So you've got a character with awesome Psychic Powers
, up to and including mind reading
. Problem is, he isn't into Bad Powers, Bad People
, but prior stories show how The Dark Side
can oh so very
easily corrupt individuals who use these gifts irresponsibly. What's more, the powers will make them akin to a Deus ex Machina
if they go Mind Raping
, memory wiping
, or even "just" making pacifists out of their enemies
. Allies will be paranoid and afraid of them; suspecting that their own thoughts are heard or not their own, or are being manipulated by mundane means (telepaths are rarely dumb; their ESP seems to come with lots of IQ
). And if they don't
use their powers in that manner, expect cries of Reed Richards Is Useless
and Misapplied Phlebotinum
So how do you justify people like Professor X
or Martian Manhunter
being good guys, without having them solve the plot and mind-wipe the Rogues Gallery
, all while avoiding sappy Fantastic Aesops
intended to hold back the phlebotinum?
Why, you make them the most damn ethical, trustworthy and scrupulous characters you can find, that's what! Sure, there will always be that lingering "are they really practicing what they preach?" doubt, but giving them an overall ethical attitude and behavior keeps up Willing Suspension of Disbelief
They can delve a little into the grey area in telepathy, but wading too deep into murky waters (while excellent drama) has the downside of heralding a full fall from grace
or being Put on a Bus
while they sort out their ethics. Usually they can get away with "white lies"
and forgotten memories
, a little mind control if the alternative is worse, but never Mind Rape
or destroying a personality.
A common justification is that they can't turn their abilities off
: the thoughts and emotions of their fellows are as much of a constant to them as water is to a fish. If they are mistrusted and feared, they can't escape from it, the best they can do is make everyone around them honestly comfortable with their presence.
This also gets to be an Elephant in the Living Room
when mindwipes are used to protect the Masquerade
, especially when it seems like it's more for convenience and not necessity.
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- Subverted in Mahou Sensei Negima! when Negi was going to wipe Asuna's mind after she finds out he's a mage (in the first episode no less!), though he had to do it because it's actually better than the other option, or at least more ethical.
- The mages themselves partially admit this by outlawing things like love potions. What's curious is the other things they are allowed to do.
- Played completely straight with Nodoka, whose mind-reading abilities make her one of the most feared of the True Companions, leading at least Haruna to wonder if she uses it for more "sordid" practices. The other characters theorize that she was given one of the more unsettling powers because of her shy attitude and sheer kindness.
- Mage Society in general was a little too gung-ho in mind-wiping any muggles who were inconvenient. After a war over the subject and no clear answer, the plot thread was put on the back burner for the Magic World arc.
- Code Geass's protagonist Lelouch falls under this for most of the series; he has no problem forcing his enemies to commit suicide or sacrificing potential allies for a strategic advantage, but he holds free will in high regard, and goes to great lengths to amass his army of followers without using his Hypnotic Eyes to influence them, which would have made the job far easier. When he starts using his powers to enslave people indefinitely, it's a sign of just how far he's fallen into despair - at the moment it was the only way he could continue fighting, and entirely necessary in order for him to prevent The End of the World as We Know It.
- Justified and deconstructed in Kotoura-san. In her backstory, Haruka Kotoura is a born Telepath that can't tell the difference between thoughts and speech because her Telepathy is always on. Ergo, she had no sense of Tatemae (and still doesn't sometimes). That along with being a curious Cheerful Child, she unknowingly hurt everybody around her, which made her socially shunned and even broke up her family. Later on, she invokes this to maintain a Jerkass Façade to keep people away from her as a means to defend herself emotionally.
- Professor X of the X-Men...
- This may or may not be subverted in Ultimate X-Men. Xavier certainly presents this image...
- While there's several hints that Ultimate Xavier may not be as scrupulous as the original, there is also an amusing double subversion when Ultimate Emma Frost tells him not to try his "hint of menace" schtick on her, because she knows him better. Of course, she'd think that either way...
- Considering recent events in both universes Primarily, but not only, an X-Men team in the 616 Universe whose existence the Professor wiped from everybody's minds the "real" Marvel Universe's Professor X and the Ultimate Universe Professor X are about on par as far as morality maybe even switched as far as who's "good" and who's "bad".
- On the other claw, Chuck-616 also did things like wipe the existence of teenaged Hank McCoy from the memory of everyone who ever knew him, including his parents. This wasn't a retcon from the Darker and Edgier era: it happened during Lee and Kirby's original run. Xavier's long-standing status as too ethical to do such things is the actual retcon; during the original run, altering memories to preserve the X-Men's Secret Identities was practically a Once Per Issue thing.
- Teen Jean Grey in All-New X-Men: her telepathy shows up unexpectedly due to the stress of seeing the future and knowing her future self dies (more than once). Kitty has to repeatedly remind her it's considered extremely impolite to read minds without permission. Jean apologizes, but her curiosity gets the better of her quite a bit. Sometimes Hilarity Ensues, sometimes it leads to Awkward Moments, but most times she can't believe what people have done. She's getting better by the time she meets Miles Morales.
- The entire roster of DC heroes (save Batman, who was P.O.'d to find they'd been doing it to him, too) mind-wiped their enemies and many friends to the effect of Identity Crisis and all the problems stemming therefrom.
- Martian Manhunter of the Justice League.
- Intriguingly, it's exposure to human thoughts and attitudes later in the first series which causes J'onn's rather pleasant, calm demeanor to break down somewhat. (Apparently, Martians were just not the type to keep secrets, and the deceitfulness of humanity was something of a shock for him which led to him strongly disliking humans later on.)
- In the animated Justice League, when encountering the alternate universe/Justice Lord version of J'onn, Batman quietly asks if Justice League J'onn has read the other's mind yet. J'onn replies that it's not something Martians do to one another.
Batman: Can't? Or won't?
- Interestingly, the Young Justice cartoon (see below) takes the opposite position: that telepathy is so normal for Martians that the idea of it being rude is foreign to them.
- Saturn Girl of the Legion of Super-Heroes, at least the Silver Age version. Not sure about the modern ones.
- Post-Zero hour Saturn Girl generally had pretty good telepathic manners, but was a whole lot grayer than the original flavor. Most of the instances of Mind Rape were accidental, though.
- Quite subverted with the Silver Age Green Lantern Hal Jordan, as he frequently used his power ring to not only read minds (including to see if a particular female was attracted to him) but to wipe memories particularly anytime someone learned his or someone else's secret identity. It was so prevalent that he even lampshades it in an issue when a villain reveals his and Barry Allen's secret IDs to their respective SO's of the time, noting how even he was getting tired of that corny routine from having done it so often. That doesn't stop him from conveniently leaving out restoring that bit of their memories when convenient amnesia afflicted everyone in the city. He at least once used his power ring to force someone to walk into a police station and confess to framing him for a crime because it was easier for him than trying to prove his innocence in more legal ways.
- In an issue of Ultimate Spider-Man, after Aunt May finds out that Peter is Spidey's secret identity, Kitty begs Jean to use her powers to erase the discover from Aunt May's mind. All of the other X-men tell Kitty that this is not a good idea. Subverted in a different issue, where Xavier performs some sort of telepathic sedation on a super powered foreign exchange student. Spider-man asks if doing that was ethical, and Xavier admits it probably wasn't. (The student did nearly kill Spidey, Kitty, Jean, Storm, and himself when he woke up in the X-jet and blew a hole in it. Sedating him was probably the safest course of action.)
- Mind████ from Empowered used her psychic powers on herself to prevent herself from becoming like her brother.
- Generally averted by Wayne Tucker of Psi-Force, who in addition to the combat uses of his psychic powers, routinely erased the memories of both bad guys and bystanders, psychically coerced people into doing things like giving him rides wherever he needed to go, and occasionally invaded his teammates' minds without permission. (Some of these instances are understandable given that he was one of a group of runaway teenagers trying to evade a shadowy organization that apparently wanted them dead; some of them, not so much.)
- Played for Drama with Doctor Strange, who has moral lines he does not want to cross but occasionally has to in order to save the world.
- Jedi in Star Wars.
- Although played out as light teasing, Padmé asks Anakin if he intends to use a mind trick on her when she's reluctant to tell him about past boyfriends.
- Subverted by Spock in Star Trek VI. We don't know what exactly he did to Valeris, but it clearly wasn't pleasant.
- It could have been something as simple as the fact that he was mind-melding her pretty much against her will to get her to give up information she did not want to disclose, and she was resisting him mentally.
- In Men In Black, J is not happy with K being so trigger happy with the Neuralizer and even asks at one point if K ever used it on him. K denies it, though we saw him use it on J at the beginning of the film.
- And in the sequel, J gets a reputation for neuralizing people recklessly, mostly his partners. He's had good reasons each time, though. Although from the looks of things in the first movie (specifically when they're in the morgue the first time), he learned it from K.
- Averted in the third movie, where the neuralizer is used frequently on large portions of the public and not treated as ethically problematic.
- X-Men: First Class threw this principle in the crapper by showing a much younger, less disciplined Xavier who had no problem using his powers on anyone whenever it was convenient for him. That being said, he did promise Raven that he wouldn't read her mind, and he did ask for Erik's permission before searching for the brightest corner of his friend's memory system.
- Anne McCaffrey's Tower and the Hive series. A perquisite of Talented parenting is to immediately stomp out negative tendencies in their offspring, to avoid later turns to the darkside and misuse of powers.
- Rogue Talents do start popping up in later books. Apparently, the standard procedure is for a more powerful telepath to "mind-lock" their powers... which can have adverse side-effects. The one time we see a hostile psychic being vastly more powerful than the main characters, they join their minds and crush its consciousness, killing it.
- Healers in Sharon Lee and Steve Miller's Liaden Universe books.
- Maria V Snyder's Study series, at least in part.
- This is most of the drama in Mercedes Lackey's Arrow's Flight, but worse, because Talia really can't tell when she's influencing someone and when she's not. Heralds in general would never dream of casually reading the thoughts and emotions of others, mainly because they've all been chosen for their discretion and selflessness.
- Once she comes to full control of her Empathy, Talia develops her own sense of moral conduct with it, which is largely limited to those she considers to be good people. She openly uses Mind Rape against those few individuals she considers worthy of it, something that the other Heralds quiz her about, but accept her position on.
- It's also discussed in By the Sword between Kerowyn and Eldan, who find they must reconcile their different attitudes toward their telepathy; Eldan comes from a culture in which such abilities are commonplace and governed by Heraldic ethics, while Kero has lived all her life in a culture in which being able to read others' thoughts is almost unheard of, compelling her to keep her telepathy a secret and refrain from using it any more than she can possibly help so as not to lose the trust of those around her.
- Played with in Harry Potter; at least two teachers, Dumbledore and Snape, are known to be capable of Legilimency. There's no proof that either ever used it beyond the casual ability to intuit if they were being lied to, although Harry often worried if Snape could read minds. The only times the more invasive version is used is on a willing subject, for the purposes of teaching defense against it and possibly on Kreacher by Dumbledore in Order of the Phoenix. And on Harry, after he used an unknown spell to defend himself against Malfoy - and ended up nearly killing him.
- Any mind magic on others in The Dresden Files is Mind Rape; as the human psyche doesn't react well to being externally changed. Even neutralizing a heroin addiction is Black Magic.
- Then again, the White Council regards mind magic as a very very grey area and just prohibits it altogether, just to be on the safe side.
- It also seems to be legal to do diagnostic or corrective mental magic, providing you have the consent of the subject— for example, in one of the books a passing reference is made to systematic attempts to pinpoint and reverse a villain's subtle mind control in members of an organization. Also, Harry himself has engaged in some mental sparring with his apprentice, so as to practice their mental defenses. Oh, and the laws of magic only apply to humans— mind-rape on vampires or demons or whatever is totally fine.
- Though demons and faeries and other such are protected by the sheer alienness of their minds. Try to read or manipulate the mind of a faerie and if you're very lucky you'll end up in the corner laughing at how everything is made of rainbows. (If you're unlucky, it will be something much nastier than rainbows.)
- Culture Minds combine unfathomable processing power with machines that can manipulate matter on the subatomic level, essentially giving them total mind-reading and brainwashing powers. However, the Culture also respects individual privacy so much that actually using this power is the closest thing there is to a crime in the Culture, and will result in the Mind being ostracized even if it was done for the greater good.
- By way of example, the one Mind we come across that has done so was the GCU Grey Area, which is now called Meatfucker by its peers.
- The Betazoids in the Star Trek novels are usually shown as being like this. In the novel Well Of Souls, from Star Trek: The Lost Era, the Betazoid Ven Kaldarren refuses to telepathically scan the shady characters he's travelling with, despite their highly unpleasant personalities. He later acknowledges he was foolish not to. Indeed, they're planning to kill him, and his son.
- The tension between this trope and Mundane Utility forms most of the plot of Brenda W. Clough's How Like A God, and a lot of the rest is about tension between this and Comes Great Responsibility. Along the way, the protagonist hits every trope from Psychic-Assisted Suicide to (almost) raping someone. Then again, when he finds that There Is Another, he looks like a saint in comparison.
- The Sentinels from the Firebird Trilogy have very strict, self-policed rules on how they are and are not allowed to use their telepathic powers. Penalties for violating the fundamental tenets of the Code range from having their powers blocked to execution. This Code keeps them "nice" and prevents the significantly more numerous non-telepathic people (among whom they live) from wiping them out due to mistrust.
- The Shuhr, a branch of the Sentinel people that do not share the Sentinel's Christian faith, and hence also do not share their codes of conduct, show us exactly why the Sentinels need to police themselves. A dozen forms of Mind Rape, from implantation of compulsions to erasing and/or rewriting memories to looking though an unwitting victim's eyes are routine among them, and they keep their powers from fading with age by pureeing the brains of their cloned embryos and synthesizing a telepathy booster from the result.
- The alien "Hydrans" in Joan D Vinge's Cat trilogy evolved with their powers, and this trope was a natural side effect. If a Hydran makes someone else unhappy, they feel unhappy. If they cause someone else pain, they feel pain. If they kill someone else, they die. This resulted in their civilization being positively Utopian... until humans showed up. At first humans were overjoyed to have such nice neighbors, and by some quirk, they were even genetically compatible. But eventually the Bastards among us realized that those fail-safes still applied - but only to Hydrans and Hydran/Human hybrids. Humanity simply took their entire civilization away from them, and they were unable to do anything about it.
- Subverted like hell in the Twilight series, where Edward Cullen reads the minds of everyone except for Bella, and that's because he literally can't read hers. In Midnight Sun, he does say that he blocks people, but that's just because he finds them annoying (barring his family). He isn't bothered by mindreading anyone he wants, and is pissed when he discovers he can't know every little thing Bella is thinking.
- Subverted so very much in Hush, Hush. Patch constantly commits Mind Rape on Nora, from talking to her telepathically to making her think she was falling from a roller coaster to her death.
- Happy Jack Palmer from the Ghost Finders series refrains from intentionally reading others' minds, unless it's crucial for success in a mission for the Carnacki Institute. Played with in that, while his team lets people believe it's for reasons of this trope, it's really because A) reading others' minds intrudes upon his psyche as much as theirs, leaving him uncertain which thoughts are his own; B) the series' Verse is chock full of otherworldly threats and Beings that he'd rather block out than open his mind to sensing, for fear he'll Go Mad from the Revelation; and C) his Institute superiors threatened to lobotomize him if he didn't quit doing it.
- In M.C.A. Hogarth's Paradox Universe Eldritch customs strongly discourage the use of their telepathy. But in a subversion most of their race aren't any more ethical than other people.
- Doctor Tachyon in the Wild Cards series is a case of this trope being used exclusively to deal with telepathy being a Story-Breaker Power. As one of the Psi Lords of the planet Takis, Tachyon comes from a culture where telepathic aristocrats such as himself are considered to be entitled to read (and control) the minds of non-telepaths. Indeed, they do so frequently both to maintain rulership over society and to try to avoid the frequent assassination attempts that are part of their culture. Yet during most of the series (set on Earth), Tachyon almost never reads the minds of those around him, which allows many of his alleged "friends" to engage in all kinds of misbehavior. One of them was even secretly abusing Emotion Control powers, and Tachyon wasn't noticing because he was studiously not looking.
Live Action Television
- The Psi Corps of Babylon 5 have a fairly strict set of guidelines determining when they can read people's minds and how deep they can go under what circumstances. Sometimes they even follow it. Sometimes not.
- In Heroes, telepathic "scanner cop" Matt Parkman initially uses his mind reading powers to fight crime, but after he evolves the ability to completely control the minds of others he becomes much more reluctant to use his powers at all, to the point that by Volume 5 he's categorized his ability as a drug and has even checked himself into an AA group.
- Evie from Out of This World needed to borrow an ESP power to help with a fundraiser. Because she is a bit young, she has a bit of trouble not commenting on the private thoughts of others, and later needed to procure a magician to lend Plausible Deniability to her trick.
- Satori Komeiji of Touhou fame is supposedly greatly disliked by humans and youkai alike for her mind-reading powers. The fact that she won't stop bragging about reading minds probably doesn't help. It's implied that it's both a racial trait and the reason there aren't many satori left.
- In fact, the only people that do like her are animals that can't talknote . Satori's mind-reading power lets her communicate with them, and they're very grateful for that.
- Played hilariously in the fangame The Genius of Sappheiros. After refusing the protagonists' attempt to recruit her to the party, she proceeds to go on as usual and read out embarrassing things about everyone - until she realized that the now livid party (including members who are normally opposed to Reimu and Marisa's "fight first ask questions later" attitude) are all surrounding her, hell bent on beating her up.
- Koishi, Satori's sister, permanently closed her own third eye, thus eliminating her own mind-reading power, in order to avoid that sort of hate. Which it did, by way of bizarre side effects (by closing off her heart/mindnote she no longer has thoughts or feelings, and it's impossible for other people to care about or even remember her).
- Averted in Golden Sun by Ivan, who has no sense of boundaries when it comes to his Mind Reading and in fact is eager to corner some guys in their room at the inn because he thinks they might be behind the recent thefts.
- Played straight in Tales Of MU with the telepathic priestess Dee. Subverted with "delicate blossom" Violet, who was raised by hippies and has no sense of boundaries.
- Used in FreakAngels. Part of the titular mutants' code of honor is not to use their mind-control powers on others, and a great deal of drama comes from asking what the difference is between brainwashing others of traumatizing experiences (as Sirkka does) and brainwashing them into doing your bidding (as Mark and Luke do).
- Most of the Psis in the Whateley Universe, particularly really powerful Psis like Fubar. At the Whateley Academy, there's even required material on the ethics of psychic powers (which the unethical like Don Sebastiano ignore).
- In Chakona Space skunktaurs are taught to be like this from cubhood.
- Averted by the Adar race of Tales From My D&D Campaign, who incorporated their racial gift for psionics into their daily society to such a degree that bargaining, courtship, and even simple communication became Mind Rape when they tried to interact with members of other species (who lacked the Adar "mental immune system".)
- Used in the Starship Troopers CGI cartoon: Dizzy Flores is claustrophobic, which hurts her on a mission where The Squad has to go bug-hunting in an underground cavern. Carl, the team psychic, uses his powers to remove her claustrophobia, but not before debating the issue (since he's never had to do something like that before and was worried that complications might arise). He doesn't have problems mind-raping enemy Brain Bugs, however.
- Part of Maguro of the Sushi Pack's powers includes mind reading and mild mind control (usually just to calm someone down). She rarely uses these on anyone other than her own teammates, although she did use mind control to make a museum director hang some of Tako's art.
- Brought up occasionally in X-Men: Evolution. While Charles did occasionally mind wipe to keep mutants a secret, moral use of the powers were incredibly important. In one episode where Jean loses control, she accidentally reads Rogue's mind, and immediately apologizes profusely for it.
- Explictly brought up and lampshaded in Adventures of the Galaxy Rangers. The team psionic, Niko, comes from a sanctuary world that is not on any map or chart. Their highest law is "One's mind belongs to one's self."
- Young Justice explores this in different ways. M'Gann casually uses telepathy early on because she does not realize her humans friends would find it disturbing, since it's completely normal on Mars. She manages to learn when it is or is not appropriate to use on her allies, but in "Image" uses it to knock them out in a desperate moment to hide her Dark Secret, and then Mind Rapes a psychic villain into a coma. By season two she has become a Knight Templar, willing to do the same to other villains when it helps a mission. Eventually this callousness leads her to damage one of her friends' minds very badly, after which she seems determined to play this trope straight.