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Creator: Alice Soft
AliceSoft is an eroge developer, one of the oldest in existence. Although they are perhaps not as well known as the truly big groups like Type-MOON and Key Visual Arts, AliceSoft has managed to carve out a niche for itself by incorporating interesting and involved gameplay elements that occasionally challenge the player. Where other developers will eschew gameplay in favour of telling a fantastic story or cutting straight to the heart of the matter, AliceSoft embraces it wholeheartedly to the point that many of their works on this wiki could be classified as both Video Games and Visual Novels.

The company began in 1989 making games for the PC88, MSX and PC98. These included a Visual Novel known as Intruder and the very first Rance game, chronicling the adventures of everyone's favorite Heroic Comedic Sociopath as he searched for and "rescued" kidnapped girls. They continued to release games in uninterrupted succession until 2008.

Many of AliceSoft's games tend to be either Eastern RPGs, Dating Sims or Turn-Based Strategy Games and have a penchant for sly, subtle jabs at elements of anime and Japanese pop culture in general. Their more beloved titles fall squarely in the Explicit Content category and have high quality soundtracks courtesy of their in-house composers. Occasionally the company will allow its games to be adapted into short OVAs that tend to overemphasise the "porn" aspect of the works.

Alright, let's face it. Most people know of them because of Rance.


Notable AliceSoft titles include:

  • The Rance Series
    • Rance/Rance 01 - Search For Hikari
    • Rance II/Rance 02 - The Rebellious Maidens
    • Rance III - The Fall of Leazas
    • Rance IV - Legacy Of the Sect
    • Rance 4.1 - Save the Medicine Plant!
    • Rance 4.2 - Angel Group
    • Kichikuou Rance
    • Rance 5D - Lonely Girl
    • Rance VI - Collapse of Zeth
    • Sengoku Rance
    • Rance Quest
    • Rance IX - The Helman Revolution
  • The Miki-chan series (Made back when they were called Champion Soft)
  • The Toushin Toshi/Tournament of the Gods series
    • Toushin Toshi
    • Toushin Toshi II
    • Toushin Toshi III
  • Darcrows
  • Beat Angel Escalayer
  • Beat Blades Haruka
  • The Dai Series
    • Daiakuji
    • Daibanchou/Big Bang Age
    • Daiteikoku
  • Atlach=Nacha
  • Pastel Chime
    • Pastel Chime Continue
  • Ultra Magical Girl Manana (A serial in Visual Novel form chronicling the adventures of the titular magical girl)
  • Mamatoto ~A Record of War~
    • Mamanyonyo
    • Widenyo (a remake of Mamanyonyo)

Tropes That Apply To This Company

  • Art Evolution: Considering how the company has been around since the late 80s, there's been a lot of this. Especially noticeable in the Rance series,
  • Author Appeal: TADA, the Director of the Rance Series, Executive Vice President, the chief of the Game developing department, and the one in charge of marketing the AliceSoft brand, likes silly girls, Meganekko, RPGs, Global History (especially Pre-WW2), Romantic Comedies, both insulting and comforting girls, Cute Monster Girls, Battleships, and Military Planes. All of these elements have appeared in AliceSoft games one way or another.
    • After Tori left the company due to health reasons, TADA made a post for applicants for her position. While he didn't list any of the above likes as being requirements for the job, they were listed as requirements for being his best friend.
    • TADA also has examples of Author Unappeal as well, at odds with some of the other staff members. Primarily the Rance series' half-assed policy on monster design and his dislike of Lolicon.
    • Alicesoft really, really likes Gundam. You'd be hard-pressed to find a game of theirs that doesn't reference a character or mobile suit somewhere.
  • Author Avatar: TADA once again. He calls himself "King Hanny" around the office and shouts "Moe!" when he sees a cute girl in glasses, so the haniwa are basically an exaggerated version of him.
    • A few of the other staff members like to insert themselves in the games as Mooks. Notably Tori and the Iyanayastu (Fan translated as "Asshole" or "Gross Guy") as well as Plum's Ghost.
  • Bleached Underpants: Their console and handheld ports, naturally.
  • Challenge Gamer: The games can be Nintendo Hard to begin with, but players have created a ridiculous number of Self-Imposed Challenge anyway, such as:
    • Beating Free For All mode in Sengoku Rance as the Hara nation (starts pitifully weak, is right next to Owari with has a Rance unit that is more powerful than in Story mode, Princess Aki is constantly spending your money).
    • Doing the above as the Haniwa instead (generally easier than Hara because you can automatically get a free commander every turn and the units are cheap, but are weak. Not to mention you're wedged between Tokugawa, Houjou, and the extremely powerful Takeda house)
    • Purposely keeping yourself in debt in Big Bang Age, or keeping yourself from using what are generally considered the best units.
    • Not savescumming in Daiteikoku. Actually, this one is considered not so much challenging as it is suicide, because of how much the RNG god controls that game.
  • Doing It for the Art: TADA stepped down from being President of AliceSoft to make the last few games of the Rance Series, the best thing AliceSoft has ever made.
    • Even though he has officially left the company due to health reasons, Shade (their in-house composer) said that he's making sure he sees the Rance series through to the end, because he can't see it going on without his scores.
  • Defiled Forever: Averted in the Rance series, actually. When Kouhime is raped and is depressed because she believes she cannot marry anymore... Rance tells her guys like that don't count, makes fun of the rapists' small penises, and promises to marry her himself if no one else will take her.
  • Engrish: Due to their love of western settings and names, this happens a lot. Ironically, the most notable case of Surprisingly Good English (albeit a bit nonsensical) is in the opening to Big Bang Age, the game that takes place in Japan.
  • Fountain of Expies: They do this to themselves. Several character designs and personalities have been recycled in other games.
  • Mascot: Alice-chan, the lovable little girl who serves as narrator (in the Rance series), dev room operator (in most of the games), and is usually on the company's logo.
  • Mascot Mook: The Hannies, goofy living potteries with a love of all things moe. One is on the company's current logo.
  • Most Writers Are Male: Averted in the Rance series, of all things. Tori (main writer for Rance 2-7) is a woman, and came up with most of the traits that define Rance as a character.
  • No Export for You: Sadly Alicesoft isn't interested in licensing their work in the west, probably because of the media outbursts similar titles have caused in America.
  • Obvious Beta: It's pretty clear that Rance Quest wasn't finished and that the Magnum expansion was how the game was meant to be,
  • Obliviously Evil: For a degree of "evil", if the heroes of Alicesoft games (Rance of course being the biggest example) do morally reprehensible thing like rape, torture, etc, it's generally because they run off the Insane Troll Logic that heroes don't do evil things, and they're the heroes, so if they do said act then they're not evil. It's actually a plot point in Rance's case, as he was subjected to a power that uses a person's inner evil to destroy them, and he was unaffected because he doesn't comprehend that he does evil things and thus has no inner evil. It generally helps that the villains in their games are usually far more cruel and depraved than the protagonists and revel in being evil.
  • Recycled Soundtrack: Oh, they've done this several times. Notable ones are...
    • "Running to the Straight". Originated in Mamatoto as the main battle theme, it was remixed twice. The first time was in Sengoku Rance just before launching the final assault on Tenma Bridge in the True Route. This was not included in the OST or sound test. The second time was in Rance IX which is the final boss theme.
    • "Ontology". Originated in Kichikuou Rance as the Kayblis' theme, it was remixed in Sengoku Rance, spelled "Ontlogy", as the battle theme for the Demon Army, appropriately enough.
    • "My Glourious Days", Rance's Leitmotif, is actually not a remix from any of the AliceSoft games. It's actually a remix of the National Anthem of Eastern Germany.
  • Stylistic Suck: TADA's drawings in the dev room. A more classic example would be the "art" you get from Gunagan throughout the series, though that might count more towards True Art Is Incomprehensible.


Linear Visual NovelVisual NovelKey Visual Arts

alternative title(s): Rance Quest; Alice Soft; Sengoku Rance; Sengoku Rance; Rance Quest
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