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Developed by Creator/FrontierDevelopments and published by Creator/XboxGameStudios[[note]]then Microsoft Studios[[/note]] on UsefulNotes/{{Kinect}} for UsefulNotes/Xbox360, ''Kinect: Disneyland Adventures'' is a video game that has recreated a large amount of Ride/{{Disneyland}} Park circa 2011, with themed games based on the rides in place of many of the rides.

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Developed by Creator/FrontierDevelopments and published by Creator/XboxGameStudios[[note]]then Microsoft Studios[[/note]] on UsefulNotes/{{Kinect}} Platform/{{Kinect}} for UsefulNotes/Xbox360, Platform/Xbox360, ''Kinect: Disneyland Adventures'' is a video game that has recreated a large amount of Ride/{{Disneyland}} Park circa 2011, with themed games based on the rides in place of many of the rides.



The game was remastered and re-released on UsefulNotes/XboxOne and [[UsefulNotes/MicrosoftWindows Windows 10]] under the Kinect-free title of ''Disneyland Adventures'' on October 31, 2017. The remaster, which was handled by Creator/AsoboStudio, features 4K resolution support, HDR visuals, and finally adds traditional controller support with either an Xbox Wireless Controller or (on Windows) a mouse and keyboard setup.[[note]]Although the Xbox One version also supports its own Kinect peripheral, and the Windows version can also use an Xbox 360 controller (either a wired controller connected via USB or a wireless controller and Microsoft's official wireless dongle made for such).[[/note]] UsefulNotes/{{Steam}} and retail disc versions were released later on September 14, 2018, adding support for Windows 7, 8, and 8.1.

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The game was remastered and re-released on UsefulNotes/XboxOne Platform/XboxOne and [[UsefulNotes/MicrosoftWindows [[Platform/MicrosoftWindows Windows 10]] under the Kinect-free title of ''Disneyland Adventures'' on October 31, 2017. The remaster, which was handled by Creator/AsoboStudio, features 4K resolution support, HDR visuals, and finally adds traditional controller support with either an Xbox Wireless Controller or (on Windows) a mouse and keyboard setup.[[note]]Although the Xbox One version also supports its own Kinect peripheral, and the Windows version can also use an Xbox 360 controller (either a wired controller connected via USB or a wireless controller and Microsoft's official wireless dongle made for such).[[/note]] UsefulNotes/{{Steam}} Platform/{{Steam}} and retail disc versions were released later on September 14, 2018, adding support for Windows 7, 8, and 8.1.
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* [[WesternAnimation/ClassicDisneyShorts Mickey Mouse and Friends]] (Main Street U.S.A. and Mickey's Toontown)

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* [[WesternAnimation/ClassicDisneyShorts [[Franchise/MickeyMouse Mickey Mouse and Friends]] (Main Street U.S.A. and Mickey's Toontown)
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The game was remastered and re-released on UsefulNotes/XboxOne and [[UsefulNotes/MicrosoftWindows Windows 10]] under the Kinect-free title of ''Disneyland Adventures'' on October 31, 2017. The remaster, which was handled by Creator/AsoboStudio, features 4K resolution support, HDR visuals, and finally adds traditional controller support with either an Xbox One controller or (on Windows) a mouse and keyboard setup (although the Xbox One version also supports its Kinect peripheral, as well). UsefulNotes/{{Steam}} and retail disc versions were released later on September 14, 2018, adding support for Windows 7, 8, and 8.1.

to:

The game was remastered and re-released on UsefulNotes/XboxOne and [[UsefulNotes/MicrosoftWindows Windows 10]] under the Kinect-free title of ''Disneyland Adventures'' on October 31, 2017. The remaster, which was handled by Creator/AsoboStudio, features 4K resolution support, HDR visuals, and finally adds traditional controller support with either an Xbox One controller Wireless Controller or (on Windows) a mouse and keyboard setup (although setup.[[note]]Although the Xbox One version also supports its own Kinect peripheral, as well). and the Windows version can also use an Xbox 360 controller (either a wired controller connected via USB or a wireless controller and Microsoft's official wireless dongle made for such).[[/note]] UsefulNotes/{{Steam}} and retail disc versions were released later on September 14, 2018, adding support for Windows 7, 8, and 8.1.
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Developed by Creator/FrontierDevelopments and published by Creator/XboxGameStudios[[note]]then Microsoft Studios[[/note]] on Kinect for UsefulNotes/Xbox360, ''Kinect: Disneyland Adventures'' is a video game that has recreated a large amount of Ride/{{Disneyland}} Park circa 2011, with themed games based on the rides in place of many of the rides.

to:

Developed by Creator/FrontierDevelopments and published by Creator/XboxGameStudios[[note]]then Microsoft Studios[[/note]] on Kinect UsefulNotes/{{Kinect}} for UsefulNotes/Xbox360, ''Kinect: Disneyland Adventures'' is a video game that has recreated a large amount of Ride/{{Disneyland}} Park circa 2011, with themed games based on the rides in place of many of the rides.
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* [[WesternAnimation/TheLittleMermaid Ariel]] (Fantasyland)

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* [[WesternAnimation/TheLittleMermaid [[WesternAnimation/TheLittleMermaid1989 Ariel]] (Fantasyland)



* ''WesternAnimation/ToyStory'' (Frontierland and Tomorrowland)

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* ''WesternAnimation/ToyStory'' ''Franchise/ToyStory'' (Frontierland and Tomorrowland)



* LittleGreenMen: The aliens from the ''WesternAnimation/ToyStory'' universe.

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* LittleGreenMen: The aliens from the ''WesternAnimation/ToyStory'' ''Franchise/ToyStory'' universe.
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** Certain aspects of Space Mountain, such as the comet field and the space battle, call to mind the original Star Tours, which does not appear due to it being the property of Lucasfilm.

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** Certain aspects of Space Mountain, such as the comet field and the space battle, call to mind the original Star Tours, which does not appear due to it being the property of Lucasfilm.a pre-acquisition Creator/{{Lucasfilm}}.



* {{Tsundere}}: Oddly enough, Br'er Fox has some shades of this. He'll say "Just because I haven't tried to fool ya yet, don't mean I like ya" before accepting your hug. And when you leave he'll say "Yeah, I see ya wavin' good-bye, [[SuspiciouslySpecificDenial but I ain't gonna get all sentimental about it]]".

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* {{Tsundere}}: Oddly enough, Br'er Fox has some shades of this. He'll say "Just because I haven't tried to fool ya yet, don't mean I like ya" before accepting your hug. And when you leave he'll say "Yeah, I see ya wavin' good-bye, [[SuspiciouslySpecificDenial but I ain't gonna get all sentimental about it]]".it]]."
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Moved in a trope originally on the YMMV page.

Added DiffLines:

* RuleOfCute: The character interactions tend to be really adorable, especially the hugs. Even villains who don't like getting hugged are surprisingly friendly towards the protagonist.
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This game is sort of like the classic Capcom game ''Adventures in the Magic Kingdom''. The basic concepts are there: you can walk around the park, there are people who ask you to do favors (well, answer trivia questions), you can see recognizable rides, meet Disney characters, and the attractions are levels in the game that all play differently from each other. ''Kinect: Disneyland Adventures'' seems like that game's concept fully realized. You explore a far larger, more convincing Disneyland that's modeled after the layout of the real place and has lots of people in it.

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This game is sort of like the classic Capcom game ''Adventures in the Magic Kingdom''.Kingdom'', but this time set in Disneyland circa 2011. The basic concepts are there: you can walk around the park, there are people who ask you to do favors (well, answer trivia questions), you can see recognizable rides, meet Disney characters, and the attractions are levels in the game that all play differently from each other. ''Kinect: Disneyland Adventures'' seems like that game's concept fully realized. You explore a far larger, more convincing Disneyland that's modeled after the layout of the real place and has lots of people in it.
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* AscendedExtra. While Stinky Pete and the Little Green Men do appear in the parks, such as attractions like Buzz Lightyear's Astro Blasters and Toy Story Midway Mania, they were never meet-and-greet characters like in this game.

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* AscendedExtra. AscendedExtra: While Stinky Pete and the Little Green Men do appear in the parks, such as attractions like Buzz Lightyear's Astro Blasters and Toy Story Midway Mania, they were never meet-and-greet characters like in this game.



* {{Bowdlerise}}: Caterpillar blows bubbles with his hookah instead of smoke in the ride Alice in Wonderland.

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* {{Bowdlerise}}: Caterpillar blows bubbles with his hookah instead of smoke in the ride Alice in Wonderland.Wonderland ride.



* Franchise/DisneyPrincess: Tiana, Snow White, Aurora, Cinderella, Belle, Ariel, and Jasmine.

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* Franchise/DisneyPrincess: Tiana, Snow White, Aurora, Cinderella, Belle, Ariel, and Jasmine.Jasmine are all represented here. The only no show here, despite the game set in 2011, is Rapunzel.



* VideoGameCaringPotential: Really the whole game, since the real point of it is to help out the characters, but the most fitting aspect of this trope in the game is that you get to hug, high five, and dance with your favorite Disney characters. ''{{Squee}}''

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* VideoGameCaringPotential: Really the whole game, since the real point of it is to help out the characters, but the most fitting aspect of this trope in the game is that you get to hug, high five, and dance with your favorite Disney characters. ''{{Squee}}''''{{Squee}}!''
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Disambig


* EverythingsBetterWithMonkeys: Gorillas in the Jungle Cruise.

Added: 60

Removed: 63

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* FatAndSkinny: Br'er Fox and Br'er Bear on Splash Mountain.



* ThoseTwoBadGuys: Br'er Fox and Br'er Bear on Splash Mountain.
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Minor edits.


* AcceptableBreaksFromReality: This game's Disneyland is nowhere near as crowded as the real one. Also, there are always queue lines for going on rides and meeting characters. Of course, if the game really was more true to life in terms of crowd density, not only would it be less enjoyable of a game, but your Xbox or PC would slow down to a crawl if not outright crash from having to render so many guests! (case in point the crowded areas in ''VideoGame/AssassinsCreedUnity'' causing frame rate issues especially on consoles)

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* AcceptableBreaksFromReality: This game's Disneyland is nowhere near as crowded as the real one. Also, one, and there are always queue lines for going on rides and meeting characters. Of course, if the game really was more true to life in terms of crowd density, not only would it be less enjoyable of a game, but your Xbox or PC would slow down to a crawl if not outright crash from having to render so many guests! (case guests![[note]]Case in point point, the crowded areas in ''VideoGame/AssassinsCreedUnity'' causing frame rate issues issues, especially on consoles)consoles.[[/note]]
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* {{Tsundere}}: Oddly enough, Br'er Fox. He'll say "Just because I haven't tried to fool ya yet, don't mean I like ya" before accepting your hug.

to:

* {{Tsundere}}: Oddly enough, Br'er Fox.Fox has some shades of this. He'll say "Just because I haven't tried to fool ya yet, don't mean I like ya" before accepting your hug. And when you leave he'll say "Yeah, I see ya wavin' good-bye, [[SuspiciouslySpecificDenial but I ain't gonna get all sentimental about it]]".
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* {{Tsundere}}: Oddly enough, Br'er Fox. He'll say "Just because I haven't tricked ya, doesn't mean I like you" before accepting your hug.

to:

* {{Tsundere}}: Oddly enough, Br'er Fox. He'll say "Just because I haven't tricked ya, doesn't tried to fool ya yet, don't mean I like you" ya" before accepting your hug.
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Added DiffLines:

* {{Tsundere}}: Oddly enough, Br'er Fox. He'll say "Just because I haven't tricked ya, doesn't mean I like you" before accepting your hug.
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* NoSenseOfPersonalSpace: The player character towards some characters regarding hugs, although this is more of an implied aspect of him/her. Some characters feel awkward when you give them a hug; the [[WesternAnimation/AliceInWonderland Queen of Hearts]] outright denies the player from hugging her, but will accept a handshake.

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* NoSenseOfPersonalSpace: The player character towards some characters regarding hugs, although this is more of an implied aspect of him/her.him/her (as well as being more acceptable for a child to do so). Some characters feel awkward when you give them a hug; the [[WesternAnimation/AliceInWonderland Queen of Hearts]] outright denies the player from hugging her, but will accept a handshake.
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Added DiffLines:

* AscendedExtra. While Stinky Pete and the Little Green Men do appear in the parks, such as attractions like Buzz Lightyear's Astro Blasters and Toy Story Midway Mania, they were never meet-and-greet characters like in this game.

Added: 566

Removed: 421

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* DoesThisRemindYouOfAnything: Certain aspects of Space Mountain, such as the comet field and the space battle, call to mind the original Star Tours, which does not appear due to it being the property of Lucasfilm. Also, Black Barty is a debonair, glory-starved, anti-hero swashbuckler who irks many of the people he encounters, not unlike a particular Creator/JohnnyDepp role. [[Franchise/PiratesOfTheCaribbean Savvy?]]


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* SuspiciouslySimilarSubstitute:
** Certain aspects of Space Mountain, such as the comet field and the space battle, call to mind the original Star Tours, which does not appear due to it being the property of Lucasfilm.
** Black Barty is a debonair, glory-starved, anti-hero swashbuckler who irks many of the people he encounters, not unlike [[Creator/JohnnyDepp Johnny Depp's]] role as [[Franchise/PiratesOfTheCaribbean Jack Sparrow]].
** Blackbeard looks and acts nothing like his film counterpart, but he does look and act similar to Jack's nemesis, Hector Barbossa.
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* AcceptableBreaksFromReality: This game's Disneyland is nowhere near as crowded as the real one. Also, there are always queue lines for going on rides and meeting characters. Of course, if the game really was more true to life in terms of crowd density, not only would it be less enjoyable of a game, but your Xbox or PC would crash from having to render so many guests!

to:

* AcceptableBreaksFromReality: This game's Disneyland is nowhere near as crowded as the real one. Also, there are always queue lines for going on rides and meeting characters. Of course, if the game really was more true to life in terms of crowd density, not only would it be less enjoyable of a game, but your Xbox or PC would slow down to a crawl if not outright crash from having to render so many guests!guests! (case in point the crowded areas in ''VideoGame/AssassinsCreedUnity'' causing frame rate issues especially on consoles)

Added: 138

Removed: 143

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Frickin' Laser Beams entry amended in accordance with this Trope Repair Shop Thread.


* EnergyWeapon: Used in Space Mountain and Astro Blasters, and Buzz Lightyear gives the player a blaster that can be used around the park.



* FrickinLaserBeams: Used in Space Mountain and Astro Blasters, and Buzz Lightyear gives the player a blaster that can be used around the park.
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Added Potholes.


* The Many Adventures of Winnie the Pooh

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* The Many Adventures of Winnie the PoohRide/TheManyAdventuresOfWinnieThePooh



* Splash Mountain

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* Splash MountainRide/SplashMountain

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