The Alliance: Stormwind (Humans) - Lordaeron (Humans) - Gilneas (Humans/Worgen) - Kul Tiras (Humans) - Other Human Kingdoms - Ironforge (Dwarven Clans) - Gnomeregan (Gnomes) - Quel'Thalas/Telogrus Rift (High Elves and Void Elves) - Darnassus (Night Elves) - The Exodar (Draenei) - Tushui (Pandaren) - Vindicaar (Lightforged Draenei) - Mechagon (Mechagnomes)
The Horde: Orgrimmar (Orcs) - The Darkspear Tribe (Trolls) - Thunder Bluff (Tauren) - The Forsaken (Undead) - Quel'Thalas (Blood Elves) - Bilgewater Cartel (Goblins) - Huojin (Pandaren) - Thunder Totem (Highmountain Tauren) - Suramar (Nightborne) - Zandalari Empire (Zandalar Trolls) - Voldunai (Vulpera) - Other (non-playable races)
Other factions: The Old Horde/Iron Horde | The Scourge | Sylvanas and her followers (Sylvanas Windrunner) | Knights of the Ebon Blade | Illidan and his followers | Garrosh's Horde | Pandaria | Other mortals | The Void (The Old Gods) | The Light | Eternals | Shadowlands (Death) | The Titans (Arcane) | The Burning Legion (Fel) | The Dragonflights | Wild Gods
Individual media: Warcraft III Heroes | Film characters | Hearthstone characters | Warcraft characters in Heroes of the Storm (Assassins - Warriors - Support)
The goblins craftiness (coupled with undiminished natural greed) lifted the race to preeminence as masters of mercantilism. Prominent trade princes rose to power during the First War as the cleverest goblins took advantage of the strife. Great fortunes were amassed, and the Isle of Kezan became a hub for fleets of goblin trading ships. One of the more ambitious trade princes agreed to lend his cartels services to the Horde in the Second War. Following the Hordes defeat, the goblins learned from that trade princes failed example, realizing that their profits could double if they werent stuck in a restrictive relationship. By the end of the Third War, goblins were providing weaponry, vehicles, and devious services to both the Horde and the Alliance. But the gravy train wouldnt last forever...
Faced with the destruction of Kezan during the Cataclysm, the remnants of the Bilgewater Cartel fled their homes. Many of these were taken captive by Trade Prince Gallywix, who intended to sell them as slaves. An unfortunate encounter with the Alliance's SI:7 led to all of them being freed though. Continued conflict with the SI:7 ultimately led the Bilgewater Cartel to reforge old pacts with their colleagues one-time allies and the goblins of the Bilgewater Cartel have been welcomed into the Horde with open wallets.
- Action Survivor: In their starting questline. The Bilgewater Goblins have their home destroyed by Deathwing, are betrayed during their exode by their Trade Prince trying to enslave them, get their boat blown up, and their initial attempt to rebuild a home on the island where they ended up leads them to suffer attacks from an indigenous tribe trying to sacrifice them to their god, a Zombie Apocalypse and another volcanic eruption. They still manage to survive all of this using their smart, craft and eventually teaming up with Thrall. You have to admire how a species so obsessed with exploding machinery is so good at surviving in the wild.
- Anti-Hero: Most of members are examples of Nominal Hero. They usually aren't openly cruel like the Forsaken are, but they tend to be mostly motivated by how much profit they can make out of a situation rather than by altruism.
- Brooklyn Rage: They talk like it, act like it, and have the same rude, crude, and lewd attitude. In an ad for the cancelled Lord of the Clans, Gazlowe was even compared to a New York cab driver.
- Cloud Cuckoo Lander: Between their Mad Scientist tendencies, their unhealthy obsession with Stuff Blowing Up and the little regard they have for their own safety, they really come out as a bit crazy, to say the least.
- Cosmetic Award: The Heritage transmogrification armor is unlockable for any goblin character that's been levelled up to 50 through normal grinding (110 prior to the Shadowlands level squish), has gotten exalted with the Bilgewater Cartel faction and has completed a quest series.
- Crouching Moron, Hidden Badass: See Action Survivor. Goblins might be the craziest, goofiest race in the entire Warcraft universe, but when they want to endure, they do.
- Doomed Hometown: Kezan was destroyed by Deathwing in Cataclysm, with survivors making a mass-exodus from it.
- Due to the Dead: Surprisingly, Goblins are perfectly willing to pay their respects to the deceased, they just dont overpay them.
- Fantasy Counterpart Culture: Industrial America.
- Foil: They are constantly in intellectual competition with the Gnomes. Gnomes are generally cleaner in their inventions, but Goblin projects are more ambitious. And louder.
- Gadgeteer Genius: Like their Gnome rivals Goblins are very smart and very good at creating and using technology though their tech is far more centered around explosives and other destructive weapons than Gnomes.
- Going Critical: They could avoid it if they wanted to. Keyword: wanted.
- Hidden Depths: Goblins are shown to have emotions and to care about one another in several quests and storylines. Some even resist the temptation of gold.
- Higher Understanding Through Drugs: Unlike gnomes, goblins' genius intellect isn't natural but a side effect of kaja'mite, a magical ore that the goblins put in all their food and drinks. Consuming kaja'mite caused their ancestors to evolve into goblins, but they quickly lost their intellect in just a few generations after the Sundering separated them from Ulduar's supply of it. Years later, Zandalari trolls discovered a large quantity of kaja'mite under Kezan and enslaved the goblins to mine it for them. After a thousand years of exposure to the ore in the mines, the goblins regained their genius and chaotic nature and overthrew their troll overseers. Currently, the goblins supply of kaja'mite has run low, causing the goblin's intelligence to decrease significantly and is the reason for the destructive and shoddily made inventions we see in-game
- Mad Bomber: The goblins produce quite a lot of these folks. Most notably the sappers unit in the second and the third game, which are prone to blowing themselves up along with their enemies.
- Mad Scientist: Goblins produce very high technology though they tend to be obsessed with explosives, are generally excentric and their inventions tend to backfire on them generally in the explosive way.
- Made of Explodium: "Goblin products are built to blast!" is a common NPC line.
- Mini-Mecha: The Goblins make heavy use of Shredders, robotic mechs generally armed with buzzsaws and many other weapons, and other robots in order to harvest lumber and to fight.
- Our Goblins Are Different: A former Slave Race who turned super-intelligent through prolonged exposure to the mineral their Troll masters forced them to mine, leading them to rebel and eventually create their own civilization. Otherwise, they pretty much cover all the modern fantasy archetype of the race, including being a Proud Merchant Race and technology experts. Like most playable races in the setting, they are not always evil, albeit usually greedy. Hobgoblins also exist as a separate species, though they look nothing like the goblin, instead being closer to ogres in appearance, and serve as hired muscles to the Goblins.
- Polluted Wasteland: Goblins don't care much about the results that their chemical and technological experiments, mining and lumbering of ressources and industrial productions have on nature hence their conflict with the Night Elves in Azshara, Ashenvale and Felwood. Them settling in Azshara during the Cataclysm rendered the region heavily industrialized and polluted, and in Baine Bloodhoof's short story "Like Our Fathers Before Us" it is revealed that their experiments poisoned the Southfury River making it impossible for the Orcs of Dutorar to do drink its water anymore.
- Promoted to Playable: Goblins exist in the Warcraft lore for a long time and Goblin units could be recruited in Warcraft III at neutral outposts, but otherwise it took until 2010 for them to become playable in World of Warcraft, with the Cataclysm expansion.
- Proud Merchant Race: To the point even their rulers are referred to as trade princes.
- Punch-Clock Hero/Punch-Clock Villain: Goblins typically only do more undesirable things if they get cut a paycheck. When money isn't an issue, their deeds are driven by either positive morals or scientific curiosity (Which often involves Stuff Blowing Up).
- Riches to Rags: The goblin player starts their adventure as a highly successful business owner and is considered a strong contender to take Gallywix's title of Trade Prince. When Deathwing caused a volcanic eruption, the player spends every macaroon to their name in order to escape the doomed island.
- The Smart Guy: Like the Steamwheedle Cartel for the Old Horde and the Gnomes for the Alliance Bilgewater Goblins serve as the scientific and technological mind of the Horde. Their introduction in the Horde has allowed a significant technological progress for the organisation both in the military and civil areas.
- Snake Oil Salesman: Quite a few Goblin merchants act like they're running an Honest John's Dealership, peddling magic to both the Horde and Alliance to make money.
- Stuff Blowing Up: A great love of this trope seems to be this race's Hat, with one of their common quotes being "Goblin products are built ta blast!" Most Goblins have an All-In-1-Der-Belt, which powers the player Goblin's two racials which can either fire an explosive rocket, or launch the player forward with a small explosion.
- Who's Laughing Now?: The goblins became weak and simple after being separated from the kaja'mite of Ulduar and they were eventually enslaved by Zandalari trolls who forced them to kaja'mite found underneath Kezan. After a millennium of exposure to the magical ore, the goblins regained their genius, overthrew the trolls and took Kezan for themselves. They also enslaved a large number of trolls to mine kaja'mite for them.
- You Can't Go Home Again: Well, maybe they can, maybe they can't. Blizzard has gone on the record saying that the city Deathwing destroyed is only one small part of a larger island, and that the Goblins plan to go back eventually. The issue is when.
Trade Prince Jastor Gallywix
Voiced by: Darin De Paul (English), Yuri Grigoriev (Russian)
When Deathwing's emergence caused Mount Kajaro to erupt and rain fire on Kezan, Gallywix took the chance to pull the ultimate extortion: he charged an exorbitant fee to allow his followers to escape on his personal barge, but instead of letting them go afterwards, he captured them and planned to sell them into slavery. However, he came into a naval crossfire between the Alliance and the Horde, destroying his ship and causing the goblins to wash up on the shores of the Lost Isles.
Surviving, Gallywix continued to plot against his own people, brainwashing them and forcing them to work under his will. However, when his biggest rival (i.e. the Player Character) showed up with the aid of the orcs and their former Warchief Thrall, Gallywixs plans were foiled once and for all. Instead of killing the corrupt Trade Prince, however, Thrall offered to spare Gallywix if he and the Bilgewater Cartel swore to serve under the banner of the Horde. Gallywix agreed, pledged his people to aiding the new orc Warchief, Garrosh Hellscream.
After joining the Horde, he seems to keep up with Garrosh's warmongering at first, however, his appearances out of the public eye shows him differently. He was actually secretly vying for peace between the factions. He says that his people need security and profit, and under Hellscream, they get a lot of neither.
When you start as a goblin, you're rich, popular, strong, and proactively involved in your growing business empire, as well as being an honest dealer (by goblin standards). You spend half of your introduction throwing an awesome party. As a result, Gallywix doesn't like you much. Part of the reason he wipes you out and busts you right back to battling monsters in the wild is because he's worried about you taking his place as the next Trade Prince - even though you're portrayed as being mildly loyal.
- Ambiguously Evil: While he was initially a straight villain, his later portrayals do a good job of leaving his moral alignment up in the air.
- Anti-Hero: Nominal Hero in the best, straight Villain in the worst.
- All Girls Want Bad Boys: His only love interest was of this sort. That said, deposing her father, Trade Prince Maldy, proved too much for her.
- Bad Boss: His very first appearance was him forcing his own underlings to give up their life savings in order to board his boat and escape the destruction of Kezan. He then proceeded imprison and enslave his own people until Thrall and the player rescued them. To save his own skin and to keep control of the Cartel, he promised Thrall he would reform but he still continues to abuse his subordinates.
- Badass Boast: Numerous in his short story, describing how he became Trade Prince.Gallywix: Cautious is boring. The moguls and financiers of Bilgewater had decided they wanted a younger, more aggressive trade prince in Maldy's place. Guess who.
- Badass Normal: He's obese and has no military training what so ever, yet fought on equal footing with Garrosh when his mech was destroyed, without a weapon.
- Batman Gambit: His plan to topple the former Trade Prince and take his place in his backstory.
- Beneath the Mask: He seems to, in private, not be the ruthless, greedy scumbag that he acts like. The Blank Scroll implies that it's just a public front he puts on to keep his position stable, and in places outside of the public eye, he acts more rational and friendly. Makes sense, considering his short story, a major source of his characterization, was an in-universe book authored by himself, which would be a good way to keep his mask intact.
- Bunny-Ears Lawyer: Gallywix is a bloated, greedy jerk who turned the once pristine Azshara into a vice filled monument to his ego, but he also turned it into one of the most essential Horde ports and is one of the most important suppliers of weapons and resources his faction has.
- Corrupt Corporate Executive: He's bad, even by goblin standards.
- Chronic Back Stabbing Disorder: The Player Character saved him a few times in the starting zone, only for Gallywix to continue to plot against him and the other goblins.
- Dying Moment of Awesome: In the Bad Future seen in The Blank Scroll, Gallywix went down fighting Garrosh 1-on-1, headbutting Garrosh, and laughing the entire time.
- Easily Forgiven: By the time he gets defeated by Thrall and the Goblin PC, he has already betrayed and tried to enslave his people twice, each time for no other reason than greed, has shown no remorse each time, and pretty much everyone agrees he's an asshole. Yet, as soon as he surrender, not only do Thrall and the PC inexplicably decide to spare his life, but he also is allowed to keep his Trade Prince position. It even gets lampshaded by several goblins NPCs, who point out they would have rather the PC becoming the new Trade Prince instead.
- Even Bad Men Love Their Mamas: As shown in his short story, "Trade Secrets of a Trade Prince". His dad raised him, and was a very loving father, even by non-Goblin standards. It was implied his dad did some shady stuff just to get Jastor cookies from a bakery that exploded a while ago, because the cookies were damn good. Since Jastor became Trade Prince, he says his pop never has to worry about buying engineering parts anymore.
- Even Evil Has Standards:
- No, not from him, but the others' reaction towards him. Goblin society thrives on and encourages manipulative and amoral business practices, but even by their standards, Gallywix is considered absolute scum.Goblin Survivor: Please tell me that monster, the Trade Prince, didn't survive?!
- Gallywix knows and admits he's absolute scum as well, but even he has standards - He isn't willing to just waste the people at his disposal for nothing or on stupid things. Though it should be noted that in the Goblin Starting Zone, Gallywix had no problem wasting the lives of his people over petty reasons, making the above comment come off as retcon.Gallywix: I take care of things that are mine.
- No, not from him, but the others' reaction towards him. Goblin society thrives on and encourages manipulative and amoral business practices, but even by their standards, Gallywix is considered absolute scum.
- Evil Is Petty: Perharps the supreme example of this trope in Warcraft. Gallywix accomplishes quite a lot of atrocities toward his own people, but unlike most of the franchise's villains, he isn't motivated by some tragic past, a greater cause or even demon corruption; he is just a greedy dick who wants to make as much profit as possible.
- Evil Versus Oblivion: This is the Trade Prince's stance regarding the Burning Legion. While meeting with the Horde leaders, he curses the Legion's senseless destruction for there being no profit in it.
- Fat Bastard:
- It wasn't until Patch 7.2 that he received an in-game model matching his official artwork. Before that he looked like just a normal goblin.
- The Blank Scroll makes a note to say he's lost weight, which may be en explanation for his previously thinner model.
- The Friend Nobody Likes: To the Horde. Even his own people don't like him.
- Gold Tooth: With his new model, you can see that his right canine is gold. It's particularly visible in a cutscene where Gallywix shows Sylvanas a piece of Azurite.
- Gonk: His in-game model isn't easy on the eyes. His head and double chins are almost as large as his bloated torso and his arms are three times longer than his legs.
- Hated by All: Outside of Druz, and perhaps his father if he's still alive, no one likes Gallywix due to his cruelty, decadent lifestyle, greed that is excessive even by Goblins' standards and his pettiness. His own people despise him and consider him to be a monster, the other more honorable leaders of the Horde such as Baine and Saurfang consider him as no better than a rat and tyrants such as Garrosh and Sylvanas have nothing but contempt and repulsion for him but kept him around due to his usefulness.
- Hidden Depths: In-universe, most of the Horde leaders view him with (granted, justifiable) contempt and believe he's little more than Garrosh's money-grubbing lackey. In truth, Gallywix has a fairly low opinion on the Horde's dictator, was trying to sue for peace between the factions before Theramore, and aimed to withhold powerful artifacts from Garrosh in order to protect the world at large from what Garrosh might do with them.
- Hate Sink: A more blatant example than any other racial leader, particularly in the starting zone, though later writers have made attempts to make Gallywix likable.
- Ignored Epiphany: In 8.1, he muses how the Blood War may never have happened if he didn't tell Sylvanas about Azerite, and wonders if all the death and fighting going on now is his fault...only to immediately declare he doesn't actually care because now he has a giant robot with Eye Beams fueled by Azeroth's own blood.
- Karma Houdini: Remains in charge of the goblins even after Thrall and the player defeat him.
- Karma Houdini Warranty: Karma finally catches up to him in 8.3, where his backroom dealings with Sylvanas result in him getting beaten up by goblin PCs and exiled from the Horde, his position as Trade Prince being given to Gazlowe.
- Lonely at the Top: Invokes this, then subverts it by declaring that he has never been happier.
- Masochism Tango: For the lack of a better example. Gallywix was in love with Trade Prince Maldy's daughter and she did like him up to the point Gallywix deposed Maldy. Every year since, Gallywix sent her a painting of himself enjoying his riches. In return, she sends him a bomb.
- Only Sane Man: Yes, against all odds he was this during Garrosh's stint as Warchief, actively trying to stop the Hoard's infighting to insure protection for his people.
- Pet the Dog: The Blank Scroll hints that his over-the-top Card-Carrying Villain persona may just be a public front he puts on. When alone with Druz and Ziya, he's much calmer and far more rational and sympathetic, and lacking the 'megawatt horror of a grin' Ziya remembers always being on his face. He also orders the eponymous scroll, capable of making thought into reality, hidden in the vaults under Bilgewater Harbor because, as he put it, "the last thing we need floating around is another big gun."
- Pragmatic Villainy:
- In the short story The Blank Scroll, Gallywix refused to deliver the scroll, which can make any story become reality, to Garrosh because he acknowledges that'd be a horrible decision for him. Unfortunately, he got a hold of it anyway.
- In the ending to Mists of Pandaria, he sums up his opposition to Garrosh as follows.Gallywix: My people need security and profit. Under Hellscream, we got a whole lot of neither.
- Rags to Riches: He grew up in the slums of Kezan in his father's engineering shop. Said shop was often pestered by the local gangs and mafias. With his street smarts and engineering expertise, he devised a Batman Gambit that led to him taking over all of the local gangs, and after that, the entire Cartel.
- Retired Badass: It's mentioned he was a Street Brawler before.
- The Smart Guy: He grew up in his father's engineering shop, and became a master engineer because of it.
- Spider Tank: Pilots one against the player, and in the Bad Future against Garrosh.
- Took a Level in Kindness: Possible. Between his portrayal in The Blank Scroll and his respectful demeanor in the Siege of Orgrimmar cinematic, he may be turning a new leaf. He's back to his old schemes in Battle For Azeroth, being the first to get their hands on the powerful and mysterious Azerite.
- Token Evil Teammate: A different kind than Sylvanas, but regardless, he is by far one of the less moral Horde leaders.
- Screw This, I'm Outta Here!: Does this to the Horde after the Bf A civil war concludes upon realizing that Sylvanas had no intention of paying him back and that Thrall and co. won't be paying her debt.
- Ungrateful Bastard: Is not very gracious about the mercy the player and Thrall show him. Nor is he grateful that the player saved his life.
- The Unsmile: Described as a "megawatt horror of a grin" but we never see it.
- War for Fun and Profit: Why he supports Garrosh, according to Tides of War.
- However, by the time of The Blank Scroll Gallywix has begun advocating peace... just not in public.
- Vetinari Job Security: Chronicle explains why Gallywix was allowed to remain charge of the Bilgewater Cartel: his skill, charisma and influence made him best suited to lead the goblins.
- Villains Want Mercy: Begs for mercy both when rescued from the shipwreck by the player and when defeated by Thrall.
- You Don't Look Like You: Before Patch 7.2, his in-game model was a normal sized goblin with red hair and a beard.
Trade Prince Monte Gazlowe
Voiced by: Travis Willingham (English), Dmitry Polonsky (Russian)
Gazlowe enlisted the aid of Rexxar during Orgrimmar's construction to get rid of some kobolds that were preventing him from finding sources of water underground. After Warcraft III, he became neutral with his Cartel and became the Boss of Ratchet, offering quests to both factions. In The Shattering, Thrall contacts Gazlowe again after Orgrimmar was set ablaze by rogue elementals, and did his best to give his old friend a discount. He repeats this behavior towards Baine when he was trying to secure weaponry for the retaking of Thunder Bluff from Magatha, supplying Baine with weapons for a surprisingly low price. In Warlords of Draenor, he helps the Horde player build their Garrison.
After Gallywix is ousted from the Horde after Saurfang's Rebellion, Gazlowe is unanimously nominated by other Horde Leaders and the Bilgewater Cartel to become the new Trade Prince. Gazlowe hopes to lead the Goblins into a brighter future.
- Benevolent Boss: His workers like him very much, and are thus loyal to him. In the lead-up to Mechagon, Gazlowe is shown giving his unneeded crew paid time off, preparing to pay off full life insurance for members of his crew lost in the line of duty, no haggling, and criticizing Tinkmaster Overspark for his own, contrasting treatment of his people.
- Cigar Chomper: Look at his artwork, he can't smoke ingame.
- Due to the Dead: He attends Saurfangs funeral but doesnt want to stay around too long, partially because he doesnt want to let the warriors work remain unfinished.
- The Engineer: He helped Thrall building Orgrimmar, designing the city and ensuring a watersource for the capitol. Gazlowe later helps Horde players build their Garrison in Warlords of Draenor.
- Friendly Rivalry: Gazlowe states he has one with fellow engineer of the Dark Iron clan, Thaelin Darkanvil. While Gazlowe praises the dwarfs skill, Thaelin himself has yet to comment on the rivalry.
- Hidden Depths: Unlike most Goblins, he's willing to give both Thrall and Baine heavy discounts for his services out of friendship and good will. Particularly for Baine, it's because Gazlowe really admired the former's father, Cairne.
- Honorary True Companion: He's essentially treated as a full-fledged member of the Horde, even if he's neutral. His 'neutrality' is a front at best, though, because the Steamwheedle Cartel prefers it. If it were up to Gazlowe himself, the Cartel would have been Horde a long time ago. This also causes some Alliance's Theramore citizens complained about how Ratchet favoured Horde more in the trades despite its supposed neutrality. In Battle for Azeroth, Gazlowe is unanimously voted the new Trade Prince of the Bilgewater Cartel and becomes an official member of the Horde.Gazlowe, on an Island Expedition: Looks like this place has a lot to offer! Shade, loot... Aww the Alliance!? Well now it's RUINED!
- Mad Bomber: His model in Warcraft III: The Frozen Throne was that of a Goblin sapper unit.
- Mini-Mecha: Carries one around on his back.
- My Species Doth Protest Too Much: The majority of goblins seen in-game are callous with the lives of their subordinates and inveterate penny-pinchers always out for a profit. Gazlowe by comparison is willing to slash prices for his friends and treats his workers like actual people.Skaggit: [Gazlowe] wants this expedition to go smoothly. No cutting corners, no slush. I know you've worked with Gallywix in the past. We don't run our operations like that. We expect the best from our crews, so we pay 'em what they're worth and treat 'em well.*
- Neutral No Longer: Following Gallywix's abandonment of the Horde, Gazlowe steps up to lead the Bilgewater Cartel and thereby officially joining the Horde.
- Reasonable Authority Figure: He's probably the most un-Goblin like Goblin you'd meet because of this. His reintroduction in Battle for Azeroth during Mechagon really makes this clear; he brings a small team to the vault in Tiragarde until he knows it's safe for a whole crew, pays all his workers for a full day of work when he has to dismiss them, when the vault's security vaporizes some of his team, he tells Skaggit to pay out the full life insurance to their families - no haggling, he offers triple pay to workers willing to come with him to Mechagon, and seems genuinely appaled by King Mechagon's behavior and (relatively) genuine in helping Prince Erazmin out. This behavior makes him an easy pick for a faction leader and new Trade Prince when the Horde forms a council and Gallywix disappears following the fourth war, with nobody voicing any doubts about the pick.
- Superior Successor: Gazlowe is shaping up to be this for Gallywix in the eyes the Horde Goblins and the Horde as a whole. Its not that Gazlowe is a better engineer than Gallywix or has more business acumen, what makes him superior is the sheer fact that hes well-liked by the other Horde leaders (namely Thrall and Baine), is actually loyal to the Horde for other reasons than money and is a good boss to his subordinates.
- True Companions: He's this with Thrall and was this with the late Cairne as well.
- Workaholic: Downplayed, Gazlowe does make time for others and doesnt overdo it, but hed rather be working than be standing still at a funeral.
Gallywix's chief enforcer and all around go-to guy. Despite the company he keeps, he's highly loyal to his trade prince and is a pretty amicable individual.
- Ambiguous Situation: Following Gallywix's departure from the Horde it is currently unknown if Druz followed his friend or remained with the Horde.
- Accidental Aiming Skills: In the Bad Future, he is wounded and loses his accuracy, which causes him to accidentally shoot and kill Gallywix when he aimed for Garrosh.
- BFG: Altough his gun is normal-sized, it's still pretty big for goblin standards.
- Blue-and-Orange Morality: He thinks Gallywix enslaving the cartel and cheating them for profit is no big deal, and par for the course in goblin society.
- Crazy-Prepared: He always seems to know everything about everyone he meets. Ziya points out that he probably knows the names, boot sizes and favourite drinks of everyone on Pandaria.
- Hypercompetent Sidekick: According to Ziya, he is this to Gallywix.Ziya: I don't get it.
Ziya: You. You're reserved, competent. How did you end up working for 'I've got my face on a mountain' Gallywix?
- My Master, Right or Wrong: A somewhat minor case. Druz doesn't believe it's possible for the Horde and the Alliance to live peacefully with each other. Gallywix however wants to ensure a peace between the factions one way or another and Druz carries out Galywix' orders to try to enable said peace, despite his personal opinions or disdain.
- Action Girl: Most notably, she saves the PC from a volcano at one point using a plane.
- Battle Butler: Sassy adapted well to surviving. She still plays her roll as the player goblin's assistant, but she can also save goblin lives with her own weaponry.
- Girl Friday: While the player character is the shining star close to becoming the new Trade Prince/Princess, Sassy is handling all the little details of the business on their behalf, and often directing the goblin to what they need to do to ensure their future and later survival.
- Hyper-Competent Sidekick: The Goblin PC is by no mean incompetent, but she is implied to be the one who handle most of their business, comes up with a good chunk of the plans, and saves their life at least once.
- Meaningful Name: Definitely lives up to her first name.
- Only Sane Man: Among the goblins as a whole. Though only because she is appears somewhat reasonable; she still has the same tendency to like explosions.
- Servile Snarker: She isn't afraid to deliver some snark about the PC, but still stays loyal to them to the end.
- Undying Loyalty: If you start off as a goblin, she's one of the only employees that never double-crosses the PC and sticks with them throughout the goblin starting storyline, even though helping out puts her on Gallywix's bad side.
- Bad Boss: Downplayed, to his assistant Greely, Hobart Grapplehammer is this, although hes not intentionally abusive towards her. Greely resents him for not giving her credit for nor appreciates her help, not to mention that she has to deal with his cloudcuckoolander characteristics on a regular basis.
- Big, Bulky Bomb: Hobart constructed a really big one during Cataclysm, fittingly called The Bomb, it was used to blow up a Druid school in Stonetalon Mountains.
- Cool Bike: Very downplayed, Hobarts Wolfercycle crashed shortly after completion and it is debatable if there anything cool about that unholy union of machinery and taxidermy.
- Demolitions Expert: Hobart has an even greater penchant for explosives and bombs than other goblins, but it takes some extreme ability and skill to be able to construct a mechanical shark to carry it.
- Gadgeteer Genius: Is responsible for some of the greatest inventions of the Bilgewater Cartel.
- Mad Scientist: He's the Mad Scientist among goblins - and that's saying a lot.
- Noodle Incident: His biggest personal Noodle Incident are the Gilgoblins, a species of aquatic goblins. We don't know how or why he created them - it seemingly just happened. Battle For Azeroth reveals he was lying about creating the Gilblins. The Horde allies with a group of Gilblins who find it hilarious that some random goblin is claiming to have created their species and that people actually believed him.
- Alliterative Name: Grizzle Gearslip.
- Cowardly Sidekick: Functions as this in the Dagger in the Dark scenario, staying behind to guard the boat while Vol'jin and the players head for the egg chamber in the cave.
- Lovable Coward: Every time he appears he's cowering or fleeing from something or other. His biggest moment of courage was toward Malkorok while demanding his payment, but every other appearance... not so much.
- Eyepatch of Power: Subverted, despite the eyepatch he's not a badass at all.
- Mistreatment-Induced Betrayal: After the events of Dark Heart of Pandaria.Grizzle Gearslip: Yeah, we'll see who's got Garrosh's back when it counts.
- Only in It for the Money: While being belittled and manhandled by Malkorok is probably reason enough to reconsider loyalties, the bigger mistreatment in his eyes was probably not receiving the full amount of money promised for the work.
- Tempting Fate: In Siege of Orgrimmar, he says that the Iron Star "has nothing on real goblin engineering". When it almost instantly kills the soldiers he's brought, he says that "maybe it does" and excuses himself.