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Characters / Warcraft The Horde Bilgewater Cartel

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A character subpage for the WarCraft universe, including World Of War Craft. For the main character page, see here. For the Horde character page, see here.


"I never cover up the things I'm proud of. If the world was gonna split in half tomorrow, I’d buy the Dark Portal, slap a toll booth on it, and charge refugees the last of their pocket change, the rings off their fingers, a bite of their sandwiches, and a contractual obligation to build me a rocket palace in the skies of Nagrand. It's the goblin way! Supply and demand! Deal with it!"
Trade Prince Jastor Gallywix, describing Goblin culture
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https://static.tvtropes.org/pmwiki/pub/images/goblin-crest_4532.jpg
The Icon of Kezan

The goblins’ craftiness (coupled with undiminished natural greed) lifted the race to preeminence as masters of mercantilism. Prominent trade princes rose to power during the First War as the cleverest goblins took advantage of the strife. Great fortunes were amassed, and the Isle of Kezan became a hub for fleets of goblin trading ships. One of the more ambitious trade princes agreed to lend his cartel’s services to the Horde in the Second War. Following the Horde’s defeat, the goblins learned from that trade prince’s failed example, realizing that their profits could double if they weren’t stuck in a restrictive relationship. By the end of the Third War, goblins were providing weaponry, vehicles, and devious services to both the Horde and the Alliance. But the gravy train wouldn’t last forever...

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Faced with the destruction of Kezan during the Cataclysm, the remnants of the Bilgewater Cartel fled their homes. Many of these were taken captive by Trade Prince Gallywix, who intended to sell them as slaves. An unfortunate encounter with the Alliance's SI:7 led to all of them being freed though. Continued conflict with the SI:7 ultimately led the Bilgewater Cartel to reforge old pacts with their colleagues’ one-time allies and the goblins of the Bilgewater Cartel have been welcomed into the Horde with open wallets.


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    General Tropes 
  • Action Survivor: In their starting questline. The Bilgewater Goblins have their home destroyed by Deathwing, are betrayed during their exode by their Trade Prince trying to enslave them, get their boat blown up, and their initial attempt to rebuild a home on the island where they ended up leads them to suffer attacks from an indigenous tribe trying to sacrifice them to their god, a Zombie Apocalypse and another volcanic eruption. They still manage to survive all of this using their smart, craft and eventually teaming up with Thrall. You have to admire how a species so obsessed with exploding machinery is so good at surviving in the wild.
  • Anti-Hero: Most of members are examples of Nominal Hero. They usually aren't openly cruel like the Forsaken are, but they tend to be mostly motivated by how much profit they can make out of a situation rather than by altruism.
  • Brooklyn Rage: They talk like it, act like it, and have the same rude, crude, and lewd attitude. In an ad for the cancelled Lord of the Clans, Gazlowe was even compared to a New York cab driver.
  • Cloud Cuckoo Lander: Between their Mad Scientist tendencies, their unealthy obsession with Stuff Blowing Up and the little regard they have for their own safety, they really come out as a bit crazy, to say the least.
  • Crouching Moron, Hidden Badass: See Action Survivor. Goblins might be the craziest, goofiest race in the entire Warcraft universe, but when they want to endure, they do.
  • Doomed Hometown: Kezan was destroyed by Deathwing in Cataclysm, with survivors making a mass-exodus from it.
  • Fantasy Counterpart Culture: Industrial America, New Jersey in particular.
  • Foil: They are constantly in intellectual competition with the Gnomes. Gnomes are generally cleaner in their inventions, but Goblin projects are more ambitious. And louder.
  • Going Critical: They could avoid it if they wanted to. Keyword: wanted.
  • Hidden Depths: Goblins are shown to have emotions and to care about one another in several quests and storylines. Some even resist the temptation of gold.
  • Higher Understanding Through Drugs: Unlike gnomes, goblins' genius intellect isn't natural but a side effect of kaja'mite, a magical ore that the goblins put in all their food and drinks. Consuming kaja'mite caused their ancestors to evolve into goblins, but they quickly lost their intellect in just a few generations after the Sundering separated them from Ulduar's supply of it. Years later, Zandalari trolls discovered a large quantity of kaja'mite under Kezan and enslaved the goblins to mine it for them. After a thousand years of exposure to the ore in the mines, the goblins regained their genius and chaotic nature and overthrew their troll overseers. Currently, the goblins supply of kaja'mite has run low, causing the goblin's intelligence to decrease significantly and is the reason for the destructive and shoddily made inventions we see in-game
  • Mad Bomber: The goblins produce quite a lot of these folks. Most notably the sappers unit in the second and the third game, which are prone to blowing themselves up along with their enemies.
  • Made of Explodium: "Goblin products are built to blast!" is a common NPC line.
  • Our Goblins Are Different: A former Slave Race who turned super-intelligent through prolonged exposure to the mineral their Troll masters forced them to mine, leading them to rebel and eventually create their own civilization. Otherwise, they pretty much cover all the modern fantasy archetype of the race, including being a Proud Merchant Race and technology experts. Like most playable races in the setting, they are not always evil, albeit usually greedy. Hobgoblins also exist as a separate species, though they look nothing like the goblin, instead being closer to ogres in appearance, and serve as hired muscles to the Goblins.
  • Proud Merchant Race: To the point even their rulers are referred to as trade princes.
  • Punch-Clock Hero/Punch-Clock Villain: Goblins typically only do more undesirable things if they get cut a paycheck. When money isn't an issue, their deeds are driven by either positive morals or scientific curiosity (Which often involves Stuff Blowing Up).
  • Riches to Rags: The goblin player starts their adventure as a highly successful business owner and is considered a strong contender to take Gallywix's title of Trade Prince. When Deathwing caused a volcanic eruption, the player spends every macaroon to their name in order to escape the doomed island.
  • Snake Oil Salesman: Quite a few Goblin merchants act like they're running an Honest John's Dealership, peddling magic to both the Horde and Alliance to make money.
  • Stuff Blowing Up: A great love of this trope seems to be this race's Hat, with one of their common quotes being "Goblin products are built ta blast!" Most Goblins have an All-In-1-Der-Belt, which powers the player Goblin's two racials which can either fire an explosive rocket, or launch the player forward with a small explosion.
  • Who's Laughing Now?: The goblins became weak and simple after being separated from the kaja'mite of Ulduar and they were eventually enslaved by Zandalari trolls who forced them to kaja'mite found underneath Kezan. After a millennium of exposure to the magical ore, the goblins regained their genius, overthrew the trolls and took Kezan for themselves. They also enslaved a large number of trolls to mine kaja'mite for them.
  • You Can't Go Home Again: Well, maybe they can, maybe they can't. Blizzard has gone on the record saying that the city Deathwing destroyed is only one small part of a larger island, and that the Goblins plan to go back eventually. The issue is when.
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    Trade Prince Gallywix 

Trade Prince Jastor Gallywix

Class: Tinker

Voiced by: Darin De Paul

https://static.tvtropes.org/pmwiki/pub/images/jastor_gallywix_border_3832.png
"Get outta my pool!"
"You might be wondering if I have any regrets. Sure, I exiled the love of my life within ten minutes of meeting her and arranged the later, thoroughly accidental death of my never-to-be father-in-law. Everyone I've ever known has tried to betray me. I am alone. HA! Right. Oh, no, my limitless wealth and power are all I have! How tragic! Send me sympathy money."

Trade Prince of the Bilgewater Cartel, Jastor Gallywix is the wealthiest, most powerful, meanest goblin on the isle of Kezan. Having backstabbed his way to the top of goblin society, he resided in a wealthy beachfront palace, where he spent the better part of his days extorting money from his subjects.

When Deathwing's emergence caused Mount Kajaro to erupt and rain fire on Kezan, Gallywix took the chance to pull the ultimate extortion: he charged an exorbitant fee to allow his followers to escape on his personal barge, but instead of letting them go afterwards, he captured them and planned to sell them into slavery. However, he came into a naval crossfire between the Alliance and the Horde, destroying his ship and causing the goblins to wash up on the shores of the Lost Isles.

Surviving, Gallywix continued to plot against his own people, brainwashing them and forcing them to work under his will. However, when his biggest rival (i.e. the Player Character) showed up with the aid of the orcs and their former Warchief Thrall, Gallywix’s plans were foiled once and for all. Instead of killing the corrupt Trade Prince, however, Thrall offered to spare Gallywix if he and the Bilgewater Cartel swore to serve under the banner of the Horde. Gallywix agreed, pledged his people to aiding the new orc Warchief, Garrosh Hellscream.

After joining the Horde, he seems to keep up with Garrosh's warmongering at first, however, his appearances out of the public eye shows him differently. He was actually secretly vying for peace between the factions. He says that his people need security and profit, and under Hellscream, they get a lot of neither.

When you start as a goblin, you're rich, popular, strong, and proactively involved in your growing business empire, as well as being an honest dealer (by goblin standards). You spend half of your introduction throwing an awesome party. As a result, Gallywix doesn't like you much. Part of the reason he wipes you out and busts you right back to battling monsters in the wild is because he's worried about you taking his place as the next Trade Prince - even though you're portrayed as being mildly loyal.


  • 0% Approval Rating:
    • Not even Garrosh likes him, although he sees the value in keeping him around as someone easy to control.
    • Both Baine and Saurfang thinks he's no different than a rat.
  • Ambiguously Evil: While he was initially a straight villain, his later portrayals do a good job of leaving his moral alignment up in the air.
  • Anti-Hero: Nominal Hero in the best, straight Villain in the worst.
  • All Girls Want Bad Boys: His only love interest was of this sort. That said, deposing her father, Trade Prince Maldy, proved too much for her.
  • Bad Boss: His very first appearance was him forcing his own underlings to give up their life savings in order to board his boat and escape the destruction of Kezan. He then proceeded imprison and enslave his own people until Thrall and the player rescued them. To save his own skin and to keep control of the Cartel, he promised Thrall he would reform but he still continues to abuse his subordinates.
  • Badass Boast: Numerous in his short story, describing how he became Trade Prince.
    Gallywix: Cautious is boring. The moguls and financiers of Bilgewater had decided they wanted a younger, more aggressive trade prince in Maldy's place. Guess who.
  • Badass Normal: He's obese and has no military training what so ever, yet fought on equal footing with Garrosh when his mech was destroyed, without a weapon.
  • Batman Gambit: His plan to topple the former Trade Prince and take his place in his backstory.
  • Beneath the Mask: He seems to, in private, not be the ruthless, greedy scumbag that he acts like. The Blank Scroll implies that it's just a public front he puts on to keep his position stable, and in places outside of the public eye, he acts more rational and friendly. Makes sense, considering his short story, a major source of his characterization, was an in-universe book authored by himself, which would be a good way to keep his mask intact.
  • Bunny-Ears Lawyer: Gallywix is a bloated, greedy jerk who turned the once pristine Azshara into a vice filled monument to his ego, but he also turned it into one of the most essential Horde ports and is one of the most important suppliers of weapons and resources his faction has.
  • Corrupt Corporate Executive: He's bad, even by goblin standards.
  • Chronic Back Stabbing Disorder: The Player Character saved him a few times in the starting zone, only for Gallywix to continue to plot against him and the other goblins.
  • Dying Moment of Awesome: In the Bad Future seen in The Blank Scroll, Gallywix went down fighting Garrosh 1-on-1, headbutting Garrosh, and laughing the entire time.
  • Easily Forgiven: By the time he gets defeated by Thrall and the Goblin PC, he has already betrayed and tried to enslave his people twice, each time for no other reason than greed, has shown no remorse each time, and pretty much everyone agrees he's an asshole. Yet, as soon as he surrender, not only do Thrall and the PC inexplicably decide to spare his life, but he also is allowed to keep his Trade Prince position. It even gets lampshaded by several goblins NPCs, who point out they would have rather the PC becoming the new Trade Prince instead.
  • Even Bad Men Love Their Mamas: As shown in his short story, "Trade Secrets of a Trade Prince". His dad raised him, and was a very loving father, even by non-Goblin standards. It was implied his dad did some shady stuff just to get Jastor cookies from a bakery that exploded a while ago, because the cookies were damn good. Since Jastor became Trade Prince, he says his pop never has to worry about buying engineering parts anymore.
  • Even Evil Has Standards:
    • No, not from him, but the others' reaction towards him. Goblin society thrives on and encourages manipulative and amoral business practices, but even by their standards, Gallywix is considered absolute scum.
      Goblin Survivor: Please tell me that monster, the Trade Prince, didn't survive?!
    • Gallywix knows and admits he's absolute scum as well, but even he has standards - He isn't willing to just waste the people at his disposal for nothing or on stupid things. Though it should be noted that in the Goblin Starting Zone, Gallywix had no problem wasting the lives of his people over petty reasons, making the above comment come off as retcon.
      Gallywix: I take care of things that are mine.
  • Evil Is Petty: Perharps the supreme example of this trope in Warcraft. Gallywix accomplishes quite a lot of atrocities toward his own people, but unlike most of the franchise's villains, he isn't motivated by some tragic past, a greater cause or even demon corruption; he is just a greedy dick who wants to make as much profit as possible.
  • Evil Versus Oblivion: This is the Trade Prince's stance regarding the Burning Legion. While meeting with the Horde leaders, he curses the Legion's senseless destruction for there being no profit in it.
  • Fat Bastard:
    • It wasn't until Patch 7.2 that he received an in-game model matching his official artwork. Before that he looked like just a normal goblin.
    • The Blank Scroll makes a note to say he's lost weight, which may be en explanation for his previously thinner model.
  • The Friend Nobody Likes: To the Horde. Even his own people don't like him.
  • Gold Tooth: With his new model, you can see that his right canine is gold. It's particularly visible in a cutscene where Gallywix shows Sylvanas a piece of Azurite.
  • Gonk: His in-game model isn't easy on the eyes. His head and double chins are almost as large as his bloated torso and his arms are three times longer than his legs.
  • Hidden Depths: In-universe, most of the Horde leaders view him with (granted, justifiable) contempt and believe he's little more than Garrosh's money-grubbing lackey. In truth, Gallywix has a fairly low opinion on the Horde's dictator, was trying to sue for peace between the factions before Theramore, and aimed to withhold powerful artifacts from Garrosh in order to protect the world at large from what Garrosh might do with them.
  • Hate Sink: A more blatant example then any other racial leader, particularly in the starting zone. Though later writers have made attempts to make Gallywix likable.
  • Ignored Epiphany: In 8.1, he muses how the Blood War may never have happened if he didn't tell Sylvanas about Azerite, and wonders if all the death and fighting going on now is his fault...only to immediately declare he doesn't actually care because now he has a giant robot with Eye Beams fueled by Azeroth's own blood.
  • Karma Houdini: Remains in charge of the goblins even after Thrall and the player defeat him.
  • Lonely at the Top: Invokes this, then subverts it by declaring that he has never been happier.
  • Masochism Tango: For the lack of a better example. Gallywix was in love with Trade Prince Maldy's daughter and she did like him up to the point Gallywix deposed Maldy. Every year since, Gallywix sent her a painting of himself enjoying his riches. In return, she sends him a bomb.
  • Nice Hat: Excellent in the Siege of Orgrimmar cinematic, which shows him taking off the Nice Hat and bowing to his new Warchief.
  • Only Sane Man: Yes, against all odds he was this during Garrosh's stint as Warchief, actively trying to stop the Hoard's infighting to insure protection for his people.
  • Pet the Dog: The Blank Scroll hints that his over-the-top Card-Carrying Villain persona may just be a public front he puts on. When alone with Druz and Ziya, he's much calmer and far more rational and sympathetic, and lacking the 'megawatt horror of a grin' Ziya remembers always being on his face. He also orders the eponymous scroll, capable of making thought into reality, hidden in the vaults under Bilgewater Harbor because, as he put it, "the last thing we need floating around is another big gun."
  • Pragmatic Villainy:
    • In the short story The Blank Scroll, Gallywix refused to deliver the scroll, which can make any story become reality, to Garrosh because he acknowledges that'd be a horrible decision for him. Unfortunately, he got a hold of it anyway.
    • In the ending to Mists of Pandaria, he sums up his opposition to Garrosh as follows.
      Gallywix: My people need security and profit. Under Hellscream, we got a whole lot of neither.
  • Rags to Riches: He grew up in the slums of Kezan in his father's engineering shop. Said shop was often pestered by the local gangs and mafias. With his street smarts and engineering expertise, he devised a Batman Gambit that led to him taking over all of the local gangs, and after that, the entire Cartel.
  • Retired Badass: It's mentioned he was a Street Brawler before.
  • The Smart Guy: He grew up in his father's engineering shop, and became a master engineer because of it.
  • Spider Tank: Pilots one against the player, and in the Bad Future against Garrosh.
  • Took a Level in Kindness: Possible. Between his portrayal in The Blank Scroll and his respectful demeanor in the Siege of Orgrimmar cinematic, he may be turning a new leaf. He's back to his old schemes in Battle For Azeroth, being the first to get their hands on the powerful and mysterious Azerite.
  • Token Evil Teammate: A different kind than Sylvanas, but regardless, he is by far one of the less moral Horde leaders.
  • Ungrateful Bastard: Is not very gracious about the mercy the player and Thrall show him. Nor is he grateful that the player saved his life.
  • The Unsmile: Described as a "megawatt horror of a grin" but we never see it.
  • War for Fun and Profit: Why he supports Garrosh, according to Tides of War.
    • However, by the time of The Blank Scroll Gallywix has begun advocating peace... just not in public.
  • Vetinari Job Security: Chronicle explains why Gallywix was allowed to remain charge of the Bilgewater Cartel: his skill, charisma and influence made him best suited to lead the goblins.
  • Villains Want Mercy: Begs for mercy both when rescued from the shipwreck by the player and when defeated by Thrall.
  • You Don't Look Like You: Before Patch 7.2, his in-game model was a normal sized goblin with red hair and a beard.

    Druz 

Druz

Class: Hunter

https://static.tvtropes.org/pmwiki/pub/images/druz_warcraft_border_7941.png
One pull of the trigger, and his hand'll rip right off.

Gallywix's chief enforcer and all around go-to guy. Despite the company he keeps, he's highly loyal to his trade prince and is a pretty amicable individual.


  • BFG: Altough his gun is normal-sized, it's still pretty big for goblin standards.
  • Blue and Orange Morality: He thinks Gallywix enslaving the cartel and cheating them for profit is no big deal, and par for the course in goblin society.
  • Crazy-Prepared: He always seems to know everything about everyone he meets. Ziya points out that he probably knows the names, boot sizes and favourite drinks of everyone on Pandaria.
  • Hypercompetent Sidekick: According to Ziya, he is this to Gallywix.
    Ziya: I don't get it.
    Druz: What?
    Ziya: You. You're reserved, competent. How did you end up working for 'I've got my face on a mountain' Gallywix?
  • My Master, Right or Wrong: A somewhat minor case. Druz doesn't believe it's possible for the Horde and the Alliance to live peacefully with each other. Gallywix however wants to ensure a peace between the factions one way or another and Druz carries out Galywix' orders to try to enable said peace, despite his personal opinions or disdain.

    Sassy Hardwrench 

Sassy Hardwrench

https://static.tvtropes.org/pmwiki/pub/images/sassy_hardwrench_border_1150.png
Emphasis on sassy.
"Okay, this'll work out just fine. We'll throw your party and by the time it's over I'm sure that the dragon will be long gone and the ground will stop shaking."

A Bilgewater Goblin secretary working at the Kajaro Trading Company in Kezan. When Deathwing attacked Kezan, Sassy, along with the goblin player character was able to get everyone off the island. Then on the Lost Isles, it was more or less Sassy's initial idea for the Bilgewater Goblins to rejoin the Horde. After the Catacylsm, she opened a trading post/souvenir stand in Stranglethorn.


  • Action Girl: Most notably, she saves the PC from a volcano at one point using a plane.
  • Hyper-Competent Sidekick: The Goblin PC is by no mean incompetent, but she is implied to be the one who handle most of their business, comes up with a good chunk of the plans, and saves their life at least once.
  • Meaningful Name: Definitely lives up to her first name.
  • Only Sane Man: Among the goblins as a whole. Though only because she is appears somewhat reasonable; she still has the same tendency to like explosions.
  • Servile Snarker: She isn't afraid to deliver some snark about the PC, but still stays loyal to them to the end.
  • Undying Loyalty: If you start off as a goblin, she's one of the only employees that never double-crosses the PC and sticks with them throughout the goblin starting storyline, even though helping out puts her on Gallywix's bad side.

    Hobart Grapplehammer 

Hobart Grapplehammer

https://static.tvtropes.org/pmwiki/pub/images/hobart_grapplehammer_5174.png
"FOR SCIENCE!"
"Come here. I have a ... 'special project' requiring your assistance."

The Bilgewater Goblin Mad Scientist among Goblin Mad Scientists. Among other things, responsible for creating a race of sentient velociraptors, making Gilgoblins, and attempting to develop a series of laxitives for giants. After Kezan is blown up, he sets up shop in Azshara, where he ends up having to deal with constantly exploding laboratories and his gnomish rivals.


  • Gadgeteer Genius: Is responsible for some of the greatest inventions of the Bilgewater Cartel.
  • Mad Scientist: He's the Mad Scientist among goblins - and that's saying a lot.
  • Noodle Incident: His biggest personal Noodle Incident are the Gilgoblins, a species of aquatic goblins. We don't know how or why he created them - it seemingly just happened.

    Grizzle Gearslip 

Grizzle Gearslip

https://static.tvtropes.org/pmwiki/pub/images/grizzle_gearslip_9410.png
"Thank the laws of physics you're here!"
"I never thought the Warchief himself would come to bail me out!"

A goblin engineer introduced to the story in the first major patch of Mists of Pandaria. Foreman of several goblin projects in Pandaria and, apparently, indicative of the loyalties of the entire Bilgewater faction.


  • Cowardly Sidekick: Functions as this in the Dagger in the Dark scenario, staying behind to guard the boat while Vol'jin and the players head for the egg chamber in the cave.
  • Lovable Coward: Every time he appears he's cowering or fleeing from something or other. His biggest moment of courage was toward Malkorok while demanding his payment, but every other appearance... not so much.
  • Eyepatch of Power: Subverted, despite the eyepatch he's not a badass at all.
  • Mistreatment-Induced Betrayal: After the events of Dark Heart of Pandaria.
    Grizzle Gearslip: Yeah, we'll see who's got Garrosh's back when it counts.
  • Only in It for the Money: While being belittled and manhandled by Malkorok is probably reason enough to reconsider loyalties, the bigger mistreatment in his eyes was probably not receiving the full amount of money promised for the work.
  • Screw This, I'm Outta Here!
  • Tempting Fate: In Siege of Orgrimmar, he says that the Iron Star "has nothing on real goblin engineering". When it almost instantly kills the soldiers he's brought, he says that "maybe it does" and excuses himself.
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