The Alliance: Stormwind (Humans) - Lordaeron (Humans) - Gilneas (Humans/Worgen) - Kul Tiras (Humans) - Other Human Kingdoms - Ironforge (Dwarven Clans) - Gnomeregan (Gnomes) - Quel'Thalas/Telogrus Rift (High Elves and Void Elves) - Darnassus (Night Elves) - The Exodar (Draenei) - Tushui (Pandaren) - Vindicaar (Lightforged Draenei) - Mechagon (Mechagnomes)
The Horde: Orgrimmar (Orcs) - The Darkspear Tribe (Trolls) - Thunder Bluff (Tauren) - The Forsaken (Undead) - Quel'Thalas (Blood Elves) - Bilgewater Cartel (Goblins) - Huojin (Pandaren) - Thunder Totem (Highmountain Tauren) - Suramar (Nightborne) - Zandalari Empire (Zandalar Trolls) - Voldunai (Vulpera) - Other (non-playable races)
Other factions: The Old Horde/Iron Horde | The Scourge | Sylvanas and her followers | Knights of the Ebon Blade | Illidan and his followers | Garrosh's Horde | Pandaria | Other mortals | The Void (The Old Gods) | Eternals | Shadowlands (Death) | The Titans (Arcane) | The Burning Legion (Fel) | The Dragonflights | Wild Gods | The Artifact Weapons
Individual media: Warcraft III Heroes | Film characters | Hearthstone characters | Warcraft characters in Heroes of the Storm (Assassins - Warriors - Support)
Covering most of the northern regions of the Eastern Kingdoms, Lordaeron was the largest of the human kingdoms. By the time of the orcs' arrival on Azeroth, it was ruled by King Terenas Menethil II. When refugees from Stormwind arrived in Lordaeron after the First War, Terenas called the other human kingdoms together and formed the Alliance of Lordaeron. Lordaeron was also the birthplace of the Order of the Silver Hand, founded in preparation for the coming war with the orcs.
Unfortunately, fourteen years after victory in the Second War, the plague of undeath would ravage the kingdom of Lordaeron. Despite efforts to combat the Undead Scourge, Terenas' heir Prince Arthas eventually fell to darkness and slew his own father, conquering Lordaeron for the Scourge.
While Arthas was eventually ousted from Lordaeron, a large majority of its people are now undead, some of which became the Forsaken. However, the living remnants of Lordaeron among the Alliance, the Scarlet Crusade and the Argent Crusade, still seek to restore the once great kingdom.
- Animal Motifs:
- Despite being primarily a Stormwind symbol, lions are also a popular motif in Lordaeron, with several characters and buildings featuring lion iconography.
- Since Lordaeron's iconic "L" symbol does not work on tabards due to being asymmetrical, tabards used by Lordaeronian characters in World of Warcraft feature a two-headed imperial eagle instead.
- Brought to You by the Letter "S": Their coat of arms features a calligraphic "L" symbol. It is still used by numerous factions, like the Scarlet Crusade, the Alliance, and even the Forsaken.
- Lordaeron just doesn't catch a break during the events of Warcraft III. Pretty much all of the Undead Campaign in the base game revolves around massacring its kingdom, or factions based around it.
- To make it worse, while the factions based around it (Dalaran and Quel'Thalas) more or less managed to get better since then, Lordaeron still is reduced to a wasteland mostly controlled by the Forsaken, with only small groups of humans desperately trying to take their land back.
- Eventually, the Alliance tried to reconquer Lordaeron in a massive assault at the beginning of Battle for Azeroth... but Sylvanas and her Horde forces managed to escape and rendered what was left of the ruins of the Capital City unhinabitable with her plague, and the Alliance's war efforts soon shifted to Zandalar and Kul Tiras instead.
- Church Militant: The people of Lordaeron are deeply religious and the Knights of the Silver Hand were founded to combine the faith of the Light with martial prowess in the war against the orcs. This faith in the Light carried over to the Scarlet Crusade, but was turned into mad fanaticism and zeal.
- Cool Helmet: The Footman's helmet is by far the most iconic piece of human headgear, being a tall steel helmet with a blue plume hanging from the top of it with several variations between the different games and expansions. It carried on as the design of the Footmen of Stormwind.
- Drop the Hammer: Knights in Warcraft II wield large one-handed war hammers, which carries over to the upgraded Paladin unit. While the Knights in Warcraft III switch out the hammer for a sword and lance, the Paladins upgrade to huge two-handed mauls, becoming their iconic weapon of choice, and carried over in the Retribution specialization for all Paladins in World of Warcraft.
- Dual Wielding: The Knights of Lordaeron in Warcraft III wield both lances and swords. In the original version, they only attack with their sword while the lance is used in their movement animation, but in Reforged they attack enemies with both weapons.
- Failed a Spot Check: When Prince Arthas returned from Northrend to Lordaeron, somehow it seems that nobody realizes there are skull motifs, as if implying he's evil now, on his armors.
- The Good Kingdom: A once prosperous kingdom ruled by a good king, until its downfall.
- Jousting Lance: In addition to their swords, Knights in Warcraft III also carry a lance in their other hand, but it only gets used in their movement animation. The reason for this is that the Knight's model was originally made for a hero unit known as the Crusader which had a charge attack, but the unit was scrapped and the model reused for the regular Knight unit. In Reforged, they finally use their lance in their attacks.
- Light Is Good: Of the human kingdoms the people of Lordaeron were the most religious and firmly showcased this.
- Luckily, My Shield Will Protect Me: Human footmen typically carry shields, and in Warcraft III they can use the Defend ability to protect themselves from enemy piercing attacks and reflect them back at their attackers.
- Knight in Shining Armor: Lordaeron is famed for its shining knights and humanity's knightly traditions originated there. Fitting that it became the birthplace of the Knights of the Silver Hand.
- Knightly Sword and Shield: Despite not actually being knights, the human footmen invoke the image of knights by being heroic sword-and-shield-wielding warriors clad in full plate, complete with plumed helmets.
- The Order: Lordaeron is the birthplace of the Order of the Silver Hand, with many of its members hailing from the kingdom.
- The Paladin: The Knights of the Silver Hand were founded in Lordaeron after the First War, becoming the first Paladins to go by that name. In Warcraft II, Paladins are an upgrade of the Knight with the ability to heal other units and smite undead. In Warcraft III Paladins are upgraded to a hero unit with primarily support abilities to heal and strengthen your troops.
- The Remnant: Several.
- The Forsaken are probably the largest remnant by population, and (used to) own most of its former territory, including the capital city and the farmlands around it. While Sylvanas is trying to distance her people from their past in favour of her own Cult of Personality, many Forsaken still consider themselves Lordaeronians.
- The Scarlet Crusade, a fanatical religious order formed by remnants of the Silver Hand after the kingdom's fall. It is eventually fully destroyed over the course of World of Warcraft, though.
- The Argent Dawn (later Argent Crusade), another order formed by Silver Hand survivors, except far more open to outsiders. Come Cataclysm, it controls much of eastern Lordaeron, seeking to cure it after the Scourge's defeat.
- Garithos' remnant forces from Frozen Throne, which are eventually betrayed and wiped out by their previous ally Sylvanas.
- Finally, many refugees from Lordaeron found their way to Stormwind and remain part of the Alliance.
- Standard Royal Court: King Terenas kept a royal court with nobles and ambassadors all coming in attendance prior to his death.
Lordaeron's Royal Family
King Terenas Menethil II
Voiced by: Ted Whitney (Warcraft III), Earl Boen (World of Warcraft)
The king of Lordaeron and one of the primary founders of the Alliance. When Lothar brought the refugees of Stormwind with him north to Lordaeron, Terenas immediately called for all of the neighbouring kings to unite as the Alliance. After the Second War had been won, Terenas took over as its leader for years to follow. During the Third War, he ignored Medivh's prophecy of the Burning Legion's coming, dismissing him as "rambling prophet". As a plague had presumably struck the northern parts of Lordaeron, he sent his son, Prince Arthas, to investigate, who found out that an undead army, the Scourge, was behind it all. After Arthas returned from Northrend, he was killed immediately by the now corrupted Arthas, who promptly destroyed the lands he had ruled for over 50 years. Alas, he did not get to taste the swift release of death. His soul was bound within Frostmourne, alongside many others.
In Wrath of the Lich King, Terenas provides the ironic narration of the expansion's opening. He also plays a major part as a soul in the fall of the Lich King, where he taunts the Lich King that his end comes and in the final fight, he not only helps players get freed from Frostmourne, he also ressurects the entire raid after Tirion destroys Frostmourne.
- Backup from Otherworld: Downplayed due to his status as a Non-Action Guy. However, he provides support in the Lich King fight when the players are brought into Frostmourne and help him defeat the Spirit Warden, using a moment of opportunity with the blade weakened enough to return the players to their bodies. Once Frostmourne is shattered, his soul is freed from the blade and he proceeds to mass resurrect the raid so they can finish off Arthas.
- Big Good: Became the leading figure of the Alliance following Lothar's death.
- Chekhov's Gunman: He died in Warcraft III and provided the ironic narration for Wrath of the Lich King, but beyond that, few expected him to play a role of particular importance in the present. Fast forward to the last patch of the expansion and he shows up as a ghost within Frostmourne.
- Cool Crown: Wore a magnificently horned and jeweled crown in life, though its current whereabouts are unknown.
- Cool Old Guy: Old at the time of his death, and a decent man and ruler, devoted to securing the best future for his people.
- Dead Person Conversation: Has one with Arthas, then much later Tirion in the final patch of Wrath of the Lich King. It's also implied he regularly talks with Arthas at other times, like the narration in the Wrath of the Lich King opening cinematic.
- Dramatic Irony: His narration in the opening cinematic of Wrath of the Lich King talks of how proud he is of his son Arthas (Now the Lich King of Scourge) and what qualities will make a good king. This is juxtaposed with the Lich King raising a giant frost wyrm and rallying his undead army.
- He was a founding father of the Alliance that both of his children would ultimately discard by either joining the Scourge or the Horde.
- The Good King: Terenas ruled wisely and is fondly remembered by all citizens of the broken kingdom, both living and dead.
- Killed Off for Real: Slain by his own son Arthas, and while his soul remained chained within Frostmourne he's released at the end of Wrath of the Lich King.
- Non-Action Guy: According to Tides of Darkness, Terenas is not a capable fighter, though this has been contradicted by the now uncanon RPG and World of Warcraft.
- The Paladin: According to the RPG and World of Warcraft Terenas is a paladin, contradicting his Non-Action Guy status in Tides of Darkness.
- Pimped-Out Cape: Wore a very large furred cape as befitting a king.
- Reasonable Authority Figure: Listens to and believes in Lothar and Khadgar when they arrive telling news of how the Horde had destroyed Stormwind and calls the Seven Kingdoms together to form the Alliance. He is more unreasonable when Medivh comes to him, but he had plenty of reasons to dismiss him as the rambling prophet he thought he was.
- Writers Cannot Do Math: According to Uther in Warcraft III, Terenas ruled Lordaeron for over seven decades (which was later retconned to five in Arthas) - which is an impasse considering that Arthas is only 25 years old at the time. So, even if Terenas ascended to the throne shortly after his birth, it took him a really long to father a heir.
Prince Arthas Menethil
- See his sheet on the Scourge page.
- See her sheet on the The Forsaken page.
Order of the Silver Hand
Archbishop Alonsus Faol
Bishop of Secrets
Voiced by: Gideon Emery
Head of the Church of the Holy Light prior to Benedictus and co-founder of the Order of the Silver Hand. Having recognised how unsuitable priests were for warfare after the destruction of Stormwind, he founded the Order of the Silver Hand with his apprentice Uther, whom he anointed as the first paladin. He died sometime between the Second and Third Wars, the cause unknown. His grave can be found at Faol's Rest, outside of the Scarlet Monastery.
He is revealed in Legion to have been raised as an undead by the Scourge during the Third War, but managed to break free of their control. He has remained hidden since then, but reemerges to form a united front of priests of all faiths against the Burning Legion.
- Big Good: Of the Priest Class Order storyline in Legion.
- Came Back Wrong: It's revealed that he was revived by the Scourge at some point but was able free himself. He's spent his time afterwards "fighting in a secret war."
- Cool Old Guy: Commands a great deal of respect in his old age.
- Dark Is Not Evil: Despite become undead he is still quite a nice person.
- Gallows Humor: Alonsus learned to make light of his undead existence. When he reunited with Greymane and Turalyon, he admits they might not have recognized him... because he no longer had his beard, despite the more obvious answer.
- Good Shepherd: He's a kind-hearted priest who is devoted to helping people, which has made him a very beloved figure.
- High Priest: The head of the Church in the first few games, succeeded by Archbishop Benedictus.
- Light 'em Up: As the head of the Church, he's a very adept Light-user.
- Retcon: Lore initially had him tied to the Clerics of Northshire, having personally witnessed how unsuitable they were for battle. Current lore has him as a native of Lordaeron, who never went to Stormwind during the First War and whose only ties to Northshire is through being head of the Church.
- So Proud of You: Towards Turalyon in Before the Storm.
- Staff of Authority: Mentioned to carry a ceremonial staff to signify his authority as Archbishop.
- Yin-Yang Bomb: Utilizes both Light and Shadow together as a Discipline priest in Legion.
Uther the Lightbringer
Voiced by: Michael McConnohie
First paladin and Grand Master of the Order of the Silver Hand. Prior to the Second War, he was a student of Archbishop Alonsus Faol; together they founded the Order of the Silver Hand when news reached Lordaeron of Stormwind's destruction by the orcish Horde. During the Second War he led his paladins into battle and rose to become one of the newly formed Alliance's greatest heroes. His title "the Lightbringer" was earned at the Battle of Blackrock Spire, given to him after the battle by General Turalyon.
Prior to the events of Warcraft III, Uther took Prince Arthas Menethil of Lordaeron as his apprentice, hoping that he would grow into a benevolent and powerful paladin. Alas, Arthas eventually took a long jump down the slippery slope with the Culling of Stratholme, alienating both his mentor, Uther, and his lover, Jaina, before he went off to Northrend. After Arthas returned to Lordaeron and slew his own father, Uther took it upon himself to defend the ashes of his king, kept in a magical urn. Arthas sought out the urn intending to use it to transport Kel'thuzad's remains, and after a heated fight, Arthas slew his former mentor. To this day, he is still remembered as one of the Alliance's greatest heroes.
He returns in World of Warcraft: Shadowlands, having joined the Kyrian covenant after his death.
- A Father to His Men: Many characters and fellow paladins imply that Uther really cared for his men.
- Ascend to a Higher Plane of Existence: After his soul is freed from the Frostmourne, he is welcomed into the realm of Bastion for his virtuous deeds in life, where he ascends into an angelic-like Kyrian.
- Authority Equals Asskicking: Not only the Grand Master of the Silver Hand, but also the most powerful.
- Badass Beard: Grew a full beard in Warcraft III, though the novelization of Warcraft II describes him as bearded even then.
- Badass Cape: Wears a long cape split in two over his pauldrons.
- Badass Preacher: He was actually a knight before he became a priest and Alonsus Faol's protégé, but on the onset of the Second War he went full circle back to knight by becoming a paladin. His time spent as both a knight and priest presumably served well in making him the first paladin.
- Big Damn Heroes: Arrives at the head of a legion of knights during Arthas' desperate defence of Hearthglen, destroying the Scourge forces threatening to overwhelm the city.
- Co-Dragons: In Shadowlands, to a shadowy figure leading the Forsworn (who is heavily implied to be Devos), alongside his fellow Forsworn, Lysonia.
- Cool Old Guy: Old as he may be, he's still capable of kicking ass and remains a decent and honorable man.
- Dead Person Conversation: In Wrath of the Lich King, the player character, along with Jaina or Sylvanas, has one of these with the spirit of Uther in the Halls of Reflection. It's Uther who first gives the warning that there must always be a Lich King, lest the Scourge will run rampant and out of control.
- Despair Event Horizon: Crosses this after Arthas's betrayal.Sage Truthbearer: Your betrayal has broken Uther's heart, boy. He would have given his life for yours in a second, and this is how you repay his loyalty?
- Drop the Hammer: Wields a large two-handed hammer as his weapon. And perhaps because of him, it became the paladin's weapon of choice.
- Defiant to the End: Said after being terribly wounded in his fight with Arthas, Uther's Famous Last Words are among the more well-known lines from Warcraft III:Uther: I dearly hope there's a special place in Hell waiting for you, Arthas.
Arthas: We may never know, Uther. I intend to live forever.
- Dying Curse: He wishes a special place in Hell for Arthas, and as a Forsworn Kyrian, he ensured it, personally dropping Arthas into the Maw.
- Escort Mission: A mission in Warcraft II involves him escorting past Alterac's blockades and their orc allies to expose their treason. Though the matter in which the treason was discovered has since been retconned.
- Everyone Has Standards: He's willing to exile Tirion for disobeying orders for an orc's sake, but he gets angry when Barthilas disrespects Tirion, who is Uther's old friend and Barthilas' superior.
- FaceHeel Turn: In Shadowlands, he ultimately falls from grace as Kyrian and becomes Forsworn that plays a large role during the storyline of Bastion, after he was unable to let go of his need to see retribution for the wrongs dealt to him by Arthas, and even then he begins to question the leading shadowy figure's intentions. Given that she's revealed to work with the Mawsworn, he's actually right to distrust her.
- In Afterlives Bastion, it is revealed he was ascended prematurely by Devos to fight the Maw and punish Arthas after seeing the damage to his soul from Frostmourne, intentionally turning him into a weapon of vengeance.
- Fantastic Racism: Having only witnessed the orcs in their rampage across Azeroth, he regards them all as barbaric monsters. He warns Arthas that turning to vengeance would make them as vile as the orcs and in Of Blood and Honor, he rejects Tirion's argument that Eitrigg is any different from the rest of the orcs.
- Get A Hold Of Yourself Man: Towards Jaina during Dead Person Conversation when she lamented that she can't "kill [her] beloved prince".
- Healing Hands: As a paladin he heals his allies on the battlefield with the Light's power.
- HeelFace Turn: After the Forsworn's ties to the Maw are made clear and Uther himself is betrayed, Uther abandons them and rejoins the Kyrian, though he's currently still in a darkened state.
- Helmets Are Hardly Heroic: He doesn't wear a helmet in Warcraft III, though during the Second War he is mentioned wearing one in Tides of Darkness.
- Hero Antagonist: In the Undead Campaign of Reign of Chaos, you fight him as Arthas after his turn to villainy.
- Holy Hand Grenade: Torches the undead with the Light's power.
- Honor Before Reason: Adheres to the principle of honor coming first, which is one of the reasons Lothar chose the seemingly less experienced Turalyon rather than him as his lieutenant during the Second War. A decision Uther himself took very well as he preferred not to lead and was only comfortable leading the Silver Hand because it was composed of fellow paladins.
- I'm Having Soul Pains: In Afterlives it is revealed that Frostmourne left a wound on Uther's soul when he was killed which caused him constant pain in Bastion.
- Kick the Son of a Bitch: Deconstructed; Afterlives shows that Kyrian Uther threw Arthas into the Maw after his death in Wrath, though he had to be goaded into it by Devos, as he hesitated before doing so. Given however that this is implied to have been one of the things that threw the Shadowlands out of balance, it only succeeds in painting Uther in a darker image as its shown he becomes one of the Forsworn.
- Killed Off for Real: Slain by Arthas in the third game, though his spirit sticks on for a while until Wrath of the Lich King and in Shadowlands, he returns while still being pretty much dead, while his spirit is assigned to Bastion, one of the more noble afterlives, where he ascends to become a Kyrian, although he ends up becoming a Forsworn for unknown reasons.
- Knight in Shining Armor: Despite his age, Uther's a shining knight through and through, to the point of valuing honor above reason.
- Light 'em Up: As the Grand Master of the Silver Hand, it stands to reason he'd also be one of the most powerful Light-wielders on Azeroth.
- Magic Knight: His martial training as a knight and the spiritual training he received as a priest under Alonsus Faol served well in making him both the first and the most powerful paladin on Azeroth.
- The Magnificent: One does not lightly earn the title of "The Lightbringer".
- Manly Tears: Arthas: Rise of The Lich King has Uther shedding them while he stated his regrets at dismissing Arthas' flaws throughout the years before they start a duel. His crying even shocks Arthas a bit.
- Mighty Glacier: Noted in lore to be big and strong like a bear, but somewhat lacking in speed.
- Mounted Combat: Rode a horse into battle against the orcs in the Second War.
- Noble Bigot: Is one against the orcs, as he favors exiling Tirion for trying to help Eitrigg. Justified in that he has not witnessed the orcs acting in any other way than their Warcraft I and II selves - they pretty much did seem like nothing but bloodthirsty marauders and conquerors throughout those wars.
- Old Master: Old, Arthas' mentor, and a very capable warrior.
- Old Soldier: Served from the Second War onwards, living until old age in the Third War.
- Perma-Stubble: Artwork of him in Warcraft II depicted him with a stubbled face.
- The Paladin: Uther is the first of the human paladins and a mighty champion of the Light
- Reasonable Authority Figure: Treats Arthas, his subordinate as a paladin, with respect and allows him to make most of his own choices so that he may learn from them. In hindsight, maybe that wasn't the best idea...
- "The Reason You Suck" Speech: Gives one to Barthilas, angered by his disrespecting Tirion.Uther: You will learn to control your tongue, junior Paladin. I have known this man for years. We saved each other's lives more than once, and stood victorious over the enemy more times than I can clearly remember. Whatever he may have done, he certainly deserves more than to be harangued by an unseasoned boy like yourself.
- See You in Hell: As mentioned under Defiant to the End, his Famous Last Words to Arthas was a variant.
- Soul Fragment: Shadowland Afterlives reveals that only part of his soul was taken by Frostmourne, the other part made it to Bastion. It left him with soul pains from the wound to his soul, allowing Devos to realize that Arthas had the power of the Maw, alarming her. His soul potentially remains in two pieces after the shattering of Frostmourne, given that the soul fragment in Wrath chose to forgive and remember Arthas as who he was.
- Spell My Name with an "S": In Warcraft II his name was given as Uther Lightbringer, without 'the'.
- Voice of the Legion: Like other paladins in Warcraft II speaks with an echoing voice.
- What the Hell, Hero?: Calls out Arthas for his willingness to cull the people of Stratholme. He later calls him out again for murdering his own father during their confrontation, after Arthas had turned to the Scourge.
- See his sheet on the Stormwind page.
Class: Death Knight (former Paladin)
Voiced by: Marc Graue
High-ranking member of the Silver Hand, at the battle of Blackrock Spire during the Second War, he encountered an orc warlock wielding a powerful dark orb, which mangled his hand when he tried to pick it up after the warlock's death. Many years later, as the Third War approached, he and a group of allies met and discussed the use of the orb against the potential undead threat. While Issilien attempted to destroy it, the orb absorbed the Light and was purified, healing Alexandros' hand when he tried to touch it. He then took the crystal to Ironforge, where Magni Bronzebeard forged the sword Ashbringer.
Once he returned, however, the Scourge had already taken over Lordaeron, and so he led the remnants of the Silver Hand against the Scourge. Wielding the Ashbringer, Alexandros became legendary for the number of undead he slew, leaving only ashes behind him. Tragedy struck however, as his oldest son, Renault Mograine, thinking he's the unfavorite of the family, was manipulated by Balnazzar (in the guise of Dathrohan) into leading his father into a trap, before killing him with his own sword. Kel'thuzad eventually raised him as the mightiest death knight the Scourge had ever seen, though he was slain again, this time by his other son, Darion Mograine, when he came to Naxxramas in search of his father.
- Badass Beard: Had a fierce red beard to match his hair.
- Badass Boast: During his Last Stand against his undead ambushers.Alexandros: Tell your master that a thousand of his minions will not suffice! I will deliver you all... And when I am done I will stand... AGAINST A THOUSAND MORE!
- He also delivers this bit about his predicament in the afterlife.Alexandros: This corruption... I had come to expect as much from the vile force of Death. I felt only horror when I awoke here. Horror and rage. But in time, Margrave Krexus showed me that the Maldraxxi were not the Scourge: honor presided over the Chosen. But he has been slain by his own subordinate. The other margraves advance upon us. The hunger for dominance has starved what little honor remained. I will purge this wretched place.
- Badass Cape: Wore a long blue cape into battle.
- Berserk Button: Do not even try to betray him, lest you want to end up like Renault or Vyraz.
- BFS: The Ashbringer in the game is a big sword with a quite broad blade. It turns even bigger after its corruption.
- Came Back Wrong: Raised from the dead by Kel'thuzad as one of the Four Horsemen and the Scourge's most powerful death knight, but he's eventually slain by his son Darion.
- Later returns as a posthumous character and once again a death knight (with Corrupted Ashbringer to boot), as a Baron in service of a Maldraxxian margrave, Krexus. However, he also retains all his positive qualities he had in life, with his service being fully voluntary as a result of his duty as Shadowlands' protector.
- Cool Sword: The Ashbringer is one of the most iconic Cool Swords in the franchise, though not as much as Frostmourne.
- In the afterlife, he forges another blade modeled after the (corrupted) Ashbringer and names it in a similar vein to its precedessor: Fatebringer.
- Cosmic Plaything: Hoo boy, where to start? Imagine being one of the most badass paladins that are dedicated to fighting the undead, only for your own son to betray and murder you and then be raised as an undead warlord against your own will in service of the very thing you have sworn to destroy. Then you end up fighting your other son, who sacrifices his own life in exchange for yours to no avail, while also damning himself to undeath as well. You'd imagine that when your soul is finally released from the Lich King's grasp after he's defeated on his home turf, and you finally think you're going get some semblance of peace and quiet and finally get to chill in some pleasant place after all you've been through... Right? Well, tough shit. You find out that you've been thrown into yet another undead-infested hellhole and on top of that, that it is actually the afterlife you've earned your place to spend eternity in. Alexandros was certainly not happy about that turn of events... at least at first, until he meets Margrave Krexus, who helps him realize that the Maldraxxi aren't entirely evil like the Scourge was, and ultimately Mograine had sworn to keep things stay that way. Then he's betrayed again by a fellow House member and sent off to an even worse place in order to not interfere with the others' plan to take over the realm he's supposed to protect and he only manages to get out thanks to the help of his son Darion and the Maw Walker... only to find the person who convinced him to fight for the good cause murdered by the very same former comrade that sent him for certain doom. Alexandros becomes a very, very jaded person as a result, vowing to purge the entire evil in Maldraxxus once and for all. All of them.
- Dark Is Not Evil: The Warrior tier 3 set from classic World of Warcraft was initially stated to be a set of armor forged for him when he led the Scarlet Crusade, though this was later retconned into him never wearing it while alive. To elaborate, the set has a very Death Knight-ish appearance.
- Once again, he becomes a death knight while serving the realm of Maldraxxus, but retains all his positive qualities he had in life, becoming an undying protector of the Eternal Army of the Shadowlands, albeit more jaded due to the circumstances surrounding his tenure.
- Drop the Hammer: Wielded a large hammer during the Second War.
- Et Tu, Brute?: Reacted with a great deal of sorrow and disappointment as he was stabbed in the back by his son Renault, stating that was wrong and that they were nothing alike.
- Fantastic Racism: REALLY doesn't like the Undead, which is initially a problem when he ends up in Maldraxxus, though spending time with Margrave Krexus in the House of the Chosen proves to him that they aren't the mindless scourge he loathes and actually serve with honor.
- Fiery Redhead: Matching his hair color, he's fierce and short-tempered.
- Hair-Trigger Temper: He has a very short fuse and is prone to exploding in anger, especially when Darion is harmed. It might be have been one of the reasons why his soul was assigned into Maldraxxus over Bastion in the first place.
- Healing Hands: As a paladin, he's supposedly capable of using the Light to heal himself and others, but it's subverted on the one occasion where he's seen trying: After picking up the orb that would eventually form the Ashbringer's core, he's unable to heal his mangled hand.
- Helmets Are Hardly Heroic: Never seen wearing a helmet into battle, although he used to own one, named Justice Gaze.
- Holy Hand Grenade: A number of characters remember him bringing down the wrath of the Light on the undead before ever drawing his sword.
- Impaled with Extreme Prejudice: Stabbed In the Back by his own son Renault with the Ashbringer.
- Killed Off for Real: He's killed twice by his own sons, but his spirit remains around for a while before finally being freed as the Lich King's death. He's later revealed to become an eternal protector of the afterlives as an undead servant of the Maldraxxi.
- Knight in Shining Armor: Despite his fiery nature, he was also kind and honorable. Even Tirion himself praised him for the purity of his soul.
- Light 'em Up: Even without the Ashbringer in his hands, Alexandros himself was quite capable of using the Light to slay his foes.
- Magic Knight: As a paladin, he's quite capable of blending Light with martial prowess.
- Named Weapons: The Ashbringer was named so because of how it left only the ashes of the undead it killed in its wake.
- Offing the Offspring: In the Ashbringer quest and comic, he kills Renault from beyond the grave.
- One-Man Army: Has a reputation as one, due to the Ashbringer.
- The Paladin: Became a paladin during the Second War and certainly proves to be one of the Silver Hand's most legendary members.
- Papa Wolf: Very protective of his sons, especially Darion. His love for Darion and his wife and his memories of them are his source of strength, which is why he was sent to Maldraxxus instead of Bastion.
- Parental Favoritism: While he loved both of his sons, to the outside it seemed like he clearly showed favoritism to his younger son Darion compared to his older son Renault.
- Parents as People: Sure, he loves both of his sons, but he shows clear Parental Favoritism towards Darion, causing Renault to develop into a "Well Done, Son!" Guy in an attempt to gain his respect. Balnazzar in Dathrohan's body uses this to manipulate Renault into killing him.
- Playing with Fire: Noted for his burning of undead legions in holy fire, both by his own power and through the Ashbringer. As a death knight, he also bathed his foes in flames.
- Red Baron: Was named the Ashbringer after the sword he wielded.
- Rerouted from Heaven: Initially believes he was subject to this upon meeting the Kyrian, believing Bastion to be more appropriate in his eyes for the life he lived serving the light. However, the Paragon of Courage reveals to him that he derives his strength from his memories of his mortal life, something honored in Maldraxxus but purged in Bastion, which is why he's exactly where he's supposed to be. Additionally, she dismisses his notion that his devotion to the Light has any relevance, as the Light as a force holds little sway over the hierarchy of the Shadowlands.
- Retcon: Several, either concerning him or his sword. He personally started out as the betrayed Highlord of the Scarlet Crusade, which was once a pure organisation. This was later retconned into the Scarlet Crusade only existing after his death in the Ashbringer comic, as it led to the split of the Order of the Silver Hand into the Argent Dawn and the Scarlet Crusade, the latter of which was never pure.
- Tragic Hero: Alexandros' greatest flaw, his Parental Favoritism, turns out to be his ultimate downfall as his son Renault turns against him.
Voiced by: Yuri Lowenthal
Arator "the Redeemer" Windrunner is the half-elven son of Turalyon and Alleria Windrunner. Arator became a paladin like his father, and later a Knight of the Silver Hand, searching for his parents. Arator is a Champion for the Paladin Order Hall.
- A Day Inthe Limelight: After sitting in Honor Hold for years, Arator comes to the forefront for the Paladin Order Hall questline and journeys to Argus with his aunt Vereesa, to reunite with his parents.
- Bad Future: A brutal one in Visions of Nzoth were a void-maddened Alleria consumes Arator into the void, his fate unknown.
- Half-Human Hybrid: One of the few half-elves in game, and the only one to use a high elf model.
- Inconsistent Coloring: His eye color suffers from this, going from green like mother to blue when his model was switched to a high elf, and gold in Legion. Three Sisters muddies it by changing them back to green.
- Nephewism: Arator was raised by his aunt Vereesa and uncle Rhonin, whom he is close to, and served as a big brother for his younger cousins. This also makes his reunion with his parents difficult, as despite loving them, they are practically strangers to him.
- Nice Guy: Noted to be like Anduin, and his is much more even-tempered than his mother, acting more like his father.
- Nom de Mom: Takes the surname Windrunner, as Turalyon's surname is unknown despite being minor nobility of Lordaeron.
- The Paladin: A straight example, intentionally following in his father's footsteps.
- Parental Abandonment: A victim of this as Turalyon and Alleria journeyed into the Dark Portal with Khadgar, and then spent generations with the the Army of the Light.
- Remember the New Guy?: His first appearance is in Burning Crusade with the novel Beyond the Dark Portal not mentioning him at all, despite the book exploring his parents' relationship... though the retcon does work as an explanation to Alleria's coldness towards his father in the book.
- Tell Me About My Father: Or parents, with Arator attempting this in Burning Crusade, giving his allegiance to the Sons of Lothar to learn more from Danath.
- You Remind Me of X: In Legion, Turalyon notes how similar Arator and Anduin are, and that he would like for them to meet.
Nobles of Lordaeron
Class: Dark Knight
Grand Marshal Othmar Garithos was a human supremacist and noted racist with a fierce hatred for all non-humans, and a special hatred reserved for elves in particular. When Lordaeron fell during the Third War, leadership of the broken remnants of Lordaeron's army fell upon his shoulders. He managed to successfully defend southern Lordaeron and take back Dalaran from the Scourge, but at the same time cost the Alliance the aid of the blood elves when he tried to execute Kael'thas and his men. He was killed by Varimathras on orders from Sylvanas, after having previously allied with each other to take back Lordaeron's capital city.
- An Axe to Grind: Wielded a large double-headed axe into battle.
- Asshole Victim: No one doubts Sylvanas' motives for wanting him dead weren't anything but malevolent, but it's hard feel sorry for him, especially after he threw Kael'thas and the blood elves under the bus.
- Authority Equals Asskicking: Leader of the Alliance remnants in Lordaeron and a nigh unstoppable fighter in his own right.
- Badass Mustache: It ends up becoming memetic through the traits of Tresdin, the Legion Commander who uses his character model.
- Blue Blood: Inherited the title of baron from his father.
- Bullying a Dragon: He tells the leader of the Forsaken to piss off and leave his city. Said leader are an undead elf who used to be a ranger-general and a former member of the Burning Legion, who now command the force that's much larger and stronger that can easily wipe Garithos's men out, and a Dreadlord at her side. It doesn't end well for him.
- Cool Helmet: Wears a rather fancy winged helmet.
- Cut Lex Luthor a Check: Reclaiming Lordaeron would've been accomplished much easier if Garithos didn't go out of his way to sabotage his Elven allies. Somewhat averted with Sylvanas, as when he realizes her forces outnumber his, he agrees to an Enemy Mine.
- Cutscene Incompetence: Dies very easily for a tank unit with an ability to turn invulnerable to magic.
- Enemy Mine: Realizing that they cannot take the Capital City on their own, Garithos reluctantly agrees to team up with Sylvanas. She ends up backstabbing and having him killed when they've won, despite her agreeing to leave Lordaeron to him.
- Establishing Character Moment: The very moment he is introduced in Frozen Throne, he proceeds to call out Kael'thas for being late, refuse to listen to his polite excuse, and orders him and his troops to stay behind to do a thankless job. All of this while delivering no less than three racist comments against elves.
- Fantastic Racism: Probably one of the most infamous examples in the franchise, Garithos holds an extreme hatred for any non-human races, particularly elves. While he's able to work with some non-humans in the Alliance, he doesn't hold them in high regard and perceive of them as nothing more than "only existing to make themselves useful for humans".
- Four-Star Badass: His competence as a general is debatable as it's heavily implied he's risen to the rank of Grand Marshal is not necessary because of his own abilities, but his deceased father's reputation and title. That being said, his competence as a frontline fighter is not questionable, being an absolute monster in battle, and he and his forces did manage to win several battles, including retaking the ruins of Dalaran and pushing the undead back into the Plaguelands before being mind controlled.
- Frontline General: Many things can be said about Garithos, but he's no coward, leading his forces into battle himself.
- Final Solution: His on-click quotes suggest it to be a goal of his to purge all non-humans from Lordaeron after reclaiming it. He certainly gives it a try when he orders Kael'thas and his soldiers to be executed.
- General Ripper: While in charge of the Lordaeronian remnants in the south, he's very focused on the non-humans in his own ranks and goes out of his way to persecute them, eventually leading to his attempted mass execution of Kael'thas and his elves.
- General Failure: He has the largest pocket resistance against the Scourge but that is not saying much. His callous treatment of the blood elves weakened his own forces to the point that he needs help from the more tactical sound but treacherous Sylvanas. And after capturing the Capital City, he foolishly demands Sylvanas and Varimathras to leave without his forces backing him up.
- Hate Sink: With his massive Jerkassery and attempts to execute the then-sympathetic Kael'thas and his people, his role in the game is basically to make the player hate him as much as possible and root for Sylvanas and the Forsaken to take over Lordaeron instead.
- Healing Hands: Used Holy Light to heal the soldiers under his command.
- Holy Hand Grenade: Capable of calling upon the Light to smite his undead foes. It's implied his version of Shockwave is also this.
- One of his scenes has him make the classic criticism of calling the elves arrogant. This coming from the guy who won't shut up about how Humanity Is Superior and any intelligent non-human race doesn't deserve to live.
- He doesn't trust elves and immediately sentences them to death for accepting needed aid (that Garithos himself denied them in the first place) from the Naga, whom he views to be inhuman enemies deserving to be crushed. However, he has no trouble of accepting offered aid from Sylvanas and her undead forces despite being warned repeatedly by his advisors that they are not to be trusted.
- Idiot Ball: One might wonder if he'll succeed to reclaim Lordaeron had he not turn the blood elves away by set them up on a suicide mission, then condemn them to death in spite of the success of the given suicide mission. Which result in turning Kael'thas and his men into a hostile force, his decision to pursue the escaping blood elves result in a loss of his men and resources while gaining nothing in return.
- This is followed by his decision to form an alliance of convenience with Sylvanas, who arguably less trustworthy than Vashj, and after they reclaim Lordaeron he proceed to tell her off to leave his city. When he and his men couldn't retake it alone in the first place, and the Forsaken can easily wipe his men out without suffering any loss.
- Jerkass: Towards non-humans at least. He seems more amiable towards his fellow humans, but we don't really get to see it before he is killed.
- Karmic Death: He berates Kael'thas for allying with the nagas twice, telling that he should be careful in where to put his loyalties on, and then tries to execute the blood elves even though Garithos pretty much forced Kael to get help from them. Later, Garithos joins forces with a faction of undeads, the very race responsible for Lordaeron's destruction, out of convenience and not necessity like Kael's situtation, and unlike Vashj, Sylvanas Windrunner is not a trustworthy ally and has Varimathras kill him. Additional karma comes from the fact that Sylvanas is an (undead) elf who was from the same kingdom as Kael'thas.
- Killed Off for Real: After being killed by Varimathras and then eaten by ghouls, he is certainly not coming back.
- Knight Templar: Views the non-human races as evil savages unworthy to live in Lordaeron and will jump at the chance to enforce his views.
- Lantern Jaw of Justice: Played with. While even Varian himself would be jealous of that magnificently chiseled chin, and he is fighting to save Lordaeron, he's a despicable Jerkass who tries to execute some of his own troops.
- Lightning Bruiser: Fast, hard-hitting and an absolute tank in combat.
- Light 'em Up: Capable of wielding the Light to heal allies and strengthen their armor, as well as to smite undead. His version of Shockwave is also implied to be this.
- Light Is Not Good: Despite the name of his custom unit and the color of the armor he wears, he utilizes paladin spells in combat, but does not act in the manner expected of one.
- Luckily, My Shield Will Protect Me: Wielded a larged lion-faced shield into combat, though it ultimately failed to protect him from Varimathras.
- Magic Knight: As a Dark Knight, Garithos is a melee unit with access to Paladin spells.
- Mounted Combat: Rides a horse into battle, which probably attributes to his Lightning Bruiser status.
- The Neidermeyer: Extremely dismissive of the non-human soldiers under his command, and tries to have Kael'thas and his men killed when he returns from battle to find them working with naga. He seems more amiable towards human soldiers, but we don't really get to see it before he is killed.
- Noble Bigot: He's bigotted yes, but he's also willing to overlook it and work with some non-humans, as with the Dwarves (though he still disparaged them), and no one can argue his goals (Saving Lordaeron, defeating the Scourge) aren't noble, nor does he go back on his side of his deal with Sylvanas or betray her. However, his attempts to execute Kael'thas and his men really brings down the Noble part.
- Nominal Hero: He's a despicable person, with little to no redeeming quality, but is fighting the Scourge to reclaim his homeland.
- Offscreen Moment of Awesome: Managed to get all the way to Lordaeron's capital city and (considering his position once he's controlled) through it before getting mind controlled.
- One-Handed Zweihänder: He wields a full-sized battleaxe in one hand.
- The Paladin: In Warcraft III he uses the custom class Dark Knight, half of whose skillset is based on the Paladin hero unit.
- Screw You, Elves!: Subverted; he seems to think he is doing this in-universe, but Kael never acted arrogant toward him while working under his orders, and he was so pointlessly an asshole about it that he really came out as the smug one.
- Self-Fulfilling Prophecy: Kael'thas eventually became an egotist mana addict who willingly dealt with a demon lord, instigating events that could have possibly lead to the destruction of all Azeroth. However it's generally agreed Garithos' decisions damned Kael and forced him into the desperate situations he was faced with. Also, Garithos had no way of knowing Kael's future actions and his abuse of Kael came purely from his bigotry against non-humans as he dissed Kael even when Kael was serving him loyally and effectively.
- Sole Survivor: He's the known living member of Othmar's family, who hasn't perished during the Second War, and the only high-ranking survivor of Lordaeron's military after the Scourge's rampage across the land.
- Super Mode: Able to use the Mountain King ability Avatar which makes him much more powerful and immune to spells.
- Tempting Fate: "The only good non-human is a dead non-human." Oh, Sylvanas certainly fits that description to a tee.
- Tragic Bigot: According to Creative Development, when asked about his past, it is explained he fought the Horde during the Second War in Quel'Thalas when it was razed, but while he was doing so, his village got destroyed by a detachement of orcs and his family killed. This led to Garithos deciding that the elves diverted forces away from the Alliance's true goal: the defense of humanity alone.
- Ungrateful Bastard: Officials from neighboring non-human states such as Ironforge and the ruined Quel'Thalas recognize him as the last remnant of Lordaeron's government, and sent him aid. What did he do? Give Kael'thas and the blood elves a suicide mission in the hope they all would perish before the Scourge, and treat his dwarven allies like a dirt.
- Uriah Gambit: Purposefully sent Kael'thas and the Blood Elves on a suicide mission, ultimately forcing them to enlist the aid of the Naga against the Scourge.
- You Are in Command Now: After most of Lordaeron's military command was killed and the Silver Hand was fighting on a seperate front in Lordaeron, he was left in charge of its military forces.
Master of Durnholde Keep and head of the orcish internment camp system. Found the orphaned Thrall after the murder of his parents and raised him, intending to make him into a general that would lead the orcs into taking over Lordaeron for Blackmoore. Having mistreated the orc as he raised him, Thrall ran away, eventually finding his way back to the clan he came from. When Thrall took control of the Horde and freed the orcs from the internment camps, he laid siege to Durnholde, eventually killing Blackmoore.
- The Alcoholic: A very heavy drinker, to the point of going into battle while affected by alcohol. He also makes some of his worst decisions while drunk.
- Arch-Enemy: To Thrall. In both main and alternate timeline.
- Alcohol-Induced Idiocy: Blackmoore is drunk when Thrall shows up to Durnholde with an army, and gets the great idea of first taunting him, then throwing the decapitated head of Thrall's friend Taretha Foxton at his feet to break his spirit. This just ends up pissing him off.
- Ambition Is Evil: He had grand ambitions to make himself king of Lordaeron. In an alternate timeline he succeeds, though not the way he had planned in the main timeline.
- Beard of Evil: His neatly trimmed goatee makes him look all the more sinister.
- Cornered Rattlesnake: Blackmoore is a coward who is willing to abandon his stronghold and men to the orcs if it means saving his own skin. But when a vengeful Thrall corners him, Blackmoore surprises the Warchief by putting up a much longer fight than most human fighters could.
- Decapitation Presentation: In a fit of drunken madness, he has Taretha executed and tosses her head at Thrall's feet.
- Dirty Coward: He cares about his own life first and foremost, and runs from battle when the tide is turned against him. He even has a secret passage tunnel under Durnholde for such an occasion.
- Didn't Think This Through: Blackmoore's plan is masterfully planned but not flawless. He didn't count on the possibility that Thrall and Taretha would become close friends, form a strong bond that she would consider him a surrogate brother. Which would lead to her aid his escape from Durnholde. He also never realize Thrall would be intelligent enough to not be easily manipulated and used, and have a thought of his own, more importantly has wisdom and leadership to rally the Horde against him.
- Duel to the Death: Thrall grants him one last fight to the death between the two during the Battle of Durnholde.
- Freudian Excuse: We're never given the full details, but his father was apparently a traitor of some kind. The stigma of that is at least part of the reason why he's such a bitter cruel man, and a miserable drunkard.
- The Ghost: In "Escape From Durnholde Keep", he is referred to multiple times and adventurers fight through his men while trying to free Thrall, including killing Captain Skarloc, also known as "Blackmoore's Spear". Blackmoore himself never shows up, however.
- Good Scars, Evil Scars: He has a scar running down over his left eye, which adds to his sinister appearance.
- Go Out with a Smile: Dies with a smile on his face, remarking with pride how Thrall became what he raised him to be.
- Hate Sink: Blackmoore is an abusive and cowardly man who represents the very worst of humanity to Thrall. Even when he's sober, he makes it clear to Thrall that he owns him, highlighting the orc's name to mean slave. When he's drunk, all bets are off. He's domestically abusive to Taretha, which culminates to her untimely death, and he intends to overthrow King Terenas with an army of orc slaves. It's not surprising that Orgrim Doomhammer compares him to Gul'dan of all people when Thrall describes his upbringing in Durnholde.
- Hidden Agenda Villain: He intends to make Thrall a general of an army of orcs made up from the prisoners in the internment camps, and send them against splinting Alliance to conquer Lordaeron for him.
- Hoist by His Own Petard: Blackmoore raised Thrall to be the perfect warrior who could lead the orc armies against the rest of the human Alliance. Thrall did eventually become the Warchief of the Horde... and then led his army against Blackmoore.
- Irony: One of the greatest ironies of history, as his decision to raise Thrall would result in the outcome he never anticipated. See Nice Job Fixing It, Villain! below.
- Kick the Dog: Very abusive of Thrall and Taretha, but the standout example has to be executing Taretha and throwing her head at Thrall's feet to try and break his spirit. This proves to be a horrible, horrible mistake.
- Killed Off for Real: Slain by Thrall before the Third War. In the alternate timeline he was slain by Thrall before he could accomplish a task given by the Infinite dragonflight.
- Laughing Mad: When Blackmoore realizes just how badly he pissed off Thrall, he snaps and laughs madly while staggering away.
- Liquid Courage: While a very capable warrior in his own right, he confesses to himself that his courage on the battlefield is boosted by alcohol.
- Nice Job Fixing It, Villain!: His intention to raise the orcs as an army to dominate the Alliance for him, had paved the way for the restoration and revitalization of the Horde by raising Thrall. Who would restore its shamanistic roots and reform the Horde.
- Pet the Dog: Blackmoore is capable of occasional kindness and civility when sober or not temperamental and impatient, and being concerned of how his actions affected others.
"You are... what I made you... I am so proud...."
- Retroactively, but shortly before their final confrontation, Thrall realizes that he actually does have a few happy memories of Blackmoore. While Blackmoore himself is genuinely proud of Thrall who become what he always wanted.
- Despite the very abusive relationship, and rough sex with Taretha. Blackmoore is deeply in love with her, alas any feeling he has for her shattered as soon as he learned Taretha help Thrall escape, and has been writing to him for years.
- Screw This, I'm Outta Here!: When he realizes that Durnholde is doomed, he tries to run away using his secret escape tunnel, but is intercepted by Thrall.
- Smug Snake: Ambitious, arrogant and way too sure in the success of his plans.
- Then Let Me Be Evil: Implied. His own father, General Aedelyn Blackmoore, was a traitor who sold state secrets when Aedelas was just a child, an action that left much stigma on the Blackmoore name and forced him to continuously prove to others that he was not like his father. Despite that, when he had the opportunity he decided to raise Thrall to lead an army to take over Lordaeron. Either treason truly did run In the Blood, or Aedelas hated it so much that people thought he'd be like his father that he eventually did became a traitor out of resentment.
- Undignified Death: Alternate timeline Blackmoore begs Thrall for mercy in his final moment. Ironically, Main timeline Blackmoore seems to have enough valor to stand against the raging Warchief, and more acceptance of his death.
- We Can Rule Together: Offers Thrall one last chance to work together with him during their Duel to the Death, but Thrall refuses.
Class: Warrior (Later Death Knight)
Also known as just the Captain, Falric was one of the officers serving under Prince Arthas' command during the Scourge. He loyally followed his prince into the frozen wastes of Northrend, but after Arthas turned he was slain and raised as a death knight. He since followed Arthas as he slew his own father and laid waste to Lordaeron.
- Badass Cape: Reforged adds a long flowing cape to his new model, making him look even more blinged out.
- Black Knight: Arthas raises him as a death knight after killing him.
- Bling of War: As a sign of his rank, the Captain's armor features golden decorations. Even his sword is golden!
- Cool Helmet: Stands out from the Footmen by wearing a very impressive helmet with gold wings.
- Decomposite Character: In Warcraft III, there's only one Captain under Arthas, but lorewise he had at least three under his command. In the novel Arthas, most of the original Captain's role is given to Falric, who is also accompanied by his fellow captain Marwyn, while the captain in the mission where Arthas sinks his own ships is named Luc Valonforth in Wrath of the Lich King.
- Knightly Sword and Shield: Like the Footmen, the Captain also carries a sword and shield and is a heroic figure in full plate.
- Luckily, My Shield Will Protect Me: Like the footmen, he carries a shield to defend himself and can deflect ranged attacks back at the enemy. He even retains the shield as a death knight when you fight him in the Halls of Reflection.
- Mauve Shirt: In Warcraft III he's a minor character without a name who follows Arthas throughout the Human Campaign and helps lead his forces.
- No Name Given: He is only known as the Captain in Warcraft III, but was given a name in Arthas.
- Number Two: He's Arthas' second-in-command, leading the forces under him and offering strategic advice.
Once a paladin in service to Prince Arthas Menethil, Jorad Mace is haunted by his failure to stop his prince from destroying Lordaeron, which caused him to lose his connection to Light. Was on the verge of death following the destruction of Lordaeron, but was saved by the mysterious Borel, also known as the dragon Krasus. Waiting in Tarren Mill, he encounters the blue dragons Kalecgos and Tyrygosa and the mysterious young girl Anveena. He aids them in their search for Borel and the Sunwell, eventually culminating in the discovery that Anveena was the Sunwell in human form all along.
- The Atoner: Haunted by his inability to stop Arthas and goes out of his way to atone for his failure.
- Big Damn Heroes: Shows up to aid the group against Dar'Khan Drathir near the end of the first volume of The Sunwell Trilogy, which turns the battle in their favor.
- Drop the Hammer: Wields a huge two-handed hammer.
- Helmets Are Hardly Heroic: Never wears a helmet, even in the company of other paladins who do.
- Holy Hand Grenade: Able to set orcs ablaze with the Light after regaining his connection to it.
- Interspecies Romance: Falls in love with the blue dragon Tyrygosa, who takes the humanoid form of a high elf.
- Knight in Shining Armor: A bit on the sour side initially, favoring leaving behind Anveena's friends to help her see Borel. He quickly steps back up to the plate when he comes to the rescue and proves himself to be a true Knight of the Silver Hand.
- Light 'em Up: While he's unable to call upon the Light in The Sunwell Trilogy, he ends up calling upon the Light again in Shadow Wing.
- The Paladin: An ex-paladin for a good long while, but he regains the title when he regains use of the Light.
- Perma-Stubble: Has a constantly unshaven face that threatens to grow into a full beard.
- What Happened to the Mouse?: Unlike most of the characters from The Sunwell Trilogy, Jorad has not made any significant appearance in game aside from a minor cameo in Outland. Chronicles doesn't even mention him at all, leaving him potentially rectonned.
- You Don't Look Like You: His appearance in game doesn't even try to match how he looks in the manga, being grey-haired with a goatee and using different equipment.