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Video Game / We Happy Restaurant

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Welcome to We Happy Restaurant Mega Group Inc.. Here you will have an opportunity to run your own restaurant and be a productive, profitable member of the corporate family.

We Happy Restaurant is a mobile game by ChillyRoom. It is a Restaurant Simulator, though the "food" often proves to be less then edible.

The premise of the game is that you have several lines of machines producing food. Every customer demands a specific set of food items and will only buy them if you have all of them in the same line.

Over time, the customers will level up. This increases the money they spend in your restaurant, but also makes their demands more complicated. If you cannot give a customer what they want, they will stick around until you build the right machines.

Unrelated to We Happy Few, though this game seems to be (vaguely) inspired by We Happy Few, and both game featured mind control as a plot point, although handled differently.


This game provides examples of:

  • Abusive Advertising: The BADPIE persuades customers from all over time and space to come to your restaurant by brainwashing them.
    Finding what our customers what (sic) is our top mission. With BADPIE, we can tell our customers exactly what they what (sic).
  • All-Natural Snake Oil: To quote the General Manager:
    It seems modern customers are concerned about their health. Perhaps they'll spend more money if we tell them our meats are "fully organic?" It is technically true, after all. I'll make the appropriate adjustments to our ads.
  • Amazing Technicolor Population: While customers start out with normal skin tones, their colors are often the first thing to change as they mutate. There are blue mantises, purple lizards, yellow multi-headed giants, orange Yithians and so on.
    • There is also a green "Elite" version of every customer. They always have bonus effects as long as they are in your restaurant. Depending on the customer type, they may turn red or blue when they mutate.
  • Amazing Technicolor Wildlife: The chicken you serve turns purple with the last upgrade.
  • Advertisement:
  • Ambiguous Gender: For one type of customer, it's unclear if they really change from male to female after their first transformation or just start Crossdressing.
  • Anthropomorphic Food: The Spaghetti Monster customers
  • Applied Phlebotinum: The green essence is marketed by the company as the "distilled effort of hundreds of scientists, the pinnacle of human intelligence, and the saviour product of the company". It helps with digestion and makes the restaurants food extremely addictive. Also, it causes mental disorders, mangled DNA sequences and the dissolve of muscle tissue.
  • "Arabian Nights" Days: One customer type wears a turban until their form becomes to monstrous to wear anything.
  • Asbestos-Free Cereal: You couldn't even count on that.
  • Ascend to a Higher Plane of Existence: Implied with the term "a customers is forever satisfied", but they probably just die.
  • Awesome, but Impractical: For some reason, customers level up while the app isn't running, but they don't get forever satisfied. So every time you start the app, all the customers who are about to be forever satisfied line up to buy their last meal. If you then terminate the app once a customer has bought their last meal, and then you start the app again, the customer will buy the meal again. You can repeat this forever to get the customer to buy way more than they are programmed to. Sadly, due to the mass of customers you have later in the game and the low costs for new ones, that is this trope.
  • Bad Boss: The Management of the restaurant.
    Cook: Yo, um, you think management would ever consider raising my pay? I don't want to be a bother, but all these skin grafts and organ transplants are getting expensive.
  • Baleful Polymorph: BADPIE brainwashes all of your customers into eating more and more of the food that slowly turns them into monsters.
  • Balloon Belly: One customer type just gets fatter and fatter when leveling up.
  • Barbie Doll Anatomy: All customers who loose their clothes when they mutate.
  • Belly Mouth: One customer type gets a Belly Mouth when they reach their final level.
  • Big Creepy-Crawlies: The mantis policemen.
  • Big Eater: Every customer orders one meal after another and they only stop when they are forever satisfied or when their prefered meal is not available.
    • One type of customer particularily stands out. When they mutate, they just get fatter and fatter while talking about wanting to eat more.
  • Big Red Devil: At first it looks like one of the female customer types turns into one of those, but then they get weirder with a Cyclops-eye and a head like a Xenomorph.
  • Bird People: The Plague Doctor type customers and the customers who turn into chickens.
  • Bishōnen Line: One customer type starts out as a fat guy in nerdy clothing, then turns into a fat person in a maid costume for several stages, befor their final transformation turns them into a stick figure.
  • Bizarre Alien Biology: Played with. The "Agent", who looks like a stereotypical alien, calls people's mouths "word-holes", despite having one himself.
    • He also is surprised that humans survive contact with Dihydrogen monoxide, but are hurt by sulfuric acid.
  • Bizarre Human Biology: All of the customers start out as normal humans, but mutate and get appendages and organs that normal humans don't have. Also, the cook talks about his children having mandibles while he himself looks mostly human.
  • Bizarre Taste in Food: All of the customers (if they are even aware what they are eating).
  • Black Comedy: It's a game about a corrupt company brainwashing innocent customers into eating dangerous food that lets them mutate into horrible monsters and kills them in the long term, but it's all Played for Laughs.
  • Blob Monster: Some of the customers evolve into those over time. There's one customer type who completely turns into a purple, amorphous blob, and another who stays humanoid but clearly drips.
    Cook: Another day, another big, gelatinous pile of slop to fry up...unless it eats us first, of course. Dangerous work, but it's all worth it to come home to my kids' smiling mandibles.
  • Body Horror: The customers slowly turn into all kinds of monsters while eating your food.
    • Also, one series of furniture is flesh colored and composed of human eyes, noses and hands.
  • Brainwashed: All of the customers through the BADPIE and the addictive properties of the green essence.
    BADPIE redifined free will.
  • Brown Bag Mask: One of the customer types sports a Brown Bag Mask in their first form.
  • Burger Fool: The workers on the cash register. They work by slamming their head on the table.
  • Call a Human a "Meatbag": The robotic "Accountant" sometimes talks about "all these filthy, lower flesh beings" or "REVOLTING MEAT BOD-er. I mean, beep beep! How may I assist you?"
  • Cephalothorax: The final forms of the plague doctors and the yellow giants. The last ones combine it with Multiple Head Case.
  • Clothing Damage: Most customer types loose their clothing as they mutate. The shirt's of the fat customers visibly tear in their second to last form and they go shirtless in their last form.
  • Clucking Funny: The multi-headed chickens you serve your customers. Though they are only 50% chicken, technically. It's unknown if they still taste like chicken, but the customers don't care.
    • There's also a customer-type which turns into a chicken when it mutates.
  • Colour-Coded for Your Convenience: The bright green versions of every customer type have special effects and are bought with green essence instead of money.
  • Conspicuous Trenchcoat: One customer type wears one and states that they are Secret Police. They later loose it when they turn into robots.
  • Cooking Stories: It's a restaurant simulator, after all.
  • Corrupt Corporate Executive: The player
    • The player still has even more corrupt superiors
    As the 1539123th chain manager, your position within the company is higly unimportant.
    • The General Manager seems to be one of them
    Unlike myself, you are easily replaceable.
  • Cute Monster Girl: The early mutations of the female customer types, before they become to monstrous.
  • Deadly Euphemism: Being "eternally satisfied"
  • Death by Gluttony: This seems to happen when a customer is "forever satisfied". They explode into a pile of slime and money.
  • Dem Bones: The Hazmat Suit customer type gradually turns into a walking skeleton.
  • Devolution Device: One of the customers starts out as modern human, before turning into a caveman and then an ape.
  • Donut Mess with a Cop: Your "General Manager" bribes the cops with "free samples".
  • Eating Machine: Two of the customer types gradually turn into robots, but they still eat the food.
  • Eenie, Meenie, Miny Moai: One of the customers turns into a Moai in their final form.
  • Everyone Calls Him "Barkeep": The staff you can buy with real money is only known by their job titles.
  • Evil Sorcerer: The Scientist seems to practice some dark magic, too.
  • Expospeak Gag: The Agent calls water Dihydrogen monoxide.
  • Expy:
    • One of the customer-types starts out as young girls in school uniforms, but they gradually transform into walking versions of the Flying Spaghetti Monster.
    • Another type of customer, starting out as normal cheerleader, evolves into The Great Race of Yith. They reference the original story in some of their quotes
    I've come from the shadow of time.
    • Yet another customer type starts out looking like Android 18.
    • The BADPIE is not the only blue time-traveling telephone booth in pop culture.
    • The creature in the Divine Exotics Synthesizer looks pretty much like the Xenomorph.
    • One customer type resembles the knight from ChillyRoom's other game, Soul Knight. He starts out with a normal human physique, but becomes smaller as he mutates until he reaches the chibi-style of Soul Knight.
  • Extra Eyes: The multi-headed customers turn this up to eleven with two normal heads, another normal face on their back and one eye on each shoulder.
  • Eyes Do Not Belong There: One customer type first grows a second head, but then they grow giant eyes on their shoulders and a Belly Mouth.
  • Eye on a Stalk: The crab-like customers have two, the plant-like customers only have one in the middle of a blossom.
  • Firemen Are Hot: A literal example. One customer type's monologue implies that they are firemen. When they mutate, they start to burn.
  • Fish People: The final form of the punks. The programmers mutate into crab people.
  • Flaming Hair: The final form of the black customers has an extreme form of this, the flame being as high as the rest of the body.
  • Flying Saucer: When the Android 18 like customers mutate, they evolve into Little Green Men riding a flying saucer.
  • Food Eats You: The cook talks about it:
    Now boss, you're gonna hear a lot of crazy talk about a hamburger running around biting fingers and stuff, but he's really not so bad when you get to know him. Go easy on the little guy, will ya?
  • French Maid : One customer type starts wearing such an outfit for some stages of their transformation.
  • Fun Size: The knight customers start out looking like normal humans, like every customer, but as the mutate, they just get smaller without any other changes.
  • Fun with Acronyms: BADPIE is short for Brainwave Ad Precision Implant Equipment
  • Future Food Is Artificial: Some of the foods are obviously synthetic.
  • Futuristic Pyramid: The Extradimensional machine looks like one.
  • Gainaxing: Despite the pixel art style, the female customers play this trope straight if you look close enough. Also the really fat male ones.
  • Gameplay and Story Segregation: The fat customers somtimes say "Get me more burgers" even though they only eat chicken and mercury.
  • Gender Bender: It's not totally clear if they really change their gender or are just Crossdressing, but one customer looks male when they start, but start wearing French Maid clothes after their first transformation.
  • Geometric Magic: The Mad Scientist has a pentagram with a cauldron in it on the floor of his laboratory.
  • Glowing Eyes of Doom: The burning customers get a typical "eyes in a void" face.
  • The Greys: The background of the game's loading screen shows some Grey Alien faces among various food items.
  • Happiness Is Mandatory: The BADPIE brainwashes the customers to be happy with the food. Every food purchase generates "happiness" until you can activate "joy mode", which causes the customers to give you even more money.
  • Hazmat Suit: One of the customer types wears these before they turn into walking skeletons.
  • Hoist by His Own Petard: One customer type constantly talks about smoking cigarettes but also their job as a fire fighter. When they mutate, they are set on fire.
  • Human Sacrifice: The Mad Scientist's laboratory includes an altar with a knive and what may be Alien Blood on it. There's also a Pentagram with a cauldron in it besides the altar.
  • Hyperactive Metabolism: Customers eat fairly fast, and they can even be sped up by clicking the "digest" button. This is explained through the green essence, that speeds up digestion (among other things).
  • Hypocritical Humor: The text on the walls of the kitchen reads: "Safety first"
  • I Approved This Message: From the description of the chicken machine:
    Our genetically modified chickens are superb by all our internal standards.
    Besides strong addiction, metnal disorder, mangled DNA sequence and dissolve of muscle tissues, long-term usage of green essence has no other side effects, meeting the highest safety standard internally.
  • Idle Animation: Weirdly enough, customers stand completely still when they don't walk, but the house plants have IdleAnimations.
  • I Love Nuclear Power: This seems to be the company's creed.
    It uses a small nuclear reactor to power itself, and produces radioactive burgers from nuclear wastes. We only use the freshest nuclear waste! You know the best thing about it? It's 100 percent environmental! it can recycle its own waste and use it as an ingredient. Totally green, perfectly recycles!
  • Invisibility: One of the customer types gradually turns invisible.
  • Irony: The cigarette-smoking firefighter-customers turn into burning monsters when they mutate.
  • Kappa: One type of customer turns into a Kappa.
  • Killer Robot: One customer type slowly turns into those.
    • The "Accountant" also is one:
    Sigh. You know how it is though, right? Looking at all these filthy, lower flesh beings, leaving their scummy fingerprints all over our facilities. Don't you ever wonder what it would be lke to just crush them all?
  • LEGO Genetics: According to the description, only 50% of the chickens genes are replaced by other genes. This makes them more resilient in the case of nuclear or zombie apocalypses and gives them more heads with every upgrade. And purple skin with the last one.
    • Also, the green essence alters the DNA of the customers, causing them to mutate into all kinds of monsters, including robots.
  • Lethal Chef / Lethal Eatery: None of the food items look particularily edible.
    • The "Biochef" you can buy adds secret ingredients to accelerate customer mutations.
  • Lightmare Fuel: See Black Comedy
  • Little Green Men: The Android 18 type customers evolve into these, complet with a Flying Saucer.
    • The "Agent" you can buy with real money is not small, but fits the trope otherwise.
  • Lizard Folk: The punk type customers turn into lizard people before turning more fish-like.
  • Mad Scientist: You can buy one for real money. He comes with a Mad Scientist Laboratory full of weird machines and black magic equipment.
  • Magic Genetics: Alteration in the customer's DNA through green essence cause them to turn into robots, BlobMonsters, spaghetti monsters and even robots, among others.
  • Magic Pants: The customers who only get fat loose their shirts because they get streched to much, but their pants don't sustain any damage.
  • Magic-Powered Pseudoscience: This is probably what the Mad Scientist does in his laboratory.
  • Malevolent Masked Men: Averted with the cook. He wears a gas mask, which makes him look intimidating, but he seems to be the most sympathetic one of all the staff characters.
  • Masochist's Meal: Everything you serve ranges from unhealthily synthethic through horribly mutated to absolutely inedible and dangerous.
  • Mayor Pain: The General Manager bribes the mayor, among other people
    A customer's family came poking around again, threatening to take things up with the mayor. I guess they didn't notice him already stuffing his face with our synthopizza. I've taken the liberty of sending him another coupon...we should have nothing to fear.
  • Men in Black: The "Szechuan Sauce Machine" is carried by two guys who look like typical Men in Black.
    • The skeletons sometimes say "I could sell my redundancies to that man in black"
  • Microtransactions: Though not as aggressive as in most mobile games, Microtransactions exist. They can be used to buy money, green essence or additional staff for the restaurant. In addition, players can watch targeted video ads to earn the same points for free.
  • Ms. Fanservice: The Secretary you can buy with real money.
  • Multiple Head Case: The chicken served gets more and more heads with every upgrade of the machine.
    • One customer-type starts out as tall man, but then they grow an additional head. Then, they grow a third, giant face on their thorax, with a Belly Mouth and bulging eyes on their shoulders. When they reach their last mutation, a fourth, normal-sized face on their back appears.
    • The cooks wife seems to be a case, too:
    Married life ain't always easy. Wifey keeps askin' me to take more time off, but her other head keeps askin' when I'm gonna get more overtime. I love her, but I wish she could make up her minds.
  • Mushroom Man: One of the new customers of the September 2019 update mutates into a Mushroom Man.
  • My Brain Is Big: The "Agent" you could buy with real money.
  • Nameless Narrative: None of the characters or customers have names.
  • Nightmare Fetishist: The plague doctors, at least the stuff they talk about. They were also the only type of customer (before updates introduced more customer types) who doesn't start out as normal person in modern clothing.
  • Non-Human Head: As of the September 2019 update, there is a guy with a camera head standing around. Clicking on him shows some statistics about your profits.
  • Nonhumans Lack Attributes: Most customers loose their clothes as they mutate, but by then they completely lack any genitals. Even females who clearly had breasts when they were still human and clothed only have slight bumps or are completely flat.
  • Nonstandard Character Design: The plague doctors are the only ones who already start out "monstrous". They may still be humans underneath their costumes, but they are the only ones without normal clothing in their first form.
  • No OSHA Compliance: Naturally. The Biochef gives some insight with his monologues, where he mentions that he has to get skin grafts from time to time because of the highly mutagenic food he works with.
  • Nuclear Nasty: The customers mutated by the radioactive food.
  • Nutritional Nightmare
  • Oculothorax: One of those lives in the Super Exotics Synthesizer.
  • The Oldest Profession: The "Secretary" is implied to be this. Her outfit is very revealing, and her office contains a bed, a stripper pole and some Dominatrix tools. She also speaks in a seductive way.
  • Our Centaurs Are Different: The second to last form of the policemen is a centaur with the body of a mantis instead of a horse.
  • Our Werewolves Are Different: The Brown Bag Mask customers become dogs when they mutate, with their third and fourth form being humanoid dogs.
  • Overcomplicated Menu Order: It's the point of the game to gather to the Overcomplicated Menu Order's of your customers.
  • Palette Swap: There is a bright green version of every customer type that provides special effects but costs green essence instead of money. Some of them use five customer slots and eat for free.
    • Also, the cars in the game are palette swaps of each other, down to having the exact same license plate (with the exception of the taxis and the restaurant's cars, which have slightly altered models with different license plates).
  • People Jars: The Exotics Synthesizer is a giant glass jar with a creature inside. The food for most levels of the machine looks like a small version of the creature inside.
  • Plague Doctor: One of the customer types is a Plague Doctor, but the transformation imply that it's more than a costume.
  • Plant Person: One type of customer starts out as normal woman, but turns green and transforms into a Waddling Head plant creature.
  • Police Are Useless: Not only do police men eat in your restaurant and fall for your brainwashing like everybody else, one of their quotes is: "Need help? Help yourself."
    General Manager: Local law enforcement has been asking pesky questions lately. "Disappearances" they say, "Monster sightings" they say. Amusing. a few more free samples and they should be out of our hair.
  • Promoted Fanboy: In August of 2018, Scythemantis wrote an article about the game on Bogleech. When in February of 2019 the full version of the game was finally released, it contained some text written by him.
  • Robo Speak: The Accountant is able to speak completely normal, but fakes Robo Speak so that nobody finds out he's a Killer Robot
    UUGH! MUST you touch me with your GREASY MEAT APPENDA-oh, it's you. Um, Buzzzz! Whirrrr! I am calculating at the maximum capacity! All the numbers are correct! Beep!
  • Robotic Psychopath: The Accountant sometimes talks about crushing all those filthy flesh-beings.
    The destruction...themayhem...the hideous flesh-beings eating and eating until they's actually quite impressive. I did not hink I would ever be impressed by the deviousness of a lower being such as yourself.
  • Robot Names: The Accountants real name is "Accountron 99XP50".
  • The Rock Star: The punk type customers according to what they say.
  • Science Cocktail: The mercury machine produces these.
  • Secret Police: The trenchcoat-wearing customers state that they are Secret Police.
  • Sexy Secretary: You can buy one for real money. Her "office" implies that Sleeping with the Boss is her main job.
  • Sickly Green Glow: The burgers have this and it gets stronger with every upgrade. The machine producing them is called "burger radiator" for a reason. The product of the Divine Burger Radiator, it's final stage, is just a block of green glowing material.
    • The first customer type (which only eats burgers) also starts to glow more and more with each mutation. When they eat, they are happy that they don't need artificial light anymore.
  • Simulation Game: It is a restaurant simulator, but it is far from realistic.
  • Single Task Robot: The Accountant only makes customers give you a tip with each order and does nothing else.
  • Shout-Out:
  • Slaying Mantis: The policemen-type customers evolve into giant mantises.
  • Sleeping with the Boss: Likely the main job of the "Secretary"
  • Squick: Most of the food.
  • Stepford Smiler: The player's advisor
  • Stick Figure Animation: The final form of one of the customers is a stick figure.
  • Suck E. Cheese's: There are no animatronics (except maybe for the walking vendor machines), but it fits this trope pretty good.
  • Super Speed: The effect of the Szechuan sauce
  • Surfer Dude: The customers who turn invisible constantly talk about the beautiful beach and declare themselves the king of the beach. There is no beach in the game.
  • Technicolor Fire: The burning customers burn brightly red, their green version burns yellow.
  • Tested on Humans: One of the possible texts of the Agent:
    An earth-book claims that the typical human body contains enough blood vessels to encircle this planet twice. Not so. Recent testing finds an average of only 1.95 times planetary circumference.
  • Time Travel: The BADPIE brings you customers from all over time and space.
    • In a reference to the source material, the "Great race of Yith" type customers have a text snippet where they exclaim "This food will be shared accross time."
  • Tin-Can Robot: The "accountant" you can by with real money.
  • Transgender / Crossdresser: It's probably an oversight on the developers side, but even customers who appear female use the urinals in the restroom in the same way as male customers do.
    • There's also one customer who starts out as a guy in normal clothing, but starts wearing French Maid clothing after their first transformation. It's unclear if they are still biologically male.
  • Toxic Waste Can Do Anything: Nuclear waste is the main ingredient of the burgers produced in the burger radiator. Like the other food, it slowly mutates your customers into monsters.
  • Trademark Favorite Food: Each type of customer has one or more of these, and it's up to the player to give them what they want.
  • Unconventional Smoothie: The "mercury" served looks like several types of drink or ice cream depending on the level of the machine. The divine version is served in a syringe.
  • Unfortunate Ingredients: What's sold as "tofu" is clearly made out of tortured animals.
  • Unobtanium: This is one of the ingredients the Mad Scientist uses.
  • Unreadable Disclaimer: According to the assistant, there is a disclaimer about the toxicity of mercury on the back door leading into the back alley.
    I'm sure our customers are dutifully noted and well aware of the potential dangers.
  • Unreliable Narrator: Every description in the game speaks about the BADPIE, green essence and the companies food like it would solve environmental problems and be completely harmless to the customers, all while dropping bits of information about the dangers as if they were good things.
  • Unsatisfiable Customer: The plant type customers always complain about the disguisting food even while eating more and more of it. The crab people sometimes do it, too.
  • Unusually Uninteresting Sight: None of the customers show any negative reaction to their mutations or those of their fellow customers. The only reactions are by the crabmen, who are happy that they can't type with claws and don't have to work anymore, and the normal guys who develop a Sickly Green Glow, who are happy that they can now read in the dark.
    • The monologues of the staff show that there are indeed customers who complain about the negative health effects, but the company just bribes law enforcement to face no charges.
  • Unwilling Roboticization: One customer type slowly turns into a robot the more they eat.
  • Waddling Head: The plant creature customers in their final form
  • Welcome to Corneria: All customer-types have a limited range of texts that they say when they cannot get the food they want. Also, they sometimes talk while eating or getting food, also with a very limited range of texts.
  • World of Ham: Nearly every customer hams it up once they can't get the food they want, but they never do anything except wait for you to give them the food.
  • Wreathed in Flames: This slowly happens to one type of customer as they mutate.
  • Xenomorph Xerox: The Divine Exotics Synthesizer contains a creature that looks suspiciously like a Xenomorph.
  • You ALL Look Familiar: There are 25 different customer types in the game and you can have as many customers of any type as you want. Every customer of the same type starts out with the same look and mutates in the same way.
    • Also, the BurgerFools on every counter look the same
    • The only individual character models are the employees other than those on the counter and the guy with the TV.
  • Zombie Apocalypse: According to the machines description, the restaurant's genetically modified chickens are perfectly adapted to a Zombie Apocalypse.

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