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Characters / Tokyo Afterschool Summoners Akasaka Agents

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Massive unmarked spoilers below! Read at your own risk.

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In General

A guild that specializes in espionage. Worked with Roppongi Tycoons from Chapter 4 to Chapter 6.


Ninja Boy

Voiced by: Orie Kimoto

[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]

  • Making a Splash: His Beachside Variants element.
  • Memory Jar: He's the one who introduces the concept of Artifacts containing memories, and this is precisely what makes him so dangerous.
  • Odd Friendship: Has something like this with Hanuman, best seen in their Golden Week Quest. Though a bit put off by Hanuman's cavalier attitude he does respect Hanuman's dedication to trying to be a ninja.
  • Older Than They Look: An odd example, his body is genuinely as young as it looks, but Kotaro has inherited multiple generations of his ancestors memories and experiences.
  • Our Dragons Are Different: He has the Dragonborn skill but it seems to be due to his familiar Orochimaru.
  • Playing with Fire: His main element.
  • Troubling Unchildlike Behaviour: He is genuinely a young boy, but through the memories and experiences of his ancestors winds up doing things like being a spy for hire, not to mention the... questionable dress sense at times.


A Ninja Named Vengeance

Voiced by: Kentaro Ito

A canine Transient from the Land of Wa. After witnessing his father's death, he was summoned to Tokyo and began work as a ninja informant for the Akasaka Agents guild to amass enough money to find the person that killed his father. Underneath the seemingly cold front he puts up, he seeks to find a lord worthy of his loyalty. He also values those that put loyalty above all else.

Like the other Hakkenshi he is based on a character from Nansou Satomi Hakkenden - in his case the Anti-Hero Inuyama Dousetsu.

  • Balance Buff: Has received a few over time to varying degrees of effectiveness: His Avenger skill buffs allow him to stop enemies from moving when they hit him, and reduce the defense penalty of his rage buff. His Lovesick skill on his variant got buffed to remove the defense penalty, greatly increasing his survivability. He also received a buff unique to his regular 4* greatly changing his Blood of the Beast skill. In addition to the defense buff it already provided, he could now spread a guts buff (auto revive at 1hp) to allies, could apply burn on move, and could apply the new ember debuff on hit enemies, greatly amplifying burn damage, as well as dealing extra damage to any enemy with the ember debuff. This buff allowed Tadatomo to provide some great party support when before he staved off death well... but not much else.
  • Covert Pervert: Much like his "father" Shino, Tadatomo has it bad for the protagonist. While he will only declare his loyalty to them, the Valentine Jail event has him give the protagonist a love letter. "It's... surprisingly graphic" is all that is said about the contents.
  • Damager, Healer, Tank: Following his buffs Tadatomo can do all of these, either in his regular 4* by spreading guts to allies, covering himself with defense buffs and burning foes to improve his damage, or in his Valentine Variant sacrificing some of this tankiness for support and damage, being able to inflict Bind, as well as deal more damage to inflicted enemies.
  • Dark Is Not Evil: He has a nether variant, yet his attitude in that variant is entirely based around his sense of loyalty, with nary a trace of the vengeance his regular card exudes.
  • Good Scars, Evil Scars: He has a rather large burn scar that encompasses the upper half of his face.
  • Highly Visible Ninja: Downplayed and played for laughs. He's usually a stealth expert as be fitting his background. But when you add the Player into the picture, he quickly makes himself known to wait on them hand and foot.
  • Necromancer: A rather horrifying application of his sacred artifact. The scroll apparently contains ninjutsus that can reanimate enemy corpses as flaming zombies at the user's command.
  • Playing with Fire: Whenever he unravels his Scroll Sacred Artifact, he is about to use fiery techniques. This ability was lifted from the character upon whom he's based.
  • Stock Ninja Weaponry: Is shown to use kunai and short swords in his 3-star skin.
  • Stripperiffic: It's subtle, but his pants don't actually cover his groin or thighs - the red fabric visible is his fundoshi, meaning his underwear is perpetually in view.
  • Undying Loyalty: To the protagonist, after awakening the memories of a previous owner within his scroll Sacred Artifact. It is also the virtue he embodies as a Hakkenshi.



Original Form
Click to see his younger appearance 

Voiced by: Satsuki Yukino, Kenyuu Horiuchi

[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]

  • Bling of War: His Grand President skin has him don his old uniform which features a fur-collared cape, an officer’s cap, and medals of honor.
  • Cats Are Mean: He was perfectly willing to give a detailed report of Shuichi’s reaction of utter despair if Duo had allowed Ose to break the news to his older brother that Duo didn’t need him anymore.
  • Cool Crown: The shape of his Sacred Artifact.
  • Evil Gloating: He really got a kick out of Shuichi’s utter despair at finally realizing Duo has betrayed his brother for the Representatives and was playing Shuichi like a fiddle the whole game.
  • The Gunslinger: He is typically seen with a golden 9mm Parabellum equipped with a muzzle.
  • Impossibly Cool Clothes: He typically wears a white tuxedo with a rose corsage, black bow-tie and dress shoes, and a maroon dress shirt. He can trade this in for his old military uniform, which further ups the coolness.
  • Jerk with a Heart of Jerk: So far, everything he's done is because It Amused Me. He insults and demeans Shuuichi during Chapter 8, knocks out Jambavan with a sleeping drug (pretending to be Alice, nonetheless), and has his own agenda.
  • Kick the Dog: He really enjoyed rubbing in the fact that Shuichi may have known all along his brother, Duo, wasn’t kidnapped but rather defected over to the Representatives.
  • Master of Disguise: The power of his Sacred Artifact.
  • Master of Illusion: He was able to completely convince Tadatomo that a ninja log was actually Kotarou when the former attempted a mutual kill technique.
  • Mind-Control Device: How his crown really works. As a nod to his description in the Ars Goetia, Ose’s crown has the power to convince and deceive not just his targets but also the world’s cognition into believing his illusions. With it, Ose, in an Alice disguise, was able to fool even Jambavan’s own sacred artifact, preventing Jambavan from having the strength to fight back when Ose drugged him. Compare to his Ars Goetia counterpart, Ose’s powers are Up to Eleven here.
  • Perception Filter: The most common use of his crown. This allows Ose to move undetected within other organizations and gather information by becoming one of their members.
  • A Wolf in Sheep's Clothing: Deliberately changes his form to that of a child as to seem less intimidating when approaching Alice and Jambavan. He remains in that form for the remainder of Chapter 6.


Sports Physician

Voiced by: Kazushige Shimofusa

[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]

  • Creepy Good: Mineaki is a genuinely good person, whose main goal is keeping his students safe. However his way of speaking and appearance creep people out both in universe and out.
  • Deep Cover Agent: His being a member of the Agents is not too well known, and it was through that that he could become a physician at Yoyogi Academy. One of his titles is even "Triple Agent".
  • Light 'em Up: His Onsen variant has the Aether attribute, though he has no light related powers.
  • Magical Eye: His artifact is an artificial eye that can see through time and space.
  • Making a Splash: His usual element is water, though he himself has no water powers.
  • Mutually Exclusive Power Ups: His Onsen skillset has a downplayed version of this. His skills have one effect if he hits a foe (debuffs) and a different affect if he does not hit (buffs to allies). As a result only half of his kit can be active at any one time.
  • White Mage: His normal self functions as one in gameplay, capable of healing damage and removing debuffs... and not much else.