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Video Game / Kinect: Disneyland Adventures

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Visit the Happiest Place on Earth from the comfort of your home.
Developed by Frontier Developments and published by Xbox Game Studiosnote  on Kinect for Xbox 360, Kinect: Disneyland Adventures is a video game that has recreated a large amount of Disneyland Park circa 2011, with themed games based on the rides in place of many of the rides.

In addition to minigames based on various Disneyland attractions, the game allows you (rendered as a child guest to the park) to meet, take photos of, bow to and dance with, high five, hug characters, and let characters sign your autographs. The characters, who are rendered and voiced as their actual selves instead of being costumed, also ask you to do favors. Also, you can see recognizable rides and locations.

This game is sort of like the classic Capcom game Adventures in the Magic Kingdom, but this time set in Disneyland circa 2011. The basic concepts are there: you can walk around the park, there are people who ask you to do favors (well, answer trivia questions), you can see recognizable rides, meet Disney characters, and the attractions are levels in the game that all play differently from each other. Kinect: Disneyland Adventures seems like that game's concept fully realized. You explore a far larger, more convincing Disneyland that's modeled after the layout of the real place and has lots of people in it.

Gameplay is open world play style with minigames.

The game was remastered and re-released on Xbox One and Windows 10 under the Kinect-free title of Disneyland Adventures on October 31, 2017. The remaster, which was handled by Asobo Studio, features 4K resolution support, HDR visuals, and finally adds traditional controller support with either an Xbox Wireless Controller or (on Windows) a mouse and keyboard setup.note  Steam and retail disc versions were released later on September 14, 2018, adding support for Windows 7, 8, and 8.1.

    Attractions that the minigames are based on 

    Meet-and-greet characters found in the park 
Themed lands where they can be met are in parentheses. Characters who only appear in the minigames should not be added, since they are not available for meet and greets.

Tropes that apply to Kinect: Disneyland Adventures:

  • 100% Completion: Collecting every pin, discovering every secret, completing every adventure, snapping every photo, tracking down every autograph... it's a busy day at the park.
  • Acceptable Breaks from Reality: This game's Disneyland is nowhere near as crowded as the real one, and there are always queue lines for going on rides and meeting characters. Of course, if the game really was more true to life in terms of crowd density, not only would it be less enjoyable of a game, but your Xbox or PC would slow down to a crawl if not outright crash from having to render so many guests!note 
  • All Swords Are the Same: Averted in that you start the final chapter of Peter Pan's Flight with a wooden sword, but can later replace it with the Sword in the Stone, which looks much more impressive.
  • And Your Reward Is Clothes: Each mini-game has an unlockable T-shirt that can be purchased at stores.
  • Animate Inanimate Object: Your magic items can bring many elements of Disneyland's scenery to life.
  • Ascended Extra: While Stinky Pete and the Little Green Men do appear in the parks, such as attractions like Buzz Lightyear's Astro Blasters and Toy Story Midway Mania, they were never meet-and-greet characters like in this game.
  • Asteroid Thicket: Space Mountain's comet field and the debris from the planet being torn apart by the black hole, as well as the space above Zurg's planet on Astro Blasters.
  • Bee Afraid: Used for Br'er Fox and Br'er Bear on Splash Mountain, and for the player on The Many Adventures of Winnie the Pooh.
  • Benevolent Genie: Genie. Need we say more?
  • Big Boo's Haunt: The Haunted Mansion.
  • Big Eater: Stitch, naturally. One of his quests has the player looking around Tomorrowland for burgers for him to eat. He gulps down a burger once you give them to him. Yes, gulps.
  • The Big Easy: New Orleans Square.
  • Bigfoot, Sasquatch, and Yeti: Yetis on the Matterhorn, although they don't seem too worried about being seen.
  • Bizarrchitecture: In the Haunted Mansion, you fall through the stretching gallery off of the foyer, tumbling through large doors and past rafters as you plummet for minutes, only to end up right-side up in a hallway back near the foyer. The supernatural is definitely at work.
  • Braids, Beads and Buckskins: The Native American figures in Main Street and Frontierland, matching their real-life counterparts. Also, the Native American girl on It's a Small World.
  • Bowdlerise: Caterpillar blows bubbles with his hookah instead of smoke in the Alice in Wonderland ride.
  • Cel Shading: Employed in the rides based on animated films.
  • Collection Sidequest/Gotta Catch 'Em All: Many of the tasks given to you by Disney characters.
  • Culture Equals Costume: It's a small world, after all.
  • Derelict Graveyard: The junkyard in Space Mountain as well as the caverns in Pirates of the Caribbean, which contain a number of lost ships.
  • Digital Avatar: The player can customize their avatar, changing things like skin color, hairstyles, and clothing.
  • Disney Princess: Tiana, Snow White, Aurora, Cinderella, Belle, Ariel, and Jasmine are all represented here. The only no show here, despite the game set in 2011, is Rapunzel.
  • Edible Ammunition: The player throws fruit in Jungle Cruise and Pirates of the Caribbean. It's very effective!
  • Electric Jellyfish: Unlike those in the movie, the jellyfish in Finding Nemo Submarine Voyage produce visible electrical sparks when their tentacles are touched.
  • Endless Daytime: The game takes place in the park during the midday (at least when you're roaming around the park).
  • Energy Weapon: Used in Space Mountain and Astro Blasters, and Buzz Lightyear gives the player a blaster that can be used around the park.
  • Explosions in Space: The explosions of Zurg's robots look the same even after leaving the planet. Space Mountain contains more accurate portrayals, since colliding with a mine leads to a quick flash of light like those seen in the distance during the space battle sequence.
  • Fat and Skinny: Br'er Fox and Br'er Bear on Splash Mountain.
  • Fetch Quest: Pretty much almost every quest. Hope you've been enjoying all that walking.
  • Fictional Currency: The money in the game comes in the form of bronze, silver, and gold coins with Mickey's head on one side and the castle on the other. This money is so plentiful that it oozes from the very scenery when magic items are used.
  • Flying Saucer: Two in Space Mountain.
  • Game-Breaking Bug: If you pick up only one or two of the first three golden scarabs for Genie and then end the game, the ones you've already collected will not be counted and can not be collected again. Thus, it becomes impossible to finish this quest and any subsequent quests based on its completion.
  • Gangplank Galleon: Parts of Peter Pan's Flight and Pirates of the Caribbean.
  • Ghost Pirate/Dem Bones: The skeletal buccaneers in the second chapter of Pirates of the Caribbean.
  • Fungus Humongous: Alice in Wonderland.
  • The Ghost: Both park patrons and Disney characters make reference to many other Disney characters who do not actually appear in the game.
  • God Save Us from the Queen!: The Queen of Hearts, although this game does show her good side somewhat frequently.
  • Hammerspace: Possibly where the player character keeps all his/her magic items.
  • Handcar Pursuit: The first chapter of Big Thunder Mountain.
  • Hollywood Density: Treasure chests loaded with golden treasure floating in a swamp.
  • Humongous Mecha: The cranes in Space Mountain's junkyard, and Zurg's spider-bot.
  • Incredibly Lame Pun: Al B. Lost enjoys these, if his name didn't tip you off. Very appropriate given he's a Jungle Cruise skipper.
  • Inexplicable Treasure Chests: And what's even more inexplicable is their strange, transparent nature.
  • Insurmountable Waist-Height Fence: Keeps you from going behind the scenes or outside the park.
  • It's Up to You: The various characters around Disneyland are too busy smiling and waving to complete personal errands. Luckily, the player controls a child that shows enthusiasm for any request.
  • Jungle Japes: All three chapters of the Jungle Cruise show just how dangerous things could be if the jungles of Asia, Africa, and South America were combined.
  • Little Green Men: The aliens from the Toy Story universe.
  • Live Item: Judging by what Buzz Lightyear and the aliens say, the aliens that you must collect around the park are these.
  • Macro Zone: Wonderland becomes one partway through falling down the rabbit hole, leading to your active participation in a croquet match.
  • Magic Wand: The player gets one from Cinderella, and it can cause various effects around the park.
  • Mecha-Mooks: Zurg's army in Buzz Lightyear's Astro Blasters.
  • Mercy Invincibility: Represented by the avatar flashing when damage is taken during a mini-game.
  • Mini-Game: The various rides listed above.
  • Museum Game: The game is based on Disneyland itself, so it makes sense that it's filled with Disney characters. It's an interactive game version of Disneyland, and in itself, is also filled with Disney characters and levels themed after different movies or rides. The ability to visit locations from movies in the form of minigame challenges is what pushes it into this territory.
  • Mythology Gag:
    • Many comments and actions by the Disney characters, as well as some sights on the rides themselves, particularly those based on Disney films, including:
      • Buzz Lightyear's Spanish-themed dance.
      • Stitch saying "Aloha, cousin!" to the player if they're walking or standing near him.
      • Mowgli mentioning Shanti in one of his tasks.note 
    • One of the rooms in The Haunted Mansion that the possessed suit of armor chases you through is the Winter Garden from the video game based on the attraction.
    • The giant Queen of Hearts topiary from Disney's Villains' Revenge can be seen in the Alice in Wonderland level.
  • Never Smile at a Crocodile: Captain Hook experiences this trope at the end of Peter Pan's Flight, but it is played straight for the player with the crocodilians in Splash Mountain, Jungle Cruise, and Pirates of the Caribbean.
  • No Sense of Personal Space: The player character towards some characters regarding hugs, although this is more of an implied aspect of him/her (as well as being more acceptable for a child to do so). Some characters feel awkward when you give them a hug; the Queen of Hearts outright denies the player from hugging her, but will accept a handshake.
  • Officially Shortened Title: The 2017 Disneyland Adventures remaster justifies this trope since the Kinect is not required to play that version, and the Windows version cannot use any version of the Kinect at all.
  • Our Ghosts Are Different: The ghost of Big Thunder Mountain is a different color from the more antagonistic spirits seen around The Haunted Mansion.
  • Our Mermaids Are Different: Mermaids appear off the coast of Neverland.
  • Pirates: Type 1 and Type 2.
  • Polly Wants a Microphone: Jose, Michael, Pierre, and Fritz of The Enchanted Tiki Room.
  • Portal Network: Allows the player to see many different parts of the Universe in Space Mountain.
  • Power Source: The balls that you throw at the batteries in the second chapter of Space Mountain apparently harness the power of those batteries for your vehicle.
  • Punny Name: Your guide on the Jungle Cruise is Al B. Lost.
  • Rule of Cute: The character interactions tend to be really adorable, especially the hugs. Even villains who don't like getting hugged are surprisingly friendly towards the protagonist.
  • Runaway Train: Big Thunder Mountain. The trope name itself is loudly yelled by a ghost.
  • Scenery Porn: Not only is Disneyland very accurately recreated, but the environments and backgrounds of the mini-games are gorgeously done.
  • Slippy-Slidey Ice World: Matterhorn.
  • Southern Gothic: The Southern local of the Haunted Mansion invokes this trope.
  • Space Battle: The end of Space Mountain's first chapter, and a smaller one at the finale of Astro Blasters.
  • Space Is Noisy: Even outside of the music and dialogue, Space Mountain and Astro Blasters contain audible background noises... in space.
  • Space Zone: Space Mountain and Buzz Lightyear's Astro Blasters.
  • Starfish Robots: Many mook types in Zurg's army, particularly his spider-bot.
  • Stuff Blowing Up: A fair amount of the more action-oriented rides contain incendiary objects.
  • Super Title 64 Advance: The original release's title, since it requires the Kinect. And yes, "Disneyland Adventures" is the subtitle (it's rendered as such on the back of the box art).
  • Suspiciously Similar Substitute:
    • Certain aspects of Space Mountain, such as the comet field and the space battle, call to mind the original Star Tours, which does not appear due to it being the property of a pre-acquisition Lucasfilm.
    • Black Barty is a debonair, glory-starved, anti-hero swashbuckler who irks many of the people he encounters, not unlike Johnny Depp's role as Jack Sparrow.
    • Blackbeard looks and acts nothing like his film counterpart, but he does look and act similar to Jack's nemesis, Hector Barbossa.
  • Swamps Are Evil: The first chapter of Pirates of the Caribbean depicts a swamp as a dangerous place, and this one even leads to a haven for skeletal pirates.
  • The Trickster: Chip & Dale, Genie, Stitch and Br'er Rabbit. In fact, in order to acquire those particular characters' autographs, the player has to purchase the "Tricksters" autograph book from one of the shops.
  • Threatening Shark: Here's Brucie!
  • Toon Town: There's a certain part of Disneyland beyond Fantasyland that brings this trope to mind.
  • Tsundere: Oddly enough, Br'er Fox has some shades of this. He'll say "Just because I haven't tried to fool ya yet, don't mean I like ya" before accepting your hug. And when you leave he'll say "Yeah, I see ya wavin' good-bye, but I ain't gonna get all sentimental about it."
  • Under the Sea: Finding Nemo Submarine Voyage.
  • Unrealistic Black Hole: It has a beautiful red border.
  • Video Game Caring Potential: Really the whole game, since the real point of it is to help out the characters, but the most fitting aspect of this trope in the game is that you get to hug, high five, and dance with your favorite Disney characters. Squee!
  • Walk the Plank: Unsurprisingly used in both Peter Pan's Flight and Pirates of the Caribbean.
  • Weakened by the Light: The ghosts in The Haunted Mansion are quite prone to the beam of a flashlight.
  • Westminster Chimes: Incorporated into the soundtrack when the character is soaring past Big Ben at the end of the first chapter of Peter Pan's Flight.
  • Wide-Open Sandbox: The only Kinect-required game (or at least, until the 2017 remaster) to be one.
  • The Wild West: Frontierland and Big Thunder Mountain specifically.
  • You All Look Familiar: After exploring the park for a while, you may start to realize how similar many of your fellow patrons are.
  • Zip Mode: Use the map to fast-travel to each land. Also, the main menu includes a Fastpass option that lets you immediately jump into a minigame after you've played it in-game.

Alternative Title(s): Disneyland Adventures