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Characters: Final Fantasy XIII
A list of characters from Final Fantasy XIII, Final Fantasy XIII-2, and Lightning Returns Final Fantasy XIII.
    open/close all folders 

    Protagonists/Playable Characters 

Claire/Eclair "Lightning" Farron

"It's not a question of can or can't. There are some things in life you just do."

Voiced by Maaya Sakamoto in Japanese and Ali Hillis in English.

The main character of Final Fantasy XIII. A former Sergeant of Cocoon's Guardian Corps who resigned so she could be free to rescue her beloved sister Serah from the clutches of the Pulse fal'Cie. Her weapon is a transforming gunblade called the Blazefire Saber. Her Eidolon is Odin, who transforms into a horse during his Gestalt Mode.

She changed her name to "Lightning" after the death of her parents as part of an effort to change herself into a stronger, more confident person capable of protecting both herself and her little sister. While her new Stoic personality was perfect for the Guardian Corp, she ended up developing a Married to the Job Ice Queen persona that hindered her Relationship Values and distanced her from Serah.The first game centers around the defrosting of this persona as she is forced to confront her failings as a caretaker and as a sister.
General tropes and those present in the first game:

  • Action Girl
  • Anti-Hero: Definitely a heroic character, but Good Is Not Nice and Knight in Sour Armor are in effect.
  • Armor Piercing Punch: Lightning scores three of these on Snow within the first three hours of the game. To release her pent up anger and frustration towards him.
  • Badass: Just look at the first cutscene... and that's before she becomes a l'Cie.
  • Badass Cape
  • Berserk Button: Do NOT mess around with Serah or Hope, you will not get a chance to regret it. Betraying her isn't the best idea ever.
    • With Snow only, she doesn't take kindly to him calling her "Sis". Mostly because she doesn't approve of him at first (and also because it's not technically true until the wedding).
  • BFS/Bifurcated Weapon/Double Weapon/Dual Wielding: In Gestalt mode, Lightning gets use of Odin's utterly monstrous sword Zantetsuken.
  • Bifauxnen: Not in game, but in a cross promotion. She appeared in Japanese mens fashion magazine Arena Homme Plus modeling Prada's mens summer collection.
  • Big Sister Instinct
  • Blade Brake: Thrown in an uncontrolled manner by a massive Behemoth? No problem for Lightning. She'll just slam her gunblade into the ground with a single arm while flipping backwards and then proceed to steady herself quickly enough to pull off a badass pose seconds later before engaging in battle.
  • Broken Bird: Lightning's opinion about her moniker at the start of the game is that it reflects how destructive "Lightning" has been in regards her relationship with her sister, Serah.
  • By-the-Book Cop: One of the reasons she had such a problem with Snow was because she saw him as a jobless law breaking thug.
  • Character Focus: Final Fantasy XIII only came out at the end of 2009, but Lightning has become the modern face of the entire series in the years since. She got Wolverine Publicity as the face of XIII-2 despite having a minor role), is the sole playable character of the upcoming Lightning Returns (which obviously is named after her), and has appeared in ensemble pieces like Dissidia 012, Theatrhythm, Itadaki Street Mobile, and Final Fantasy Airborne Brigade, announced as being included in the final product the very same day the game itself was announced, before anyone else was mentioned. There's also an avatar of her in Kingdom Hearts Re:coded, The 3rd Birthday has Aya wear Lightning's costume as an alt outfit, she appears in the "Long Live Play" commercials for the Playstation 3, and there have been calls for her to show up in Playstation All-Stars as a DLC character.
  • Cool Big Sis: Serah's. Along with the overprotectiveness, strength, and lack of social grace normally given to big brothers. Heck, Snow calls her "Nee-san"! (Although in his case it is a reference to her being his (future) sister-in-law.)
    • To Hope she's either this or a Parental Substitute.
    • Sazh refers to her as 'nee-chan' once in a while, though in his case it's less straightforward. The only time he actually says it to Lightning's face is when they've just met and he doesn't know her name — in Japan, addressing strangers as sister/aunt/grandmother depending on their age is pretty common. The rest of the time, he's talking to the others about her, which can be seen as Sazh encouraging them to think of Lightning as such.
  • Custom Uniform: Her outfit is based on the standard Guardian Corps female variant, but with different colors, Fashionable Asymmetry, and a cape.
  • Deadpan Snarker: "Worst birthday ever."
  • Defrosting Ice Queen: At the start she spurns everyone, especially her future brother-in-law. By ch 10, she advocates True Companions.
  • Despair Event Horizon: Was about to cross it after Serah crystalized and Hope clung to her for help she couldn't provide, then Odin teleported to the area and smacked it out of her.
  • Determinator: Her motto for living can be boiled down to: keep moving no matter what.
  • Dub Name Change/Woolseyism: Her real name, Eclair, was changed to Claire, due to the fact that an Eclair is a type of pastry over in English speaking countries.
  • Dual Wielding: Guns Akimbo in the opening scene, and when mounted on Odin, she dual wields BFSs.
  • Effortless Amazonian Lift: Easily carries around the unconscious Serah at the beginning of the game, looking rather protective.
  • Embarrassing Tattoo: Her brand is on top of her left breast where her heart is, hidden under her shirt. You never actually get to see it. Until Aya Brea wears her costume in The 3rd Birthday.
  • Expy: Character designer Tetsuya Nomura stated she was created as a "female Cloud" but the similarities are limited to a gruff demeanor and sword using.
  • Fair Cop
  • Fingerless Gloves
  • Flower Motifs: Roses.
  • Good Is Not Nice: She's a cross between a type IV and type VI. While she shows a large capacity for gentleness and kindness, she also tends to be strict (according to Serah in XIII-2), harsh (seen with Hope as she scolds and reprimands him for showing emotion upon coming across slaughtered soldiers), and generally only hands out accolades when she feels moral is low or when someone meets her high standards... However, some of her more harsh tendencies (i.e. pushing Hope to the floor) stem from the fact that the entire world and the God-like beings that run it are out to kill her and her companions as well as the fact that she and her companions are ticking time-bombs. In this scenario, you either learn how to survive quickly or you end up dead just as fast, which is why she is also in the Type VI category.
  • Guilt Complex: She blames herself for not being around enough for Serah and she wholeheartedly believes that she failed to raise Serah; she blames the entire birthday incident on herself (when in all fairness, it's a 50/50 split); in XIII-2 she blames herself for everything that has gone wrong, even though she is actively trying to protect the timeline and caused none of it to happen; the list goes on.
  • Guns Akimbo: Pulls this off during the opening of XIII.
  • Gun Fu: Acrobatics with with a gun.
  • The Gunslinger: The woman has some Improbable Aiming Skills in cutscenes. In battle, the end of a normal combo has her shoot at the enemy. While backflipping.
  • Heroic Self-Deprecation: The further and further you get into the narrative of "The Lightning Saga", the more and more you'll discover that it doesn't matter what she does or accomplishes, Lightning will always find a way to cast herself in a negative light or at the very least downplay the whole thing.
  • The Leader: Defied at first as she wanted nothing to do with the others and tried to abandon Hope. Character development makes her a Type II.
  • Implausible Fencing Powers - Especially during XIII-2 where She deflects an entire energy based shockwave and an energy beam from a Chaos Bahumut with her sword.
  • Improbable Aiming Skills: Can shoot a small stone out of the air with her gunblade in one shot. With one hand. While falling.
  • Jack of All Stats: If fully developed, she has the second-best Strength and ties for second in Magic with Vanille. She also has the second-lowest overall HP, but learns Sentinel skills that allow her to dramatically increase her evasion to physical attacks, so she can step into any role easily.
  • Jerk with a Heart of Gold: Cold, distant, and extremely snarky to even those closest to her. However, she really does care deeply for them as she willingly joins The Purge to save Serah, is ready to sacrifice herself for Hope without a second thought, and feels so torn about Fang and Vanille's sacrifice that she immediately sets out to find a way to save them. She'll also generally try to do the right thing.
  • Knight in Sour Armor: She believes in doing what's right, which is not to say she's not incredibly bitter about just about everything.
  • Made of Iron: Becoming a L'cie apparently does this to a person. Taken much further in the sequel as Lightning is first slammed by a chunk of meteor, then smashed by the full force of a Chaos Bahumut punch, then takes an entire meteor to the face... and seems none the worse for wear because of it.
  • Magic Knight: Equally skilled in sword melee and magic.
  • Mama Bear: For Serah (the director stated Lightning has both maternal and sisterly feelings toward Serah, so it works both ways) and Hope. For Serah she willingly volunteers to be "Purged"; proceeds to hijack a Purge train, taking out all the soldiers on board; plows through several more platoons of soldiers/monsters on her way; then proceeds to hijack a military barge to infiltrate the Pulse Vestige where she then fights off the monsters within; and then decides to take matters straight to the God-like Fal'cie all within the first two hours of the game. And for Hope? "Start running, I'll keep em' busy. You Survive!. Luckily Fang and Snow showed up just in time.
  • Master Swordsman: Episode one states that only the best get to handle Gunblades.
  • Married to the Job: Her dedication to the Guardian Corps; a possible reason she has no canon love interests.
  • Meaningful Name: She changed her name to Lightning when her parents died to be a stronger person for Serah, but ended up alienating her and ruining their relationship. Lightning comments to Hope on this "Lightning. It flashes bright, then fades away. It can't protect. It only destroys."
    • It is implied that Serah doesn't see it this way at all as not only does she refer to Lightning as "oneechan" in the Japanese version on a regular basis, she also hints that she saw Lightning as a role model/mentor in XIII-2 and never once gives any hint of resentment towards her elder sibling.
  • Modesty Shorts
  • Morality Pet: Serah and Hope demonstrate the heart of gold inside the jerk.
  • More Dakka: Her gunblade, which usually is seen only to fire one bullet at a time, suddenly becomes a rapid fire machine gun during the Chapter 7 airship fight. It is surprisingly effective.
  • The Musketeer: When she isn't deflecting energy waves, cutting through an entire security fleet, and taking on 10 ton robotic scorpions and winning with her sword, she is shooting objects that are only a few inches in diameter, at a distance of several hundred feet while falling at terminal velocity, and only takng a second to line up the shot... without sights... WHILE upside down.
  • My Sister Is Off Limits: Is this when it comes to Serah and Snow.
  • Names to Run Away From Really Fast: LIGHTNING!
  • Nice Shoes: Knee-high, elaborate boots.
  • Not So Different: During the time when Hope wanted revenge against Snow, Lightning remarks how similar he is to her.
    • Noel certainly thinks Serah and Lightning are not that different from each other when they are angry (though one must wonder how he makes this claim when he knew Lightning for less than 5 minutes).
  • Off Model: In close-ups, her hair is quite clearly floating in the air above her collar and not moving, and once noticed it's hard to un-notice.
  • One Woman Army: Lampshaded; her signature skill is called Army of One.
    • Taken further in the sequel: her Limit Break is named Legion of One.
  • Paradigm System
  • Pre Ass Kicking One Liner
    Lightning: [before using Army of One]: "I'm no one's slave!"
    Lightning: [before using Zantetsuken]: "The storm is here!"
    Lightning: Nice gun.
  • The Red Mage: She's considered the best Ravager (i.e. the XIII equivalent of the Black Mage) by many and is also quite skilled as a Medic (i.e. the XIII equivalent of the White Mage) on top of being a great Commando (i.e. physical attacker). Later on, she even gains access to buffs and debuffs.
  • Perpetual Frowner: Variety 3: You can count on a single hand the amount of times Lightning truly smiled in XIII. Otherwise, her default expression is one of focus and alertness with a healthy amount of seriousness being conveyed.
  • Promoted To Parent: Once legally for Serah, once metaphorically for Hope.
  • The Protagonist: Its her story, though the fragmented nature early on makes this difficult to see.
  • Resentful Guardian —> Character Development —> Parental Substitute: For Hope. Almost literally for the last trope.
  • Rosehaired Girl: Usually closer to Fiery Redhead, but the "girl" manages to overtake the "warrior" at times.
  • Sergeant Rock: This was her rank in the Guardian Corps, pre-game.
  • She's Got Legs
  • The Stoic
  • Sugar and Ice Personality: Just read Final Fantasy: Episode Zero. Oh Lightning, you were never fooling anyone.
  • Summon Magic
    "Odin... Cut us a path!"
  • She-Fu: Lightning's fighting style.
  • Shock and Awe: Her magic specialty is (of course) the thunder line of spells.
  • Shut Up, Hannibal!: To Orphan.
  • Speak Friend and Enter: In one of the early cutscenes, she pounds on a door that looks like a l'Cie Brand, and then apologizes and asks the door (or the fal'Cie controlling the door) nicely to open, which works. It is explained in Episode Zero that this door turns away those who are evil:
    “This door is a door of trials. It will turn away those who hold evil in their hearts, and lead on those who hold the holy spirit.” The girl with the eyes of an adult knelt before the door, and prayed. The girl with the eyes of a child followed suit. The symbol on the door glowed red, and the door opened.
  • Spin Attack: Her Blitz skill is one of these.
  • Stepford Snarker: Sarcasm is definitely part of her personality and she even shows shades of being a Snark Knight. However, as she develops, it is revealed that some of her more jerk ass comments come from her own insecurities, feelings of guilt, and anger at the situation she has found herself in. She even apologizes to Snow later on in XIII for the numerous comments and healthy amount of disdain she showed him and immediately apologizes to Hope after making some of her harshest comments.
  • Still Wearing The Old Colors: She quit a minute or two before she boarded the train in the opening, and didn't have time to change.
  • Super Reflexes: While in Sentinel mode, she can use Elude which gives her a 50% chance of dodging an enemy attack.
  • Swiss Army Weapon: Her gunblade (unlike Squall's) is a weapon which can shift between its sword form to a submachine gun instead of being a bullet-powered Vibro Weapon.
  • Third-Person Seductress: A beautiful aversion. She's attractive but is not played for fanservice nor is her outfit particularly revealing, especially in comparison to Vanille and Fang.
  • Transhuman: In XIII she goes from a Human to a L'cie. After XIII she goes from a L'cie to a human possessing the magic of a L'cie (according to "The Fragments After"). Just before the events of XIII-2, she goes from a human possessing the magic of a L'cie to merging with the Goddess Etro and being called a "Warrior Goddess" at one point and having the manual state she's "something more than human... almost a Goddess herself". During Lightning Returns, she will now serve as "The Soul Liberator" and has been said to be even more powerful than before.
  • Troubled, but Cute
  • Woobie, Destroyer of Worlds: Plans on pulling this for a couple of chapters. She snaps out of it, though.
  • Worst Whatever Ever: See Deadpan Snarker above.

After the events of XIII-2, which detailed the rather brutal outcomes and who needs to be stopped, she crystallized herself for three hundred years so she would come back again in a later and more proper time. Now, she has to save the world from chaos. She is the only playable character in this game.

Tropes present only in 'Lightning Returns: Final Fantasy XIII:


Snow Villiers

"Since when have heroes ever needed plans?"

Voiced by Daisuke Ono in Japanese and Troy Baker in English.

Snow is the leader of NORA, an armed neighbor watch that fights local monsters. When the Purge starts, they rebel against the Sanctum. He is engaged to Lightning's sister, Serah. Snow fights with his bare hands and Ice magic. His weapon is a special coat developed by the government which can alter the strength of the wearer. His Eidolon is Shiva, which splits into two sisters, Styria and Nix. They transform into a motorbike during their Gestalt Mode.
General tropes and those present in the first game:

  • Always Save the Girl: Snow is VERY dedicated to rescuing Serah, to the point where he abandons the others to save her at one point.
  • Badass: Leads a rebellion against the Sanctum at the beginning of Chapter 1.
  • Bare-Fisted Monk: Although it's obvious he relies more on brute strength than technique. There's some skill there though, just enough for him to be efficient about it.
  • Big Damn Heroes: Literally. Considering how much he loves being a hero this had to happen sometime.
    Snow: Did someone call for a hero? I thought so.
  • The Big Guy: At somewhere around 6'7", he's the biggest human PC in a Final Fantasy game yet.
  • Boisterous Bruiser:
  • Clothes Make the Superman: Before the L'cie did, anyway.
  • Companion Cube: Treats Serah's crystal tear as such, talking to it like Serah can hear him and encouraging the same from the other party members occasionally. All things considered in this series though, it's entirely possible she can hear him somehow.
  • Determinator: He never, ever, gives up. He never accepts his Focus or the idea of fulfilling it and vows that no matter what happens or what it takes, he will save Cocoon and bring back Serah. Lampshaded by Lightning, who mentions "He's too stubborn to die. And that's his best quality."
  • Does Not Know His Own Strength: Especially around Hope and Serah.
  • Dumbass Has a Point: Sure, his claims that being a hero will save the world ultimately lead them to doing everything that Barthandelous wanted them to do... but his point about doing nothing doesn't help anything rings true (i.e. they are ticking time bombs... time isn't exactly on their side).
  • Fake Ultimate Hero: Claims to be a traditional 'save the world' hero when all he's done is trounce local wildlife. After transforming, he tries to be the real deal. He was some sort of revolutionary before the game started, and while his tactics were questionable, he was charismatic enough to garner followers. Not exactly a hero, but probably where he got the idea that he was heroic.
  • Five Stages of Grief: While Lightning is trapped in the anger stage following Serah's crystalization, Snow is stuck in the bargaining stage. He is convinced that he can free her from her fate if he just sacrifices something, anything.
  • Gentle Giant: Jokes about his shoe size aside, Snow is a determined romantic who believes in doing the right thing as a self-designated hero. Also, he insists on calling Lightning 'nee-san/sis' even though he isn't married to Serah yet and Lightning hates him.
  • Good Old Fisticuffs: He's more of a brawler than a Martial Artist, using his aforementioned coat as an Amplifier Artifact to augment his strikes rather than a pair of gloves.
  • The Hero: Deconstructed. He identifies himself as one, but at first the world is just so crapsack that he mostly serves as a source of irritation for Lightning until Character Development happens. At which point, he's the one to set their long term goal and gets them to acknowledge how much of a team they've all become. While Lightning leads more often then him, he's more traditionally heroic and steers them towards helping bystanders (often to the other's exasperation).
  • Heroic BSOD:
    • Most pronounced after Barthandelus delivers a Breaking Speech about Serah's Focus to the party after their first boss battle against him.
    • Before that when Hope started to question his actions.
  • Hidden Depths: While he appears to be oblivious, arrogant, or thoughtless, he is in fact masking his intense fear of failure and guilt for those he's failed (Nora and Serah, in particular). Since he doesn't know how to make up for those deficiencies, he tries to be gregarious and active. He's so afraid that he'll never make up for it that he can't bring himself to apologize or acknowledge what he did that was wrong. Hope convinces him to be more mindful of his sins.
  • Hot Blooded: He charges headlong into danger with nary a thought.
  • Huge Guy, Tiny Girl: Compared to Serah, Snow is HUGE.
  • Hunk: Lampshaded by Serah in XIII-2.
  • Fearless Fool: He dives headlong into danger with only a basic plan.
  • An Ice Person: Like Lightning, his primary element is reflected in his name.
  • Ideal Hero: Leads to being an Idiot Hero, at first, since he doesn't consider anything other than ideals when trying to be heroic. However, as the most idealistic one in the team, he can also be the most clear-sighted, which becomes important after the Trauma Conga Line renders everyone doubtful and unsure.
  • Idiot Hero: Thinks he can save everyone with enthusiasm. His plans are never more complicated than: Summon Shiva, kick ass. He does show a practical mindset at times, but it's clear he tries to fight it.
  • Indy Ploy: He is quick on his feet, which is the only reason he gets away with the above.
    "Heroes don't need plans!"
  • Jerk with a Heart of Gold: He's mostly arrogant, doing things without thinking, but he's willing to do anything whatever it takes.
  • Keet
  • Hurricane Kick: His version of Blitz is one.
  • Large Ham: Just listen to his shouts, boasts, and cries! Troy Baker was clearly not afraid to unleash the hog.
  • The Leader: He tries to invoke this trope at the start by being a Type IV, but he just annoys everyone.
  • Mr. Fanservice: Judging by his Shirtless Scene.
  • Megaton Punch: Snow's Sovereign Fist.
  • Memetic Hand Gesture: Snow's "right fist punches left palm" motion. Often includes a Rousing Speech. Done so often, however, that it undercuts such speeches in later chapters.
  • Nice Guy: Never has a bad word to say about his allies or the people of Cocoon. Even if they punch him in the face or are terrified of him.
  • No Sell: One of the Synthesis abilites available to him through his Feymark/Soul Blazer can render him immune to magic attacks; unfortunately, it can't be used to heal him either.
    • A more conventional No Selling can be done through Paladin/Winged Saint, which increases the effectiveness of his Guard stances; the official guide claims in optimal conditions he takes 1% DAMAGE
  • One-Man Army: Not as much as Lightning, but still very much present.
  • The Paragon: He tries to be, and he can play the part, but by refusing to recognize his flaws or the challenges around him he endangers others as much as he tries to empower them. During his journey, once he actually thinks through his (rather dire) situation, he acts as one to the group, being the first to commit to rebelling against the fal'cie and by being continually cheerful in the face of the others' gloom. It pays off.
  • Perma Stubble
  • Paradigm System
    • Commando
    • Ravager
    • Sentinel. With the most support equipment for defending, he's got this role down pat; except he's missing Elude.
  • Roundhouse Kick: His version of Blindside are these.
  • Shirtless Scene: Snow is ripped.
  • Stone Wall: Has the highest HP of any character, but the worst Magic and only slightly above-average Strength. He is best in the Sentinel role.
    • Mighty Glacier: With a certain setup he can become a very powerful physical attacker by sacrificing some of his very high HP count.
  • Summon Magic
    "Cool them off!"
  • Throw Down the Bomblet: Before he gets l'cie powers he uses hand grenades to deal area damage.
  • Understanding Boyfriend: Stands by Serah when she becomes a l'Cie, proposing to her shortly afterwards.
  • Wide-Eyed Idealist: Refuses to believe they'll all either Cie'th or commit genocide; always knew they'd save the day.
  • Wrong Genre Savvy: He thinks he's a hero and if he makes the most heroic choices, everything will be fine. If he was in a Lighter and Softer RPG series, this would work, but not in this one...
  • You Are Worth Hell: Firmly believes that Serah is worth it, even if she's a l'Cie.

Oerba Dia Vanille

"Wishes can come true. But not if you just wait for miracles. Miracles are things we make for ourselves. Here, and now."

Voiced by Yukari Fukui in Japanese and Georgia van Cuylenburg in English.

A mysterious girl with red hair tied up in pigtails who, despite facing hardships, is an upbeat and caring person. Her weapon is a strange kind of fishing rod. Her Eidolon is the many-armed Hecatoncheir, and it transforms into a bipedal mech with four machine gun turrets in its Gestalt Mode. The resemblance to magiteck armor is a complete coincidence.

Sazh Katzroy

"You think you die, and that's that?! You think you die and everything'll be sugar and rainbows?!"

Voiced by Masashi Ebara in Japanese and Reno Wilson in English.

A professional airship pilot from Cocoon, he tags along with Lightning so that he can confront the fal'Cie. His weapons are dual pistols. His Eidolon is Brynhildr, a female Fire-elemental, who can turn into a race car in her Gestalt Mode.


Hope Estheim

"And what if that gets people around you involved? What happens when your actions end up ruining someone's life? What if someone dies? What then, Snow? How do you pay for what you've done?"

Voiced by Yuuki Kaji in Japanese and Vincent Martella in English.

A young boy originally from a high-class family. His mother was killed while volunteering to help Snow and NORA, so for that he bears a grudge against Snow. His weapon is a boomerang. His Eidolon is Alexander, which has the ability to turn into a fortress in Gestalt Mode.



Hope returns as an adviser of sorts in Lightning Returns
Tropes present only in Lightning Returns:

Oerba Yun Fang

"Let Cocoon get what's comin', better that than watch a friend go Cie'th."

Voiced by Mabuki Andou in Japanese and Rachel Robinson in English.

A mysterious woman from Pulse who grew up with Vanille. Her weapon is a double-bladed spear that can be split into a three-section staff. Her Eidolon is Bahamut, who has no element, which also turns into a flying dragon in its Gestalt Mode.

    Sanctum Officials 

Primarch Galenth Dysley/Barthandelus

"Without our help, death is all of which you're capable. You saw the fools. A mindless mob drunk on fear of a few l'Cie."

Voiced by Masaru Shinozuka in Japanese and S Scott Bullock in English.

The Primarch of Cocoon, he is revered and loved by his people as a wise and fair old ruler that protects them from the horrors of Pulse, even if it means Purging cities at times. In reality, however, he is really the fal'Cie Barthandelus, leader of the Cocoon fal'Cie who pulls the strings on Cocoon while secretly plotting its destruction. Much of what happens in the game is according to his plans, including Vanille, Fang and Anima being brought to Cocoon 500 years ago, setting the stage for the day when he can use Pulse l'Cie to act against Cocoon in his stead.


  • Authority Equals Asskicking: How wrong you were if you thought he was a harmless old man...
  • Badass Long Robe
  • Badass Boast: Combines this with "The Reason You Suck" Speech, making for a truly awe-inspiring monologue when reveals his true nature to the heroes when they confront him for the first time. The Oh Crap looks on the faces of the party are amazing.
    " I am fal'Cie. My name is Barthandelus; voice of the Sanctum, and Lord-Sovereign of the Cocoon fal'Cie. Your kind feared the darkness, so we gave you light. You begged us for the Purge, and did it not come to pass? Now you spurn our counsel? You must learn your place!"
  • Batman Gambit: Once he reveals his true hand in the game's events, he spends the rest of the game tricking the party into doing what he wants by playing to their sense of righteousness, such as relying on them to return to Cocoon to try and protect it when he tells them he's set it up to be destroyed without them.
    • Xanatos Gambit: And the reason they follow it is because they know he has other pawns he can use and will explore other methods to destroy Cocoon if they don't cooperate.
  • The Battle Didn't Count
  • Big Bad: One of the two, that is.
  • Blond Guys Are Evil: His hair is even long under his headdress, according to his artwork.
  • The Chessmaster: Notably, everything went according to his Evil Plan, but didn't get his goal anyway.
  • Climax Boss: In all of his incarnations.
  • Death Seeker: "Release... at last, release!" Like his ally Orphan, Barthandelus never intended to survive his plan.
  • Early-Bird Cameo: Although he doesn't physically appear until the third chapter, he can be heard speaking to the Purge victims at the very beginning of the game.
    • There's also a literal bird cameo as his Rukh Menrva shows up very early in the game.
  • Eldritch Abomination
  • Establishing Character Moment: His entire confrontation with the party aboard the Palamecia, but especially this exchange, his first words to them.
    Snow: "Monster! People are not yours to use!"
    Dysley: "What else does one do with tools?"
  • Evil Is Hammy: Particularly notable as his appearances in public portays him as a perfectly sane and competent leader. When he's alone with the party, all that slips away.
  • Evil Laugh
  • Evil Mentor: Has shades to the party. They got as far as they did because he was pulling strings to allow them to, and when they confront him he spells out plain for them that their Focus is to destroy Cocoon by becoming Ragnarok. Then he sends them off to Fifth Ark to train them up for the job by pitting them against the enemies within.
  • Evil Old Folks
  • Evil Plan: Manipulate Pulse l'Cie into destroying Cocoon. This was supposed to summon The Maker and kill him.
  • Familiar: His Rukh, Menvra.
  • Faux Affably Evil
  • Femme Fatalons: Even though he is disguised as a guy, those are some insanely long specimens.
  • First Church of Mecha: The Sanctum Government worships the fal'Cie like gods.
  • Frickin' Laser Beams: His main attack method.
    • Beam Spam: In fact he never stops attacking with them. And then there's Thanatosian Laugh and Thanatosian Smile, which truly exemplify this trope.
  • Gold and White Are Divine: Leader of the Sanctum and most powerful human in Cocoon answering direct to the fal'Cie. His true form initially subverts this when it first appears, almost entirely black with little gold and white, then plays it straight when his later two fights have him appearing as white and silver with more gold.
  • Go Out with a Smile
  • Humans Are Morons/Humans Are The Real Monsters: "What can mere men do? Without our help, death is all of which you're capable. You saw the fools, a mindless mob drunk on fear of a few l'Cie."
  • Human Sacrifice: Created Cocoon for the entire reason of breeding humans to be the ultimate sacrifice to bring the absent Maker back to the world.
  • Kick the Dog: Constantly and fearlessly, in order to keep pissing off the party or drive them further into despair, either way making them easier to manipulate. At the end of the game he orders the Calvary into Orphan's Cradle to protect Orphan from the party, then turns them into Cie'th. The party speculates this is just a reminder from him that their time as l'Cie is almost up and they'd better give in to their Focus soon.
  • Kick the Son of a Bitch: Killing Jihl Nabaat earned him a lot of goodwill from players. Of course, he proceeds to totally squander it afterwards by being such a Manipulative Bastard.
  • Kill Steal: Ganks Jihl Nabaat before you get a chance to.
  • Leitmotif: Notably the only character outside the main cast (and Serah) with one.
  • Light Is Not Good: No, it definitely is not.
  • Loophole Abuse: The reason his entire plan hinges on manipulating the party into doing his work for him instead of doing it himself. As a fal'Cie he is bound by his own Focus to serve Cocoon and lacks the willpower to defy his Focus, but humans are not so restricted.
  • Manipulative Bastard
  • Master of Illusion: Presents himself to the people of Cocoon as an old man, but is really a multi-faced fal'Cie. Also presents himself to the party as Serah at one point.
  • Mechanical Lifeform
  • My Name Is Barthandelus
    • The Red Baron: Voice of the Sanctum, and Lord Sovereign of the Cocoon fal'Cie.
  • Nice Hat
  • Ominous Latin Chanting: His battle theme.
  • Owl Be Damned: Has a robotic and terrifying pet owl.
  • Physical God: Comes with being a fal'Cie.
  • President Evil: As seen above, the Primarch is an elected position.
    • The Emperor: On the other hand, seeing as how he's been planning things out since the War of Transgression, it's likely that every Primarch over the centuries has been him changing forms to keep up the Masquerade and using his powers to manipulate the Sanctum to ensure he keeps getting into office.
  • Purple Is Powerful
  • Recurring Boss
  • Running Gag: Whenever he encounters the party, Snow tries to throw a punch at him and gets thrown back by a barrier.
  • Sinister Minister: In the Japanese version his title is Great Pope.
  • Slasher Smile: How he always looks in his true form.
  • Spell My Name with an S: Some fans romanize his real name as Baldanders, a mythological shapeshifter. The Spanish translation has that romanization as canon.
  • Staff of Authority: Although it seems to be just a badge of office it also doubles as a Magic Wand, although he doesn't ever use his human form to battle you.
  • Title Drop: When disguised as Serah, he recites the lyrics to his battle theme, "Fighting Fate".
  • Transforming Mecha: Though it's likely an extension of his powers as an overall shapeshifter.
  • The Unfettered: He's been waiting a very, very long time to put his plan into motion. though how long it's been for a fal'Cie, probably not as long as it seems to us.
  • Ungrateful Bastard: Invoked when he tells the party that after centuries of Cocoon prospering under fal'Cie rule, who are they to suddenly start questioning their government and being indignant about the fal'Cie controlling things? But considering they nurtured Cocoon to prepare for the day they destroyed it, he's just being a dick about it.
  • Unwitting Pawn: The party assumes he's just a puppet ruler doing what the fal'Cie tell him. They couldn't be further from the truth.
  • Villain with Good Publicity: If only the adoring public knew they were being bred as human sacrifices for his grand scheme.
  • Visionary Villain: Is out to see the world reborn by sacrificing all the fal'cie and humans alike.
  • Walking Spoiler: Anything aside from the fact he's evil is off-limits for those wishing to be unspoiled.
  • Wham Line: "Why don't you leave, Jihl? Or rather, take your leave? Humans have no business here."
  • You Have Outlived Your Usefulness: He mercilessly slaughters Jihl Nabaat and his staff prior to revealing his true identity to the protagonists.

Lieutenant Colonel Jihl Nabaat

"Your son's a hero. We'll erect a memorial for him on Eden... and put his crystal on display!"

Voiced by Mie Sonozaki in Japanese and Paula Tiso in English.

A colonel in charge of running the military division PSICOM (Public Safety and Information Command) which are charged with the handling and containing Pulse activity, and as such opposes the party.

Is available as DLC for FFXIII-2's coliseum.

Lieutenant Colonel Yaag Rosch

"Tell me, do you really think your life is worth more than the lives of millions of Cocoon citizens?"

Voiced by Hiroki Tochi in Japanese and Jon Curry in English.

Jihl Nabaat's second-in-command, Rosch is a field commander and regularly participates in battle alongside his troops, hence the scar on his forehead. Rebels against Sanctum in the end, presumably after learning of Bart's human sacrifice plan. He dies by blowing himself up to kill two King Behemoths.


Brigadier General Cid Raines

"The public fears what it doesn't know... Strike down the phantoms before their eyes, and they sleep like babies."

Voiced by Yuuichi Nakamura in Japanese and Erik Davies in English.

A Brigadier General who runs a fleet of airships called the Cavalry. Cid, however, has secret machinations of seizing power in Cocoon and giving rule to the people rather then the fal'Cie, and helps the party in order to achieve this goal. Unfortunately, he is really a l'Cie and only helps the party on the orders of Barthandelus. He asks his Number Two to 'cut his strings' and kill him.

Lieutenant Amodar

"Listen up, Farron! Your mission is to dominate this field of battle! I wanna hear that blade sing!"

Voiced by Yuji Ueda in Japanese and Dave Wittenberg in English.

A lieutenant in the Bohdum Security Regimen of the Guardian Corps and Lightning's immediate superior.

Captain Rygdea

"Damn idealism! Ya feed it blood and it howls for more!"

Voiced by Yasuyuki Kase in Japanese and Josh Robert Thompson in English.

A soldier in Cid Raines's airship fleet, he is Cid's right hand man and aids the party at his request.

    Other 

Team NORA

Left to right: Gadot, Yuj, Maqui, Lebreau.

"The army's no match for NORA!"

Gadot Voiced by Biichi Satou in Japanese and Zack Hanks in English.
Yuj is Voiced by Wataru Hatano in Japanese and Jeff Fischer in English.
Maqui is Voiced by Makoto Naruse in Japanese and Daniel Samonas in English.
Lebreau Voiced by YūAsakawa in Japanese and Anndi Mc Afee in English.

A team of rebellious monster hunters from Bodhum. The name is an acronym for "No Obligations, Rules, or Authority" in the English version, but is a play on the word "noraneko" in Japanese (meaning stray cat). When the Purge breaks out, they become La Résistance to combat PSICOM and protect the Purge victims.


Dajh Katzroy

Voiced by Shotaro Uzawa in Japanese and Connor Villard in English.

Sazh's young son, he loves Chocobos, and Sazh purchases the Chocobo Chick for him as a gift. Showing extreme maturity for his age, he comforts his father over the untimely death of his mother. Shortly before the game started, he was branded by the Cocoon fal'Cie Kujata and was taken by Jihl Nabaat into PSICOM custody. He completes his Focus and is crystallized a third of the way through the game, nearly prompting Sazh to commit suicide. Along with Serah, he awakens from crystal stasis during the game's ending.


Chocobo Chick/Chocolina

A baby chocobo Sazh bought for his son Dajh at Euride Gorge. It has human intelligence and frequently stands in as a physical form of Sazh's conscience.


Nora Estheim

"Moms are tough."

Voiced by Komina Matsushita in Japanese and Mary Elizabeth Mc Glynn in English.

Hope's mother.

  • Action Mom: His mother Nora volunteers for Snow's militia and even saves Snow at one point.
  • Mama Bear: His mother Nora, who covers for her son and goes out with a bang by virtue of saving Snow's ass with a bazooka.

Orphan

"You overreach yourselves."

Voiced by Hiro Shimono in Japanese and Michael Sinterniklaas in English.

The fal'Cie powering Cocoon hidden within the capital city, He is in stasis while the other fal'Cie draw upon his massive power to cater to the whims of Cocoon's inhabitants. He is in league with Barthandelus, wishing himself destroyed to release himself from the eternity of servitude he was created for.

  • And I Must Scream: It wasn't until Barthandelus's death that Orphan was truly "born", until then he existed in a sort of in-between state, aware but unable to take action as the other fal'Cie took their power from him.
  • BFS: Its shell is one, and it rises up into the air to use it for Merciless Judgment.
  • Clipped Wing Angel: In comparison to his monstrous first form, his true form is quite tame.
  • Creepy Child: Has a childlike face in the middle of an angelic wheel. Word Of God says when he was designing Orphan, one of two guidelines he had was that its true form have such a face.
  • Death Seeker: And unlike Barthandelus, it has a few centuries of existing in purgatorial un-life adding onto its misery after the Maker left the world.
  • Eldritch Abomination
  • Evil Orphan
  • Eye Beams
  • Fan Disservice: He has a creepy giant, serpentine woman caressing him through the whole final battle.
  • Final Boss
  • Gold and White Are Divine
  • Heads I Win, Tails You Lose: Luckily he gets mauled another cutscene later.
  • Holy Hand Grenade/Light Is Not Good: Like Barthandelus, his powers are light-based.
  • I Am Legion: When fused with Barthandelus and a representation of Lindzei.
  • I Cannot Self-Terminate: The premise. If he could, there would be no need to train l'cie, the main party, into killing him. So there would be no game.
  • Meaningful Name: As invoked by Orphan himself, he is the Abandoned One, created by the Maker to power Cocoon and then left in a state of un-life and forgotten about. His design was also made to invoke the idea that when his shell is destroyed and you face his true form, his "parents" in the shell have abandoned him to fight alone.
    • Orphan also ties into the "Ophanim", singular form "Ophan", a class of angels also known as Thrones for they carry the throne of god, and are depicted as giant flaming wheels covered in eyes.
  • Mechanical Lifeform
  • My Name Is Orphan: "Our name is Orphan! By our hand, the world shall know redemption!"
    • Additionally, the very impressive music that plays when he appears for the first time has an extremely big, dramatic, and loud opening, and the translation of the choir's Latin is "My name is Orphan! ORPHAN!"
  • Nietzsche Wannabe: As noted by Lightning, it gave up on living before it was even really alive.
  • No Sell: He's completely immune to all damage in his final form, until you Stagger him.
  • One-Hit Kill: His final form has only one attack besides Doom, which he casts at the beginning of the battle, and repeatedly casts Death.
    • Also, it's possible to slaughter him with Vanille's Death if you're lucky.
  • Our Angels Are Different: Easily the most angelic-looking of the fal'Cie, as much as he can while still clearly being a Mechanical Lifeform anyway.
  • Powered by a Forsaken Child: He is the forsaken child powering Cocoon. Which is why he is out to destroy himself.
  • Slasher Smile: Right before the final battle.
  • Timed Mission: Casts Doom on the party leader in the final battle, though with a much higher timer than usual.
  • Voice of the Legion: His shell speaks in male and female voices in unison, and refer to themselves in the plural.
  • Yin Yang Bomb: His first form is encased in a shell made of a light and gold image of a female Lindzei on the right, and a dark blue and black image of Barthandelus on the left. He also has the debuffing skill Consummate Darkness and the buffing skill Consummate Light.

Lindzei

The deity who is said to be the creator and master of Cocoon. He is the creator of the world in which the games take place and is such worshiped by the people of Gran Pulse.

  • Abusive Parents: Like Pulse, he was a parental figure to the Pulse fal'cie and abandoned them long before the game begins.
  • Final Solution: Lindzei and his Fal'Cie children Barthandelus, Orphan, and Lulusathian Judge seem to like commiting mass genocide. While Lindzei's reasons are unknown the others attempted it to open the Door of Souls.
  • Guardian Entity: According to the mythology, Lindzei was made to be the protector of Pulse. One can only wonder what the hell happened.
  • He Who Must Not Be Seen: We never actually see Lindzei, although it's represented by a symbol and various statues.
  • The Maker
  • Omnicidal Maniac: The prequel story states that Lindzei is the one who destroyed a good deal of Pulse, and that only two children - Fang and Vanille - survived the slaughter.
  • Riddle for the Ages: Why did Lindzei abandon Cocoon? Doubles as a bit of a Driving Question, especially to the Cocoon fal'Cie. Whether or not Lindzei is The Maker is also a bit of a puzzle.
  • Sigil Spam: Lindzei's mark is prominent throughout Cocoon, such as the head Dysley's Staff of Authority as well as Dajh and Cid's l'cie brands.
  • Satan: To the people of Pulse, at any rate. The viper comparisons really drive it home.

Pulse

The deity which the land Gran Pulse is named after. Appears in one scene where he turns the party except for Vanille into l'Cie.

    Playable in XIII- 2 

Serah Farron

"The point is, I have people I can count on. I'll make it through."

Voiced by Minako Kotobuki in Japanese and Laura Bailey in English.

Lightning's younger sister and Snow's fiancée, Serah was branded a l'Cie by the Pulse fal'Cie Anima prior to the game. Her Focus is what draws the party together, setting the plot in motion. Along with Dajh, she is revived from crystal stasis at the end of the game.


Living with the rest of Team NORA in New Bodhum (Snow off searching for a way to free Vanille and Fang), Serah's world is shattered when monsters attack the village. Noel saves her, handing her a weapon so she can fight.

The two then set off to investigate Lightning's fate — everyone believes she's dead, but Serah's memory shows the opposite. What is behind these strange events?
Tropes present only in XIII-2:

Noel Kreiss

"You want her? Then you're gonna have to go through me!"

Voiced by Jason Marsden in English and Daisuke Kishio in Japanese

A mysterious youth from Gran Pulse who appears to protect Serah when New Bodhum is attacked by monsters. They set out together to find Lightning.


Tropes present only in Lightning Returns:

    Others in Lightning Returns 

Lumina

"This savior… What is she about, anyway?"

A young girl who resembles Serah. She be said to appear to Lightning several times during the game, but it's uncertain if she's a friend or foe.

  • Altum Videtur: Her name is derived from the Latin word for light, if it's a Meaningful Name or not is unknown.
  • Ambiguously Evil: She's said to "wreak havoc everywhere she goes", but descriptions have been vague on if she's an ally or enemy yet.
  • Elegant Gothic Lolita
  • Evil Twin: Whether or not she's truly evil, she does seem to be an antithesis to Serah. At the least her appearance is designed to invoke this, with her outfit inspired by Serah's original clothes, but with a black gothic feel, and having a ponytail tied on the left side of her head like Serah.
  • Identical Stranger: Despite her looks, she doesn't have much in common with Serah as far as personality goes.
  • Rose-Haired Girl
  • The Trickster: All information so far describes her as being unpredictable and mischievous, and she enjoys playing with people like toys.

Final Fantasy XIICharacters/Final FantasyFinal Fantasy XIII- 2
Final Fantasy XIICharacters/Video GamesFinal Fantasy XIII- 2

alternative title(s): Lightning Returns Final Fantasy XIII
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