You know you want to watch it!

"Yor is both everything and nothing that movies have ever been. It rips off so many cinematic cliches that it actually passes infinity, curves back around and then comes back to become something wholly original again! It is, in a word, transcendent.

While some works love Playing with a Trope and others are so lacking in self-awareness that they play everything painfully straightnote , there are some gems that take delight in their tropes and then turn them Up to Eleven. This is especially common in Reconstructions, where all the narrative conventions that made the genre fun are present in full (and generally goofy) force, or parody works, usually of the affectionate variety, where the whole point is to laugh at as many tropes as humanly possible.

So, the grizzled veteran will jump on a grenade. The Kid Hero will find that last bit of Heroic Willpower to fight off The Virus and vanquish the newly freed Big Bad once and for all. The seven Runes of Borax will be gathered when the planets are aligned to free the Ultimate Evil who will inevitably turn on the evil overlord.

In short, works that are deemed Troperiffic apologize for absolutely nothing and just have fun with every convention or tried idea and taking it to places never thought possible. MST3K Mantra will be sometimes be a requirement to enjoy the work, because without it, Troperiffic works can come off as confusing. Then again, a good Troperiffic work will be fairly obvious about it in some way.

Note that one person's Troperiffic is another person's Cliché Storm, although most Troperiffic works have a certain level of Lampshade Hanging, sarcasm, or underlying love for the genre the work exists in. That, and Rule of Cool in copious amounts.

Compare Serial Escalation, Exaggerated Trope. A work that is verifiably like this can be said to be Trope Overdosed. See also Notable References to TV Tropes for actual references towards the site.


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    Anime & Manga 


    Comic Books 
  • The extremely detailed world of American Flagg! is a 20 Minutes into the Future Cyber Punk Crapsack World full of sex, violence, drugs, and references to just about anything and everything.
  • Pretty much inevitable in Astro City, given the vast number of characters, events, locations, and throwaway references used in the series. The series is extremely casual with troperiffic topics, such as Earth being the only portal between the realms of the warring Frigions and Thermeons, or using a Time Crash Crisis Crossover as a background reference. Check out how extensive the main works page (and its various sub-pages) is.
  • Gold Digger takes tropes from a half-dozen genres, superheroes, SF, fantasy, martial arts flicks, Indiana Jones-style adventure movies, and mixes them all together.
  • Invincible seems to flip back and forth between this and Subversion of the superhero genre.
  • Nextwave. To borrow from Word of God:
    It�s an absolute distillation of the superhero genre. No plot lines, characters, emotions, nothing whatsoever. It�s people posing in the street for no good reason. It is people getting kicked, and then exploding.Warren Ellis
  • PS238 takes every last superhero-related trope in existence (and a few unrelated, just for good measure), deconstructs them, reconstructs them, plays them straight (though rarely) and averts them. Next thing you know, they're dancing on the tables, wearing lampshades and chugging Frothy Mugs of Water. And it does it all while taking place in a public school.
  • Top 10 takes the Astro City concept to an absurdist extreme with a city literally populated by nothing but superheroes, allowing for every trope of the genre to develop and take center stage.

    Fan Works 

    Films — Animation 

    Films — Live-Action 


    Live-Action TV 
  • The Adventures of Brisco County, Jr. unashamedly plays with every trope in the book in pursuit of the Rule of Cool and Rule of Funny. Even Dead Horse Tropes.
  • The A-Team. Part of the appeal is knowing, blow by blow, how each episode will play out before you watch it. There will be a scene where B.A. throws a guy over a car. Murdock will act silly and tick B.A. off. Face will fall in love with every remotely attractive woman he sees. It's just fun. And lots of machine guns will get fired, but no one will get shot. The Big Bad's car will ramp off another vehicle, fly twisting sideways over a ground camera, and crash on its roof. The Big Bad and his Mooks will crawl out, uninjured, and surrender. The basic formula stays the same, but the writers switch up the specifics. Take Murdock, for instance: he'll act crazy of course, but how? Will he decide he's a cab-driving superhero? Pretend he's Captain Ahab? Act like an artsy filmmaker? Psychoanalyze a bunch of pecans while switching between a German accent and just plain German? ...And yeah, he did all of those things.
  • Burn Notice embraces a wide variety of tropes and proceeds to use, subvert, deconstruct, avert, and in general play with all of them. Sometimes the show follows a pretty clean formula for the individual stories, and unfortunately that is its main flaw. But in the narration, there are more than a dozen quotes you could use to describe an individual trope that are so specific you know they did it on purpose.
  • Chuck seems to tend towards this, with many tropes played straight, though often for laughs. It's predictable, but humorously so (often dialed Up to Eleven). Someone sets a trip wire to stop Thanksgiving thieves at the Buy More? A bad guy will trip over it before the end of the episode.
  • Community. Abed is a troper. He invokes tropes, finding the worlds of TV and movies much more interesting. Even beyond Abed, the show has happily thrown itself into parodies and homages to practically every genre of fiction (and non-fiction) on the planet. Never mind that they use this very wiki for research!
  • Danger 5 essentially takes every 60s TV, action or pulp fiction cliche it can get its hands on, and plays it dead straight, parodies it, or makes it as absurdly over-the-top as possible.
  • Degrassi. Just look at its page. It's basically explored every possible angle of the Teen Drama, not to mention being the successor of the shows that created the genre in the first place, and is now a certified Long Runner.
  • Doctor Who is a show about a time travelling alien that fights other aliens in different times. It has used every science-fiction trope in the books, and even named some of them. Notable that in its 50 year run, it's not only used most sci-fi tropes, but also ones belonging to fantasy, historical fiction, horror and comedy. And that's not even touching on things like character tropes.
  • Everybody Hates Chris did this with Race Tropes.
  • Farscape. Just look at how its main page had to be subdivided into separate ones. And then it takes the tropes and twists them into funny shapes like so many balloon animals, even playing with a trope it was the Trope Codifier for in the episode in which it was codified and named!
  • Glee, in that it relies heavily on plot clichés and a very large amount of character tropes. It's quite predictable, but never completely in the way you'd expect.
  • Human Target takes action move tropes and dials them Up to Eleven resulting in one of the most awesome action shows on TV.
  • iCarly and its use of various Kid Com staples.
  • Merlin is this from season 1 to the beginning of season 3. Then, plots start becoming more complicated and less predictable, and less tropes played straight are involved, as most of the episodes feature twists and tropes merely subverted or deconstructed.
  • Think of a movie genre, any movie genre. Think of a trope that applies to it. All odds point to Mystery Science Theater 3000 having already mocked it.
  • Ned's Declassified School Survival Guide: Naturally, as it is an Affectionate Parody of the middle/high school comedy genre, and, as it runs on Rule of Funny, everything is taken Up to Eleven.
  • Once Upon a Time: Writers from Lost and Buffy got their hands on Disney fairy tales and stranded them in a small town in Maine straight out of Stephen King.
  • Power Rangers RPM is wonderfully aware of inherent unavoidable silliness of Power Rangers, healthily lampshades it, reconstructs it, and still manages to crank it Up to Eleven. Want proof? Head on over to the entry for the series at your own peril.
  • Remote Control, the MTV TV trivia Game Show that revolved around a TV junkie-turned-game-show-host and parodied just about every game show in existence and then some, naturally played with as many Tropes as it could get its hands on.
  • Star Trek: Deep Space Nine, in the episode "Our Man Bashir." It features not only every Star Trek trope, but every James Bond trope as well.
  • Supernatural invokes all the Did We Just X Cthulhu tropes.
  • Agents of S.H.I.E.L.D. is a show based in the Marvel Cinematic Universe, so naturally it indexes superhero tropes as well as Adventure tropes, Comedy tropes, Drama tropes etc.


    Tabletop Games 
  • Space 1889 Given that the game is recreating Victorian style science fiction, it contains most of the tropes from those stories. The slogan is: “Role-Playing In A More Civilized Time. Everything Jules Verne should have written. Everything H. G. Wells could have written. Everything A. Conan Doyle thought of, but never published because it was too fantastic.” Since it is set in Victorian Era, it takes many of the tropes associated with that era.
  • Cleopatra's Caboose, a tongue-in-cheek European-style board game that throws in just about every cliched Euro-game theme or mechanic the designer could think of: trains, ancient Egypt, bidding, building, special powers, resource management, limited actions...
  • As implied at the top of the page, Dungeons & Dragons campaigns can get like this. Really, the game is designed so that an enterprising DM can run a fantasy campaign based around just about any model: versatility is the game's greatest strength. The 4th Edition DM's book actually encourages it:
    Don't be afraid to steal ideas from books, movies, and other sources for your personal use. The DM's job is to entertain, not to be original.
  • "Exalted is a game where one of your main antagonists is Death, Creator of the Underworld. Except there's several of him, probably six or seven. Oh, and he's got 13 dread henchmen, one of whom was probably you at some point in time. Also, Hell has a personal grudge against you this time. Did I mention Magical America regularly trains and sends ninjas out for you personally? Ninjas specially trained in *** -kicking? Which, if they won't work, they keep giant robotic suits of armor on reserve for. Oh, and the Transformers have united under Omicron, and are invading. The Jedi have corrupted Heaven and usurped your rightful place as the Masters of Everything. Your ex-wife just dropped by, and she's a two thousand year old shape-changing man-eating monster now, interested in maybe going on a date next Thursday. Your best friend from your last life and while growing up now seeks to cover all the lands of Middle Earth in darkness, if he can just find this damn ring. And your God has the world's biggest crack habit, and needs some serious rehab." — Darius Solluman
  • Genius: The Transgression, a fan-made line of the New World of Darkness, is filled to the brim with science-fiction tropes and treats the Applied Phlebotinum tropes as blueprints.
  • Grave Robbers from Outer Space, a card game about making low-budget genre movies that both mocks and glorifies the numerous cliches and archetypes of a variety of genres.
  • GURPS Cliffhangers: The GM is urged to avoid subtlety and use every pulp fiction cliche he can think of because a game based on pulp fiction should have cliches.
  • Monsterpocalypse uses every trope used in a Kaiju setting.
  • Strike Legion is so derivative it digs right out the bottom of Cliché Storm and becomes this. A MST.
  • Warhammer 40,000 takes every sci-fi trope and cliché imaginable, paints it black, pumps it full of a cocktail of every drug known to man, sets it on fire, sends it off into space screaming WAAAGH! and waving a chainsaw sword. As an example, Space Marines are recruited with an extreme form of The Spartan Way which only one in every hundred aspirants survive, given years of insanely dangerous training and religious indoctrination to turn them into utterly fearless, pitiless fanatics. They're equipped with gigantic millenia-old suits of Powered Armour and spend their days fighting unkillable zombie robots, gigantic flaming-head sex demons and the like. This is what one faction does with one trope as background for its basic troops choice. And they have Chainswords.
    • For an example of the sheer number of tropes 40k uses, take a Wiki Walk through the various Darker and Edgier tropes, and take a shot for every quotes page that has a Warhammer 40,000 section. You will be totally smashed by the time you're done.
  • What Warhammer 40,000 does with sci-fi, Warhammer does with fantasy. Okay, maybe it's not quite as whacked-out, but it's still a pretty awesome mish-mash of every fantasy trope you could care to name. One example is The Empire: A Fantasy Counterpart Culture of the Holy Roman Empire led by a particularly awesome Emperor (who runs around with either the Reikland Runefang or Sigmar's own warhammer, and rides either a dragon or a griffin).
  • Rocket Age exists in a similar genre to Space 1889 and so has a LOT of the same tropes, although how it is all put together makes it feel very different, being early 20th century pulp sci-fi as opposed to Vernian sci-fi and has a distinctly different attitude to how the aliens are portrayed. Being set in 1938, it is also full of Those Wacky Nazis, Dirty Commies and Raygun Gothic tropes.

  • In A Day in Hollywood / A Night in the Ukraine, the song "I Love a Film Cliche" is a Long List of film cliche quotes and references, practically all of which could be mapped directly to trope pages.

    Theme Parks 
  • The former Disaster! attraction at Universal Studios Florida was altogether a huge tongue-in-cheek parody of the many cliches found in disaster/action movies, with countless of tropes being lampshaded.


    Video Games 

    Visual Novels 

    Web Comics 
  • Adventurers! skewers basically every RPG trope in the entire TV Tropes Wiki.
  • Chris Hastings once wrote down every single '80s action movie trope that he could remember. Then he crammed ever one of them into a story. The result was The Adventures of Dr. McNinja Story Arc "D.A.R.E. to Resist Ninja Drugs and Violence".
  • If individual characters can be Troperiffic, Antihero for Hire's Dr. Nefarious is.

    Web Original 
  • The Best Story Ever, a NaNoWriMo novel in six EXTREME sentences.
  • Darwin's Soldiers has a spectacular amount of tropes that are played straight, averted or subverted. It probably helps that all three of the main players are tropers. But despite the massive amount of tropes, the story never manages to get corny.
  • Everything by the Duncan Bros. Their hallmark is a short movie of around 5 mins which takes on a given genre and crams in as many tropes and clichés from the genre as possible while still being very funny.
  • In a podcast, the LoadingReadyRun crew have expressed a desire to use every trope in the main TV Tropes directory. Good luck to them.
  • If it's a Super Hero trope, or a gender blending trope, it's probably found somewhere in the Whateley Universe.
    • Some of the authors are Tropers, and will refer to tropes by name. A lot.
  • PewDiePie is probably one of the most troperrific Youtubers (let alone gamers) on the site, considering that the games he plays bestow remarkable amounts of genre savviness.
  • RWBY contains anime, martial arts and video game tropes by the absolute truckload, often as a way to promptly subvert, deconstruct, or flesh them out just as quickly as you see them appear. Hardly surprising when you consider the people behind it.

    Western Animation 
  • Adventure Time. This entire show is just one big love-letter to The '90s' cartoons.
  • The Amazing World of Gumball frequently parodies cartoon tropes.
  • Avatar: The Last Airbender. Example: it takes Elemental Powers, plays them to the hilt by having the benders use their powers for more than just fancy martial arts. There are a few subversions, notably Azula's interruption of Aang's Avatar transformation and Zuko's subverted Heel–Face Turn at the end of the Season 2 finale. This just makes those trope subversions all the more jarring and awesome.
  • While many superhero comics since the end of the Silver Age try to avoid the almost inherent silliness of the genre, Batman: The Brave and the Bold embraces them so hard that it goes back around from "stupid" to spectacular. It also adds the occasional dash of Bronze Age and Modern Day super-hero tropes to keep viewers on their toes.
  • Buzz Lightyear of Star Command took what could have been a cheap knock-off show and turned it into pure awesome through a combination of Genre Savvy and this trope. Zurg gets extra points for being savvy...most of the time.
  • Jimmy Two-Shoes. The show is only two seasons long (52 episodes, each divided in Two Shorts) and fairly obscure (not as well known as Total Drama, but more popular than most Canadian cartoons), yet the page for it is filled with tropes and it's mentioned on dozens of Western Animation categories on trope pages (up there with The Simpsons and My Little Pony: Friendship is Magic). Fannage much?
  • My Little Pony: Friendship Is Magic. The two-part pilot draws from nearly every Magical Girl trope in the book. The rest of the series is a Slice of Life comedy with heavy Looney Tunes influences, numerous shout outs that the target demographic might not get, and An Aesop applied at the end of nearly every episode. It's also self-aware enough that it lampshades most of these tropes. Is it any wonder why this show got such a vocal Periphery Demographic?
  • Phineas and Ferb. Their favorite is Better Than a Bare Bulb, but judging from the page length, they're no strangers to any trope — almost every single one has been played straight, subverted, double-subverted, inverted, etc.
  • Regular Show is another, if not bigger love-letter to The '90s' cartoons and even goes as far to have many references to The '80s. Its characters, crazy plots, and overall surreal nature is loved by many a tv troper.
  • Scooby-Doo! Mystery Incorporated. By the first episode's official airing the page already had dozens of tropes, and it just keeps growing from there.
  • The Simpsons, in spades. Just check out the length of their page. And there's even more than what you can find on their own page. Pick a random trope, any trope. Chances are, there will be an example from The Simpsons there.
  • South Park has made a mission of spoofing, skewering, twisting, parodying, lampooning, deconstructing, and (often) at the same time abusing and celebrating virtually everything under the sun, especially Tropes.
  • Sym-Bionic Titan is just one huge love letter to the super robot genre and tokusatsu and boy, does it ever show.
  • Both incarnations of Thunder Cats feature a setting that combines fantasy and science fiction, which surprisingly works extremely well.
  • Total Drama Island, both because of its parody of reality show tropes and its 24+ different character types with their own personalities.
  • The Venture Bros., being a Deconstructive Parody of around a dozen or so different entertainment genres, from "youth adventure" series like Jonny Quest to Pulp Comics like Doc Savage: The Man of Bronze to the "peace, love, and super-science" culture of The '60s. Just about every trope therein is used, abused, and lampshaded at least once, often whichever is funniest at the time.
  • Wakfu has to split its tropes up into 8 separate pages; and that's not counting those for The Legend of Ogrest.

Alternative Title(s): Troperrific