The Alliance: Stormwind (Humans) - Lordaeron (Humans) - Gilneas (Humans/Worgen) - Kul Tiras (Humans) - Other Human Kingdoms - Ironforge (Dwarven Clans) - Gnomeregan (Gnomes) - Quel'Thalas/Telogrus Rift (High Elves and Void Elves) - Darnassus (Night Elves) - The Exodar (Draenei) - Tushui (Pandaren) - Vindicaar (Lightforged Draenei) - Mechagon (Mechagnomes)
The Horde: Orgrimmar (Orcs) - The Darkspear Tribe (Trolls) - Thunder Bluff (Tauren) - The Forsaken (Undead) - Quel'Thalas (Blood Elves) - Bilgewater Cartel (Goblins) - Huojin (Pandaren) - Thunder Totem (Highmountain Tauren) - Suramar (Nightborne) - Zandalari Empire (Zandalar Trolls) - Voldunai (Vulpera) - Other (non-playable races)
Other factions: The Old Horde/Iron Horde | The Scourge | Sylvanas and her followers | Knights of the Ebon Blade | Illidan and his followers | Garrosh's Horde | Pandaria | Other mortals | The Void (The Old Gods) | Eternals | Shadowlands (Death) | The Titans (Arcane) | The Burning Legion (Fel) | The Dragonflights | Wild Gods | The Artifact Weapons
Individual media: Warcraft III Heroes | Film characters | Hearthstone characters | Warcraft characters in Heroes of the Storm (Assassins - Warriors - Support)
Located in the Alterac Mountains, the kingdom of Alterac's king, Lord Aiden Perenolde, joined the Alliance during the Second War but withheld much of its support. The reason was later revealed: Alterac had turned traitor and Perenolde was assisting the Horde. After the war, the kingdom was fought over between the heirs of the kingdom and the kingdoms of Gilneas, Lordaeron and Stromgarde. While it is not known which of the kingdoms got to take Alterac, Warcraft III implies it to be Lordaeron. In World of Warcraft twenty years after Warcraft II, the remnants of Alterac formed the Syndicate, a criminal organization partially responsible for the fall of Stromgarde.
- Aristocrats Are Evil: The Syndicate is led by the remnant nobles of Alterac.
- Demoted to Extra: Alterac as a nation ceased to exist before Warcraft 3 and the Syndicate has never had any type of significant presence in World of Warcraft.
- How the Mighty Have Fallen: The former nobility of Alterac now lead the Syndicate, a bandit group that harasses travelers and farmers and fight a losing battle to reclaim their lost lands.
- Out of Focus: The Syndicate hasn't had a noteworthy mission since Classic. It's currently unknown who's even in charge of it after Horde players killed Aliden Perenolde.
- The Remnant: Alterac may have been destroyed, but its nobles formed and led the Syndicate.
- Succession Crisis: After Aiden Perenolde's imprisonment, his son and nephew laid claim over the lands and crown of Alterac, while Lordaeron supported Daval Prestor, who was secretly Deathwing in disguise. In the end, none of them would inherit the country and the ruins of Alterac is currently occupied by Horde forces and Ogre tribes.
- What Happened to the Mouse?: Isiden Perenolde, Aiden's nephew who was backed by Genn Greymane to become the next king of Alterac, was only ever mentioned in the Beyond The Dark Portal novel and has never been heard of since.
King Aiden Perenolde
King of Alterac during the Second War, Aiden Perenolde only reluctantly joined the Alliance, devoting the least resources to the war effort outside of Gilneas. Seeing the Horde's victory as inevitable, he seized the chance to betray the Alliance, letting the Horde through the passes of Alterac in exchange for the ensured safety of his land and people. Following the Second War he was put in house arrest with his kingdom being fought over by the other kings. During this time he had the Book of Medivh stolen and eventually passed it on to the Horde, in exchange for Deathwing destroying the Alliance forces occupying his nation. He died some time later under unknown circumstances.
- Brainwashed and Crazy: Deathwing influenced the Alliance by masquerading as Lord Prestor, claiming to be a distant cousin to the Perenolde family. Deathwing used his magic to twist King Perenolde's mind to avoid him pointing out any inconsistencies, resulting in the king becoming the murderous madman seen in the Beyond the Dark Portal novel.
- Didn't Think This Through: Didn't expect the rest of the Alliance to discover his treachery nor of them still being able of regaining the advantage over the Horde despite his betrayal. This backfires hard on him once Thoras Trollbane quickly figures out his betrayal and that the Alliance manages to repel the Horde siege of Capital City allowing them to send forces to invade Alterac and capture Perenolde.
- Dirty Coward: He turns to the Horde out of fear they might win the war, deciding he'd be safest by betraying the Alliance by opening Alterac's mountain passes to the orcs, and even kills an Alliance messenger to seal the deal. Thoras quickly puts an end to that by closing the passes again.
- Dropped a Bridge on Him: He died between the second and third game but the circumstance have never been detailed.
- FaceHeel Turn: Initially a member of the Alliance, though the least committed of them all, eventually turning traitor to secure his kingdom's safety.
- Foil: To Gul'dan in Warcraft II, being the Alliance traitor who actions nearly cripple the war effort.
- Gilded Cage: In the Second War's aftermath, the Alliance couldn't punish him for his treason without setting a precedent about what would happen to leaders who disagree with the faction. The Alliance leaders tried to convince him to Abdicate the Throne so he could be tried and executed as a lesser noble but the disgraced king easily deduced what his fate would be if he did. Perenolde was therefore kept under guard in his castle until he made his deal with Gorefiend.
- Jerkass: He was putting Thoras Trollbane through self serving "wily schemes" long before the Orcs invaded Azeroth.
- Killed Off for Real: Confirmed deceased by Word of God, though the date and circumstances behind it remains unknown.
- Minor Major Character: King of Stromgarde, but the least contributing to the Alliance before revealed to be a traitor and his kingdom is defeated by the Alliance. We never even find out how and when he's killed.
- The Mole: Pretends to still be a member of the Alliance while secretly aiding the Horde in the Second War.
- Never My Fault: Refused to acknowledge that he was wrong for betraying the Alliance.
- The Quisling: Assists the Horde in their conquest of Lordaeron, believing they'd leave his kingdom be in exchange.
- Smug Snake: Arrogant and all too self-assured of his own importance.
- Underestimating Badassery: Ironically despite being a founder member of the Alliance he greatly underestimated his own people and the organisation he chose to take part to as he didn't expect them of being able of winning the war against the Horde and of discovering and reacting appropriately to his treachery. Had he known better he wouldn't have betrayed them in the first place.
Prince Aliden Perenolde
Son of Aiden Perenolde and prince of Alterac. He tried to stake his claim on the throne after his father's betrayal in the Second War, but his bid was rejected. In the time afterwards he was mentored by Aedelas Blackmoore, who ran the orcish internment camps. In World of Warcraft he leads the criminal Syndicate in restoring Alterac to his rule. He is eventually slain by Horde adventurers in search of a memento of Thrall's old friend Taretha.
- Calling the Old Man Out: He is absolutely furious with his father when he strikes a deal with Deathwing to destroy the Alliance forces outside of Alterac, ruining all of the goodwill he was trying to build back up and calls him out on it.Aliden Perenolde: "Damn it, Father! Two years I've spent trying to overcome the stigma you've cast upon our family name. Two years! You stupid, selfish bastard, you've ruined everything!"
- FaceHeel Turn: He originally tried to undo the stigma his father brought upon their family but after being stripped of his royal title and being trained by the treacherous Blackmoore, he decided to lead the Syndicate and dreamt of enslaving the Orcs.
- Fantastic Racism: Having been mentored by Blackmoore, Aliden has a poor opinion of the orcs and is eager to enslave them all.
- Healing Hands: He is able to cast Renew to heal himself over time, just to make his fight tougher.
- I Have You Now, My Pretty: He forced a young woman named Elysa into becoming his mistress and gave her a necklace that belonged to Thrall's childhood friend, Taretha Foxton.
- Killed Off for Real: He is seemingly slain by Horde adventurers in classic, with nothing else being heard from him since.
- Light Is Not Good: He uses priestly spells to heal and shield himself, but is also the leader of the criminal Syndicate, which has aided in the destruction of Stromgarde and seeks to enslave the orcs.
- Luckily, My Shield Will Protect Me: Wields a plain metal shield in conjunction with his sword.
- Magic Knight: He fights in melee like a warrior but uses priest spells to heal and protect himself.
- Minor Major Character: Prince of Alterac and leader of the Syndicate, but ultimately a minor character in the grand scheme of things, with only a few appearances. Even his role in the Horde questline he is killed in isn't particularly notable.
- Warrior Prince: Prince of Alterac and a decent warrior in his own right.
- Younger Than They Look: Despite his hair having turned grey in World of Warcraft, he is likely in his 40s at the oldest.
Arathor, also known as the Empire of Arathor or the Arathi Empire, was the first of the human nations. It was formed during a period of time known as the Troll Wars, where humans and elves fought against the Amani trolls. The humans of the Eastern Kingdoms were initially divided into different tribes, but Thoradin, leader of the Arathi tribe, united them under one banner and was crowned king. The new nation known as Arathor then founded the city of Strom as its capital city. During the wars against the trolls, the humans of Arathor allied with the elves of Quel'thalas, who trained humans in the art of magic. Together they defeated the Amani trolls and ended the war.
Over more than a thousand years, Arathor expanded and founded cities around the Eastern Kingdoms. During this time, they also encountered the dwarves and formed a strong friendship with them. But as the empire grew, the various cities eventually split away into new nations, reducing the land and power of the empire bit by bit. Ultimately, when the royal family of Arathor left the empire to found Stormwind in the south, the once mighty nation of Arathor was reduced to the highlands around Strom and turned into the nation known as Stromgarde.
- Fantastic Nuke: The 100 mages unleashing their combined magical powers on the troll armies is depicted like a nuclear explosion of fire magic.◊
- Kill It with Fire: The human mages took well to fire magic, using it to burn the troll armies en masse and nullify their regeneration.
- Vestigial Empire: Arathor was the first united human nation and grew into a large empire, but when the various cities split from the empire, it lost both land and influence, eventually transforming into the nation of Stromgarde.
Thoradin was the leader of the Arathi tribe and the first king of the united human nation of Arathor. Seeing the scattered human tribes as unable to fight back against the overwhelming numbers of the Amani trolls, Thoradin united the humans over the course of six years. The Arathi outmaneuvered and defeated the other tribes, but spared the defeated and united them under his leadership. With the humans united and Thoradin crowned as king, he formed the fortress city of Strom as the capital city of his new nation. Hearing of the elves' plight in the fight against the trolls, Thoradin allied with the elves of Quel'thalas in exchange for them training 100 humans in the ways of magic. The alliance of men and elves eventually defeated the troll armies below the Alterac Mountains, using the combined magical powers to destroy them.
With the Troll Wars won, Arathor continued to prosper under Thoradin's rule, until one day he left to find the origins of humanity. His search eventually took him to Tyr's tomb in Tirisfal, where he ordered his mages to break the tomb's seals. While he found Tyr's remains there, he also awakened the Old God minion that had slain him. Thoradin died killing the minion, his sword Strom'kar buried in the creature's skull and preventing it from healing.
- Abdicate the Throne: Left his kingdom in safe hands while he went out to search for humanity's origins.
- Authority Equals Asskicking: Thoradin wasn't just the first ruler of a united human kingdom, he was also a great warrior in his own right.
- BFS: His sword Stromkar was an absolutely massive two-handed sword.
- Blood Brothers: He was not related to his chief generals Ignaeus and Lordain, but regarded them as his brothers.
- Cool Sword: Wielded the massive greatsword Stromkar, which was forged with vrykul techniques and enchanted by elven mages. The sword was later lost in Tyr's tomb in a battle against an Old God minion, but is retrieved by Arms Warriors in Legion.
- Founder of the Kingdom: The first ruler of a united human nation.
- The Great Wall: Had a large wall built between the Arathi Highlands and the Hillsbrad Foothills as a defensive measure against the trolls, now appropriately known as Thoradin's Wall.
- Heroic Sacrifice: Sacrificed his life to kill the C'thraxxi that slew Tyr, preventing it from escaping the tomb.
- Named Weapons: His greatsword was known as Stromkar, the Warbreaker.
- Our Ghosts Are Different: His ghost is brought back to be tortured by the Twilight's Hammer, who seek the Old God minion in the tomb. He's freed by the Warrior player, whom he then assists in finding his sword Strom'kar. Once it's done, he returns to the dead.
- Posthumous Character: Thoradin is a backstory character long dead by the time of the games, only appearing as a ghost in Legion.
- The Strategist: In the lore blurb for his sword Stromkar, he is called a master strategist and tactician, which is shown in how he managed to outmaneuver and conquer the other human tribes.
A warlord who served under Thoradin during the Troll Wars as one of his foremost generals. Ignaeus was a legendary warrior who wielded the great sword Trol'kalar and led Thoradin's armies into battle with the trolls, earning the name Trollbane. His descendants would eventually rule Stromgarde after Arathor decline and the royal family left it behind.
- Ancestral Weapon: Ignaeus was the first known wielder of the sword Trol'kalar, which is passed down the Trollbane family.
- Appropriated Appellation: The name Trollbane was earned through his feats as a troll slayer.
- Blood Brothers: While they were not related, he, Thoradin and Lordain considered each other brothers.
- Cool Sword: Wielded the legendary runed sword Trol'kalar, a powerful weapon especially useful for killing trolls.
- Four-Star Badass: One of Thoradin's foremost generals and a legendary warrior.
- Named Weapons: His sword is known as Trol'kalar, which means "troll slayer."
- Posthumous Character: Ignaeus is a backstory character long dead by the time of the games.
The magocratic city-state of Dalaran is ruled by the Kirin Tor, a magus senate led by a council of six mages, and was founded by humans and high elves alike. The kingdom's reckless use of magic attracted demons to Azeroth. To combat the demons in secrecy, Dalaran created the Council of Tirisfal to choose and empower a single mage as Guardian of Tirisfal. The last two guardians would, ironically, be the reason for the invasion of Azeroth by the demonic orcish Horde.
The kingdom was demolished by Archimonde in the Third War but it was later rebuilt. The kingdom has taken a neutral stance since Wrath of the Lich King in favor of working against the blue dragonflight and the Scourge. In Mists of Pandaria they once again commit to the Alliance war effort, following the death of Rhonin and the appointment of Jaina as the new head of the Kirin Tor. In Legion, the Council of Six votes to allow the Horde back into the city to help fight the Burning Legion, causing Jaina to take her leave.
- Absurdly Spacious Sewer: Dalaran's underbelly is huge, with plenty of room to move about. A lot of people actually live within them, many of which organize less than legal activities. The Rogue class hall is located here in its entirety and helps explain how such an underbelly can be maintained.
- Floating Continent: In Wrath of the Lich King, the magi uprooted the entire city and had it fly to Northrend to better combat Blue Dragonflight and the Scourge. For a while it was floating above Crystalsong Forest, but under Jaina's leadership in Mists of Pandaria it has left Northrend. In Legion's pre-expansion events, it hangs out over Karazhan for a little while, and then moves just offshore of the Broken Isles (within viewing distance of Suramar and the Tomb of Sargeras) for Legion proper.
- Gameplay and Story Segregation: This occurred during Mists and Warlords, as it was still considered a neutral hub town despite having officially sided with the Alliance, since Northrend hasn't moved past Wrath of the Lich King's story so new players can level through it.
- The Magocracy: Only magi have leadership positions in Dalaran. Given that most of the population has some magical talent, though, this is less tyrannical than other examples, and Legion's pre-expansion events show that important matters do have to be voted on by the Council of Six.
- Neutral No Longer: Dalaran returns to the Alliance in Mists of Pandaria, though it eventually opens its doors to the Horde again again in Legion.
- Planet of Hats: Dalaran's hat is that of being one of the most magic-oriented nations in the Alliance, providing the vast majority if not all of its mages.
- Proud Scholar Race: Though it's not one race, but several gathered in one single city-state; most notably humans, high elves and gnomes.
- Supernatural Is Purple: Raw arcane is usually depicted in shades of purple. Matching this, Dalaran uses purple as their national color and there is plenty of purple clothing to be found on its citizens.
- Team Switzerland: Turned to neutrality in Wrath of the Lich King, though there were still tensions between it and the Horde. After having returned to the Alliance in Mists of Pandaria, it allows the Horde back in again in Legion.
Grand Magus Antonidas
Voiced by: William Bassett
Grand Magus of the Kirin Tor and effectively Dalaran's official leader. Pledged Dalaran to the Alliance when he heard of the destruction of Stormwind at the hands of the Horde. Served as Jaina's mentor in the years following the Second War. During the Third War, he launched investigations into the supposed plague that was ravaging the northlands of Lordaeron, assigning Jaina with Prince Arthas to uncover the truth. He was ultimately slain in battle by Arthas himself when the Scourge laid siege to Dalaran.
- An Ice Person: Conjures blizzards to kill many foes at once.
- The Archmage: As the leader of a magocratic city state, Antonidas was the very image of a Warcraft Archmage.
- Badass Bookworm: As the leader of the Kirin Tor, Antonidas is one of the most knowledgable but also most powerful wizards.
- Bald of Awesome: He's bald under that cap.
- Cool Old Guy: Dalaran's wisened and elderly leader.
- Deadpan Snarker: When faced with the traitor Prince Arthas demanding the surrender of Dalaran, his response is calm, but spiteful.Antonidas: Greetings, Prince Arthas. How fares your noble father?
Arthas: Antonidas. [annoyed] There's no need to be snide.
- Hero Antagonist: In Reign of Chaos' Undead Campaign, he defends Dalaran against the player-controlled Arthas.
- Irony: What he says to Kel'Thuzad in Road to Damnation.Antonidas: Assuming, of course, that the orcs should ever emerge from their current lethargy, escape the internment camps, and somehow manage to become a threat again.
- Comes Lord of the Clans and it happens.
- Killed Off for Real: Killed by Arthas himself, though his ghost lingered on for a while until put to rest by Kael'thas.
- Magic Staff: Wields a powerful staff to channel his spellcasting. He eventually gifts it to his student Jaina, who ends up empowering it even further.
- My God, What Have I Done?: Admits to Jaina in Rise of the Lich King that he should have listened to Medivh.
- Mentor Occupational Hazard: As Jaina's old and wise mentor, he inevitably ends up killed in action, though Jaina is not there to witness it.
- Mounted Combat: Rides a horse into battle, atop which he rains his spells down on his foes.
- Nice Job Breaking It, Hero!:
- To be fair, Medivh showed no proofs, but had Antonidas listened to his warnings, Dalaran and perharps even Lordaeron could have escaped before the Burning Legion came to bring ruin.
- Ultimately, Antonidas' uncompromising attittude towards Kel'Thuzad's necromancy and threatening to exile him is what led the latter to leave Lordaeron and join the Lich King. Back then Kel'Thuzad was not evil and was studying necromancy because he believed the Kirin Tor needed to learn new magics in order to counter future enemies.
- Old Master: Antonidas personally shows that magical ability does not shrink with age.
- Person of Mass Destruction: As an Archmage, Antonidas is capable of laying waste to large groups of enemies. When Arthas comes knocking, he's keeping up a powerful aura around Dalaran which harms all undead forces within the city.
- Playing with Fire: Fireballs serve as his standard method of attack.
- Reasonable Authority Figure: He immediately believes Lothar and Khadgar when they report of Stormwind's destruction at the hands of the Horde, pledging Dalaran to the Alliance to help fight them back. He also realized the orcs could actually be reformed as well. On the other hand however, he distrusts Medivh and dismisses his advice when he speaks to him of the Burning Legion's eventual return (though he does acknowledge his error to Jaina later on).
- Squishy Wizard: Powerful spellcaster, but not a hand-to-hand fighter by any means.
- Wizard Beard: He may not have hair on top of his head, but he more than compensates with that magnificently large beard.
Draig'cyfail (Dragonheart), (former) Leader of the Kirin Tor
Voiced by: Keith Silverstein
The new head of the Kirin Tor following the death of Antonidas and the one responsible for the Kirin Tor's newfound neutrality. While not a major character in the game, he has had quite a large role in the Warcraft Expanded Universe. His adventures are chronicled in Day of the Dragon, The War of the Ancients, and Night of the Dragon.
- The Archmage: After taking over leadership of the Kirin Tor, Rhonin manages to earn not just the title, but also acknowledgement of his abilities.
- Deadpan Snarker: Prone to dry and snarky comments at others' expense. He even upholds it when being confronted by Deathwing's prime consort:Rhonin: You have that admirable disposition and manner of dark dress that means you must belong to Deathwing's flight. And since you're not the rabid dog or his two worst pups, I'd hazard by your grand posturing that you must be one of his prime bitches...
- I Am Not Left-Handed: During The War of the Ancients, he realizes that living without the Well of Eternity meant that people had to learn other methods to control magic, and so with the Well he is substantially more powerful.
- Interspecies Romance: With Vereesa Windrunner, younger sister to Alleria and Sylvanas.
- Heroic Sacrifice: In Jaina Proudmoore: Tides of War, Rhonin tries to reduce the radius of the mana bomb in Theramore, but he dies in the attempt after pushing Jaina through a portal to Dalaran. He manages to save her and the people outside the city, including his wife.
- Killed Off for Real: Killed by the mana bomb Garrosh drops on Theramore.
- Magic Staff: After taking leadership of the Kirin Tor, he gets himself a fancy magical staff with a floating head.
- Meaningful Name: The "ronin" were masterless samurai in feudal Japan. Rhonin is a maverick, trusting his own opinion more than that of his superiors. Seen in The War of the Ancients.
- The Mentor: Rhonin tries it on Illidan in The War of the Ancients, but failed. He tries to curb Illidan's brutal methods. Illidan takes Rhonin's interest in him as a another sign that Illidan is someone of great importance. He was right... to an extent.
- Nice Job Breaking It, Hero!: His failure with Illidan may well have contributed to his Start of Darkness
- Only Sane Man: Is this during Garrosh and Varian's squabble; of course, his friendship with Brox probably helped.
- Reasonable Authority Figure: As Dalaran's leader he recognised the importance of working together with the Horde to face common enemies. Part of it may be the fact that he got to know Broxigar and befriend him.
- Trapped in the Past: In the War of the Ancients Trilogy, where he is featured heavily.
- You Are in Command Now: He was actually the fourth choice for the Kirin Tor leader, but the others were unavailable, so he got the job. During The War of the Ancients, Illidan was in charge of the Moonguard. When the latter defects despite Rhonin's attempts to mentor him, Rhonin is given command of the Moonguard.
Voiced by: Tony Amendola (World of Warcraft)
At first Medivh's apprentice, Khadgar eventually becomes one of the most powerful wizards in the world. On discovering that Medivh is possessed by Sargeras and responsible for bringing the orcs to Azeroth, Khadgar betrayed Medivh to Lothar and, together with Lothar and the half-orc Garona, slew Medivh. Unfortunately, in doing this Medivh cursed Khadgar, then a young man, to age prematurely. The newly greybearded Khadgar went on to be the representative of Dalaran to Lothar, and an advisor to Turalyon. He was ultimately the one to destroy the Dark Portal that had brought the orcs into Azeroth, ending the Second War. Afterwards he was part of the Alliance Expedition into Draenor, where he played a key role, and destroyed the Dark Portal again, this time from the Draenor side.
Khadgar reappeared in The Burning Crusade, where it was revealed that he survived Draenor's destruction, made contact with the Naaru, and now helps to lead the forces of good on that world. He is later revealed in the novel Tides of War to have returned to Azeroth and taken a place among The Six of the Kirin Tor in Dalaran. In Warlords of Draenor, Khadgar is one of the Alliance heroes who goes back in time to Draenor in the era before the First War. On Draenor, he focuses his efforts on finding and eliminating one of the greatest threats in the history of Warcraft: Gul'dan.
In Legion, Khadgar becomes acting head of the Kirin Tor and reopens Dalaran to the Horde after Jaina leaves the city. He also moves the city closer to the Shattered Isles in order to better combat Gul'Dan's forces.
- An Ice Person: He's capable of freezing an entire arena full of orcs.
- The Apprentice: His first claim to fame is as Medivh's apprentice.
- Arch-Enemy: While they never met in the main timeline, Warlords of Draenor sets him and Gul'dan up as each other's arch nemesis, devoting considerable time and resources to destroy the other.
- He does know Gul'dan personally, he was able to tap into is knowledge and even talked to his spirit while possessing the Skull of Gul'dan on Draenor. That's why he says he knows him well enough.
- The Archmage: His tutelage under Medivh and extensive self-study of his master's tomes serves him well in making him one of the most accomplished human mages in history, earning him the title in the process.
- Badass Bookworm: Most mages qualify by default, but Khadgar is a stand-out case due to his curiosity and resourcefulness.
- Barrier Warrior: He's able to make arcane barriers to shield people from artillery if necessary.
- Bash Brothers: Khadgar and Turalyon fought this way in the Second War and later fought side by side during the Invasion of Draenor.
- Big Brother Mentor: To Turalyon.
- Big Good: Acted as this through Warlords of Draenor, being the true leader of both the Alliance and Horde expeditions, and seems to continue on in this role leading into Legion, becoming leader of the once again neutral Kirin Tor and taking on his former master's role of prophet.
- Brutal Honesty: He tends to be upfront with the player about how dangerous his tasks are."I have a plan. A horribly dangerous plan, but a plan nonetheless."
- Bunny-Ears Lawyer: He shows quite a few eccentricities in Warlords of Draenor and Legion, which somehow manage to not compromise his competence.
- The Bus Came Back: Returns from his bus trip at the end Warcraft II in The Burning Crusade and is later confirmed to have returned to Azeroth in Tides of War, taking up a seat in the Council of Six. He is also a main character in Warlords of Draenor.
- Celibate Hero: Not by choice, but as he has the body of an old man at twenty two, in "Beyond the Dark Portal" he lectures Turalyon and Alleria for denying their budding romance, as he'll never get to have the same pleasures.
- Constantly Curious: Though he may have grown out of it, he had a nigh-unsatiable curiosity in The Last Guardian.
- Depending on the Artist: His physical appearance has been pretty inconsistent across the games. Warcraft II's ending depicted him as a bearded young man with brown hair. Warcraft II: Beyond the Dark Portal depicted Khadgar as an older man who looked about forty with greying hair. After that he was stuck with a generic alpha placeholder model of an old-looking wizard with a long beard, which even ended up appearing in some supplementary material. Then artwork from the trading card game portrays him as clean-shaven with short grey hair, a look which Warlords of Draenor sticks to.
- Dual Wielding: If he needs to fight in melee he'll wield a sword in conjunction with his staff.
- Glowing Eyes of Doom: His eyes begin glowing when he destroys the Dark Portal in Warcraft II. His new model for Warlords of Draenor initially included them permanently in the beta, but they were removed before launch.
- Heroic BSoD: Exhausted after the war with the Legion, Khadgar is unable to deal with the conflict anymore and bows out of the conflict with the Alliance and Horde, unable to believe they are literally fighting over Azeroth's spilled blood.
- He Who Fights Monsters: Cordana Felsong has concerns about this regarding Khadgar in Warlords of Draenor's Legendary questline. Particularly with Garona, where she likens Khadgar's initial attempt to free her from Gul'dan's control as no different than torture. Cordana again has misgivings after Khadgar has the player obtain an Orb of Domination from the Shadow Council for another attempt.Khadgar: We're using the tools of our enemy against them.
Cordana: You are using the tools of your enemy!
- Intergenerational Friendship: Forms a close friendship with the more than 30 years older Anduin Lothar. The outside observer would note them to look the same age however.
- Magic Knight: Squishy though he may be, he's still pretty good with a sword and wields it in conjunction with his staff when he needs to go into melee.
- Magic Staff: While last seen in the possession of the Guardian Med'an, Khadgar carries around his mentor's legendary staff Atiesh in Warlords of Draenor.
- Meaningful Name: "Khadgar" is an old Dwarvish word meaning "trust". He's a forthright hero who you can always put your trust in.
- Mr. Exposition: Summons a familiar that leads the player around Shattrath, giving background on the Aldor and the Scryers.
- Nice Job Breaking It, Hero!: While the player character is the one who breaks Gul'dan free to depower the Iron Horde's Dark Portal, he personally takes responsibility for telling you to do it. He actively goes out of his way to hunt him down before he can cause more damage. Ultimately, Gul'dan proves to be a greater threat than the Iron Horde, blasting Grom into a wall before converting the Iron Horde to his cause.
- Odd Friendship: With Garona Halforcen.
- Person of Mass Destruction: Khadgar's an extremely powerful wizard, capable of laying waste to armies. It's even shown as early as Warcraft II when he unleashes his full power to destroy the first Dark Portal.
- Pillar of Light: In Warcraft II he destroys the Dark Portal with a massive beam of light.
- Plot-Relevant Age-Up: Forcibly aged by Medivh's spell from a young man under the age of 20 into an old man looking to be somewhere in his sixties. The change is only in appearance however, as he is noted to be as fit as a man his actual age has right to be.
- Power Corrupts: In the Harbingers mini-series, this is discussed and Subverted. Khadgar admits that he long desired the power of the Guardian and longed to use that power against the Burning Legion, but notes it's for that very same reason he can't be the Guardian and that no one person can defeat the Legion alone. Which is a good thing, because the person that was offering that power was a Dreadlord in disguise, who most certainly was intending to invoke this trope.
- Pungeon Master: Starting with Warlords of Draenor, Khadgar proves to have gained an extreme fondness for lame puns.Khadgar: (Having just been given Blackhand's stone arm by the player) Well then, are you armed?
- He uses even more puns in Legion (mostly in Broken Shore World Quests), and at one point even makes jokes about how he should be "fired" for his puns having to do with a World Quest about destroying Fire Elementals.
- Put on a Bus: Initially, with the destruction of Draenor and the Dark Portal.
- Shapeshifting: By the time of Warlords of Draenor, he's able to turn himself into a crow, just like his mentor.
- Simple Staff: In Warlords of Draenor he carries around Atiesh, which looks like a simple wooden stuff decorated with a raven headpiece. It's a lot more magical than it looks.
- Silver Fox: Despite being forcibly aged into an old man, he's surprisingly good-looking after shedding his beard in Warlords of Draenor.
- Squishy Wizard: Subverted a bit, he's still relatively squishy due to not wearing armor, but he's physically capable and can swing a sword well enough.
- Summon Magic: Highly adept at summoning arcane elementals, whether they provide information or aid him in battle.
- Time Stands Still: At the Battle for Shattrath, he freezes all the Iron Horde forces on the docks, paving the way to Blackhand. Notably, it took him a long time to cast it, and he's considerably exhausted afterwards.
- True Companions: With Turalyon and Alleria throughout the Second War.
- Upgrade Artifact: Medivh magically imprinted the knowledge of how to ride a gryphon into his mind.
- Weather Manipulation: Able to control the weather to varying degrees, such as summoning storms to lay waste to his foes.
- We Cannot Go On Without You: Notably Khadgar is the only human required to survive the last mission in Beyond The Dark Portal as only he can close the portal.
- Wham Line: Delivers one in Legion upon witnessing a message from the long-prophesied Army of the Light which is led by, of all things, a human, and one who Khadgar was visibly surprised to see.Khadgar: We will not fail... Turalyon.
- What the Hell, Hero?:
- Gives one to Alleria for her self-destructive desire for revenge and death, as well as isolating herself from Turalyon when romance is something she can have and he cannot.
- Receives one from Cordana Felsong during Warlords of Draenor's Legendary questline regarding how obsessive he is becoming about stopping Gul'dan. She points out, as he tries to free Garona Halforcen from Gul'dan's control, that he is effectively torturing her. Later, she has misgivings when Khadgar utilizes some of the Shadow Council's own artifacts to finally break her free.
- What You Are in the Dark: In the Harbingers mini-series, Khadgar is offered by the spirit of Medivh the power of the Guardian in the form of a tome containing an echo of his power, showing him visions of using that power to fight and defeat the Burning Legion. No one else is present to stop him from taking the power of the tome, and Medivh insists it's the only way. While Khadgar admits that even now he always desired the power of the Guardian and crush the Burning Legion with that power, it's for that very same reason he refuses it, destroying the tome and slaying Medivh, who was actually a Dreadlord in disguise.
- Wizard Beard: He's often depicted with one following his Plot-Relevant Age-Up, but he seems to have shaved it by Warlords of Draenor.
- Younger Than He Looks: Thanks to Medivh forcibly aging him up, he looks like an old man even when he's much younger than that. Though that being said, by World of Warcraft he may still be younger than he looks, but is now in his forties and not that young anymore.
Renowned for its strict martial tradition, the kingdom of Stromgarde is based around the former capital of the original human Empire of Arathor, Strom. When it joined the Alliance in the Second War, it was led by Thoras Trollbane. While one of the Alliance's chiefest supporters during the war, it left afterwards due to disagreements over the taxes used for rebuilding Stormwind and the internment camps. Following the Third War, the nation fell to the Syndicate and Boulderfist ogres under unknown circumstances, with King Thoras Trollbane assassinated in-between the events of Warcraft III and World of Warcraft.
In World of Warcraft, Stromgarde's resources are constantly fought over between the Forsaken undead's Defilers and the human League of Arathor. Stromgarde's prince, Galen Trollbane, was slain in battle by Horde adventurers sent by the troll Zengu. In The Burning Crusade, Danath Trollbane, nephew of Thoras, was revealed to be alive and well on Outland. In Cataclysm, Galen Trollbane was raised from the dead and became part of the Forsaken, while Stromgarde remains in ruins.
The Alliance finally retakes and rebuilds Stromgarde in Battle For Azeroth, serving as the site of the first Warfront in the expansion.
- Ancestral Weapon: Trol'kalar is the ancestral weapon of the Trollbanes, first wielded by Ignaeus Trollbane during the Troll Wars and later buried with Thoras Trollbane after his death.
- Arch-Enemy: The people of Stromgarde are long-time enemies of the forest trolls and have a deep hatred of them.
- Back from the Brink: Years since its downfall, the Alliance finally managed to occupy Stromgarde Keep under Danath's leadership in Battle for Azeroth. They still have to fight the Horde to keep it before actually restoring the kingdom, however. Canonically it ends in the Alliance's favor.
- Excalibur in the Rust: Both the non-canon RPG◊ and the official trading card game◊ have depicted Trol'kalar as an old weathered sword with notches along the edge of the blade, yet it is still treated like a weapon of great power.
- Fantastic Racism: The people of Stromgarde have a fierce hatred of trolls, stretching all the way back to the Troll Wars. Their royal family even goes by the name Trollbane.
- Planet of Hats: Stromgarde is primarily defined as being very militant and famed for its warriors, with little other flavor than its hatred of trolls and being the immediate successor of the original Empire of Arathor.
- Proud Warrior Race: While not a different race from the other humans, Stromgarde is differentiated from the other kingdoms by its very proud martial discipline and tradition.
- Vestigial Empire: The people of Stromgarde still view themselves as the heirs of the nation of Arathor, but hold little land beyond the Arathi Highlands. This is especially true in World of Warcraft, where the kingdom is in ruins and its people have been reduced to either living in a hole or as refugees in Stormwind. In Battle for Azeroth they finally retake Stromgarde Keep with the help of the Alliance, but has to fight the Horde to keep it.
King Thoras Trollbane
Class: Death Knight (former Warrior)
King of Stromgarde during the Second War until his assassination following the Third War. A large and very strong man of few words, though the tough exterior hid a very sharp mind. Thoras was one of King Terenas' oldest friends and his closest ally in the Alliance, but their friendship soured following the Second War because of the internment camp taxes and the issue of whom would take over Alterac. This led to Thoras Trollbane pulling Stromgarde from the Alliance, though he respected Terenas and the Alliance member states enough to let them keep internment camps on his land.
He was assassinated in-between the events of Warcraft III and World of Warcraft while the armies of Stromgarde were busy fighting off the Scourge. Leaderless and beset on all sides by the Syndicate and the Boulderfist ogres, Stromgarde crumbled. He remains buried in his tomb within Stromgarde Keep, though it has become the target of Horde adventurers seeking to steal the Trollbane family sword Trol'kalar.
- Alliterative Name: Thoras Trollbane.
- An Axe to Grind: Despite carrying Trol'kalar, his preferred weapon of choice was a large double-headed axe.
- Ancestral Weapon: Carried Trol'kalar, the ancestral sword of the Trollbanes. The sword was buried with Thoras after his death, but Horde players have stolen it from his tomb twice.
- Arch-Enemy: Aiden Perenolde, though he has ample respect for the citizens of Alterac.
- Authority Equals Asskicking: Considering that Stromgarde was a nation of warriors, it makes sense that its king is a great warrior in his own right.
- Back from the Dead: In Legion, the Knights of the Ebon Blade begin seeking champions to re-create the Four Horsemen, should they be willing. Thoras is chosen as and accepts becoming the second of these champions.
- Badass Mustache: Depicted with one in the Warcraft II manual.
- Badass Normal: No magic, one axe, many dead orcs.
- Came Back Strong: Thoras was a mighty warrior in life, but in Legion he is raised to become an even more powerful Death Knight.
- Cool Helmet: Depicted with a horned helmet in the Warcraft II manual.
- Cool Sword: Supposedly carried his family's ancestral sword Trol'kalar, which is especially deadly against trolls. However, the Warcraft II manual and the novels primarily depict him wielding a large axe as his weapon instead.
- Deadpan Snarker: Due to his quiet nature, what little he does say tends to be short and often as a snarky response to someone else.
- Dropped a Bridge on Him: Assassinated off-screen in-between Warcraft III and World of Warcraft.
- Final Solution: He, along with Greymane, once proposed to the Alliance that they should execute all the orcs they had captured rather than put them in costly internment camps. His proposal failed to gain traction, which soured his friendship with Terenas.
- Genius Bruiser: Despite his large size and tough exterior, he was quite intelligent. He was quick to figure out how the Horde was able of playing siege to Lordaeron Capital Cith and that Perenolde had betrayed the Alliance to save his own skin and took measures that saved the Alliance by cutting the road to Lordaeron alongside his army and the still loyal Alteraci forces.
- Large and in Charge: Largest of the human kings, and depicted as a head taller than Terenas and Lothar in the Warcraft II manual, though Lothar is quite a bit smaller in the picture than he's mentioned to be in the lore.
- Modest Royalty: He doesn't wear a crown and attends important meetings wearing his traveling furs.
- Named Weapons: The Trollbane family sword is called Trol'kalar, which means 'troll slayer' in their ancient tongue, giving the family their name.
- Old Friend: He and Terenas Menethil were great friends through most of their lives, making their both political and personnal falling out over the solution to the orcs and Alterac problems and Stromgarde's consecutive leaving of the Alliance all the more tragic.
- The Quiet One: In comparison to the other leaders, Thoras is a quiet man who primarily only speaks out of necessity.
- Robbing the Dead: Has been victim of it twice in World of Warcraft. Horde players were first sent by the troll Zengu to steal Trol'kalar from his tomb to use against the Gurubashi. While they succeeded, Zengu was killed en route south and the sword was reclaimed. Prince Galen Trollbane, raised and working for the Forsaken, eventually got Horde players to steal it from his father's tomb again.
- Royals Who Actually Do Something: Thoras personally leads his forces into battle during the Second War, being responsible for sealing the passes of the Alterac Mountains off from the Horde.
- The Stoic: Calm and collected most of the time, though he is not without his bursts of anger.
Nephew of King Thoras Trollbane, during the Second War he acted as Militia Commander of Stromgarde. Took part in the Alliance Expedition to Outland, where he served as tactical advisor to General Turalyon and Force Commander of the Expedition. He was presumed deceased following the destruction of the Dark Portal.
Following the Dark Portal's reopening, it is revealed that he and his troops have survived throughout all the years in Outland, himself leading Honor Hold. He has vowed to return to Stromgarde and help rebuild after he heard of the fate that has fallen on it, once he has finished his duties in Outland. As of Cataclysm, with the death of Galen Trollbane and his subsequent raising as one of the Forsaken, he is the last living heir to the throne of Stromgarde.
He later returns to Azeroth in Legion to fight off the demons' invasion and is seen scouting out the Broken Shore with Alliance Warriors. In Battle for Azeroth he finally returns to the reclaimed Stromgarde, protecting his restored kingdom against Horde invaders in the warfront and succeeds in the canonically ending.
- A Father to His Men: Cares deeply for his men, thinking of them as his sons. He takes it badly when the soldiers he led to the Dark Portal are ambushed and killed by the Warsong Clan.
- Badass Baritone: Had a deep and badass voice Warcraft II.
- Badass Beard: Always depicted with a full beard.
- Badass Boast: In his encounter with Kilrogg Deadeye in Beyond the Dark Portal.Danath: So be it. I am Danath Trollbane, commander of the Alliance army. I have slain many orcs, and you wont be the last. And I will pass!
- Badass Normal: He's just a normal human warrior, but that doesn't prevent him from killing creatures bigger and stronger than himself.
- Bald of Awesome: He's been depicted as a balding badass ever since he first appeared.
- The Bus Came Back: Returns to the franchise in The Burning Crusade, though he then proceeds to stay in Outland until Legion, where he briefly appears during the Alliance Warrior's class order introduction. He scouts out the Broken Shore on a gryphon with the player, but is cut off from them when they get fired at. He later shows up alive in the Alliance tavern in Dalaran.
- Cavalry of the Dead: One of his planned abilities in the Arathi Warfront had him calling upon the ghosts of his ancestors to swarm over Horde attackers, moving in a large line and damaging every enemy in their way. This was scrapped before launch, leaving him with only physical abilities.
- Combat Pragmatist: In his duel with Kilrogg Deadeye, he exploits the one-eyed orc's blindspot to win by swinging his sword at his throat from out of Kilrogg's line of sight.
- Cool Old Guy: He remains a resolute and determined leader of men in his old age, despite having been cut off from Azeroth for about 20 years.
- Cool Sword: He's seen wielding several different swords in his appearances.
- His official trading card game artwork◊ depicts him wielding Trol'kalar during the Second War, though he did not take it with him to Draenor.
- His appearance in Legion has him carry a very large one-handed sword with a blue glow, which is also obtainable by players through the Honor Hold faction.
- In the Arathi Warfront in Battle for Azeroth he wields a large jagged sword with glowing red crystals in the middle of the blade.
- Fantastic Racism:
- Being a member of the Trollbane royal family, Danath really does not like trolls, with his coin from the Dalaran fountain mentioning a desire for a troll to die. In the Arathi Warfront he is very furious if the Horde commander is Rokhan, a troll.
- He also really doesn't like orcs, having fought in wars against them before and having to survive roughly 20 years fighting them in Outland. If the Horde commander in Arathi is the orc Eitrigg, he will exchange very heated exchanges with him, calling him greenskin (which Eitrigg takes offence to).
- Four-Star Badass: A commander of Alliance forces and a powerful warrior in his own right.
- Helmets Are Hardly Heroic: While the novels describe him as wearing a helmet and he shows up wearing a footman's helm in Legion, he switches it out for a large red circlet in Battle for Azeroth, signifying his return to rule Stromgarde.
- Luckily, My Shield Will Protect Me: Always wields a shield together with his sword. This also plays into his abilities in the warfront, where he will block all attacks from certain directions with his shield.
- Number Two: Turalyon's second-in-command for the Alliance Expedition.
- Old Soldier: Has grown quite old during his time in Outland, but continues to serve the Alliance cause.
- Put on a Bus: Initially with the destruction of Draenor and the Dark Portal.
- Rightful King Returns: He finally returns to the now restored Stromgarde after it was retaken off-screen in Battle for Azeroth, defending it against Horde invaders in the Warfront.
- Royal Blood: The last living known heir to the throne of Stromgarde and the people yearn for his return as a result.
- Royals Who Actually Do Something: Being a member of Stromgarde's royal family doesn't prevent him from serving as a military commander.
- Sole Survivor: The only one to survive the ambush sprung on him and his men by the Warsong clan at the Dark Portal in Beyond the Dark Portal. This fact haunts him throughout the rest of the book.
- Warrior Prince: Last known living heir to the throne of Stromgarde.
- Worthy Opponent: Met Kilrogg Deadeye only once in a duel to the death, but they immediately acknowledged each other as Worthy Opponents.
- In Battle for Azeroth, he seems to have this dynamic with Lady Liadrin alongside Turalyon, treating her with courtesy and respect even as he makes it clear that he has every intention of defending Stromgarde from her.