Book 1 | Book 2 | Smaller Guilds, Unaffiliated & Unknown | Event-specific characters
Voiced by: Kentaro Ito
He is a smoke genie Transient who works at Shinjuku Academy as the assistant teacher of your class. He wears a tracksuit and carries around a bamboo sword to discipline students. He is usually carefree and allows his students freedom of spirit as well. His fellow teacher, Mr. Triton, is very particular about the school rules so they don't get along. On the other hand, he sees Mr. Mononobe as the ideal teacher.
Despite appearing early on in the story, he has only been released as a playable unit with the Seaside School Event in 2017.
- Cool Teacher: In opposition to his counterpart.
- Playing with Fire: His in-game element.
- Red Oni, Blue Oni: Red to Triton's Blue. Doubles as Color-Coded for Your Convenience.
- Walking Shirtless Scene: Together with his counterpart.
Voiced by: Toshiyuki Morikawa
A teacher of Shinjuku Academy where the protagonist and friends attend. He loves his students and is constantly competing with his colleague Jinn to see who is the better teacher. In contrast to Jinn, who has a dynamic personality and takes a laid back approach with students, Triton is of a serious nature and is quite strict with rules. A merman, and thus good in aquatic environments, he also acts as advisor to the water polo and swim teams. His affinity for all places wet often leads to him sleeping overnight in the bathroom of the RA room at the academy. Triton harbors a deep respect for Mr. Mononobe, another colleague of his.
Despite appearing early on in the story, he has only been released as a playable unit with the Remote Island Expedition Event in 2017.
- Apparently Human Merfolk: Apart from the fins growing on his arms, he does not have a lot of typical merman traits.
- Making a Splash: His in-game element.
- Literal Spilt Personality: In the Remote Island Expedition Event, Dagon reveals that Triton was this, originally being just one of his many names, until the people that worshipped him eventually split him and Triton into 2 beings, causing him to lose his power and his Role of the All-Father to Triton. Dagon's goal in the event is to manipulate Triton into becoming one with him again to re-obtain the power he lost in the split.
- Red Oni, Blue Oni: Blue to Jinn's Red. Doubles as Color-Coded for Your Convenience.
- Stern Teacher: In opposition to his counterpart.
- Walking Shirtless Scene: Together with his counterpart.
Voiced by: Masato Ushiki
A high school student who, while being known in Tokyo as a kendo strongarm and accomplished military and literary scholar, commutes to prep school. He acts as the manager of a student think-tank centered in Hongo, Bunkyo Ward. At the same time, he is a member of the upper echelons of the Hongo Wisemen, allies of the Berserkers. He adores doting on his one and only little brother Duo, but is always saddened by being treated as an annoyance. Knowing the darkness from before the time when Transient's appeared in Tokyo, he doesn't trust anything other than his blood-ties.
- Annoying Younger Sibling: Inverted. Duo finds Shuichi's borderline worship and emotional dependence on him to be grating. He would rather they have an average sibling relationship and for Shuichi to treat him like a normal kid, but his older brother is not of the same mind.
- Anti-Magic: Under very specific circumstances, his Akashic Records can temporarily shut down the Rule of another person, even someone as powerful as Shiro overtaken by Yog-Sothoth. It's his ace in the hole and he typically prefers to only use it under dire circumstances.
- Ambiguously Brown: Shuichi is likely half-Indian like his brother.
- Artificial Human: Going by Curren's comment, he too was likely made in a lab alongside his siblings.
- Big Brother Instinct. To put it lightly. bits and pieces from chapter 8 onward implies this the result of spending all his childhood protecting his little brother and himself from the people who experimented on them.
- Cannot Tell a Lie: Allegedly, as a result of his Role and Rule. This doesn't keep him from misleading people when he sees fit.
- Decoy Leader: Of sorts. Most people simply assume he leads the Wisemen, as he does all the talking.
- Dull Eyes of Unhappiness: He's despondent and catatonic during the first half of Chapter 9. He doesn't give a damn about anything, looks off into space, and only barely communicates in short sentences. Claude of all people has to talk some sense into him.
- Fire-Forged Friends: He developed a rapport with Moritaka in their kendo classes. In fact, Moritaka is the one who is nursing him back to mental sanity during Chapter 9.
- Heroic BSoD: Sadly, he is absolutely broken and destroyed by the traumatic reveal that not only was Duo playing him like a fiddle, but he was also in league with Chapter 8's apparent Big Bad, Michael.
- Knowledge Broker: Essentially. The Hongo Guild specializes in observing and gathering data on everything, which his Sacred Artifact allows him to do. He passes all data on to his brother to analyze.
- Manipulative Bastard: Has no qualms attempting to use the Protagonist's friends as bargaining chips to coerce them into an alliance in which they are the "limbs" to his "brain", and later thinks aloud about using the Outlaws as meat-shields once the Genociders' assault had thinned their numbers enough for them to be desperate enough to cooperate.
- No Social Skills: Zig-Zagged. He is at times described as charming by the narration, and is capable of coming across as an upstanding individual to Shiro in their online interactions as Cain, and a trustworthy friend to the chronically-naive Moritaka, and is no doubt an affable person. That said, even putting aside the over-active Big Brother Instinct that compels him to sing Duo's praises near-constantly, Chapter 7 has Nomad note that he is excessively familiar, and shortly after, he speculates that Claude and Snow sent Garmr on a mission to gather the remaining Berserkers to the Colosseum to act as a decoy for Nomad because they could find no other use for him. Out loud. Within earshot of Garmr, who is still nursing injuries from trying to complete that mission. When the Protagonist expresses their disapproval, he seems genuinely confused as to what he did wrong.
- Power Nullifier: His sacred artifact can do this under specific circumstances.
- Sibling Team: Despite their differences, they work together as a team.
- Thousand-Yard Stare: In the first half of chapter 9. He kind of gets better.
Voiced by: Mutsuki Arisawa
Brother of Shuichi and child prodigy whose parents are Japanese and Indian. He has obtained over 10 doctorates via virtual schooling in fields such as mathematics and physics. He is the guild master of the Hongo Guild located in Bunkyo Ward that also operates as a student think-tank. Duo is a nickname with several origins, one of which being that there are two Ds in his full name. He is surprisingly friendly toward people who treat him in a manner appropriate to his young age.
- Ambiguously Brown: He's apparently half Indian.
- Artificial Human: Duo, alongside his siblings, Shuichi and Curren, were created as part of an inhumane experiment in Eastern Tokyo aimed at the fusion of human with sacred artifacts. For this experiment, the three were cloned from the genetic template of a certain set of geniuses, until one day Shuichi managed to escape with Duo in arm to Western Tokyo.
- Child Prodigy: In part thanks to his Sacred Artifact which acts as a sort of second brain capable of incredible thought processes.
- FaceHeel Turn: Happens when The Pillars show their faces at the Chapter 8 finale. Shuichi is happy to see his brother is alive and well, only for Duo to disregard him, revealing his allegiance to The Pillars. Shuichi....doesn't take it very well. chapter 9 implies that Duo is still on the Player's side, but must work to divert attention away from them by joining the Rule Makers.
- I Just Want to Be Normal: He would much prefer it if people treated him like a kid his age rather than some all-knowing genius.
- Magical Computer: His sacred artifact is globe sized supercomputer.
- The Man Behind the Man: A non-villainous example. He is the guild master of the Hongo Guild, yet most people assume it is his older brother Shuichi.
- The Mole: In chapter 7, we learn from Shuichi that Duo was kidnapped by an unknown party. It's discovered later that this party happens to be The World Pillars, and that Duo was never kidnapped. Rather, it was all a plan orchestrated by Duo to help manipulate events in the favor of the Pillars. It's implied later on that there's more to this.
- The Quiet One: He never speaks to anyone but his brother. This slowly changes as the story progresses and he starts making his move in the game.
- Reverse Mole: In chapter 9, Claude implies this is Duo's actual plan for joining up with the Rule Makers.
- Sibling Team: Despite their differences, they work together as a team. This is subverted in the chapter 8 finale when Duo allies himself with the Rule Makers guild and leaves Shuichi behind.
- The Stoic: He typically maintains a bored and disinterested look.
Voiced by: Mutsuki Arisawa
An odd girl dressed in Gothic-Lolita style, who speaks in a prosey style. She's very selfish and lacking in decorum due to her inability to socialize normally, and treats her partner Jambavan like a servant. Sometimes her words are harsh, sometimes fierce, but more often her utterings are rather garbled, confusing those around her. She looks as though she came straight out of a fairytale. She is a member of the app game's GM team in West Tokyo.
- Ambiguously Human: While she does look like a human child, her eyes changes color to reflect her mood, which immediately puts her "humanity" to doubt.
- Alice Allusion: In this case, she is outright the same person.
- A Day in the Limelight: While she is normally unable to interact with the normal world, on the day of Halloween, when fantasy and reality intermingle, she is able to be remembered by others. She's so overjoyed when the day comes that she gives Jambavan a day off.
- Blessed with Suck: Her ability to be automatically be forgotten by anyone who takes their eyes off her makes infiltration a cake walk. But this same power has also doomed her to an extreme loneliness as everyone she meets will quickly forget she even exists, with the sole exception of Jambavan.
- Changing Clothes Is a Free Action: Changes between two extremely elaborate costumes, complete with eye and hair color changes, constantly throughout the Halloween party event.
- Damsel in Distress: Chapter 10 revealed that she is currently imprisoned somewhere in the Tower of Babel due to her prior interference with the game.
- Go-Karting with Bowser: The Halloween party event, though the Hero is unaware of her villain role at the time.
- Innocently Insensitive: Her treatment of Jambavan. While she does genuinely like and consider him a friend, her stunted social development and Jambavan's Shrinking Violet tendencies lead to her abusing his doormat nature and bossing him around.
- Laser-Guided Amnesia: Her ability causes her to drift out of the memories of others; to the point she can infiltrate the Berserkers guild simply by walking in the front door, as any witnesses forget all about her the moment she's out of sight. As she describes it, her power is the ability to "replace reality with dreams", and dreams are inherently something that will be quickly forgotten by their dreamers when they "wake up".
- Lonely Rich Kid: Lives a high-class lifestyle, but due to her ability she is forgotten by everyone except her fellow GM, Jambavan, who is her only "friend" but remains with her because he has to rather than out of mutual friendship.
- Loophole Abuse: Able to keep Jambavan under her thumb despite the incredible power his Sacred Treasure grants him, because she is physically weak but has powerful mental abilities.
- Mysterious Waif: A enigmatic little girl who shows up during the middle of huge confrontations and seems to know about the machinations of the game. She is later revealed to be a member of the Game Masters.
- Ninja Pirate Zombie Robot: Her Halloween costume variant: unable to pick just one thing, her costume for the Halloween party is a mishmash of elements she dubs a Vampire Knight Detective.
- Power Incontinence: Her memory erasure power is passive. She can guide and amplify it to wipe a specific person's mind if she needs to, but otherwise have no way to shut it off.
- Red Eyes, Take Warning: In cases where someone manages to rile her up, her eyes glow red.
- Token Mini-Moe: One of the rare females in the cast, and most importantly, the only one looking like a little girl.
- You Gotta Have Blue Hair: Her standard form have faded lime green curls, while her holiday variant has blond with pink edges and ashy gray with burgundy edges depending on which costume she is wearing.
A member of a small criminal group that lurks around Ikebukuro and is mainly active in the Ikebukuro underground. He would bury his knife all the way into a human body without a sliver of hesitation. To him, any and all human contact is nothing more than a means for survival... At least, until he meets a certain man...
Despite his numerous appearances he is one of the few recurring characters who has not been released as a playable unit yet.
- Chronic Backstabbing Disorder: Obvious quip aside, boy does he have a case of this! Not that he ever shown a willingness to resist the urge and likely always plan this as the end game for all his clients and associates.
- In chapter 3, he makes his escape the moment Oniwaka and Kengo creates an Exception, while making it clear how much he enjoys Oniwaka's agony from his Rule overloading.
- It's taken to horrifying levels in chapter 8. In a show of heinous irony, he manipulated a vindictive little girl, who parents have just been killed in the chaos caused by the Genociders, into a attempt on Babalon's life after actively aiding Babalon and the rest of the Genociders throughout the chapter in order to create the situation in the first place. While Arc managed to shield Babalon from the attack, it costed them their life (though Shirou was able to revive Arc later). Despite that, Kirito was still pleased with himself as he got to see Babalon suffer from once again losing a child she cared about before he quickly made his escape.
- Complete Monster: Cares only about his own survival with no ambitions or friends to speak of. Chapter 8 has him join up and consistently aid Babalon and the Genociders making it appears as though he has finally found a home amongst people he actually care about. Subverted when it's revealed that he was waiting for opportune time to literally backstab the Genociders, Babalon especially, when the chaos was at its peak and no one would notice his treachery until it was too late.
- For the Evulz: A lot of what he does seems to stem from a sadistic desire to make others suffer and/or to make them give in to their worse impulses. This is evident in chapter 8 when he lent one of his knives to a little girl who's parents have just been killed by the Exceptions, and told her Babalon was responsible for everything in order to convince her to murder the woman who welcome him in open arms and treated him like he was her own child.
- Half-Hearted Henchman: He appears in several chapters, always as a contractor of the current villain, but is usually not interested in their goals.
- Karma Houdini: He has yet to face any real consequences for his heinous actions.
- Knife Nut: His artifact, inherited from Jack the Ripper.
- Jerkass: He's rude to almost everyone he meets and will not hesitate to either betray or abandon them if things go south for him.
- Jerk Ass Hasa Point: Despite also being guilty of the events in Chapter 8, he was right to point out to the little girl he gave the knife to that Babalon, Arc, and the other Genociders are responsible for her parent's death.
- Ominous Fog: Kirito can generate a concealing fog at will to mask his presence, allowing him to fade into the shadows to either ambush his enemies or to make a quick escape.
- Parental Abandonment: Implied. Has no relations to anyone as of yet and instead calls Babalon his "Unlovable Mother".
- Recurring Boss: Appears as a enemy in several chapters.
- Serial Killer: If his artifact didn't already tip you off, the mutilated body found in chapter 3 is highly implied to been his work. Unlike many other characters who inherited their artifacts from infamous historical figures, such as Claude and Licht, who inherited their artifacts from Emperor Nero and Hitler respectively, Kirito seems to enjoy following the footsteps of his predecessor all too willingly and naturally.
Voiced by: Naoko Matsui
A high school actress with a thousand faces, belonging to the Yurakucho Entertainers. Each of the multicolored masks of her Sacred Artifact contains a different person's memories, the Rule contained therein allowing her to re-enact any performance, no matter the circumstances. When playing a role, she exudes a strong stage presence, but beneath the mask lies her true face: detached, ephemeral. She was born for the fantasy of festivals, and illuminates the fictional stage of the App with brilliant, showy color. She has vowed to devote herself to her first, true fan.
- Beware the Silly Ones: A beautiful young woman dressed for a performance at the opera, who could also easily go umbrella to sword with someone like Toji without breaking a sweat. Shes also great friends and presumably guild-mates with Nyarl. The two even have affectionate name for one another.
- Character Narrator: Acts as one during the Desert Journey event.
- High Class Gloves: Lacy and with a matching rose on the top wrist too.
- It Amused Me: From what limited screentime she had so far, it seems her and her guild's only real intention is to provide entertainment to the people using the App.
- Mask of Power: Implied to be her sacred artifact.
- Mysterious Waif: Has kept a relatively low profile in the game. Time will tell what impacts she will have on the story.
- Parasol of Pain: A parasol that would match the strength of Toji's two ancestral demon-slaying swords, with no trouble at that. Overlaps with Parasol of Prettiness.
- Perpetual Smiler: Rarely seen without a pleasant smile upon her face.
- Self-Duplication: Jiangshi Night event revealed that she can do this, as she split herself into three copies to stir up trouble at various locations during the event as per her assignment.
- Voluntary Shapeshifting: Highly implied from her conversation with fellow shapeshifter Nyarl, as to what the purpose of her masks are for or at least a side-effect of her powers.
- Wild Card: Her troupe has kept out of the affairs involving the other guilds so far, only observing and keeping their distance. She has neither supported nor hindered anyone, however she is also not above using the chaotic circumstances as distraction for her own goals.
Voiced by: Yumiko Kobayashi
A young boy carrying five sword Sacred Artifacts, one for each element, from which he has withdrawn memories. At times he is a swordsman, at others a tactician, calligrapher, educator, or a wanderer who rejects the very world. The memories of all five beings are known collectively as the legendary Demon Swordsman of the Land of Wa. After a certain accident renders the boy unconscious, the memories control his sleeping body in turns. Wishing to fight against strong sword wielders, he throws himself into App battles with the ferocity of a rogue samurai. He has traumatic memories of being washed away, and so runs away from baths at full speed.
- Katanas Are Just Better: Wields five of them at once as his Weapon of Choice.
- Ronin: He is based on the legendary wandering swordmaster, Miyamoto Musashi.
- Split-Personality Team: The memories of five distinct beings are housing in the body of this little boy, but they seem to work well together. Whoever is the dominant entity changes according to the situation.
- Symbiotic Possession: Of a sort. The details remain unclear, but the different entities are "borrowing" the body of a teenage boy and work for money as a sort of compensation to him, should they ever leave his body.
Voiced by: Josuke Shinomiya
A mountain spirit Transient incarnated in the shape of a bear. Due to unforeseen circumstances, he lost his Summoner. He currently belongs to the Arakawa Guild among other Stray Transients who have gathered in self-defense. In order to earn their keep, they do the dirty work commissioned by the Roppongi Guild. He cares deeply for his friends and holds good will toward anyone who would show compassion toward his friends.
- Bears Are Bad News: A large bear who attracts misfortune wherever he goes. Ironically, it's not that he himself is a dangerous or bad person- see The Jinx below.
- Butt-Monkey: Good Lord can this poor bear not catch a break. He's been shot at, attacked by wyverns, and that's just to name a few of the things that has been inflicted on him!
- Played for laughs in Valentine's Timeslip, he is repeatedly whacked in the face by the same branch every time he wakes up from a time reset.
- Hates Being Touched: During the Black Snow on the Hot Spring Mountains event, Barguest repeatedly blocks Ashigara from patting his shoulder, citing that he doesn't want his bad luck to rub off on Ashigara even though they're friendly towards one another.
- The Jinx: Quite literally! His Sacred Artifact, the chains that adorn his body, attract ill will and bad luck.
- Papa Wolf: Deeply protective of Kenta, who is essentially his surrogate child.
- Self-Deprecation: It rather hard to think positively when you're a living bad luck magnet and unending source of slapstick comedy.
- Stone Wall: How he is played as a unit, as he can give himself the Regeneration, Tenacity, and Guts buffs while also crippling his enemies' CP gain and lowering their ATK stat.
- And as expected, his Valentine's Timeslip event variant performs this role even better than his standard form as he has access to most of the above-mentioned buffs with the addition of the Protection buff for added defense and Taunt to better protect his team and make full use of all his defensive buffs.
Voiced by: Kenyuu Horiuchi and Rumi Ookubo
A cyborg Transient from the world of Utopia, he was originally human, but has been modified and upgraded from the brain out. The name Algernon refers to both the Helmet he wears, which is actually his Sacred Artifact, and the name of his partner and manager; the cyborg himself is deeply mistrustful of others and has confided his real name to no one other than his partner. He despises dirt and disorder, and takes an active role in keeping his school clean and tidy. Outside of school, he moonlights as a very discriminating assassin for hire, only accepting jobs that contribute to keeping Tokyo's streets clean of garbage in an entirely different way.
- Bare Your Midriff: Despite wearing a fully functioning suit of armor, Algernon's abdominals are conspicuously Exposed to the Elements.
- Flying Broomstick: Well how else are you suppose to use a rocket-powered broomstick? Overlaps with Rule of Cool.
- Keet: The AI unit, Algernon, is noticeably more up-beat and talkative than their human host.
- Power at a Price: The operation that gave them their accelerated intellect and higher bodily function is also gradually eating away at them. The primary symptom of this burn out is memory loss.
- Power Degeneration: Their power is killing them, but they also don't want to go back to who they were. It's implied that the memory loss they experience at times are only the beginning something much worse!
- Scarf Of Asskicking: Algernon has your stock oversized tattered scarf, and of course it's caught in a Dramatic Wind.
- Snarky Non-Human Sidekick: The AI portion of Algernon speaks more often than the human side of the equation from what can be inferred, often to tease the human inside the suit in good nature.
- Time Travel: Possesses this ability, as all things made from Utopia are. This is how he able to deal with Azathoth. Further use of this power is also slowly killing them.
- We Will Wear Armor in the Future: Algernon is a hero from Utopia, a science fiction-themed world. As an apparent mercenary, he wears some pretty neat armor...ab window notwithstanding.
Voiced By: Masato Ushiki
Existing somewhere between the lines of human, wolf, and machine, Breke is all of the above, yet not quite any of them at the same time. Much like the Protagonist, Breke arrived in Tokyo with no memories of his life before. Equipped with nothing more than a suit of nanomachines and voices that hint at foreboding possibilities, Breke is trying to navigate the mysterious purpose for his being in Tokyo.
- Ability Mixing: His ability to use the abilities of other artifacts seem to be based on Freki's Rule that allowed him to "consume what was left behind" and Huginn and Muginn's ability to access and translate the memories and personality of the artifact's previous owner.
- Conditional Powers: His ability to temporarily use the powers of the artifacts of others requires that he assumes the form of that artifact's previous owner and, also, assume their personality while in use. On top of that, its implied that as a result of it being tied to Freki's Rule, he can only tap into the artifacts of Transients that have completed their Roles.
- Easy Amnesia: Breke is introduced into the story suffering retrograde amnesia. There seems to be bits and pieces of his past life that have surfaced, though much remains unclear.
- Hearing Voices: It isn't long at all after his introduction that Breke begins hearing voices in his head. For the most part they seem to be providing hints about his past and providing guidance for him. It's later revealed that it belongs to Huginn, who has been integrated into Breke along with Muginn as a support unit for his nanomachines.
- Meaningful Name: His name is short for "B-Type Freke". Curren named him this because he's the Eastern Rule Makers' "Plan B", being a version of the Protagonist they can use if they plan to further their plans through battle instead of assimilation.
- Quest for Identity: After getting out of the jam he initially finds himself in, it appears Breke has decided to take on this particular mission.
- Reforged into a Minion: A three-fer. It's revealed he was originally Freki, one of Odin's wolves, who was captured by Utopia along with the missing Huginn and Muginn, who were converted into a robot body and its support units for their Artifact, respectively.
- Shapeshifting: What his nanomachines, which his 4-star states is his Sacred Artifact, allow him to do. This not only gives him the ability to look like others, but also gives him the ability to duplicate the weapons of others, as seen when he generates a copy of the Protagonists' Boundless Tail sword to fend off some attacking robots. It's also the source of his ability to utilize the abilities of other's Sacred Artifacts.
- Soul Jar: The Thought Unit reveals that Breke is also composed of the memories, thoughts, and physical appearances of all the Transients who have completed their Roles. This includes Babalon, Surtur, and Azathoth, thought it mentions they were the last to be uploaded before Breke was activated.
- Spy Catsuit: The outfit Breke wears is made of nanomachines, and since it appears that he has some relation to combat fields of work, of course it defaults to a rather form-fitting catsuit. And since this is Tokyo Afterschool Summoners, the Stripperific crotch zipper is almost expected at this point.
- Suspiciously Similar Substitute: He's one to the Protagonist. He's an amnesiac who first manifests in a park, initially has no other memories other than his name, gets attacked by a random Transient and has to be saved by a mysterious stranger (This time, its you, the Protagonist), and manifests a Sword artifact to save the person who just saved him. He's even composed of multiple beings, just like the Protagonist. It's justified, as Curren explicitly built him to take on the Protagonist's role if her Guild decides to change approaches to their plan.
- Wolf Man: Breke has the anthropomorphic appearance of a wolf.
Voiced By: Jun Fukuyama
A third-year student at Shinjuku Academy who can usually be found working as a librarian in the old building behind the school. As an avid bookworm with a particular interest in older texts, he himself proposed that he take charge of the school library, and since nobody else is enough of an eccentric to join him, he spends most of his time after class alone in his forest of dusty tomes. He entertains a wide range of solitary hobbies, including an interest in cooking, and is often seen carrying handmade sandwiches and other easy-to-eat foods into the library to enjoy while he reads. Although embarrassed to admit it, he also has a great passion for writing poetry, and maintains a deep respect for artists and creators whose genius went unrecognized by those around them. He is very close to a certain teacher responsible for the old school building.
- The Fatalist: Thanks to his Sacred Artifact, he knows how things are going to go. This hasn't lead to him having a sunny disposition.
- Tomes of Prophecy and Fate: His Sacred Artifact is the Book of Prophecies written by Nostradamus
Voiced by: Masato Yoshida
A gentle high school student and archery club member, accompanied by the cherubim Cupid. He has a soul that overlaps with a god existing within one of the parallel gate worlds, and the godly energy crosses that barrier, welling up in him. But if this extraordinary power accumulates too much in his ordinary human body it could destroy not only him, but Tokyo itself. Having taken a liking to Shinya, Cupid helps him out by periodically releasing this overflowing power in the form of light arrows. There is, unfortunately, the stipulation that the arrows cannot be fired aimlessly and must hit someone.
- Blessed with Suck: Has a power some teenagers would kill for, but is deeply troubled by using it, and will die and take the rest of the city with him if he doesn't.
- Cupid's Arrow: Essentially his Sacred Artifact.
- Hero of Another Story: Once stopped Kalki, an Avatar of Destruction, from rampaging in Tokyo as part of his backstory.
- Emotion Bomb: His power isn't simply making anyone hit by one of his arrows fall in love with him, but forcing them to feel any emotion he wants them to, including heartbreak and despair. He uses this power to break several people free of the obsessive infatuation Sitri's feathers cause.
- Power Perversion Potential: Subverted. Should the Hero bring it up, Shinya angrily rebuts that his charm ability isn't fun or titillating to him; the manic, obsessive love inspired by Cupid's arrows makes him more uncomfortable than anything.
- Single-Target Sexuality: What getting hit by one of his arrows usually inspires towards him.
Voiced by: Yasuaki Takumi
This gigantic, Transient buffalo spirit hails from the world of the Great Spirit. A high school senior at Yoyogi Academy and captain of the football team, he is a bit of an airhead who takes everything at face value. Unbound by common sense, constantly running at full speed, and with no concept of personal space, he is regarded by those around him as a loveable oddball. Despite his flaws, however, he possesses strong leadership skills, earning him the affection and respect of his peers. Cheerful, openly friendly, yet with no shortage of weaknesses, he's surprisingly popular.
- Cool Helmet: His sacred artifact takes the form of an American football helmet. Despite his bio stating it's crafted from a buffalo's skull, the helmet itself has a rather mundane appearance.
- Bad with the Bone: His Weapon of Choice of sorts. His helmet is his sacred artifact and made out of the skull of a buffalo.
- Heart Is an Awesome Power: Wakan's specific power is the ability to "create a path forward". Indeed, when activating his helmet by pressing it onto the earth, a brick laid path freed of obstruction will appear before him and his teammates. What makes this power so awesome is that the helmet also empowers his him and his team into near unstoppable juggernauts, represented in game as granting your team with the powerful Crit+ buff capable of dealing immense amounts of damage.
- The Heart: Although at first appearing to be a good fit for The Big Guy, Wakan Tanka is revealed to actually be one of the most caring characters in the game. He's very in touch with his own feelings, as well as the feelings of those around him.
- Horned Humanoid: Sports two spectral buffalo horns.
- Hurting Hero: While we've been getting hints that Wakan Tanka recognizes one of the souls of the Protagonist, this has been kind of been put on the wayside, up until Seaside Fashionista. It's then stated that the Protagonist reminds him of someone from his world that he began to care deeply about. This person apparently disappeared from his world, and looking at the Protagonist reminds him of that pain.
- Lovable Jock: Friendly, encouraging and well-liked by his peers.
- Memory Jar: As his second sacred artifact, his very body itself, is a World Pillar, it allows Wakan Tanka to retain his memories of joyous events across timelines. This is different from other sacred artifacts, which can only record memories of their previous users across a singular, continuous timeline.
- Ripple-Proof Memory: A downplayed example. Like all World Pillars, Wakan's body is limited to recording only a certain type of emotional memories. In his case, memories of happiness.
- Soul Jar: Wakan Tanka is The Great Mystery of Lakota belief. As such, he's not a singular entity, but the representation of ALL great powers of his world, jammed into the body of a single person.
Voiced by: Kazuhiro Nakaya
A Transient sumo wrestler with a dynamic and care-free attitude. When younger students ask him for help, he heartily agrees, making him quite popular at school. Back in the mountains of his home world, he lost to a certain man in a sumo match and chose to quit while he was ahead. Ever since, he has trained ceaselessly in sumo technique and honed his mind, body, and skill. As a result, he has come to be called the strongest in the nation, giving him the right to wear the Sacred Artifact of a Shinto Straw Festoon. He feels a strong empathy toward one born and raised in the mountains who presents a gloomy nature and a penchant for becoming attached.
- Boisterous Bruiser: The man has two settings: loud and louder, and he loves putting his physical strength to use - not neccessarily in a fight, just in general.
- Bruiser with a Soft Center: As big and tough as he tries to look, it is incredibly easy for him to fall into Inelegant Blubbering if he thinks he's been abandoned by his friends - emphasis on "thinks". This includes "forgetting where and when they were to meet up, and showing up at the wrong time and place".
Voiced by: Yoshihito Oonami
A high school student and doujin artist belonging to the Akihabara Guild. He loves Therians and draws them at every waking moment. He is cheerful and sociable, but has the bad habit of running off at the mouth whenever his favorite topic come up.
- Sitcom Arch-Nemesis: With Benten. The feeling's mutual.
- Your Mind Makes It Real: His Drawing Board Sacred Artifact possesses the Rule Of Automatism, causing others to see his illustrations as real for a short period of time.
- You Sexy Beast: He loves Therians, to the point of being obsessed with drawing them. His 5-Star even notes that his dream is essentially to be in a kingdom full of them, free to fully express his love for them.
Voiced by: Ken NaritaThe local gang boss of Umamichi. Sanat Kumara works in his area to maintain order both among the delinquents of Umamichi High School as well as the populace surrounding the school. He believes in passionately following one's dreams, and has taken it upon himself to do what he can to encourage those who see themselves as his subordinates into doing as such. He believes in honor, chivalry, and responsibility, and makes sure those around him also maintain accountability.
- Bewildering Punishment: After causing a little bit of trouble in the local shopping district, Sanat Kumara announces to the Jiangshi during the Arise! Jiansghi Night event that they need to assist in repairing any damage they caused...as well as submitting to them being punched by him. After fighting him to keep him from attacking the Jiangshi, you come to the realization that it was a ploy to remove attention from the Jiangshi, as the perception of the crowds around them directly influenced their behavior.
- Double Agent: Following the events of Arise! Jisangshi Night, Sanat Kumara is revealed to be another Game Master, like Alice. Once Sanat Kumara realizes the Invaders created a Body Double in order to influence the Entertainers, he decided to take its place and Influence the Invaders in return, ostensibly to figure out what exactly they have planned.
- Neighborhood-Friendly Gangsters: Despite holding himself as the bancho, or gang leader of Umamichi and its surroundings, he appears to have a good relationship with the business owners surrounding the school. Acts of Vandalism and other crimes committed during his introductory event were also met with his disapproval or demands of compensation for the wronged parties.
- Shattering the Illusion: This appears to be part of Sanat Kumara's power set. After the events of Halloween Night, Sanat Kumara confronts Christine and the Entertainers responsible for that night's chaos. At that point Sanat attacks a copy of himself that had been following the Entertainers. He reveals that to be a shadow of himself, created most likely by someone in the Invaders. This copy of himself is the person who had contacted the Entertainers and commissioned them to cause chaos in Umamichi.