The ocean is mysterious. We know more about the surface of Mars than we do about our own oceans. The really deep, dark parts of the ocean are even more mysterious. When depicted in fiction, the ocean floors and trenches are generally populated by unrelenting horrors the likes of which we can't comprehend: anglerfish, giant squids, gulper eels, horrific leviathans, you name it. Some works take it beyond known aquatic animals and put other fantastic creatures like aliens or gods down there. Nothing Is Scarier and Dark Is Evil may have something to do with this trope, as no light penetrates to the deep sea.
This is Truth in Television because the living conditions (low or no light, high pressure, low temperature, low oxygen, and very little food or prey compared to shallow waters) in the midnightnote , abyssalnote and trenchnote zones of the ocean would result in these organisms evolving traits we land-dwellers would consider horrific. For example, many creatures do not have eyes or have evolved special eyes due to the lack of light, and are usually dark in color. The logistical difficulties of conducting deep-sea research only adds to these regions' mystery.
Not to be confused with Time Abyss. May overlap with Eldritch Location, although the work can portray the deep ocean as relatively "normal" but just home to creepy things. Also compare Space Is an Ocean, as stories about exploring the deep sea may share genre conventions with space stories and portray sea life in a manner similar to aliens.
- Dungeon Keeper Ami: A very toothy, ugly deep sea fish is described:
A tiny deep sea fish investigated the probe from up close, startling Ami by filling the screen with a set of fangs that even Rabixtrel would have envied.
- In Finding Nemo, Marlin and Dory accidentally swim into deep waters and encounter an anglerfish, which almost eats them.
- In The SpongeBob SquarePants Movie, SpongeBob and Patrick make their way into a deep ocean trench with horrific monsters. Subverted when the monsters take a liking to them after they show off their impressive dance skills.
- The Abyss by James Cameron features a United States SEAL team trying to salvage a destroyed nuclear submarine in the deep ocean.
- The Always Chaotic Evil creatures who reside in the Trenches in Aquaman are all horrific monsters. They actually evolved from original Atlanteans into what they are because of the natural environment of trenches.
- Leviathan is about an underwater mining crew 15,000 feet below the surface that slowly dwindles due to attacks by a mutant creature.
- Life of Pi: The dream sequence where the camera goes ever deeper in the ocean features a sperm whale attacked by a giant squid then exploding into zoo animals, a hideous anglerfish/squid hybrid, and the sunken cargo.
- In The Meg, scientists accidentally release a megalodon sharknote from the Marianas Trench. According to the original novel, megalodons are explained to have evolved into an abyssal species, but are no less horrifying or threatening for it.
- Pacific Rim: The Breach from which the monstrous kaiju come from is located at the bottom of the Pacific Ocean, and there is an extended underwater fight scene as the PPDC tries to get closer and close it.
- The Phantom Menace: The core of the planet Naboo holds vast subterranean oceans, which are inhabited by titanic dinosaur- and eel-like creatures. Jar Jar believes a trip through the Core would be a Suicide Mission, but the main characters survive with only minor incident.
- The Cthulhu Mythos:
- H. P. Lovecraft, original creator of the mythos, had an irrational fear of the sea, leading to many of his Eldritch Abominations bearing traits of aquatic creatures.
- The ocean floors are inhabited by the Deep Ones: Ageless, cultish Fish People who worship Eldritch Abominations from beyond the stars and receive strange powers in return. That said, it's the Deep Ones who come to land for mates who are the most troublesome....
- The "nightmare corpse-city" of R'lyeh lies at the floor of the remote South Pacific. In it, the Great Old One Cthulhu lies in deathless slumber, waiting for the Old Gods' return.
- Discworld: The Gorunna Trench, mentioned a number of times in the series, is the deepest part of the Disc's seas and home to horrific things — according to some, horrors from the Dungeons Dimensions still lurk within it. The Colour of Magic notes that even krakens only go through it in pairs, and deep-sea fish keep their lights doused to avoid attracting attention to themselves.
- Into The Drowning Deep features killer mermaids which inhabit the darkest and deepest parts of the Marianas Trench. These mermaids feast and kill anything that enters this territory and are armed with sharp teeth and fangs. They also despise light hence their affinity for the darkness of the trench.
- In Bloodborne, the ocean is one of the Great Ones' preferred homebases, particularly of the one known as Mother Kos. In The Old Hunters DLC, you actually get to visit the Innsmouth-like Fishing Hamlet where Kos washed ashore in the backstory and even to find her Not Quite Dead corpse.
- Both Endless Ocean games have levels themed around diving into deep ocean trenches and meeting animals such as goblin sharks and sperm whales.
- Final Fantasy V has the Great Sea Trench. Although the dungeon is located underwater, the characters can breathe in it. Likewise, the enemies are not aquatic, but still grotesque-looking, such as brain-like blobs, large worms, and lumps of bones attached to the ceiling, all of them known as "Unknown".
- Implied in Guild Wars 2, though the deepest sea is never shown in game. The depths of the Unending Ocean are occupied by the Deep Sea Dragon, an Eldritch Abomination who's sent the other residents packing. Such residents include the Krait, an Always Chaotic Evil race of snake-people, and the Largos, a mysterious race of creepy (though not necessarily evil) humanoids with Vader Breath.
- Kingdom of Loathing: There are a number of decidedly Lovecraftian encounters that can be had when searching for two of the Sea Monkees on the Sea Floor.
- In the mer-kin deepcity, you can come face to face — and also kill — the two gods of the mer-kin: Shub-Jigguwatt, Elder God of Violence, and Yog-Urt, Elder Goddess of Hatred. The father Sea Monkee is found at the end, hooked up to a machine that opens a portal to... somewhere that might be outer space but is likely something far more alien.
- The Caliginous Abyss is themed entirely around being a horrific, alien place in the deepest part of the ocean. When the player heads there to look for the mother Sea Monkee, they face several surreal non-combat encounters — such as fish with twisted human faces, incongruous mother-hen messages carved into rock walls or written out of glowing sea life, areas of the seafloor carved by the passage of hundreds and hundreds of tentacled somethings — and combat encounters against things such as enormous eyes staring out of the darkness, slithering armored things, a twisted parody of Mr. Peanut and a group of carnivorous things referred to simply as a "school of many".
Within the darkness there are fish, and things that are not fish, and things that are not anything a land-dweller was ever meant to see. This is a school of one such creature, and it doesn't look friendly. It looks mostly like teeth and hiveminded appetite.
- The Persephone prison in Bioshock 2 is suspended over a huge ocean trench, with glass walkways showing it. Sofia Lamb had set up explosives intended to drop the entire structure into this trench, but whoever survives is determined by your actions in the game.
- League of Legends has this theme to the Forgotten Depths skin line, which recasts Fizz, Kassadin, Kog'Maw, Malphite, Nami, Nautilus, Syndra, and Thresh in a Lovecraftian The Shadow over Innsmouth-esque light.
- In SOMA, while most of the game takes place in the Pathos-II Underwater Base situated on a huge plateau, the last third of the game involves taking a 4000-meter elevator ride down into the Abyss. And to reach sites Tau and Phi, you have to follow a path of barely visible lights while enduring a powerful ocean current and rabid sea creatures mutated by Structure Gel, including a Giant Squid and an enormous angler fish.
- The appropriately named Mass Effect 3 DLC Leviathan. Shepard investigates some mysterious orbs with Mind Rape capabilities, and ends up descending into the depths of the ocean inside a specially-built mech. At the bottom are the creators of the Reapers. And Shepard ends up browbeating them into helping with the war effort.
- Numerous biomes in Subnautica count as this, but the Inactive Lava Zone, Active Lava Zone, and Lost River, and the Abyss biomes fit this trope the best — being inhabited by enormous monsters such as the Sea Dragon and Ghost Leviathans, and littered with the fossils of even more massive creatures.
- Implied to be the case in Salt and Sanctuary. The monsters of the world, referred to as Kraekan, all believed to originate from the sea, and many even boast aquatic features even though they appear to be terrestrial. The ending further implies that the island, itself an Eldritch Location, exists within the depths of the ocean.
- The eponymous Sunless Sea is this, naturally - the entire game involves exploring the "Unterzee", a colossal, ever-shifting, underground expanse of water full of dangers and oddities. Late-game dialogue crosses this with Space Is an Ocean, serving as a Sequel Hook for Sunless Skies.
"One day, you'll sail another ship, on another sea more sunless. One day."
- We Need To Go Deeper is an indie game involving a submarine crew navigating a labyrinth of tunnels while fending off giant sharks and whales. Later updates to the game, however, have added increasingly Lovecraftian monsters.
- Barotrauma is an indie game involving a submarine navigating the abyssal depths of Europa's oceans, fending off attacks from often nightmarish deep-sea predators.
- As the title implies, X-COM: Terror from the Deep is about an independent military force funded by the world's governments that battles ancient alien invaders originating from deep within the Earth's oceans. The game borrows heavily from Lovecraftian influences, going so far as the Big Bad being a sleeping ancient evil that the X-Com forces must keep the aliens from awakening.
- Subverted in 8-Bit Theater: Despite Black Mage's impressive narration about the horrors of the deeps, they don't actually encounter anything particularly mind-breaking.
Black Mage: We have always lived in the ocean. There is no before. There will be no after. There is no place for time here among the dark, among the alien things that crawl and swim in a sea without light. We are one of them now. We have always been one of them.
Red Mage: Black Mage? You're narrating again.
Black Mage: My companions succumbed to sea madness weeks ago.
Thief: Dude, it's been two and a half hours.
Black Mage: I alone maintain a gimmer of humanity. I fear it is fading fast.
Red Mage: What kind of dark wizard in league with nameless forces of primordial evil are you that you can't even make a successful sanity check versus boredom?
Black Mage: I ignored the pitiable babbling that issued from their misshapen lips. Their wet gurgles, a noise that had once been words, came to and end when one of the things outside assaulted our craft. I welcome death.
- Unsounded: Scripture teaches that the ocean floor — which is cut off from the Background Magic Field and therefore the afterlife as they understand it — is where the Gods built Hell, for the souls of the damned to be trapped in the frigid, crushing dark for all eternity.
- In the "Rock Bottom" episode of SpongeBob SquarePants, the town of Rock Bottom is populated by numerous deformed-looking fish that terrify SpongeBob and Patrick.