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Characters / LEGO Dimensions Year One

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    Chima 
Based on LEGO's original series Legends of Chima.

Tropes applying to all three playable characters:

  • Out of Focus: None of them show up at any point during the main storyline. Making this worse, the Ghostbusters 2016 story pack has cameos from characters from every Year One franchise except them, including Jurassic World.

Laval

Voiced by: Robert Webb
"Haha! It's about time you brought the mane attraction!"

Cragger

Voiced by: John Gegenhuber
"It's time to croco-DIAL up the action!"

  • Cassandra Truth: On being removed from play, he might remark that no-one will believe him if he tells them about his adventures.
  • Eye Scream: One of his eyes has a nasty scar going over it.
  • Heel–Face Turn: Was originally a bad guy in his home series, although that was only thanks to his sister.
  • Mistaken Identity: In gameplay, Batman may mistake him for Killer Croc, one of his own foes. He himself will wonder why Batman looks so different from the bats he's used to, and will wonder if the non-anthropomorphic Scooby-Doo is a Legend Beast. Also, Sonic may mistake him for Vector.
  • Never Smile at a Crocodile: Averted. He is a crocodile, but he's one of the good guys.
  • No-Sell: He's immune to toxins.
  • Only in It for the Money: Or rather, the CHI (though he insists that he only wants his share).
  • Super Not-Drowning Skills: As a crocodile person, Cragger can go underwater for prolonged periods with no ill-effect.
  • Super-Strength: If his CHI-bar is full, Cragger can endow himself with super-strength.

Eris

Voiced by: Julie Wittner
"I guess you needed some more brains on your team, huh?"

Reegull

Voiced by: Jess Harnell

  • Fetch Quest: Asks you to round up samples of his artificial CHI in the Adventure World, which is making the users act like chickens.

Plovar

  • Quest Giver: Wants you to pacify crocodiles in the Adventure World, so he can clean their teeth.

Lagravis

  • Quest Giver: Requires you to stop anyone using ill-gotten CHI in the Adventure World.

Bezar

Voiced by: Andre Sogliuzzo

  • Quest Giver: Asks you to rescue his fellow beavers from the Crocodile Tribe in the Adventure World.

Gorzan

Voiced by: William Salyers
  • Quest Giver: Wants you to protect a flower while he gets a flowerpot to move it with in the Adventure World.

    Jurassic World 
Based on the film Jurassic World.

Owen Grady

https://static.tvtropes.org/pmwiki/pub/images/71205_1to1_mf_mugshot_owen_168.png
We're going after it, with everything we've got.
Voiced by: Chris Pratt
"Hey! I was right in the middle of feeding a T-rex... to a LARGER T-rex!"

Owen was a former ranger of the theme park Jurassic World, and became one of its few survivors when the dinosaurs escaped from the enclosures and rampaged through the park.

  • Arbitrary Skepticism: He'll dismiss the idea of spaceships as preposterous, even as he's flying one.
  • Call-Back: The Velociraptor that Owen can ride looks like Blue, who was the only member of her pack to survive the events of Jurassic World (At least, not the LEGO version).
  • Enemy Mine: With the raptors, sort of. Owen agrees to work with them on the basis that he won't get stuck in their throat when they inevitably turn on him.
  • Out of Focus: Owen doesn't appear in the main storyline of the first year.
  • This Looks Like a Job for Aquaman: Until year two, Owen was the only character with Vine Cut. Sword? Axe? Scythe? Nope. 6" combat knife? BINGO!

ACU

https://static.tvtropes.org/pmwiki/pub/images/75916_1to1_mf_acu_mugshot_168.png
"Reporting for duty!"

The ACU are one of the teams who ensures the safety of the visitors of Jurassic World. They failed.

  • Ascended Extra: How many people expected a nameless guard to be playable in a game about colliding dimensions? Considering Owen is the only main human in Jurassic World who's proficient in fighting and survival, this does make some sense.
  • Canon Name: A LEGO Jurassic Park animated short has this very guard, his name being Tom Campana.
  • Fun with Acronyms: Stands for Asset Containment Unit.
  • Light 'em Up: He can use his staff to light up darkened areas.
  • Mook: One of the only playable mooks in the game, alongside the Cyberman.
  • Mundane Utility: He uses his stun-rod to scratch his back. It ends a lot better than you think it does.

Claire Dearing

  • Quest Giver: To go and find some I-Rex eggs which were "appropriated" by dinosaurs during the last incident.

Simon Masrani

Voiced by: Irrfan Kahn

Zack Mitchell

Voiced by: Nick Robinson

  • Escort Mission: Protecting him and his brother from raptors as they explore Jurassic World via gyrosphere.

Gray Mitchell

Voiced by: Ty Simpkins

  • Quest Giver: He asks the player to save a group of tortoises from Jurassic World's Mosasaurus.

Lowery

Voiced by: Jake Johnson

  • Only Sane Man: He's the only person in Jurassic World who thinks that breeding larger, more aggressive dinosaurs is perhaps a bad idea.
  • Quest Giver: He wants the cloning machine fixed to make a smaller, harmless dinosaur that won't go on a people-eating rampage.

    Portal 2 
Based on Valve Software's video game series, Portal.

Chell

https://static.tvtropes.org/pmwiki/pub/images/71203_1to1_mf_mugshot_chell_168.png
Portrayed by: Alésia Glidewell (trailer)

  • Adaptational Badass: Although more of a compromise than anything else, LEGO Chell is capable of basic combat, where she could not do so in the Portal games. Also, the Portal Gun, which was strictly a non-lethal tool in its home game, was given the ability to attack and break objects with shotsnote .
  • Adaptational Jerkass: Downplayed since she is a silent protagonist in her own series as well as here, but this iteration of Chell seems to have a very low tolerance for Wheatley's antics, even hitting him on a few different occasions to shut him up.
  • Crippling Overspecialization: In terms of abilities. She is the only character in the game to have a Portal Gun, making her necessary for some exploration... and that's just about the only thing she's got going for her, outside the acrobat-exclusive Double Jump.
  • Face Palm: Does this during a cutscene to express her annoyance at Wheatley saying the word 'annoying' repeatedly.
  • Grievous Harm with a Body: Much like the powered-up gravity gun, one of Chell's combo finishers is to fling the poor foe around like a ragdoll.
  • Kick Chick: Her primary melee attacks have her use the equal-and-opposite force of her Long-Fall boots to deliver especially ferocious kicks and stomps.
  • Not the Fall That Kills You…: Justified. Although not present on her minifig, Chell sports special boots that protect her from normally lethal falls. Subverted in that falling damage isn't a problem for anyone in this game.
  • Perpetual Frowner: Apart from a few moments, she always has a stern look on her face.
  • Portal Door: She can create these using the Aperture Science Handheld Portal Device.
  • Silent Protagonist: As she is in her home series. It's even lampshaded in her trailer: The player in this trailer is revealed to be Chell herself, who picks up the minifigure and opens her mouth in a speaking motion, only for the video to glitch out.
  • Silent Snarker: Very much so.
  • Sticks to the Back: Her Portal Gun does this when she's climbing ladders, something that's not in the home series.
  • The Stoic: Even moreso than Batman, and that's saying something. The only time she really changes expression is when Wheatley is getting on her nerves.
  • Thinking Up Portals: The Portal Gun. While it can be used as a ranged weapon, its user can also use its shots to create portals on proper surfaces, creating a two-way gateway between vast distances.
  • When She Smiles: It's incredibly rare, but when she smiles it's absolutely adorable.

GLaDOS

https://static.tvtropes.org/pmwiki/pub/images/glados.png
Didn't we have some fun though?
Voiced by: Ellen McLain
"Welcome to the Aperture Science Computer-Aided Enrichment Center. I'd say it's nice to meet you, but it's not nice to lie."

GLaDOS runs the Aperture Science Enrichment Center with an iron fist, testing hapless subjects with whatever new toys Aperture Science has cooked up.

  • Affably Evil: She sounds pleasant, even when she's being mean to the main characters.
  • Arc Villain: For "GLaD To Meet You" and the Portal 2 level pack.
  • Aw, Look! They Really Do Love Each Other: GLaDOS's secret admiration of Chell is hinted at several times in Portal 2, but here she outright states that she misses her, and expresses her disappointment when she doesn't appear. Naturally, this changes when Chell reappears.
  • The Cake Is a Lie: Subverted. GLaDOS doesn't use the promise of cake as motivation for the main trio, but merely admits to its "existence". The cake does indeed exist, as one of the foundation elements.
  • Character Filibuster: In a game where most people summarize what they think in one-liners or brief bits of dialogue, GLaDOS is a lot more chatty with longer lines that, more often then not, require the subtitles to scroll down. Justified as this is how she was in the original Portal games. Plus Portal doesn't have a very chatty protagonist.
  • Cool and Unusual Punishment: The main trio fetch a working Morality Core and stick it to her to get her to help fight Vortech. Not because she now wants to do good thanks to the Morality Core, but because she wants it off, the heroes promising to replace it with her old, broken Morality Core once Vortech is defeated.
  • Deadpan Snarker: Don't let the computer voice fool you, she's an expert at it. It gets to the point Wyldstyle assumes sarcasm is her only language.
  • Enemy Mine: The main trio go out of their way to enforce this trope for the final battle, by replacing her faulty morality core with a working one and promising to change it back after Vortech's defeat.
  • For Science!: Her primary motivation to continue testing Aperture Science equipment on test subjects. She even starts ivading other dimensions to bring tests to the heroes after escaping Aperture.
  • Mythology Gag: Gandalf seems to have the wrong idea of what Aperture Science does.
  • Not So Stoic: She always has a calm demeanour, until things don't start going her way or is confused, such as with her encounter with a Dalek, or Hal 9000 or when she's being reluctantly recruited for the final mission.
  • Realistic Diction Is Unrealistic: Being a perfectionist AI, this is to be expected. Briefly averted, however, when she's bewildered by the Dalek being summoned into the level to destroy a turret. But even then, it's spoken in the same calm and collected tone as everything she says.
  • Snap Back: Despite being all buddy-buddy with Chell at the end of Portal 2, she's all too eager to try and kill her once she returns to the facility.
  • Took a Level in Kindness: Played for Laughs when recruiting her for the final mission. Averted in practice though, as she's still a jerk either way.
    Wyldstyle: (after replacing the bad morality core with a good one) Well, I guess we'll be seeing a nicer side of her from now on!
    GLaDOS: And that is because you are a fool. A fool with stupid hair.
    Wyldstyle: Pfft! HEY!!
    GLaDOS: The Morality Core only restrains my physical actions, not my thoughts.
  • Villains Never Lie: While she's usually a severe aversion, during the Adventure World she'll state that Rattman's insanity was due to "non-test related reasons", which is actually true.
  • Villain Song: Par for the course with GLaDOS, she gets another song that plays over the credits called “You Wouldn’t Know”.
  • You Are Fat: As usual, alludes to it in an indirect way. Occasionally, she'll tell you that the false promise of cake was for your own good, in that you're not receiving the added BMI and calories you would have if there actually was a cake provided for you. She also says that the Aerial Faith Plates were programmed to accommodate your weight.

Wheatley

Voiced by: Stephen Merchant
Yeah, it's me! Can I say, I really love these new blue portally things.

  • Affably Evil: He accidentally lets slip that he's totally planning to take control of the facility again, but he hangs around the test chambers with Chell for the time being. He eventually gives up on this plan, deciding he would rather be "BFFs forever" with Chell and suggests having the Space Core put in charge of the facility instead.
  • Call-Back: GLaDOS and Wheatley love reminiscing on the time Wheatley somehow managed to take control of, and ruin, the facility. Although only Wheatley enjoys those memories.
  • Character Filibuster: Like GLaDOS above, Wheatley is a lot chattier than most Lego characters, on account of the woman he's traveling with being mute. This actually proves to be pretty helpful if you want to smash all those screens in Aperture to get a Gold Brick, as he'll announce being on a screen when you're near one.
  • Continuity Nod:
    • Once again, Wheatley tries with no success to hack technology, resorting to brute force to destroy it.
    • You can break the screens he appears on, and he'll express the same annoyance and frustration he did when it happens in his home game. Better yet, it leads to getting a Gold Brick.
  • *Cough* Snark *Cough*: When asking you for restoration money in the Adventure World to repair the relaxation chamber, he'll mention destruction caused by someone, "*cough*-Chell-*Cough*". This is despite the fact that he's the one that the destroyed it in the opening to Portal 2.
  • Gravity Master: In a sense; somewhere along the way in his space adventures, he gained the ability to ignore gravity altogether. Not enough to support the weight of a human, though. This is only in the level pack, whereas he's connected to a rail in the story.
  • Missing Steps Plan: Wheatley tries to save the player characters in the main story, while taking all the credit, but his plan is missing several key steps beyond "save everyone" and "be the hero". Of course, considering his purpose is to be an "idiocy core" to hamper GLaDOS' plans, this is appropriate. His idea to hijack GLaDOS with the Space Core in control is implied to end in disaster, but we never see the results of doing so.
  • Non-Player Companion: He "teams up" with Chell, only insofar as he simply keeps up with her as she progresses through the Aperture Science facility, similar to his early appearance in Portal 2. He's not playable, due to lacking a physical minifigure. And, as he points out many times, limbs.
  • No Sense of Personal Space: During the elevator cutscene, he gets uncomfortably close to Chell, to the point where he's pressed up against her side. Needless to say, she is quick to push him away.
  • Oblivious to His Own Description: Complains about how annoying the Space Core is... by annoyingly repeating the word annoying over and over until Chell backhands him.
  • Talkative Loon: Just like in his home series. Sometimes to the point that his mission subtitles have to be shrunk down to the point of being near-unreadable.
  • Took a Level in Badass: Apparently, while he was floating through space, he learnt to control his own personal gravity. It's useless outside of letting him move about on his own without rails in the level pack, as he's not strong enough to carry Chell.
  • Unexplained Recovery: Blue portally thing appears and out pops the space-trekking Wheatley. How did he do it? He has no clue.

Cave Johnson

Voiced by: J. K. Simmons

The now deceased founder of Aperture Science, who lives on through the various pre-recorded messages he left around the ruins of his older facilities.

  • Brain Uploading: In the Portal 2 level pack he finally managed to upload himself into a personality core, sort of like what happened to him in an early version of that game's story. Though prior to a firmware update, they didn't show his name like the other "In Peril" characters, and referred to him as the Space Core on the results screen, likely as an oversight.
  • Can't Take Criticism: He claims to avert this by saying he's not made of glass, before getting sidetracked and asking Caroline to look into making a wing of Aperture out of glass.
  • Everyone Has Standards: While Cave has no problem inflicting mad science on his employees, he's still unnerved by someone who'll wipe out an entire species in an entire afternoon (never mind that the species wouldn't have existed if not for him and his insane ideas).
  • Posthumous Character: Only appears as recordings, due to long ago dying of moon dust poisoning. Averted in the Level Pack, where he managed to upload his mind into a personality core.
  • Ungrateful Bastard: If found and freed in the Level Pack, he'll thank his rescuer, then scold them, since by rescuing him they're not testing. Inverted if sometimes upon being rescued, he'll instead issue the player $1 extra dollar for rescuing him.

Space Core

Voiced by: Nolan North

  • Broken Record: Talks of nothing but space, all the time.
  • Gravity Master: Whatever happened to Wheatley to give him gravity powers happened to him, too.

Adventure Core

Voiced by: Nolan North

  • Distressed Dude: The Citizen in Peril for "GLaD to See You".
  • Gravity Master: He can levitate just like Wheatley and the Space Core, even though he didn't go to space alongside them.
  • Miles Gloriosus: His personality. It's to the point that he's the Citizen in Peril for "GLaD to See You" despite his badass claims.

Cake Core

Voiced by: Ellen McLain

  • Gravity Master: Just like the other cores, it stays suspended in midair, though unlike the other cores, it doesn't have an explanation as to why it can.
  • Machine Monotone: Speaks in a computer-filtered voice, though higher than in Portal.
  • Unexplained Recovery: It was incinerated during the events of Portal, yet it reappears here no worse for wear.

Sentry Turrets

Voiced by: Ellen McLain

  • Adaptational Badass: They went from small and stationary to bigger than Chell here and ridable.
  • King Mook: The Animal King turret, who is summoned to clear the wreckage blocking the entrance to Minas Tirith.
  • Laser Sight: A red laser beam is emitted from their lens.
  • Heavily Armored Mook: Completely immune to any attack. The only way to defeat them is to knock them over, much like in their home series.
  • Villain Protagonist: Chell's vehicle is a turret that can be ridden.
  • Villains Out Shopping: The opera-singing turrets from Portal 2's ending reappear, now with their own choir room.

The Mantis-Men

  • Ascended Extra: In Portal 2 they were mentioned briefly as one of Aperture's failed experiments. Now you can encounter them in a few missions of the Portal adventure world.
  • Gotta Kill 'Em All: One mission in the Adventure World involves having to kill a horde of thirty of them, after which Cave claims you've killed all of them.
  • Was Once a Man: Getting injected with praying mantis DNA will do that to you.

Franken-Turrets

Grotesque hybrids of an Aperture Science Weighted Storage Cube and two Turrets, created by Wheatley during his time in control of the facility.

  • Escort Mission: All three missions involving them play out like this.

Doug Rattmann

https://static.tvtropes.org/pmwiki/pub/images/dougrattman.jpg
A former Aperture Science employee who managed to survive GLaDOS's takeover of the facility. Makeshift dens filled with insane scrawlings made by him can be found throughout the enrichment center.

  • Ascended Extra: While his role here is significantly smaller than his role in Lab Rat, getting a physical appearance at all is still more than Portal 2 itself did for him.
  • Easter Egg: A surprisingly well-hidden one, at that. While his dens are easy enough to find, it took over a year for players to actually find the man himself.
  • Freeze-Frame Bonus: He can be seen tiptoeing through a crack in the ceiling in Test Chamber 02, peeking through a hole in the wall in Test Chamber 06, using the elevator behind the malfunctioning exit door in Test Chamber 07, and wandering around one of his dens in Test Chamber 09.
  • The Ghost: Not anymore.
  • Leaning on the Fourth Wall: Search around the Portal Adventure World, and you'll find some of his ramblings mentioning invisible walls and glitches.

    Back to the Future 

Based on the film series Back to the Future.

Based on the Lego Ideas design, this pack introduces Dr. Emmett Brown, the creator of the time-travelling DeLorean, as well as his friend and accidental test subject, Marty McFly.

Marty McFly

https://static.tvtropes.org/pmwiki/pub/images/martymcfly_1.jpg
This is heavy...
Voiced by: Michael J. Fox
"I've got a feeling we're not in Hill Valley anymore. Or are we?"

After Doc's pet dog, Marty became the first person to try out the time travelling vehicle, and ended up in the 1950s. This time, he assists his scientist friend as they travel to the Wild West.

  • Berserk Button: Apparently Marty hasn't yet gotten over being called "chicken".
  • Cool Board / Hover Board: Just like in the second film. Hot pink and everything!
  • Crippling Overspecialization: He only has one ability: Sonic Smash. One of the Batmobile upgrades, and characters with other, more useful abilities, have this already so the player gains nothing by using him. His only saving grace is he's required to access the Back to The Future level pack. (His car is much more useful alone, being one of two vehicles able to time travel on Non-TARDIS travel points)
  • Dawson Casting: 50-something Michael J. Fox reprises his role as teenage Marty McFly.
  • Dreamworks Face: Marty's Minifig sports a raised eyebrow and mischievous sideways smirk.
  • Glass-Shattering Sound: Can use his guitar-playing to blast windows to pieces.
  • Intergenerational Friendship: He is a teenager who is friends with Doc Brown, one of the older characters in the game.
  • Rockers Smash Guitars: His weapon is a guitar that he swings around.

Dr. Emmett "Doc" Brown

https://static.tvtropes.org/pmwiki/pub/images/71230_1to1_mf_mugshot_doc_brown_168.png
GREAT SCOTT!
"Great Scott! Where am I? When am I?"

The scientist who made a time machine... out of a DeLorean. When you have to visit the past, why not do it in style?

  • Adaptational Badass: In the film, he dies almost immediately after the Libyans show up in the beginning. In the Back to the Future level pack of this game, he dodges their attacks for a while before getting KO'd. And even then, the Libyans have to use a baseball to knock him out.
  • Cool Old Guy: He's one of the older playable characters in the game, second to the thousand-year-old-and-counting Doctor.
  • Cool Train: His vehicle is the Time Traveling Train from the end of the third film.
  • Einstein Hair: As in the film. The Ideas set with the original minifigure wasn't allowed to provide accurate enough hair for many fans, so this one includes a new hair sculpt.
  • Gosh Dang It to Heck!: At the end of the BTTF level pack.
  • Groin Attack: He suffers a fatal version of this when the Libyans hit him in the solar plexus with a baseball.
  • Heroes Love Dogs: He brings his pet dog, Einstein, along with him when he time-travels.
  • Improbable Weapon User: Doc hits enemies with a clock.
  • Ink-Suit Actor: Lampshaded when Christopher Lloyd sees the Lego minifigure of himself.
  • Intergenerational Friendship: With Marty, who is a teenager. If both are on the pad together, Doc sometimes affectionately calls Marty "my boy" and says he's glad to have his company.
  • Large Ham: Super dramatic, as expected from Christopher Lloyd.
  • Late-Arrival Spoiler: His train doesn't show up until the end of the third film after the DeLorean is destroyed.
  • One-Steve Limit: Zigzagged. He and Emmett of The Lego Movie share the same first name, but Marty, the only person who "speaks" to him in the game, usually just calls him "Doc".
  • The Rival: To the Twelfth Doctor, if their bantering is anything to go by. Both of them are time-travelers and doctors, and they rib each other about perceived defects.
  • Ship Tease: An NPC Doc can be found in 1885 Hill Valley, and at the end of his quest is very eager for the chance to speak with Clara Clayton, his future wife.

Lorraine Baines

Marty McFly's mother, who fell in love with him when he traveled back to the 1950s and almost unknowingly wiping Marty from existence.

  • Damsel in Distress: She fills the role of Citizen in Peril for the Back to the Future level.
  • Demoted to Extra: Since the Back to the Future Level Pack skips over the Enchantment Under The Sea subplot (along with pretty much all of the rest of the film), the only purpose she serves here is as the level's Citizen in Peril.

Clara Clayton

Voiced by: Karen Strassman
A school teacher from 1885, and Doc Brown's wife.

  • Damsel in Distress: She fills the role of Citizen in Peril for "Once Upon A Time Machine in the West."

Marty McFly, Jr.

Voiced by: Michael J. Fox

The son of Jennifer Parker and Marty McFly.

  • Escort Mission: His main mission involves protecting him from Griff and his goons.
  • Recurring Extra: Marty Jr. can frequently be seen in the background of the Ghostbusters story pack.

Marlene McFly

Voiced by: Michael J. Fox

The daughter of Jennifer and Marty.

  • Crossdressing Voices: As in Back to the Future Part II, she's voiced by Michael J. Fox.
  • It's All About Me: She brushes off some minor chores her grandma gave her just to hang out with her boyfriend. And when found by the player, she can be heard moaning about how "difficult" her life is.

Griff Tannen

  • The Voiceless: Despite Tannens having a tendency to be loud, Griff never says a word.

Seamus McFly

Voiced by: Michael J. Fox

  • Butt-Monkey: Seamus falls foul of the film's habit of someone winding up in manure, appearing face-down in a large pile of the stuff. The player characters help get him out.
  • I Need a Freaking Drink: On being freed from aforementioned pile of manure by a crane, Seamus decides to go to the town saloon and sit down. Too bad "Mad Dog" is waiting for him.
  • Irony: He's in a mound of manure when you first meet him. Normally, that type of thing only happens to the Tannens.

Buford "Mad Dog" Tannen

Voiced by: Liam O'Brien

  • The Cameo: Makes a cameo in the main story level, and is the miniboss of an Adventure World quest.
  • Embarrassing Nickname: He doesn't actually like being called "Mad Dog". Just ask Seamus Mcfly.
  • Screw This, I'm Out of Here!: When he sees Lord Vortech standing in the street, he and everyone else in Hill Valley runs for the... well, hills.

    Ghostbusters 
Based on the original Ghostbusters films.

Peter Venkman

Voiced by: Bill Murray
"That's right boys. It's Dr. Venkman!"

  • Fake Shemp: All of Bill Murray's voice clips were taken from the Ghostbusters films.
  • Energy Weapon: The Proton Pack can function as a replacement for any laser beam, being able to destroy or melt gold pieces.
  • Major Injury Underreaction: After dying and coming back, the most Venkman will usually say is a deadpan "ouch".
  • Spectacular Spinning: Has a chargeable spin attack using the Proton Pack's beam.
  • This Looks Like a Job for Aquaman: Until the Ghostbusters Story Pack came along, you needed him to use the Ghost Suspend ability.

Slimer

Voiced by: Frank Welker

  • Adaptational Superpower Change: In Ghostbusters (2016), he hijacks the ladies' Ecto-1. In the Story Pack, he creates a ghostly, roomier duplicate of it (which looks like basically a glowing green version of the car included with the Ecto-1+2 Lego set).
  • Ambiguous Situation: Whether the Slimer in the 2016 story is the same one from the 1984 dimension is difficult to say. Given the amount of people just casually traveling other dimensions, it could be either.
  • Big Eater: Naturally. He talks about food in his mission dialogue a few times.
  • Haunted Technology: Will possess vehicles and gadgets to operate them rather than riding them like the others.
  • Last Lousy Point: Was initially the only character that can break glass underwater, and he is in the last Year-1 wave. He's also the only character who can maneuver past ghosts underwater.
  • My Species Doth Protest Too Much: He wants to prove his worth as a potential Ghostbuster, and takes you with him on a mission to bust some ghosts.
  • Starter Villain: Like in the original film, he's the first proper ghost the Ghostbusters catch and the one that put them on the map. And he certainly isn't the last.
  • Sickly Green Glow: Slimer himself. The items he possesses also take on a greenish glow.
  • Sidetracked by the Analogy: By his own analogy - in his mission in the Ghostbusters Adventure World, he mentions that being on the receiving end of a Proton Pack is no picnic, then wonders if there's any food nearby.
  • The Unintelligible: Speaks in grunts and slobbery noises as usual, but the text boxes for the mission provide translation.
  • This Looks Like a Job for Aquaman: He's one of only three characters (the others being Jake the Dog and Bubbles) that can shatter glass underwater.

The Stay-Puft Marshmallow Man

Ray Stantz

Voiced by: Dan Aykroyd
"It just occurred to me that we haven't had a completely successful test of this equipment..."

  • Fake Shemp: All of Dan Aykroyd's voice clips were taken from the Ghostbusters films.

Egon Spengler

Voiced by: Harold Ramis
"I collect spores, molds and fungus."

  • Fake Shemp: All of Harold Ramis's voice clips were taken from the Ghostbusters films. Justified in this case, due to Harold Ramis' unfortunate passing.

Winston Zeddemore

Voiced by: Ernie Hudson
"If there's a steady pay check in it, I'll believe anything you say."

  • Deer in the Headlights: He has this reaction to a light emerging from the railway tunnel towards him. It's Batman riding a rail cart with a lantern.
  • 11th-Hour Ranger: Like in the movie, he joins later in the film. Hilariously, due to the level condensing the movie, Janine literally just guides him to the others right as things go south and the ghosts escape. Good timing, huh?
  • Fake Shemp: All of Ernie Hudson's voice clips were taken from the Ghostbusters films.
  • The Quiet One: Since in the films Winston is Out of Focus compared to the other Ghostbusters, he doesn't get as much lines as the others.

Louis Tully

Voiced by: Mick Wingert

Dana Barrett

Voiced by: Sigourney Weaver

Janine Melnitz

Voiced by: Courtenay Taylor

  • The Cameo: Implied to make one in the Story Pack for the 2016 Ghostbusters movie, as the receptionist of the Mercado Hotel.
  • Damsel in Distress: She fills the role of Citizen in Peril for the Ghostbusters level pack.
  • Suddenly Shouting: She yells, "We got one!", before delivering the Ghostbusters an assignment. In the Adventure World, she yells the call while the player's Ghostbuster stands right in front of her, then admits that she doesn't know why she exclaimed it so loudly.

Walter Peck

Voiced by: William Atherton

  • Adapted Out: Since the game is more family-friendlier than the original film, all speculation on Peck's genitalia and their whereabouts has been removed.
  • Diabolus ex Nihilo: Since the game excises his first meeting with Peter Venkman, he just appears to shut the Ghostbusters down with no real cause.
  • Fake Shemp: His dialogue is taken from the film.

Gozer

Voiced by: Paddi Edwards

  • Fake Shemp: Gozer's dialogue is taken from the film.
  • Humiliation Conga: Not only does Gozer the Gozerian incarnate in the form of a giant marshmallow man, get set on fire by the Ghostbusters and get defeated, the explosion of Gozer's dimension is able to turn their Mr. Stay Puft form into a giant roasted marshmallow, which Winston proceeds to try and eat. Actually, their Humiliation Conga starts earlier than that, when they trip and fall over after first appearing in the Ghostbusters' dimension.
  • Shock and Awe: Gozer attacks by zapping anyone in range. Convinient, when there are two generators that need power just lying around on the rooftop the Ghostbusters fight Gozer on.

Vigo

Voiced by: André Sogliuzzo

    Midway Arcade 
Based on the Midway Games.

Gamer Kid

Voiced by: Josh Keaton
"Prepare to be pwned!"

Robotron Hero

  • Distressed Dude: The Citizen in Peril for "All Your Bricks Are Belong To Us".

Defender Astronauts

  • Palette Swap: Of Benny, with the only difference being that the helmet's chinstrap is unbroken.
  • Retraux: In a sense; while they're still minifigures, they retain the odd mismatch of colors they had in sprite form, and move as well as they did back then, too.
  • The Unintelligible: They speak only in electronically-filtered gibberish and screams, which the subtitles translate.

Manti Landers

Gauntlet Thief

The sneaky little pickpocket from Gauntlet now works with Vortech, and he's just as infuriating as ever.

  • Arc Villain: Of "All Your Bricks Are Belong To Us".
  • Bandit Mook: Just like in his game, he steals the Gold Token Foundation Element before the heroes can get it and forces them to chase him through the dimension.
  • Catchphrase: Hehehehe! You can't catch me!
  • Half the Man He Used to Be: At the end of "All Your Bricks Are Belong To Us", he winds up sliced in half as a result of his fight with the heroes. He manages to put himself back together in time to get yelled at by Vortech.
  • Jerkass: He takes every opportunity he can to taunt the heroes. Makes it all the more satisfying when his luck runs out.
  • Stylistic Suck: Similar to the Defender astronauts, he moves in a way that looks like it came straight from his arcade sprites. His voice clips are also bit-crushed to sound like they came from his original game.

Merlin the Wizard

Thyra the Valkyrie

  • Inner Fourth-Wall Observer: Like the Gamer Kid, she knows that she's in a video game, but in her case, she's only aware that she's in Gauntlet.
  • Quest Giver: Requires your help getting out of a poorly designed maze in the Adventure World.
  • The Smurfette Principle: Serves as this for Gauntlet and Midway Arcade ingame.
  • The Voiceless: She has no voice actor, and speaks only in text boxes.

Questor the Elf

  • Quest Giver: Requires you to get him food in the Adventure World, to refill his stamina bar.
  • The Voiceless: He has no voice actor, and speaks only in text boxes.

George

  • Escort Mission: Needs you to protect him from angry villagers while he destroys their buildings in the Adventure World.
  • Even Evil Has Standards: After he finishes destroying the village, he boasts that only a rampage across the whole world could top his, "...but even rampagers have to draw the line somewhere."
  • Retraux: In a sense; while he's still made of plastic, he moves as well as he did in sprite form.
  • The Unintelligible: He speaks only in grunts and monkey sounds, which the text boxes translate.

Spy Hunter

  • Quest Giver: Asks you to destroy cars for him in the Adventure World, as his own is out of commission.
  • The Voiceless: He has no voice actor, and speaks only in text boxes.

    Ninjago 
Based on LEGO's original series Ninjago: Masters of Spinjitzu.

All Ninjas

  • Limit Break: After destroying enough enemies to fill a circular meter, bordering his or her picture in their active upper corner of the screen, each ninja can use Spinjitzu to create cyclones of a specific element (at least in the case of the series' main characters).
  • Spectacular Spinning: Once they have enough energy, they can use Spinjitzu to attack enemies, destroy objects and activate switches.
  • Super-Speed: All four of the ninjas, and Master Wu, can move faster than any other figure.

Zane

Voiced by: Yuri Lowenthal
"I am here to assist in any way I can."

  • Anachronism Stew: The Shurikens of Ice had been destroyed by the time he became the Titanium Ninja.
  • An Ice Android: His shurikens leave snowy trails, and his Spinjitzu creates cyclones that freeze enemies, and demolish anything else. The third form of his ship induces Harmless Freezing with an "ice laser".
  • Late-Arrival Spoiler: Zane's references to the third Ninjago season, including his "Titanium" appearance, can become this to players who saw little to none of the show beforehand.
  • Super Not-Drowning Skills: The only Ninjago character to breathe indefinitely underwater.
  • X-Ray Vision: One of his gameplay abilities.

Kai

"You can all stop panicking - I'm here now!"

Cole

"Did someone call for a master of Ninjitsu? I think they did."

Jay

Voiced by: Mick Wingert
"Leave this to the Master of Lightning! i.e. me!"

  • Anachronism Stew: The Nunchucks of Lightning had been destroyed by the time he got his Jungle outfit.
  • Chronic Hero Syndrome: One of the few good-aligned playable characters who averts this. He'd rather do anything else over saving the multiverse.
    Jay: (When entering the game) Aw, c'mon! I was just playing a video game back there!
  • Cool Plane: He comes with the Storm Fighter note , which can shoot gold brick-destroying lightning.
  • Ditzy Genius: He's childish, and more than a little lazy, but he's still smart enough to access the intelligence panels come Year 2.
  • Hero with an F in Good: Jay is noticeably reluctant towards being a good guy.
    Jay: So we don't just have to save Ninjago, we also have to save everywhere else too?
    Cole: That's what being a hero means, Jay.
  • Inconvenient Summons: Either because he was asleep (in his ninja clothes) or because he was playing a video game.
  • Momma's Boy: On leaving, he will note he's got to call his mom, in case she worries.
  • Mr. Fixit: Can fix broken blue mechanisms.
  • Mundane Utility: On being summoned, he might ask whether he's just been brought in to jumpstart a car. He'll also offer to recharge Cyborg, should the need arise.
  • No-Sell: Is immune to electrical attacks.
  • Shock and Awe: His nunchucks and Spinjitzu attack with lightning, and he's immune to any electrical attacks.
  • Technicolor Ninjas: Bright blue.

Lloyd

Voiced by: Karen Strassman
"I guess you need some evil vanquishing, huh?"

Nya

Voiced by: Eliza Schneider
"Samurai-X at the ready!"

Sensei Wu

Voiced by: William Salyers
"Your decision to summon me was most enlightened."

Master Chen

Voiced by: William Salyers

  • Bad Boss: He doesn't seem to mind dropping his men into trapdoors by accident when he's trying to kill the heroes.
  • Big Bad Ensemble: Against Saruman and Luthor in the Lego Ninjago level. He gets dealt with last.
  • Dirty Coward: When up against Lex Luthor by himself, deprived of his staff, he's pretty fast to try crawling away.
  • Evil vs. Evil: Orders his minions to attack Lex Luthor when he arrives to steal his staff. It doesn't go well for him.
  • Just a Stupid Accent: The whole world of Ninjago is based on Asian folklore, but Chen is the only one who speaks with an Asian accent.
  • Magic Staff: His staff becomes this when combined with the Elemental Keystone. Which is why Lex Luthor comes to take it for Lord Vortech.
  • Pass the Popcorn: While watching the heroes fight his minions in his arena, he demands more popcorn.
  • Psychopathic Manchild: Apart from the above Pass the Popcorn moment, he giggles like a maniac when he's watching the heroes fight for their lives, and throws a tantrum when he repeatedly fails to drop them down a trapdoor.
  • Pungeon Master: Every time he's about to alter the battlefield with the Elemental Keystone, he delivers a cheesy pun based on the type of element he's going to use.
  • Selective Obliviousness: He's willing to overlook the heroes building a treadmill to slow Griffin Turner down, or using a Warp Keystone to teleport onto Gravis' floating battle platforms, but using a gigantic magnet to restrain Karloff? That's going too far!
  • Smug Snake: Loves taunting you and Lex Luthor when you end up in his maze.
  • Ungrateful Bastard: Before the heroes show up, Lex Luthor was going to squash him to a pulp with his foot. Does he thank the heroes for saving him? No, he combines the Elemental Keystone with his staff and tries to murder them for "cheating".

Sensei Garmadon

Voiced by: André Sogliuzzo

  • The Atoner: Over working with the Skullkin. His mission in the Ninjago adventure world is to send some back to the underworld.
  • Quest Giver: Two, in the adventure world. One involves getting rid of Skullkin, the other is showing you how to use extra powers of the Elemental Keystone.

The Digital Overlord

Voiced by: Troy Baker

  • Adaptational Wimp: Very invincible in his home series, here? Just a grappling hook attack, and he's down to the count.
  • Giant Space Flea from Nowhere: Just randomly appears in the middle of "Riddle Earth" without any foreshadowing, and disappears just as quickly.
  • Spider Tank: He uses the Golden Master Mech in combat... which granted it just stands there atop of a wall.

P.I.X.A.L

Voiced by: Karen Strassman

  • The Cameo: She can be found by Rowan's device in the Ghostbusters story pack, and fixed, though she doesn't speak during this.
  • Damsel in Distress: The Citizen in Peril for "Elements of Surprise", found in Master Chen's dungeon.
  • Fetch Quest: She sends the player characters off to find some carrots, some crystals and some cogs for her boss Cyrus Borg (who didn't bother ordering them himself because he didn't want to face the delivery charges, or have to wait four to eight weeks).

Turner

Voiced by: Mick Wingert

  • Cool Shades: Big red sunglasses.
  • The Hyena: He laughs as he attacks, before using his super speed to run away.
  • Irony: He's a master of Super-Speed. How do the heroes defeat him? By tricking onto a treadmill that moves faster than he can keep up with, and which electrocutes him when he tries to keep up.
  • Super-Speed: His ability.

Karloff

Voiced by: Nolan North

Gravis

Voiced by: TBA

Jacob Pevsner

Voiced by: TBA

"Master" Dareth

  • Quest Giver: Protecting him from several goons who wanna beat him up.
  • Screams Like a Little Girl: Which he's all too aware of. He just doesn't want anyone else to know.
  • Speaks Fluent Animal: Lloyd mentions this when talking to Eris, saying they normally need Dareth in order to talk to animals.

    Doctor Who 
Based on the BBC's long-running Science Fiction series Doctor Who.

In General

  • Surprisingly Creepy Moment: After going through Oz, Springfield, and Chen's Island, the game takes a turn into full nightmare territory with the Doctor Who franchise. A lot of the enemies, while Lighter and Softer, are outright monstrous with threats of fates worse than death being spouted left and right. The enemy mechanics of the Weeping Angels and the Silence feel right out of a horror game.

The Twelfth Doctor

https://static.tvtropes.org/pmwiki/pub/images/the_doctor1.jpg
Voiced by: Peter Capaldi
"The Doctor will see you now."

The Doctor is a millennia-old alien who travels in time and space in his time machine, which is Bigger on the Inside than it is on the outside. He enjoys righting wrongs, stopping power-mad dictators and defeating the occasional alien incursion who plan to enslave Cardiff or some other place. Has a bad habit of getting killed periodically, but don't worry! He comes back a new man. The Twelfth Doctor is the latest (at the time) incarnation, and is now armed with a razor-sharp wit and Scottish accent.

  • Big Damn Heroes: The Twelfth Doctor and the TARDIS reappears during the final battle and forced imprisonment of Vortech. Justified since he's the only Year One character with the experience, equipment and ability to defeat an Omnicidal Maniac like Vortech.
  • Big Ol' Eyebrows: Even in Lego form, he's still got a terrifying set of 'brows. On occasion, he'll remark that they give him authority (as he has in the actual show; see "Time Heist").
  • The Cameo: He appears in the Mission: Impossible level pack, sticking his head out of the TARDIS after Ethan Hunt walks past it.
  • Cool Old Guy: And that's without mentioning how old he really is.
  • Composite Character: He's based off of the 12th incarnation, who is one of the Darker and Edgier Doctors with his lack of social skills and often grumpy demeanor. By playing down his darker side in favor of the whimsical one that exists Beneath the Mask, the Lego version's behavior has more in common with Doctors 4, 10, and/or 11 (though it should be noted that the Twelfth Doctor's demeanor became noticeably lighter during Series 9 of the original series, which was under way when the game was released).
  • Deadpan Snarker: It's one of the character's trademarks, even in this Lighter and Softer adaptation!
  • Denser and Wackier: Subverted; his LEGO version came along just as Series 9 began and heralded a nicer and sillier personality change on the TV series proper. In that season he did such wacky stuff like riding a tank while shredding mean riffs in the Middle Ages. Back in Series 8, he was almost completely stoic.
  • Distressed Dude: Winds up somehow becoming a prisoner of the Cybermen, Daleks, Zygons, and Weeping Angels when the main characters go to recruit him. He was able to reach his Sonic Screwdriver despite being caught in Zygon webbing, but the main trio had already taken care of things for him.
  • Good Is Not Soft: As usual, he can be pretty ruthless for such a nice guy. He deals with Davros by forcefully turning his own Daleks against him.
  • Have We Met Yet?: The main trio meets the Doctor for the first time at the start of "A Dalektable Adventure", but he meets them for the first time at the end of said level.
  • Idle Animation: A pretty interesting one has him putting up a blank blackboard, then briefly turning his back on it to scan for something with his sonic screwdriver, only to turn around again and discover that someone has written "Listen" on it while he looked away. Maybe there truly was a monster after all...
  • Improbable Weapon User: In a fight, the Doctor is prepared to take all comers with a spoon.
  • Lighter and Softer: In his first season, the televised Twelfth Doctor was notorious for being quite spiky and grumpy even towards his companions and friends. His Lego version is jollier to avoid scaring kids (especially those who may not be familiar with this franchise, which isn't quite mainstream in most of the world as yet); his mannerisms in particular seem to invoke those of the Fourth Doctor. Surprisingly, his second season, which started shortly before the game's release, happened to evolve his character in exactly the same way.
  • Magic Tool: His sonic screwdriver can fix broken blue mechanisms, hack terminals, and shatter glass LEGO objects. (Unlike many of the tools and devices wielded by other playable LEGO Dimensions characters, the fact the sonic is a "magic tool" is actually consistent with how it is treated in the TV series.)
  • Mr. Fixit: Can fix broken Lego contraptions with his Sonic Screwdriver. Of all the characters in the game capable of this, The Doctor and his regenerations are the fastest.
  • Painting the Medium: His health meter shows two overlapping hearts as the symbol for each health unit, reflecting the biology of a Time Lord.
  • Reality-Breaking Paradox: According to him, this is what will happen if there's two of him about. You wouldn't notice.
  • What the Hell Is That Accent?: Capaldi's Scottish accent is downplayed and turned into something more broadly British, to the confusion of the viewers of the LEGO Doctor Who trailer. Justified since this game is for kids worldwide, and not everyone may be able to understand Capaldi's accent. Again, however, this also reflects the ongoing evolution of the character on screen.

The Doctor's Past Incarnations

https://static.tvtropes.org/pmwiki/pub/images/the_doctors_jpg.jpg

The preceding twelve incarnations of the Doctor appear too, representing all the previous 50+ years of Doctor Who.

  • BFG: The War Doctor has one of these, borrowed from a Gallifreyan soldier. He only uses it in an idle animation to blast his "No More" message into the ground, though.
  • Blatant Lies: This gem from the Sixth Doctor when he enters the game.
  • Call-Back: The TARDIS interior changes to reflect its appearance in the era of the active Doctor, and is even in black and white when the First and Second Doctors enter.
    • There's also a jukebox in the TARDIS console that allows the player to select their favorite Doctor Who theme to play (applicable music also plays when the various Doctors' TARDISes are entered.
    • The Fourth Doctor has an alternate interior, which appears every fourth day of the month. i.e. This reflects the fact that in the TV series a vastly different TARDIS interior was used for a brief time.
    • The Eighth Doctor knits a scarf during an idle animation.
  • The Cameo: Do some searching, and you'll find some of them in secret areas, specifically the First and Eleventh Doctors. Barring that, they all appear in the theme song intro to the Twelfth Doctor's level.
  • Death as Game Mechanic: Unlike other characters, dying as the Doctor results with him regenerating into one of these previous incarnations instead of just repsawning.
  • Fake Shemp: Rather than being fully voiced like the Twelfth Doctor, the previous incarnations are voiced with archive audio from their episodes. Justified for William Hartnell, Patrick Troughton, Jon Pertwee, John Hurt (all dead, though Hurt died after the release of the game), Christopher Eccleston (his relationship with the show as of 2015 is, to put it in simple terms, pretty difficult) and Matt Smith (at the time of the game's release, it was still a bit too early for him to return to the role.)
    • Paul McGann's Eighth Doctor mostly uses audio from his appearance in "Night of the Doctor", with only a single one of his lines originating from the TV movie.
  • Gosh Darn It to Heck!: One of the Third Doctor's lines is "Great balls of fire!"
  • Iconic Outfit: Each version of the Doctor is shown wearing their best-known costume. Somewhat zig-zagged in the case of the Twelfth Doctor, who is shown wearing a version of the outfit he wore in his first season, but by the second season, which was airing at the time of the game's release, he'd moved on to a different outfit and mostly be known for other costumes later on.
  • Idle Animation: All the incarnations have different ones, and they are all funny little references in themselves.
    • The Fourth Doctor performs yoyo tricks.
    • The Fifth Doctor plays with a cricket bat or puts on his "brainy specs".
    • The Sixth Doctor fiddles with his umbrella.
    • The Seventh Doctor plays on spoons.
    • The Eighth Doctor occasionally breaks out into his "These shoes! They fit perfectly!" dance or starts knitting a Fourth Doctor-style scarf before deciding that it wouldn't suit him.
    • The Eleventh Doctor tries out some various hats, including a fez, a stetson, and the Wicked Witch's hat.
  • I Hate Past Me: One of the Sixth Doctor's lines is his musing on how his appearance is a vast improvement from the Fifth's.
  • Impossibly Tacky Clothes: The Sixth Doctor's character is still wearing the garish coat he made famous.
  • Improbable Weapon User: Most of them use their screwdriver as a weapon. The Second Doctor uses his recorder, the Seventh his umbrella, and the Eleventh uses a mop.
  • Killer Yo-Yo: The Fourth Doctor has one, and it is indeed one of his combo finishers. When he's taken off the toy pad, he gets pulled out by it, too.
  • Magic Tool: His sonic screwdriver can fix broken blue mechanisms, hack terminals, and shatter glass LEGO objects. To make sure every regeneration had the same abilities, those that didn't have a sonic screwdriver were given one (this is not inconsistent with the TV show canon as the Expanded Universe retroactively established that all the Doctors had one).
  • Signature Headgear: Both the Fourth and Seventh Doctors sport their signature headwear. Eleven tries out some various ones during his idle animation, and also uses a fez as part of his combo finisher by shoving it over an enemy's head so they can't see.
  • The Cameo: All the Doctors (sans War) can be spotted in the LEGO-fied Twelfth Doctor opening titles. Try to find them all!
    • Meanwhile, the Eleventh Doctor appears in a hidden part of "Riddle-Earth", based on the episode "Dinosaurs on a Spaceship", riding past while on a triceratops.
    • The Third Doctor shows up in the hidden part of the level pack "The Dalek Extermination of Earth" to dispense a minikit, while being chased by a Time Scoop in Bessie.
    • The Second Doctor can be encountered during a secret level in The Goonies level pack.
  • The Nth Doctor: A unique feature of the Doctor's in-game character is that he regenerates/changes in chronological order whenever he dies. When the Twelfth Doctor dies, he begins the cycle again as the First Doctor. He has to unlock this ability by completing the level pack, though — and then die twelve times to unlock all the other Doctors. Once that's done, a single version of the Doctor can be selected via the TARDIS to play as without it cycling, if one wishes.
  • Scarf of Asskicking: The Fourth Doctor, of course. It goes well with his Fedora of Asskicking. The Eighth Doctor knits one in his idle animation.
  • That Man Is Dead: On regenerating, the War Doctor may declare "Doctor No More" (since the character felt that by actively fighting in the Time War, he was no longer fit to call himself the Doctor anymore).

Clara Oswald

Voiced by: Jenna Coleman

Clara is a travelling companion of the Doctor, and she gets some unwelcome competition for the position when Batman, Wyldstyle and Gandalf fly through the door of the TARDIS. She appears only briefly in the game as a hidden character to be rescued for a bonus.

  • Arc Words: After being rescued, Clara utters her Series 7 arc words, "Run you clever boy, and remember me."
  • Damsel in Distress: In contrast to the TV version (who is more likely to be seen rescuing the Doctor rather than vice versa), Clara's two appearances are basically just this.
  • Demoted to Extra: Despite having been the newest deuteragonist for the LEGO Doctor Who universe, she's merely the Citizen in Peril for the Doctor Who story level and Level Pack. She doesn't even get to give out a mission, unlike all the other non-Doctor voice actors.
  • Girl Friday: Her position on the TARDIS.
  • Happy Dance: For some reason, Clara does one after she's rescued in both the main game and level pack. This isn't something she's prone to do on TV!
  • History Repeats: Got trapped by K1, just like Sarah Jane before her.
  • Iconic Outfit: Clara's costume in both Dimensions and the Doctor Who LEGO building set is based upon the highly publicized outfit she wore in "The Time of the Doctor" and "Deep Breath".
  • Oop North: Clara retains her Lancashire accent for her appearances.

K-9

Voiced by: John Leeson (via archive audio)

The Doctor's old robot friend returns to help him out.

  • The Bus Came Back: He hasn't been seen for seven years in the show, only to return for this game.
  • Energy Weapon: K-9 shoots lasers from his nose in his default state, which are capable of destroying silver bricks, and can also be rebuilt into a laser-tool, capable of melting gold bricks and blocks of ice.
  • Fake Shemp: Most of K-9's audio comes from his appearance in "School Reunion". In fact, when he declares "Maximum Defence Mode", it's possible to hear Krillitane roaring in the background.
  • Gameplay and Story Segregation: No characters would ever demean K-9 by riding him on the show (of course, it helps that K-9 isn't large enough to be ridden anyway). He fulfills the "gadget" criteria alongside the TARDIS in the "Minifigure, vehicle and gadget" Level Pack. All in-game gadgets such as K-9 can be ridden.
  • Robot Buddy: He's Doctor Who's most popular one.

The Master / Missy

Voiced by: Michelle Gomez

The Doctor's former childhood friend, arch-nemesis and rival Time Lord (or Time Lady in this case), the Master delights in causing as much havoc and chaos as possible to become the Master of all. This game features the villain's then-current form — who happened to be female after years of male bodies, hence the alternative alias (it's short for Mistress). She provides missions for the player to rid London of rival aliens.

  • Berserk Button: People imitating her. Some Zygons make the mistake of doing this in "Missed Zygon", and she goes off to kill them.
  • The Cameo: Missy appears on the street in 2015 London during the Level Pack mission and speaks a few words of dialogue, too, but otherwise has nothing to do with the level.
  • Complexity Addiction: Lampshaded by Missy in the introduction to the "Rusty the Friendly Dalek" mission.
    Missy: How about you go off and take this moving dustbin for a walk and I'll stay here and come up with an over-elaborate way to destroy you... I mean... I'll stay here and keep guard because I'm nice.
  • Enemy Mine: She provides some missions to help rid London (and other places) of recurring enemies such as Zygonsnote . She also assists in fighting them.
  • Even Evil Has Standards: Even the Master, who once died just to spite the Doctor, thinks the Daleks bullying one of their own is too much. Not that she had qualms about threatening to shove said Dalek over a cliff for annoying her a minute before, though.
  • Fun with Acronyms: As in "Dark Water", she tries to pretend that she is a robot and that "Missy" is an acronym for her machine name, but this time she can't keep a straight face and gives it up.
  • Heroic Comedic Sociopath: Downplayed In this game, she's not an enemy, but she likes to casually remind the characters that she can obliterate them if she's in the mood.
  • Joker Immunity: She was supposedly deceased prior to her appearance in LEGO Dimensions. Death has never stopped her before from reappearing, though, and by the time this game was released she had already appeared in the Series 9 premiere!
  • Late-Arrival Spoiler: That he became a she was part of the climactic reveal of Series 8 (the other part was that the character hadn't been seen since the final Tenth Doctor story in 2010).
  • Omnicidal Maniac: But not to the same level as Lord Vortech. Also downplayed, as her appearance in the game seems to be between universe-conquering plans. She's kicking back by sending the Doctor and co. after some competing enemy aliens wandering around London.
  • Paper-Thin Disguise: When she appears in the Level Pack, she tries pulling off her "Missy" disguise, only to break down laughing halfway through.
  • Quest Giver: She gives more quests than anyone else in the Adventure World.
  • Sir Not-Appearing-in-This-Trailer: Doesn't appear in the trailer, but the Daleks and Cybermen do, due to her being part of the Doctor Who world rather than the main story. She also makes two cameos in the level pack where she drops a few one-liners and runs off.
  • Treacherous Quest Giver: She's a Quest Giver, and doesn't bother hiding the fact that she's evil. Then again, is this really a surprise?
  • You Have Outlived Your Usefulness: At the end of one quest she contemplates killing the player character, but since she hasn't got her disintegrator at the moment, she'll let you go free.

The Daleks

https://static.tvtropes.org/pmwiki/pub/images/image7.png
EXTERMINATE THE DOCTOR!
Voiced by: Nicholas Briggs
"EXTERMINATE!"

The Daleks are the first alien enemy the Doctor ever faced, and have been chasing him between planets, and now dimensions, to stop him meddling with their plans for complete domination of the universe.

  • Absolute Xenophobe: And will be happy to kill the Doctor and all of his associates, as Wyldstyle finds out the hard way.
  • Adaptational Attractiveness: Attractive is pushing it, but the LEGO version of the 2005 Dalek Emperor's body is a lot less nightmarish and sickly looking than the puppet used to depict it in the show proper. It looks a lot livelier here.
  • Adaptational Wimp: Their armor is typically nigh-indestructible in canon. To keep them from being the most infuriating enemies on the face of the Lego Multiverse, they can be taken out by any playable character here. Granted, some specific Daleks require some tricks to properly kill.
  • Arc Villain: The Emperor is one for the base game level "A Dalektable Adventure".
  • Asshole Victim: The Cyberking's head uses the shrunken Dalek Emperor as a football after the heroes leave.
  • Call-Back: During the Dalek Emperor's bossfight, he remembers a goal just as important to the Daleks as universal domination.
    Dalek Emperor: Secure the unlimited rice pudding!
  • The Cameo: One Dalek appears during the Portal level to destroy some Sentry Turrets. GLaDOS has no idea what to make of it, but she does approve of its attitude. The 1967 Dalek Emperor returns in a secret area of the Goonies level pack, ased of "The Power of the Daleks".
  • Evil Sounds Deep: The Dalek Emperor. Except when he ends up shrinking himself by accident.
  • Forced Transformation: The trio contact the Doctor for help with a phone they made from the pieces of Daleks they destroyed. It even uses the Dalek's voice.
  • Gameplay and Story Segregation:
    • The Daleks want to destroy the Doctor and the Cybermen (and everything else), but both can ride on a Dalek like it's a dodge'em car. It was necessary to provide the "Vehicle" part in the "Character + Vehicle" Fun Packs.
    • Since 2005, all Daleks have been depicted as being able to fly. The Dalek Mooks in the game can fly too, but the playable Dalek has to be modified in order to do so, rather than having the ability by default.
  • Lighter and Softer: Typical Daleks are the stuff of nightmares. These Daleks have their general menace lowered, and act much sillier than usual. One of them apologises for complaining about wanting to be a Red Dalek after the Emperor demands silence.
  • No Indoor Voice: Towards their enemies or even their fellow Daleks. They're equal-opportunity shouters.
  • Omnicidal Maniac: They were built with this mindset by another Omnicidal Maniac, Davros.
  • Token Good Teammate: Rusty, appearing in the Doctor Who adventure world.
  • Token Heroic Orc: One Dalek can join the team as a playable vehicle.
  • Villain Protagonist: One Dalek is a playable character, specifically a playable vehicle!
  • Villains Out Shopping: Can be seen usually playing basketball, skateboarding, wearing Groucho glasses or doing the more rational method of trying to get your stuck purchased good out of a vending machine by trying to exterminate it. None of which being things the Daleks do in canon. This gets darker when we learn they're actually humans turned into Daleks.

Davros

Voiced by: Julian Bleach (uncredited)

The chief scientist of the Kaleds, a race native to the planet Skaro, Davros created the Mark III Travel Machine in order to sustain his race during an apocalyptic war. However, the process involved mutating them into the genocidal creatures known as the Daleks. Though he was initially EXTERMINATED by his creations, he has proven time and time again that he is one of the Doctor's most persistent foes, and serves as the primary nemesis of the Level Pack storyline "The Dalek Extermination of Earth".

The Cybermen

Voiced by: Nicholas Briggs
"Cybernetics downloaded. Delete hostile elements!"

The Cybermen came from the planet Mondas, a planet similar to Earth, where they were humans converted into cyborgs so they could adapt better to the harsh climate of the planet. That plan went horribly right when they were all successfully converted. Now they want to help their fellow humans become Cybermen, so they can remove those weaknesses like "emotions" and make them stronger. Aside from the Cybermen who appear in the main game as antagonists, an optional Fun Pack add-on also provided a playable Cyberman!

  • Adaptational Wimp: The Cybermen, particularly the version the ones in the game are based on, can adapt to any technique used against them, and fly. The game versions mercifully lack these abilities.
  • Adorable Evil Minions: The Cybermats, smaller servants of the Cybermen. The playable Cyberman can even summon a playable version.
  • Assimilation Plot: One of their main goals. In fact, one of the playable Cyberman's combo finishers is to convert the defeated enemy into another Cyberman.
  • The Assimilator: The lone "good" Cyberman has a Running Gag of offering to turn everything in his line of sight into a Cyberman (except Homer), Cybervehicle, Cybersaurus Rex, etc. He only follows through with his threats on hostile enemies.
  • Creepy Monotone: How they speak.
  • Flat Joy: Since the Cybermen purge all emotion, anything that might sound like an exclamation from them is still in the same monotone as everything else, as the playable Cyberman demonstrates when going through the vortex, and declares "I am going on an adventure".
  • Humongous Mecha: The Cyberking, which serves as a boss battle in "A Dalektable Adventure".
  • Idle Animation: The playable Cyberman does a bizarre dance, which is in fact based upon a dance performed by one of the Cybermen actors in the Series 2 gag reel.
  • Jumped at the Call:
    Cyberman (when in the portal): I am going on an adventure.
  • Knight of Cerebus: Despite being minifigures, they're just as eerie here as they are in their home series.
  • Leitmotif: The Cybermen still retain their theme from the series proper (though it's mixed in with a tiny bit of the Weeping Angels' theme as well).
  • Machine Monotone
  • Mind Manipulation: Is capable of mind controlling others.
  • Mistaken Identity: Cyborg assumes the playable Cyberman is actually a Loony Fan of his.
  • Pre-Asskicking One-Liner: The Cyberking delivers one to his tiny opponents once his construction has finished.
    Cyberking: Upgrade complete.
  • Quest Giver: One Cyberman bothers the player by making them pay for the repairs of various buildings in the Doctor Who adventure world.
    Cyberman: You will be billed for repairs, and then you will be assimilated!
  • Rogue Drone: Nobody knows what the playable Cyberman's intentions are, but he doesn't attack The Doctor on sight and doesn't cyber-convert everything, which is severely frowned upon by the Cyber-Hive Mind.
  • Super-Speed: They occasionally make use of this during fights. It makes landing a hit on them difficult. The playable Cyberman will also dash very quickly toward objects in close range.
  • This Cannot Be!: "CYBERMEN ARE SUPERIOR!"
  • This Looks Like a Job for Aquaman: The playable Cyberman was, up until Year 2, one of only two characters who could blow up silver LEGO pieces underwater (the other being Gollum). It's also the only character capable of summoning a drone underwater.
  • Token Heroic Orc: One Cyberman can join the heroes. However, he still threatens to cyber-convert everything when given the chance.
  • Villain Protagonist: Since Wave 3 in Jan. 2016, a Cyberman is available as a playable character alongside the playable Dalek. Although he frequently talks about assimilating the Doctor, he functions as an ally, with his ability to smash silver LEGO and send out remote controlled Cybermats necessary for solving some puzzles.
  • Was Once a Man: Before they were converted into cybernetic beings.
  • X-Ray Vision: The playable Cybermen possesses this, even though Cybermen have never displayed any such ability.
  • You Are Fat: Says that Homer cannot be turned into a Cyberman because of this reason. To his face!
  • Your Answer to Everything: The playable Cyberman may offer to help certain characters overcome their various problems (Scooby and Shaggy's fear, for example). His solution for all of them is being assimilated. The same goes for vehicles.
  • Zombie Gait: Some of the Cybermen trudge around in a broken, mechanical gait. The first one the trio encounters is even seen doing this. Not even the better functioning ones are above it, as they walk (or dash) around with one arm outstretched.

The Weeping Angels

The Weeping Angels are a race of serial killers who have one major weakness and advantage: If they are seen, they turn to stone. When they are unseen, they can move at super-fast speeds to kill...

  • And I Must Scream: As usual, looking at them freezes them in place. Batman pretty much traps a bunch of them in a hallway staring at each other, stuck forever.
  • The Cameo: An oddly animate one appears as a patron at the Blind Pig in the Fantastic Beasts story pack.note 
  • Early-Bird Cameo: They appeared in LEGO Batman 3 prior to their appearance here.
  • Jump Scare: If they manage to kill you, this occurs. And that's after freezing the current character.
  • Knight of Cerebus: Same as the Cybermen, their appearance is played for horror.
  • Nigh-Invulnerability: You can't smash their statue form.
  • Nightmare Face: When they get close enough, you can see their Scary Teeth.
  • Offscreen Teleportation: They move towards your position when the lights in the level flicker off.
  • Taken for Granite: Subverted — they're only granite when seen.
  • The Fourth Wall Will Not Protect You: They don't move when seen by any of the characters. They also don't move when the screen focuses on them; i.e. when YOU'RE looking at them. Spooky. Of course if the lights in the game are flickering...

The Autons

The Autons are a product of the Nestene Consciousness, who can turn anything made of plastic alive. For mobility purposes, it tends to use shop dummies as the bulk of its army. They turn up as part of the Adventure World missions.

The Nestene Consciousness

The Nestene Consciousness is an alien with the ability to control plastic to make it alive. Its minions, the Autons, appear as an enemy in the Adventure World.

  • Gambit Pileup: It decided that the best time for an invasion is when a few other aliens are staging invasions as well, like Zygons.
  • Never Recycle Your Schemes: Averted; it's controlling shop dummies yet again.

Madame Vastra

Voiced by: Neve McIntosh

A Silurian ally of The Doctor who works as a detective in Victorian London. She offers quests to the heroes in the Doctor Who Adventure World, sometimes alongside her manservant (or, rather, Sontaranservant) Strax.

  • Did Not Think This Through: Her decision to go with Jenny to Telos. Even if the planet weren't perpetually frozen over, and therefore not the best place for a lizard person, there's all those Cybermen about trying to "upgrade" everyone.
  • Great Detective: She gave Arthur Conan Doyle his inspiration for Sherlock Holmes.
  • Hell-Bent for Leather: She is wearing the leather combat outfit she donned in "Deep Breath".
  • Happily Married: To Jenny, who is not seen in this game but heavily talked about by both Vastra and Strax.
  • Hugh Mann: Unlike in the series, Vastra doesn't bother hiding that she is in fact a lizard-woman.
  • Lizard Folk: Like the rest of her race, she has reptilian features such as scales and sharp teeth.
  • My Species Doth Protest Too Much: Most Silurians aren't fond of humans while Vastra thinks better of them, as her marriage to the human Jenny Flint shows.
  • Quest Giver: Alongside Strax in the Adventure World.

Strax

Voiced by: Dan Starkey

A former Sontaran warrior, Strax now resides with a human, Jenny, and a lizard-woman from the dawn of time, Vastra, in 19th Century London. He occasionally offers missions to the heroes.

  • Blood Knight: Strax really gets animated during a fight.
  • Cloudcuckoolander: Strax doesn't have the best grasp of gender (he's from a cloned warrior race, after all. Two genders is further than he can count). He's also surprised to find out typical Victorian England homes aren't designed to withstand perfectly ordinary explosions.
  • Large Ham: "Subtlety" was never a strong suit for Sontarans.
    Strax: It is time for you to face me in glorious battle, you clockwork cowards! My mission, is to DESTROY YOU ALL!
  • Proud Warrior Race Guy: Another common attribute of the Sontaran race, and Strax is no exception.
  • Psychopathic Manchild: Someone accidentally broke everything in Madame Vastra's mansion playing with their grenades. Obviously, it was Jenny. She's always doing that.
  • Quest Giver: He's one, alongside Vastra as well as by himself in the Adventure World.

Jenny Flint

Madame Vastra's maid / wife, who fights crime with her.

  • The Ghost: While mentioned by Vastra and Strax, she doesn't appear.

Captain Jack Harkness

Voiced by: John Barrowman

A con-man from the 51st Century, Jack became a temporary travelling companion of the Doctor, and accidentally became immortal during his travels.

  • …But He Sounds Handsome: Jack loves complimenting and doing errands for the Face of Boe, such as when he decides to organise a big birthday party for the long-lived face. His old nickname as a poster boy was "The Face of the Boe", and it's entirely possible he'll end up becoming the Face one day.
  • Double Entendre: It wouldn't be Captain Jack without him being an Extreme Omnisexual. So they decided to riddle his dialogue full of this.
  • Extreme Omnisexual: It's Captain Jack!
  • Iconic Outfit: Jack's greatcoat is present and proper.
  • Large Ham: After rescuing the dancing Ood in "Birthday Boe", stay within earshot to hear Jack/Barrowman break into song!
  • Medium Awareness: A rare in-game example.
    Jack: Is it just me, or is everyone looking extra shiny today? And I don't think it's a moisturizer thing!
  • One-Steve Limit: An in-universe mention. Jack can be found try to throw a birthday celebration for the Face of Boe, an extremely long-lived alien head in a jar, which is what he used to be called when he was a kid. Jack comments on the oddity, then dismisses it.
  • Quest Giver: He's one in the Doctor Who Adventure World, asking your help to destroy some Autons and gather up his Ood dancers.

The Silence

  • Laser-Guided Amnesia: Once you look away from them, you forget that you saw them in the first place. It's represented in-game as the Silence vanishing unless the player is facing in their direction.
  • Shock and Awe: If they get close to the players, they'll zap them.

Silly Robots

  • The Cameo: In a hidden part of "Riddle-Earth" based on "Dinosaurs on a Spaceship".
  • Fake Shemp: Their dialogue is taken from the episode itself.

Ice Warriors

Inhabitants of Mars and occasional foes of the Doctor.

Clockwork Robots

Service droids from 51st century spaceships who've started harvesting human parts due to a malfunction and time travel in order to make their repairs. They hide their clockwork bodies under fancy clothing.


  • Anachronism Stew: They're dressed for the pre-Revolutionary French royal court, while they're in turn-of-the-century London. However, on their ship, they're dressed appropriately.

Rusty the Dalek

A Dalek who by freak accident has turned good...ish, and declared war on all other Daleks. He appeared in "Into the Dalek" and an Adventure World mission has the player escorting him.

  • Denser and Wackier: In the show, Rusty turned because the mechanisms in his armour keeping him like all the other Daleks broke. Here, he's turned because they bullied him!
  • Disproportionate Retribution: The Daleks bullying Rusty, and breaking his gun, means all other Daleks must die. On the other hand, this is somewhat subverted, as most Daleks think that everything else in the universe must die for the crime of "Not being a Dalek," so him having an actual reason is far more than they have.
  • Token Heroic Orc: Averted, Rusty states he is not a good Dalek, just that the other Daleks are bad. (In "Into the Dalek", he only regards the Doctor himself as a good Dalek.)

Kate Lethbridge-Stewart

Chief Scientific Officer of UNIT, and daughter of one of the Doctor's oldest friends.

Osgood

UNIT scientist, and serious Doctor fangirl.

Ood

A genial race from the Ood Sphere, usually found in the 41st century.


  • Not So Stoic: Ood aren't known for being very animated, but the Ood that appear with Jack Harkness dance about. Quite literally, as for some reason Jack is training them to be dancers!

    The Wizard of Oz 
Based on the film The Wizard of Oz.

The Wicked Witch of the West

https://static.tvtropes.org/pmwiki/pub/images/71221_1to1_mf_mugshot_wickedwitch_168.png
I'll get you my pretty; And your little dog too!
Voiced by: Courtenay Taylor
"Why, my little party's just beginning!"

She's out for revenge after one of her sisters was killed by a falling house.

  • Adaptational Attractiveness: Being a Lego minifigure, she lacks the pointed nose and chin of her live-action counterpart. She just looks like a green-skinned woman.
  • And Your Little Dog, Too!: The Trope Namer, but inverted, in that she mistakes Batman for a giant dog.
  • Always Someone Better: Gameplaywise, has all the abilities of Gandalf, and more.
  • Big Bad: Of the Wizard of Oz world.
  • Card-Carrying Villain: She loves to be wicked.
  • Deep South: She speaks with a southern US accent, as per the film.
  • Evil Is Hammy: Is it ever.
  • Gameplay and Story Segregation: She's playable, despite the fact that in the storyline she dies just as she does in the film.
  • I'm Standing Right Here: She appears during the Fantastic Beasts story pack, when Langdon complains about witches. The Wicked Witch promptly appears behind him with a Flying Monkey, and then turns him into a frog.
  • Mind Manipulation: Can use mind control in certain puzzles.
  • The Pigpen: If, as Gandalf and Wyldstyle discuss, her vulnerability to water means she can't ever take a bath, then perhaps she's responsible for the funny stench in her boss chamber.
  • Starter Villain: She's the first major boss of the game, and also serves as the first use of the Gateway's keystone mechanics.
  • Villain Protagonist: Uniquely for this game, the villain is the only playable character in this world, not the hero (Dorothy).
  • Weaksauce Weakness: Water, as per usual. She can't swim at all and will mount her broom if you try. She'll drop dead if you somehow manage to get in anyways. Also she'll get a unique death animation and melt if hit with water from an an ally's ability or vehicle.
    Gandalf: How do you suppose she ever took a bath?
    Wyldstyle: Maybe that's not the Monkeys we smell.

Dorothy Gale

Voiced by: Laura Bailey

  • Adaptational Jerkass: Played for laughs. In a Fantastic Beasts level, she throws water on a MACUSA Auror to see if they melt, then lets Aquaman take the fall for it, so he gets turned into a fish. Pretty callous, though Dorothy is shown to be shocked by what happens to Aquaman.
  • The Cameo: She appears in the opening of the last level of the Fantastic Beasts level pack, watching the MACUSA wizards in action, before splashing one with a bucket of water.
  • Damsel in Distress: Along with her friends, she's captured by Lord Vortech while traveling down the yellow brick road.
  • Hero of Another Story: Somehow, she managed to escape Vortech's clutches and manages to travel to other worlds, most notably New York City of the 1920s and 2010s.
  • Iconic Item: Her ruby slippers, which are one of the foundation elements.
  • What Happened to the Mouse?: Her fate after being captured is never shown in the Story Mode, as she isn't shown being rescued. Subverted when she starts making cameos in the Year Two Story Packs, indicating that she did get free.

The Tin Man

Voiced by: David Mitchell

  • Deadpan Snarker: His response to the Cowardly Lion spotting "something scary" over his shoulder?note  "What? Is it Toto again?"
  • Distaff Counterpart: One of the items you're asked to get for him is a Tin Woman.
  • Jerkass: To comically show he is in need of a heart.
  • Quest Giver: He sends the player to find things that might help him grow a heart.

The Scarecrow

Voiced by: William Salyers

  • Idiot Hero: After Batman mistakes him for the "heartless villain" of the same name, Scarecrow actually thinks he might be a villain.
  • Mistaken Identity: Once Gandalf points him out among Dorothy's friends, Batman immediately assumes him to be his foe of the same name.
  • Simpleton Voice: He talks like this. Well, he doesn't have a brain.

The Cowardly Lion

Voiced by: Jess Harnell

  • Cowardly Lion: The Trope Namer, and the Tin Man gives him grief about it.
  • Stylistic Suck: Being based on the original Wizard Of Oz film, he looks more like a man in a cheap lion costume and make-up than Laval, an actual lion.

Aunty Em

Voiced by: Karen Strassman

  • Escort Mission: She can be found in the Adventure World trying to get back to her house, having gone looking for Dorothy, to no luck.

The Munchkin Mayor

Voiced by: Andre Sogliuzzo

  • Quest Giver: Tasks you with finding pieces of the Yellow Brick Road that were stolen by Flying Monkeys.

Talking Tree

Voiced by: TBA

The Wizard

  • Distressed Dude: The Citizen in Peril for "Follow the LEGO Brick Road".
  • Escort Mission: He has to be protected from attacks as he flies his balloon across Oz.

    The Simpsons 
Based on Matt Groening's long-running animated series The Simpsons.
  • Black Comedy Burst: Considering the Simpsons is a bit more sardonic than some of the other franchises here, the characters tend to lean more towards darker humor, even if they're Lighter and Softer here. Your main characters here are a G-rated alcoholic who nearly blows the power plant up and yells at his own son, said son who loves causing trouble and graffiti's if left idle, and a clown with depression who makes obvious references to anti-psychotics and the horrid food he advertises.

Homer Simpson

https://static.tvtropes.org/pmwiki/pub/images/71202_1to1_mf_mugshot_homer_168.png
D'oh!
Voiced by: Dan Castellaneta
"Today's the day for Homer J!"

Homer joins forces with some unlikely heroes to defend Springfield from attack.

  • Adaptational Badass: In the show proper, Homer's fighting abilities and skills varied Depending on the Writer. Here, while he makes a fool of himself in the story mode, in gameplay, he's capable of using his belches to shatter glass and grow in size and strength from sheer rage. Also, he's able to at least eat an Insanity Pepper on his own, when in the original episode, he needed to coat his mouth in candle-wax just to swallow it.
  • Adaptational Nice Guy: Well, he's not at his nicest, but some of his less family-friendly behaviour is left out. He yells "Why you little!" at Bart, but makes no attempts to strangle him. Some of his actions in "The Mysterious Voyage of Homer" are left out too, like threatening his spirit guide with violence, attempting murder-suicide by wrecking the lighthouse, and acting like a drunken jackass in previous cookoffs. He actually isn't drunk at all here.
  • Ascended Fanboy: He's a fan of B.A. Baracus and Wonder Woman, and they don't seem too reluctant to have him around.
  • The Alcoholic: Averted. His official artwork shows him with a can of Buzz cola instead of the usual Duff beer.
  • Aw, Look! They Really Do Love Each Other: After making an ass of himself in the main story, and spending his own level on a fruitless search for a soulmate, he finally reunites with Marge.
  • Butt-Monkey: Let's see... Batman, Gandalf, and Wyldstyle ruin his house; he gets his pants stolen by a micromanager; gets sent to 1885 Hill Valley along with Kwik-E-Mart; gets stuck on a wrecking ball that bashes him repeatedly against Aperture equipment; the Doctor, a Cyberman (of all things), Ethan Hunt, and Betelgeuse make fun of his weight; Sonic mistakens him for Dr. Eggman; a slew of obstacles makes it difficult for him to even traverse around Springfield in his level; any time he double-jumps or falls from a high place, he falls on his face, then his butt; and his reactions to going through a rift aren't an overexcited or annoyed line like the other characters, it's just him screaming.
  • Call-Back: He gets stuck on a wrecking ball again.
  • The Cameo: If the Locate Keystone in the Back to the Future level pack is found and activated, Homer will briefly appear driving his Mr. Plow truck.
  • Dirty Coward: Homer is an extremely out-of-shape man in his mid-thirties, so when Lord Business' forces lay siege to the power plant, Homer's response is to shriek and try to save his own skin by telling the Micromanagers this.
    "Oh my gosh, space aliens! Don't eat me! I have a wife and kids! Eat them!"
  • Fake Shemp: All of his dialogue seems to be taken from old episodes, particularly "King-Sized Homer" when dealing with the SNPP meltdown. ("Vent radioactive gas? N... O.") The bonus level he unlocks is even a direct recreation of the episode "The Mysterious Voyage of Homer", using its original audio.
  • Fish Eyes: Sports some at certain points, most notably when he's kissing Marge, making probably the funniest kissing scene you will find in a game. Maybe he is drunk.
  • Fish out of Water: Spending time having adventures with the likes of Batman, a canine detective and various time travelers is not an ordinary day for this laid-back family man.
  • Gasshole: Homer can break glass when he drinks Buzz Cola.
  • Glass-Shattering Sound: As mentioned above, Homer's belch is apparently so strong, it can break glass!
  • Hulking Out: Can turn giant when he gets angry.
  • Irony: Springfield is in chaos and the Police Are Useless as usual. Yet Homer Simpson seems to be the only one trying to do his job. Unfortunately.
  • Jerkass: Duh. His attempts to show how professional he is wind up causing more issues for the main trio, he wrecks quite a lot of stuff on his way to the chili cook-off, even the windows of his own house, and he kicks the tortoise.
  • Lethal Joke Weapon: Fully powered, his television (as the Mecha-Homer) shoots the strongest laser in the game. (All "cutting" of gold objects is instantaneous.)
  • Mistaken Identity: Sonic may mistake him for Dr. Eggman with his mustache shaved and a white shirt. Never mind that Homer's skin is yellow and Eggman's is white.
  • Screams Like a Little Girl: All the time the Micro-Managers are attacking him.
  • Small Name, Big Ego: On seeing the disaster ravaging the power plant, Homer declares it's his chance to show everyone how professional he is. He then proceeds to make the situation worse, dance about, then immediately fall asleep in his chair.
  • Stealth Pun: Upon seeing the Doctor.
    Homer: *gasp* Who are you?
  • Too Dumb to Live: Did you forget who this is?
    Wyldstyle: Why is this guy in charge of [nuclear] safety? He couldn't cross the road!
  • Unwanted Assistance: His efforts to keep his sector from blowing up in the midst of an alien invasion is admirable. It be a whole lot more admirable if he wasn't blowing the place sky-high with every button he pressed.
    Batman: Is he trying to make things harder!?
  • What Happened to the Mouse?: Homer gets dumped into 1885 Hill Valley with the Kwik-E-Mart, but isn't seen for the rest of the level. The last you see of him in the story mode is when you summon him on a wrecking ball. Whether he made it back to his home dimension is unclear, but given there's so many rifts around, the Year Two levels making it clear people can just traverse dimensions as easily as driving out of town, and even Wheatley is saved from his fate, it's likely Homer's back in Springfield.

Bart Simpson

https://static.tvtropes.org/pmwiki/pub/images/71211_1to1_mf_mugshot_bart_168.png
Eat my shorts
Homer's son enjoys getting up to mischief around Springfield, but now he's helping his father defend it from outside forces.

Krusty The Clown

https://static.tvtropes.org/pmwiki/pub/images/71005_portrait_krusty.png
Hoohoohehehe!
Voiced by: Dan Castellaneta
"Hey hey, kids!"

Springfield's resident entertainer takes up the challenge of defending Springfield from outside threats.

  • Fake Shemp: Due to being one of Dan Castellaneta's characters.
  • Green Thumb: One of a few characters who can activate glowing green spots to grow a plant there.
  • Let No Crisis Go to Waste: Lord Business set fire to the Krusty Burger? Better label it "Flame Grilled" before you get out of there!
  • Mistaken Identity: Batman may mistake him for the Joker.
  • Non-Ironic Clown: The Krusty in this game uses pies as a weapon and generally plays this trope much straighter than his normal counterpart. Especially when compared to someone like The Joker.
  • Screw This, I'm Outta Here: Runs from the burning Krusty Burger with suitcases of money when Lord Business attacks... after stopping to put up a "Flame Grilled" sign.
  • Spectacular Spinning: Has a chargeable spin attack using his seltzer bottle.

Marge Simpson

Lisa Simpson

  • The Voiceless: Despite being a major character in her native show, she never has any lines in here.

Maggie Simpson

  • The Voiceless: Granted, Maggie rarely ever talked in the proper show, only making pacifier-sucking noises. But in LEGO Dimensions, she doesn't even get that!

Abe Simpson

Voiced by: Dan Castellaneta

Mr. Burns

Chief Wiggum

  • Adaptational Nice Guy: In the original episode, he actually dwarfed Homer's rude behaviour, acting like a smug prick when his chili proves too much for him. Here, all he does is let Homer try his chili, and smile when it proves too much.
  • Donut Mess with a Cop: He loves his donuts. Sadly, a Micro-Manager renders the one he's tucking into inedible by flame-grilling it.
  • Police Are Useless: Chief Wiggum and his unit are helpless against Lord Business' Micro-Managers.
  • The Voiceless

Ralph Wiggum

Hans Moleman

Voiced by: Dan Castellaneta

Mayor Quimby

Voiced by: Dan Castellaneta

Groundskeeper Willie

Voiced by: Dan Castellaneta

  • Fake Shemp: Due to being one of Dan Castellaneta's characters. This leads to his mission text dialogue not matching his spoken lines.
  • Quest Giver: Asks you to help round up Mr. Burns' escaped dogs in the adventure world.

Edna Krabappel

Itchy and Scratchy

  • The Cameo: They appear during Homer's chili-induced hallucinations, trying to kill one another. You can also find a lot of statues of them around Springfield.
  • Lighter and Softer: Itchy and Scratchy are well known for the tons of Family-Unfriendly Violence they produce in their home canon, nearly all of it directed at Scratchy. Here, due to being LEGO minifigures, the violence is toned down to Itchy hammering Scratchy without causing visible injuries, and blowing him backwards through a portal with a nearby cannon. And Scratchy gets to take the hammer off Itchy and hammer him for a brief while.

Space Coyote

Voiced by: Johnny Cash

  • Fake Shemp: All of his dialogue is taken from the episode "The Mysterious Voyage of Homer", using its original audio. Obviously justified, due to Johnny Cash passing away many years before this game was even planned.

Kang and Kodos

  • The Cameo: Technically speaking, these two aren't in the game. There is a buildable ride that you can ride and shoot enemies on.

    Scooby-Doo 

Based on the Hanna-Barbera animated series Scooby-Doo.

Scooby-Doo

https://static.tvtropes.org/pmwiki/pub/images/71206_1to1_mf_mugshot_scooby_doo_168.png
Ruh Roh!
Voiced by: Frank Welker
"Scooby-dooby-doooooo!"

The Mystery Team's pet is also their team mascot. He loves food, and spending time eating and solving mysteries with his best friend, Shaggy.

Shaggy Rogers

https://static.tvtropes.org/pmwiki/pub/images/71206_1to1_mf_mugshot_shaggy_168.png
What is it Scoob?
Voiced by: Matthew Lillard
"Zoinks!"

Scooby's best friend and fellow member of Mystery Inc.

  • Big Eater: One of his most known characteristics. During his trailer alone:
    • He's so hungry he thinks the LEGO portal is an "assemble your own" dessert.
    • His own minifigure inherited this habit, eating an entire pizza while Shaggy and Scooby were playing the game.
  • Denser and Wackier: Arguably more noticible than Scooby, given he has the usual build of a Lego Minifigure. Just put him next Batman or Gandalf and he'll look a lot crazier.
  • Irony: He thinks the ghosts the Ghostbusters face are fake. As anyone with even a passing knowledge of Ghostbusters can tell you, they're not. Doubly so given Scooby Doo's adventure world has actual ghosts in it.
  • Light 'em Up: He has a flashlight he can use to light up dark areas.
  • Not Quite Flight: He, as with Scoob, can glide across gaps by flailing his limbs.
  • Sure, Let's Go with That: When Fred mistakenly thinks Shaggy and Scooby already dealt with the Mummy, Shaggy decides to claim this.
  • Wholesome Crossdresser: Shaggy and Scooby dress up as over-the-top Wild West-era barmaids to disguise themselves from cameras. Somehow.

Velma Dinkley

Voiced by: Mindy Cohn

  • Blind Without 'Em: She can't see without her glasses! In fact, her Fetch Quest in the Scooby Doo adventure world is to find the many pairs of glasses she's lost over the years, as well as finally subverting this as she finally went and got a spare.
  • Damsel in Distress: One of three Citizens in Peril in "Mystery Mansion Mash-Up", she winds up captured alongside Daphne and Fred.
  • Quest Giver: In addition to finding her glasses, she also gives one to bust some ghosts in a cemetery.

Daphne Ann Blake

Voiced by: Grey Griffin

  • Damsel in Distress: One of three Citizens in Peril in "Mystery Mansion Mash-Up", she isn't known as "Danger-Prone Daphne" for nothing. Of the three members of Mystery Inc. who get captured during the story, Daphne is the first.
  • Fetch Quest: Daphne is the only one who doesn't end up missing or stuck in the creepy mansion, and sends the player to try and find them.
  • Ignore the Fanservice: Even when Daphne is posing in front of Fred, he doesn't notice her.
  • The Voiceless: Subverted, while Daphne is the only Mystery Inc. member to have a non-speaking role in the main story (unlike her fellow members), she did speak during her side mission.

Fred Jones

Voiced by: Frank Welker

  • Distressed Dude: One of three Citizens in Peril in "Mystery Mansion Mash-Up". He winds up captured alongside Velma and Daphne in the main story level.
  • Quest Giver: Searching the Adventure World for some treasure.

Mumsy-Doo & Dada-Doo

Voiced by: Frank Welker

Charlie the Funland Robot

    The Lord of the Rings 

Gandalf

See LEGO Dimensions Main Characters

Frodo Baggins

Voiced by: Elijah Wood (archive audio)/Yuri Lowenthal (new audio)

Gollum

https://static.tvtropes.org/pmwiki/pub/images/71218_1to1_mf_mugshot_gollum_168.png
My precious
Voiced by: Liam O'Brien
"It's around here somewhere... my precious..."

  • Adaptational Heroism: His quest in the Lord of the Rings adventure world has him climb up Mount Doom to destroy the ring in an attempt to do good, something neither personality would even think of doing normally. It's later revealed at the end of the quest as practice for when he gets the real ring.
  • Butt-Monkey: He gets knocked off of Minas Tirith during the Balrog fight, has his Precious stolen by Sonic, and the Riddler doesn't let him do any riddles.
  • The Cameo: Can be found in the first part of the Sonic Level Pack, hiding in a dark cave before being driven out by the player character smashing the place up.
  • Didn't Think This Through: After getting blown off Minas Tirith by the Riddler's Balrog, he climbs all the way back up to pull the Riddler off the promontory of Minas Tirith and send him to a Disney Villain Death. Except then he ends up falling himself, and only a Fell Beast sent by Lord Vortech saves his life.
  • Precision-Guided Boomerang: In this game, he uses fish as boomerangs for use on certain switches.
  • Serious Business: Sméagol does the riddleses! The Riddler broadcasting his own riddles across Minas Tirith is grounds for Gollum to climb all the way up to the top of the city just to attack him.
  • Split Personality: His other one is named Sméagol. The two bicker and argue frequently.
  • Stuff Blowing Up: Gollum can destroy silver bricks...with a fish.
  • Super Not-Drowning Skills: Gollum is capable of going underwater for prolonged periods.
  • This Looks Like a Job for Aquaman: Gollum is one of only two characters capable of going underwater who can go through chutes.

Legolas

Voiced by: Orlando Bloom
"The ring must be destroyed!"

Gimli

Voiced by: John Rhys-Davies
"Send them to me! C'mon!"

Aragorn

  • The Cameo: He appears in the storyline at the re-enactment of Gandalf's fall at Moria.
  • Demoted to Extra: Despite being one of the central characters of the Lord of the Rings story, he has next to no presence in the game, especially compared to the other members of the Fellowship. Gandalf is one of the main protagonists, Frodo is involved in the main plot, Gimli and Legolas are playable characters, and both Sam and Boromir are at least both Citizens in Peril and give out quests in the adventure world. Aragorn meanwhile only appears in a blink-and-you'll-miss-it moment during the cutscene at the beginning of the game.

Boromir

Voiced by: Nolan North

Samwise Gamgee

Voiced by: Sean Astin

  • Distressed Dude: The Citizen in Peril for "The End is Tri".
  • Quest Giver: In the LOTR Adventure World, he sends the players after some hobbit hoodlums.
  • Undying Loyalty: He and the Fellowship wait for hours in Moria for Frodo and Gandalf to return to them.

Pippin

Merry

Sauron

Voiced by: Steve Blum (main version), TBA (Lego Batman Movie)

  • Arc Villain: Subjugates Metropolis through use of the Locate Keystone in the DC Comics level.
  • Body Horror: Vortech bends Sauron's body into a cube with one arm and a head after he loses to the heroes.
  • Carry a Big Stick: He carries a literal mace which he hammers through the Daily Planet reporters with.
  • Cold Ham: He rarely raises his voice, but his deep, cold voice makes him come across as pretty intense.
  • Dragon with an Agenda: He doesn't see helping Lord Vortech as submission, but beneficial to his own goals.
    Sauron: I serve no-one, Gandalf Stormcrow! All serve me!
  • The Dreaded: Gandalf right up admits it's hopeless once he learns Sauron is present in Metropolis.
  • Pint-Sized Powerhouse: Being normal minifigure height instead of the gigantic Bionicle-type figure he appears as in a boss fight in LEGO The Lord of the Rings makes him come across as this.

Saruman the White

Voiced by: Roger L. Jackson

    DC Comics 
Based on DC Comics properties.

Batman

See LEGO Dimensions Main Characters

Robin

Voiced by: Scott Menville

  • Badass in Distress: He gets captured by Lord Vortech while he and Batman were chasing Bane through Gotham City.
  • Costume Evolution: He has spiked-up hair, green tights and a yellow cape, in contrast to the last time he appeared in a Lego Batman game.

Cyborg

https://static.tvtropes.org/pmwiki/pub/images/76028_cyorg_1488x1984_mugshot_360w_2x.png
He sounds kinda different today.
Voiced by: Bumper Robinson
"Booyah!"

  • Catchphrase: "Booyah!"
  • Composite Character: Of himself. Like other Lego depictions, he has his Teen Titans personality, but is an independent member of the Justice League like in the comics. He can also become his Teen Titans Go! self when he's in that world.
  • Energy Weapon: He carries a laser gun that can melt gold bricks or blocks of ice.
  • Giant Mecha: He's capable of turning into one. He also comes with a completely different mecha.
  • Everyone Has Standards: He tells a Cyberman that while he appreciates the tribute, converting other people into beings like him is not okay.
  • Mistaken Identity: The Wicked Witch mistakes him for the Tin Man, and the ACU trooper believes he works at another, more dangerous park.
    • With the Wicked Witch, this may be a Mythology Gag; as "Tin Man" was one of his aliases.
  • Super Not-Drowning Skills: His cybernetic implants allow him to go underwater for prolonged periods.

Superman

"Look! Coming out of the rift! It's me: Superman!"

  • The Ace: Has most of his abilities from comics, making him one of the more versatile characters in the game.
  • An Ice Person: Freeze Breath.
  • The Cameo: He briefly appears in the Scooby-Doo level thanks to the Locate Keystone... to cut down a wall with his Eye Beams.
  • Composite Character: Has the appearance and personality of his Post-Crisis self, but is apparently dating Wonder Woman like his New 52 self note .
  • Eye Beams: Heat Vision
  • Flying Brick: Any non-characters he flies or walks into will automatically be damaged or destroyed the second he touches them. This can make it a little tricky for him to use vehicles and gadgets since he may accidentally hurt it instead.
  • Ground Pound
  • Hope Spot: Superman appears briefly in story mode to help the Sauron-controlled Metropolis... only for a rift to suck him out of the battle.
  • Nigh-Invulnerability: Immune to damage.
  • Primary-Color Champion.
  • Regenerating Health: Even if Superman does get injured, he'll just heal after a few seconds.
  • Smug Super: While most versions of Superman are the definition of Humble Hero, this version is a little too self-confident about himself, though without being actively malicious or rude.
  • Super-Speed: Mostly downplayed (either walking or flying, Superman's no different than most other characters). However, when building things, it comes into play. Superman always builds at super-speed.
  • Unusually Uninteresting Sight: If active at the same time as Gimli, Superman will caution him to be careful with the axe, and muse that a renaissance fair must be in town, without noticing that Gimli is a dwarf.
  • X-Ray Vision: One of his abilities.

Wonder Woman

Voiced by: Laura Bailey
"Hera! Give me strength!"

  • The Ace: Had possibly the most abilities among the Year One characters, exceeding even Superman in number.
  • Always Someone Better: Gameplay-wise, has all the non-stealth abilities of Batman, and more. Accounting for Wondy's Invisible Jet (and its rebuilds), then she really can do everything that Batman can.
  • Flying Brick: Her abilities include flight, strength, and invulnerability.
  • Mind Manipulation: Can use her lasso to mind control characters.
  • Mistaken Identity: Not her, but her bracelets. Gollum thinks they're the One Ring.
  • Nigh-Invulnerability: She's capable of deflecting projectiles, but even without that she is functionally invulnerable to pretty much everything.
  • Pet the Dog: She doesn't seem to mind Homer Simpson being a fan of hers.
  • Spectacular Spinning: If left to idle, she'll start twirling around (since that was how the version of her from the 70s show switched between identities).
  • Super Not-Drowning Skills: She can go underwater indefinitely with no problem.

Aquaman

https://static.tvtropes.org/pmwiki/pub/images/aquaman0.jpg
How outrageous!
Voiced by: Brian Bloom
"This is most outrageous!"

  • Adaptational Badass and Adaptational Wimp: Yes, both at the same time. Going by the comics, Aquaman should be as strong and durable as Superman and Wonder Woman, given he's capable of withstanding the pressure and temperature that comes of operating in the ocean. Except in the game, he isn't. On the plus side, he also lacks his typical weakness of being weakened when separated from water for prolonged periods.
  • Boisterous Bruiser: On occasion.
  • Composite Character: Has the look of his comic book incarnation, but he's got a lot of the character traits of his Brave and The Bold incarnation
  • Forced Transformation: During his cameo in Fantastic Beasts, a MACUSA agent turns him into a fish, thinking he threw water on her. (It was actually Dorothy.)
  • Graceful in Their Element: Aquaman is a demon when he swims, being one of the fastest swimmers available.
  • Green Thumb: One of a few characters who can activate glowing green spots to grow a plant there.
  • Making a Splash: He's capable of shooting water about via his trident.
  • This Looks Like a Job for Aquaman: Besides being one of few characters who can dive underwater, he's the only Year-1 character who can summon things from pools of water to solve puzzles.
  • Waxing Lyrical: If paired up with Emmett, he starts singing "Everything is awesome/Everything is cool when you live in the sea..."

The Joker

"Well, well! Looks like it's my lucky day!"

  • Acquired Poison Immunity: He's immune to toxic chemicals thanks to his origins involving surviving a vat of chemicals.
  • Big Bad Duumvirate: Works together with Lord Business during the Simpsons level.
  • Butt-Monkey: Despite his status as a Knight of Cerebus, Joker has plenty of things go wrong for him here. Gandalf knocks him out with a Tap on the Head at the end of his boss fight, he gets into a fight with Two-Face back on Vorton, and when he sees that his new boss is even more Ax-Crazy than he is, he decides Screw This, I'm Out of Here! and leaves, along with the rest of Lord Vortech's servants.
  • Call-Back: Joker refers back to the events of LEGO Batman 2, restoring the giant Joker robot last seen in that game.
  • The Dragon: Acts as Vortech's second in command.
  • Even Evil Has Standards: When Lord Vortech forcibly merges Robin, Frodo and [MetalBeard into the Tri, Joker advises the Riddler to get out of dodge along with him before Vortech decides to do the same to them the next time they fail him.
  • Faux Affably Evil: Is he ever.
  • Knight of Cerebus: Whilst one of the more whimsical of the villains, Joker is undoubtedly one of the most dangerous, having been able to tear apart the heroes' lair while they were distracted by Vortech, and disassembling X-PO to boot.
  • Monster Clown: Natch.
  • Screw This, I'm Out of Here!: He and his fellow villains vacate Foundation Prime when Lord Vortech creates the Tri, not wanting to be forced into a Fusion Dance like that the next time they fail him.
  • Shock and Awe: Can power up certain switches with his electric buzzer.

Harley Quinn

Voiced by: Tara Strong
"Heeeeeeeeeere's Harley!"

  • The Cameo: She appears as a chef at the Chinese takeaway during the Ghostbusters story pack, having some difficulty with the ingredients as she needs to catch them first.
  • Lampshade Hanging: On boarding her Harley-mobile, she'll ask how she was able to afford the thing in the first place.

Bane

Voiced by: Steve Blum
"Speak of the devil and he shall appear."

  • Book Ends: Bane is both the first opponent Batman chases after (albeit in a cinematic), and one of Lord Vortech's defenses in the final battle.
  • Card-Carrying Villain: "Aw, we were having such a nice chase!"
  • Composite Character: He has the look of his comic book incarnation, but takes several cues from his The Dark Knight Rises incarnation.
  • Hulking Out: His Venom-infusion is represented by him going from a normal minifig to a bigfig.
  • No-Sell: Bane is immune to toxic waste.
  • Ramming Always Works: Subverted. The heroes trick Venom-infused Bane into running into drop pods repeatedly to revert him to normal and punch him up.
  • Rogues' Gallery Transplant: Having already beaten Batman in his comics debut, Bane has now made off with a ton of Kryptonite so he can defeat Superman with it. That said, Batman is the only DC hero he ever faces off against in story mode.

Green Arrow

Voiced by: Chris Hardwick
"Time to make some bad guys 'quiver' in their boots!"

  • Composite Character: He's mostly his DC Comics self but he finds Captain Jack Harkness oddly familiar.
  • Motor Mouth: The subtitles even have trouble keeping up with him.
  • Nerf: In Lego Batman 3, Green Arrow was able to hack computer terminals and blow up silver bricks. He is unable to do so here.
  • Pungeon Master: Spends almost as much time slinging arrow-related puns as he does actual arrows.

Supergirl

Voiced by: Kari Wahlgren
"Where am I? Oh, whatever. Time for another adventure!"

The Riddler

  • Arc Villain: Overtakes Minas Tirith using the Balrog in the Lord of the Rings level.
  • Dirty Coward: He's quick to plead for mercy once the heroes defeat his Balrog.
  • Disney Villain Death: Subverted. The Riddler's Balrog falls to its death off the promontory of Minas Tirith, and the Riddler nearly follows it thanks to Batman punching him and making him stagger backwards. He recovers, just in time for Gollum to grab his ankles and pull him over the ledge himself, but then Lord Vortech opens a portal and sends a Fell Beast to catch both of them and bring them back to Vorton.
  • Even Evil Has Standards: Like with the Joker, the Riddler is downright horrified by Lord Vortech disassembling Robin, Frodo, and MetalBeard and fusing them into the Tri.
  • Evil Is Petty: Apart from taking over Minas Tirith, he refuses to let Gollum do any riddles himself. Needless to say, The Dog Bites Back.
  • Faux Affably Evil: He behaves like a charming showman up until the heroes solve his riddles. Then he brings out his Balrog to kill every one of them.
  • Hijacking Cthulhu: Repeat, he's using the Balrog!
  • Oh, Crap!: He has this reaction when Lord Vortech creates the Tri by forcibly merging three of his captives.
    The Riddler: “The next time we mess up, is he going to do that to us?”
  • Secondary Color Nemesis: He wears green and purple, and he's one of Batman's Rogues Gallery.
  • Smug Snake: As is pretty typical for him, he's taken over somewhere and set up loudspeakers so everyone can hear him brag, while he makes his riddles.

Lex Luthor

Two-Face

Voiced by: Troy Baker

  • Bad People Abuse Animals: Gandalf is horrified by what he's done to his Oliphaunt. Bear in mind, Oliphaunts are traditionally used by enemies of the Free Peoples of Middle-Earth, yet Gandalf still feels sympathetic to this one.
  • Disney Villain Death: Subverted, he falls off the back of his Oliphaunt after Batman pulls the howdah out from under his feet, but he's shown to still be alive later on.
  • Evil Former Friend: Batman-as-Bruce Wayne and Harvey Dent used to be friends before he became Two-Face.
  • Evil vs. Evil: He and the Joker come to blows on Vorton after the Joker hits him with a boxing-glove-in-the-box.
  • Faux Affably Evil: He addresses Batman as "our old friend, Batman", upon meeting him in Metropolis. He then tries shooting him with Oliphaunt-mounted cannons.
  • Flunky Boss: Part of his battle consists of sending his goons and Sauron's orcs at you while he shoots at you atop an Oliphaunt.

Brainiac

  • Adaptational Wimp: In the comics, Brainiac is one of the overall big bads of the DCU and a serious threat whenever he shows up. He was even the Big Bad of LEGO Batman 3. Here he's seen as one of the flunkies The Riddler, a villain he usually leagues above.
  • Demoted to Extra: Goes from the Big Bad of LEGO Batman 3 to one of Riddler's flunkies.
  • Fake Shemp: Most of his lines appear to be recycled from LEGO Batman 3.
  • Sizeshifter: His technology is what earned him his collection of cities roughly the size of countries packed neatly in jars.

General Zod

Voiced by: Nolan North

Lois Lane

Voiced by: Courtenay Taylor

  • Damsel in Distress: The Citizen in Peril for "Painting the Down Black".
  • Escort Mission: One of the Quests in the DC Adventure World involves following her and Jimmy, as they report on various disasters, and protecting them from any thugs they encounter while walking to different sites.

Jimmy Olsen

Voiced by: TBA

  • Escort Mission: One of the Quests in the DC Adventure World involves following him and Lois, as they report on various disasters, and protecting them from any thugs they encounter while walking to different sites.
  • Intrepid Reporter: Even when Sauron is overtaking Metropolis, he still focuses on getting the perfect shot.
  • Unfazed Everyman: A large number of citizens are terrified by Sauron's invasion. Jimmy's just interested in it from a news standpoint.

The Flash

  • Advertised Extra: One of the Lego displays made for Lego Dimensions featured the Flash running around Hill Valley. He's sadly not playable, so this isn't possible.
  • Contrived Coincidence: What exactly the Flash, who typically operates in either Keystone or Central City, is doing in Metropolis and Gotham isn't said.
  • Demoted to Extra: After being a playable character in the main stories of both Lego Batman 2 and 3, here he only shows up in the DC adventure world to give out a quest.
  • Quest Giver: Asks the player to assist him in fighting off some criminals.
  • Super-Speed: He is the Fastest Man Alive.
  • The Cameo: Appears in S.T.A.R. Labs in a secret TARDIS location in the Fantastic Beasts Story Pack

Alfred Pennyworth

  • Quest Giver: Asks the player to eliminate enemies in certain areas around the DC Adventure World.

Commissioner James Gordon

Voiced by: Steve Blum

Perry White

Voiced by: Brian Bloom

  • Quest Giver: Asks you to locate three reporters who were tasked with covering Atlantis.

    The LEGO Movie 
Based on the film The LEGO Movie.

Wyldstyle

See LEGO Dimensions Main Characters

Captain MetalBeard

Voiced by: Nick Offerman

Emmet Brickowski

https://static.tvtropes.org/pmwiki/pub/images/71212_1to1_mf_mugshot_emmet_168.png
Awesome!
Voiced by: Chris Pratt
"The special is here! Er, where is here, exactly?"

Emmett is a master builder/ construction worker in his dimension, and has prior experience in dealing with omnicidal maniacs attempting to destroy LEGO multiverses.

Bad Cop

https://static.tvtropes.org/pmwiki/pub/images/71213_1to1_mf_mugshot_bad_cop_168.png
Darn, darn, darn, Darny-Darn!
Voiced by: Liam Neeson
"I have a job to do..."

Bad Cop was the former second-in-command to Lord Business, but turned on him when realizing just how evil Business was.

  • Energy Weapon: His gun shoots lasers, as opposed to the one he wielded in the film, which was the modern LEGO projectile gun.
  • Fake Shemp: All of his lines are taken straight from The LEGO Movie.
  • Good Cop/Bad Cop: A physical personification of this routine.
  • Literal Split Personality: His head can rotate between good and bad faces.
  • Sinister Shades: They return from the movie, whereas his Good Cop face has regular glasses.
  • Snap Back: Despite having been erased with nail polish remover, his Good Cop face is present.

Benny

https://static.tvtropes.org/pmwiki/pub/images/71214_1to1_mf_mugshot_benny_168.png
SPACESHIP!!!!
Voiced by: Charlie Day
"Let's go! Come on! Let's build a spaceship!"

Benny is an 80's minifigure obsessed with creating space vehicles.

  • Adaptational Badass: He goes from being utterly incompetent at hacking into Lord Business' computer systems to being capable of hacking computers and technology most others can't. The LEGO Movie Videogame hand waved this by claiming the hacking terminals are made with "80's technology".
  • The All-Solving Hammer: After breaking the Middle-Zealand sign, he considers using a spaceship to try and fix it. He then reconsiders.
  • The Cameo: Briefly appears during the storyline, in "The End is Tri", when Wyldstyle complains about the gravity going haywire thanks to Vortech. Benny retorts, while standing on the side of the building, that he'd have noticed if gravity wasn't working. He then gets sucked into a rift.
  • Energy Weapon: His gun can shoot blue lasers.
  • Fan of the Past: He's also fond of 80s stuff.
  • Genius Ditz: Skilled in technology and hacking. For reference, the other characters who know this are The Doctor, Doc Brown, and the Cyberman.
  • Keet: Excitability is one of his defining characteristics.
  • Quest Giver: In the LEGO Movie adventure world, he asks for help fixing the Middle Zealand sign, which he broke with his spaceship.
  • Verbal Tic: If left idle, he'll mutter "spaceship" to himself.

UniKitty

Voiced by: Alison Brie
"Stay happy. Stay positive. Stay colourful!"

Princess UniKitty] hails from {{Cloud Cuckooland}}, a wondrous land where there are no rules.* CloudCuckoolander: That's not a surprise, considering she is the princess of CloudCuckooland.* EverythingsBetterWithRainbows: [=UniKitty was the first character (and up until Year 2, the only character) able to build (or destroy) with Rainbow bricks.

  • For Happiness: In her own words, to Bad Cop, she has skills. Skills she has spent a lifetime learning, all for making people happy.
  • Genki Girl: She's bursting with energy and is rather easy to excite.
  • Mix-and-Match Critter: As her name suggests. On seeing her, Owen Grady will wonder if she's one of Ingen's creations.
  • Mood-Swinger: When UniKitty attacks, she shifts into her red Angry Kitty form, then back again as soon as the attack's done.
  • More Dakka: Her fully upgraded Cloud Cuckoo Car has the most firepower in the game. To the point that Superman compares it to himself.
  • My God, What Have I Done?: She expresses regret after her Mega Kitty rampages.
    UniKitty: No, no, NO! This is no good...
  • Quest Giver: To find some instructions she scattered across the Adventure World in a fit of rage.
  • The Smurfette Principle: With Wyldstyle gone dimension-hopping, UniKitty fulfills this role among the present Lego Movie characters.
  • Tickle Torture: One of her finishers has her tickling an enemy into submission with her tail.
  • You Won't Like Me When I'm Angry: Just like in The LEGO Movie Videogame, UniKitty can focus her rage and transform into Mega Kitty.
    UniKitty (transforming): Think happy thoughts! Happy thoughts... Try and stay positive! RAAAAGGHHH!

Batman

Voiced by: Will Arnett
"I am the world's greatest detective. And hip-hop artist."

See LEGO Dimensions Main Characters, although that's for a different Batman.

  • Abnormal Ammo: In Year Two, he gained the Merch Gun from The LEGO Batman Movie, which shoots Batman-themed apparel onto its victims, instead of bullets.
  • Always Someone Better:
    • A sidequest reveals he feels this way about DC Comics Batman.
    • Gameplaywise, he's got all of regular Batman's abilities, and a few more.
  • Big Entrance: At least on consoles that take a while to read Batman's Toy Tag, then check if the player has the "Always Batman" Red Brick Extra activated, he'll emerge from a rift every time the player enters a new area or world.
  • Blatant Lies:
    • As he leads Robin through Arkham Asylum, he tells him the orderlies attacking them is actually a test, and he's paying them to do so.
    • On occasion, instead of throwing one batarang, he'll repeat his "first try" scene from The LEGO Movie, tossing several batarangs at a target until the last one actually hits.
  • Composite Character: Uses the Detective Vision and fighting style of the Arkham Asylum version of the character.
  • Drowning My Sorrows: He somehow does this by gorging on Lobster Thermadore.
  • Expy: This Batman is based on the DC Comics one, but lives in the LEGO Movie continuity. He doesn't get along with the actual DC Comics Batman.
  • Gameplay and Story Segregation: He cannot dive underwater and will die instantly if summoned while other characters are, but in one of the cutscenes in the LEGO Batman Movie Story Pack he dives underwater just fine in order to defuse the Joker's bomb.
  • MacGyvering: He's capable of Master Building, being a Master Builder.
  • More Dakka: Unlike DC Comics Batman, he tends to toss dozens of Batarangs at a time.
  • One-Steve Limit: Broken when he meets the Batman from the DC Comics dimension, and again when the LEGO Batman Movie Story Pack shows him falling past the Batman and Robin from the 1966 Batman TV show.
  • Promoted to Playable: The Starter Pack Batman turns into this version of Batman when he enters the LEGO Batman Movie Adventure World and levels. A red brick extra can also allow him to remain as the playable Batman even outside his Adventure World.
  • Quantity vs. Quality: This Batman has no finesse in his Batarang tossing, so he makes up for it by tossing loads at once.
  • Red Oni, Blue Oni: The red to DC Comics Batman's blue.
  • Required Party Member: In order to play the LEGO Batman Movie story pack, Batman's tag is required, and since being in the LEGO Batman Movie world turns Batman into LBM!Batman...
  • Saying Sound Effects Out Loud:
    • Says "Sigh" when approached as a Quest Giver in the LEGO Movie Adventure World's Old West area:
      "Hrmm. SIGH!"
    • Also exclaims either "Boom!" or "Kaboom!" when firing the Merch Gun.
  • Smug Super: He's very confident in himself, and his abilities.
  • This Is Gonna Suck: His reaction to seeing Superman, because he knows they're going to have an awkward conversation about their moms both being called Martha.
  • Trademark Favorite Food: As the LEGO Batman Movie shows, he really likes lobster.

Lord Business

Voiced by: Nolan North

Mrs. Scratchenpost

Voiced by: Charity James

  • Damsel in Distress: The Citizen-in-Peril for "Prime Time".
  • Kindhearted Cat Lover: She has several cats, as her name might suggest. She sends the players on a fetch-quest to recover them all when they get scattered all over the place.

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