This is the favorite pastime of the Zen Survivor
, Waif Prophet
, Eccentric Mentor
, and any character with even a smidgen of knowledge on the setting's Back Story
, or plots that are happening that the hero knows nothing about.
Just like a villain can't resist Evil Gloating
, these characters will often hold entire conversations (one sided or not) using only vague
, and frequently Double Entendre
laden terms and phrases to confuse the player and character. Why don't they spill the beans quickly
to help bring down the Evil Overlord
? Well, usually the character in question either wants to protect
the hero, other times they want to hide the truth. Of course, sometimes they do
want to spill their guts but can't, due to a geas
or binding oath
, and even the little they do dish out can get them in trouble. The Author of the character in question might not have mapped out that far ahead into the series, or they want to have a character that's "in the know" who won't spoil the big twist in the end. And of course, there's always doing it just to look cool
and mysterious regardless of reasons.
Often, these Poor Communication Kills
will only frustrate the player/hero's attempts at solving the most recent dilemma, eventually riling them (and us) enough to tell the offending Mentors
to shove your vagueness someplace painful.
This is related to how prophecies
are never clear or straightforward, full of loopholes and interpretations. Creators might use these dialogues as place holders for Schrödinger's Gun
, keeping them purposely vague enough to fit any Retcon
in they need to.
Common set ups for this include but are not limited to:
Common Cryptic Conversations will have:
Common Cryptic Conversationalists will be:
Compare and contrast:
- The Waif Prophet, Mad Oracle, or another oracular type uttering a prophecy to the main character. Questioning the oracle on its meaning will never help; they were either in a trance and don't remember what they said, were already as clear as they could be, or "they are just the messenger, not the interpreter".
- Two or more plot relevant characters (villains or not) will speak in vague terms about the hero, his role, the progress of their schemes, etc, all while staying stylish with light-repelling rouge.
- A mentor or erstwhile ally (or just a taunting villain) will show up on a roof or unreachable area, and talk literally and figuratively down to the hero about coming events.
- Trouble Entendre, wherein the sinister meaning is transparent, but not to passersby.
- Talking through Technique, where a concise conversation is held without ever saying a word.
- Word Salad Horror, when the dialogue goes from "cryptic, but still capable of being interpreted" to "ominous nonsense."
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Anime & Manga
- Although not intentionally vague, about half of everything anyone said in the first season of Higurashi no Naku Koro ni was misunderstood by the other person because of their own preconceptions, usually leading to paranoia and literal Poor Communication Kills.
- Quon from RahXephon speaks like this more often than not... the meaning of the terms she absently throw around in reference to the hero and his Humongous Mecha do not become clear untill the end of the series, but along the way, others 'in the know' makes occasional use of them, creating sinister suggestions of their true importance.
- Yuki and Itsuki have one of these in the first episode of The Melancholy Of Haruhi Suzumiya. Predictably, Kyon calls them on it.
- Carim Gracia of Magical Girl Lyrical Nanoha has the ability to magically create prophecies that turn out to be pretty vague thanks to the fact that they come in poem form, can be interpreted in many ways, and are written in the dead Ancient Belka language, adding even more ambiguities due to translation and mistranslation. Thanks to these factors, she considers them as useful as a fairly accurate horoscope.
- Eden of the East is in love with this trope, and makes use of it so often that listing all the examples is simply impossible.
- There are a couple of this in Fullmetal Alchemist, most notably among Father and the homunculi about the so called "promised day".
- Which was pretty obviously going to be a solar eclipse long before Brosh's younger siblings woke him up wanting to borrow his telescope...
- Used and abused extensively in both Tsubasa Reservoir Chronicle and xxxHOLiC, most often delivered by Yuuko, Fai and Fei Wang. It took more than twenty volumes of hearing people referring cryptically to Fei Wang's "wish" before it was revealed what it actually was. Another dragged-out example are the constant allusions to how "Syaoran is the person closest to Watanuki".
- Even the Exposition is typically given via Cryptic Conversation; you need to wait a while longer (sometimes months) to get more exposition to explain the cryptic parts of the last batch. Even when everything is said outright, its still somewhat hard to comprehend, giving the impression of this trope on occasion even when things are being said outright.
- Lampshaded in YuYu Hakusho when Kurama says something akin to "Oh, I see. It must be... that." and Yusuke responds that he is going to start charging him money every time he is vague.
- Almost everything Itachi from Naruto has EVER said.
- Revolutionary Girl Utena loves this one. Any time Touga is alone with Anthy or Akio, it's pretty much Cryptic Conversation time. Then there's the "chick" speech that Touga says every time the Student Council has one of their meetings. Then there's that time in Episode 13 where Akio is talking at Dios. And then there's the Shadow Play girls.
- I think you mean that time in episode 13 when Akio is talking to Anthy. ;) Seriously, try watching that episode over with that impression — if the dialogue isn't enough to back it up, there's also the fact that you can see her figure silhouetted in the doorway with Akio as they walk out. And then when she walks back, Utena asks her where she was.
- Vampire Knight has a lot of this, usually involving Kaname.
- Justified in Puella Magi Madoka Magica: Homura refuses to explain herself because she already tried, in many previous timelines. No one believed her, and it mostly made things worse. Her first chat with Madoka is a completely straight example, with Homura implying that some vague disaster will befall Madoka's friends and family if she "changes herself." But it soon becomes clear that she specifically wants her to not become a Magical Girl, and she reveals exactly why this would be bad once Madoka is in a position to believe her.
- Neon Genesis Evangelion is infamous for this, with any plot-related conversation involving Gendo or SEELE being the greatest offenders. Incidentally, it is far from the most Egregious example in anime; unlike, say, Xenogears, these conversations never resort to the cheap trick of vague pronouns or adjectives; the characters involved talk frankly about the subjects at hand... it's just that the viewers won't understand what these things are until they happen, if then.
- Gilgamesh has some of this starting in the second episode. There are several sentences that are mostly composed of ellipses ("Debt collectors...?" "The contract for me... my organs... my sister... ...") At the beginning, since you've seen some of it, you can infer the lines not said, but the same can't necessarily of the characters, and in some cases is frustrating to the viewer.
- InuYasha: Inuyasha finds himself on the receiving end of this from Sesshoumaru of all people. Tessaiga has gained a new power that Inuyasha is struggling to master. His brother turns up, dispatches the enemy Inuyasha was struggling with in a single swing, and demands to know what on earth Inuyasha was trying to do. On learning Inuyasha was trying to destroy the enemy by sucking up the monster's power, Sesshoumaru leaves Inuyasha with a cryptic smile and an equally cryptic comment about having lost his way because he's failed to understand what the point of his sword actually is. The point of a sword is to cut.
The same scene is also a play for irony since Sesshoumaru, although he dispatched the enemy, had failed to master his own sword in doing so even though he had increased the physical strength of his sword during the fight. This is because Toutousai had left him with cryptic advice that to master his sword he needed to grow in strength. What Toutousai was actually talking about was the strength of Sesshoumaru's compassion not Sesshoumaru's physical cutting power.
- Attack on Titan: In ch. 46, Reiner, Bertholt, and Ymir have multiple conversations right over the head of Eren (and the audience), throwing out tantalizing hints while ignoring requests to explain themselves.
- In one Foxtrot strip, Peter and his girlfriend have a Cryptic Conversation over the phone; the last panel shows his brother Jason listening in and musing that his spying may have gotten a bit obvious.
- From Birds of Prey:
The master left me only one item. It is on my person. Black Canary:
I'll give you a dollar to stop being cryptic. Please say you'll take it.
- The Matrix films, a very lot, as skewered in this Maddox parody◊
- The second two of The Matrix trilogy are possible subversions. It turns out that The Oracle makes deliberately vague prophecies partially because she only has a limited insight into the future through predicting the choices of others, partially so she has some way to pretend to have predicted any turn of events, and partially in order to cause the other characters to carry out her prophecies. After all, "would [Neo] have really [broken the vase] if [the Oracle] hadn't said anything?"
- Tia Dalma from Pirates of the Caribbean really loves conversing in that way.
- Monty Python and the Holy Grail has "Scene 24" (so called in the movie).
- Star Wars, if you believe Obi-Wan Kenobi's story that Darth Vader killed Luke's father was, as he put it, "True From a Certain Point of View."
- The Jedi in general in both the films and the EU tend to do this, but Yoda is undisputably the master, just about everything he ever says are cryptic.
- Star Trek II: The Wrath of Khan
- Kirk and Spock try to have one of these so that Spock can inform him that the ship is much less damaged than Khan had thought without letting their eavesdropping enemy know. However, the code is so ridiculously transparent that one has to assume Khan had an Idiot Ball stuck in both ears not to realize.
- Kirk and Spock later mention that The Book (Starfleet regulations) specifies that they shouldn't openly discuss their plans when they think their communications were compromised. It was an incredibly obvious code to Kirk and Spock, but then it had to be for Kirk to catch on and go along with it. Khan has only been around either of them for a few hours, years in the past, and couldn't be expected to realize when they are hint-hinting at each other.
- David Mamet movies are famous for their stylized and often cryptic dialogue. In Spartan, naturalistic speech is used only when the main character is speaking code phrases.
- Ocean's Twelve:
- Humorously deconstructed in Danny and Rusty meet up with an informant, with Linus insisting on tagging along. Before the meeting, they tell Linus that the informant only discusses business in a certain code and they don't have time to teach him, so he'll just have to play along:
So, business? Danny:
A doctor, who specializes in skin diseases, will dream he has fallen asleep in front of the television. Later, he will wake up in front of the television, but not remember his dream. Informant: (speaking to Linus)
Would you agree? Linus:
If all the animals along the equator were capable of flattery, then Thanksgiving and Halloween... would fall... on the same day. Rusty:
When I was four years old, I watched my mother kill a spider... with a tea cozy. Years later, I realized it was not a spider — it was my Uncle Harold. Linus:
...Oh, let the sun beat down upon my face, stars fill my dreams. Ryan:
I am a traveler in both time and space, to be where I have been.
(moments later, outside the restaurant
) Rusty: Kashmir? Danny:
Is that your idea of making a contribution? Rusty:
We hadn't even started. We ain't even got to the terms yet. Danny:
We came this close to losing that. Linus:
Hey, I don't even understand what happened in there. What did I say? Danny:
You called his niece a whore. Rusty:
A very cheap one. Linus:
- It isn't until much later in the movie, after Linus is rescued from prison by his mother that he figures out that all the nonsense phrases he'd heard really were just nonsense; a Lost in Translation con that Danny and Rusty (along with the informant) played on him, partly as a practical joke, and partly because they didn't want him screwing up their negotiations.
- The Dresden Files
- In Proven Guilty, it is explained that prophecies have to be deliberately vague. If a prophecy is too detailed (e.g., "Your car will be stolen Friday"), and you act on it (move your car so it's not stolen), then that creates the question of how did you know your car would be stolen if it wasn't, which leads to a paradox, which can lead to very bad things.
- In the RPG book, Harry notes that the Gatekeeper always speaks like he knows more than he's letting on, and if you asked him something as simple as "What do you want on your pizza?", he'd ramble on and give you an answer that didn't make any sense until later. Then he giggles at the idea of the Gatekeeper eating pizza.
- Harry is also sometimes deliberately cryptic when talking to his allies. Not because he's trying to protect them or anything. It's just that being sneaky and cryptic and mysterious is pretty much heroin for wizards.
- The Sidhe are also like this, to the extreme. Harry has commented on several occasions that getting information out of them is like pulling teeth. Their tendency to speak in a convoluted, indirect fashion actually becomes a plot point in Cold Days. When Maeve actually gives straight answers, it turns out to be an indication that she has been corrupted by Nemesis... and has become capable of lying.
- Weber & Ringo's novel We Few has a two-page conversation consisting of mixed allusions, metaphors, indirections, and double meanings. On the surface, it's about a meat supplier trying to get a contract with the Home Fleet. The subtext is that 1) the Prince has returned, 2) he is neither the useless playboy people remember him as nor the villain that the current powers are painting him as, 3) the current powers have turned the Queen into their puppet, 4) he is preparing to overthrow them, 5) he has support among some of the other fleets, 6) part of the plan involves assassinating the admiral of the Fleet, and 7) he is requesting that, once that happens, the Home Fleet support him or, at the least, stand aside.
- The Chronicles of Amber begins with Corwin/Corey having conversations with his sister and brother about things they know all about, and he has no memory of... and yet he still manages to make them think he's fully aware of everything and perhaps knows more than they do, and takes over control of the situation.
- In Mad Magazine's spoof 'Doone' 'Duke Leto' rules that until the end of the crisis they will converse only in complete sentences. To the relief of his mentat who was about to call a time out to find out what they were talking about.
- Ayatani Zweil in Dan Abnett's Warhammer 40,000 Gaunt's Ghosts novels is so prone to this that Gaunt wonders why they have kept him on as chaplain.
- In the same universe, the same author also came up with Glossia in the Eisenhorn and Ravenor books, which was a coded language based entirely around metaphor. Examples phrases include "Thorn wishes aegis, rapturous beast below,"Aegis, arising, the colours of space," and "Rose thorn, abundant, by flamelight crescent." Some of it can be guessed at, the rest... not so much.
- Would you believe Eragon had one of these with a bird?
- Traditional Chinese courtesy requires indirection and ritual self denigration in conversation allowing for very polite and cryptic threats. A prize example is Judge Dee's various conversations with the Big Bad in The Chinese Bell Murders.
- Conversations between mortals of various stripes and Elves apparently tend to go like this a lot. After trying unsuccessfully to get useful information out of Gildor near the beginning of The Fellowship of the Ring, Frodo tells him, "And it is also said, 'Go not to the Elves for counsel, for they will say both no and yes.'"
- Robin Goodfellow from An Elegy for the Still-living loves these.
“I want to say that I dislike you, but I find that I cannot.”
“We know each other too well for dislike. There's only hate between us now.”
“I never saw you before today.”
“Aye. And how long's today, then? The lives we tell ourselves are the ones we begin to believe.”
“Do you mean the lies we tell ourselves? I did not lie about it.”
“Not you sir. No. You would never lie. Why, I can't imagine what came over me, to even suggest such a thing as that. That you would lie? Absurd.”
“To be frank, I doubt I have understood any word that's come from you since we met.”
“Frankly, Frank, if I made any more sense I'd go mad. Then they'd call me wise.”
- Curse of Chalion has a long conversation between Cazaril and Ista that begins this way:
Cazaril: Do you see anything odd about me, Lady?
Ista: I see only with my eyes, now. I've been blind for years, you see. You see?
Ista: I thought so. There is a look about one who sees with those eyes.
- All Immortals in The House of Night (Nyx, Kalona and, to a degree, Rephaim) are prone to a mixture of this plus From a Certain Point of View
- The Oracle in Voices gives its prophecies in odd, Koan-like fragments: short phrases like "broken mend broken" and "to keep bees from apple blossoms." Naturally, this has historically allowed the people asking the question to interpret the meaning to support the thing they already wanted to do, sometimes with disastrous results.
Live Action TV
- The Hybrids in Battlestar Galactica are the CPU of the Cylon Basestars. They all speak in surreal phrases which mix ship status reports, poetry, quasi-biblical verse, and ominous prophecy on current events. Of course, they're insane, so it's not like they have a choice in delivery. However, the eldest Hybrid was scarily lucid, and gave pretty concrete prophecy and warnings.
- The Doctor in Doctor Who once explained why he doesn't give out a proper name thusly.
Do you know like we were saying, about the earth revolving? It's like when you're a kid, the first time they tell you that the world is turning and you just can't quite believe it 'cause everything looks like it's standing still. I can feel it... the turn of the earth. The ground beneath our feet is spinning at a thousand miles an hour. The entire planet is hurtling around the sun at sixty seven thousand miles an hour. And I can feel it. We're falling through space, you and me, clinging to the skin of this tiny little world. And, if we let go... That's who I am. Now forget me.
- "The Stolen Earth/Journey's End" had the Mad Oracle Dalek Caan in this role.
"He is coming. The threefold man... he dances in the lonely places..."
- Pretty much every line in LOST.
- Lost is this trope.
- But no scene in Lost better demonstrates this trope than the opening of the season 5 finale, in which Jacob and a currently unnamed man casually discuss the usage of human beings as pawns in some kind of battle of wills on the island.
- Kosh from Babylon 5 exemplifies this trope, except that it's frequently hard to get him into a conversation at all. Here, take a read, it's hilarious.
- What's scary? Many of them DO make sense in the end.
- The page quote is a subversion, Kosh and Abbut are simply trying to get specific reactions from Talia in order to record her emotions.
- It seems to be a trait of Vorlons in general. After Kosh is killed, another Vorlon (named Ulkesh) arrives to take his place, with no one but the command staff supposed to know that this isn't the same "Kosh".
Sheridan: "Your government neglected to tell my your name."
Sheriden: "Uh, yes, I understand that's how we're supposed to address you publicly, but privately? What should we call you?"
Ivanova: "Ambassador Kosh... is dead."
Ulkesh: "We are all Kosh." (walks away)
Sheriden: "Well, he's a Vorlon, alright."
- Skins: In season 2, Cassie exchanges one with her teacher during her final exam. It ends with them dancing on Funkytown.
- Oma Desala in Stargate SG-1.
- Pretty much anything to do with the Ancients or other Ascended beings, as evidenced by Daniel when he got ascended for a season, to name one example.
- This appears, on some level, to be because of the "rules" of being Ascended, which includes not being able to directly interfere, which probably extends to just spitting things out.
- Lampshaded when he uses one of Oma's particularly confusing statements ("If you immediately know the candlelight is fire, then the meal was cooked a long time ago") to test a fake version of Oma taken from his memories: since he never figured out what the hell Oma was talking about, the fake Oma didn't know what it meant either.
Oneill: No, I'm all for subtlety but that is downright encrypted.
- Buffy the Vampire Slayer:
- Angel in the first few episodes. Appears out of the darkness, says something cryptic, then disappears.
- She lampshades it nicely, with 'you couldn't just say it's a vampire with a fork?'
- Pretty much all Whistler ever says.
- Father Mulcahy tries this strategy several times on Mash in order to give another character vital information without revealing what someone told in in confession. One led to him and Klinger getting shot at while trying to retrieve penicillin stolen by the black market, and worse Klinger ripping his skirt.
- Twin Peaks; The owls are not what they seem.
- Parodied in Mitchell And Webb where a generic evil genius is giving vague commands to his minions until one of them objects on the basis that it's confusing. And brings up the time they spent months actually hoping a guy would have an accident instead of arranging one.
- Darmok, and Jalad... at Tanagra
- Though TNG has many examples of this (The Samaritan Snare and Rascals immediately spring to mind), Darmok might not qualify. The alien species were speaking quite plainly, it is just that they speak a different language, built around a radically different communications phenotype.
- Go ahead, have a chat with River. Good luck.
- And if you’re ever in Fraggle Rock, ask Cantus the Minstrel for advice. He’ll freely give it, but you’ll have to Figure It Out Yourself. Lampshaded by frustrated fellow minstrel Murray, and an exasperated Red Fraggle.
- In the song "Witch Doctor" by Ross Bagdasarian, Sr., the "advice" that the witch doctor gives the man for winning the girl's heart is really just gibberish note but he apparently he sees some meaning in it, even if the listeners can't.
Tabletop RP Gs
- In BIONICLE, this drives Kopaka nuts. Every second character he comes across talks this way.
- In The Gamers Alliance, Taliesin talks to Leon about the Laws of the Andain by using riddles because he feels every Andain must figure out the laws and the true meanings behind the words themselves with no outside help.
- Broken Saints can be heavy on this, particularly from the Big Bad.
- xkcd plays this trope off of several others in the "Race" story arc.
Nathan: "I'm down. Tell Summer 'The chickens are in the hayloft. Plan Gamma is a go.'
: She says 'Plan Gamma
acknowledged. The meercats are in the bag.'
Jewel: So we're good?
Nathan: Hard to tell with her. Do you see an actual bag of meercats?
Nathan: Then we're probably good.
- In Gunnerkrigg Court Annie once asks Coyote what the Court is, and he replies "It is man's attempt to become God." Coyote immediately lampshades this by asking Ysengrim if it's a sufficiently cryptic answer, to which Ysengrim replies "Very cryptic. It barely answers anything at all." and Annie appends that it just raises more questions. Coyote of course, being The Trickster, was going for this exactly and is delighted that it was so vague.
- Invoked, requested, and lampshaded here in Homestuck:
JOHN: do you think that instead of telling me exactly why that is with a clear explanation, you can give me a series of really coy riddles about it and then sort of giggle?
NANNASPRITE: When you pass through the first gate, everything will change. You will find the place where the constellations dance beneath the clouds. And then your true work may begin. Hoo hoo hoo!
JOHN: i suddenly understand everything!
- Rainbow Dash Reads Homestuck parodies this; an asker asked something with a lot of *spoilers* so Rainbow replied with *spoilers*.
- In Worm, Taylor has one with Glaistig Uaine, who uses the metaphor of actors in a play to drop hints about the plot.
Cuff: “You’re doing that crazy mastermind thing again,”
Taylor: “Which crazy mastermind thing?”
Cuff: “Where you talk to the other masterminds and one of you leaves something unsaid, and the other knows what that thing is without asking."
- Yeesha of Myst V and Uru is the queen of this.
- The Vortigaunts from Half-Life 2 may qualify here, although it doesn't always take a theoretical physicist the figure out the meaning of their word play.
- In Baldur's Gate, you can carry one with a shady individual in one of the eponymous city's inn. The only way to end it is to acknowledge that you have no idea what you are talking about. The rogue expresses surprise, with a hint of respect, that you were able to fake the conversation for so long and then disappears, never to be seen again...
- Subverted hilariously in Dragon Age: Origins. The PC is performing contract kills for an assassin guild. She or he corresponds with a messenger from the guild who constantly speaks in cryptic messages. By choosing the correct dialogue options and acting confused as to what the messenger means, the PC can eventually frustrate the messenger enough that he says (and I paraphrase), "Yes, yes, you kill the target, you get the reward!" Whereas before, he only alluded to it.
- Played straight with Flemeth. Practically every conversation with her has her speaking in riddles and chiding you for acting like you understand what she's truly talking about. She gets no better when dealing with Hawke in Dragon Age II.
- Similarily, the petrified oracle Eleni Zinovia is incredibly cryptic. In the Mage origin, Jowan dismisses the statue's prophecies as nonsense.
- Sandal occasionally utters these in Dragon Age II. "One day, the magic will come back, all of it. Everyone will be as they once were. When he rises, all will see." It doesn't appear to foreshadow anything that happens in Dragon Age II, but perhaps someday we'll see...
- Taken to truly absurd levels with the Gazel Ministry in Xenogears.
- Kingdom Hearts employs this trope several times over the course of the series, especially in regards to bonus bosses and secret endings that hint towards the next sequel.
- Especially where Namine erases Sora and his friends' memories of their time together with her, the only remaining evidence being a cryptic line written in Jiminy Cricket's journal "Thank Namine" and "We must return to save them from their torment". The answer to the last line becomes a major focus of Kingdom Hearts Coded
- Doubly so in the Final Mix versions. The fact that there's a Bonus Boss known by fans as the "Enigmatic Man" should be proof enough of this.
- Used constantly in BlazBlue by Jubei and Rachel. Lampshaded just as much by Ragna:
Ragna: "I have no freaking clue what you're saying. Can you speak in human for me?"
- It's more of a "cryptic monologue", but Tezkhra's thoughts in The Reconstruction often take the form of this, making vague references and trailing off before anything important is revealed.
- Ulysses of Fallout: New Vegas speaks entirely in metaphorical terms with heavy use of symbolism in his language. For example, he tends to refer to NCR and Caesar's Legion as the Bear and the Bull, the animals depicted on their respective flags.
- The Praetorian Resistance in City of Heroes communicates entirely in a metaphor- and symbol-ridden argot that is difficult at best to decipher. One Resistance contact with whom players may interact is so deep into their lingo that he is all but incomprehensible — despite the fact that he's handing out mission assignments.
- Assassin's Creed I: Altair is always on the end of these and is clearly shown as being irritated by it. He eventually calls Al-Mualim out on this.
"You speak in circles master! You praise me for being observant then tell me not to be! What is the aim of this?!?"
- At the ending of XCOM: Enemy Unknown final boss skirts around this; laying out quite simply how all the various factions in the Alien Hierarchy came to exist but being overly vague as to why they exist or why they attacked Earth in the first place. Perhaps it's a Sequel Hook.
- Everyone is cryptic in Persona 2. Including your own party members, who will wax introspective in minor conversations. The protagonist only avoids this by never talking.
- Parodied in Knights of the Old Republic II: The Sith Lords:
Atton: "Just so you Jedi know, the whole "cryptic routine" isn't mysterious, it's just irritating. If you really can see the future, you should be at the pazaak table."
Exile: "But to know the future, one must know yourself."
Atton: "What was that, some kind of joke? That's what I'm talking about. 'Jedi Talk.' You two should start your own little Jedi Academy."
Exile: "But to teach, one must be willing to learn."
Atton: "All right, all right! Cut it out, I get it, I get it. The last Jedi in the galaxy, I get the comedian who runs around in his underwear."
Is that what this was?