for Larsa's second time joining the party. Besides the fact that Guest Party members are always a good thing for the fourth swordarm, Larsa's infinite supply of Hi-Potions make a lot of the optional parts of the game much easier. His Gambits have him use a Hi-Potion any time someone dips below 50% HP, and at 10% he uses an X-Potion instead, likely a full heal or close to it either way. He's also got the Telekinesis Technick, allowing him to attack flying enemies physically, while your party members will be relying on ranged weapons and magick.
  • Dude Looks Like a Lady: People to this day still think he's a she. It's the pretty red shoes.
    • It doesn't help that he's initially known as "Lamont," not the most gender-specific name, and he isn't explicitly referred to as a male by anyone until some time after he joins you.
    • It does help, however, that he's very young. He's only twelve, for Pete's sake! And, of course, if Larsa takes after his big brother in the looks department, then he'll be just fine and manly-looking after a growth spurt or two.
  • Guest Star Party Member
  • Heroic BSOD: Has a brief one when Al-Cid reveals that his father passed away.
  • Hyperspace Arsenal: The kid is famous for having an infinite supply of Hi-Potions and X-Potions, and he is not at all shy about using them. Subverted in the International Zodiac Job System re-release, where Guest party members use items from your inventory instea. This means that Larsa no longer has infinite items, but this is compensated by him getting very useful white magic—more powerful than you likely have at his parts of the game.
  • Imperials Who Actually Do Something
  • Intergenerational Friendship: With Al-Cid. His relationship with most of the main party could count as well.
  • Item Caddy: Larsa has potions up the wazoo and you will appreciate them.
  • Magic Knight: In the International Zodiac Job System, he has Cura, Bubble, Water and Balance, along with some status-healing spells, and knows the Shades of Black Technick that casts random Black Magic for free.
  • Odd Friendship: With Penelo. They still communicate regularly through letters and remain close friends after the first game has ended. He even revamps Penelo's entire airship kitchen when her cooking finally proves tasteful.
  • Princely Young Man
  • Reasonable Authority Figure: His goal is to be this.
  • The Red Mage: In the International Zodiac Job System, Larsa becomes one (though different from the Zodiac Job's version of the game). He loses his infinite supply of Hi-Potion, but is granted many powerful white spells before anyone else, and even some black spells (plus the Shades of Black technique), making him a jack of all trades. Combined with his quite high Magic power, high MP pool, his ability to wield a sword and his very high evasion, he is a force to be reckoned with, though he still lacks in the HP department.
  • Sheltered Aristocrat: While he is certainly skilled in politics, especially for a twelve-year-old boy, he is still incredibly naive.
  • The Sixth Ranger: The second introduced in the story (after Vossler and before Reddas).
  • Weapon of Choice: Dual wields a Royal Rapier called Joyeuse and a Swordbreaker.
  • Wise Beyond Their Years: He's only twelve, but is very intelligent, mature, and well-spoken, and manages to play a few rounds of Xanatos Speed Chess against his older brother. He seems to be quite effective at sweet-talking the ladies as well.
  • Youngest Child Wins: Towards Vayne. And his other two older brothers, who Vayne himself assassinated several years before the first game took place.

Dr. Cid (Cidolfus Demen Bunansa)

"The Reins of History, back in the hands of Man."

Voiced by Chikao Ohtsuka (Japanese) and John Rafter Lee (English)

The head researcher of Archadia's Draklor Laboratories, and notably the first Cid to be a major villain. He is the creator of manufacted nethicite, the substance that powers Archadia's war machines, and of various other technical marvels such as airships that can traverse Jagd. He is allied with Vayne and is completely obsessed with the potential of nethicite.

He is the estranged father of Balthier, who left in disgust when Cid became consumed by his nethicite research. Cid received the knowledge of how to create nethicite from Venat, who he works with to destroy the Occuria's hold over Ivalice.

  • A God Am I: Shows shades of this at the top of the Pharos.
  • Anti-Villain: Just like Vayne and Venat.
  • Badass Bookworm: He's the head scientist of Archadia, but he still leaps into the fray with your party without hesitation, and can hold his own too.
  • Catch Phrase: His quote above, which explains his entire character in ten words.
  • Chainsaw-Grip BFG: How he wields his gatling gun.
  • Dual Boss: With Famfrit, who he summons partway through the party's second battle against him.
  • Evil Genius: Not truly evil, but he counts in the traditional sense.
  • First Name Basis: Everyone refers to him by his nickname with title.
  • For Science!: His entire motivation is to make discoveries for the sake of making them.
  • Gadgeteer Genius: He's a gunslinger, a researcher into Magitek, and builds robots.
  • The Gunslinger: Wields assorted guns in battle, including...
  • Intergenerational Friendship: With Vayne.
  • Large Ham: It runs in the family apparently.
  • Mad Scientist: Fills the criteria but actually a subversion, Cid is perfectly sane and knows exactly what he's doing. This is lampshaded by Balthier, who notes "he wasn't mad at all," and indeed Cid isn't — he's just busy talking to someone other people can't see, likes being overly theatrical, and is obsessed with a particularly fascinating and important field of study.
  • Morally Ambiguous Doctorate
  • Motor Mouth: "Youwillseenopityfromme!"
  • Nay-Theist: He manufactures nethicite in direct defiance of the Occuria (and at Venat's urging). He was the one who spurred Vayne to invade the small countries south of Archadia to get at their deifacted nethicite.
  • No Indoor Voice
  • Pragmatic Villainy: Come the late game he's come to realize that the huge amounts of power stored in deifacted Nethicite is too great to be worth the risk of trying to control, since they have a habit of detonating like nuclear warheads if used improperly.
    "To Hell with the Occuria and their stones! What good a power that cannot be harnessed?"
  • Strong Family Resemblance: He looks just like an older Balthier with glasses and facial hair.
  • Summon Magic: The Esper Famfrit.
  • Talkative Loon: Everywhere he goes, he's incessantly conversing with thin air about his work and plans. This is because his partner, the rogue Occuria Venat, is Invisible to Normals.
  • Villainous Friendship: With Vayne and Venat.
  • Well-Intentioned Extremist: He really wanted to free humanity from the yoke of the Occuria... but then went and tried to take on such power himself.
  • With Great Power Comes Great Insanity: He didn't leap over this all the way, thankfully, but the power did have negative effects on his psyche.


"They are fulfilled beyond your knowing. The Cryst is sundered, Age of Stones, complete. From the Undying ones the world is freed. You shall not tread this path alone. Together we go, come...

A rebel Occuria who disagreed with the philosophy of its kin, and sought to break the control of the Occuria over Ivalice. To accomplish this it aligns with Cid and Vayne, revealing the secret to creating nethicite.

  • Affably Evil: Is very polite and well mannered towards others.
  • Ambiguous Gender: Is specifically voiced by a woman, yet the body is ... confusing, to say the least. The voice is also digitally modulated to mimic certain masculine vocal inflections too. Since the Occuria leader Gerun is in the same circumstance, it's tough to say whether the Occuria even have genders at all, or if 'female' is the standard definition for them (as opposed to male). Or they just all have female voices regardless of gender. Either way, it's never specified what gender Venat is, but for simplicity's sake, she's referred to as female in this section from here on out.
  • Anti-Villain: Type III.
  • Bigger Bad: Vayne and Cid are threats, but only because Venat enables them to be.
  • The Bad Guy Wins: Its goal was to stop the Occuria's manipulation, something that heroes have no problems with, and in the end succeeds.
  • Blue and Orange Morality: Like the rest of the Occuria, Venat's motivations are as unknowable as her actions. In siding with Ivalice's mortal races and desiring to free them from her brethren, she's willing to engage in atrocities on the scale of genocide, but treats her allies in this quest with kindness and honor, and only does as much evil as is absolutely necessary to bring about the "greater good." By the end of the game she succeeds.
  • Defector from Decadence
  • Early-Bird Cameo: That ink splot on the cover, alongside the Judge? It's her.
  • Energy Beings: Just like the rest of the Occuria.
  • Fusion Dance: With Vayne at the end.
  • A God I Am Not: Its motivation is that it does not believe that the Occuria (including itself) have the right to manipulate mortal affairs.
    "Indeed what claim does Gerun have on history's reins, seated on throne immortal, rent from time?"
  • The Heretic
  • Invisible to Normals: Venat is invisible to anyone it doesn't want to interact with.
    • Real After All: They all thought Doctor Cid was talking to himself. Then Venat reveals itself first to the party, then to Vayne and finally to Gabranth, who Venat knocks across the room for trying to attack Cid.
  • Necessarily Evil: See Blue and Orange Morality above.
  • Pet the Dog: The above quote, where after Vayne is mortally wounded, Venat offers up her immortality so that he doesn't have to die alone. Similarly, her final farewell to Dr. Cid.
  • Physical God
  • Purple Prose: Everything it says.
  • Pyrrhic Victory: Again, as the above quote explains, although every weapon in her arsenal lies broken, and she herself is about to commit Suicide by Cop, she technically wins.
  • Satan Is Good
  • Villainous Friendship: With Cid and Vayne.
  • Voice of the Legion: Has a distorted voice similar to the other Occuria.
  • Well-Intentioned Extremist: See the entry on Blue and Orange Morality.
  • You Are Not Alone: The quote above is basically Venat saying that it forsakes its immortality then and there so that Vayne does not have to die alone.

     The Judges of Archadia 

The highest-ranking officers in Archadia, essentially making them the most powerful military authority in Archadia. but also the chief magistrates of the Archadian nation, making them the Supreme Court as well. They are also unofficially obedient to House Solidor.

Applying to the Judges as a whole:

  • Anti-Villain: Aside from Bergan, they all rank as Type Is, and individually they variably verge into the other three. All of the Judges (again, except for Bergan) show themselves to have some level of nobility and honor, and some do question the direction the rulers of Archadia are taking the country. In fitting with the Grey and Gray Morality of the game, it's just that they're on the other side of the war from the playable party, not that any of them are really "evil".
  • Badass Cape: Standard attire for them.
  • Bonus Boss: In the No Export for You version you fight all of them as a team.
  • Double Weapon: Each judge has one, which is actually a Bifurcated Weapon that splits apart for them to Dual Wield.
  • Five-Bad Band: Within themselves. They still work as this with Vayne factored into things, with him as the Big Bad and Gabranth and Zargabaath as the Co-Dragons.
    • The Big Bad: Gabranth, leader of the judges and the one of them with the strongest connection to the main plot.
    • The Dragon: Zargabaath, the most rational and level-headed of the group and who pilots the fleet.
    • The Evil Genius: Ghis, who aspires to be The Starscream and is the only one interested in what makes the deifacted nethicite so valuable.
    • The Brute: Bergan, Ax-Crazy and valuable power and brutality, which is why he champions Vayne as the perfect emperor.
    • The Dark Chick: Drace, the only one of them not afraid to be open about her suspicions of Vayne, and as such not afraid to speak against him. Bonus point for actually being the only female of the group.
    • Sixth Ranger Traitor: Zecht, who has gone missing by the events of the game after the destruction of Nabudis and is assumed dead or a deserter. It turns out to be Reddas.
  • Four-Star Badass: They're the commanders of Archadia's militia and they kick a lot of ass.
  • Antagonistic Old Folks: With the exception of Gabranth, they all appear to be much older than the party or Gabranth.
  • Judge, Jury, and Executioner: Balthier sums them as "more executioners than judges."
  • Red and Black and Evil All Over: Their black cape with the Empire's symbol in red.
  • Standard Evil Organization Squad
  • Tin Tyrant: All of them wear custom suits of full plate armor.
  • Took a Level in Badass: In the game they mostly only use basic magic, if at all, and generally are not very impressive bosses, not counting the International rematch with all five of them. In the manga adaptation of the game, they're upgraded to One-Man Army. Bergan and Drace march across a battlefield knocking troops aside with ease, and Ghis kills a Firemane with one hit.

Judge Gabranth (Noah fon Ronsenburg)

"Silence! All was stripped from me. Only hatred for the brother who fled our homeland remains mine!"

Voiced by Akio Ohtsuka (Japanese) and Michael Rodgers (English)

An Archadian Judge and the Emperor's right-hand man. The Emperor tasks him with protecting Larsa from the ugly side of politics and war. However, he becomes ensnared in Vayne's machinations and finds his loyalties to the Empire and Larsa tested.

He is Basch's twin brother Noah, who impersonated Basch to kill King Raminas and disgrace his brother. When his homeland was conquered by Archadia, he joined the Empire instead of joining his brother in Dalmasca.

He appears in Dissidia: Final Fantasy as a Hidden Character.

  • Animal Motifs: A stray dog.
  • Anti-Villain: He's a broken man who feels he has no honor or pride after discarding his loyalty to his homeland and his family to side with the Empire that destroyed them.
  • Badass Boast: "Even a stray has pride!"
  • Blond Guys Are Evil: Has short-cropped blond hair.
  • Break the Haughty: Actually he's already broke; the events of the game simply serve to break what little is left.
  • Darth Vader Clone: His echoing voice, servitude to the Emperor, and armored appearance are the tip of the iceberg. He's also Basch's brother who joined the Empire, is deep down a demoralized and broken man, and is convinced by Basch to reclaim his honor and help them defeat Vayne, only to be mortally wounded for his efforts. And on top of this, he's considered more iconic and popular than Vayne, the actual Big Bad.
  • The Dog Bites Back
    Vayne: "The hound strays...treason bears a price!"
    Gabranth: "One I gladly pay!"
  • Determinator: Of the villainous kind, his hatred of Basch is all that keeps him going when he's lost everything else.
  • The Dragon: He's the right-hand man of the Emperor, both Gramis and Vayne.
    • Co-Dragons: With Zargabaath, who commands the main branch of the airship fleet.
  • Eleventh Hour Ranger: Joins the party for the second-to-last fight of the game.
  • Evil Cannot Comprehend Good: "You confound me, brother! You failed Landis, you failed Dalmasca, all you were to protect. Yet you still hold on to your honor. How!?"
  • Evil Counterpart: To Basch. He was also is an antithesis for Vaan and Ashe who at the games emotional apex chose to Turn the Other Cheek on the man who destroyed their entire lives while he spent his life mulling in his hatred for Basch.
  • Evil Twin: He's actually a Deconstruction of this trope, having initially had good reason to hate his brother. By the events of the game however, Noah was serving the country who originally assimilated his homeland of Landis. This may originally have been justified to him by his and Basch's mother being Archadian, but by the game's events he's gradually falling ever further, whereas Basch was able to put his life back together and fight on even when all his honour seemed lost. That neither side is entirely right or wrong keeps this trope from being played straight, much like the treatment so many others tropes in the game are given.
  • Exact Words: After Vayne transforms into Vayne Novus, Vayne tells Gabranth to defend his brother, Larsa, as he will have "much need in the Hell to follow." Gabranth obeys the command to defend Lord Larsa... by turning his sword against Vayne and aiding the heroes instead.
  • Failure Knight: for the Republic of Landis, his homeland.
  • Guest Star Party Member: When fighting Vayne Novus.
  • Heel-Face Turn: Basch convinces him that it isn't too late to invoke this, motivating him to do so and help the party stop Vayne.
  • Kick the Dog: The way he tries to goad Ashe into taking revenge by rubbing in the fact that he murdered her father in cold blood.
  • Knight In Sour Armour: Villainous version. He faithfully carries out the deeds of his masters but really doesn't care about any of it, and is deeply cynical and bitter.
  • Redemption Equals Death: In helping the party defeat Vayne and protecting Larsa, he receives fatal wounds and perishes during the ending.
  • Sixth Column: To Arcadia.
  • Sword Beam: His signature skill Innocence.
  • Unknown Rival: Is on both ends of the trope. He despises Basch and in every interaction with him mocks and goads him, while Basch remains calm and regards him with collected reassurance of himself. On the other end, Ashe and Vaan despise him, but they don't even meet until near the end of the game and Gabranth doesn't think much of their hate except to try and use it to manipulate Ashe.
  • Take Up My Sword: When he passes his charge on to his brother.
  • Villainous Breakdown: Suffers this after it becomes clear that Basch was able to transcend his past and hardship while Noah is still empty and bitter. After Basch defeats him he finally lets go and performs a Heel-Face Turn.
  • You Killed My Father: Ashe is not happy when Gabranth (almost gleefully) admits to killing her father and essentially ruining her life (of course, this was his intention with the confession).

Judge Bergan

"Too late, and to their sorrow, do those who misplace their trust in gods learn their fate."

Voiced by Yosuke Akimoto (Japanese) and Gary Martin (English)

One of the Archadian Judges who believes that power and might are the key to ruling. As such he eagerly accepts Vayne as the new emperor when he takes power. Has a short but very memorable role, demonstrating he has no problem slaughtering an entire mountain village of innocents for no real reason.
  • Ax-Crazy
  • Blond Guys Are Evil
  • Blood Knight: It's largely implied, but still demonstrated in-game. The manga adaptation shows this is his normal state, with him leading the assault on the Dalmascan troop at Nabudis and clearly enjoying himself immensly.
  • The Brute: Of the Judge Magisters as a group, and of the Archadian military as a whole. Presumably.
  • Face Palm of Doom: To Drace... With a steel gauntlet. That had to be painful.
  • General Ripper/Social Darwinist: He firmly believes that a leader must be forceful, ruling with an iron fist. This drives his loyalty to Vayne.
  • Jumping Off the Slippery Slope: If several of these tropes are any indication, Bergan was, if not kind, at least a more sane man at some point before the events of the game. Even in his first appearance in-story, he's rather brusque but somewhat level-headed. In his subsequent scenes, his taking manufacted nethicite into his body causes him to first brutally throw Drace across the room, followed by his slaughtering people at Mt Bur-Omisace before the nethicite destroys his body, killing him.
  • Meat Puppet: By Venat, to precipitate the slaughter of the Kiltias and galvanize Ashe's retaliation.
  • Might Makes Right: Believes Vayne to be best suited to rule Ivalice by virtue of being the most powerful and ambitious.
  • Nay-Theist: See his quote above.
  • Psycho Supporter: To Vayne.
  • Serrated Blade of Pain
  • Super Strength: Justified, since he merged manufacted nethecite into his own body!
  • With Great Power Comes Great Insanity

Judge Drace

"Spare me your lies! I see the serpent coiled here before me!"

Voiced by Yoko Soumi (Japanese) and Julia Fletcher (English)

Another Archadian Judge, and a more reasonable one. Knowing Vayne is a Magnificent Bastard she doesn't trust him and prefers Larsa. She's the second Judge to fall (after Ghis) when she tries to call him out on killing his father. Vayne has her executed for treason.

Judge Ghis

"Blood alone does not an emperor make, Vayne."

Voiced by Ryusuke Obayashi (Japanese) and Mark Wing Davey (English)

An Archadian Judge (probably the second-oldest after Zargabaath) who plays an important role in the early plot by capturing the party members multiple times. Unlike the other judges, he only seems to be out for himself; in short, he's a careerist and a schemer. When he gets his hands on some deifacted nethicite he contemplates seizing power for himself, but dies when he finds out how powerful it really is.
  • Bling of War: While the other Judges wear imposing silver and black armor, Ghis is quite a bit more stylish with a uniform of red and gold with matching weapons.
  • The Chessmaster: Tries, but ultimately isn't as good as the bigger and more well-informed Chessmasters.
  • Even Evil Has Standards: Seems to have shades of this in his first appearances - especially compared to Bergan - but it's really more that he prefers to not dirty his own hands if he can help it. When the party confronts him, he has no further issue with attempting to kill them, though it must be acknowledged that he doesn't appear to hold a grudge afterward. Say what you will about his ethics - or lack thereof - but don't mistake him for a simple-minded mass-murderer.
  • Faux Affably Evil: He's definitely cultured and polite, rarely if ever losing his composure even when Ashe's group is fighting against him to escape the Dreadnought Leviathan. He's also got an enormous ego and an inflated opinion of himself which comes from being a cunning social climber.
  • Hoist by His Own Petard
  • I Gave My Word: A villainous example, Vaan hands him the Dusk Shard but asks he promise not to execute anyone. Ghis doesn't voice agreement, but does order they be imprisoned rather than have them killed, even though three of the party members hold no political value.
  • Jerkass: Polite he may be, but a creep he most definately is.
  • Magic Knight: He has a an Aero spell which is very powerful at the time you fight him and appears to cast Flare during a cutscene but it is absorbed by Penelo's manufacted nethicite.
  • Oh, Crap: When he realizes exactly what's about to happen to the Shiva after the deifacted nethicite goes in the ship's drive, and the readings go red.
  • Smug Snake
  • The Starscream: He makes a very revealing comment right before his death that implies he'll use the nethicite to put himself on the Archadian throne.
  • Starter Villain: The primary Imperial representative to oppose the party. Until he blows himself up.
  • Too Dumb to Live: Really, Ghis - you just had to test the deifacted nethicite while on an airship, not stopping to consider just how powerful it must be if King Raithwall used it to conquer the lands all those years ago? With not even any safety precautions in place, you were kind of asking to get blown up.
  • The Unfettered:
    "Methods do not interest me. Only results."
  • Unwitting Pawn: Of Vayne, to see just how powerful deifacted nethicite could be.

Judge Zargabaath

"The Empire's debts grow legion."

Voiced by Ryūzaburō Ōtomo (Japanese) and Simon Templeman (English)

The final of the five Archadian Judges seen in the game, he's more the quiet type and acts as a voice of reason among them. He's an honourable sort, loyal to Archadia as a nation and ideal rather than any person. Is notably the only Judge to make it out of the game alive.



"How fares the hunt, kupo?"

Originally appearing in Final Fantasy Tactics Advance, he reprises his role in running Clan Centurio, which will offer you monster hunting sidequests.


"The whole affair has the smell of money. I may have to whet my beak a little."

Voiced by Koji Ishi (Japanese) and Steve Blum (English)

A Bangaa bounty hunter with his eye set on claiming Balthier's bounty (he's the green Bangaa in the bottom center - the others are his gang/siblings). He is incredibly cruel and his methods are wildly illegal. Such methods include kidnapping and attacking innocents to draw out his prey.

The Occuria

Mysterious beings known as The Undying who act as Gods over Ivalice and dwell within the Great Crystal high above Giruvegan where not even airships can reach.

The Espers

The summons of the game. The rebelled against the gods that created them (presumably the Occuria) for various reasons and were imprisoned in various parts of Ivalice.
  • Badass Beard: Hashmal has one.
  • The Beastmaster: The bestiary says that Adrammelech led an army of monsters against his creators.
  • Beware My Stinger Tail: Cu Chulainn has one that sprouts out of his back during his Limit Break.
  • Bonus Boss: You only fight five of them in the main storyline.
  • Boss Room: Most of them use fairly standard ones.
  • Cap: In Tactics A2, summoning Zodiark has a 50% chance of dealing 999 damage to each unit on both sides.
  • Checkpoint Starvation: There's no save crystal before facing Zodiark.
    • Likewise, Chaos is in an area with no save crystals.
  • Colony Drop: Exodus's attacks invoke this, as does his pre-battle cutscene.
  • The Computer Is a Cheating Bastard: See Field Power Effect below.
    • Some of the Espers can even become temporarily invincible for a time by using Perfect Defense.
  • Dem Bones: Zalera. Several skeletons also appear during his boss fight.
  • Double Unlock: You have to defeat them and activate them on the license board.
  • Elemental Powers:
  • Expy: Of the final bosses of earlier games in multiple cases. Cu Chulainn, Belias, Zalera, Adrammelech, Hashmal, Zodiark, and Ultima hail from Final Fantasy Tactics (which is set in the same continuity as XII), while most of the others are based on the final bosses of Final Fantasy I (Chaos), II (Mateus), IV (Zeromus), and V (Exodus). Only Famfrit and Shemhazai have no counterpart in the previous games.
    • Actually, Famfrit is meant to represent Final Fantasy III's Cloud of Darkness, and is even clearly identified as such in the Japanese version(Famfrit, the Cloud of Darkness). Although it's full English name is also a clue on who is it based(Famfrit, the Darkening Cloud). Shamhazai may be based on Final Fantasy VIII's Ultimecia, with them sharing similar design, color scheme, and both having a bizarre half-animal, half-woman look , although Ultimecia only in her OneWingedAngel form. Final Fantasy XII's incarnations of Zalera, and Zodiark, are also argubly based on previous games final bosses. Zalera, with his design, especialy the overgrown right wing, seemingly pays tribute to the various forms of Sephiroth, with the shamaness, being a nod to Jenova. And his host from Final Fantasy Tactics, Elmdore, was also very much an expy of Sephiroth. Although one can see him also inspired by Final Fantasy VI's Kefka, with Zalera having a similar, creepy laugh, having angel, and devil wings like Kefka's God-form, and him using the shamaness, parallels Kefka controlling Terra. Zodiark's design, meantime, recalls much that of Final Fantasy X Sin.
  • Fallen Angel: All of them thematically. Ultima is a literal one.
  • Flunky Boss: Mateus, Cu Chulainn, Zalera and Chaos. Chaos's flunkies are elementals with the same elements as his counterpart's flunkies in Final Fantasy I.
    • Subverted with Adrammelech and Zeromus. The enemies in their areas spawn whether the Espers are there or not, and do so continuously.
  • Field Power Effect: Several of them have these when you fight them. They include disabling magic, disabling basic attacks, disabling items, draining health and draining magic. Ultima cycles through them as well as two others used by other bosses.
  • Fixed Damage Attack: Zodiark's Limit Break does exactly 50,000 damage.
    • Summoning Zodiark in Tactics A2 has a 50% chance of hitting each unit on both sides for 999 damage.
  • Gender Flip: A minor example. Famfrit is based on the female Cloud of Darkness, but is described as being male.
  • Glowing Eyes of Doom: Adrammelech has them.
  • The Grim Reaper: Zalera was supposed to be this before he rebelled.
  • Horned Humanoid: Chaos, Exodus's humanoid section and Belias all have horns. Hashmal has antlers.
  • Kill Sat: Ultima's Limit Break animation shows her doing this if you can get her to use it.
  • Life Drain: Cu Chulainn uses this when summoned.
  • Limit Break: The conditions that cause them to use these aren't always obvious.
  • Living Battery: That blue woman isn't actually Mateus. She's an ice goddess he's using as a power source. Zalera's shamaness has a similar function.
  • Loyal Counterpart: All of the Espers except for Ultima and Zodiark have a counterpart who remained loyal to their creators.
  • Multi-Armed and Dangerous: Belias has a larger pair of arms for attacking and a smaller pair that he seems to use to cast magic.
  • Omnicidal Maniac: There WAS a good reason for imprisoning some of them, namely Exodus. Not surprising considering who he's based on.
  • One-Hit Kill: Zalera does this both when summoned and during his boss fight.
    • Zodiark's Darkja ability inflicts this in addition to blind to the entire party. It's less likely to take effect than the blind effect, but there's nothing that grants you immunity to it.
  • One-Way Visor: The shamaness attached to Zalera's arm has one.
  • Order vs. Chaos: Hashmal's motivation for rebelling was that he saw himself as a bringer of order.
  • Our Centaurs Are Different: Shemhazzai is a partly-mechanical centaur.
  • Our Dragons Are Different: Adrammelech.
  • Our Mermaids Are Different: Mateus. See that blue woman? That's not him. He's the fish thing she's attached to.
  • Our Monsters Are Weird: Mateus and Zeromus particularly. Belias might also count for looking like two humanoids fused together, giving him two heads.
  • Pint-Sized Powerhouse: Zodiark is the smallest of the Espers, but easily one of the hardest bosses in the game and the most powerful Esper. In fact, his power was the exact reason his creators sealed him away.
  • Retcon: Tactics A2 gives Zalera power over darkness instead of Zodiark.
  • Revenge: Belias rebelled out to get revenge on his creators for considering him defective and useless.
  • Reincarnation: Chaos had this as a form of immortality.
  • Shoot the Hostage: Mateus and Zalera were both banished with their living power sources.
  • Significant Anagram: Zalera -> Azrael.
  • Summon Magic: Instant-ally variety, though you can't directly control them.
    • In Tactics A2, the trinkets used to summon them are use the single-attack variety.
  • Standard Status Effects: Most of them can inflict at least one during their battles.
  • Timed Mission: Zalera's boss fight. You are ejected from the battle and have to start over when the timer runs out.
  • Total Party Kill: Zodiark's Darkja ability can do this.
  • Walking Shirtless Scene: Hashmal.
  • Western Zodiac
  • Who Wants to Live Forever?: The Bestiary has this as Chaos's motive for rebelling.
  • Wind is Green: Chaos.

    Revenant Wings Only 


"You must give your anima to the heavens! Only then will you fly on wings undying!"

The self proclaimed God of the aegyl. Really 700 Years Old, he has been alive for a long time, thanks to the Auracite. With the barrier around Lemurés gone, he has started a plot to get revenge on the world. This vengeance is prompted by the Occuria, who tried to dominate the aegyl, thus causing Feolthanos to take them to Lemurés.

The Judge of Wings (Mydia)

"Illusion is the only true reality."

A mysterious armored figure who aims to invade Ivalice from the floating continent of Lemurés and start a war between the aegyl and humes. Sky Pirates call her the Judge of Wings due to her resemblance to the Archadian Judges.


"I'm gonna learn to fly all by myself! I wanna fly higher than anyone's ever flown before!"

Another orphan from lowtown, Filo follows faithfully in Vaan's footsteps. She still bears the emotional scars of the war, but she doesn't let them interfere with her dream of becoming a sky pirate. She actually appears in Final Fantasy XII, but doesn't do anything until the sequel, where she's part of the main party.


"I got my hands full watching the shop... and Old Dalan had something for me to do, but I can't get away."

An orphan living in Rabanastre's Lowtown, Kytes is one of Vaan's closest friends. Hoping to become a sky pirate himself, Kytes practices magick with single-minded determination. Like Filo, he appears as an orphan in Lowtown in Final Fantasy XII proper, but doesn't have any real characterization until the sequel.


A warrior from the sky continent of Lemurés. He exhibits a curiosity not commonly found among the Aegyl, for which he is regarded as something as a curiosity himself


Final Fantasy XICharacters/Final FantasyFinal Fantasy XIII

alternative title(s): Final Fantasy XII Revenant Wings
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