Villains are bad, it goes without saying. However, they can't be
all bad for the simple reason that a character loaded down with
all of the
Seven Deadly Sins (along with whatever other character flaws writers can think of) will be too lazy, gluttonous, envious, prideful, angry, lustful and miserly to
do much of anything.
Even if they only have one vice, a villain is going to need a big heaping of icky good traits in order to accomplish their goals. They don't have to be an
Anti-Villain,
* (Though villains with enough virtues usually end up switching categories, if not pull a
Heel Face Turn)
they just need to have one or more
virtues to get by. The reason for this is both practical and artistic. Practically, a villain with a virtue of some kind will have a way to put their schemes in motion and
effectively oppose The Hero. Without these virtues, authors would have to resort to making them a
Generic Doomsday Villain to get anything done. Artistically, it helps make the villain a
Rounded Character, and helps make them
dynamic if their virtue and vice are
somehow in conflict.
Oh, and it lets them get all holier-than-thou and "
Not So Different" during a
Breaking Speech, which is just so much
fun.
For example: A
Prideful villain might also be very hard working in order to get the power he needs. A slothful villain might compensate with amazing creativity, coming up with
amazing inventions,
Evil Plans, and
limitless funds. A wrathful villain may
nonetheless be very loyal to his minions,
inspiring great devotion. A
greedy villain might back it up with
tenacity, relentless and unyielding in their pursuit of more, more, more. A lustful villain may also be extremely courageous, willing to risk death or worse in pursuit of their carnal desires.
Where this can get strange and interesting is when this is applied to a villain who is
Made of Evil. Here you have a ball of elemental nastiness who also happens to have one or more positive traits. Who knew elemental evil had
such good taste in
scones?
However, there are virtues and then there are
virtues. Much like
Color-Coded for Your Convenience, there are some virtues that are okay for heroes and some that are more often seen in villains. These are:
- Ambition. Though heroes may insist that Ambition Is Evil, villains are the ones who try to make the struggle to get better (even if they have a tendency to overdo it), which heroes typically lack until disaster forces them to change.
- Determination Sometimes when a villain keeps on trying despite being stomped into the ground a million times, and still gets up and keeps going after his goals regardless of the constant beatings, you have to at least admire their tenacity somewhat. In general, villainous breakdowns are significantly less common (though also much more spectacular) than a hero falling to bits after a major defeat.
- Diligence. Despite Evil Is Easy and The Dark Side making access to power easier, many villains will undergo much more extreme ordeals and protracted effort than heroes, who usually benefit from Hard Work Hardly Works. Is it any wonder the bad guy did a Face Heel Turn in frustration?
- Honesty. Though rare, some villains don't lie, and insist that keeping a promise is a matter of honor. In organized crime settings, a villain will not get far without a reputation for honesty.
- Honor. Calling card of the Noble Demon who preaches Even Evil Has Standards.
- Humility. Not all villains are smug and arrogant. Some are down to earth, personable, and modest.
- Love. Despite Love Redeems, a surprising number of baddies love either their spouses, parents, children, or even underling/superior while remaining evil. Of course, it's worth mentioning that Love Makes You Evil and Crazy. With Love as a villain's virtue, the result is often Unholy Matrimony.
- Loyalty is a pretty even split between heroic and villainous. This isn't being a Lawful Evil Rules Lawyer mind you, because these types can still be The Starscream, but Power of Trust brand loyalty where even a Chaotic Evil type will avoid betrayal.
- Passion. Emotion can be what gives life richness and value, but in some settings evil itself feeds upon passions and uses them to fuel its own ends.
- Patience. Most heroes are Hot Blooded, but bad guys are patient Chess Masters.
- Resourcefulness. Another 50/50 split, resourceful villains are exceedingly dangerous because they will defy heroes Trying To Catch Me Fighting Dirty.
- Responsibility. Some villains care. Even if they go the wrong way about fixing problems, they are a lot more sensitive to noticing them.
- Selflessness. Most villains who try to create a better world don't do it for themselves. They rarely expect thanks for bearing all the difficulties and many accept it that they may not even be able to enjoy the results. Yet they are often willing to sacrifice their popularity and even their life for the greater good.
- Valor. To quote The Kurgan (and Neil Young): "It's better to burn out than to fade away!" Villains despise weakness. So even when they know they're probably going to lose and the odds are in the hero's favor, he's not going down without a fight. After all, if you're trying to take over the world, you're up against pretty much everyone, and thus it helps quite a bit to be able to look at an army six billion strong, smile confidently, and say "Bring it on."
Contrast
Mr. Vice Guy, where a hero has an emblematic vice.
Usually, whenever
Even Evil Has Standards comes into play, it's because the offender has violated one of the virtues listed above.
This trope is very,
very common. Listing examples here would just be an exercise in futility.