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Ninjaxenomorph The best and the worst. from Texas, Texas, Texas Since: Jun, 2009 Relationship Status: Non-Canon
The best and the worst.
#51: Oct 27th 2012 at 4:08:37 PM

I can do mine retroactively. Hold on... m'kay, done.

edited 27th Oct '12 4:22:28 PM by Ninjaxenomorph

Me and my friend's collaborative webcomic: Forged Men
Cryticus Since: Sep, 2012
#52: Oct 28th 2012 at 3:28:05 AM

Niaq , I am going to do it activly ,

Shiro okami:

I have similar , reaction as Ninja, the idea of will power capable of manifest, is really interesting, and with possibility of passing this abbilty to his kids, and if I get this right them to their kids, can open a whole new window of possiblitys to discover new things, the weakness, is also , interesting. And now that I truly love about this is the very idea of the evil guy who converts to the good side and then re tale the story, is briliant , my advise is just to play it right and use all posiblitis such narrative has to offer.

Ninjaxenomorph

I am not realy sure what to say I this seems like on of the characters that you need to know the story , from what you wrote, I have few things to ask, mainly about itzon and umber shades You say that when he was young they cut his itzon and that this equivlent of cutting ears, nose, and fingertips, yet he is apperently a competent fighter, and this somehow smelly a little fishy to me, the second thing I need ask is he in some position of authority with his tribe? or just simply a realy badass guy, with hive mind army?

The Muse I am not really sure what to say I think the main problem with this vilian is that he is quite cliqe, I am one of thouse people who actualy do no have anything against cliqe, a typical cliqe story when well written can be much more enjoyable than something complitly orginal, but with that said, this is all depending on abilitys of writter, and as such I don't have anything to say about this guy he just files like darth vader expy.

Ninjaxenomorph The best and the worst. from Texas, Texas, Texas Since: Jun, 2009 Relationship Status: Non-Canon
The best and the worst.
#53: Oct 28th 2012 at 7:57:13 AM

[up] They are like another sensory organ, kind of like whiskers in strict function. It is socially, emotionally, and physically as painful as what I mentioned. He is on no authority, the Atherites are pretty much a slave race. Most are almost mindless, following the will of a leader, which can be replicated by wearing bracers made of their exoskeleton.

Me and my friend's collaborative webcomic: Forged Men
johnthebarbarian Since: Jul, 2012
#54: Oct 28th 2012 at 8:15:16 AM

@Cryticus I’m not entirely sure what being mad is supposed to mean for this character. Do you mean that his views on war are what could be considered “mad”? While such a worldview could work well as a character’s motivation I can’t think of a good reason for calling him mad. A better term might be delusional or obsessed. Also the way he’s described he could just as well be a neutral or even good but not nice character. The backstory seems quite nice.

@The Muse To be honest he seems kind of bland; quite a bit like your ordinary videogame villain. It’s not necessarily bad, though, as long as the execution’s good even a cliché villain may be interesting and memorable, it’s just that there’s nothing immediately unique in the description provided.

Name: Urdol.

Age: Early 20s.

Personality: A rather bland person, easy to influence, tries hard to avoid making enemies (and eye contact), lacks the guts to make a stand, fearless (literally, but still feels quite uncomfortable about any conflict).

Abilities: Destined to kill the Demon (and therefore invincible until successful), owner of the perfect sword, physically unable to feel fear.

Weaknesses: Easy to manipulate, has no personal agenda, has a tendency to attract knights templar convinced that he’s to become their leader.

Goals: Wants to kill the Demon, so that people would finally stop telling him about his destiny.

Motivation: See above.

Role in the story: Protagonist.

Backstory: Born in a small town, became an apprentice tailor, woke up one day with a mark of the Gods and a destiny to fulfill.

Relevant Tropes: The Chosen One, Farm Boy (kind of), He Who Fights Monsters, From Nobody to Nightmare, I Just Want to Be Normal, Designated Hero, Idiot Hero.

And yes, he does get a Face Heel Turn, which is why he’s considered a villain.

Name: The Demon

Age: Centuries old, not as old as humanity but older than dragons.

Personality: Unknown, has been known to commit massive atrocities in a time when they were commonplace (the Godswar).

Abilities: A Demigod or Physical God, its powers used to come from its creator God, but it’s been known to be able to create the soulless ones, which implies that it may know the secrets of the Unbound (a legendary mage) – that is magic that does not come from the Gods.

Weaknesses: Destined to be destroyed at the hands of the Chosen One.

Goals: Even Eldritch Abominations want to live (well “exist” really, as it’s not alive in the biological sense and its predestined “death” is more than just the end of life – one the Chosen One destroys it, it will be as if it never existed).

Motivation: See above.

Role in the story: Final Boss – awaits the Chosen One at World’s End. Nominal leader of the Demon Worshippers but relegates those duties to the inner circle of its servants.

Backstory: Created by one of the gods as a “superweapon” during the Godswar. After the conflict ended it wondered the world aimlessly until it settled in the World’s End. Leads a group of Nay-Theists known as Demon Worshippers.

Relevant Tropes: Physical God, Blue and Orange Morality, Eldritch Abomination, Final Boss.

edited 28th Oct '12 8:17:44 AM by johnthebarbarian

Leliel Sir Night, Wayward Hunter-Angel Since: Aug, 2009
Sir Night, Wayward Hunter-Angel
#55: Oct 28th 2012 at 7:38:22 PM

Huh. Massively generic, which is good if that's what you were going for.

Since mine was lost, here he is, again:

Okay, how about one of the Evil Counterparts to the Mane 6 for s Crossover Fic with the New World Of Darkness I may do.

Name: "Skull Bulge" (really, Jack Beaufort Nimble-get it?)

Age: 26, later 27 in the story.

Personality: He's a slasher, so Ax-Crazy is a given. More importantly, he's psychotically jealous of ponies, especially unicorns, due to his...unique appearance and his unicorn pathetic excuse for a mother. His MO is generally to kidnap ponies and mutilate them so that their special talent becomes impossible, then puts them under a memory spell before tossing them out to flounder, stalking them to see if they cross the Despair Event Horizon or not. Those that do are left alone, but the ones who manage to pull themselves together quickly arose his ire for "not understanding the lesson" and he actually murders them. He also has a bit of a victim complex and megalomania, enjoying ranting about how much he's going to hurt his victim, knowing the memory will be suppressed.

Abilities: Besides being a Stealth Expert and Knife Nut, Skull Bulge is also a Genius Bruiser capable of waiting weeks to carry out an abduction-and-mutilation if necessary, and unlike many slashers, he isn't adverse to taking up mercenary work, so he's often found working with reinforcements. What's more, he's also a mule, combining both the strength-and more importantly, speed-of his donkey father with the Magic Knight abilities of his mother-the distinctive structure that got him his nickname is actually the beginnings of a horn, and its functional enough to throw Bullet Hell at a second's notice.

Weaknesses: Remember what we said about him being psychotically jealous? It affects his MO too-if faced with two perfectly valid targets, one of which is a unicorn, he'll pick the unicorn every time, even if they're more visible. More importantly, he's really, really touchy about his face-mock him or point out that the small size of his horn impedes his magic, and he'll lose all composure and lash out at you immediately, uncaring of his normal strategy or tactics. This is not a smart plan.

Goals: Travel the world, meet new ponies, and then mutilate them, perhaps kill, hopefully while leaving as little evidence as possible behind.

Motivation: Making the world suffer as much as he did, trying to deal with a combination of Fantastic Racism and, as his mother ingrained into him, "a worthless excuse for magic". He does this by forcing ponies with cutie marks he can easily affect (gouging an artist's eyes out, lopping off a unicorn scholar's horn, cutting off a wing), to understand what life without their "special talents" is like, and subconsciously to vent his rage at his mother and old classmates who bullied him.

Role in the story: Serves as the impetus for Rainbow Dash to be picked up by the Cherion Group, after he grabs her and takes her left wing, causing her to sign up in return for a Wing of Glory. He later becomes The Brute to the Lumen of At'Enar, who let him indulge his psychosis to create crises for them to solve...thus generating hope for their Ba'Ke to feed on.

Backstory: Born out of wedlock to a borderline, hateful mess of a mare, a combination of her drug habits and magic overuse caused the genetic cascades that would normally decide if he was born a mule or a unicorn to both activate, causing him to be born as...both. Constantly faced with evidence of how horrible and careless a pony she was, his mom decided to assign all that had gone wrong with her life on him, treating the young Jack horribly. This, combined with brutal teasing about his "wannabe horn" and "talentless" (because, as a creature more mule than unicorn, he couldn't have a cutie mark) from his classmates, caused him to develop a lot of resentment and anger at the world around him. Eventually, in his teenage years, he snapped at a bully and accidentally discovered how good his "wannabe horn" was for forming magic "force blades" that could slice through a pony. Rather than being horrified, he find he quite liked this new power, and, after killing his mother, decided he'd show the world just what it was like to be "talentless".

Relevant Tropes: Bad Powers, Bad People (not quite-those mind-knives he creates could easily be used for more productive things, he just doesn't care enough to bother subverting the trope), Evil Counterpart (to Rainbow Dash-whereas she breaks her back night and day to achieve her dreams, his is to tear down others), Knight of Cerebus (his appearence in the story marks a full shift from merely creepy to full-on Gothic Punk / Urban Fantasy) Psychopathic Manchild (ultimately, though, he's still that child angry at the world for the way he looks).

What rises must fall, what falls may rise again.
Ninjaxenomorph The best and the worst. from Texas, Texas, Texas Since: Jun, 2009 Relationship Status: Non-Canon
The best and the worst.
#56: Oct 28th 2012 at 8:31:51 PM

I should add to my entry, is that what makes him an Evil Cripple is that he is missing his itzon, like a catfish with the whiskers snipped off. To other shades, he is crippled, but he still functions on a human level. Kind of like how a Winged Humanoid with their wings cut off would be. Also, it would look REALLY effing creepy, with the stubs undulating.

Me and my friend's collaborative webcomic: Forged Men
Eagal This is a title. from This is a location. Since: Apr, 2012 Relationship Status: Waiting for Prince Charming
This is a title.
#57: Oct 28th 2012 at 11:07:47 PM

IGNORE THIS!!

edited 1st Aug '17 5:06:48 PM by Eagal

You fell victim to one of the classic blunders!
Gaon Smoking Snake from Grim Up North Since: Jun, 2012 Relationship Status: Above such petty unnecessities
#58: Oct 30th 2012 at 4:25:48 PM

Quite liked how the god aspect was worked with him, having more than one "realm" to control is something I haven't seen in a while [gods these days tend to rule over one realm and one realm only], funny mixture too, with conquest and family there could be quite a lot of ways to explore him and how he handles his task of being god and trying to undermine the goddess.

I like that he isn't pure evil, but he doesn't sound vicious enough to be a Big Bad [from the description, he strikes more as a child who can't comprehend his universe straight, but can't do much harm either, but maybe I'm wrong] unless your story is milder with the physical and life-threatening conflict and more focused on inter-personal conflict.

But overall, seems very well-thought out.

Now one villain I had in mind for a while.

—-

Name: Leviathan (yes, he IS the biblical demon) Age: Older than time, physically on his mid fifties to early sixties, already bald and with a few wrinkles.

Personality: Leviathan is a man (well, demon) seemingly without consciousness, has a profound lack of empathy for the world at large, regardless if they helped him in the past or not. He sees all as mere pawns to achieve his goals and will use them as such.

He has a fondness for sarcasm, and loves Lampshading the tropes and events happening around him as they happen.

Abilities: He's a master psychological manipulator, knowing everyone's precise weakness and strength, skilled politician (Let No Crisis Go to Waste could be his motto) and public speaker, a absolutely brillant strategist (he always has a back-up plan) and can teleport faster than Nightcrawler.

Weaknesses: He is absolutely useless at physical combat (in this 'verse, most demons can punch through walls, and the stronger ones can take down buildings: He is as strong as a common person, if more resilient).

Goals: Seeks to replace God himself as the head honcho of the universe, then reshape the universe to his own will and command.

Motivation: Mostly, he has one Hell of a God Complex. But for him, there's the thing that in the Apocalypse, he's bound to become the the actual biblical beast [the giant irrational monster that wrecks everything], he seeks to avoid such fate as well. Role in the story: The Big Bad to end all Big Bads, even when he's not the major villain of that particular story, he backed up the events in some shape

Backstory: From the beginning, Leviathan was one of the major players in Hell, and due his lack of physical strength, he focused on his brains. Through manipulation and engineering of events, Leviathan made himself a General of Hell [the highest rank in Hell, there are five other Generals, sort of as a inverted Council of Angels].

Relevant Tropes:

"All you Fascists bound to lose."
Lunacorva Since: Mar, 2011 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#59: Oct 31st 2012 at 4:36:54 AM

Hi everyone! It's the original poster here, and I have to say I'm really glad to see how popular this thread is becoming.

[up] You had me hooked at Leviathan, and I'm liking the twist you've built into his character. However, he does feel a bit generic as far as Chessmasters go, but that's likely due to the limits of this thread. In any case, I'd reccomend focusing on the quirks that make him unique and play them up a bit more. (That Lampshade Hanging quality you mentioned would be a hreat place to start smile)

Anyway, since I basically started this whole thing, I might as well post my own villain:


Name: Reyn

Age: 16

Personality: Reyn's personality could best be described as "dolphin like". He is playful, inquisitive, friendly, extremely intelligent, and perfectly willing to kill, torture and harm people just for the fun of it. Reyn is a hedonist in the extreme. Caring for nothing except his own entertainment, Reyn sees the entire world as a game and everyone else as either a piece, an opponent, or unnecessary waste. Money and power are seen as merely a means to an end for him and he in fact despises the notion of wanting either of those things for their own sake. Seeing such desires as people attempting to show off and preen to others who are just as worthless as they are.

Reyn's murderous and sadistic nature comes from a severe hatred of mundaneity and normallacy. He loathes a repetitive, day by day existence working in a system where everything is the exact same and thus craves any escape from it, anything that seperates him from the useless and interchangable masses. Unlike most hedonists however, Reyn dislikes the idea of instant gratification, he knows he can kill most people with ease and thus the pleasure of it has rapidly begun to fade, forcing him to seek out more elaborate ways to use people and wring whatever shred of entertainment he can out of them before the crushingly boring weight of mundanity takes over. Because of this and his sharp mind, Reyn tends to prefer an intellectual challenge and the use of mind games to keep the fun lasting as long as possible. This is also why he's become so obsessed with Sabyn. Sabyn's own obsession with killing Reyn, surprising cunning and determinator attitude have made Reyn ADORE Sabyn, seeing him as the ultimate opponent. and he frequently tries to replicate his success with Sabyn on other people, as well as continuing to torment his "Best Friend" so that Sabyn's obsession with him will grow stronger and stronger.

Beyond Sabyn, Reyn admires any quality that makes someone an interesting opponent: Courage, Intelligence, Determination ect. conversely he has little patience for boring cowardly, arrogant or stupid people. Hence the saying

"The ones who run, he kills. The ones who fight, he takes"

In Reyn's interactions with people he is always polite and friendly. He could be gouging out someone's eye while calmly disscussing politics with them. While he does have a sarcastic and informal side, there is never any venom in his barbs, it's all in good natured fun.

Reyn also has absolutely no concept of morality, and is frequently infuriated when someone does something like refusing to kill him when it would let that person "win" the "game", due to a moral code like Thou Shalt Not Kill which to Reyn's mind is complete arbitrary nonsense. In many ways, his reaction to such choices can be likened to a competetive gamer getting frustrated that his opponent is "going easy on him."

"Either you're making these "Rules" up as you go along, or you're really stupid enough to actually beleive they mean anything. Since you're not stupid, I can only assume the former."

Abilities: Reyn is an extremely intelligent individual,easily able to out maneuver and out think his opponents. He is also a highly capable fighter, thanks to his magical skill and genetically enhanced strength and speed.

Over all though, his greatest strength is his ability to get inside the heads of his opponents, and use their own psyches against them.

Weaknesses: Reyn constantly skirts the line of suicidal ideation. In general, his mood tends to go in a cycle of: Being bored to the point of suicide—> Undertaking more and more dangerous activities in order to stave of his boredom —> finding someone dangerous enough to challenge him —> Having found this opponent, he actually has a goal and reason to live now and so becomes more cautious and pragmatic —> He eventually beats his opponent, leaving him with nothing more to do —> back to being suicidally bored.

Goals: Reyn has several goals:

  1. 1 To have fun and live life to the full.

  2. 2 To kill all boring, stupid and cowardly people to create a world filled with nothing but brave, intelligent, interesting and creative individuals. That way he'll have a constant stream of opponents to stave of his boredom

  3. 3 To take away everything that his opponents care about, so they have nothing that can distract them from their game. (Reyn can't stand the hollow feeling of beating a handicapped opponent).

  4. 4 To die gloriously once he finds someone who can actually BEAT him.

Motivation: Because he enjoys doing it. Reyn doesn't see why people feel the need to justify everything they do. If something is fun, DO IT.

Role in the story: When Reyn first appears, he is something of a mystery, a harmless looking teenager who appears to follow the leader of the Genesis corporation, he is first seen with a group of thugs and assassins hired by Genesis, taking a back seat as the assassins fight a group of Red Shirts.

However, much to everyone's surprise, before the assassins can kill the Red Shirts, Reyn steps in to save the Red Shirts, turning on the assassins because he finds the Red Shirts more interesting than the assassins. Upon seeing Reyn again for the first time however, Sabyn is absolutely horrified and for good reason (See backstory).

Reyn's character is something of a subversion of the typical Child Villain that one sees in Kid Hero stories (Just as Sabyn is himself a subversion of typical Kid Heroes). To quote the page

"A Kid Hero will commonly, but not universally, have two primary adversaries; his most dangerous opponent is usually an adult villain who serves as the hero's Arch-Nemesis (and even the Big Bad), while his second most dangerous opponent will usually be a younger villain, closer to his own age or slightly older, who serves as the hero's Evil Counterpart. These two are rarely affiliated, but if they do work togther, the adult will almost certainly be the Big Bad with the young villain as an extremely reluctant and rebellious Dragon."

Reyn initially seems to fit this trope, a young villain the same age as Sabyn, under the control of the seemingly much more powerful and ruthless Genesis. However, it quickly becomes apparent that Reyn is by far the most sadistic, intelligent and dangerous individual in the story. And it is in fact HE who is manipulating Genesis, not the other way around.

Backstory: Sabyn first met Reyn at a special club that taught it's students the art of "Mengarrada spellcasting", a form of magic that worked by accessing raw magical energy, rather than manipulaing the environment, making it especially suited to self defence. Reyn had been adopted by the club at the age of twelve when he had been found wandering the wilderness by himself.

For four years, Reyn was Sabyn's closest friend and fiercest rival at the club, but unknown to him or anyone else, Reyn was quickly becoming far more skilled at magic than he pretended, easily overtaking the other students.

Being the theatrical type however, Reyn choose to wait untill a suitably "dramatic" moment to show off his new skill.

That moment came when he used it to massacre every man woman and child at the club.

Except one.

Where everyone else just ran and begged for their lives. Sabyn stayed, no matter how much pain Reyn inflicted upon his best friend, Sabyn just stood back up. Reyn's already high respect for Sabyn skyrocketed at that moment and he realised that killing the boy would be a complete waste. So Reyn let Sabyn escape in order so that the boy could recover himself. But Reyn only has so much patience and wasn't content to wait for years for Sabyn to grow stronger, instead Reyn began to manipulate events from a distance (only occasionly directly confronting Sabyn) in order to play an unending series of sadistic games with his best friend. The goal is to see just how far Sabyn can be pushed before he snaps.

To this day, Reyn has still not been dissapointed.

.......

In the story proper, Reyn doesn't appear untill about a quater of the way in, before that he serves as The Ghost, an offscreen serial killer that seems to be preying on characters on both sides of the war. In his first onscreen appearence, he is shown to be working for Genesis with his power having been somehow weakened by some sort of limiter, but it soon becomes clear that he's manipulating them for his own purposes

Relevant Tropes:

  • Above Good and Evil
  • Affably Evil: Unlike most instances of this trope that overlap with Complete Monster, Reyn's friendliness is genuine, he truly means it when he says he considers you a friend. The problem is that Reyn makes no distinction between the word "friend" and the word "toy".
  • A God Am I: While it's subtle, and he never outright refers to himself as a deity, he nevertheless believes that his outlook on life puts him above and beyond the rest of humanity.
  • Agony Beam: His primary attack, a tendril of red lightning that causes unbearable pain to whomever it touches. The "G-rated" part is averted however, as the victims of the attack can be easily identified by thier horrifically mutilated flesh, an effect that has often been attributed to the victims own body tearing itself apart to escape the pain.
  • The Anti-Nihilist: A rare villainous example, Reyn believes that all morality is simply a nonsensical human invention, and that people should just do whatever they want to do, without being restricted by meaningless codes. He often goes out of his way to satirise conventional morality and Lampshade holes in it's logic (See Men Are the Expendable Gender below)
  • A Mind Is a Terrible Thing to Read: For a very simple reason; If you can look into his mind what's to stop him from looking into YOURS?
  • Asexual.
  • Ax-Crazy
  • Bad Ass: Utterly curbstomps the people he encounters in his earlier appearences.
    • Badass Boast: Has one when he reveals his deception to the head of Genesis

CEO' "And I suppose you think YOU'RE the one to rule us?"

Reyn "Oh please, I already rule you. I just want to have some fun."

'

After much searching and hardship, the heroes find out Reyn's plan to use a powerful crystal to summon a Greater Daemon into our world and take control of it. They find the crystal in a cave underneath the city but the only way to stop the coming of the daemon is to destroy the crystal, but the only weapon powerful enough to do that (magic crystal) is a two hundred megatonne nuke. Seeing no other option, the heroes set off the bomb, stopping the Apocalypse.

Except...

It was all a lie. The crystal was just an ordinary crystal, it could never have allowed a Greater Daemon to enter our world. And now, the protagonists have slaughtered tens of millions of people. All for nothing.

Exactly what Reyn wanted.

'

Reyn: "Okay, seriously, what the heck is wrong with you people? I just slaughtered about a hundred soldiers and you never objected once, because 'hey! that's just par for the course!' but then I shoot one, just ONE five year old girl in the head, and all of a sudden I'm Adolf friggen Hitler! I don't think Cindy was precisely what you'd call a contributing member of society, do you?"
'

Sabyn: Well Reyn, it looks like you've come up with a pretty fool proof plan.

Reyn: Why thank you.

Sabyn: Yeah, I mean; What Could Possibly Go Wrong?!?

(*Beat*)

Reyn: ...You did NOT just go there.

Sabyn: *Evil Grin* Oh yes I did

Reyn: *Smiles calmy* You're right Sabyn, things do look rather dire for you, but at least it can't get any worse

Sabyn: Nothing can stop you now! YOU'RE INVINCIBLE!!

Reyn: But I am just one man! What could one man possibly do!?

Exile: ''What the Hell are you two doing!?!?

Sabyn: "We're tempting fate against each other."

Reyn: "He's winning"

(*Beat*)

Exile "... Okay, have fun with that."

  • Threshold Guardian: Reyn intentionally acts as a rare purely evil example of this, one of his main goals is to turn Sabyn into a Worthy Opponent strong enough to kill him. The problem, is that this woyuld involve turning Sabyn into another Complete Monster.
  • Trickster Archetype: Reyn's mishievious nature means he spends as much time screwing with people as he does posing a genuinely lethal threat. For example, when the rebels attack one of Genesis' main facilities, Reyn hacks the rebels P.A systems to play "Here Comes The Bride".

Sabyn: "... I. Fucking. Hate that guy!"''
  • The Unfettered: He is the master of his fate. No one else.
  • Victory Is Boring: His Fatal Flaw. Reyn is entirely motivated by fun and challenge, meaning he hesitates and holds back when it looks like he could easily win. His curiosity means he can also be distracted from the mission by something more interesting.
  • What You Are in the Dark: Reyn frequently invokes this on the heroes, in order to send them over the Moral Event Horizon.
  • Worthy Opponent: One of his main goals in life is to find and create these.
  • Xanatos Gambit: Many of his plans involve backing people into a corner where the only options the have available are the ones he wants them to take.
    • Batman Gambit: What he uses to back them into the corner in the first place.

Reyn: "Something you must understand about me, is that I never manipulate people. I simply present them with the facts, and they manipulate themselves."

Bob: "I WILL stop you!"

Reyn: "Uh-huh, You and What Army??"

Bob: "THIS ARMY!!"

(*Cue Gunship Rescue *)

Reyn: "Right" (*Blows up the gunship*) "To reiterate,'' You and What Army??"

(*Beat*)

Bob: "...Fuck"

Reyn: "I thought so."

edited 8th Oct '15 7:36:13 AM by Lunacorva

Bisected8 Tief girl with eartude from Her Hackette Cave (Primordial Chaos) Relationship Status: Arm chopping is not a love language!
Tief girl with eartude
#60: Oct 31st 2012 at 4:42:40 AM

Just following up the responses to my villain on the first page (sorry it took so long);

@JHM: Yeah, I'm not really sure how serious I want to make my game. I'm planning to build the villain up by showing hints of his and his gang's presence until they actually show up. His status as a lowly crook acting as the Big Bad fits into the general theme of the game being more about the fear of the unknown; he seems terrifying and powerful, but when you look closer he's rather pathetic.

@Kyle Jacobs: As I said, my plan's basically to build up and forshadow him. Hopefully that'll fool the player into thinking he's much more scary than he is.

Thanks for your input, both of you. waii

TV Tropes's No. 1 bread themed lesbian. she/her, fae/faer
Kaitroper Since: Oct, 2012
#61: Oct 31st 2012 at 11:58:59 AM

[up][up] Lunar, Holy.... I'm speechless. It seems as if The Joker, Xanathos and Dr. Doom conceived a love child, a creepy love child.

All I can say is this character looks potentially way more interesting than your heroes, and he seems to be developping some sort of Joker Immunity. So I would warn you to beware a little how you write him, less he become a Plot Tumour or a Villain Sue. But he looks like a very fun yet disturbing villain. (Your work also seems to be very heavy the Mood Whiplash)

Oh and the Tempting Fate quote is a Crowning Moment Of Funny

_____________________

Name: Rachel Boland /Sylphid

Age: 19

Personality: A very sensitive and caring soul, she is very devoted to those she cares about. She also has a strong sense of humor. However to the rest of the world she acts on a cold and dettached way.

Abilities: Rachel has trained as a ki user to the top of her natural potential, beyond that she has also learned to use light weapons and some polearms. She needs those abilities in order to power up her Gift, which allows her to turn music into physical effects. This is a great advantage against most magic users, as her gift and magic interact on unusual ways, and people with the gift are extremely rare, which doubles the chances that a given spellcaster won't be able to adapt quickly enough not ot be defeated. After awakening as the second Nymph, she got some small degree of control over winds. In addition she has received from King Shena a Naga bodyguard named Dinanath.

Weaknesses: Well, for starters she has the worst possible genetic makeup for her chosen career, her natural potential as an energy channeler isn't that big to begin with, she has a pretty big energy resorvoir, but she can only channel a little amount of it on useful ways, and even that much is too much as it hurts her and is painful or downright harmful after long periods of time. Before awakening she was a big joke. Not only that, but what little strength she has gotten from trainning is quickly lost without constant trainning. Also despite her obvious advantage against mages, she becomes an easy prey against a wizard who happens to know about those with the gift and how to adapt to it.(This is a shared disadvantage of all of the people with the gift)

Goals: Serve King Shena and see him succeed on all of his endeavours.

Motivation: She loves King Shena (see below)

Role in the story: She is the actual agent of change whenever King Shena gets involved on a given situation, acting as his right hand, lieutenant and enforcer, as he himslef cannot afford to do many things by his own hands. Her main role on a Tale of foxes, is to be an antoagonist The Hero cannot react propperly against (since she is a spellcaster used to gith other spellcasters and mindless monsters).

Backstory: Not much is revealed of her early life or even her real name, as a child she was rescued from the streets by a very young Prince Shena. Not only he saved her life in that way, but gave her a home to belong and through him she met her first instructor, a legendary gift user. She grew along with him and eventually joined the Prince into restoring the tyranical Bi-Monarchy on Bengal. During this war she awakened as the Second Nymph, becoming a better musical fighter as a result. After the reinstauration of the Bi-Monarchy she became his right hand, and was assigned to shoot all the dogs that needed shooting. all of this despite knowing he is fated to destroy the world.

Relevant Tropes: Weak, but Skilled, My King Right or Wrong, Magic Music, Magic A Is Magic A, Wrong Context Magic, Unequal Rites, Squishy Wizard, Spoony Bard, Lady of War, Outside-Context Villain, I Just Want My Beloved to Be Happy, Took a Level in Badass, Blade On A Stick, Kung-Fu Wizard, The Dragon, Number Two for Brains Victorious Childhood Friend

edited 31st Oct '12 12:17:20 PM by Kaitroper

Forgive me for not being a walking stereotype. Saint Ryouga
Gaon Smoking Snake from Grim Up North Since: Jun, 2012 Relationship Status: Above such petty unnecessities
#62: Oct 31st 2012 at 5:34:07 PM

Lunar: I appreciate the complements and I'll work on The Chessmaster thing.

And that character looks like a satisfiying dragon, solid background, solid skills, personality as well. Great balancing of the weakness and strengths as well. She sounds too heroic for my personal taste [but then again, I have a declared fodness for very monstrous villains], I'd probably add a few more Dog-kicking moments, but again, personal taste.

Now may I present, my favorite villainous creation of all time.

—-

Name: Vice Admiral Wodash Black. Age: About 120, but due the fact he's a half-giant, he ages slowly. Personality: Wodash only has one facial expression and one voice: A contemplative expression of boredom and a calm and dead-toned voice. This is because Wodash is utterly hollow on the inside, he feels nothing, so he doesn't emote anything at all. Nothing amuses him, nothing saddens him.

Another key trait is that Wodash is completely unable to comprehend the concept of morality itself, often answering [in a genuinely puzzled tone] "Why?" when someone mentions how despicable his actions are.

As you can expect from someone who has no clue how morality should work, he has no sense of honor at all.

That also means he'll kill people in a completely random and off-hand way, without even bothering to look at them when he does the act. And often mid-way through the conversation without seemingly any provocation.

Abilities: Wodash can No-Sell basically everything short out of a nuke (for perspective, his first fight scene is against a entire fleet of foes, and he kills all of them single-handedly), being Nigh Ivulnerable.

His strength is similarly absurd, being able to lift a ship with one hand and wreck a buildin's structure with a kick. He is a pretty good runner too.

Weaknesses: His Evil Cannot Comprehend Good shtick may sound like a strength at first, but it frequently wrecks his plans: Since he can't comprehend morality at all, he basically fails to understand and predict his mooks betraying him for being a Bad Boss, or fails to predict and plan for any sort of Heel–Face Turn or Noble Demon traits any of his lackeys could have. Not only that, he seems downright bewirlded when any of that happens.

Goals: The goal he was given by when he acquired his rank: To wipe out all pirates. Wodash himself doesn't seem to have any personal goals on his own, since nothing amuses him enough. He's wiping out pirates [in absurdly brutal ways] because it's his job.

Motivation: Wodash has no clear reason or motivation whatsoever. He seems to be living his life "on the automatic", just fulfilling his job the best way he can [given his job is wiping out pirates, that makes him a master genocidal and strategist].

Role in the story: Starts off as a Bigger Bad responsible for the protagonist's misfortune but not directly involved, he ascends to Big Bad pretty quickly.

Backstory: One of the three brothers, Wodash was a very. disturbing. child. His childhood was basically something out of The Omen. He was a quiet and soft-spoken child who had a knack for stangling animals for the lulz. He became a violent thug later in life, acquiring a group of followers, he had a brief life as a pirate.

Until he took a entire island hostage and butchered most of its population. The Navy desperately tried to stop him but as mentioned, he's Nigh Ivulnerable and a One-Man Army.

The navy eventually offered him pardon and a place within their ranks so stop the killing [and because they were genuinely impressed with the display of strategistics and badassery].

He married and had three children. All three became Sociopaths. Luckily his grandson managed to snap out of the family's "curse" and now seeks to bring an end to his evil.

Relevant Tropes:

"All you Fascists bound to lose."
Leliel Sir Night, Wayward Hunter-Angel Since: Aug, 2009
Sir Night, Wayward Hunter-Angel
#63: Oct 31st 2012 at 7:58:11 PM

...Eh. I'm divided. On the one hand, he sounds pretty cool. On the other, he's kinda...flat for a Big Bad. If you're going for how damn alien he really is, good work though.

And yes, Skull Bulge is supposed to be dark, it's a crossover with a horror game. I'm of the opinion that if you make a horror antagonist characters are meant to interact with on an appreciable level, they need to be terrifying, unsettling, or make you worry that the protagonists could end up like them. Or some combination. SB is the first.

Speaking of which, here's an "unsettling" villain from the same fic, with spoilers!

Name: Dr. Nigredo, The Ghost Alchemist /The Gardener of the Everfree, Patriarch of Monsters

Age: Unknown. He looks to be a human (despite being in Equestria) man in his sixties, but he moves in a highly-precise, forceful demeanor that suggests a much, much younger man. In reality, this incarnation of Nigredo is only a couple months old by the time of his introduction, but the previous iterations have been around since shortly before the creation of the Everfree Forest.

Personality: In a word? Odd. Besides the strangeness of a human who seems to have been born on Equestria by his manner of speech and references, he doesn't seem to understand sapient reactions well, regarding them with the same distant curiosity as a child might view an ant farm. This includes happiness, sorrow, pain, even death threats. Mainly because while he has enough emotion to understand the concept of other minds, anything greater than that doesn't relate to his Mission, and thus, is irrelevant. Apart from that, very focused to the point of tunnel vision on his goals, because as a qashmallim, literally nothing else but the purpose he was created for matters.

Goals: Collect interesting and unique plants and animals, robbing the populace if need be, observe Mane 6 in action. All in service to the Mission, create a new genus of monster to inhabit the Everfree and provide a stress on the social structure of ponies.

Motivation: ...Um. Wait a minute-ah yeah. "The Principle sent me to do so, ergo it is the reason for my existence." Do we have a trope for that? Not Undying Loyalty, since that would imply he has a life beyond the Mission.

Backstory: Pony legend has it that, when the stars are arranged just so to form a pentagon with the moon as a point, a dark castle, menacing and foreboding, appears from a strange fog in the southern, jungle-like reaches of the Everfree Forest. Constantly attracting lighting bolts with the Tesla coils that wrap inside and around the towers at the four points of the square walls made of grey steel and white marble, it is said that the bastion itself is a tall, slender tower. Seemingly too thin at the bottom to support its weight, it drips with a strange, black substance that evaporates into nothing as soon as it falls from the tower before it hits the ground. At its exact center, you will find a perfectly cubed chamber, 256 feet across, with an obelisk make of the black substance at its center. There, it is said, you will find the ghost of the human Dr. Nigredo, hard at work in his lab.

They say he was a Mad Scientist, back on his homeworld. A brutal and vicious one too, devoid of even the bizarre morals of their kind, who experimented on others in the most savage, cruel ways simply because he was curious. Eventually, a hero of Equestria, lost on their Wounded World (AN:A term for New World Of Darkness Earth) slew him with the help of a friendly human, but his dark soul remained. The hero's companion banished him, but Nigredo was a clever man in life and in death, so while he was forced to leave the Wounded World, he followed the gate the hero took home, and built a memory of his palace in the Everfree, where he accepted an oath of protection from Nightmare Moon. There, when she permits, he is allowed to have a relatively short time to experiment once more. It is said that when his palace disappears, you can always find one more kind of monster left behind...

The myth is also a load of bullshit, the result of ponies trying to explain away something that baffled them. In reality, Nigredo has never been anything mortal, in none of his incarnations. In reality, he is simply the latest form assumed by a series of Lilithim, the qashmallim of Chaos and Flux, sent by the Principle to maintain the balance between Flux and Elpis (no, its not the Balance of Good and Evil, its the balance of Order and Chaos. Big difference, even if it doesn't look that way at first glance). To put it simply, Equestria and the planet it is on was created by the Elipidos, the qashmallim of Elpis and Order, and thus it has a hard time, well, living without a chaotic element in its foundation, hence the whole Painting the Frost on Windows thing. To allow life on the world, the Principle sends wave after wave of Lillithim to force dynamism and change on the planet. The Everfree Forest being the result of a particularly large one meant to restore the ability of natural world to regulate itself, thus serving as a "dynamo" for the rest of the world.

Dr. Nigredo and all of his predecessors are the source of all the infamous armies of monsters, with each manifestation meant to create a single species to induce a specific fault in the pony way of life and force it to adapt. The Mission flaw, however, is that they are only given the specifications and infrastructure to build what the Principle wants, not the ingredients or the blueprints. Hence, Dr. Nigredo must both look for both components of the new Monster Progenitor and research the needed method, as well as search for Pyros to sustain himself long enough to do so. But his template is relatively patient, for a qashmal. He can find Pyros in the Everfree quite easily given its origins, and then he may have all the time he needs. Particularly given the Mane 6 and their...new vocations providing an excellent spread of data.

Role In Story: Disc-One Final Boss, especially given how Luna knows the myth, and is understandably alarmed when the stars stop behaving as she tells them and form the summoning pentagon. Intially seems to be the Big Bad, especially given his Diabolus ex Nihilo status and humanity, much like some of the villains. Of course, he has no idea what a human is, only that if you showed him one, they'd look like him. He's both meant to serve as Foreshadowing of what the Lumen of At'Enar really want and as a sign that Earth and Equestria are more linked than it first seemed...

Tropes: Creepy Monotone, Dissonant Serenity, Mysterious Watcher, The Minion Master (the Pandorans he animates), Numerological Motif (4+1; four of something plus one unique thing, symbolizing the classical elements plus Ectoplasm, Wham Line ("Humans? What is a humans?"). Spoiler tropes: Above Good and Evil (as a qashmal, he really doesn't fit into conventional definitions of morality), Cast from Hit Points (he needs both Pyros in his system to live, and to perform most of his experiments and fuel his powers), The Corruption (Flux, though it isn't actually evil), Dark Is Not Evil (without him and his fellows, life could not exist in Equestria or anywhere on the planet), Determinator (he will not stop until his mission succeeds or his qashmal biology gives out, whichever comes first) Entropy and Chaos Magic (his powers), Genius Loci (he and his caste are one and the same-kill his body, and you've destroyed the mind of the castle), Load-Bearing Boss (see previous trope), Mechanical Lifeforms (his battle form looks kind of like a Clock Punk Reploid, with angelic traits)

edited 31st Oct '12 8:22:11 PM by Leliel

What rises must fall, what falls may rise again.
FallenLegend Lucha Libre goddess from Navel Of The Moon. Since: Oct, 2010
Lucha Libre goddess
#64: Oct 31st 2012 at 10:17:23 PM

@Gaon

Not gonna lie but vice admiral needs a little work as it seems that he has a bit of a flat personality.

I don't know if it is the intention but from the sound of it. It seems he only exists to be a villain but not a person.

I think you tried to create a villain that wasn't evil just because he is evil and that is good.

But, While I can buy the "he doesn't understand morality" part.I can't buy a person (let alone a villain) with no goals in his life even less that he is still the main baddie despite that. Even the joker had goals and a "point" for his actions

He really needs goals otherwise why should he care about being evil at all? let alone stop the hero?. No goals and yet he is a leader? (why would people follow him?)

Why does he even care about living?

edited 31st Oct '12 10:24:18 PM by FallenLegend

Make your hearth shine through the darkest night; let it transform hate into kindness, evil into justice, and loneliness into love.
FallenLegend Lucha Libre goddess from Navel Of The Moon. Since: Oct, 2010
Lucha Libre goddess
#65: Oct 31st 2012 at 10:34:03 PM

@Kaitroper

If you didn't tell she was a "villain" I would think she is even a hero. It would be great if you elaborated on why she is a villain.

If her evilness is only because she "obeys orders"... You might want to reconsider her being a "villain"

why does she do her evil deeds?

@Luna corva

Reyn seems very interesting all around.

But the only problem I see in him is how someone like him could cause a lasting effect beyond being an occasional annoyance?

All those skills (psychological deconstruction) seem to be wasted if he doesn't have the interest to have long term plans? In fact any action that isn't situational seems to be a bit out of character for him.

It's a bit doubtful that a trickster whose main motivation is fun and divides the world between fun and boring would care enough for any xanatos gambit that doesn't have and immediate reward.

@John

Bot characters need more personality. If the demon is meant to be a force of nature like he is ok... But If not he really needs to be more interesting on that regard

The hero... I know he is supposed to be bland. But there are many ways to be bland. Even if he is bland I would advice to develop more his personality.

edited 31st Oct '12 10:49:27 PM by FallenLegend

Make your hearth shine through the darkest night; let it transform hate into kindness, evil into justice, and loneliness into love.
Lunacorva Since: Mar, 2011 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#66: Nov 1st 2012 at 3:53:05 AM

@ Fallen Legend: What you have to understand, is that Reyn works on a vast scale. As mentioned before, he likes to plan "events". that effect large groups of people. (See Moral Event Horizon for an example.) As mentioned he has a great flair for the dramatic, meaning he rarely works in small potatos.

Dimanagul Library of useless facts from Pittsburgh, PA Since: May, 2012
Library of useless facts
#67: Nov 1st 2012 at 12:39:27 PM

@Kaitrooper: I think it would be interesting to know the reasons for that character to work for the big bad. (assuming she's a dragon) I'm a fan of the Good people on the side of Evil bit.

@Goan: He seems really powerful... without clear weakness / mortality it's hard to get excited about a bad guy.

By comparison my villian is much more down to earth: (Or Pange as my novel would say)

Name: The Bard King (King Darius Solace)

Age: 38

Personality: Social, Meticulous, Deliberate.

Abilities: Massive memory retention, able to intentionally discard information selectively to ‘make room’. Firm grasp on the link between emotion and music, Subliminal messaging through musical pieces.

Weaknesses: No real martial ability. Poor awareness of immediate surroundings.

Goals: Save the world … so he can maintain his rule over it.

Motivation: Wants to prove that with proper guidance people can form a productive whole. Distance people from the concept of faith.

Role in the story: Darius doesn’t play an active role in the first book of the story, his influence does. He establishes a layered country wide hunt for the arrival of Clayton’s replacement (Derrek, the MC.) Because he knows the Dimanagul cannot be killed he has it set up as such.

Large groups of soldiers told vague orders: Look for suspicious person travelling alone.

Smaller units of two men given instructions to assassinate suspicious individuals: If they manage to inexplicably thwart the attempt report to:

Individual specialists that are actively looking to secure the Dimanagul and capture / lead them to the capital.

He aids the protagonists by spoon feeding them the details of halting the calamity. Unbeknownst to him, The Goddess is a step ahead of him. Leading the heroes to resolve the impending crisis… but not in a way one would expect.

Backstory: Darius was raised being told being King is a Goal, not a right. He is one of the few Kings of Geldbane that succeeded his father: A man blamed for bringing war to Geldbane after decades of peace. In his youth, a country set to invade and Conquer Geldbane was obliterated by a ‘Natural’ Disaster. It was praised as a miracle caused by the Goddess of Luck.

At 14 years old, he catches wind of the impeding threat the world faces, one that his father’s predecessors swept under the rug in favor of false peace. He learns of the two individuals that can actually stop this; Clayton Cobb: with the ability to avert death and retain his memories and Beatrix Adaksin: an absurdly powerful magician. During the pursuit of the Dimanagul and Managul he recruits two brothers under the impression they are responsible for their parents’ death: Barone and Barton Holderin. At 18 he comes to the conclusion that he will not be able to control them both. He manipulates Clayton and turns him against each Beatriz, stamping her as the propagator of the impending apocalypse, and convinces him to kill her.

Geldbane prospers under his rule. He takes Clayton under his wing and uses him to provide him information by abusing his ability to cheat death. As Clayton starts to become mentally unstable, At 28, Darius convinces Clayton to commit suicide (which breaks his immortality) and plans for the future Dimanagul’s arrival, one that hasn’t gone bat-shit crazy (yet).

To dim the popularity of the Goddess and shift their reverence of her to fear, He leads an (intentionally) failed campaign to conquer Dendarg, a small country known for its impressive sword masters. He sends Barton, recognized as the country’s strongest swordsman to his death as extra salt in the wound.

Darius stages his own death with a falsified uprising, shortly before the events of the story. With this freedom, he personally searches for the final clues to stopping a world ending calamity. (Two suns running into each other)

Relevant Tropes: Anti-Villain Chessmaster EvilAllAlong

  • edits: Formatting...

edited 1st Nov '12 12:43:43 PM by Dimanagul

All Heroes die. Some just more than others. http://dimanagul.wordpress.com
Leliel Sir Night, Wayward Hunter-Angel Since: Aug, 2009
Sir Night, Wayward Hunter-Angel
#68: Nov 1st 2012 at 4:47:03 PM

...Um.

How do I say this?

He ain't a villain. He's a good character, but definitely more anti-hero than villain. Show me the Goddess, I need her to compare him to.

Speaking which, this villain was missed. Once again, he's a baddie from a possible New World Of Darkness / My Little Pony Friendship Is Magic Crossover Fic I'm thinking about.

Name: Dr. Nigredo, The Ghost Alchemist /The Gardener of the Everfree, Patriarch of Monsters

Age: Unknown. He looks to be a human (despite being in Equestria) man in his sixties, but he moves in a highly-precise, forceful demeanor that suggests a much, much younger man. In reality, this incarnation of Nigredo is only a couple months old by the time of his introduction, but the previous iterations have been around since shortly before the creation of the Everfree Forest.

Personality: In a word? Odd. Besides the strangeness of a human who seems to have been born on Equestria by his manner of speech and references, he doesn't seem to understand sapient reactions well, regarding them with the same distant curiosity as a child might view an ant farm. This includes happiness, sorrow, pain, even death threats. Mainly because while he has enough emotion to understand the concept of other minds, anything greater than that doesn't relate to his Mission, and thus, is irrelevant. Apart from that, very focused to the point of tunnel vision on his goals, because as a qashmallim, literally nothing else but the purpose he was created for matters.

Goals: Collect interesting and unique plants and animals, robbing the populace if need be, observe Mane 6 in action. All in service to the Mission, create a new genus of monster to inhabit the Everfree and provide a stress on the social structure of ponies.

Motivation: ...Um. Wait a minute-ah yeah. "The Principle sent me to do so, ergo it is the reason for my existence." Do we have a trope for that? Not Undying Loyalty, since that would imply he has a life beyond the Mission.

Backstory: Pony legend has it that, when the stars are arranged just so to form a pentagon with the moon as a point, a dark castle, menacing and foreboding, appears from a strange fog in the southern, jungle-like reaches of the Everfree Forest. Constantly attracting lighting bolts with the Tesla coils that wrap inside and around the towers at the four points of the square walls made of grey steel and white marble, it is said that the bastion itself is a tall, slender tower. Seemingly too thin at the bottom to support its weight, it drips with a strange, black substance that evaporates into nothing as soon as it falls from the tower before it hits the ground. At its exact center, you will find a perfectly cubed chamber, 256 feet across, with an obelisk make of the black substance at its center. There, it is said, you will find the ghost of the human Dr. Nigredo, hard at work in his lab.

They say he was a Mad Scientist, back on his homeworld. A brutal and vicious one too, devoid of even the bizarre morals of their kind, who experimented on others in the most savage, cruel ways simply because he was curious. Eventually, a hero of Equestria, lost on their Wounded World (AN:A term for New World Of Darkness Earth) slew him with the help of a friendly human, but his dark soul remained. The hero's companion banished him, but Nigredo was a clever man in life and in death, so while he was forced to leave the Wounded World, he followed the gate the hero took home, and built a memory of his palace in the Everfree, where he accepted an oath of protection from Nightmare Moon. There, when she permits, he is allowed to have a relatively short time to experiment once more. It is said that when his palace disappears, you can always find one more kind of monster left behind...

The myth is also a load of bullshit, the result of ponies trying to explain away something that baffled them. In reality, Nigredo has never been anything mortal, in none of his incarnations. In reality, he is simply the latest form assumed by a series of Lilithim, the qashmallim of Chaos and Flux, sent by the Principle to maintain the balance between Flux and Elpis (no, its not the Balance of Good and Evil, its the balance of Order and Chaos. Big difference, even if it doesn't look that way at first glance). To put it simply, Equestria and the planet it is on was created by the Elipidos, the qashmallim of Elpis and Order, and thus it has a hard time, well, living without a chaotic element in its foundation, hence the whole Painting the Frost on Windows thing. To allow life on the world, the Principle sends wave after wave of Lillithim to force dynamism and change on the planet. The Everfree Forest being the result of a particularly large one meant to restore the ability of natural world to regulate itself, thus serving as a "dynamo" for the rest of the world.

Dr. Nigredo and all of his predecessors are the source of all the infamous armies of monsters, with each manifestation meant to create a single species to induce a specific fault in the pony way of life and force it to adapt. The Mission flaw, however, is that they are only given the specifications and infrastructure to build what the Principle wants, not the ingredients or the blueprints. Hence, Dr. Nigredo must both look for both components of the new Monster Progenitor and research the needed method, as well as search for Pyros to sustain himself long enough to do so. But his template is relatively patient, for a qashmal. He can find Pyros in the Everfree quite easily given its origins, and then he may have all the time he needs. Particularly given the Mane 6 and their...new vocations providing an excellent spread of data.

Role In Story: Disc-One Final Boss, especially given how Luna knows the myth, and is understandably alarmed when the stars stop behaving as she tells them and form the summoning pentagon. Intially seems to be the Big Bad, especially given his Diabolus ex Nihilo status and humanity, much like some of the villains. Of course, he has no idea what a human is, only that if you showed him one, they'd look like him. He's both meant to serve as Foreshadowing of what the Lumen of At'Enar really want and as a sign that Earth and Equestria are more linked than it first seemed...

Tropes: Creepy Monotone, Dissonant Serenity, Mysterious Watcher, The Minion Master (the Pandorans he animates), Numerological Motif (4+1; four of something plus one unique thing, symbolizing the classical elements plus Ectoplasm, Wham Line ("Humans? What is a humans?"). Spoiler tropes: Above Good and Evil (as a qashmal, he really doesn't fit into conventional definitions of morality), Cast from Hit Points (he needs both Pyros in his system to live, and to perform most of his experiments and fuel his powers), The Corruption (Flux, though it isn't actually evil), Dark Is Not Evil (without him and his fellows, life could not exist in Equestria or anywhere on the planet), Determinator (he will not stop until his mission succeeds or his qashmal biology gives out, whichever comes first) Entropy and Chaos Magic (his powers), Genius Loci (he and his caste are one and the same-kill his body, and you've destroyed the mind of the castle), Load-Bearing Boss (see previous trope), Mechanical Lifeforms (his battle form looks kind of like a Clock Punk Reploid, with angelic traits), Our Angels Are Different (see the Promethean page for more, but for a quick summary, he was essentially created out of nothing by the Principle to accomplish a specific task-his Mission-and will return to nothing when and if he completes it. While there may be another Dr. Nigredo if the Principle desires the creation of a new kind of monster, he will simply be a new qashmal with the same face and personalities-there will be no memories transferred between incarnations. And no, if he fails the Mission, the Principle just can't send a clone to finish the job-if the Mission fails, the Principle shall never try that particular task again.)

What rises must fall, what falls may rise again.
MacNasty Since: Oct, 2012
#69: Nov 1st 2012 at 5:41:38 PM

[up][up] I'm going with two up, because, well, I have a distinct dislike of anything relating to MLP. Nothing personal, just my friends who like it tried to get me into it and now...

Seems like a well constructed character, and I really like the way he's set up. Though in his backstory, you didn't really mention music at all, despite him supposed to be a bard king. Otherwise, I like it :D

Any rate, don't forget to critique those above you! Also, anyone know if there's a hero critique thread? If not, I was going to start one.

Masterofchaos Since: Dec, 2010
#70: Nov 1st 2012 at 5:58:46 PM

[up]

I don't think someone made it yet. Though, I like that idea.

Kaitroper Since: Oct, 2012
#71: Nov 1st 2012 at 6:32:00 PM

@Diamangul, Fallen Legend, Gaon

Yes, she is very heroic per se, but I'm cnvinced you don't need to be evil to be a villain. I guess the biggest factor that makes her a villain is the lack of Sympathetic POV, but again my world is full of grey and grey morality. An importatn part of the character is that while she does as told by the king, she doesn't work for him, she works with him.

Part of her motivation goes as this, she was a preteen girl alone on the streets, despised and disowned by her own family, with no hope and full of despair, and suddenly she finds this young boy, who lends her a hand, gives her a home, becomes her best friend and someone she could always lean on. Not only that, but through him she meets a teacher that helped her to understand and embrace her own gift, and ater said instructor's death he guides her to more and more people who help her to grow on many ways.

Many years of being by his side, she has seen him suffer, she was there when he learned of his parents murders, when he lost his first love, when he confronted his own master of he arcane, when he nearly died on a fierce battle, and when he went through the frustration of being a second rate sovereign under a queen he considers bratty and immature. She doesn't likes seing him suffer and wants to make him happy as he makes her feel alive.

And that is most of what I can tell about it without it geting too spoileriffic.

Forgive me for not being a walking stereotype. Saint Ryouga
Dimanagul Library of useless facts from Pittsburgh, PA Since: May, 2012
Library of useless facts
#72: Nov 1st 2012 at 9:36:05 PM

[up] I totally got that. Just from the information provided they had a good point that it was hard to see any villainous intent. Because it was a villain thread I started to paint the picture. And I think it's pretty cool. :)

[up][up][up]

He's actually called the bard king because he masquerades as one when he goes around as a commoner. There is a bit of irony in that, the heroes dub him "The Bard King" When they hear him perform. They even take to calling him his majesty.

Naturally they don't even realize that it's him that approaches him.

[up][up][up][up] It's true he's not a hand rubbing villain spouting "Muhaha" but he goes to some pretty Dark Ends to accomplish his goals. He's a man that loves his kingdom and knows that people need to die for it to thrive. Including people that devote their lives serving him. (Barton)

And when it comes to light that every time the Dimanagul dies, a new version of the world is created. The Goddess' answer is to destroy all of them but the main one to stabilize creation. He's fine with that, and plans to abuse the new Dimanagul in the same light, even if it means starting that Cycle allover again.

In my opinion, the best villains only SEEM noble.

And apologies, I'm not particularly in touch with MLP. I didn't even realize it actually had antagonists.

edited 1st Nov '12 9:46:16 PM by Dimanagul

All Heroes die. Some just more than others. http://dimanagul.wordpress.com
Leliel Sir Night, Wayward Hunter-Angel Since: Aug, 2009
Sir Night, Wayward Hunter-Angel
#73: Nov 2nd 2012 at 5:44:44 PM

Really? I would have liked to have known that.

He's pretty good, now that I know the consequences of his actions.

What rises must fall, what falls may rise again.
nrjxll Since: Nov, 2010 Relationship Status: Not war
#74: Nov 2nd 2012 at 6:15:15 PM

For future reference, I'd say it's probably best to include all relevant details about your villain, even if they're spoileriffic.

Ninjaxenomorph The best and the worst. from Texas, Texas, Texas Since: Jun, 2009 Relationship Status: Non-Canon
The best and the worst.
#75: Nov 2nd 2012 at 8:58:55 PM

Ok, smaller villain for me and my friend's Post-Apoc web comic.

Name: The Beast

Age: ~30s

Personality: Sadistic and cruel, but always calculating. Petty.

Abilities: Mutant. Looks like a bloody, skeletal, human, but has a bone helmet kind of like Aliens. Has claws. Most prominent are his intelligence, unheard of in mutants, which are generally animals, and his psychic powers, like Legato from Trigun.

Weaknesses: Physically weak, limited psychic powers. Without them cannot control mutant army, and is defenseless.

Goals: Devour all Optims until he ascends to a higher state of humanity.

Motivation: He likes Optim meat.

Role in the story: Serves as a warm-up villain, introducing several plot elements while providing constant danger. His death leads to a Time Skip.

Backstory: Was a Pleb doctor, with his specialty in preserving Optim flesh for transfusions. Eventually became a cannibal, and ate a high-ranking psychic Optim, which was an engineered strain of the mutant virus. Not being an Optim, was mutated himself, but kept his intellect, and hunger.

Relevant Tropes:

edited 2nd Nov '12 9:15:46 PM by Ninjaxenomorph

Me and my friend's collaborative webcomic: Forged Men

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