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Characters / Tokyo Afterschool Summoners Smaller Guilds

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Massive unmarked spoilers below! Read at your own risk.

In General

Characters that appear in the main story, but either their guilds have few known members, or they're not associated with any known guilds. Once there's enough characters in a guild, or when a character is revealed to be in one, they can be moved to their respective guild.

Beware of unmarked spoilers. You have been warned.

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Local Assassin

Voiced by:

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  • The Bus Came Back: The end of Chapter 11 reveals he has allied himself with the Warmongers and have been given his own squad of mecha troopers to aid him.
  • Chronic Backstabbing Disorder: Obvious quip aside, boy does he have a case of this! He's never shown a willingness to resist the urge and likely always plans this as the end game for all his clients and associates.
    • In chapter 3, he makes his escape the moment Oniwaka and Kengo create an Exception, while making it clear how much he enjoys Oniwaka's agony from his Rule overloading.
    • It's taken to horrifying levels in chapter 8. In a show of heinous irony, he manipulated a vindictive little girl, whose parents had just been killed in the chaos caused by the Genociders, into an attempt on Babalon's life after actively aiding Babalon and the rest of the Genociders throughout the chapter in order to create the situation in the first place. While Arc managed to shield Babalon from the attack, it cost them their life (though Shiro was able to revive Arc later). Despite that, Kirito was still pleased with himself as he got to see Babalon suffer from once again losing a child she cared about before he quickly made his escape.
  • For the Evulz: A lot of what he does seems to stem from a sadistic desire to make others suffer and/or to make them give in to their worse impulses. This is evident in chapter 8 when he lent one of his knives to a little girl whose parents had just been killed by the Exceptions, and told her Babalon was responsible for everything in order to convince her to murder the woman who welcomed him in open arms and treated him like he was her own child.
  • Half-Hearted Henchman: He appears in several chapters, always as a contractor of the current villain, but is usually not interested in their goals.
  • Karma Houdini: He has yet to face any real consequences for his heinous actions.
  • Knife Nut: His artifact, inherited from Jack the Ripper.
  • Jerkass: He's rude to almost everyone he meets and will not hesitate to either betray or abandon them if things go south for him.
  • Jerk Ass Has A Point: Despite also being guilty of the events in Chapter 8, he was right to point out to the little girl he gave the knife to that Babalon, Arc, and the other Genociders are responsible for her parent's death.
  • Ominous Fog: Kirito can generate a concealing fog at will to mask his presence, allowing him to fade into the shadows to either ambush his enemies or to make a quick escape.
  • Parental Abandonment: Implied. Has no relations to anyone as of yet and instead calls Babalon his "Unlovable Mother".
  • Psychotic Smirk: Often sports this when things get bad for his victims.
  • Recurring Boss: Appears as an enemy in several chapters.
  • Serial Killer: If his artifact didn't already tip you off, the mutilated body found in chapter 3 is implied to have been his work. Unlike many other characters who inherited their artifacts from infamous historical figures, such as Claude and Licht, who inherited their artifacts from Emperor Nero and Hitler respectively, Kirito seems to enjoy following the footsteps of his predecessor all too willingly and naturally.


Starring Lady of Yurakucho

Voiced by: Naoko Matsui

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  • Beware the Silly Ones: A beautiful young woman dressed for a performance at the opera, who could also easily go umbrella to sword with someone like Toji without breaking a sweat. She’s also great friends and presumably guild-mates with Nyarl. The two even have affectionate names for one another.
  • Character Narrator: Acts as one during the Desert Journey event.
  • High-Class Gloves: Lacy and with a matching rose on the top wrist too.
  • It Amused Me: From what limited screentime she has had so far, it seems her and her guild's only real intention is to provide entertainment to the people using the App.
  • Mask of Power: Implied to be her sacred artifact.
  • Mysterious Waif: Has kept a relatively low profile in the game. Time will tell what impact she will have on the story.
  • Parasol of Pain: A Parasol of Prettiness that can match the strength of Toji's two ancestral demon-slaying swords with no trouble.
  • Perpetual Smiler: Rarely seen without a pleasant smile upon her face.
  • Self-Duplication: Jiangshi Night event revealed that she can do this, as she split herself into three copies to stir up trouble at various locations during the event as per her assignment.
  • Shout-Out: She may remind people of The Phantom of the Opera, namely her half mask which is similar to what Erik wears, as well as the fact that she has the same name as the lead female character.
  • Voluntary Shapeshifting: Highly implied from her conversation with fellow shapeshifter Nyarl, as to what the purpose of her masks are for or at least a side effect of her powers.
  • Wild Card: Her troupe has kept out of the affairs involving the other guilds so far, only observing and keeping their distance. She has neither supported nor hindered anyone, however she is also not above using the chaotic circumstances as distraction for her own goals. She once defeated Toji because she didn't want him intervening with the Protagonist when the Fisher King Exception was summoned during the Summoner's clash with Zabanniya.



Boy Bodyguard

Voiced by: Yumiko Kobayashi

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  • Katanas Are Just Better: Wields five of them at once as his Weapon of Choice.
  • Rōnin: He is based on the legendary wandering swordmaster, Miyamoto Musashi.
  • Split-Personality Team: The memories of five distinct beings are housing in the body of this little boy, but they seem to work well together. Whoever is the dominant entity changes according to the situation.
  • Symbiotic Possession: Of a sort. The details remain unclear, but the different entities are "borrowing" the body of a teenage boy and work for money as a sort of compensation to him, should they ever leave his body.


The Forsaken Beast

Voiced by: Josuke Shinomiya

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  • Bears Are Bad News: A large bear who attracts misfortune wherever he goes. It's not that he himself is a dangerous or bad person, it's just his bad luck.
  • Butt-Monkey:
    • By extension of being a bad luck magnet, this poor bear cannot catch a break. He's been shot at, attacked by wyverns, and that's just to name a few of the things that have been inflicted on him!
    • Played for laughs in Valentine's Timeslip, he is repeatedly whacked in the face by the same branch every time he wakes up from a time reset.
  • Hates Being Touched: During the Black Snow on the Hot Spring Mountains event, Barguest repeatedly blocks Ashigara from patting his shoulder, citing that he doesn't want his bad luck to rub off on Ashigara even though they're friendly towards one another.
  • The Jinx: Quite literally! His Sacred Artifact, the chains that adorn his body, attract ill will and bad luck.
  • Papa Wolf: Deeply protective of Kenta, who is essentially his surrogate child.
  • Self-Deprecation: It rather hard to think positively when you're a living bad luck magnet and unending source of slapstick comedy.
  • Stone Wall:
    • How he is played as a unit, as he can give himself the Regeneration, Tenacity, and Guts buffs while also crippling his enemies' CP gain and lowering their ATK stat.
    • His Valentine's Timeslip event variant performs this role even better than his standard form as he has access to most of the above-mentioned buffs with the addition of the Protection buff for added defense and Taunt to better protect his team and make full use of all his defensive buffs.


Cyborg Cleaner

Voiced by: Kenyuu Horiuchi and Rumi Ookubo

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  • Bare Your Midriff: Despite wearing a fully functioning suit of armor, Algernon's abdominals are conspicuously Exposed to the Elements.
  • Boom Stick: They can turn their broom into some-kind of rocket blaster by re-configuring their armor around the broom head.
  • Cleanup Crew: It's implied that they not only eliminate their targets but also clean up the resulting crime scene and disposes of their victims' bodies.
  • Consummate Professional: If you hire them, you can be sure that they will fulfill their assignments to the letter.
  • Deadly Euphemism: Besides their janitorial work at school, Algernon also "cleans up" the streets of targets they receive from their job as a mercenary after school.
  • Do Not Call Me "Paul": Charles hates when other people know and call him by his old name. The fact that he tells the protagonist his human name in his character quest goes to show just how much he grows to trust and like them.
  • Flying Broomstick: Well, how else are you suppose to use a rocket-powered broomstick?
  • Keet: The AI unit, Algernon, is noticeably more up-beat and talkative than their human host.
  • Luminescent Blush: Their helmet can stimulate a blush response and it's so adorable. This is usually the result of Charles reacting to something unexpected or cute the protagonist does for or with them.
  • Named After Somebody Famous: During the "Osechi, the Mouse and the Sweeper" event, Algernon states that they were named after the famous British poet, Charles Algernon Swinburne.
  • Neat Freak: As revealed in the "Virtual Summer Memory" event, Charles can only relax by cleaning! Algernon tells the party, particularly Otohime, it's better to leave him be.
  • Power at a Price: The operation that gave them their accelerated intellect and higher bodily function is also gradually eating away at them. The primary symptom of this burn out is memory loss.
  • Power Degeneration: Their power is killing them, but they also don't want to go back to who they were. It's implied that the memory loss they experience at times are only the beginning something much worse!
  • Sempai Kouhai: They are apparently our senior at Shinjuku Academy.
  • Scarf of Asskicking: Algernon has your stock oversized tattered scarf, and of course it's caught in a Dramatic Wind.
  • Shipper on Deck: Algernon consistently tries to get Charles to be honest with their feelings for the protagonist and seems dead-set on trying to get the two together.
  • Snarky Non-Human Sidekick: The AI portion of Algernon speaks more often than the human side of the equation, often to tease the human inside the suit in good nature.
  • Superior Successor: They are apparently this to Nomad, as they are from the same experimental line as the tiger detective, but possess far greater acceleration and actual time-hopping powers.
  • Time Travel: Possesses this ability, as all things made from Utopia are. This is how he able to deal with Azathoth. Continuous use of this power is also slowly killing them.
  • We Will Wear Armor in the Future: Algernon is a hero from Utopia, a science fiction-themed world. As an apparent mercenary, he wears some pretty neat armor...ab window notwithstanding.


Amnesiac Werewolf

Voiced By: Masato Ushiki

Existing somewhere between the lines of human, wolf, and machine, Breke is all of the above, yet not quite any of them at the same time. Much like the Protagonist, Breke arrived in Tokyo with no memories of his life before. Equipped with nothing more than a suit of nanomachines and voices that hint at foreboding possibilities, Breke is trying to navigate the mysterious purpose for his being in Tokyo.

  • Ability Mixing: His ability to use the abilities of other artifacts seems to be based on Freki's Rule that allowed him to "consume what was left behind" and Huginn and Muginn's ability to access and translate the memories and personality of the artifact's previous owner.
  • Ace Pilot: His Nightglow variant depicts him driving a high tech spaceship. His bio also mentions that due to being a machine that adapts to "past legacies" flying a space fighter is simple.
  • Conditional Powers: His ability to temporarily use the powers of the artifacts of others requires that he assumes the form of that artifact's previous owner and, also, assume their personality while in use. On top of that, it's implied that as a result of it being tied to Freki's Rule, he can only tap into the artifacts of Transients that have completed their Roles.
  • Cybernetic Mythical Beast: An odd example, Breke is the fusion of Huginn, Muninn and Freki, 3 of Odins familiars.
  • Easy Amnesia: Breke is introduced into the story suffering retrograde amnesia. There seems to be bits and pieces of his past life that have surfaced, though much remains unclear.
  • Hearing Voices: It isn't long at all after his introduction that Breke begins hearing voices in his head. For the most part they seem to be providing hints about his past and providing guidance for him. It's later revealed that it belongs to Huginn, who has been integrated into Breke along with Muginn as a support unit for his nanomachines.
  • Limited Wardrobe: He currently has three skins in the game. His initial skintight suit, that same suit but with the front open... and the same suit but semi materialized.
  • Meaningful Name: His name is short for "B-Type Freke". Curren named him this because he's the ' "Plan B" of the True Guilds, being the opposite of the Protagonist they can use as a replacement for the World Representatives if any of them start to break away from their intended roles in the Game or end up fulfilling their wish that kept them in Tokyo.
  • Playing with Fire: His Nightglow variant has the fire attribute. Interestingly though he fights with a laser.
  • Quest for Identity: After getting out of the jam he initially finds himself in, it appears Breke has decided to take on this particular mission.
  • Reforged into a Minion: A three-fer. It's revealed he was originally Freki, one of Odin's wolves, who was captured by Utopia along with the missing Huginn and Muginn, who were converted into a robot body and its support units for their Artifact, respectively.
  • Shapeshifting: What his nanomachines, which his 4-star states is his Sacred Artifact, allow him to do. This not only gives him the ability to look like others, but also gives him the ability to duplicate the weapons of others, as seen when he generates a copy of the Protagonist's Boundless Tail sword to fend off some attacking robots. It's also the source of his ability to utilize the abilities of other's Sacred Artifacts.
  • Soul Jar: Inverted, as while it's not their actual souls, the Thought Unit reveals that Breke is composed of the memories, thoughts, and physical appearances of Transients who have completed their Roles. This includes Babalon, Surtur, and Azathoth, though it mentions they were the last to be uploaded before Breke was activated. Tezcatlipoca is added to his archive at the end of Chapter 10.
  • Spy Catsuit: The outfit Breke wears is made of nanomachines, and since it appears that he has some relation to combat fields of work, of course it defaults to a rather form-fitting catsuit. And since this is Tokyo Afterschool Summoners, the Stripperific crotch zipper is almost expected at this point.
  • Suspiciously Similar Substitute: He's one to the Protagonist. He's an amnesiac who first manifests in a park, initially has no other memories other than his name, gets attacked by a random Transient mob and has to be saved by a mysterious stranger (This time, it's you, the Protagonist), and manifests a Sword artifact to save the person who just saved him. He's even composed of multiple beings, just like the Protagonist. It's justified, as Curren and the other two Geniuses that act as the guildmasters of the three True Guilds explicitly built him to take on the Sacred Artifacts of the World Representatives if they began to fail in their roles for the Game or end up dead or desummoned. This means Breke is the vessel for the 23 World Representatives, just like how the Protagonist is the Vessel for the Exiles of the 23 Worlds
  • Undying Loyalty: Has this to the protagonist for saving their life as soon as Breke was summoned. This was so impactful to him that he immediately adopted a mindset similar to the protagonists. And whenever he finds the protag in trouble he'll be sure to jump into the fray, even if his power prevents him from being recognised.
  • Wolf Man: Breke has the anthropomorphic appearance of a wolf.


Shinjuku Librarian

Voiced By: Jun Fukuyama

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Light Archer

Voiced by: Masato Yoshida

A gentle high school student and archery club member, accompanied by the cherubim Cupid. He has a soul that overlaps with a god existing within one of the parallel gate worlds, and the godly energy crosses that barrier, welling up in him. But if this extraordinary power accumulates too much in his ordinary human body it could destroy not only him, but Tokyo itself. Having taken a liking to Shinya, Cupid helps him out by periodically releasing this overflowing power in the form of light arrows. There is, unfortunately, the stipulation that the arrows cannot be fired aimlessly and must hit someone.

He and his familiar Cupid are also the substitute Representative of Olympus in place of Zeus, since to the latter is unable to take part in the game because of Perun's existence.

  • Balance Buff:
    • His Soul Shooter skill grants the Arousal buff to allies up to 2 squares in front of him.
    • His upgraded version of Starshine, Starshine+, boosts its activation rate from 70% to 100%, ensuring that the Glint buff will pass around to his allies.
  • Blessed with Suck: Has a power some teenagers would kill for, but is deeply troubled by using it, and will die and take the rest of the city with him if he doesn't.
  • Charm Person: One of the application of his power is to have Cupid fire Arrows of Love to someone and make them falls in love with him, though he mentions that this is only the facet of his untapped true power. Against Shiva, it instead manifests as a painful mental attack due to his resistance against charm.
  • Cupid's Arrow: Essentially his Sacred Artifact, but he can't choose who the targeted person falls in love with.
  • Hero of Another Story: Once stopped Kalki, an Avatar of Destruction, from rampaging in Tokyo as part of his backstory.
  • Emotion Bomb: His power isn't simply making anyone hit by one of his arrows fall in love with him, but forcing them to feel any emotion he wants them to, including heartbreak and despair. He uses this power to break several people free of the obsessive infatuation Sitri's feathers cause.
  • The Last of These Is Not Like the Others: So far, he is the only substitute Representative in the story, meaning that he isn't directly involved with Olympus's Exile, Eurynome, at all, unlike the other pairs of Representative and the Exile.
  • Light 'em Up: His element.
  • Meaningful Name: One of his given name's possible meanings is "arrow of truth" (真矢 Shinya), while his surname literally means "Temple of Heavenly King", fitting his role as Zeus' proxy.
  • Power Perversion Potential: Subverted. Should the Hero bring it up, Shinya angrily rebuts that his charm ability isn't fun or titillating to him; the manic, obsessive love inspired by Cupid's arrows makes him more uncomfortable than anything.
  • Single-Target Sexuality: What getting hit by one of his arrows usually inspires towards him.
  • Spanner in the Works: Implied to be this to Curren, since Shinya himself is bound to a Transient and does not possess a Sacred Artifact, meaning that Breke cannot pick up his power per her design, let alone the fact that he is only a Substitute Representative.
  • The Straightand Arrow Path: Cupid's weapon of choice, per his legend.

    Wakan Tanka 

Wakan Tanka
Football Captain

Voiced by: Yasuaki Takumi

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  • Bad with the Bone: His Weapon of Choice of sorts. His helmet is his sacred artifact and made out of the skull of a buffalo.
  • Cool Helmet: His sacred artifact takes the form of an American football helmet. Despite his bio stating it's crafted from a buffalo's skull, the helmet itself has a rather mundane appearance.
  • The Heart: Although at first appearing to be a good fit for The Big Guy, Wakan Tanka is revealed to actually be one of the most caring characters in the game. He's very in touch with his own feelings, as well as the feelings of those around him.
  • Heart Is an Awesome Power: Wakan's specific power is the ability to "create a path forward". Indeed, when activating his helmet by pressing it onto the earth, a brick laid path freed of obstruction will appear before him and his teammates. What makes this power so awesome is that the helmet also empowers his him and his team into near unstoppable juggernauts, represented in game as granting your team with the powerful Crit+ buff capable of dealing immense amounts of damage.
  • Horned Humanoid: Sports two spectral buffalo horns.
  • Hurting Hero: While we've been getting hints that Wakan Tanka recognizes one of the souls of the Protagonist, it's explicitly addressed in Seaside Fashionista. It's then stated that the Protagonist reminds him of someone from his world that he began to care deeply about. This person apparently disappeared from his world, and looking at the Protagonist reminds him of that pain.
  • Lovable Jock: Friendly, encouraging and well-liked by his peers.
  • Memory Jar: As his second sacred artifact, his very body itself, is a Pillar, albeit an Incomplete one. It allows Wakan Tanka to retain his memories of joyous events across timelines. According to his Japanese bio, this is a result of his body being created by all the spirits of his homeworld in an attempt to go past their limits and gain omnipotence.
  • Ripple-Proof Memory: A downplayed example. Unlike the completed World Pillars that most of the Representatives wield, Wakan's body is limited to recording only a certain type of emotional memories. In his case, memories of happiness.
  • Soul Jar: Wakan Tanka is The Great Mystery of Lakota belief. As such, he's not a singular entity, but the representation of ALL great powers of his world, jammed into the body of a single person.


Bear Sumo Wrestler

Voiced by: Kazuhiro Nakaya

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  • Boisterous Bruiser: The man has two settings: loud and louder, and he loves putting his physical strength to use - not necessarily in a fight, just in general.
  • Bruiser with a Soft Center: As big and tough as he tries to look, it is incredibly easy for him to fall into Inelegant Blubbering if he thinks he's been abandoned by his friends - emphasis on "thinks". This includes when he forgot where and when they were to meet up, and showed up at the wrong time and place.
  • Meaningful Name: Ashigara is named after a real-life mountain which is the setting of the Japanese folk tale Kintarou, wherein the eponymous character is reputed to compete against bears in sumo. Certain texts in-game imply that Ashigara is one such bear.

    Babe Bunyan 

Babe Bunyan
Western Cowboy

Voiced by: Orie Kimoto

  • All-American Face: He's a gun-toting, lasso-wielding cowboy with a red, white & blue color scheme, who loves to play baseball, eat barbecue, and gush about the great frontier.
  • Composite Character: While he primarily takes from the story of Paul Bunyan, that Babe is a white calf rather than a blue one like his namesake is a reference to the White Buffalo Calf Woman of Lakota mythology.
  • Cowboy: Literally!
  • Eagleland: A mixed type. Babe is a chubby, boisterous All-American Face who dresses and acts like he's in a Spaghetti Western and uses a gun despite being a child, but he's also very friendly and as a farmer, he cares a great deal about the environment.
  • Farm Boy: One of his alternate skins has him holding a hoe, and the cultivation of the land is a big part of his backstory.
  • Fertile Feet: The horseshoe Sacred Artifacts on the bottoms of Babe's boots can cultivate the land wherever he treads on it.
  • Gratuitous English: He's not as bad as Nyarlathotep, but Babe still spouts quite a lot of English words or phrases since he's supposed to be an "American" character.
  • Making a Splash: Babe's lasso is imbued with water powers and the horseshoes on his boots can locate or bring forth streams.

The Game Masters (Beware of unmarked spoilers)

The creators and managers of the App. They created it for the sole purpose of using it to create a new world, regulating it.


  • Blue-and-Orange Morality: A Murderous Battle-Royale Free-For-All to capture the Protagonist where hundreds of thousands of innocents are brutalized and slain in a time-loop? Perfectly acceptable. Rushing the Protagonist every single time the game starts? NOPE! Every participating Rep has to sign a Non-Aggression Pact until the GMs say it's time or else.
  • Game Master: It's in the name and unlike most cases, this seems to be team of game masters rather than one single moderator who oversees the progress of the game.
  • Immortality: A requirement for all of their members. All of the Game Masters apparently possess some form of eternal youth or immortality. Justified, since they reside in the Tower of Babel, the one place in Tokyo unaffected by the Time-Flood that resets everything in Tokyo back to the beginning of the game if the Reps fail to capture the Protagonist, so their immortality helps get them through the dozens, if not hundreds of temporal resets. Wouldn't want that pesky little issue of aging getting in the way of their work.
  • Killer Game Master: They're seemingly ok with all the participants engaging in wanton acts of cruelty and murders, as long as it's within the bounds of their rules. No one is safe in Tokyo once the game starts in earnest in every time-loop.
  • The Man Behind the Man: They were the ones to set up the rules for this insane game of supremacy in Walled Tokyo and is implied to a degree of control over even how the Representatives can act in Tokyo.
  • The Unseen: There has been multiple mentions about them and the role they play in managing the Game, yet their upper echelons and motives remains a mystery. So far, only some of their field agents have played an active role in the story.


Gothic Lolita

Voiced by: Mutsuki Arisawa

[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]

  • The Ageless: Implied. The fact that she's within the ranks of the Game Masters means she must have some method to resist the ravages of time and considering her nature, this is the most likely one.
  • Alice Allusion: In this case, she is outright the same person.
  • Ambiguously Human: While she does look like a human child, her eyes changes color to reflect her mood, which immediately puts her "humanity" to doubt.
  • Blessed with Suck: Her ability to be automatically forgotten by anyone who takes their eyes off her makes infiltration a cake walk. But this same power has also doomed her to an extreme loneliness as everyone she meets will quickly forget she even exists, with the sole exception of Jambavan.
  • Changing Clothes Is a Free Action: Changes between two extremely elaborate costumes, complete with eye and hair color changes, constantly throughout the Halloween party event.
  • Damsel in Distress: Chapter 10 revealed that she is currently imprisoned somewhere in the Tower of Babel due to her prior interference with the game.
  • A Day in the Limelight: While she is normally unable to interact with the normal world, on the day of Halloween, when fantasy and reality intermingle, she is able to be remembered by others. She's so overjoyed when the day comes that she gives Jambavan a day off.
  • Go-Karting with Bowser: The Halloween party event, though the Hero is unaware of her villain role at the time.
  • Innocently Insensitive: Her treatment of Jambavan. While she does genuinely like and consider him a friend, her stunted social development and Jambavan's tendency to panic lead to her abusing his doormat nature and bossing him around.
  • Laser-Guided Amnesia: Her ability causes her to drift out of the memories of others, to the point she can infiltrate the Berserkers guild simply by walking in the front door, as any witnesses forget all about her the moment she's out of sight. As she describes it, her power is the ability to "replace reality with dreams", and dreams are inherently something that will be quickly forgotten by their dreamers when they "wake up".
  • Lonely Rich Kid: Lives a high-class lifestyle, but due to her ability she is forgotten by everyone except her fellow GM, Jambavan, who is her only "friend" but remains with her because he has to rather than out of mutual friendship.
  • Loophole Abuse: Able to keep Jambavan under her thumb despite the incredible power his Sacred Treasure grants him, because she is physically weak but has powerful mental abilities.
  • Mysterious Waif: A enigmatic little girl who shows up during the middle of huge confrontations and seems to know about the machinations of the game. She is later revealed to be a member of the Game Masters.
  • Ninja Pirate Zombie Robot: Her Halloween costume variant: unable to pick just one thing, her costume for the Halloween party is a mishmash of elements she dubs a Vampire Knight Detective.
  • Power Incontinence: Her memory erasure power is passive. She can guide and amplify it to wipe specific parts of a specific person's mind if she needs to, but otherwise has no way to shut it off.
  • Red Eyes, Take Warning: In cases where someone manages to rile her up, her eyes glow red.
  • Token Mini-Moe: One of the rare females in the cast, and most importantly, the only one looking like a little girl.
  • You Gotta Have Blue Hair: Her standard form has faded lime green curls, while her holiday variant has blond with pink edges or ashy gray with burgundy edges, depending on which costume she is wearing.

    Sanat Kumara 

Sanat Kumara
Big Boss of Umamichi

Voiced by: Ken Narita

[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]

  • The Ageless: True to his legend, Sanat is blessed with eternal youth and vigor. Although he does have some gripe with his unending youth as it, among many other things, has kept him from graduating.
  • Animal Motif: The peacock, as it's the animal that represent his divinity with him sprouting peacock wings and tail feathers when using his powers.
  • Bewildering Punishment: After causing a little bit of trouble in the local shopping district, Sanat Kumara announces to the Jiangshi during the Arise! Jiansghi Night event that they need to assist in repairing any damage they well as submitting to them being punched by him. After fighting him to keep him from attacking the Jiangshi, you come to the realization that it was a ploy to remove attention from the Jiangshi, as the perception of the crowds around them directly influenced their behavior.
  • Dark Is Not Evil: Technically summoned as a Shadow of himself; it doesn't seem to have made any negative changes to his personality in the slightest.
  • Double Agent: Following the events of Arise! Jisangshi Night, Sanat Kumara is revealed to be another Game Master, like Alice. Once Sanat Kumara realizes the Invaders created a Body Double in order to influence the Entertainers, he decided to take its place and influence the Invaders in return, ostensibly to figure out what exactly they have planned.
  • Gag Boobs: Good Lord, where to begin?! They look like they could pop at any minute!
  • Horned Humanoid: A small oni-like horn of flames constantly swirls from his forehead.
  • Kill and Replace: Rare heroic example. He destroys the copy the Invaders made of him and intends to take its place and return to the Invaders to uncover their ploy.
  • Large and in Charge: He's the gang leader/bancho of Umamichi Academy and is described in his introduction as very tall and muscular.
  • Man of Kryptonite: Despite him and Licho apparently getting along quite well, the tiger's profile shows he dislikes Sanat Kamura - likely because Sanat's power to break through illusions and falsehoods not only negates Licho's Artifact, it means Sanat can see through all the lies Licho is telling himself and give the Therian advice he doesn't want to hear.
  • Meaningful Name: His name literally means 'Eternal Youth'.
  • Neighborhood-Friendly Gangsters: Despite holding himself as the bancho, or gang leader of Umamichi and its surroundings, he appears to have a good relationship with the business owners surrounding the school. Acts of vandalism and other crimes committed during his introductory event were also met with his disapproval or demands of compensation for the wronged parties.
  • Playing with Fire: His Sacred Artifact is the shadowy ether fire that surrounds him and has the power to touch and influence the souls of others.
  • Shattering the Illusion: This appears to be part of Sanat Kumara's power set. After the events of Halloween Night, Sanat Kumara confronts Christine and the Entertainers responsible for that night's chaos. At that point Sanat attacks a copy of himself that had been following the Entertainers. He reveals that to be a shadow of himself, created most likely by someone in the Invaders. This copy of himself is the person who had contacted the Entertainers and commissioned them to cause chaos in Umamichi.
  • Winged Humanoid: He can sprout fiery wings.