Characters / Scooby-Doo

Looking for characters from Scooby-Doo! Mystery Incorporated, Be Cool, Scooby-Doo! or the Direct-to-Video series? Visit their character pages here, here and here.

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The Gang

    As A Whole 
  • Adaptational Badass: Most of the recent continuities will give this to one or more of the gang members in some form or another.
  • Character Exaggeration: And each passing continuity will exaggerate at least one character. For example, Fred into someone who's obsessed with traps (especially in Scooby-Doo! Mystery Incorporated), Velma into a Hollywood Nerd, and Shaggy and Scooby had their cowardice turned Up to Eleven.
  • Kid Hero: They're teenagers in most adaptations.
  • Hero with Bad Publicity: Some adaptations, such as Mystery Incorporated, will have them at odds with the law.
  • Younger Than They Look: In the original Scooby-Doo, Where Are You! series, Velma as 15, Daphne was 16 and Fred and Shaggy were both 17 (hence the term "Meddling Kids"), yet they looked and sounded like they were at least in their mid-twenties. Perhaps in response to this, they are sometimes given an Age Lift in later continuities (such as the DTV movies between Zombie Island and Cyber Chase where they're in their twenties and What's New, Scooby-Doo? where they seem to be college aged.)

    Scoobert "Scooby" Doo
Voiced by:
Don Messick (1969-1994)
Hadley Kay (1997)
Scott Innes (1998-2001, 2001-2006 video games)
Neil Fanning (2002-2004 Live Action Films)
Frank Welker (2002-present)

  • Adaptational Badass: In some incarnations, mostly the movies and Scooby-Doo! Mystery Incorporated.
  • Adaptational Jerkass: In Scooby-Doo! Mystery Incorporated he is more of a jerk and talks more often, which adds to the attempt in developing the characters. He gets better, of course.
  • Adaptation Personality Change: In the live-action movies he is really dumber.
  • Action Pet: When he needs to be.
  • Big Eater: With Shaggy. When Shaggy is about to bite his Dagwood Sandwich, expect Scooby to swallow it.
  • Big, Friendly Dog: Scooby is not aggressive. He does not attack monsters. He runs away from them. It's easy to forget since he's so goofy, but Scoob's almost as big and heavy as a grown man.
  • The Big Guy: Dumb as a dog, but loyal — though he may require a Scooby snack — and necessary to sniff out clues.
  • Butt-Monkey: Often drifts into this.
  • Cartoony Tail: Scooby's tail may closely resemble a real Great Dane's, but was designed to look and act like that of a cat's.
  • Catch-Phrase: "Scooby Dooby Doo!", "Rover rere" and ”Ruh-oh!"
  • Character Exaggeration: He was originally just scared easily but ever since What's New, Scooby-Doo? he has been looked upon as a full blown coward to the point just uttering the words haunted and place in the same sentence will make him run and hide for cover. The same with Shaggy as well.
  • Classical Anti-Hero: In a way. With his massive cowardice, Scooby's just as likely to avoid taking part in a mystery, as he is to take the role of the hero.
  • Cool Uncle: Scrappy thinks of Scooby this way, despite Scooby's cowardice.
  • Cowardly Lion: Scooby's cowardice was likely Flanderized through time, but whenever you get in his way, he can definitely take you down.
  • Crouching Moron, Hidden Badass: In some iterations.
    • Scooby-Doo! Mystery Incorporated had his most Badass form when he "killed" a robot double who tried to kill his friends with a forklift! His line to the robot? "PLAY DEAD!"
    • Batman: The Brave and the Bold had the Scooby Gang run into Batman and Robin. It just happens that Batmite also helps Scooby and Shaggy into the fight as well.
    • In "Never Ape an Ape Man", not only he aided the actress to escape the Ape Man by holding the bridge, he barked at it and even fought him with punches and kicks while bouncing on a branch until he defeated the monster. And that was on its first iteration!
  • Detective Animal: Whenever the gang is investigating another mystery.
  • Dogs Are Dumb: Played with, for while he's certainly smarter than the average dog, Scooby is usually the least intelligent member of the team. There are times he gets lucky in what he does just happens to be heroic enough to save the day (once when Jeannie was trapped in a bottle and surrounded by a force field that only sound could penetrate, Scooby howled at a pitch high enough to shatter the bottle's glass). In the movies, he very obviously Took a Level in Dumbass.
  • The Drag-Along: Like Shaggy, Scooby has to be coerced with promises of Scooby Snacks.
  • Embarrassing First Name: The name Scoobert wouldn't be officially established until A Pup Named Scooby-Doo.
  • Furry Denial: "Dog? Where?"
  • Heroic Dog: And the Villain of the Week would have gotten away with it, if You Meddling Kids didn't have a dog.
  • Heroism Incentive: Would You Do It For A Scooby Snack?
  • Heterosexual Life-Partners: With Shaggy, in a rare man and dog example.
  • Idiot Ball: Scooby carries this throughout some movies and incarnations.
  • Invincible Incompetent: With Shaggy. They always seem to end up finding the weekly monster despite their cowardice, laziness, and their usual lack of investigative skills.
  • Kid-Appeal Character: According to Word of God, in order to air the series on the CBS Saturday morning timeslot, the series had to lighten is Darker and Edgier atmosphere. Scooby's character, who was envisioned as more of a side character than anything else, was promptly made the lead, and the show became all about his comedic antics. His nephew would later follow suit.
  • Large Ham: Often in the original series when he needs to be the bait and tries to get out of it.
  • Let's Get Dangerous!: When anyone he really cares about is in trouble. There was even one moment when Velma was captured and Scooby turned down a Scooby Snack, saying he didn't need it to be persuaded to help rescue her.
  • Lovable Coward: He and Shaggy provide the page image.
    Eddie Izzard: We love Shaggy and Scooby because they were cowards! Because we can identify with them. We love them! The other guys driving the van? Fuck off!
  • Only Known by Their Nickname: His real name is Scoobert.
  • Papa Wolf:
    • He always has to keep a watchful eye on his nephew.
    • In an episode of What's New Scooby Doo? he faced a huge menacing cat creature that was attacking a litter of puppies. Having spent the whole night already rescuing the pups from a pair of kidnappers, Scooby was in no mood to put up with the monster's threats, and flat out tackled it. Don't threaten innocent puppies in front of Scooby Doo.
  • Phrase Catcher: "Scooby, would you do it for a Scooby Snack?"
  • Roger Rabbit Effect: Even though the humans are also cartoons, Scooby-Doo far exceeds them in his ability to do Toon Physics. Shaggy shares this ability to a lesser degree. Scooby is CGI in the live action movies.
  • Speech-Impaired Animal: All of Scooby's words invariably start with an 'R', except for when he says his name, and sometimes even then.
  • Talking Animal: A talking Great Dane.
  • Team Pet: Although it could be argued that he is the hero, and the Meddling Kids are his sidekicks.
  • Vocal Evolution:
    • Messick's original voice for Scooby was much higher-pitched and less raspy sounding before it transitioned to the style everyone's familiar with today. This is notable in several first season episodes of the original series; for example in "A Clue for Scooby-Doo", Scooby's voice repeatedly switches from the way it usually sounds to the higher voice throughout the episode, particularly in its second half.
    • Frank Welker's Scooby has all but lost the speech impediment in recent years, which is pretty evident in Be Cool, Scooby-Doo!.

    Norville "Shaggy" Rogers
Voiced by:
Casey Kasem (1969-1997, 2002-2009)
Billy West (1998)
Scott Innes (1999-2001, 2009note , 2001-2009 video games, 2017 commercial)
Scott Menville (2006-2008 Shaggy & Scooby-Doo Get a Clue!)
Matthew Lillard (2002-2004 Live-Action Movies, 2010-present)
Nick Palatas (Cartoon Network Films)

  • Adaptational Attractiveness: Not as much as Velma, but What's New, Scooby-Doo? and the live-action films do feature a Shaggy more attractive than the skinny, lanky original Shaggy.
  • Adaptational Badass: In some movies and in Scooby-Doo! Mystery Incorporated.
  • Badass Driver: Not as readily apparent as Fred's badass driving skills (since Fred is usually the one driving), but Scooby-Doo! and the Reluctant Werewolf shows that Shaggy is an accomplished race car driver, somewhat akin to Speed Racer. He also managed to successfully maneuver the Mystery Machine around other cars and over a river without crashing or hitting the water, at high speed, with no breaks in Scooby-Doo! and the Monster of Mexico. On very rare occasions he has crossed into Backseat Driver territory, reaching over and grabbing the wheel if Fred loses control of the van.
  • Beatnik: He is part this and part hippie, minimizing the usual beatnik stereotypes.
  • Big Eater: With Scooby. If Fred wants to find a monster, Shaggy will volunteer to investigate the kitchen, and prepare a large snack for himself and Scooby — until the monster comes to interrupt the meal.
  • Butt-Monkey: He is the victim of practically every unfortunate occurence in the series, from Fred's insane plans to simply being in the wrong place at the wrong time. More than one instance sees him as literal live bait.
  • Catch-Phrase: "Scooby-Doo, where are you?", "Zoinks!" and "Gang Way!"
  • Character Exaggeration: He and Scooby have both grown increasingly cowardly over time, although they do have their Badass moments.
  • Classical Anti-Hero: Shaggy's probably even more likely to turn tail on a mystery than Scooby is.
  • Cowardly Lion: Not quite to the same extent as Scooby, but when his friends are in trouble he can be counted on to swallow his fear (and his goofiness) and help them any way he can - even if it means walking into danger.
  • Crouching Moron, Hidden Badass: In some iterations.
  • Depending on the Writer: Shaggy is depicted as a vegetarian in What's New, Scooby-Doo?, the live-action movies and the DTV movies between Legend of the Vampire and Samurai Sword. This is due to the fact that Casey Kasem only agreed to play Shaggy if he was vegetarian (see Wag the Director below). Since Kasem retired the role in 2010, Shaggy has gone back to eating meat.
  • The Drag-Along: He always gets paired with Scooby even though both have a fear of the paranormal.
  • Embarrassing First Name: Norville. Thus, he only goes by "Shaggy".
  • Grease Monkey: Some of Shaggy's careers are related to cars or mechanics.
  • Heterosexual Life-Partners: With Scooby. In fact, he's the only character other than Scooby himself to appear in every version of the franchise.
  • Invincible Incompetent: With Scooby. They always seem to end up finding the weekly monster despite their cowardice, laziness, and their usual lack of investigative skills.
  • Kavorka Man: Shaggy has been paired with more women than pretty much anyone else in the Hanna-Barbera line, including: Daphne (in The 13 Ghosts of Scooby-Doo), Googie and Sadie Mae in the Superstars 10 films, Mei Ling and a clerk girl in What's New, Crystal in Alien Invaders, Madelyn in Abracadabra-Doo, and later even attempted with Velma in the Mystery Inc. continuity.
  • The Lancer: When the gang does split up, Shaggy leads one half. Shaggy (along with Scooby) often notices creepy things that Fred had missed. Shaggy likes to sneak away with Scooby to eat a large snack.
  • Let's Get Dangerous!: He'll do anything to help his dog. This applies also to the girls and Fred, but to a lesser extent.
  • Like Is, Like, a Comma: Part of his Hippie Speak. In one episode of Mystery Inc, like, Velma is trying to, like, make him, like, stop. It puts him on the receiving end of a scathing "The Reason You Suck" Speech from Harlan Ellison in one episode.
  • Lovable Coward: In the early seasons, it's justified as even though the so-called monster is a person pulling a "Scooby-Doo" Hoax, they are still sometimes dangerous criminals who will kill if their trick doesn't scare off the intruder. Later seasons remove that fact.
  • Lovable Jock: It isn't apparent at first, but Shaggy is actually a school athlete. His considerable speed - that he puts to use in running away from the monster - is the product of his time on the school track team, and in the original series episode "What a Night for a Knight", Daphne says that he's "the swinging-est gymnast in school".
  • Nervous Wreck: Usually. He's easily scared and tends to panic under pressure.
  • New-Age Retro Hippie: Subverted; he's often thought as this by modern viewers, but he was based off a beatnik characternote  from the late 50's sitcom The Many Loves of Dobie Gillis.
  • Non-Standard Character Design: An unintentional example. Shaggy kept his Skintone Sclerae twenty years after his initial debut, even throughout the late '80s, where he was placed with other characters who did undergo Art Evolution, and were granted white coloring to their eyes.
  • Only Known by Their Nickname: You'd never know what his real name was in the original show – it was revealed in A Pup Named Scooby-Doo and reiterated in Mystery Inc. The name was used in one episode of What's New, Scooby-Doo? and his friends didn't know who "Norville" was until the character who mentioned the name said he's also known as Shaggy.
  • Stoners Are Funny: Shaggy may or may not be an actual stoner, but how can people not jump to that conclusion? He's always hungry (he eats dog treats, for crying out loud), he's always freaking out over monsters, he thinks his dog (Scooby) can talk – though granted, his friends all think so too – he looks and speaks like a hippie stereotype, along with being a vegetarian during the Turn of the Millennium. Talk about Getting Crap Past the Radar.
  • Tough Room: Shaggy doesn't get laughs often, and when he does, it's usually just Scooby (who himself isn't too sure what's so funny.)
  • Unfortunate Names: Of the Cross Cultural Kerfuffle variety. To British viewers, "Shaggy Rogers" sounds more like a porn name than most actual porn names do, on account of "to shag" and "to roger" both being slang words for the same activity...
  • Valley Girl: Like, a male example of Hippie Speak. Still doing it forty years later, man.
  • Verbal Tic: His frequent use of the hedge word "like".
  • Ventriloquism: Shaggy will sometimes use his ability to "throw his voice" to fool the villains.
  • Vocal Evolution:
    • Casey Kasem's Shaggy got slower and rougher as he aged.
    • When Matthew Lillard portrayed Shaggy in the live-action films, his voice sounded almost identical to Casey Kasem's, save for being slightly higher-pitched. Ever since he permanently took over voicing the character in 2010, the voice became goofier-sounding and more distinct from Kasem's portrayal.
  • Wag the Director: Invoked. Whenever Casey Kasem played Shaggy in later years, the character became vegetarian because Kasem (himself a staunch vegetarian) refused to reprise the role otherwise.

    Velma Dace Dinkley
Voiced by:
Nicole Jaffe (1969-1973, 2003 DTV films)
Pat Stevens (1976-1982)
Marla Frumkin (1979-1980, 1984)
Christina Lange (1988-1991 A Pup Named Scooby-Doo)
BJ Ward (1997-2001)
Mindy Cohn (2002-2015)
Kate Micucci (2015-present)
Linda Cardellini (2002-2004 Live-Action movies)
Hayley Kiyoko (Cartoon Network movies)

  • Adaptational Attractiveness: Varies, but she gets hit with this semi-often. While never truly ugly, Velma was traditionally overweight looking, with a short-and-stout appearance, tacky haircut and a relatively plain face. Starting with Zombie Island, this started to change somewhat, especially in What's New, Scooby-Doo? and the movies (much like Shaggy), where she's made very petite with a tiny waist and an hourglass figure, with a cute-as-a-button face to boot. And in the live action films, she's played by very attractive actresses. The most recent animated movies fuse these two somewhat, and Mystery Inc. also splits the difference – Velma sports a cuter, more stylized version of her original appearance, complete with little bows in her hair. She didn't gain extra weight and freckles until a bit later after the debut so her new attractiveness is a bit closer to how she originally looked.
  • Adaptational Jerkass: In Scooby-Doo! Mystery Incorporated she is more cynical, self-centered, vain, and sarcastic, similar to the titular protagonist of Daria. Most of these changes however, are to do with her being written a lot more like an actual teenager would act.
  • Added Alliterative Appeal: Half her dialog in The Mystery Begins.
  • Adorkable: Not so much in the original series, but definitely later on.
  • Adventurer Archaeologist: She becomes one in Where's My Mummy and probably has the greatest Crowning Moment of Awesome in Scooby history. Interestingly, in an episode of The New Scooby-Doo Mysteries, Velma has an uncle named John who's an archaeologist.
  • Agent Scully: She is the more vocal skeptic of the group, but for the most part she just goes along with it. Though in one episode of Mystery Incorporated, she wishes for once the monster turns out to be real.
  • Art Evolution: As mentioned in the Adaptational Attractiveness entry above, Velma didn't have freckles and was slightly thinner in the original series.
  • Blind Without 'Em: "My glasses! I can't see without my glasses!"
  • Brainy Brunette: Maybe not the original, but certainly one of the best examples... if one considers her a brunette (her hair has always been sort of brownish chestnut).
  • Butt-Monkey: In the early series, she's often forced to carry her friends to run away from the monster, or her friends would hide behind her.
  • Catch-Phrase: "Jinkies!"
  • Character Exaggeration: While she was always The Smart Girl, it wasn't really played up as the crux of her role in the formula until A Pup Named Scooby-Doo. These days, her being a Hollywood Nerd is typically exaggerated, and she's often the only one allowed to do intelligent things (like the summation).
  • The Chessmaster: Sometimes tends to be the benign version of this trope, most notably in "Where's My Mummy". She also seems to love secrecy (see Cryptic Conversation), probably implying that she derives pleasure from baffling others.
  • Cryptic Conversation: Sometimes tends to be cryptic and keeps most of her conclusions to herself till The Reveal; this is a trait she shares with Sherlock Holmes and many other fictional detectives.
  • Deadpan Snarker: Played up in her most recent incarnations, as well as the earliest shows before her smart guy traits were played up.
  • Gadgeteer Genius:
    • At least in What's New, Scooby-Doo? where she's capable of building (among other things) a robot dog with a remarkable number of functions and an MP3 player the size of a sugar cube (though the latter lacked an earphone jack).
    • In A Pup Named Scooby-Doo, she built (apparently from scratch) a computer that defies all manner of reality in how it can be stored or moved, and has features that even modern rigs lack.
  • The Glasses Come Off: Averted. Not only she is blind without her glasses, she also loses some of her intelligence. She even mistakes the Black Knight for Shaggy in the first episode.
  • Hidden Buxom: Whenever she is in any outfit from her iconic sweater, she is shown to have a very nice figure.
  • Hidden Depths: Velma is a surprisingly good singer, as seen in the finale of Scooby-Doo! Music of the Vampire, though she herself has Stage Fright until she actually starts singing and realizes how much the crowd is loving it.
  • Hollywood Nerd: Glasses? Check. Freckles? Check. Always looks for a logical explanation? Check. The third one comes back to bite her in The Goblin King, when freaky Halloween things start happening simultaneously.
  • Ink-Suit Actor:
    • Velma is pretty much the spitting image of her first voice actress, Nicole Jaffe.
    • Kate Miccuci also looks like she could play a live-action Velma.
  • Magic Skirt: Her skirt almost never goes up. Though in one scene in Scooby-Doo on Zombie Island and an episode of Mystery Incorporated, when he gets up in the air she immediately pulls down her skirt in embarrassment.
  • Meganekko: Possibly even an Ur-Example of the trope. Early Japanese dubs even renamed her Megako to invoke the trope.
  • Only Sane Woman: Compared to her friends at least. Then again, it's not hard to seem this way when paired with a talking dog, a cowardly hippie, an accident prone Valley Girl and an ascot wearing blond jock who drives a green hippie van with orange flowers on it.
  • Perpetual Smiler: Unless something annoys or scares her, she can almost always be seen sporting a content smile no matter what's going on - especially noticeable during the summations, which she almost always does with a big smile on her face. Particularly used in the more recent movies, where most things that make her frown last less than a few seconds. Dramatically reversed in Mystery Incorporated, where she spends a lot of time annoyed with her teammates. Her default facial expression here is "grumpy".
  • Pint-Sized Powerhouse: Early in the series she is capable of carrying the entire gang while running away from the monster despite being the shortest member.
  • Plucky Girl: Arguably the most fearless member of Mystery Inc.
  • Put on a Bus: In the '80s era productions, Velma left the group to work for NASA, occasionally visiting for episodes about astronauts or the White House being haunted.
  • Race Lift: Vaguely Asian in the live-action TV movies.
  • "Scooby-Doo" Hoax: Actually pulls off one of these herself in Scooby-Doo! in Where's My Mummy? in order to protect the tomb of Cleopatra from greedy TV Producers, adventurers, and tomb raiders, having plotted with Prince Omar to terrorize them as Cleopatra's mummy and her undead army that turned said grave robbers to stone with some incredible special effects.
  • Sesquipedalian Loquaciousness: Her dialog in The Mystery Begins.
  • She's Got Legs: Not quite to the same level as Daphne's, but they look nice anyway due to Velma usually wearing a pleated skirt.
  • Shorter Means Smarter: Depending on the Artist, of course, but according to some guidebooks, she's only 4'9".
  • Sickly Neurotic Geek: In the What's New, Scooby-Doo episode "There's No Creature Like Snow Creature", she gets a cold from the freezing snow and is stuffed up for the rest of the episode.
  • The Smart Girl: Arguably a Trope Codifier.
  • Sweater Girl: Just look at her! Especially in the original series (with its Limited Wardrobe), it was extremely rare she ever took that oversized sweater off.
  • Teen Genius: She's a teenager like the others and highly intelligent. She is usually the one to figure out the mystery.
  • Tomboy and Girly Girl: Tomboy to Daphne's Girly Girl. She has Boyish Short Hair and is traditionally more into the actual investigations.
  • Why Did It Have to Be Snakes?: Or clowns, in What's New Scooby-Doo? as the result of an incident at a childhood birthday party where many of her favorite books and encyclopedias were thrown into a wood chipper by a party clown.
  • Youthful Freckles: In most incarnations, though not all. It's one of the few physical hints that Velma is, in fact, the youngest member of the group (not counting Scooby).
  • Zettai Ryouiki: Grade C.

    Daphne Ann Blake
Voiced by:
Indira Stefanianna Christopherson (1969-1970)
Heather North (1970-1997, 2003 DTV films)
Kellie Martin (1988-1991 A Pup Named Scooby-Doo)
Mary Kay Bergman (1998-2000note )
Grey DeLisle (2001-present)
Sarah Michelle Gellar (2002-2004 Live-Action movies)
Kate Melton (Cartoon Network movies)

  • Action Girl: In some adaptations (especially the live-action movies), Daphne has displayed many abilities such as having a black belt in Karate.
  • Adaptational Badass: Overall, Daphne has been portrayed as more badass in later adaptations than in earlier ones, but she still flits between being an Action Girl and Distressed Damsel in each production.
  • Adaptation Personality Change: In Be Cool, Scooby-Doo! she is very ditzy compared with previous incarnations, although she remains very competent and courageous.
  • Bare Your Midriff: Becoming increasingly common as of late. She spends a good portion of Aloha, Camp Scare and a few episodes of What's New, Scooby-Doo? in a bikini or other midriff baring outfit.
  • Biker Babe: Shown in recent movies, such as Phantosaur and Big Top. And yet, according to Moon Monster Madness, she doesn't have a driver's license.
  • Bound and Gagged: Not as often as you might think for a character nicknamed "Danger-Prone Daphne", but regularly enough to deserve an honorable mention.
  • The Bus Came Back: Shaggy and the dogs would then join her in her new career as a reporter in the second half of the 80s.
  • Catch-Phrase: "Jeepers!"
  • Character Exaggeration: She gets hit with this a lot less than the others, primarily because writers are always trying to pin down a personality for her, but depending on the series or movie things like her being a fashionista or being clumsy can be exaggerated.
  • Crimefighting with Cash: In A Pup Named Scooby-Doo, she's revealed to basically be the financier for all the investigations.
  • Cute Clumsy Girl: In the early days. Other cast members sometimes sarcastically refer to her as "Danger Prone Daphne."
  • Damsel in Distress: She is often kidnapped by the villain of the week in most incarnations. Later incarnations such as the live-action movies have her saving herself or fighting off her attackers. Many of the later animated movies and series have followed suit in terms of upgrading Daphne's combat competency.
  • Dark-Skinned Redhead: In Camp Scare and Legend of Phantasaur, she's depicted with noticeably tanner skin than the other members of Mystery Inc.
  • Defrosting Ice Queen: As a kid, in flashbacks and prequels.
  • Designated Victim: Typically being the member of the gang most likely to get abducted, get trapped, get hypnotized, fall through a secret passage. According to Scooby-Doo! and the Loch Ness Monster, this is apparently a Blake family trait. When being introduced to the family's castle, it's explained that the Blake family developed a reputation for falling into traps of their own design.
  • The Ditz: Occasionally she would guess the culprit wrong for the real one to be revealed by Velma.
  • Fiery Redhead: She easily has the shortest temper of the entire cast.
  • Girly Bruiser: In the live action movies she is portrayed as a black belt who can fight, while still being the pretty Girly Girl type.
  • Graceful Ladies Like Purple: Her outfit consists of a purple top, dress, pink pantyhose, and purple shoes. She also wears a plastic purple headband. And in some versions, she has purple eyes.
  • Hot Scoop: After she starts her career as a reporter.
  • Impossible Hourglass Figure: She has a very voluptuous figure for her body in most installments, though her original design in Scooby-Doo, Where Are You! is more realistic, as are many of the DTV movies.
  • In-Series Nickname: Danger-Prone Daphne.
  • Innocent Blue Eyes: In the comics and close ups of the original.
  • Intrepid Reporter: Whenever she's an adult, this is usually her career.
  • The Klutz: In the original Scooby-Doo, Where Are You?. Other cast members sometimes sarcastically refer to her as "Danger Prone Daphne" because of this.
  • MacGyvering: In What's New, Scooby Doo? it's not rare for Daphne to do this, usually with items she carries around in her purse.

    Fredrick "Fred/Freddie" Herman Jones
Voiced by:
Frank Welker (1969-present)
Carl Stevens (1988-1991 A Pup Named Scooby-Doo)
Freddie Prinze Jr. (2002-2004 Live-Action movies)
Robbie Amell (Cartoon Network movies)

  • Adaptational Badass: In Scooby-Doo! Mystery Incorporated where his traps are far more effective and have a greater success ratio, without losing their complexity. In addition to all, he has the most physical prowess of the gang and has occasionally used that to his advantage.
  • Adaptational Jerkass: He has become this in Be Cool, Scooby-Doo!, rendering him into a control freak and an unmasking hog.
  • Adaptation Personality Change: He was originally the second smartest in the gang but has Taken a Level in Dumbass ever since Daphne started becoming more competent. Essentially Daphne took a good portion of his leadership skills and intelligence. Some incarnations exaggerate this even more. He seems to have returned to his original portrayal in Be-Cool, Scooby-Doo while Daphne was turned into a Cloud Cuckoolander with an Ambiguous Disorder.
  • Agent Scully: Surprisingly enough, and likely in reaction to his portrayal in A Pup Named Scooby-Doo, the earliest installments of the video film series saw Fred insist that there must be a rational explanation for the supposedly haunted goings-on they kept running into. Problem is, this trend started with Scooby-Doo on Zombie Island.
  • The All-American Boy: A young, blond, good-natured, fit and athletic Kid Detective (er...teenager) that always relies on his ingenuity and cunning.
  • Attention Whore: He is an egomaniac in Shaggy's Showdown.
  • Badass Driver: He's the one who actually owns the Mystery Machine, and it's one of the main reasons why he is needed on the team (along with leadership skills), because when you see the insane obstacle courses the gang encounter in all of these mysteries, you know that Fred has to be an awesome driver to make sure the mystery is solved. He never disappoints in this field.
  • Brainless Beauty: In the live-action films, and occasionally elsewhere.
  • Catch-Phrase: "Let's split up, Gang!" and "Looks like we've got another mystery on our hands!" In "What's New, Scooby-Doo?" He would often brag about being able to bench press 220 pounds, and said it enough times for it to qualify as a catchphrase.
  • Character Exaggeration:
    • His interest in trap-building has turned into an obsession.
    • Subverted when it comes to being a Dumb Blond. A Pup Named Scooby-Doo could be considered a launching point for this characterization, but most modern versions of Fred are toned down from the nimrod he was in this show. He seems to have returned to his original portrayal in Be-Cool, Scooby-Doo.
  • Cloudcuckoolander: Often in recent times, but A Pup Named Scooby-Doo is the worst offender.
  • Clueless Detective: Fred started out as being perhaps the most intelligent member of the team behind Velma, and essentially become less competent the longer the franchise has run, with a lot of his intelligence and leadership qualities changing hands from him into Daphne. This reached its apex in situations where he became the least competent member of the team with Shaggy and Scooby often outwitting him. He's gotten a bit better since then.
  • Conspiracy Theorist: As a kid in A Pup Named Scooby-Doo. See the Red Herring example below.
  • Crazy-Prepared: In What's New, Scooby-Doo?, Fred has made enough "special modifications" to the Mystery Machine to put Han Solo and Batman to shame, including fitting it with a roof airbag which conveniently enables Shaggy to save Velma when she falls off a highrise movie set in "Lights, Camera, Mayhem". In an episode of "Be Cool, Scooby-Doo!" The Mystery Machine can be turned into a plane!
  • Dumb Blond: Starting with A Pup Named Scooby-Doo, but more prevalent with his portrayal by Freddie Prinze, Jr. and then increasingly obvious in the installments What's New, Scooby-Doo? and Scooby-Doo! Mystery Incorporated.
  • Gadgeteer Genius: In What's New, Scooby Doo?, Fred at least comes close with his improbably sophisticated modifications to the Mystery Machine. Turned Up to Eleven in Be Cool, Scooby-Doo! with modifications that would make Batman jealous.
  • The Generic Guy: Former Trope Namer. He was the least interesting member of the cast in the original series, but later portrayals of him avert this, usually making him goofy and naïve. Being The Hero also makes him the Standardized Leader.
  • The Hero: A rare case of being one that the series he's in doesn't focus on.
  • Heroes Want Redheads: To Daphne in several incarnations, especially in Scooby-Doo! Mystery Incorporated where the two has a real and problematic relation.
  • Iconic Item: He will defend his (outdated even at the time it was introduced) orange ascot vigorously against any fashion police who mock it.
  • The Leader: Type II/IV primarily, and a subtle Type III that gets Flanderized and parodied in later instalments.
  • Let's Split Up, Gang: The Trope Namer. Fred says this a lot. Lampshaded from time to time in the revival instalments.
  • Lovable Jock: Fits the mold a bit better than Shaggy does; Fred was on the football team and often boasts about being able to bench 220 in What's New, Scooby-Doo?.
  • My Hovercraft Is Full of Eels: This trend appears to have started with Scooby-Doo! and the Monster of Mexico, but whenever Fred tries to talk to people in other languages he ends up saying something ridiculous that everyone laughs at, Spanish and Italian being memorable examples. The closest he came to saying the correct phrase was in Monster Of Mexico, where he attempted in Spanish to thank a man for his wise words of advice. He ends up saying "Thank you for your wise words of ostrich." So close.
  • Oblivious to Love: In some incarnations like Scooby-Doo! Mystery Incorporated Fred is a teenager with only one thing on his mind. Unfortunately for Daphne, that something happens to be "solving mysteries and building traps!"
  • Properly Paranoid: In A Pup Named Scooby-Doo.
  • Put on a Bus: In the 1980s era productions, Fred left the group and as revealed in a later appereance was revealed to have become a mystery novelist.
  • Red Herring: In A Pup Named Scooby-Doo, Freddy would constantly accuse The Bully Red Herring of being the culprit of whatever mystery they were looking into at the time. He was wrong in almost every case except for the gang's first mystery (which took place way back when in the sandbox) and the case where Fred was forbidden from accusing Red Herring at all by the gang.
  • Role Reprisal: With the exception of A Pup Named Scooby-Doo and the Live-Action films, Frank Welker has always been the voice of Fred, and is the only character to have the same voice actor throughout the entire series' fifty year run.
  • Small Name, Big Ego: Downplayed in What's New, Scooby-Doo?. Whenever the gang are in another country, Fred claimed that he speaks the language there which leads to hilarious results when he tried to talk to any of the locals.
  • Standardized Leader: Some of the later shows and movies try to remedy this, to the point where the Fred in one incarnation can seem like a totally different character from the Fred in another.
  • Supporting Leader: He may be the leader, but he isn't the main character. Except in Scooby-Doo! Camp Scare, which is something of A Day in the Limelight for him.
  • Tuckerization: Fred is named for television executive Fred Silverman, who helped with Scooby-Doo, Where Are You!'s development and subsequent broadcast.
  • Vocal Evolution: Over the decades, Frank Welker has given Fred more and more of a Minnesotan accent as a result of the character's personality becoming increasingly goofier... and when the movies started downplaying his silliness, Welker reigned it back in. As of Be Cool, Scooby-Doo, he has toned the voice back down to a more realistic level.

Supporting Characters

Voiced by:
Lennie Weinrib (1979-1980)
Don Messick (1980-1988)
Scott Innes (2002 Live-Action movie)

Scooby's more courageous nephew. The one who yells, "Let me at 'em!", when he sees the Monster of the Week. To prevent spoilers, some of Scrappy's tropes from the 2002 movie Scooby-Doo are not listed here.
  • Adaptational Villainy: In the 2002 live-action movie.
  • Badass Unintentional: In "South Seas Scare", he, Shaggy and Scooby are being chased by a huge lava monster. Nearing the end of the short, Shaggy wishes that someone would put the Lava Monster back in the volcano. Scrappy asks him why he and Scooby didn't say so sooner, turns around, trips the lava monster, picks it up, and races it back up to the volcano and throws it back in. Shaggy and Scooby are stunned, but Scrappy doesn't see why.
  • Brooklyn Rage: In his earliest appearances he had a definite Brooklyn accent, which was toned down after a while. Justified that he grew up in New York.
  • Catch-Phrase: "Scrappy Dappy Doo", "Da-da-da-da-da-da, Puppy Power!" and "Let me at 'em, Let me at 'em!"
  • Character Exaggeration: Zig-Zagged. Through his initial run in the franchise he gradually began to show other interests besides 'splatting' monsters and solving mysteries, and using his iconic catchphrases less and less to the point where "Puppy Power!" was not uttered once throughout Reluctant Werewolf. Fast forward to the 2000s, where if he is appeared or referrenced, he is portrayed as obsessed with 'splatting' the monster just for the sake of splatting the monster, his confidance is dialed to egotism, and his moments of competence and Pint Sized Power House tendencies are completely forgotten in favor of the "small=weak" stereotype. Then it was subverted with his portrayal in the Scooby-Apocalypse-Comic, which is pretty much In-Name-Only.
  • Cheerful Child: Through thick and through thin.
  • Cousin Oliver: Scrappy joined the cast later as Scooby's young nephew.
  • Expy: Of Henery Hawk, Foghorn Leghorn's pint-sized predator from Looney Tunes, according to Mark Evanier. Lennie Weinrib's original portrayal even sounds a bit like Henery (which makes sense considering H-B had tried [and failed] to recruit Mel Blanc himself to do the voice).
  • Fearless Fool:
    • Whenever a monster shows up, Scrappy always tries to fight it, with little to no effect. Several of these instances include real monsters, where if Scooby had not snatched him out of the way and ran, Scrappy would've been mince meat.
    • Averted a few times when his Scrappy traps seem completely capable to catching "something" (although Shag and Scooby get caught more often then the monsters) and in The Nutcracker Scoob, Scrappy has zero problem defeating a cat that's bigger than him and throwing it right out the building. He also dispatches of a larger human Farquard in Boo Brothers. Definitely averted with the ending of "South Seas Scare", especially since it was a real monster.
  • Freudian Excuse: In the movie, he became a villain because the rest of the group abandoned him in the desert because they had enough of his attitude.
  • The Friend Nobody Likes: Other than Scooby, the rest of the gang doesn't really like him much. A flashback from the live-action movie reveals that him trying to usurp leadership of the gang is the last straw, leading to him being abandoned.
  • Heroic Dog: At least until the movie.
  • Hidden Depths: In an episode of the New Scooby Doo Mysteries, he's shown to be a big fan of Dungeons And Dra-*Cough* I mean, Wizards and Warlocks.
  • In Harm's Way: "Did you say haunted? Oh boy!"
  • Kid-Appeal Character: Word of God says this is exactly why he was created. At the time, it worked to save the franchise. Since then, it's been famously disputed.
  • Knight of Cerebus: Either Played Straight or Inverted, depending on your view of the character. His continuation within the series past 1979 crossed a brand new threshold for the monsters to become Real After All, but also forced the show to take a Denser and Wackier approach to everything.
  • Leeroy Jenkins: "Let me at 'em, I'll splat 'em!" Scooby prefers to run away, but Scrappy likes to charge in and yell at the monster.
  • Let Me at Him!: His Catch-Phrase.
  • Mouthy Kid: Or Mouthy Puppy. He is far more talkative than Scooby.
  • Nephewism: Scooby suddenly has a nephew. Scrappy often talks about "Uncle Scoob". Lampshaded in the title sequence. Scooby's just as confused as the viewers.
    • In one of the 80's shorts, we do see his mom in a flashback.
  • Noodle Incident: It is implied in Mystery Incorporated that something happened involving him and that they don't want to talk about it
  • Older Than They Look: It's mentioned at one point by Velma in the 2002 movie that he was never a puppy but in fact had a glandular disorder.
  • Pint-Sized Powerhouse: He is able to lift Scooby and Shaggy with one hand.
  • Put on a Bus: Hasn't been seen since the 2002 movie.
  • The Runaway: In "Runaway Scrappy" Scrappy gets awoken to his Uncle Yabba and Dusty loudly complaining about a mosquito that had been bothering them. He thinks they're talking about him, and so he sets off on his own-complete with a Bindle Stick.
  • Ridiculously Cute Critter: A cute puppy-dog.
  • Shoo Out the New Guy:
    • Oh, so much since the franchise's late-90's revival. One particular example – In Mystery Inc., Daphne glances at a life-sized statue of him, about to wax nostalgic before Fred stops her calmly informing her that they promised to never speak of him again. Ever.
    • In a mock interview with the gang, Fred mentions the "6th member". Shaggy replies with,"Like, you said we weren't supposed to talk about Scrappy".
  • Small, Annoying Creature: The most that Scrappy can do is annoy the monster, because Scrappy is no real threat. Some of his Scrappy-Traps do catch Shaggy and Scooby, so perhaps the monster would have been caught too had Shaggy and Scooby not gotten in the way.
  • Talking Animal: Lennie Weinrib in the first year, Don Messick afterward.

Voiced by: Daws Butler

Scooby-Doo's cousin, who appeared in The Scooby-Doo Show. A grey Great Dane who definitely lives up to his name. Has not been seen or mentioned since the final iteration of the original series ended in the mid-80's. He is a member of the Scooby Doobies in the Laff-A-Lympics.
  • Adapted Out: He and Sooey Pig do not appear in the Laff-A-Lympics comics by Marvel Comics.
  • Advertised Extra: Scooby-Dum is featured in the opening sequence of the Scooby Doo Show, but only appears in four out of the forty total episodes.
  • Catch-Phrase: "Dum dum dum DUM!" (from Ludwig van Beethoven's Fifth Symphony.)
  • Deep South: His speech was a (poor) approximation of that accent.
  • The Ditz: He lives up to the "Dum" in his name.
  • Dogs Are Dumb: He makes Scooby Doo look smart by comparison.
  • Fearless Fool: Played with. He's not fearless, as he can get scared, but most of the time he appears to be extremely brave, only because he's too dumb to realize he's in danger in the first place.
  • Meaningful Name: Just as dim-witted as his name implies.
  • Nice Hat: He's distinguished from his cousin by his red hat.
  • Simpleton Voice: A low voice to go with his foolish personality.
  • Talking Animal: Though he never has much interesting to say.
  • Toon Physics: Arguably even better at employing them than Scooby Doo. In "The Chiller Diller Movie Thriller," the gang are trapped in a tomb, so they stand on top of each other to reach the ceiling; they still can't reach. Scooby Dum, who is on the bottom, just pulled himself out from the bottom and climbed to the top, and since he can get away with that apparently because he doesn't know how gravity works, they escaped.

    Flim-Flam McScam
Voiced by: Susan Blu

Flim-Flam joined the cast in The 13 Ghosts of Scooby-Doo. The only character who could possibly be more disliked than Scrappy.
  • Ain't Too Proud to Beg: He'll go from trying to con someone to screaming "Please don't hurt me!" in all of two seconds flat if they call him out on what he's doing. Shaggy even lampshades it when he tells Flim Flam to skip the begging and just run.
  • Awesome Mc Coolname: He is a Tibetan orphan with that name . . .
  • Beta Couple: He was basically the Shaggy to Scrappy Doo's Scooby.
  • Con Man: It's in his name.
  • Conveniently an Orphan: Though he's also an Unreliable Narrator, so he could just be a runaway.
  • Cousin Oliver: An unusual example, as he was clearly meant to be a part of the cast from the beginning (despite not actually joining until the second episode).
  • Hammerspace: His hoodie's pocket. He's pulled a flatscreen TV out of there.
  • Improbable Age: He can't be more than ten years old.
  • Lovable Rogue: Well, that's what the creators intended, at least.

Voiced by: Frank Welker
Scrappy's other uncle and Scooby's brother. Seen only in the Old West segments of the 1982–83 season.

    Vincent Van Ghoul

  • Who You Gonna Call?: Though you run the risk of making him mad if you do so at an inopportune time.

    The Hex Girls
Thorn Voiced by: Jennifer Hale
Dusk Voiced by: Jane Wiedlin
Luna Voiced by: Kimberly Brooks

An all-girl rock band with a Goth motif, extremely popular in the Scooby-verse. They first appeared in Scooby-Doo! and the Witch's Ghost, and have popped up from time to time since, including in Mystery Inc., where they inadvertently have a major impact on the main gang's character arcs.
  • Ascended Extra: They were created for Witch's Ghost, mostly as suspects and a convenient way to get rid of the antagonist. Their popularity has since ensured that they've frequently shown up at least once in almost every subsequent series at some point.
  • Beauty Mark: Dusk has one on her left cheek, except for when she appears in Mystery Inc.
  • Blonde, Brunette, Redhead: Dusk, Thorn (even with the red color), and Luna.
  • Dark-Skinned Redhead: Luna has dark skin and red hair in Witch's Ghost and Mystery Inc.. The media between the two lightened her skin though.
  • Dark Is Not Evil: They dress in dark clothing, wear vampire fangs, and have bat stickers on their instruments, and yet they're environmentally friendly rock stars with hearts of gold.
  • Expy: They are essentially a Captain Ersatz of Josie and the Pussycats with a coat of goth and ecofeminist paint.
  • Girlish Pigtails: Dusk.
  • Goth Girls Know Magic: Subverted in Witch's Ghost. The Hex Girls "ritual" turns out to be for show and the "potion" they were seen making was just an herbal treatment for their vocal cords. Double Subverted when one of them turns out to be part Wiccan, which is treated like a Witch Species.
  • Granola Girl: An unusual thing to mix with their Goth exterior, but they do it.
  • Only Known by Their Nickname: Thorn, Dusk, and Luna are Stage Names. Only Thorn's real name was revealed in Witch's Ghost (it's Sally McKnight).
  • Perky Goth: They identify themselves as "Eco-Goths", are deeply involved with environmental causes, and the lead singer's Wiccan background becomes key in dealing with the titular Witch's Ghost.
  • Soapbox Sadie: In their initial appearance. They get better in subsequent ones.

    Red Herring 
Voiced by: Scott Menville

A neighborhood bully in Coolsville and Freddie's prime suspect in any mystery in A Pup Named Scooby-Doo.


    Monsters and Ghosts 

Alternative Title(s): Scooby Doo Where Are You