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Characters / Warcraft The Horde The Forsaken

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A character subpage for the WarCraft universe, including World of Warcraft. For the main character page, see here. For the Horde character page, see here.


"Our goal... Our sole purpose was to destroy the Lich King. We threw our lot in with the Horde and began our journey towards redemption. Now the Lich King is dead and we have returned. The people who called this land their home in life, do so in death as well. But the Alliance does not recognize our rights. They claim this land as their own while attempting to invalidate the claims of the founders of this kingdom. I will never allow it... Never! Lordaeron belongs to the Forsaken - always and forever."
Lady Sylvanas Windrunner, Banshee Queen of the Forsaken
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https://static.tvtropes.org/pmwiki/pub/images/forsakencrest_1887.jpg
The Icon of Torment

When the Lich King’s grasp on his vast armies faltered after the Third War, a contingent of undead broke free of their master’s iron will. Although this freedom seemed to be a blessing at first, these former humans were soon tormented by memories of the unspeakable horrors that they had committed as mindless Scourge agents. Those who did not descend into madness were faced with a chilling realization: the entirety of Azeroth sought their destruction.

In their darkest hour, the renegade undead were rallied together by the former ranger-general of Quel’Thalas, Sylvanas Windrunner. Defeated during an attack on her kingdom and transformed into a powerful Scourge banshee, Sylvanas had also regained her freedom from the Lich King. Under their new queen’s guidance, the independent undead – known as Forsaken – established the Undercity beneath the ruins of Lordaeron’s capital. While some Forsaken feared Sylvanas, others valued the security she provided. Many of the free-willed undead, however, found a purpose to their cursed existence through the banshee queen’s burning desire to destroy the Lich King.

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Despite not being affiliated with the Scourge, the Forsaken came into conflict with various humans who were dedicated to taking back their homeland, the most extreme of which was the Scarlet Crusade. As a means to further her own goals and protect her budding nation, Sylvanas sent emissaries to various factions in search of allies. The kind-hearted tauren of Thunder Bluff proved to be the most promising contact. Specifically, Archdruid Hamuul Runetotem saw the potential for redemption in Sylvanas’ people, even though he was fully aware of the Forsaken’s sinister nature. Thus, the tauren convinced Warchief Thrall, despite his misgivings, to forge an alliance of convenience between the Forsaken and the Horde. In the end, the Forsaken’s chances of victory against the Lich King were bolstered, while the Horde gained an invaluable foothold in the Eastern Kingdoms.

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    General Tropes 
  • Always Chaotic Evil: They are probably the closest thing the game has a fully evil playable race, but ultimately this trope is still averted, and arguably deconstructed to a point. All Forsaken are irrevocably traumatised by the experience of their resurrection, which leaves them emotionally stunted and almost fully incapable of feeling joy and happiness. Add to this the fact that all their loved ones are either dead or have abandoned them, and you get hateful, miserable people who lash out at the world to which they no longer belong. However, as this hate ultimately stems from simple pain and isolation, if presented with hope and acceptance, they can rise up above their broken state and be as capable of good as any other race. That's why the Forsaken in the Argent Crusade are generally friendly and well-adjusted, or why they refuse to fight their living relatives and friends once they are accepted by them in Before the Storm. Unfortunately, their leaders fully understand that if their people are allowed to fraternise with the living, their power may crumble, and use propaganda to prevent the Forsaken from even trying to do so. However, in the end they did find their place: among the races of the Horde, the only people who, despite everything, accepted them as what they were - which is why when push came to shove they stood against Sylvanas and with them.
  • Balance Between Good and Evil: Forsaken Priests believe that dark forces are just as fundamental as holy ones, and strive to maintain a stable, moderate equilibrium between the two in the interests of preserving reality as we know it ("the Shadow").
  • Broken Pedestal: Every admiration they had for Sylvanas seems to vanish when she admits to not care about the Horde.
  • Came Back Wrong: Word of God states that the state of undeath is an imperfect chain of dark magic holding the soul to its rotting corpse. As a result, it becomes near-impossible for them to feel positive emotions, which often leads to them becoming emotionally detached and cruel.
  • Cult of Personality: Has a major one around Sylvanas, all the way up to pasting a part of her face on their icon. Actively enforced by the Banshee Queen, who pushes the narrative that she's the only one to care for the Forsaken, and the livings just want them dead(er). This ends up taking a hit when Sylvanas let it slip that she doesn't even care about them.
  • Damaged Soul: As noted in Came Back Wrong, their curse still attaches their soul to their body, but is imperfect and brings out their darker sides.
  • Dark Is Evil: The closest to a straight playable example. The aesthetically darkest race of the Horde is also the one with the most morally questionable actions.
  • Deadly Gas: The Forsaken Blight, their signature weapon. Garrosh banned its use during his reign, but that didn't stop Sylvanas from plaguing Gilneas and Southshore anyway. The Blight was also the weapon used at the Wrathgate betrayal, but it was by a traitorous group of Forsaken, and is the reason why the Blight is subject to in-universe Nuclear Weapons Taboo.
  • Doomed Hometown: As of Battle for Azeroth the Undercity is conquered by the Alliance along with most of their holdings in the Eastern Kingdoms.
  • Due to the Dead: While they don't care about, and in some cases despise the living, they have a great respect for the spirits of the dead. The Forsaken were originally planning to occupy an abandoned Dwarf fortress in Hillsbrad, but when they saw it was filled with lingering Dwarf spirits, they decided to leave them in peace. They also see their raising corpses into undeath not as enslaving them or inflicting torment upon them, but giving them a second chance at life. In the Starting Zone they even tell the newly raised Forsaken that they are free to leave if they don't want to join Sylvanas (but don't hesitate to kill them if they are insane or try to turn against them).
  • Dying Race: Since the Forsaken are walking and rotting corpses, they will eventually die out unless they have necromancers like the Val'kyr to create more of them, but they are in short supply.
  • Egopolis: Their faction symbol, which is on their tabards, their flags, et cetra, is Sylvanas' face and 3 arrows (See the crest).
  • Everyone Has Standards:
    • While Forsaken are willing to raise humans as undead in order to procreate, against their will if necessary, it seems to be essential for them that the resulting undead have sentience. One questline involves a Forsaken Mad Scientist named Stillwater experimenting on humans and Forsaken alike in order to find an alternative to the Val'kyr, which resulted in mindless zombies. The emissary of Sylvanas sent to check on him is disgusted, and has Stillwater slayed with the player's assistance. Of course, considering the Apotechary Quarters in Undercity are full of slaves and prisoners from Alliance being lethally experimented on, it is dubious whether the emissary was disgusted, did not know of Apotechary experiments, or was simply removing a potential threat to the unity of the Forsaken.
    • Despite having no qualms about looting graves and battlefields en masse to bolster their armies, the Forsaken are insistent that the resulting undead serve voluntarily or not at all. If a freshly raised undead is unable to come to terms with their undeath, the Forsaken will allow them to flee rather than force them into service. This is likely a reaction against their former enslavement by the Lich King.
    • When Sylvanas dismisses the Horde as meaning "nothing" to her, the flag-bearer next to her looks over with visible shock even on her masked face, and when Sylvanas kills Saurfang and abandons the Horde and Forsaken both, they stop hostilities immediately. As it turns out, despite Sylvanas cultivating an almost cult-like reliance, they had genuinely come to find kinship and comfort within the Horde - greater even than their reverence for Sylvanas, and only the most loyal of her loyalists go seeking her out after she's fled while the rest are content to remain with the Horde, even if their current future is unknown.
  • Femme Fatalons: Unarmed Forsaken uses their nails as melee attack.
  • Flanderization: Showing up after Wrath of the Lich King. The Forsaken have lost some of their nuance, and a lot of their actions became increasingly evil for the sake of evil, instead of doing what they needed to do to survive.
  • Heel–Race Turn:: When Sylvanas demonstrates her true nature, most Forsaken who were loyal to Sylvanas decide to end the conflict and accept their former companions of the Horde.
  • Heroic Comedic Sociopath: A lot of their more minor acts are Played for Laughs. Like when a Forsaken in Northrend confesses to punching a penguin in the face just to see the look on the priestess' face.
  • Heroic Willpower: Together with the Lich King's weakening after Illidan's stunt with the Eye of Sargeras, this is said to be how they broke free of the Lich King's control when Arthas left for Northrend, and persists in their racial ability Will of the Forsaken, which removes any fears, mind controls, or sleeps upon use.
  • Hero with Bad Publicity: After of the betrayal of Putress, everyone, even their Horde brothers and sisters, look upon them with suspicion.
  • Hidden Depths:
    • Several quests show there's more to them then revenge and hate. More than that, some are shown to care for their Horde comrades, and even choose to live in Orgrimmar with the other Horde races rather than Undercity with their own undead kind. While the soldiers in the Forsaken military often have mindsets similar to Sylvanas, others and even some in the military reveal softer sides.
    • Starting with the Cataclysm (and the retooling of many old quest areas), there's been an increasing interest among Forsaken to develop their own culture now that their old fixation of killing Arthas is done. Many towns in Tirisfal Glades, for example, were remade in the new uniquely Forsaken style they started using in Northrend. One quest giver advises young Forsaken to take pride in how they're no longer hiding in the rotten remains of their old lives and making something new for themselves when sending them to visit the town of Brill.
  • Horrifying Hero: In Legion where the player characters are treated like the greatest heroes to ever walk the face of Azeroth, Forsaken player characters qualify as this.
  • I Am A Humanitarian: All Forsaken have the "Cannibalize" ractial ability, which allows them to replenish their health by feeding on humanoid and undead corpses. Note that unlike classic zombies, they don't need to do this to feed, it's just one way they can do it; It has been shown both in the lore and gameplay-wise that they can still subsist on regular food.
    • Amusingly, it also works on incorporeal undead spirits such as ghosts. Vampiric Draining may be involved in this.
  • The Kindness of Strangers: How they joined the Horde. Hamuul Runetotem saw in them potential for redemption, and convinced Thrall to allow them into the Horde. This is why the Forsaken also reside in the Pools of Vision beneath Thunder Bluff, supposedly working with the Tauren to research a cure for Undeath.
  • Mad Scientist: Their apothecaries are usually despicted that way, always eager to come up with new ideas of poisons and Deadly Gas to use against their enemies, often derived from enslaved human farmers and experimented on captive Alliance personnel.
  • Moral Myopia: They don't really acknowledge that other people might have a problem with their friends and family being raised into twisted undead to bolster Forsaken forces, seeing it as solely a concern of the undead themselves. Naturally, their complete lack of respect to the fallen doesn't endear them to other races.
  • Odd Friendship: Of all the other races in the Horde, the one the Forsaken get along with the best are the Blood Elves, who are the only non-monstrous members, use a light motif and had their kingdom devastated by Undead by the past. This actually makes sense when you realize both were in the end victims of the Scourge with a personal vendetta against the Lich King and Sylvanas used to be a High Elf, making her still concerned with the safety of Quel'thalas, but if you aren't aware about these details, the way they easily cooperate (including having an entire region where they cohabit peacefully) can seem surprising.
  • Our Elves Are Better: Initially, only Sylvanas and the banshees are representatives of undead high elves among the Forsaken. As of Wrath of the Lich King, few undead high elf NPCs start appearing in Undercity and some Forsaken-aligned towns and, well, let's just say they're better-looking than regular Forsaken characters as they're basically dark-skinned and red-eyed high elves instead of rotting living corpses. Just like Sylvanas, they're all Dark Rangers and presumably retain their good-looking elven forms in similar way to hers. At first, they're all female. As of Legion, male high elf Dark Rangers start appearing as well. As of Battle for Azeroth, they include undead night elves, too.
  • Revive Kills Zombie: Downplayed. Word of God says that while the Forsaken can be healed by the Light, it's incredibly painful for them to do so. "Wielding the Light is a matter of having willpower or faith in one's own ability to do it. That's why there are evil paladins. For the undead, this requires such a great deal of willpower that it is exceedingly rare, especially since it is self-destructive. When undead channel the Light, it feels (to them) as if their entire bodies are being consumed in righteous fire. Forsaken healed by the Light (whether the healer is Forsaken or not) are effectively cauterized by the effect: sure, the wound is healed, but the healing effect is cripplingly painful."
  • Rotten Rock & Roll: The dance animation of the male Forsaken is head-banging and playing an air guitar. While they are not completely evil, they are more sinister than the rest of the Horde, and they are literally rotten corpses. The lead guitar in the Elite Tauren Chieftain band is a forsaken named Bergrisst.}, who plays a legendary guitar named the Arcanite Ripper.
  • The Scapegoat: As stated in the opening cinematic for Forsaken players, most of the Horde have a hard time trusting them due to their affiliation with the Lich King. This mistrust is not entirely baseless.
  • Super Not-Drowning Skills: Being already dead, Forsaken don't really need to breathe the way the living do, meaning they can go underwater for extended periods of time without any fear of drowning.
  • Token Evil Teammate:
    • Compared to the rest of the Horde, many Forsaken characters usually play this role.
    • Varimathras and his subordinates were this to Forsaken, until they finally betrayed them.
  • The Undead: Most of the Forsaken are Revenant Zombies, as they retain the memories of their previous lives and are still themselves, albeit with their negative emotions in greater influence. Not all of the Forsaken are zombies, though, there are also Banshees and Abominations.
  • Vampiric Draining: Their racial ability "Touch of the grave" allows them to sometimes drain life force from their enemies and use it to repair their own bodies.
  • Well-Intentioned Extremist: Particularly following the defeat of the Lich King, many Forsaken consider themselves this, chiefly in regard to preserving dominion over Lordaeron. This has a lot to do with the fact that Forsaken remember who they are and the lives they led before being turned and yet are in conflict with still-living humans who seek to reclaim the land from them.
  • Worldof Snark: Almost every Forsaken has at least one sarcastic remark or dry pun, especially Nathanos.

    Sylvanas Windrunner 

    Nathanos Blightcaller 

    Lilian Voss 

Lilian Voss

https://static.tvtropes.org/pmwiki/pub/images/lillian_voss_1_862.png

Trained from a young age to be a living weapon against the Scourge, Lilian Voss was eventually killed under unknown circumstances and raised as an undead by the Forsaken. In denial of her own state, she rejects their offer to join them and sets out to reunite with her father in the Scarlet Crusade. She is captured and ordered executed, but is freed before then. After this, she seeks out revenge against her father and the Scarlet Crusade.

Sometime after, the player reunites with her, in disguise, at Scarlet Monastery. The player retrieves the Blades of the Anointed, plunging them in Whitemane's body before Lilian appears to claim the swords. She later appears in Scholomance, hunting down the professors and students who seek to learn necromancy, and their undead monstrosities.

Some time between her raising and the events of Battle For Azeroth, Lilian undergoes a change of heart. She realizes that she will never be accepted in the life she once knew, and service as an Uncrowned Assassin does little to aid her plight. Thus, she does end up turning to the Forsaken and the Horde, the only people who will truly accept her for who she is. During the Horde's war campaign, she appears in Stormsong Valley, and laments to a diseased Tidesage what being undead is like, and how the Forsaken and the Horde are the only family she has left...though she hints she's not abandoned loyalty to the Uncrowned


  • An Offer You Can't Refuse: If the player asks why she's working for the Forsaken, Lilian replies that they made a "request" of her that she couldn't turn down.
  • Bodyguarding a Badass: The player is sent to "assist" her in her revenge against the crusade. But she doesn't actually need help.
  • Came Back Strong: Lilian was already a skilled killer when she was alive, but her powers increased when she was revived as forsaken.
  • Casting a Shadow: She's skilled in the use of shadow magic, often leaving behind corpses bathed in shadowy flames in her wake.
  • Cool Sword: The players help her recover two holy swords, known as the Blades of the Anointed, to permanently kill Whitemane. Being soaked in Whitemane's blood, they change shape into the dark runeblades that she continues to wield.
  • The Creon: In Battle for Azeroth, she serves as the Fordaken's interim leader after Sylvanas betrays the Horde, but is willing to step down once a true leader is found. She herself offers Calia Menethil the position.
  • Dark Is Not Evil: She utilizes shadow magic and is clad in dark clothes, but for the most part she's out to punish necromancers and zealots.
  • Dual Wielding: Wields the Blades of the Anointed, a pair of runeblades.
  • Et Tu, Brute?: She takes it really badly when her father orders her to be killed after she's become undead.
  • Everyone Has Standards: Lilian is positively disgusted by the execution of Thomas Zeiling, even if he was a traitor, and the imprisonment of Baine. She’s also not on board with Sylvanas planning to deprive Derek Proudmoore of his free will after he was raised from the dead.
  • Freak Out: She is understandably well out of it after being raised as an undead.
  • Gone Horribly Right: Her father raised her to be a unstoppable killer. Unfortunately for him, he was successful.
  • Good Is Not Nice: She is understandably bitter and kind of a jerk toward the Player character, but her intentions are overall good.
  • Hunter of His Own Kind: She spends her life hunting both overzealous Crusaders who seek to purge all innocent undead from the world, and hunting necromancers and remnants of the Cult of the Damned, to prevent them from raising more unwilling into undeath.
  • Magic Knight: She's trained in both sorcery and swordplay, mixing both to deadly effect. She fits as a paragon to the Subtlety Rogue specialization.
  • Pet the Dog: Lilian goes out of her way to assure that Thomas Zellings’ family is taken care of after his death, making sure that they have enough for a new home.
  • Roaring Rampage of Revenge: Goes on a huge rampage against the Scarlet Crusade after her father orders her to be killed.
  • True Companions: In Battle For Azeroth, she claims the Horde and the Forsaken have become this to her, being the only people that will accept her for what she has become.
  • Tyke-Bomb: Trained by her father to be the ultimate undead killing machine.
  • Unexplained Recovery: In Mists of Pandaria, she's seemingly fatally injured trying to take down Darkmaster Gandling, who mind controls her into fighting the players. After the fight, Lilian asks the player to "leave her to die", yet she turns up unharmed as a possible garrison questgiver in Warlords of Draenor.
  • You Are in Command Now: Played with. Following Sylvanas's abandonment of the Horde, Voss steps in to represent the Forsaken on the Horde Council essentially becoming their leader. However she feels that she shouldn't be the one guiding them and it's heavily implied that she intends to give leadership to Calia Menethil when the time is right.

    Putress 

Grand Apothecary Putress

Class: Apothecary

Voiced by: David Lodge

https://static.tvtropes.org/pmwiki/pub/images/putress_border_2740.png
"Now, all can see... This is the hour of the Forsaken."

The former leader of the Royal Apothecary Society, Putress made his debut in the pre-Wrath of the Lich King event, lending his aid to stop the zombie invasion. Sylvanas dispensed him to Northrend, where he weaponized the newly-finalized Forsaken Blight and showed his true colors in particularly spectacular fashion, laying waste to the Scourge, the Horde, and the Alliance all at once at the Wrathgate.

He betrayed Sylvanas and took up arms with Varimathras, though he was promptly killed by the Alliance at the Battle for the Undercity.

Though not a huge character by any stretch, his style, chilling line delivery and lasting impact on the plot have given him quite a fan following.


  • Affably Evil: Faux Affably Evil At first. Then he reveals his plans...
  • Badass Baritone: His voice is fairly deep, and surprisingly without a large amount of the rasp other undead have.
  • Badass Boast: Most fans agree that his chilling Wham Line delivery at the Wrathgate was pretty amazing. Some of his one-liners at the Undercity were pretty good, too, though this will always be the crown jewel:
    Putress: Did you think we had forgotten? Did you think we had forgiven? Behold, now, the terrible vengeance of the Forsaken! Death to the Scourge! And death to the living! ... Now, all can see... This is the hour of the Forsaken.
  • Big Bad Duumvirate: With Varimathras.
  • Evil Is Hammy: The above quote really sells it.
  • Evil Laugh: He's evil and has a matching laugh.
  • Evil vs. Evil: He betrayed the Forsaken to the Burning Legion, but he still despises the Scourge.
  • The Faceless: We never see his face due to his hood and mask.
  • Face–Heel Turn: Not that it came as much of a surprise; his betrayal at the Wrathgate was datamined long before he made an appearance in-game.
  • Flunky Boss: Fights with failed experiments.
  • High Collar of Doom: Despite wearing a hood.
  • Hopeless Boss Fight: In the Undercity, he would kill the player character almost instantly (even with the major regen buffs) if he so much as looked in your direction. Only Varian could soak up his damage.
  • In the Hood: The player never gets to see his face
  • Omnicidal Maniac: Given he tried to kill anything that wasn't forsaken, this is kinda a given.
  • Plague Doctor: His appearance is meant to resemble the plague doctors, but with what looks like a horse skull instead of a beak-shaped mask. He did help creating a cure against the Scourge's plague too, though this isn't the main reason he's remembered.
  • Run the Gauntlet: He turns the Undercity into a veritable gauntlet, and throws all sorts of creations and abominations at you.
  • Small Role, Big Impact: He appears in only a handful of quests, most of them now defunct, but he was the one to reignite the Alliance-Horde war back into open war.
  • This Cannot Be!: Midway through the battle with him.
  • Villainous Breakdown: Has a massive one as the Alliance forces whittle away his HP.
  • We Hardly Knew Ye: While introduced a little earlier, he makes his grand entrance with the Wrathgate cinematic, but doesn't last long after that, leaving little time to actually learn about him.

    Varimathras 

— See the Burning Legion character page, here.

    Galen Trollbane 

Prince Galen Trollbane

Class: Warrior

Voiced by: Yuri Lowenthal

Son of Thoras Trollbane and prince of Stromgarde, Galen Trollbane led the defense of his kingdom after his father's assassination, but did not crown himself king. While the kingdom fell, Galen and his troops held out in a section of the city, guarding his father's tomb and the ancient family sword Trol'kalar. He was eventually slain by Horde adventurers sent by Zengu, who was seeking Trol'kalar to use against the followers of Hakkar in Zul'gurub.

Zengu did not get far: Galen's followers slew the troll and took back the sword. Galen himself however, was raised into undeath by the Forsaken by the time of Cataclysm. His allegiance having changed to Sylvanas, he instructs Horde adventurers to once again obtain Trol'kalar from his father's tomb. In Legion he is revealed to have been using the Forsaken for his own gain, and reclaims Stromgarde as an undead lord for himself.


  • Ancestral Weapon: His family's ancestral sword Trol'kalar has been with them since the time of Ignaeus Trollbane, a warlord serving Thoradin, the founder of the first human nation.
  • Antagonistic Offspring: After Thoras is brought back by the Ebon Blade, he reveals that Galen was his killer.
  • Bullying a Dragon: He knows full well that the Player Character and Thassarian were sent by the Lich King and are some of his strongest Death Knights around. He still decides to betray them and attempt to have them killed.
  • Came Back Wrong: He seems unusually loyal to Sylvanas and the Forsaken considering he was slain by Horde adventurers. Revealed to just be a front while he waited for his chance to turn on them.
  • Chronic Backstabbing Disorder: He betrayed his father, Stromgarde when he was killed, the Forsaken, and then the Ebon Blade during the Four Horsemen revival event.
  • Cool Sword: Thanks to the player's efforts, he eventually obtains the legendary sword Trol'kalar from his father's tomb.
  • Face–Heel Turn: He initially fought for his fallen kingdom against both Syndicate and Horde, but after being raised as undead he has turned his efforts against his former people.
  • Fallen Hero: He appears to have been a heroic figure in life, valiantly keeping up a doomed fight to reclaim his city and kingdom from the Syndicate and the ogres. Appears is the key-word, as he is later revealed to have killed his own father for unknown reasons.
  • Luckily, My Shield Will Protect Me: Together with his sword, Galen used a black shield featuring a silver sword down the middle surrounded by two silver fists on either side of the sword, matching Stromgarde's icon.
  • Named Weapons: The name of his family's ancient sword Trol'kalar means "troll slayer", referencing its particular effectiveness against trollkind.
  • The Necrocracy: Briefly turned Stromgarde into this after he cut ties from the Forsaken and occupied Stromgarde for himself with his own undead citizens and soldiers of Stromgarde. And no, he had no intention to rejoin the Alliance, either.
  • Robbing the Dead: After the Horde had already killed him before to rob his father's tomb, Galen asks them to do it again to obtain Trol'kalar.
  • Small Name, Big Ego: He's a bit player at best, who's only managed to reclaim his kingdom and split from the Forsaken because Sylvanas has more important things to do than slap him down. He still tries to hype himself as a force to be reckoned with.
  • Unwitting Instigator of Doom: It's very likely that him killing his warrior-king father severely weakened Stromgarde, allowing it to be vulnerable against several attacks by the Syndicate and Boulderfist ogres until its eventual downfall.
  • Warrior Prince: Fitting Stromgarde's warrior culture, its prince is also a capable warrior.

    Thomas Zelling 

Thomas Zelling

Class: Tidesage (Mage/Shaman)

https://static.tvtropes.org/pmwiki/pub/images/zelling_4.jpg

"Revered Tides, carry us swiftly and silently to our quarry."

A Kul Tiran tidesage who fell deathly ill and made a pact with the Horde — in exchange for willingly being raised as a Forsaken and serving the Horde's war effort, his family would be kept safe and away from the fighting. He assists the Horde in acquiring the Abyssal Scepter, an artifact that can control the seas, and in finding the wreck of the Kul Tiran Third Fleet and the body of Derek Proudmoore.


  • Came Back Wrong: Not per se any more than any other Forsaken, but his wife regards him as an abomination and sends him away in disgust after he is raised from the dead.
  • Defector from Decadence: In addition to his illness, he left the Tidesage order because they had given themselves over to Azshara and thereby the Old Gods.
  • Family Man: Even in undeath, he says his family is everything to him. He only made his pact so they would be kept safe.
  • Heel Realization: He questions his loyalty to the Forsaken and the Horde after Derek Proudmoore is raised from the dead.
    Derek Proudmoore didn't ask for such a fate. He died a hero to all Kul Tirans, and he has earned his rest beneath the tides. To think I had a hand in this... this...
  • Killed Off for Real: Nathanatos Blightcaller executes him on Sylvanas' orders at the conclusion of the 8.1.5. war campaign.
  • Making a Splash: He used to be a Kul Tiran Tidesage, which makes him an undead shaman.
  • My Species Doth Protest Too Much: While the rest of the Forsaken in Battle for Azeroth are Flanderized into Card-Carrying Villains (sometimes instantly turning evil and loyal to Sylvanas upon being raised for the dead), Zelling's nobility sticks out like a sore thumb. Needless to say, he's killed.
  • Sacrificial Lamb: His execution at Nathanos' hands when Baine is arrested becomes the moment all of the Horde leaders (Except Geyerah) begin to show subversive thoughts towards their warchief, and leads to Baine's rescue and Saurfang's rebellion gaining support.

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