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Video Game / Super Robot Wars DD

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Super Robot Wars DD (スーパーロボット大戦DD, Super Robot Wars Dimension Drive) is a 2019 Super Robot Wars smartphone mobile game for the Android and iOS platforms released on August 21.

The first and second promotional videos have been released.

Series included in DD are (debuting series are rendered in bold):


Series included in post-launch after update:

Series included in Temporary Online Content events:

The story revolve around the MART team led by Meguru Daimon with her mecha Grafdin and assisted with four fellow MART pilots, Sakimi Kanmaki, Yunna Dowson, Linaria Quo, Maiko Koutari, riding customized Merafdin units. During an investigation in Antarctica, they came across a humongous ship named Eltsard and along with it, a mysterious sentient giant/cyborg known as Didarion, and it also attracted similar beings named Angilon and Mabilon. During the crossfire, a portal opens up, separating Meguru with her other teammates, leaving her with just one, and stumbling upon one of the many parallel worlds present, where they came across Didarion's human form, an amnesiac boy called Dido. From there, Meguru must work with Dido to uncover his mysterious past, reunite with her friends and find out why Angilon and Mabilon are really hot on Didarion's trails.

Latter updates revealed that the transportation didn't affect just Meguru's team. Back in her home, another fellow Merafdin pilots, computer developer Eunice Airy and nurse Bennette Corryvekan, found themselves transported to other parallel worlds where they cooperated with various heroes to make due and find out what's going on, until their paths crosses with Dido and Meguru.

Unlike the preceding Super Robot Wars X-Ω, it plays closer to the main series' Turn-Based Strategy formula. However, unlike traditional installments, allied and enemy units' turn order is decided by a unit's speed, making DD the first title to eschew the allied and enemy phases during turns. As opposed to many other gacha games (including Super Robot Wars X-Ω itself), you spend gacha resources (referred as D-Crystal) to obtain a mecha's attacks instead of using them to obtain the characters, you will automatically get the characters as you proceed through the story. It's basically a hybrid of a traditional Super Robot Wars story, combined with gacha mechanics.

The mecha's attacks are categorized with:

  • Impact: Attacks that involve blunt object smashing or using a mecha's own limbs, the purest of physical attack.
  • Slash: Attacks that involve using slashing using steel weaponry (though this also includes Beam Sabers).
  • Bullet: Attacks that involve shooting with guns or even missiles.
  • Beam: Attacks that involve using beam weaponry, mostly found in Real Robot style units
  • Specials: Attacks that cannot be categorized in any of the above or combining those traits. Common cases include the many many Chest Blaster attacks from Super Robot style units (Breast Fire, Breast Burn, Antigravity Storm) or Fin Funnels

Each of these attacks were categorized into three levels of rarities (R, SR, SSR) and possess extra perks when put as an equipment piece or set as a main finisher, which can only be used after a few turns and had only limited uses. Latter updates would allow a unit to equip up to 3 finishers, but only one can be considered the main finisher and grants benefits.

Super Robot Wars DD provides the following tropes:

  • Actor Allusion: Kenji Kusanagi/Shin Jeeg's very first SSR, Mouretsu Jigoku Hurricane, is preluded with a Rapid-Fire Fisticuffs (with spiked palms open) and Kenji yelling "ORAORAORAORA!!", basically a way for Bandai Namco to acknowledge that Kenji was Daisuke Ono's earlier role before he landed the role of Jotaro Kujo.
  • Adaptational Badass: While Mazinger Z is no slouch, this game gives it the Jet Scrander, which it never had in the Mazinkaiser Original Video Animation as Mazinger Z is defeated within five minutes of the first episode.
  • Adaptation Deviation: Unlike in the first season of Gundam 00, where Gundam Kyrios and its pliot were captured by the UN Forces. In DD, they're unable to capture Kyrios causing them to flee instead after shot down the latter. Afterwards, the Gundam Kyrios was recovered by Ra Cailum together with Virtue at the end of Chapter 1: Part 12.
  • Adaptational Early Appearance: The Shin Great Mazinger itself who only appears in the last few episodes of the OVA. Here, however, it appears at near end of the Chapter 1: Part 3 (right just before getting Mazinkaiser who late appears in Chapter 1: Part 10) where it got obtained by Dr. Hell and his Underground Empire force, but seized by Tatsuya with the help of Koji to pull out Baron Ashura's Brain Condor.
  • Adaptation Expansion: Due to the limited screen time in the OVA, Great Mazinger cannot use many of its original moves from its debut series. The game allows it to use the Backspin Kick, last used in Super Robot Wars Alpha.
  • Adapted Out:
    • Both 2nd and 3rd Forms for Barbatos are omitted in the game. Instead, Yukinojo found some parts for Barbatos that Maruba left them behind while he was making his getaway, and which allow Yukinojo to upgrade its 1st Form straight into 4th Form.
    • Meran, a right-hand man of Bright Noa, is nowhere in sight and his role was taken over by Torres instead. Additionally, Kayra Su, one of two Re-GZ pilots and relationship with Astonaige Medoz, is also omitted.
    • Nguyen Bien Bo, one of double agents who working for Gauron and also the one who killed Gail McAllen, doesn't appears in the game. Instead, Gauron takes his place and kill McAllen.
    • Neither the three test pilots of M1 Astray (Asagi, Juri and Mayura) nor the first Biological CPU trio are present in the game along with the some of minor SEED characters.
  • Alternate Universe: Continuing the trend started by Super Robot Wars Z, the game's cast do not come from the same world, instead being split across multiple parallel universes. Were it not for the dimension mishaps occurring, they never would've met each other.
  • Artificial Stupidity: When setting the game to "Auto", be wary that allied AI might do something stupid like using a big-damage skill towards an enemy that's about to have a sliver of Hit Points remaining.
  • Ascended Extra: Both Inko Amifumi and Yuki Kaizuka are got far longer than other Aldnoah.Zero cast after the former two, along with Inaho and the most of World 5 playable cast, were transported to the World 1 at the start of Chapter 1: Part 4, and having them spend amount of their time with Ra Cailum before finding one of the gates that had led to return to their world.
  • Back-to-Back Badasses: As Original Generation Mooks bombard the protagonist mecha (or at least try to), two of them (the Barbatos and Valvrave I) spin around together then break off to slice enemies with their katanas.
  • Can't Catch Up: Sadly, due to the issue brought up in Power Creep, some units, such as Devilman, can fall behind if they go too long without a new SSR.
  • Demoted to Extra:
    • Due to concerns of the gacha game balance, any multi-seated machines (like Combattler V or Voltes V) only had their main pilots (Hyouma and Kenichi) to supply the Spirit Command pools (which was a heavy Nerf for both, since multiple Spirit Command pools were one of these units' greatest strengths in previous installments). At least their respective Chicks (Chizuru and Megumi) appear as obtainable Support SSR. But the others are kind of like 'background pilots'.
    • Unlike in Z2: Hakai-hen, both Johann and Nena appear in a some of cutscenes only without being fought. Leaving Michael, the only member of Team Trinity, that can fought.
    • Compared to its appearance in the previous three Super Robot Wars games, Gundam SEED has only three playable units in this game, being the Aile Strike, Freedom and Justice, while the Sword Strike only appears as one of Aile Strike's SSR attacks. There's a few scenes where Mu La Flaga pilots the Aile Strike, but he's not playable.
  • Early-Bird Cameo: The second Crossing Pilots event lets the player control Suzaku Kururugi in Lancelot and C.C piloting Gawain solo. before any notions of them being in the roster is considered. Likewise, V.V appears as the boss of the event, but with Face Framed in Shadow.
  • Evil Counterpart: Evil is kind of stretching it, but the Crossing Pilots event has Lelouch pilot a Gundam with the Shinkiro's color scheme.
    Lelouch: That Schneizel. He actually managed to reproduce it!
  • Fake Shemp: Aside from recurring case Banjo, DD marks the second time Excellen's dialogue has exclusively consisted of pre-recorded voices note .
  • Fan Disservice: Boss' Support SSR part is him asking for a kiss to Sayaka. Unfortunately, before he got a Dope Slap (presumably by Sayaka), we're treated with the sight of Boss attempting to kiss the screen, with his huge lips closing in...and in...GAAAH!!
  • Folk Rock: The cover of Heavenly Blue by Kalafina is actually this genre due to its leads being a synthesizer and a flute-like instrument instead of the standard rock/metal guitar commonly used for other covers. It's also an appropriate choice, since this genre is close to Yuki Kajiura's default genre.
  • Guest Fighter:
  • My Future Self and Me: With Kotetsu Jeeg and Kotetsushin Jeeg together in a series, Miwa gets to meet her grandma self as seen in Kotetsushin.
  • Post-Script Season:
    • By the time World 2's story really gets underway, the plot of Zeta Gundam has already ended off-screen, with a combined Char's Counterattack and Gundam Unicorn plot taking the stage.
    • In a reversal of T's situation, Shion and Silkie were transported to the current World 1 immediately after the final battle of the Dunbine OVA, leading them to participate in the events of the Dunbine TV series.
  • Power Creep: Newer SSR attacks are almost always significantly more powerful than anything that came before, as the new idea is to fill the new attacks with several passive abilities that enhance their power in battle, or the ability to debuff the enemy, instead of being a simple stat boost. As a result more SSR that came out with the game's introduction have fallen behind significantly and are only really good if you have nothing better or just need another strong attack.
  • Power Up Letdown: Subverted. When you get 'upgrade' units like Shin Getter Robo or Freedom Gundam, you can only choose one mecha for its respective pilots (Ryouma or Kira). But they don't come with any exclusive SSR skills, you have to get them via gacha first. Therefore, the new upgrade tends to look weaker than the original units (Black Getter or Strike Gundam), and it will stay that way... until you get lucky in gacha and obtain their SSR skills, in which you have to spend resources for them too to make them actually worthy of being called 'upgrade'.
  • Protagonist Power-Up Privileges: SSR skills are mostly given to a series' main protagonists. Out of the Original Generation, only Dido and Meguru have SSR skills, while the supporting Grafdin pilots max out at the SR-level. That was during the initial build, over time, Bandai Namco Entertainment have started giving out SSR skills to non-protagonists (Tetsuya Tsurugi, Rei Ayanami and Asuka Langley Shikinami, Melissa Mao, for instance), the first amongst the aforementioned supporting Grafdin pilots being Yunna Dowson.
  • The Remnant: Members of the Titans, including Jerid Messa, have survived the Gryps Conflict, and are looking to get to Laplace's Box before it can potentially do harm to The Federation. Of course, since that requires getting the Unicorn Gundam, they get into a conflict with Londo Bell.
  • Revisiting the Roots:
  • Sampling: A minor example that just quotes the lyrics - "Dimension Drive" by JAM Project in the first promotional video begins with the phrase "Raise your flag", in the game where Iron Blooded Orphans makes its series debut.
  • Shared Universe: While the original characters live in their own isolated world, the licensed cast are divided as such:
    • "World 1" consists of the casts of Devilman, Steel Jeeg, Mazinkaiser, Combattler, and Dunbine. New Story is also listed here, though the actual situation is unknown.
    • "World 2" features the casts of Voltes, Zeta Gundam, Char's Counterattack, Gundam Unicorn, Getter Robo Armageddon, GaoGaiGar, and Rebuild of Evangelion.
    • "World 3", despite the name, is actually two separate worlds, one consisting of the Full Metal Panic and Gundam SEED casts, and another featuring Gundam 00 and Code Geass.
    • "World 4" has the casts of Votoms, Layzner, Valvrave, and Iron-Blooded Orphans. Zegapain, however, is its own separate universe, despite being grouped in with these four.
    • "World 5" is another case of two separate worlds being grouped together: on one side is Grendizer, Daitarn, and Aldnoah; on the other is Endless Waltz and The Prince of Darkness.
    • "World 6" features the cast of Jushin Liger, Wataru and Granzort. However like World 4, Daltanious has its own separate universe from them. With Chapter 2: Part 2 added, Kotetsushin Jeeg is same world as Daltanious.
  • Spared by the Adaptation:
    • Despite the Gryps Conflict having occurred off-screen, Four Murasame is alive and well, fighting alongside Kamille Bidan in her Psyco Gundam for Londo Bell. Likewise, Jerid is still around alongside some The Remnant of the Titans.
    • Chan Agi does not sortie in the Re-GZ, thus she is spared getting killed at Hathaway's grief-stricken hands. Since Chan doesn't sortie, Quess doesn't die at her hands, but instead at that hands of an Invader.
    • The game takes pleasure in making sure that Houko Kuwashima characters avert the cases that would make her being the Chronically Killed Actor. Natarle Badriguel is saved from her canon death. Guy, Jeeg and Devilman arrive to rescue her aboard Dominion, with Guy and Jeeg giving a massive "The Reason You Suck" Speech to Azrael (also doubling as an Actor Allusion between Guy and Azrael, two roles on the opposing spectrums of morality done by the same person), and then Devilman personally kills him off. Shortly after, Fllay Alster is saved from her canon death when Setsuna busted out Trans-Am solely to cover Fllay's shuttle from Creuset's attack, finally reuniting with her old friends and apologizing for being an unreasonable bitch previously.
    • All of the victims of Jinmen (including Sachiko) were spared of being permanently killed along with the demon. Dido combined his blood with the Getter Ray from Shin Getter Robo in order to regenerate everyone and they're sent to the sick bay for further recovery, much to the relief of Akira/Devilman.
  • Theme Song Powerup: Dimension Driver plays during the final stage of Chapter 1, during the final fight against Char at Axis.
  • Trapped in Another World: The plot of DD features characters getting sent whisked away to other worlds, forcing them to try and find a way home alongside others in the same situation.
  • The Unfought: Unlike in their home series, Naze Turbine and his women are never fought in the game, and their fight is interrupted by Gosterro and his SPT troops who stealing in their place instead.
  • The Unintelligible: Pac-Man speaks with just his retro sound effect ("Wakawakawakawakawakawaka"). However, the dialogue box translates his sound effect in brackets.