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In General

One of the guilds stationed at Minato Ward and the ruler of Tokyo's financial department. The guild itself is primarily run by the Big Three consisting of Hakumen, Lucifuge, and Ophion, with Licht serving as the Guild Master.
  • Arc Villain: Of Chapters 5 and 6. In particular, Hakumen is the main antagonist of Chapter 5, while Ophion is the biggest threat in Chapter 6.
  • Fiction 500: They're apparently among the richest group in Tokyo, owning several skyscrapers as their base of operations. Hakumen in particular is shown to own a luxurious casino with a lavish underground city.
  • Gambit Pileup: Their dynamic in chapter 6. Despite their goal of reclaiming Tsathoggua from the Summoners, Licht and the Big Three are all working different angles to take each other down.
  • Non-Idle Rich: Despite the fact they have control of many different businesses, they still act as a guild and fight despite not really needing to.

    Ophion 

Ophion

https://static.tvtropes.org/pmwiki/pub/images/ophion_3star_full.png
Head of Roppongi
Click here to see spoilers 

Voiced by: Joji Nakata

A dragon Transient from the World of Olympus, he is one of the Big Three of the Roppongi Tycoons. He was the original creator and king of Olympus until he was deposed by Chronos while his wife Eurynome was slain, leaving him bitter and resentful. Currently he holds great influence over the branches of the Roppongi guild while vying for total dominance over his rivals, Hakumen and Lucifuge. His Sacred Artifact is the Cosmic Egg worn around his neck that grants him the power to create living facsimiles of all those who lived in Olympus, including himself.


  • Badass in Distress: Briefly detained during Valentine Jail.
  • Bad Boss: He demands people to respect him at all times when interacting with him. Failure to do so will result in at least some beating as Kirito learns the hard way.
  • Balance Buff: His unique 5* skill Primordial Wyrm Reincarnate received one, increasing his healing proc rates and giving him the Attack Up buff when he moves. This made it better to use him for positioning as Attack Up while one of the weaker buffs is quite long lasting and it goes well with his increased movement range.
  • Belligerent Sexual Tension: He states that he lost his left fang in a fight with his spouse, and even says that while they were together, these moments were quite frequent when his ego got out of hand. He elaborates in Ikebukuro Christmas Carol, in the midst of fighting the main character, that he considers fighting an important part of ascertaining their love for each other.
  • Blood Knight: When engaged in combat, he will exert his dominance right away, and fight until he wins- especially when facing the Protagonist in particular, as he considers combat to be a critical aspect of marital life.
  • Cosmic Egg: Essentially the gist of his Sacred Artifact.
  • Creating Life: In a way: His Sacred Artifact allows him to create living beings that look very much like the real deal, only vanishing when they are killed.
  • Hidden Heart of Gold: Gains it after Chapter 6. But it's buried extremely deep, and won't usually show it — or be nice about it unless he is interacting with the player character. Best exemplified in Chapter 8 and Christmas Concerto: in the latter, Lucifuge describes Ophion as behaving just like a child experiencing new things like friendship (in his own way), rather than ruling from above. Ophion also asks Aizen (to whom he's normally rude and abrasive) to help him wash off the dirt, and tells Lucifuge that he'll borrow his fragrances. He then leaves them to hang out with his dragon servants at their own Christmas party in the mountains, admitting that this is what rulers should also be doing. In Chapter 8, Ophion asks Licht to deliver the Rousing Speech while also admitting (again, in his own way) that he's the only one who can. He even tolerates Toji and is (mostly) polite to him. To say that Ophion's behavior changes enough that others take notice during these events is telling.
  • How the Mighty Have Fallen: He does not appreciate having his power subjugated by the rules of the game, to the point that he threatens to hunt down the GMs for dragging him into a game system that neuters his powers.
  • Jerkass: Generally unpleasant to people that aren't the player character. Mellows out a little after Chapter 6.
  • Loophole Abuse: His Ace in the Hole is basically this. Since his Artifact can create all the beings of Olympus to his command, he can thus summon a version of himself at his prime from his artifact.
  • Older Than They Look: It's hard to guess his exact age, being a dragon and all, but he claims that he is thousands of years old.
  • Physical God: Was the creator of his world of Olympus, alongside his wife, Eurynome. Though he's weakened over the past millennia with age and upon being summoned to Tokyo, he's still quite powerful, and has the ego to back it up. This comes to a head when Ophion's younger form is created in the climax of chapter 6, who very quickly proves that he most certainly could back up his blustering when push comes to shove.
  • Put Them All Out of My Misery: Ophion became resentful and despised the world after it cast out his wife, Eurynome, and has spent the past few millennia stewing in that hatred, lashing out at the world as a form of retribution. This finally boils over in Chapter 6, when Ophion sends hundreds of wyverns, maids, and mobsters into the streets of Tokyo and turns the whole place into a warzone.
  • Serial Romeo: This in spades. Any time he sees the Protagonist, Ophion can't stop gushing over how in love he is with them to the point where he'll stop whatever he's doing to drag them into something more romantic.
  • Took a Level in Kindness: After Chapter 6, judging by his behavior towards Licht in Valentine Jail (where he at least acknowledges him, contrary to his older counterpart who didn't even bother), he seems to have become a bit more pleasant and polite, though this may partly have to do with the fact that when he returns after Chapter 6, it's as his younger self, who hasn't spent his time stewing in hatred like his older self has.

    Hakumen 

Hakumen

https://static.tvtropes.org/pmwiki/pub/images/hakumen_3star_full.png
Owner of the Casino

Voiced by: Yumiko Kobayashi

A nine-tailed fox and one of the highest-ranking members of the Roppongi Tycoons. She also runs a casino.


  • Asian Fox Spirit: She's based upon the huli jing which, like kitsune, have nine tails and can shapeshift into beautiful women. They also possess the power to seduce people in a hypnotic manner, causing their victim to become obsessed with them. In addition, her name is part of the full name of the famous kitsune Tamamo-no-Mae.
  • Dominatrix: An aggressive,whip-toting woman with a dominant personality who wants to form a harem of people who worship her. Further emphasizing this is her Valentine's variant, which puts her in a leather jail warden outfit.
  • Hidden Depths: Ties in with Jerk with a Heart of Gold below. Her Desert Journey Conversation has her emotionally unpacking with her genuinely regretting some of the things she's done in the past, and how she desires a loved one that she cannot hurt.
  • Jerk with a Heart of Gold: Usually rude, abrasive and obnoxious to people that aren't the protagonist. But as Chapters 7 and 8 imply, she does show some degree of concern for people close to her: she compliments Xolotl when Lucifuge calls her out for ignoring Xolotl after the hell he went through to save her, cares for Tsathoggua during his fever in the Fashionista event (even though she hates it), and it's implied that she pays the Kamata Crafters to make artificial eyes for Xolotl.
  • Mind-Control Device: Her Sacred Artifact has the power to bend whoever she strikes to her will, forcing them to worship and obey her. Overlaps with Instant Allegiance Artifact. Although Toji was strangely unaffected by it in her character quest when she tried to turn the Protagonist's friends against them in a bid to get them to transfer to Roppongi.
  • Mysterious Backer: Hakumen's character quest revealed that she has been paying for all of the Protagonist's tuition at Shinjuku Academy as well as funding a lot of the school's extracurricular activities and general quality of life, most likely in a bid to one-up Ophion and Lucifuge and to win the Protagonist's affection.
  • Noblewoman's Laugh: She notably has the haughty laugh associated with smug, arrogant women and does it quite often.
  • Non-Standard Character Design: She's the first of very few non-generic Transients in the game to be an anthropomorphic character with digitigrade animal legs rather than plantigrade, humanoid ones.
  • Older Than They Look: While this trope applies to most, if not all transients. Hakumen's centuries old with only her 9 tails being a hint to her true age. Needless to say, age is a sore subject for her and grounds for a whipping if brought up.
  • Pet the Dog: Literally. Chapter 9 reveals that she commissioned the Kamata Crafters to make a pair of artificial eyes for Xolotl as a surprise.
  • Playing with Fire: She can summon and control flames. During her battle with Ophion in chapter 6, Hakumen's full power is shown when each of her nine tails became massive firestorms against Ophion.
  • Victoria's Secret Compartment: She hides a keyring in her bosom.
  • Whip of Dominance: Her Sacred Artifact is a cat o' nine tails (renamed "fox o' nine tails" in her 4-star card), fitting with her being a domineering Asian Fox Spirit. She frequently uses it on her servants, particularly her bodyguard Xolotl, when she is displeased.

    Ifrit 

Ifrit

https://static.tvtropes.org/pmwiki/pub/images/ifrit_3star_full.png
Hot-Blooded Waiter

Voiced by: Rikiya Koyama

A Transient introduced in chapter 6, Working Off the Debt after gambling away his heart to Hakumen. Extremely passionate, his loud and aggressive approach puts him at odds with the Tokyo Casino's classy atmosphere. His story involves the Protagonist helping him overcome Hakumen's rigged games and take back his heart.


  • Adaptational Alternate Ending: In the original tale, The Fisherman and the Jinni, The Fisherman frees the Ifrit after making them swear on God that he wouldn't try to kill him and, also, make him rich. Here, it's changed so that the Fisherman just threw back the Jar he trapped Ifrit in into the sea, causing Ifrit to develop a dislike of fishermen.
  • Berserk Button: He really gets mad when he learns Ebisu's a fisherman, because it reminds him of the fisherman who trapped him long ago.
  • Fiery Redhead: He is a redheaded, Hot-Blooded transient who wields fire.
  • Horrible Judge of Character: As Fenrir notes, Ifrit has a habit of trusting others too easily, which is in part why he has a huge debt problem.
  • Logical Weakness: As a Fire Djinn, he understandably freaks out when he's brought out into the ocean, as he risks dying if he enters the sea. He's lying about dying, and admits it's closer to getting a allergic reaction.
  • Playing with Fire: Whenever his Summoner unlocks the powers in his heart.
  • Poor Communication Kills: Ifrit realizes that he has a communication problem after talking with Fenrir, realizing he unintentionally scared the fisherman, pushing him to reseal him, when all he wanted was to help him. Once he does, he immediately runs to fix the misunderstanding he caused with Ebisu.
  • Restraining Bolt: The brand on his chest, effectively locking his powers away inside of him. Only his Summoner can unlock them.
  • Trapped by Gambling Debts: And didn't even realize it until it was too late. A Golden Treasure Ship reveals that this is actually a constant problem with him, as he stuck in a cycle of debt, working shady jobs to pay off said debt, and then having his debt grow as a result of shady jobs. He joins the group to pay off his debts with his share of the treasure.
  • Walking Shirtless Scene: None of his skins completely cover his chest. He has a vest in his band outfit, but he wears it unbuttoned.

    Tsathoggua 

Tsathoggua

https://static.tvtropes.org/pmwiki/pub/images/tsathoggua_3star_full.png
NEETs FTW

Voiced by: Daisuke Toyama

A lazy NEET who hides within his own domain, hidden on the bottom floor of Hakumen's casino. Considered a great asset to the Tycoons, he actually has very little interest in their affairs and is largely involved with them for his own comfort.


  • Authority Equals Asskicking: Technically a high-ranking executive of the Roppongi Guild, and has the skills to show for it. He just prefers to live in seclusion without getting involved.
  • Brilliant, but Lazy: A very powerful Transient who only wants to lounge around.
  • Did You Just Romance Cthulhu?: As with most characters in the game, the player can flirt with Tsathoggua.
  • Kicking Ass in All Her Finery: Tsath's Fashion Fest variant will still be wearing that gorgeous white suit Arachne made for him as he supports your party in battle.
  • Living MacGuffin: He becomes a person of interest during Chapter 6, though this really doesn't go anywhere besides providing Claude with the confirmation that the rumors about Transients originating from the world of the Old Ones being able to use their artifacts outside the bounds of an app-battle as true.
  • NEET: Embodies the trope to such an extent that it is his actual in-game title.
  • Odd Friendship: He and Hakumen are just about polar opposites in terms of how they present and carry themselves, but at least according to him they're on decent terms with each other. They even sing karaoke together!
  • Sloth: His room is a disaster at the best of times because he doesn't bother cleaning it - that's what his minions are for. Despite them working very hard, they just can't keep up with the level of mess he can create. Threatening him with a visit from Agyo is one way to get him to shape up... for a little while.
  • Too Kinky to Torture: In one AR, he doesn't seem to notice that Hakumen is whipping him in frustration.
  • Trademark Favorite Food: He's very easy to bribe with honey sweets.
  • Verbal Tic: Tends to speak very slowly, and ends a lot of his sentences with "de aru," a Japanese phrase used as an older, more formal variation of "desu," tying into his original identity as a powerful ruler. The English translation localized this as "yeah?", which doesn't necessarily carry the same meaning.

    Lucifuge 

Lucifuge

https://static.tvtropes.org/pmwiki/pub/images/lucifuge_3star_full.png
Prime Minister of Gehenna

Voiced by: Takashi Yonezawa

One of the guild's Big Three. Easily the most affable of the trio, but just as deadly as Ophion and Hakumen. His Sacred Artifact is a goblet that allows him to summon homunculi, which are also an adaptive venom.


  • Actually a Doombot: As Toji found out the hard way, Lucifuge’s no fool when it comes to combat. Knowing that Toji’s a close-range fighter, Lucifuge had purposefully crafted an identical clone of himself using his homunculi and sent ahead of him. When Toji attempted to cut down the person he thought was Lucifuge, the clone exploded into their poisonous components as payback, while the real Lucifuge simply stepped out and resume combat.
  • Affably Evil: Despite his prior occupation as the Prime Minister of Hell/Gehenna and Lucifer’s right hand man, Lucifuge wholly believes in complete loyalty to those he would call “friend” and demonstrating respect to those you would consider your superior.
  • Affectionate Nickname: He often prefers to refers to the Player as “Shining One” or “Morning Star”, the old titles of his former master, Lucifer.
  • Combat Tentacles: His homunculi can do this to extend their reach on unsuspecting victims. As Melusine unfortunately had the pleasure to discover.
  • Improbable Weapon User: His sacred artifact takes the shape of a goblet where he holds his poisonous homunculi. During the winter, it seemingly changes shape into a mason jar to help keep his homunculi from the cold.
  • Master Poisoner: A variant. Lucifuge’s powers are a particularly nasty combination of effects that could only be called an adaptive venom. What makes Lucifuge’s poisons so deadly is that he always crafts a specific poison for a specific enemy. The poison targets the specific biological makeup of their selected victims to efficiently and effectively incapacitate or kill them, and in extreme cases, it can use that information to target and wipe out the victim’s whole species. That’s not getting into the fact that his poisons are living organic masses that can spontaneously change their shape to meet his needs.
  • The Power of Friendship: Would you believe that a demon as powerful and influential as Lucifuge still believes in having genuine friendships? Old Ophion sure doesn't.
  • Shapeshifting: One of the most useful and deadly application of his sacred artifact. Lucifuge’s homunculi can flawlessly assume the shape of anyone and anything he wants. This allows him to effortlessly ambush his enemies with his homunculi, such as when Melusine had believed Toji to have destroyed his clone when in reality they had simply dissolved and blended in with Toji’s clothes, awaiting their master’s command to strike her when she least suspected it.
  • Undying Loyalty: He’s loyal to Shaytan above all others, no matter what form he takes.

    Licht 

Licht

https://static.tvtropes.org/pmwiki/pub/images/licht_3star_full.png
Speaker of the Roppongi Guild

Voiced by: Kazushige Shimofusa

The head of the Tycoons, voted in as the head as a formality, simply to have a head and avoid picking any of the Big Three over each other. Despite appearing as the hapless figurehead of the guild, Licht proves himself to be one of the biggest players in the Tycoon's attack on the other guilds.

His Sacred Artifact, Will and Testament, allows him to use the Sacred Artifacts of his fallen Guild mates. Naturally, the in-fighting between the Tycoons is a boon for him.


  • Beware the Silly Ones: Acts the fool in front of the other high-ranking executives vying for power, so that they don't register him as a threat when he eventually makes his move.
  • But Not Too Foreign: He's half German, and half Japanese.
  • The Chessmaster: He tries to use the chaos within Roppongi guild in hopes to usurp true leadership and dominance from the other, more powerful executives, and manages to get far before one slip (involving Melusine and the player being endangered in a Chapter 6 cutscene) causes all his plans to fall apart.
  • Does This Remind You of Anything?: It doesn't take a genius to figure which major historical figure Licht is both based on and inherited his artifact from. That's right, the Fuhrer himself. Thankfully the team over at LifeWonders has never seemed to take this any further than what can be gleaned from his design, and nothing is ever explicitly said about the inspiration behind his character and design either. It also helps that beneath it all, Licht is a genuinely decent and moral individual who espouses none of the hateful rhetoric or ideas behind his inspiration and the origins of his artifact.
  • Heel–Face Turn: In addition to being The Starscream to Ophion and a potential Big Bad Wannabe. He initially saw the player as little more than another unwitting pawn in his grand scheme. He immediately does a 180 on his opinion of the player upon overhearing their compliments on his artwork while in a conversation with Melusine. Considering Melusine was the only other person to ever think positively of him before this, this ultimately causes him to play his hand early in order to save them both, fully aware that Ophion and the Roppongi guild will quickly learn about his treachery in doing so. Licht has been a good friend and ally to the player since, and he's seemingly abandoned his ambitions after Chapter 6 in favor of their friendship.
  • More Dakka: His preferred method of attack is using tanks and heavy artillery that he got by using his Sacred Artifact to steal them.
  • Puppet King: What the other executives of the guild see him as, but he decides to use it to further his own goals. Notably, even after the events of Chapter 6, he still maintains this position despite all the other, more powerful players in his guild knowing he acted against them.

    Melusine 

Melusine

https://static.tvtropes.org/pmwiki/pub/images/melusine_3star_full.png
Roppongi Guild Maid

Voiced by: Yui Toita

Licht's loyal maid and confidant. She's incredibly composed and gentle, and only shows her emotions in regard to Licht... or to Snow.

Her Sacred Artifact is her wings, which grant her incredible riches and power.


  • Battle Butler: She is not only Licht's maid, but also his combative guardian.
  • Berserk Button: Snow, who also doubles as her recurring nemesis in many events. The moment the two of them catch sight of one another, the situation will rapidly sour. Expect plenty of insults that will then lead to some polite laughter when one or both of them say something that crosses a line, ultimately ending a flurry of gunfire and chakrams. This is due to the fact that both of them are staunchly loyal to their respective masters, and thus their desire to make them the winner of the game inevitably leads to the two clashing.
  • Character Development: Christmas Concerto is very generous to her in this regard.
  • Cursed with Awesome: Her rule, "Requisition", granted her endless riches, power, and influence as appropriate for a Dragon Queen without her having to lift a finger for herself. However, this same power cursed her with a life that left her unfulfilled emotionally and loveless.
  • Delightful Dragon: Courteous, graceful, and professional to almost everyone she meets. Except Snow for obvious reasons.
  • Draconic Humanoid: Her current humanoid form is simply something she has adopted in order to learn about the world and out of practicality in serving as a maid. The Night On Bald Mountain event heavily implied that she can easily resume her dragon form if necessary.
  • Good Wings, Evil Wings: Her sacred artifact is her dragon wings, which she typically hides by dematerilizing them out of shame as they remind her of her past.
  • Hammerspace: An inherent property of her wings. She can seemingly store an infinite number of items in them as long as they are seen as items of "value" as per the nature of her rule, granting Melusine a near-limitless arsenal to draw from.
  • Meido: A maid for Licht.
  • More Dakka: Stored beneath her Dragon Wings Sacred Artifact is a massive collection of heavy artillery that she uses in battle.
  • Oh, Crap!: Experienced this when she and Snow were frozen solidly by Bald Mountain's black snow as the two were too distracted by their battle to notice the mountain's wrath.
  • Parental Substitute: Ironically something she seems to share with her nemesis. Melusine can be just as doting and obedient to Licht as Snow is for Claude.
  • Scary Shiny Glasses: Her eyes disappear behind her glasses under threatening situations.
  • Undying Loyalty: Seems to have little interest in anything besides serving Licht.
  • Willfully Weak: She restricts the majority of her original powers as a Dragon Queen in order to humble herself and maintain her current form, as her true dragon form reminds her of her past traumas.

    Xolotl 

Xolotl

https://static.tvtropes.org/pmwiki/pub/images/xolotl_3star_full.png
Bodyguard

Voiced by: Rikiya Koyama

Hakumen's servant. He's incredibly loyal to his mistress, but a huge crybaby. His Sacred Artifact allows him to grow enormous plantlife and use them in combat.


  • Achievements in Ignorance: During the conflict with the Warmongers he's tasked with infiltrating their headquarters to give crucial information to the Protagonist. How does he pull it off? By being mistaken for one of the Warmongers' security guards and failing to explain that he isn't one.
  • Butt-Monkey: His nervous personality and antics often result in Hakumen whipping him in displeasure. It's all played for laughs though.
  • Eyeless Face: As seen when he takes off his glasses, Xolotl doesn't actually have any eyes in his skull, but instead a pair of glowing dots. He can still "see" but his vision isn't the best because of this, and the trope becomes averted by Chapter 9 when the Crafters make a pair of prosthetic eyes for him.
  • Green Thumb: His Sacred Artifact allows him so let plant-life grow rapidly into vines and defensive walls of greenery.
  • Nervous Wreck: He is very easily startled, and being Hakumen's personal servant hasn't helped matters.
  • Spanner in the Works: If it wasn't for his eye surgery during Chapter 9, the Warmongers' plan to fight/eliminate you to perpetuate the game loop would have gone off without a hitch.
  • Undying Loyalty: For Hakumen. His only wish during the Roppongi Guild crisis is to locate her.

    Aizen 

Aizen

https://static.tvtropes.org/pmwiki/pub/images/aizen_3.png
Iron Fist of Discipline

Voiced by: Yasuaki Takumi

[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]


  • Aesop Amnesia: Despite the "Valentine Jail" event ending with him learning that Love isn't a dangerous thing, in and of itself, he still holds hostility towards the Protagonist and shows no signs of relenting, going as far as to accuse them of trying to make everyone fall in love with them intentionally despite him knowing that is not the case. He mellows out somewhat during the Jamboree event, but he makes it clear that he’ll never like them. He does at least smilingly agree to be "frenemies" with the Protagonist at the end, so there's at least some progress being made.
  • Control Freak: His upbringing has made him believe that love is dangerous, as one person can "unfairly" be loved by many, and he seeks to create a world where everyone is equal by having mere affection for only one other person.
  • Energy Weapon: When his Sacred Artifact goes out of control, it begins firing laser blasts at random targets. It's only because he's lost control of his emotions and by extension Artifact that they begin zapping away; when he reappears in the Jamboree event, his control is absolute and he even innovates new ways to use it, creating relaxing warmth rather than destructive energy beams.
  • The Friend Nobody Likes: Most of his "friends" have to control him when he goes off the rails and even Ophion tends to ignore him when he's focusing on the protagonist. Outside of Sitri and Kalki no one from his own Guild takes him seriously.
  • Green-Eyed Monster: It's pretty obvious his main reason for disliking the protagonist is that Ophion treats them as their spouse. It's also noted that he is jealous of other couples who are in happy relationships, as revealed in his shop lines.
  • Hypocrite: Despite claiming to believe Love is dangerous and needs to be controlled, he seems to have no problem with Hakumen, who has the power to make people fall in love with her against their will and openly states how she wants a male harem all to herself. In addition, he claims that only he is level-headed enough to properly see how the world ought to be structured, while heavily repressing his own feelings.
  • Love Makes You Evil: Despite his beliefs, he's head over heels for Ophion, and utterly hates the Protagonist for having Ophion's eternal adoration. He also despises the Protagonist because of how many people are in love with them and how oblivious to it they seem to be.

    Gyumao 

Gyumao

https://static.tvtropes.org/pmwiki/pub/images/fg_gyuumaou01.png
Venture Capitalist

Voiced by: Katsuhisa Hoki

A large Bull Transient who is the head of a venture company in Tokyo. Gyumao may seem intimidating at first, but he is actually quite competent and supportive, and holds his company staff in high regard.


  • Ambiguously Brown: Gyumao is a big fan of tanning, and states that he was originally a white ox before tanning himself. Can his tanning lotion darken fur? We simply don't know.
  • Boisterous Bruiser: He's strong and noisy!
  • Bull Seeing Red: Subverted and played straight. 99% of the time, Gyumao is calm, kind, and collected, and is always able to assess situations with quick wit and a clear head. He easily subverts this common trope...unless he thinks Tang Sanzang, the monk who led the group that originally defeated him in the past, is about to attack him once more. That pushes Gyumao's Berserk Button, and causes him to slip into a fiery, almost uncontrollable temper.
  • Brutish Bulls: Gyumao is, visually, a large bull-man in a suit.
  • Disc-One Final Boss: Overlaps with Trick Boss: Gyumao is built up to be the Big Bad of the Desert Journey event; however, after defeating him, he reveals that the entire journey and even the final fight against him was all a test run of a new tourist attraction for the resort, and he was only acting as a bad guy. The real final boss turns out to be a Shadow of Seth, conjured from Ash's mind, who starts to trap the entire resort in an overworld shift after the gang defeats Gyumao.
  • Fanservice: One of Gyumao's alternate skins shows him in nothing but a speedo and sandals. In addition, during his debut event and in his post-event bonus scene, you have the option of commentating on and/or feeling up his highly-developed muscles. He loves it.
  • Genius Bruiser: He may not be a scientific genius, but Gyumao built his company from the ground up and has successfully run it for years. In addition, by collaborating with Hakumen he has conceptualized, produced, and maintained a gigantic, extravagant theme park resort. It takes some serious smarts to pull all of that off.
  • Gratuitous English: Injects English into practically every one of his quotes. "Commitment! Damage! Solution!"
  • Honest Corporate Executive: Gyumao to a T. During a freak accident, his very first concern is to make sure that the customers who are currently in his theme park are undisturbed by the commotion, remain calm, and if need be, to be carefully evacuated. When confronted with an event adversary, he doesn't hesitate to support the Protagonist and Seth, gives thoughtful advice to encourage them, and continues to support the party while giving orders to his staff to help contain the main problem as best he can. Additionally, in beginning of the Seaside Fashionista event, Gyumao gives Arachne keen insight on how she can improve her work, and after Arachne is out of earshot it becomes clear that Gyumao really set up a certain challenge to not only teach Arachne valuable life lessons about recognizing one's own limits and capabilities, the importance of respecting client needs, but also to genuinely help spur Arachne's growth as a fashion designer and to help her reach new heights.
  • Large Ham: Gyumao is as loud as he is big.
  • Muscles Are Meaningful: Gyumao has a very impressive physique and is stated to be very strong. He also exercises daily.
  • Playing with Fire: Fire-type unit. In his higher rarity illustration, his business suit bursts into flame and his horns burn sizzling hot.
  • Power Limiter: Gyumao can only tap into a fraction of his former power through his Sacred Artifact, his horns. Even with that miniscule amount of power, he is stated to still have enough strength to "destroy a small town if he so desired."
  • Sizeshifter: Gyumao's true form is stated to be that of a "massive bull that reaches all the way into the clouds." He can change his size at will, and will sometimes show up to his business meetings giant-sized just to make a strong first impression!
  • You're Drinking Breast Milk: Consider that Gyumao is a bull. The two main products that Gyumao offers you in his Desert Journey post-event bonus scene are homemade sun lotion and a personalized sundae dessert. They are both made from "high-grade milk produced in-house." Additionally, his Valentine Timeslip casual outfit features a cute phone charm in the shape of a milk bottle, and in the Seaside Fashionista event, one of the refreshments that Gyumao provides his guests is "hot milk." Andvari's Andvara Falls variant illustration and Shiro's Onsen Jamboree variant illustration both include a collection of...you guessed it, bottled Gyumao-brand milk. Finally, as if to make the joke official, Gyumao and Snow, the two posterboys for this trope, share an in-game Akashic Record that depicts them...milking a cow. (Keep in mind, this is only implied at best.)

    Cait Sith 

Cait Sith

https://static.tvtropes.org/pmwiki/pub/images/fg_caitsith01_7.png
The Next Cat King

Voiced by: Ikue Otani

Black catman Transient from the world of Tir na Nog. He calls himself the King of Cats, and is an expert at sleight-of-hand magic tricks.


  • Confusion Fu: His attack range and effect changes literally every turn, if following a long-duration set pattern.
  • Fatal Flaw: His idolization of the previous King of the Fairy Cats not only causes him to put himself down by constantly comparing his efforts to what he's accomplished, but also emulate the previous King's I Work Alone tendencies to Sith's own detriment. It takes the previous King coming in himself and spelling it out for him what being King has cost before he breaks away from this.
  • Riddle for the Ages: Why he's able to perceive Lil' Salomon when no one else can.
  • The Runaway: He ran away from Tir na Nog during the day of his ascension to the throne out of belief that he wasn't personally ready to replace the old king of the Fairy Cats.
  • Shout-Out: A mysterious black cat with magic powers who tells us to go to bed on time. Voiced by Ikue Otani. Sounds vaguely familiar... Not helping this is the fact that Cait Sith debuts in an event where Furufumi and Licho (both characters voiced by Jun Fukuyama) get new variants.
  • Summon Magic: He's capable of using his Rex Felicum technique to summon a bunch of cats from his shadow, as seen in his 4-Star variant. Oddly enough, this makes him similar to Infernal units, since the cats he's summoning are explicitly based on his memories with the other inhabitants of the Fairy Cat Kingdom.
  • Suspiciously Similar Substitute: In-Universe, he was born from the Rule of the world of Tir na Nog to replace the dying King of the Fairy Cats
  • Swap Teleportation: Is able to use his magic to swap positions with anyone, which he uses to save Furufumi by swapping positions with him before he's stuck by a brainwashed Benten.

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